Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 15:28:12 Player: luckinvolved Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (279) 1395 Value Destroyed (8060) 8060 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1576) 1576 TOTAL SCORE: 15811 Bonus ------- High Alert Combat Kills 542 Follower Combat Kills 274 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 300/300 System Corruption 19% Temperature Cool (45) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg Wheel > --- UTILITY (6) ------ Experimental Terrain Scan Processor > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (5) ---- Cargo Storage Unit Energy Well (350) Improved Terrain Scanner Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Improved Light Armor Plating Medium Reactive Plating Improved Hardlight Generator > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Shock Maul > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Light Treads Light Treads Light Treads Medium Treads Huge Storage Unit Energy Well Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Hardened Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Improved System Restoration Module Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher Improved Grenade Launcher Remote Datajack CPS Tube CPS Tube DRS Beacon [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Medium Reactive Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 Utility 4 | . . . 1 . . . . . . . 3 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 164 | 4 17 4 20 3 . 7 30 11 1 3 64 Power 12 | . . 2 . . . 1 2 1 . . 6 Engine 11 | . . 1 . . . 1 2 1 . . 6 Core 1 | . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 57 | 2 4 . 10 . . 2 10 2 . 1 26 Treads 41 | 2 2 . 9 . . 2 10 1 . 1 14 Leg 7 | . . . . . . . . . . . 7 Wheel 7 | . 2 . . . . . . . . . 5 Hover 1 | . . . . . . . . 1 . . . Flight 1 | . . . 1 . . . . . . . . Utility 44 | 1 6 1 4 2 . 1 8 3 . 2 16 Device 13 | 1 1 1 1 1 . . 4 . . . 4 Storage 6 | . 4 . 1 . . . . . . 1 . Processor 3 | . . . . . . . 1 . . 1 1 Hackware 3 | . . . . . . . . 2 . . 1 Protection 19 | . 1 . 2 1 . 1 3 1 . . 10 Artifact . | . . . . . . . . . . . . Weapon 51 | 1 7 1 6 1 . 3 10 5 1 . 16 Energy Gun 7 | . . . 2 . . 1 2 2 . . . Energy Cannon 6 | . . . 3 . . 1 1 . . . 1 Ballistic Gun 27 | 1 5 . 1 1 . 1 5 1 1 . 11 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 . . . . 2 . . . 4 Special Weapon 2 | . 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 5 . . . 3 4 . . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 5 | . . . . . . 5 . . . . . Parts Lost 70 | . 2 . . 1 . 5 6 . 1 . 55 Power 5 | . . . . . . 1 . . . . 4 Propulsion 31 | . . . . . . 2 5 . . . 24 Utility 16 | . . . . 1 . 1 1 . . . 13 Weapon 18 | . 2 . . . . 1 . . 1 . 14 Highest Loss Streak 20 | . 1 . . 1 . 4 1 . 1 . 20 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 23 | 6 13 24 24 24 25 22 24 23 23 24 26 Power 2 | 1 1 1 2 2 2 2 2 2 2 1 3 Propulsion 4 | 3 3 5 5 5 5 3 4 5 5 4 4 Utility 9 | . 5 14 10 9 10 8 10 8 8 9 8 Weapon 6 | 1 3 3 7 8 8 7 7 8 8 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 66 | 7 5 3 11 1 . . 11 6 . 1 21 Power 13 | 1 . . 2 . . . 4 . . . 6 Propulsion 16 | 4 1 . 2 . . . 1 5 . 1 2 Utility 22 | 1 1 2 5 1 . . 3 1 . . 8 Weapon 12 | 1 3 1 2 . . . 3 . . . 2 Tool/Special 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 97 | . 99 100 99 100 100 100 99 100 99 98 87 Engine 7 | . 14 12 . . . 7 9 9 9 9 5 Core 2 | . . 1 11 11 11 3 . . . . . Treads 32 | . 27 28 32 33 33 33 35 36 36 36 30 Device 9 | . 13 14 11 11 11 11 9 9 9 6 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 Protection 8 | . . . 10 11 11 11 8 7 9 7 13 Energy Cannon 2 | . . . 10 8 . 8 . . . . . Ballistic Gun 21 | . 27 27 11 13 22 13 23 24 26 27 16 Peak Build Rating 66 | 7 13 19 22 24 22 26 35 37 33 41 66 Average Rating 30 | 6 10 13 20 22 22 23 32 33 32 35 53 On Entrance 22 | 6 7 12 15 22 22 22 26 33 37 33 40 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 267 | 14 92 94 104 104 97 105 108 120 120 158 267 Greatest Support 120 | 40 40 40 60 60 60 66 92 83 80 80 120 Greatest Overweight (x) 23 | . 2 2 2 1 1 1 1 1 1 1 23 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 30 30 Average Capacity 25 | 8 17 25 25 25 25 25 25 25 25 25 29 Most Carried 30 | 7 25 25 25 25 25 25 25 25 25 30 30 Average Carried 24 | 6 13 24 24 24 25 22 24 24 24 25 28 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 30 5 Final Carried 30 | 5 25 25 25 25 25 22 25 25 25 30 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . 2 Parts Cannibalized 2 | . . . . . . . . . . . 2 Class Distribution -------------------- 34% | Mutant 31% | Scientist-Tank 10% | Scavenger-Tank 8% | Hauler-Tank 4% | Tank 3% | Scientist-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scientist-Mutant | -8/Mines Scientist-Tank | -8/Materials Scientist-Tank | -8/Storage Scientist-Tank | -8/Recycling Scientist-Tank | -8/Scraptown Hauler-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 7691 | 269 631 104 477 101 . 213 1482 930 316 . 3168 Remotely . | . . . . . . . . . . . . Salvage Created 12178 | 104 1111 15 1180 133 . 564 2485 1437 791 . 4358 Parts 624 | 5 66 1 69 7 . 29 140 76 35 . 196 Haulers Intercepted 21 | . 2 . 6 . . . 6 5 . . 2 Recyclers Shooed 26 | . 3 . 1 . . 2 2 7 4 . 7 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 174 | . 20 3 13 3 . 9 37 20 4 . 65 Guns 145 | . 20 . 5 2 . 8 35 20 4 . 51 Cannons 10 | . . . 8 1 . 1 . . . . . AOE 17 | . . 3 . . . . 2 . . . 12 Classes Destroyed 15 | 2 7 . 1 . . 1 1 1 . . 2 Worker 17 | . 2 1 5 . . 1 2 1 . . 5 Builder 10 | . 2 . 1 . . 2 1 1 . . 3 Tunneler 6 | 1 . . . . . . 2 . . . 3 Hauler 21 | . 2 . 6 . . . 6 5 . . 2 Recycler 32 | 1 3 . 2 . . 1 5 4 8 . 8 Mechanic 2 | . . . . . . . . 1 . . 1 Operator 6 | . 3 . . . . . 1 1 . . 1 Watcher 11 | . 1 . 1 . . . 5 2 . . 2 Swarmer 40 | . 6 3 . . . . 8 7 . . 16 Grunt 76 | . 14 . 4 3 . 8 18 5 . . 24 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 4 | . . . . . . 1 1 . . . 2 Sentry 36 | . . . 9 . . . 9 8 4 . 6 Hunter 7 | . . . . . . . . . . . 7 Programmer 9 | . . . . . . . . . . . 9 Best Kill Streak 8 | 1 4 3 2 2 . 5 4 4 4 . 8 Combat Bots Only 6 | . 4 3 1 2 . 3 4 4 3 . 6 Max Kills in Single Turn 4 | 1 2 2 1 1 . 1 2 2 1 . 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . 2 . . . . 2 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 1634 | . 68 10 36 27 . 79 166 62 24 . 1162 Missed 465 | . 13 3 7 9 . 10 41 10 10 . 362 Hits 1169 | . 55 7 29 18 . 69 125 52 14 . 800 Melee 23 | . . . . . . . 4 . . . 19 Projectile 1146 | . 55 7 29 18 . 69 121 52 14 . 781 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 31 | . 1 . . . . 2 4 3 . . 21 Damage Taken 14481 | . 649 61 482 277 . 1126 1645 480 119 . 9642 Core 1405 | . 163 9 34 18 . 139 131 40 13 . 858 Absorbed by Shields 991 | . . . . . . . 254 188 46 . 503 Redirected to Shielding 32 | . . . . . . . . . . . 32 Ignored by Resistances 855 | . . . . . . . . 25 40 . 790 Regen/Repaired (Parts) 109 | . . . . . . . 89 . . . 20 Core Remaining (%) 62 | 100 . 31 . . . 52 . . . 66 . Volleys Fired 691 | 8 82 3 55 17 . 49 134 78 22 . 243 Largest 3 | 2 2 1 2 2 . 2 3 3 3 . 3 Hottest 193 | 60 123 30 98 98 . 150 121 107 69 . 193 Shots Fired 1740 | 16 147 4 110 31 . 93 384 224 66 . 665 Gun 1596 | 16 134 1 63 22 . 58 369 224 66 . 643 Cannon 112 | . . . 47 9 . 35 13 . . . 8 Launcher 19 | . . 3 . . . . 2 . . . 14 Special 13 | . 13 . . . . . . . . . . Kinetic 1448 | 15 134 1 63 22 . 58 305 194 66 . 590 Thermal 272 | . 13 . 47 9 . 35 77 30 . . 61 Explosive 16 | . . 3 . . . . 2 . . . 11 Electromagnetic 4 | 1 . . . . . . . . . . 3 Robot Hit Streak 44 | 5 13 7 9 4 . 22 20 44 17 . 14 Robot Miss Streak 5 | 2 3 . 4 5 . 4 3 3 2 . 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 17 | . 2 . . . . . 3 1 2 . 9 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . 1 Shots Hit Robots 1134 | 9 84 3 65 15 . 70 246 150 49 . 443 Core Hits 500 | 3 47 2 33 5 . 26 100 53 21 . 210 Critical Kills 4 | . . . . . . . . . . . 4 Critical Parts Destroyed 8 | . 1 . . . . 1 . 1 1 . 4 Critical Strikes 20 | . 1 . . . . 1 4 2 1 . 11 Burn 8 | . . . . . . . 4 1 . . 3 Meltdown 1 | . . . . . . . . . . . 1 Destroy 8 | . 1 . . . . 1 . 1 1 . 4 Smash 3 | . . . . . . . . . . . 3 Melee Attacks 31 | . . . . . . . . 19 . . 12 Impact 25 | . . . . . . . . 13 . . 12 Slashing 6 | . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23466 | 78 1490 280 1493 286 . 1319 4440 2604 864 . 10612 Guns 18438 | 78 1396 15 717 219 . 702 4073 2379 763 . 8096 Cannons 1390 | . . . 637 54 . 575 . . . . 124 Explosions 2277 | . . 244 . . . . 216 . . . 1817 Melee 602 | . . . . . . . . 157 . . 445 Ramming 711 | . 46 21 139 13 . 42 151 68 101 . 130 Kinetic 16277 | 78 1396 15 717 219 . 702 3051 2012 763 . 7324 Thermal 3678 | . 48 . 637 54 . 575 1022 367 . . 975 Explosive 1980 | . . 244 . . . . 216 . . . 1520 Electromagnetic 218 | . . . . . . . . . . . 218 Impact 602 | . . . . . . . . 157 . . 445 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . 5 . . . . 19 Average Corruption 2 | . 1 1 . . . 5 . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . 6 12 . . . . . . . . 54 Message Errors 20 | . 2 5 . . . . . . . . 13 Matter Fused 20 | . 1 3 . . . . . . . . 16 Heat Flow Errors 6 | . . 1 . . . . . . . . 5 Energy Discharges 8 | . 1 1 . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 6 | . 2 1 . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 416 | . 4 28 13 . . . 26 17 5 . 323 Projectiles 20 | . 4 . 13 . . . . . . . 3 Explosions 69 | . . 28 . . . . 26 . . . 15 Melee 327 | . . . . . . . . 17 5 . 305 Knockbacks 11 | . 3 . . 1 . 1 3 1 . . 2 Impact 11 | . 3 . . 1 . 1 3 1 . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . 45 . . . 66 Shots 4 | . . . . . . . 1 . . . 3 Rammed 64 | . 9 5 14 2 . 5 9 8 6 . 6 Targets Rammed 73 | . 9 6 17 2 . 5 12 9 6 . 7 Kicked 1 | . . . . . . . . . . . 1 Crushed 8 | . . 1 3 . . . 3 1 . . . Highest Temperature 351 | 20 160 271 234 349 . 307 276 306 118 . 351 Average Temperature 77 | 15 37 141 52 202 . 119 51 61 42 . 96 Received Heat Transfer 3951 | . 327 15 165 162 . 657 621 215 36 . 1753 Effects 16 | . . . . 4 . 3 . 4 . . 5 Energy Bleed 3 | . . . . . . 1 . . . . 2 Interference 12 | . . . . 3 . 2 . 4 . . 3 Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . 1 . . 5 Impact Corruptions 9 | . . . . . . . . 1 1 . 7 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 10 | . . . 3 . . 1 1 . . . 5 Heat Transferred 6638 | . 100 . 925 74 . 851 2035 851 . . 1802 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . . . 2 1 . . 3 Low Security (%) 70 | 100 100 100 69 100 . 100 73 14 100 . 35 Level 1 20 | . . . 30 . . . 25 85 . . 23 Level 2 2 | . . . . . . . . . . . 11 Level 3 5 | . . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 902 | 5 194 91 324 122 . 80 449 331 121 . 902 Initial 189 | . . 59 . 122 . . . 189 121 . . Average 162 | . 76 9 140 18 . 15 167 255 19 . 391 Influence Increases 6320 | 10 639 157 919 76 . 254 1233 732 294 . 2006 Destroy 0b10 Robot/C 3760 | . 400 100 480 60 . 180 740 400 80 . 1320 Destroy 0b10 Robot/NC 560 | 10 65 5 105 . . 20 110 75 40 . 130 Destroy Leader 972 | . 96 20 152 10 . 30 212 134 . . 318 Allied During Kill 69 | . . 6 56 . . . . . . . 7 Successful Hack 189 | . 34 5 48 . . . 19 23 23 . 37 Select Force Hacks 180 | . . . 30 . . . . . 150 . . Disable Machine 240 | . . . 30 . . 15 . 90 . . 105 Destroy Structure 170 | . 14 21 18 6 . 9 32 10 1 . 59 Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 165 | . 30 . . . . . 105 . . . 30 Influence Decreases 5512 | 10 486 310 604 391 . 254 785 869 586 19 1198 Entered New Map 755 | . . 94 . 193 . . . 259 190 19 . Time Decay 3950 | 10 472 216 571 188 . 214 735 610 386 . 548 Lost Part 674 | . 14 . . 10 . 40 50 . 10 . 550 Lost Ally 133 | . . . 33 . . . . . . . 100 Squads Dispatched 52 | . 4 2 3 . . 1 10 2 . . 30 Investigation 10 | . 1 1 1 . . . 3 . . . 4 Extermination 9 | . . . . . . . . . . . 9 Reinforcement 17 | . 3 . 2 . . 1 2 1 . . 8 Assault 3 | . . 1 . . . . . . . . 2 Garrison 13 | . . . . . . . 5 1 . . 7 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . 1 . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 13 | . 2 . 1 . . . 3 5 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 269 | . 36 8 35 3 . 9 50 34 4 . 90 Peak Tracking Total 7 | . 4 4 4 3 . 3 5 6 3 . 7 Tactical Retreats 9 | . 2 . . . . . 5 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 10 | . 2 . 2 . . . 2 3 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 16 | . . . 2 . . 1 . 6 . . 7 Max in Single Turn 2 | . . . 1 . . 1 . 1 . . 2 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 73 | . 6 2 12 1 . . 11 11 12 3 15 Terminals 44 | . 5 1 9 1 . . 7 9 6 . 6 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 4 | . . . 1 . . . 2 1 . . . Recycling Units 10 | . 1 . 1 . . . . . 5 . 3 Scanalyzers 5 | . . . 1 . . . 2 . . . 2 Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 197 | . 21 5 40 2 . . 28 24 33 11 33 Successful 127 | . 11 4 26 1 . . 19 19 19 11 17 Failed 68 | . 10 1 13 1 . . 9 5 14 . 15 Catastrophic 5 | . 1 . 1 . . . 3 . . . . Database Lockouts 2 | . . . 1 . . . . . . . 1 Manual 125 | . 20 3 26 2 . . 14 16 27 . 17 Terminals 135 | . 20 4 30 2 . . 17 21 22 . 19 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 8 | . . . 3 . . . 3 2 . . . Recycling Units 18 | . 1 . 2 . . . . . 10 . 5 Scanalyzers 16 | . . . 5 . . . 8 . . . 3 Garrison Access 3 | . . . . . . . . 1 . . 2 Terminal Hacks 45 | . 7 3 8 . . . 3 8 3 11 2 Record 5 | . . . . . . . . . 1 4 . Part Schematic 8 | . 5 . 1 . . . . . . . 2 Robot Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 16 | . 2 1 2 . . . . 2 2 7 . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . Open Door 3 | . . 1 . . . . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Network Status 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . 1 . . . 1 1 . . . Scan Component 3 | . . . 1 . . . 1 1 . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . 3 . . Report Inventory 5 | . 1 . 1 . . . . . 3 . . Scanalyzer 13 | . . . 5 . . . 7 . . . 1 Insert Component 1 | . . . . . . . 1 . . . . Analyze 3 | . . . . . . . 3 . . . . Retrieve Study 9 | . . . 5 . . . 3 . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . 1 . . 1 Unauthorized Hacks 55 | . 3 1 11 1 . . 8 9 13 . 9 Terminals 46 | . 3 1 10 1 . . 7 9 8 . 7 Botnet 19 | . 3 1 4 1 . . 2 3 3 . 2 Operators 1 | . . . 1 . . . . . . . . Skim 26 | . . . 5 . . . 5 6 5 . 5 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units 8 | . . . 1 . . . . . 5 . 2 Tunnel 6 | . . . 1 . . . . . 5 . . Fedlink 1 | . . . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 Used 2 | . . . . . . . . 1 . . 1 Hacking Detections 51 | . 5 1 9 1 . . 9 6 8 . 12 Full Trace Events 3 | . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . 5 . 1 . . . 1 . . . 2 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 31 | . . . . . . . . . . . 31 Total Part Build Rating 5 | . . . . . . . . . . . 5 Part Studies Acquired 9 | . . . 5 . . . 3 . . . 1 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 8 | . . 3 . . . . . . . . 5 Largest Group 5 | . . 3 3 . . . . . . . 5 Highest-Rated Group 143 | . . 78 78 . . . . . . . 143 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 79 | . . 9 55 . . . . . . . 15 Total Damage 1173 | . . 85 843 . . . . . . . 245 Kills 22 | . . 2 18 . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 8436 | 38 1874 1888 3774 862 . . . . . . . Sensors 2 | . . 2 . . . . . . . . . Seismic 8434 | 38 1874 1886 3774 862 . . . . . . . Robot Analysis Total 16 | . 2 1 2 . . . . 2 2 7 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 28615 | 112 2805 1888 3774 1176 416 1200 4099 1999 2315 4067 4764 Spaces Moved 11334 | 52 1044 578 1389 560 209 507 1508 796 1080 1798 1813 Core . | . . . . . . . . . . . . Treads 11007 | 52 1005 578 1389 560 209 507 1508 796 1080 1798 1525 Legs 30 | . . . . . . . . . . . 30 Wheels 297 | . 39 . . . . . . . . . 258 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 160 80 320 200 200 200 200 200 207 207 207 120 Average Speed 215 | 160 223 320 226 200 200 200 205 207 207 207 206 Slowest Speed 392 | 160 320 320 320 200 200 200 225 207 207 207 392 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 80 | 4 97 96 97 97 59 89 94 95 99 94 46 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 15 | . . 1 3 . . . 2 2 6 1 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . 4 . Spaces Dug 22 | . 10 . . . . 1 5 2 . . 4 Terrain Destroyed 170 | . 11 24 18 6 . 9 30 2 . . 70 Melee 6 | . . . . . . . . 2 . . 4 Projectile 54 | . 11 . 18 6 . 9 5 . . . 5 AOE 109 | . . 24 . . . . 25 . . . 60 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 14148 | 66 1337 604 1901 585 208 595 2252 976 1118 2146 2360 Wait 1429 | . 135 1 351 1 . 21 485 24 3 309 99 Move 11323 | 51 1043 577 1388 559 208 506 1507 795 1079 1797 1813 Hop . | . . . . . . . . . . . . Pick Up 197 | 1 29 4 23 1 . 4 36 11 2 30 56 Fast Attach 25 | 1 3 1 6 . . . 3 1 . . 10 Attach 74 | . 3 . 2 1 . 5 10 . 1 1 51 Detach 9 | . . . 1 . . . 2 1 . 1 4 Swap 137 | 3 19 5 22 3 . 3 27 20 1 2 32 Drop 150 | 2 14 7 36 1 . 2 36 12 1 6 33 Fire 691 | 8 82 3 55 17 . 49 134 78 22 . 243 Melee 31 | . . . . . . . . 19 . . 12 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 72 | . 9 6 17 2 . 5 12 9 6 . 6 Escape Stasis 6 | . . . . . . . . 6 . . . Rewire 3 | . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 13) 1314 | -10/Materials | Discovered new exit (range 16) 1401 | -10/Materials | Core integrity fell below 50% 1498 | -10/Materials | Discovered new exit (range 16) 2462 | -10/Materials | Discovered new exit (range 11) 2609 | -10/Materials | Discovered new exit (range 9) 2918 | -10/Materials | Entered Mines 3056 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3076 | -10/Mines | Found Prototype Device 3076 | -10/Mines | Identified Exp. Sensor Array 3192 | -10/Mines | Discovered new exit (range 7) 3512 | -10/Mines | Found DCF Scrap (12 items) 3852 | -10/Mines | Discovered new exit (range 8) 3858 | -10/Mines | Learned location of Zion (-7) 4528 | -10/Mines | Met a Derelict shopkeep closing up shop 4759 | -10/Mines | Met a Derelict testing a Signal Generator 4806 | -10/Mines | Entered Materials 4806 | -9/Materials | Accompanied by 3 allies 4806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4811 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5049 | -9/Materials | Discovered new exit (range 6) 5799 | -9/Materials | Discovered new exit (range 12) 6179 | -9/Materials | Discovered new exit (range 16) 7402 | -9/Materials | Learned 2 Storage zone layouts 7478 | -9/Materials | Identified exit to Materials 7545 | -9/Materials | Identified exit to Mines 7602 | -9/Materials | Learned Storage trap positions 7650 | -9/Materials | Learned location of 1 exit from Storage 8388 | -9/Materials | Central database locked down 8580 | -9/Materials | Entered Mines 8651 | -9/Mines | Assembled infested the area 8656 | -9/Mines | Learned Materials emergency access door positions 8878 | -9/Mines | Discovered exit to Materials (range 6) 9036 | -9/Mines | Discovered exit to Materials (range 9) 9645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9736 | -9/Mines | Build established: Scavenger-Mutant 9748 | -9/Mines | Discovered new exit (range 5) 9756 | -9/Mines | Entered Exiles 9804 | -9/Exiles | Met 8R-AWN 9840 | -9/Exiles | Met EX-HEX 9916 | -9/Exiles | Met EX-DEC 10150 | -9/Exiles | Discovered new exit (range 14) 10172 | -9/Exiles | Entered Mines 10285 | -8/Mines | Discovered exit to Materials (range 5) 10543 | -8/Mines | Lost 4 parts (1p1n1u1w) 10762 | -8/Mines | Build established: Scientist-Mutant 10833 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 11372 | -8/Mines | Entered Materials 11372 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 11866 | -8/Materials | Discovered new exit (range 14) 11892 | -8/Materials | Identified exit to Factory 12200 | -8/Materials | Build established: Scavenger-Tank 12381 | -8/Materials | Garrison activated, responded to threat 12507 | -8/Materials | Discovered new exit (range 15) 12775 | -8/Materials | Identified exit to Storage 12980 | -8/Materials | Build established: Tank 13158 | -8/Materials | Discovered exit to Factory (range 9) 14163 | -8/Materials | Build established: Scientist-Tank 14567 | -8/Materials | Garrison activated, responded to threat 14967 | -8/Materials | Learned location of 1 exit from Recycling 15084 | -8/Materials | Learned Factory repair station intel 15159 | -8/Materials | Learned Factory trap positions 15210 | -8/Materials | Learned 4 Recycling zone layouts 15250 | -8/Materials | Learned Storage stockpile data 15302 | -8/Materials | Learned location of Extension (-6) 15428 | -8/Materials | Garrison activated, responded to threat 15471 | -8/Materials | Entered Storage 15473 | -8/Storage | Identified exit to Recycling 15474 | -8/Storage | Loaded intel: 6 trap records 16131 | -8/Storage | Garrison activated, responded to threat 16768 | -8/Storage | Learned 2 Lower Caves zone layouts 16911 | -8/Storage | Learned location of 2 exits from Factory 16938 | -8/Storage | Learned location of 2 exits from Factory 17026 | -8/Storage | Learned location of 1 exit from Storage 17462 | -8/Storage | Used back door to open Recycling access 17470 | -8/Storage | Entered Recycling 17471 | -8/Recycling | Identified exit to Scraptown 18388 | -8/Recycling | Discovered new exit (range 15) 19229 | -8/Recycling | Learned location of 1 exit from Recycling 19284 | -8/Recycling | Learned location of 2 exits from Lower Caves 19393 | -8/Recycling | Learned 2 Storage zone layouts 19431 | -8/Recycling | Learned Storage trap positions 19706 | -8/Recycling | Scanned before Scraplab entrance 19735 | -8/Recycling | Entered Scraplab 19785 | -8/Recycling | Entered Scraptown 20164 | -8/Scraptown | Visited IN-MT5's Study 20268 | -8/Scraptown | Visited Assassins FH 20326 | -8/Scraptown | Visited Spacefarers 20887 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 20931 | -8/Scraptown | Visited Cave Peace 21075 | -8/Scraptown | Discovered new exit (range 3) 21272 | -8/Scraptown | Visited Comm Corps 21371 | -8/Scraptown | Visited Red Mages 21500 | -8/Scraptown | Visited Shadow of the Wyrm 21578 | -8/Scraptown | Visited UFD Registry 21612 | -8/Scraptown | Registered with UFD as "Protonbox" 21663 | -8/Scraptown | Visited Supply Room 21737 | -8/Scraptown | Visited Junk Repository 21812 | -8/Scraptown | Visited Scrap Suit Storage 22195 | -8/Scraptown | Visited Derelict Rescue Squad 22230 | -8/Scraptown | Found DRS Beacon 22303 | -8/Scraptown | Visited Analyses Database 22388 | -8/Scraptown | Visited Observation Area 22479 | -8/Scraptown | Visited A0-MCA Data Center 22492 | -8/Scraptown | Given a B- rating by A0-MCA 22496 | -8/Scraptown | Found A0-MCA's Component Scanner 22582 | -8/Scraptown | Visited Infowarlord's Domain 22605 | -8/Scraptown | Found Exp. Terrain Scan Processor 22916 | -8/Scraptown | Discovered new exit (range 5) 23140 | -8/Scraptown | Found Scrap Suit 23342 | -8/Scraptown | Build established: Hauler-Gunner 23450 | -8/Scraptown | Met Optimus 23450 | -8/Scraptown | Accepted into 0bPrime 23850 | -8/Scraptown | Civil war broke out across Scraptown 23852 | -8/Scraptown | Entered Factory 23852 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 23853 | -6/Factory | Identified exit to Lower Caves 23853 | -6/Factory | Identified exit to Extension 23854 | -6/Factory | Identified exit to Factory 23855 | -6/Factory | Loaded intel: 113 trap records 23856 | -6/Factory | Loaded intel: 6 repair station locations 24183 | -6/Factory | Build established: Hauler-Tank 24816 | -6/Factory | Lost 3 parts (1p1u1w) 25215 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 25509 | -6/Factory | Build established: Scavenger-Tank 25597 | -6/Factory | Scrapoid reinforcements arrived 25647 | -6/Factory | Lost 5 allies 25727 | -6/Factory | Garrison activated, responded to threat 25795 | -6/Factory | Lost 9 parts (3n3u3w) 26829 | -6/Factory | Garrison activated, responded to threat 26906 | -6/Factory | Lost 3 parts (1n2w) 27182 | -6/Factory | Build established: Hauler-Tank 27359 | -6/Factory | Loaded intel: 8 recycling unit locations 27702 | -6/Factory | First assault squad dispatched 28045 | -6/Factory | Lost 14 parts (1p7n5u1w) 28397 | -6/Factory | Central database locked down 28447 | -6/Factory | Spotted B-75 Beast 28491 | -6/Factory | Garrison activated, responded to threat 28504 | -6/Factory | Core integrity fell below 50% 28517 | -6/Factory | System corruption reached 10% 28588 | -6/Factory | Core integrity fell below 20% 28616 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 28599_ Knocked back. 28600_ Acquired 3 matter. 28600_ U-05 Engineer lays Concrete. 28600_ Imp. Carbon-fiber Leg destroyed. 28600_ U-05 Engineer lays Concrete. 28610_ Lgt. Treads+ destroyed. 28610_ Imp. Grenade Launcher destroyed. 28610_ Imp. Carbon-fiber Leg destroyed. 28611_ U-05 Engineer lays Concrete. 28612_ Dropped DRS Beacon. 28613_ U-05 Engineer lays Concrete. 28614_ Dropped Huge Storage Unit. 28614_ Critical hit (Burn: +37). 28614_ U-05 Engineer lays Concrete. 28615_ The unstable cave ceiling collapses. 28615_ U-05 Engineer lays Concrete. 28616_ UBLSXKSESO=QIY#ZNJLQUH=EF9C57& 28616_ U-05 Engineer lays Concrete. 28616_ Imp. Carbon-fiber Leg destroyed. 28616_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # # """ #???????????????????????????????????????? | | # # """ #???????????????????????????????????????? | | # # #???????????????????????????????????????? | | # ########???????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????^?????????????????""????????????????? | | # ###########^# ???????????????"Y????????????????? | | # ??????????????""????????????????? | | # [!=#??????????????????????????????????? | | # % %#??????#####???????????????????????? | | + % #?????# ???????????????????????? | | # ########### #?????# ???????????????????????? | | # # #????????????# ???????????????????????? | | # + #????????????# ???????????????????????? | | # # #??????###???# ???????????????????????? | | #%# #????? ??# #??????????????????????? | | += #???? ?# #????????????????^?????? | | # #????? ?# #??????????????????????? | | #?? #??????? # #??????????????????????? | | #????#?????? # #??????????????????????? | | #?????????? ? t #??????????????????????? | | ##???????? ?# #??????????????????????? | | ####????? ?# gg|!#??????????????????????? | | # ?????? # /[|#??????????????????????? | | =#*#### # [*@#??????????????????????? | | !%= [=/ ; g*!!#??????????????????????? | | [%*"#### # !%#??????????????????????? | | ==% #?????###+###??# ##?????????????????????? | | =|![ #??????????????# T#?????????????????????? | | #???????????????# ! #?????????????????????? | | # #####?????????????# %##?????????????????????? | | #??????????##?# ;??????????????????????? | | "" #??????????? # ;#?????????????????????? | | "" #???????????? + ????????????????????? | | "T #?????????????# #??????????????????? | | "" #?????????????# Y # #??????????????????? | | "" #?????????????# BB ##??????????????????? | | #????????? ?? w BB ####???????????????? | | ! #?????????? # u #???????????????? | | #?????????? # R #???????????????? | | """ #?????????? ! "#???????????????? | | """ #?????????? + #???????????????? | | """ #????????? #=!%" "#???????????????? | | #??????? # ! #???????????????? | | +##+############+#### ###+####????????? | | ^ #????????? | | ^ #????????? | | ^ #????????? | | % ^ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked Fabricated ------------ Imp. Proton Missile Launcher | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Autogun | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed SignalServoHarness Manual? 0 Play Time 02:20:58 Cumulative 181.5 hours Start 2026.02.03 @ 13:01:33 End 2026.02.03 @ 15:28:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 201 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1bf0466-9d20-49a1-a5b1-40dc5338b1a6