Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.18 @ 00:33:46 Player: szymekc Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (5143) 5143 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 9760 Bonus ------- High Alert Combat Kills 897 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 284/290 System Corruption 34% Temperature Warm (146) Movement Flying (99) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cesium-ion Thruster High-capacity Battery (250) Advanced Weight Redist. System Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating Medium Reactive Plating Graphene Brace Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Xenon Bombardment Thruster Huge Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Experimental Sensor Array Weapon Cycler Improved Light Armor Plating Reflective Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield Component Analysis Suite High-powered Tractor Beam Assault Cannon Assault Cannon Grenade Launcher Improved Datajack Power Maul [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 173 | . 12 . 20 17 37 84 3 Power 15 | . 1 . 3 1 3 7 . Engine 9 | . 1 . 3 1 2 2 . Core 6 | . . . . . 1 5 . Reactor . | . . . . . . . . Propulsion 40 | . 3 . 5 1 8 23 . Treads 13 | . 2 . 2 . . 9 . Leg 15 | . 1 . 3 1 8 2 . Wheel . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight 10 | . . . . . . 10 . Utility 64 | . 5 . 8 5 14 30 2 Device 22 | . 2 . 3 2 5 10 . Storage 5 | . 2 . . . 1 2 . Processor 1 | . . . . . . . 1 Hackware 8 | . 1 . 1 . . 6 . Protection 28 | . . . 4 3 8 12 1 Artifact . | . . . . . . . . Weapon 54 | . 3 . 4 10 12 24 1 Energy Gun 2 | . 1 . . . 1 . . Energy Cannon 8 | . . . . . 1 7 . Ballistic Gun 7 | . 1 . . . 5 1 . Ballistic Cannon 17 | . 1 . 3 5 1 7 . Launcher 13 | . . . . 5 4 4 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . 4 1 Slashing Weapon 2 | . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . Corrupted Parts 2 | . . . . . . 2 . System Corruption 18 | . . . . . . 18 . Parts Lost 32 | . 1 . 4 1 4 21 1 Power 6 | . 1 . . . 1 4 . Propulsion 9 | . . . 2 . 1 5 1 Utility 12 | . . . 2 . 2 8 . Weapon 5 | . . . . 1 . 4 . Highest Loss Streak 4 | . 1 . 2 1 2 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 95 100 92 95 84 Engine 7 | . 13 14 10 11 6 1 7 Core 1 | . . . . . . 5 . Treads 13 | . 18 28 23 . . 12 . Leg 14 | . 9 . 7 33 34 13 . Flight 1 | . . . . . . 1 30 Device 7 | . 5 . . 1 8 14 8 Storage 9 | . 14 14 11 11 8 6 1 Hackware 5 | . 8 14 8 1 . 2 23 Protection 11 | . . . 10 18 15 19 5 Energy Gun 2 | . 11 . . . 1 . . Energy Cannon 2 | . . . . . 4 4 . Ballistic Gun 5 | . 14 14 . . 7 1 . Ballistic Cannon 8 | . 2 14 21 15 2 6 . Naked Turns . | . . . . . . . . Heaviest Build 138 | 11 89 88 96 104 122 138 26 Greatest Support 96 | 20 40 40 60 45 75 96 30 Greatest Overweight (x) 7 | . 2 2 2 2 2 7 . Average Overweight (x) . | . . 2 1 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 Average Capacity 23 | 8 19 25 25 25 22 23 5 Most Carried 25 | 6 19 21 25 25 25 25 7 Average Carried 20 | 6 10 20 23 24 21 22 5 Final Capacity 25 | 8 25 25 25 25 25 8 5 Final Carried 25 | 6 19 21 25 25 25 4 5 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Matter Collected 5520 | 200 417 48 732 595 865 2588 75 Remotely 1270 | . . . 267 211 114 678 . Salvage Created 4452 | . 342 . 580 186 1338 2006 . Parts 243 | . 30 . 28 12 73 100 . Haulers Intercepted 4 | . 2 . 1 . . 1 . Recyclers Shooed 6 | . 1 . 1 . . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 139 | . 9 . 20 28 30 52 . Melee 2 | . . . . . . 2 . Guns 26 | . 9 . . . 15 2 . Cannons 74 | . . . 20 4 9 41 . AOE 36 | . . . . 24 6 6 . Classes Destroyed 19 | . 5 . 2 2 6 4 . Worker 4 | . . . . . 2 2 . Builder 5 | . . . . . 1 4 . Tunneler 2 | . 1 . . . . 1 . Hauler 4 | . 2 . 1 . . 1 . Recycler 8 | . . . . . 3 5 . Mechanic 1 | . . . . . . 1 . Operator 2 | . 1 . . . 1 . . Swarmer 24 | . 6 . 4 8 6 . . Cutter 3 | . . . . . . 3 . Grunt 51 | . 3 . 8 3 16 21 . Brawler 2 | . . . . 1 . 1 . Duelist 4 | . . . 2 . 1 1 . Sentry 18 | . . . 6 . 4 8 . Demolisher 2 | . . . . . . 2 . Specialist 3 | . . . . . 1 2 . Hunter 5 | . . . . . 1 4 . Programmer 7 | . . . . . . 7 . Heavy 3 | . . . . . 1 2 . Assembled 17 | . . . . 16 . 1 . Best Kill Streak 12 | . 3 . 4 11 12 9 . Combat Bots Only 11 | . 3 . 4 11 7 6 . Max Kills in Single Turn 4 | . 2 . 2 4 3 4 . Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 2 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Damage Taken 10700 | . 441 . 924 737 2412 5981 205 Core 1260 | . 60 . 142 74 276 562 146 Absorbed by Shields 278 | . . . . . . 278 . Redirected to Shielding 164 | . . . 59 . 105 . . Core Remaining (%) 67 | 100 . 76 . 46 49 . . Volleys Fired 432 | . 40 . 54 39 88 211 . Largest 2 | . 2 . 2 2 2 2 . Hottest 123 | . 85 . 70 70 114 123 . Shots Fired 766 | . 78 2 108 51 156 371 . Gun 173 | . 76 1 . . 86 10 . Cannon 542 | . 2 1 108 29 57 345 . Launcher 51 | . . . . 22 13 16 . Special . | . . . . . . . . Kinetic 541 | . 40 2 108 29 83 279 . Thermal 174 | . 38 . . . 60 76 . Explosive 43 | . . . . 22 5 16 . Electromagnetic 8 | . . . . . 8 . . Robot Hit Streak 13 | . 5 . 13 6 13 11 . Robot Miss Streak 12 | . 5 1 4 4 8 12 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 499 | . 43 . 74 21 111 250 . Core Hits 340 | . 18 . 32 48 109 133 . Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 20 | . . . 2 . 2 16 . Burn 1 | . . . . . 1 . . Blast 15 | . . . 2 . 1 12 . Smash 4 | . . . . . . 4 . Melee Attacks 18 | . . . . . . 17 1 Impact 17 | . . . . . . 16 1 Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14621 | . 554 . 1343 1624 3103 7997 . Guns 2026 | . 519 . . . 1381 126 . Cannons 8375 | . 34 . 1337 279 850 5875 . Explosions 3683 | . . . . 1345 818 1520 . Melee 447 | . . . . . . 447 . Ramming 90 | . 1 . 6 . 54 29 . Kinetic 7677 | . 278 . 1337 279 1201 4582 . Thermal 2724 | . 275 . . . 1030 1419 . Explosive 3249 | . . . . 1345 498 1406 . Electromagnetic 434 | . . . . . 320 114 . Impact 447 | . . . . . . 447 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 34 | . 2 2 . . 1 34 34 Average Corruption 4 | . 1 2 . . 1 5 34 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 131 | . 16 18 . . 2 81 14 Message Errors 35 | . 7 5 . . 1 18 4 Matter Fused 26 | . 3 2 . . 1 18 2 Heat Flow Errors 15 | . . 2 . . . 9 4 Energy Discharges 14 | . 2 3 . . . 9 . Data Loss (minor) 12 | . 1 1 . . . 9 1 Data Loss (major) 9 | . 2 1 . . . 5 1 Misfires 4 | . . 2 . . . 2 . Alerts 8 | . 1 2 . . . 3 2 Misdirections 1 | . . . . . . 1 . Weapon Failures 7 | . . . . . . 7 . Overload Shots . | . . . . . . . . Overflow Damage 414 | . . . . 50 6 358 . Projectiles 149 | . . . . 5 6 138 . Explosions 66 | . . . . 45 . 21 . Melee 199 | . . . . . . 199 . Knockbacks 53 | . . . 16 2 2 33 . Impact 3 | . . . . . . 3 . Kinetic 46 | . . . 12 2 2 30 . Secondary 4 | . . . 4 . . . . Self-Inflicted Damage 266 | . . . . 76 38 152 . Shots 14 | . . . . 3 3 8 . Rammed 3 | . . . 1 . . 2 . Targets Rammed 12 | . 1 . 1 . 6 4 . Kicked 8 | . 1 . . . 6 1 . Crushed 1 | . . . . . . 1 . Highest Temperature 621 | . 108 203 134 145 342 315 621 Average Temperature 82 | . 34 97 32 45 90 79 191 Received Heat Transfer 2693 | . 87 . 282 71 855 1386 12 Effects 3 | . . . . . . 1 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 1 5 . Impact Corruptions 8 | . . . . . . 8 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 . . . 4 3 . Heat Transferred 4260 | . 634 . . . 1702 1924 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Peak Influence 1384 | . 91 10 228 349 543 1384 . Initial 217 | . . 10 . 79 37 217 . Average 247 | . 28 2 124 182 337 456 . Maximum Alert Level 4 | . . . 1 1 2 4 . Low Security (%) 63 | 100 100 100 81 71 24 38 . Level 1 19 | . . . 18 28 35 26 . Level 2 5 | . . . . . 40 1 . Level 3 7 | . . . . . . 19 . Level 4 5 | . . . . . . 13 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 . . . 5 24 . Investigation 4 | . . . . . 1 3 . Extermination 6 | . . . . . . 6 . Reinforcement 13 | . 1 . . . 4 8 . Assault 2 | . . . . . . 2 . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Distress Signals 13 | . 1 . 3 . 3 6 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 216 | . 22 . 27 25 49 91 2 Peak Tracking Total 11 | . 4 . 6 9 8 11 3 Tactical Retreats 12 | . . . . . 4 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Traps Triggered 7 | . 1 . . . 1 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 1 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Machines Disabled 10 | . . . . 2 1 7 . Max in Single Turn 4 | . . . . 1 1 4 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Machines Accessed 38 | . 9 . 9 . 6 13 1 Terminals 24 | . 8 . 6 . 3 7 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units 5 | . 1 . 1 . 1 2 . Scanalyzers 4 | . . . 1 . 2 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 105 | . 33 . 22 . 14 35 1 Successful 47 | . 16 . 8 . 7 15 1 Failed 58 | . 17 . 14 . 7 20 . Catastrophic 18 | . 6 . 2 . . 10 . Database Lockouts . | . . . . . . . . Manual 72 | . 23 . 14 . 8 27 . Terminals 79 | . 32 . 17 . 7 23 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . Recycling Units 9 | . 1 . 1 . 2 5 . Scanalyzers 9 | . . . 2 . 5 2 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 27 | . 14 . 5 . 2 5 1 Part Schematic 2 | . 1 . 1 . . . . Robot Analysis 3 | . 3 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . 1 1 . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . 2 . . . . 2 . Locate Traps 2 | . 2 . . . . . . Patrol Status 2 | . 1 . 1 . . . . Recall Assault 1 | . . . . . . 1 . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 6 | . . . 2 . 3 1 . Insert Component 4 | . . . 1 . 2 1 . Analyze 2 | . . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 1 6 . Terminals 5 | . 2 . . . . 3 . Botnet 3 | . . . . . . 3 . Disrupt 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 1 2 . Reject 1 | . . . . . . 1 . Mask 2 | . . . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 35 | . 9 . 9 . 5 12 . Full Trace Events 4 | . 1 . . . 1 2 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 1 . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . 5 . . Total Damage 43 | . . . . . 43 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Turns Passed 12056 | 5 1926 1454 1566 1046 1448 4342 269 Spaces Moved 5405 | 5 811 454 510 349 532 1948 796 Core 7 | . . . . . . 7 . Treads 1844 | . 379 454 383 . . 628 . Legs 2277 | 5 432 . 127 349 532 832 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1277 | . . . . . . 481 796 Fastest Speed 27 | 120 120 320 240 260 126 27 27 Average Speed 185 | 120 213 320 254 260 187 175 27 Slowest Speed 597 | 120 320 320 320 260 263 597 27 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 2 96 89 49 81 38 47 75 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 5 | . . 1 . 1 . . 3 Spaces Dug 13 | . . . . 7 . 5 1 Terrain Destroyed 164 | . . . . 80 33 50 1 Melee 6 | . . . . . . 5 1 Projectile 30 | . . . . 2 9 19 . AOE 128 | . . . . 78 24 26 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Total 6667 | 4 931 457 675 433 827 2488 852 Wait 340 | . 38 2 40 20 88 114 38 Move 5398 | 4 810 453 509 348 531 1947 796 Hop . | . . . . . . . . Pick Up 139 | . 19 2 26 5 40 42 5 Fast Attach 42 | . 1 . 5 1 14 21 . Attach 45 | . 1 . 8 1 6 27 2 Detach 13 | . . . 3 . 3 4 3 Swap 86 | . 10 . 7 15 17 36 1 Drop 139 | . 11 . 22 4 34 62 6 Fire 432 | . 40 . 54 39 88 211 . Melee 17 | . . . . . . 16 1 Ram . | . . . . . . . . Kick 8 | . 1 . . . 6 1 . Crush 4 | . . . 1 . . 3 . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 6) 144 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Discovered new exit (range 5) 681 | -10/Materials | Discovered new exit (range 11) 1293 | -10/Materials | Identified exit to Mines 1932 | -10/Materials | Entered Mines 2081 | -10/Mines | Learned Materials security intel 2121 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2793 | -10/Mines | Discovered new exit (range 9) 3372 | -10/Mines | Discovered new exit (range 5) 3386 | -10/Mines | Entered Materials 3386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -9/Materials | Identified exit to Mines 3831 | -9/Materials | Identified exit to Storage 4527 | -9/Materials | Discovered new exit (range 3) 4952 | -9/Materials | Entered Mines 5372 | -9/Mines | Core integrity fell below 50% 5622 | -9/Mines | Assembled infested the area 5676 | -9/Mines | Destroyed 11 combat bots 5915 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5921 | -9/Mines | Found Prototype Device 5960 | -9/Mines | Learned location of Zion (-6) 5979 | -9/Mines | Discovered new exit (range 6) 5989 | -9/Mines | Received a Mining Laser from a helpful Derelict 5998 | -9/Mines | Entered Materials 5998 | -8/Materials | Accompanied by 1 ally 5998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6028 | -8/Materials | Found Powered Armor 6032 | -8/Materials | Found Powered Armor 6035 | -8/Materials | Found Powered Armor 6043 | -8/Materials | Found Powered Armor 6285 | -8/Materials | Destroyed 7 combat bots 6293 | -8/Materials | Found Prototype Device 6837 | -8/Materials | Discovered new exit (range 13) 6918 | -8/Materials | Identified Exp. Sensor Array 7346 | -8/Materials | Core integrity fell below 50% 7446 | -8/Materials | Entered Factory 7446 | -7/Factory | Evolved 2 slots: Utility x2 8294 | -7/Factory | Assembled infested ambush trap array 8297 | -7/Factory | Fabricated Hacking Suite (x1) 8836 | -7/Factory | Discovered new exit (range 11) 9127 | -7/Factory | Cargo convoy interrupted 9440 | -7/Factory | Discovered new exit (range 3) 10101 | -7/Factory | Build established: Scavenger-Mutant 10367 | -7/Factory | Discovered new exit (range 16) 10391 | -7/Factory | Lost 4 parts (1p2u1w) 11199 | -7/Factory | Core integrity fell below 50% 11353 | -7/Factory | Garrison activated, responded to threat 11446 | -7/Factory | First assault squad dispatched 11598 | -7/Factory | Identified exit to Lower Caves 11676 | -7/Factory | System corruption reached 10% 11706 | -7/Factory | Lost 4 parts (1p3u) 11726 | -7/Factory | System corruption reached 30% 11758 | -7/Factory | Core integrity fell below 20% 11788 | -7/Factory | Entered Lower Caves 11883 | -7/Lower Caves | Learned 12 Factory zone layouts 12056 | -7/Lower Caves | Spotted B-75 Beast 12057 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 11943_ Power failure, Rnf. Deuterium Engine shutdown. 11943_ Overheating: Core damaged (-98). 11973_ System corrupted: Matter fused (-6). 11993_ Z1-PC1(k) breaks down the debris. 11995_ S0JETZK/SJ59WZDQAW VUV>4F 12035_ Dropped ECM Suite. 12036_ Acquired Cesium-ion Thruster. 12039_ Searching scrap... 12039_ Found Pulse Rifle. 12039_ Found Gravmag System. 12039_ Found Mak. Terrain Scan Processor. 12039_ Found Unknown Slashing Weapon. 12039_ Found 28 Matter. 12040_ Acquired 18 matter. 12048_ System corrupted: Heat flow error (+134). 12057_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????# | | ??????????????????????????????????## ##????????# | | ?????????????????????????????###### ########## | | ??????????????????????????#### | | ?????????????????????????## | | ?????????????????????????# ## ######## | | ?????????????????????????## #### ##??????# | | ??????????????????????????# ##?#####???????# | | ????????????????????????### ######????????## | | ???????????????????????##@ ###?????#### | | ???????????????????????# ###### ### | | ???????????????????????# [%/ | | ??????????????????????# = ! | | ??????????????????? ##### | | ???????????????? ## ##?## | | ???????????????? # #####?## | | ?????????????????## ## #?????# | | ??????????????????###?# ???## | | ????????????????????? ### ##?## ## | | ???????????????????? #?# ##??# #? | | ???????????????????# #? ##???# ##? | | ??????????????????? ##?# #??### ! %[ #?? | | ???????????????????? ???## ??# / #?? | | ?????????????????????BB #????# ??# #?? | | ??????????????????????? #?????# ??## ### | | ????????????????????????????????#????#### | | ????????????????????????????????????????## | | ????????????????????????????????????????## ## | | ????????????????????????????????????????# ##? | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????## ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked Powered Armor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSubatomicWarhead Manual? 0 Play Time 02:03:21 Cumulative 89.4 hours Start 2023.06.17 @ 22:24:20 End 2023.06.18 @ 00:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea9d911-217c-4946-bec3-25111d321bfa