Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 15:09:21 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2091) 2091 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-145) -145 TOTAL SCORE: 5496 Bonus ------- High Alert Combat Kills 23 Aligned with FarCom 300 Friendly Fire -468 Cogmind --------- Core Integrity 438/550 Matter 274/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Reflective Plating Reflective Plating Reflective Plating > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (28) --- Light Treads Light Treads Light Treads Light Treads Wheel Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Experimental Sensor Array Advanced Weapon Cycler Improved Weapon Shielding Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle 8R-AWN's Boregun Mini Grenade Launcher Field Lobotomy Kit Mining Claw Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating 8R-AWN's Armor/EX > --- WEAPON ----------- Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Light Treads Light Treads Experimental Heat Sink Gravity Neutralizing Apparatus Advanced Weapon Cycler Light Armor Plating Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mining Claw Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 75 | 2 12 7 7 4 19 11 13 Power 5 | . 1 1 . 1 . 1 1 Engine 3 | . 1 . . 1 . . 1 Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | . 5 1 3 1 2 2 3 Treads 15 | . 4 . 3 1 2 2 3 Leg . | . . . . . . . . Wheel 2 | . 1 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 2 . 2 2 12 2 7 Device 5 | . . . . 1 3 . 1 Storage 9 | 1 2 . 1 . 4 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 14 | . . . 1 1 5 2 5 Artifact . | . . . . . . . . Weapon 25 | 1 4 5 2 . 5 6 2 Energy Gun 5 | 1 2 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | . 2 3 2 . 3 4 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 4 . . Parts Lost 22 | . 4 1 . . 6 5 6 Power 3 | . 1 . . . 1 . 1 Propulsion 7 | . 1 . . . 2 2 2 Utility 7 | . . . . . 3 1 3 Weapon 5 | . 2 1 . . . 2 . Highest Loss Streak 6 | . 4 1 . . 6 3 3 Average Slot Usage (%) 97 | . 97 99 100 100 95 96 97 Engine 5 | . 12 . . . 8 . 1 Core 5 | . . 13 11 10 . 10 7 Treads 22 | . 24 27 22 22 22 21 18 Storage 27 | . 28 28 33 33 27 22 22 Protection 10 | . . . 11 11 13 19 24 Energy Gun 4 | . 14 8 . . . . . Ballistic Gun 18 | . 13 19 22 22 20 21 17 Naked Turns . | . . . . . . . . Heaviest Build 119 | 16 40 40 62 64 112 99 119 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 2 3 1 1 2 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 2 Largest Inventory Capacity 28 | 8 16 16 22 22 28 20 28 Average Capacity 19 | 6 13 16 22 22 22 20 24 Most Carried 28 | 6 16 16 22 22 28 20 25 Average Carried 18 | 6 12 15 20 21 21 18 20 Final Capacity 28 | 8 16 16 22 22 20 20 28 Final Carried 25 | 6 16 16 22 22 20 18 25 Class Distribution -------------------- 57% | Hauler-Mutant 34% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2105 | 229 399 134 260 52 230 273 528 Remotely . | . . . . . . . . Salvage Created 3373 | 90 632 358 815 77 137 419 845 Parts 218 | 3 45 21 48 7 5 25 64 Haulers Intercepted 7 | . 2 . 4 . . . 1 Recyclers Shooed 13 | . 5 3 3 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 13 6 12 2 5 14 16 Melee 2 | . . . . . 1 1 . Guns 55 | . 13 6 12 2 . 9 13 AOE 11 | . . . . . 4 4 3 Classes Destroyed 13 | 1 6 1 1 1 1 1 1 Worker 8 | . 2 . 1 . . . 5 Builder 2 | . . . . . . . 2 Hauler 7 | . 2 . 4 . . . 1 Recycler 8 | 1 2 2 2 . . . 1 Operator 2 | . 2 . . . . . . Watcher 5 | . 2 . 1 . . . 2 Swarmer 26 | . 9 1 3 . . 7 6 Grunt 23 | . 4 3 6 1 . 6 3 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . 2 2 . . . 4 Hunter 4 | . . . . . . 1 3 Assembled 6 | . . . . . 6 . . Best Kill Streak 7 | 1 5 5 5 2 4 4 7 Combat Bots Only 4 | . 4 2 4 2 4 4 4 Max Kills in Single Turn 3 | 1 1 1 1 2 3 3 3 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . . 3 3 3 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4258 | . 853 259 331 42 911 1087 775 Core 613 | . 133 31 68 . 110 159 112 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 49 | 100 . 34 . . . 15 . Volleys Fired 266 | 3 79 23 61 2 4 30 64 Largest 2 | 2 2 2 2 2 1 2 2 Hottest 60 | 60 60 60 46 46 30 46 51 Shots Fired 522 | 6 156 46 122 4 4 58 126 Gun 514 | 6 156 46 122 4 . 56 124 Cannon . | . . . . . . . . Launcher 8 | . . . . . 4 2 2 Special . | . . . . . . . . Kinetic 411 | 3 79 23 122 4 . 56 124 Thermal 103 | 3 77 23 . . . . . Explosive 8 | . . . . . 4 2 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 3 11 25 16 4 5 13 17 Robot Miss Streak 4 | 2 4 2 4 . . 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 4 . . 1 . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 405 | 4 107 37 85 4 26 47 95 Core Hits 184 | 2 40 16 36 3 18 23 46 Critical Hits 4 | . . . 1 . 2 1 . Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 37 | . . . . . 31 6 . Impact . | . . . . . . . . Slashing 37 | . . . . . 31 6 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7109 | 48 1264 446 887 77 1218 924 2245 Guns 4944 | 48 1228 437 887 72 . 530 1742 Cannons . | . . . . . . . . Explosions 1191 | . . . . . 452 267 472 Melee 893 | . . . . . 766 127 . Ramming 81 | . 36 9 . 5 . . 31 Kinetic 4022 | 25 564 202 887 72 . 530 1742 Thermal 922 | 23 664 235 . . . . . Explosive 1191 | . . . . . 452 267 472 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 893 | . . . . . 766 127 . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Effects 6 | . 1 5 . . . . . Message Errors 1 | . . 1 . . . . . Heat Flow Errors 2 | . 1 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Targeting Errors 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 101 | . . . . . 19 30 52 Projectiles . | . . . . . . . . Explosions 82 | . . . . . 19 11 52 Melee 19 | . . . . . . 19 . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . Shots 1 | . . . . . . 1 . Rammed 9 | . 5 2 . 1 . . 1 Targets Rammed 11 | . 6 2 . 1 . . 2 Kicked . | . . . . . . . . Crushed 2 | . 1 . . . . . 1 Highest Temperature 229 | . 171 229 17 . . 36 149 Average Temperature 34 | . 47 41 5 . . 17 43 Received Heat Transfer 972 | . 252 117 66 6 . 333 198 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 4 . . . . . . Heat Transferred 2000 | 50 1425 525 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 454 | 5 253 183 237 50 . 173 454 Average Influence 115 | 3 81 97 149 43 . 100 267 Maximum Alert Level 2 | . 1 . 1 . . . 2 Low Security (%) 83 | 100 96 100 62 100 . 100 23 Level 1 15 | . 3 . 37 . . . 72 Level 2 . | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 2 . . . 2 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 27 12 17 2 7 15 30 Peak Tracking Total 9 | . 4 9 4 2 7 4 6 Tactical Retreats 8 | . 2 1 . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 3 . 1 Max in Single Turn 2 | . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 8 . 3 1 2 . 1 Terminals 10 | . 5 . 3 1 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 23 . 9 2 2 . 5 Successful 32 | . 20 . 5 1 2 . 4 Failed 9 | . 3 . 4 1 . . 1 Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 18 | . 7 . 3 2 1 . 5 Terminals 30 | . 14 . 9 2 . . 5 Fabricators . | . . . . . . . . Repair Stations 7 | . 7 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 10 . 4 1 2 . 2 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 3 | . 2 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 Scanalyzer Index 2 | . . . 1 . . . 1 Alert Level 2 | . 2 . . . . . . Locate Traps 3 | . 3 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 Terminals 5 | . 2 . 1 . . . 2 Botnet 4 | . 2 . 1 . . . 1 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 3 1 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6231 | 26 1566 554 848 463 1445 793 536 Spaces Moved 2799 | 12 766 275 333 245 678 336 154 Core . | . . . . . . . . Treads 2635 | . 622 267 333 245 678 336 154 Legs 66 | 12 54 . . . . . . Wheels 98 | . 90 8 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 110 180 180 180 180 200 Average Speed 176 | 120 152 158 180 180 192 199 200 Slowest Speed 200 | 120 160 160 180 180 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 95 56 30 52 68 77 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 8 | . . . . . . 8 . Terrain Destroyed 49 | . . . . . 11 17 21 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 47 | . . . . . 11 17 19 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3568 | 16 1013 351 480 264 779 389 276 Wait 241 | . 113 27 61 6 1 3 30 Move 2792 | 11 765 274 332 244 677 335 154 Hop . | . . . . . . . . Pick Up 78 | . 24 7 12 2 18 4 11 Fast Attach 22 | 1 4 2 1 3 6 1 4 Attach 27 | . 5 1 2 1 6 6 6 Detach 5 | . . . . . 4 . 1 Swap 26 | 1 3 4 4 . 7 4 3 Drop 63 | . 14 11 7 5 25 . 1 Fire 266 | 3 79 23 61 2 4 30 64 Melee 37 | . . . . . 31 6 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . 6 2 . 1 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 1019 | -10/Materials | Discovered new exit (range 13) 1175 | -10/Materials | Repaired Mining Claw 1201 | -10/Materials | Repaired Lgt. Treads 1227 | -10/Materials | Repaired Assault Rifle 1325 | -10/Materials | Core integrity fell below 50% 1351 | -10/Materials | Lost 4 parts (1p1n2w) 1468 | -10/Materials | Discovered new exit (range 4) 1593 | -10/Materials | Entered Mines 1836 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2134 | -10/Mines | Assembled infested the area 2139 | -10/Mines | Discovered new exit (range 7) 2147 | -10/Mines | Entered Materials 2147 | -9/Materials | Evolved 2 slots: Utility x2 2326 | -9/Materials | Identified exit to Mines 2326 | -9/Materials | Identified exit to Storage 2436 | -9/Materials | Build established: Hauler-Mutant 2566 | -9/Materials | Discovered new exit (range 12) 2995 | -9/Materials | Entered Mines 3076 | -9/Mines | Met a Derelict bent on vengeance 3174 | -9/Mines | Learned location of 1 exit from Proximity Caves 3350 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3354 | -9/Mines | Found Prototype Device 3354 | -9/Mines | Identified Exp. Sensor Array 3398 | -9/Mines | Discovered new exit (range 3) 3451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3451 | -9/Mines | Discovered new exit (range 5) 3458 | -9/Mines | Entered Exiles 3502 | -9/Exiles | Met 8R-AWN 3534 | -9/Exiles | Met EX-HEX 3628 | -9/Exiles | Met EX-DEC 3656 | -9/Exiles | Learned location of Zion (-7) 3692 | -9/Exiles | Met EX-BIN 4068 | -9/Exiles | Aligned with FarCom system 4070 | -9/Exiles | Given EX-Vault access code 4116 | -9/Exiles | Opened EX-Vault 4128 | -9/Exiles | Found Field Lobotomy Kit 4139 | -9/Exiles | Found Cloak of Protection 4184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4411 | -9/Exiles | Discovered new exit (range 14) 4509 | -9/Exiles | Attacked by the Exiles 4602 | -9/Exiles | Destroyed 8R-AWN 4619 | -9/Exiles | Found Prototype Ballistic Gun 4619 | -9/Exiles | Identified 8R-AWN's Boregun 4624 | -9/Exiles | Found Prototype Protection 4624 | -9/Exiles | Identified 8R-AWN's Armor/EX 4628 | -9/Exiles | Lost 6 parts (1p2n3u) 4903 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4903 | -9/Exiles | Entered Mines 4955 | -8/Mines | Core integrity fell below 50% 5085 | -8/Mines | Discovered new exit (range 11) 5289 | -8/Mines | Discovered new exit (range 4) 5578 | -8/Mines | Core integrity fell below 20% 5630 | -8/Mines | Lost 3 parts (1n2w) 5696 | -8/Mines | Entered Materials 5696 | -8/Materials | Evolved 2 slots: Utility x2 6024 | -8/Materials | Discovered new exit (range 15) 6144 | -8/Materials | Lost 3 parts (1p2n) 6232 | -8/Materials | Self-destructed Last Messages --------------- 06179_ G-47 Trooper destroyed. 06184_ Acquired 37 matter. 06188_ Acquired Lgt. Treads. 06192_ K-01 Serf destroyed. 06193_ K-01 Serf collects debris. 06195_ Slug penetrates Y-45 Defender. 06195_ Y-45 Defender destroyed. 06196_ K-01 Serf collects debris. 06198_ Slug penetrates G-47 Trooper. 06199_ Lgt. Armor Plating destroyed. 06201_ K-01 Serf collects debris. 06202_ Slug penetrates G-47 Trooper. 06202_ G-47 Trooper destroyed. 06205_ K-01 Serf collects debris. 06210_ Acquired Hvy. Assault Rifle. 06213_ K-01 Serf collects debris. 06213_ Slug penetrates W-25 Informer. 06213_ W-25 Informer destroyed. 06217_ K-01 Serf collects debris. 06230_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????+???????????????????????? | | ????????## #??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ! ??????????????????????? | | ???????? ??????????????????????? | | #???????# #??????????????????????? | | # ??????#*!#??????????????????????? | | # !?????#!%#??????????????????????? | | # !]????#[!#??????????????????????? | | # ?### ###????????????????????? | | ? # #????????????????????? | | ??? # #????????????????????? | | ????? + ##???????????????????? | | ??????# @ +???????????????????? | | ??????# ##???????????????????? | | ??????# #???###########??????? | | ??????## ##???# #??????? | | ???????# w #????# % #??????? | | ???????# #????# #??????? | | ??""" ?# =#????# #??????? | | ? " + =u######= = #??????? | | ???????# %[!%="%* !! % #??????? | | ???????# * ######[%=%!*! #??????? | | ???????####%#????# =%%!= #??????? | | ??????????# #????######"####??????? | | ??????????# ######### #???????? | | ??????????# ## ! ######### | | ??????????# ## < %[ | | ??????????# ## * ! | | ??????????# ######### | | ??????????# #???????############### | | ??????????? ?????????????????# !! | | ??????????? ?????????????????# !! | | ??????????? ?????????????????# ! | | ??????????? ?????????????????# | | ??????????? ????????????????## | | ??????????? ????????????????# | | ??????????? ????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1150 Resistance: TH 10 Resistance: EX 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentColdModule Manual? 0 Play Time 00:48:37 Cumulative 716.5 hours Start 2020.09.03 @ 14:08:56 End 2020.09.03 @ 15:09:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 106 Types 72/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c11d26-b265-4b78-b360-8abc627d7d3a