Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 07:18:39 Player: ae Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (220) 1100 Value Destroyed (7218) 7218 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (6221) 6221 TOTAL SCORE: 20259 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 878 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3936 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Surveybot 17 Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Damper Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scanner Surveybot 17 Chip Makeshift Light Armor Plating Makeshift Ablative Armor Improved Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Vortex Catalyst Activator > --- INVENTORY -------- Neutrino Core Heavy Treads Improved Cryofiber Web Advanced Cooling System Large Matter Pod Large Matter Pod Transmission Jammer Damper Plating Makeshift Ablative Armor High-powered Tractor Beam Cooled Particle Cannon Cooled Particle Cannon Mass Driver Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 115] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Surveybot 17 Chip Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . 4 . . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . . . . Utility 4 | . . . 2 1 . . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 153 | 6 16 18 25 28 13 2 5 3 8 2 2 4 21 Power 15 | 1 4 2 1 1 1 . 1 . . . 1 1 2 Engine 10 | 1 3 2 1 1 1 . . . . . . . 1 Core 5 | . 1 . . . . . 1 . . . 1 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 3 12 9 7 4 . 1 1 4 . . . 9 Treads 43 | 2 . 8 9 7 4 . 1 1 4 . . . 7 Leg 7 | . 3 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 45 | 1 5 2 7 9 5 1 . 1 4 2 . 3 5 Device 18 | . 2 1 1 5 1 1 . 1 3 1 . 1 1 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 2 | . 1 . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 22 | . 1 1 6 3 4 . . . . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 4 2 8 11 3 1 3 1 . . 1 . 5 Energy Gun 5 | 2 . . 1 . . . . . . . . . 2 Energy Cannon 13 | . 1 . 3 4 1 1 2 1 . . . . . Ballistic Gun 5 | . . . 1 2 2 . . . . . . . . Ballistic Cannon 7 | . 3 1 1 1 . . . . . . . . 1 Launcher 9 | . . 1 2 2 . . 1 . . . 1 . 2 Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 3 . . . 1 . . . 4 Parts Lost 34 | . . 1 2 4 2 . . . . 1 . . 24 Power 6 | . . 1 . . 1 . . . . . . . 4 Propulsion 15 | . . . 1 2 . . . . . . . . 12 Utility 7 | . . . . 1 1 . . . . 1 . . 4 Weapon 6 | . . . 1 1 . . . . . . . . 4 Highest Loss Streak 9 | . . 1 1 3 2 . . . . 1 . . 9 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 18 | 4 18 19 19 19 19 19 19 19 17 15 15 16 14 Power . | . 1 1 1 1 . . . . . . . 1 . Propulsion 2 | 2 6 4 3 2 2 4 3 1 1 1 1 1 . Utility 7 | . 4 6 8 8 8 7 7 9 9 8 8 8 6 Weapon 7 | 1 5 7 7 7 6 8 8 9 7 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 61 | . 9 13 6 5 4 2 10 . 2 3 1 . 6 Power 4 | . . 1 . 1 . . 1 . . . . . 1 Propulsion 9 | . 4 3 . . . . 1 . . 1 . . . Utility 28 | . 3 8 1 2 1 1 6 . . 1 1 . 4 Weapon 20 | . 2 1 5 2 3 1 2 . 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 99 98 99 85 91 82 82 82 70 Engine 7 | . 13 5 9 7 7 7 6 5 10 11 5 5 3 Core 1 | . . 5 . . . . . . . . 4 5 4 Treads 28 | . 1 34 35 37 38 38 38 34 26 17 17 17 15 Leg 3 | . 26 9 . . . . . . . . . . . Device 8 | . 7 8 8 8 12 6 7 5 10 9 10 8 8 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 4 Processor 1 | . 4 . . . . . . . 2 5 5 5 5 Protection 15 | . 1 2 18 21 17 23 23 17 13 12 11 13 8 Energy Cannon 10 | . 6 11 13 3 5 12 14 13 13 11 11 12 12 Ballistic Gun 1 | . . . . 4 8 1 . . . . . . . Ballistic Cannon 3 | . 15 11 . 4 . . . . . . . . . Peak Build Rating 115 | 6 16 18 27 45 46 42 46 56 89 90 97 101 115 Average Rating 45 | 4 11 16 24 35 44 41 43 48 73 88 96 96 90 On Entrance 47 | . 6 16 16 27 45 42 32 43 56 89 89 97 101 Avg Prop Armor Cover (%) 10 | . . 5 . . . . 22 . . . . 7 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 111 | 12 53 57 77 87 87 74 74 91 93 84 102 107 111 Greatest Support 215 | 40 40 80 80 124 127 119 126 138 210 210 210 210 215 Greatest Overweight (x) 24 | . 2 2 1 . . . 24 . . . . . 6 Average Overweight (x) . | . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 18 19 19 19 19 19 19 19 19 19 19 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 20 19 20 20 4 Class Distribution -------------------- 60% | Scavenger-Mutant 23% | Mutant 11% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Matter Collected 5311 | 260 476 743 531 1394 442 102 116 30 160 35 78 154 790 Remotely 489 | . . . . 217 . 10 . . . . . . 262 Salvage Created 8513 | 112 821 1331 1750 1691 861 246 . 99 227 206 62 184 923 Parts 396 | 4 57 92 77 85 36 5 . 3 3 3 . 6 25 Haulers Intercepted 14 | . 2 5 2 3 1 . . 1 . . . . . Recyclers Shooed 13 | . 2 4 1 5 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 17 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Combat Hostiles Destroyed 145 | . 17 26 27 26 10 . . . . 3 1 4 31 Melee 3 | . . . . 1 . . . . . 2 . . . Guns 17 | . 2 . 4 4 7 . . . . . . . . Cannons 81 | . 14 23 17 16 3 . . . . . . 3 5 AOE 40 | . . 3 6 4 . . . . . . . 1 26 Classes Destroyed 18 | 2 8 1 2 1 . . . . . . 1 . 3 Worker 11 | . 1 2 2 6 . . . . . . . . . Builder 4 | . 1 1 . 2 . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . Hauler 14 | . 2 5 2 3 1 . . 1 . . . . . Recycler 23 | 1 3 3 5 6 2 3 . . . . . . . Mechanic 4 | . 1 . 1 . 1 . . . . . . . 1 Operator 4 | . 1 1 . 1 . . . . . 1 . . . Watcher 12 | . 3 5 1 3 . . . . . . . . . Swarmer 34 | . 8 9 5 10 . . . . . . . . 2 Grunt 60 | . 9 11 14 1 4 . . . . 2 . 4 15 Brawler 2 | . . . 1 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 21 | . . 6 5 5 4 . . . . 1 . . . Demolisher 2 | . . . . . . . . . . . . . 2 Hunter 7 | . . . 2 2 1 . . . . . . . 2 Programmer 13 | . . . . 7 1 . . . . . . . 5 Executioner 3 | . . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 17 | 2 4 8 9 7 4 3 . 1 . 3 1 3 17 Combat Bots Only 17 | . 3 6 6 4 4 . . . . 2 1 3 17 Max Kills in Single Turn 6 | 1 1 3 6 3 1 2 . 1 . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . 2 4 2 . . . . . . . 1 5 Melee 1 | . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Hostile Shots Fired 1078 | . 76 91 114 290 188 . . . . 8 18 17 276 Missed 317 | . 20 24 23 96 68 . . . . 3 6 10 67 Hits 761 | . 56 67 91 194 120 . . . . 5 12 7 209 Melee 15 | . . . 2 11 . . . . . . . . 2 Projectile 746 | . 56 67 89 183 120 . . . . 5 12 7 207 AOE 13 | . . . . . . . . . . . . . 13 Critical Strikes 18 | . . 1 1 4 4 . . . . . 1 . 7 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 11222 | . 542 693 1393 1937 1002 . . . . 107 159 98 5291 Core 1493 | . 63 99 151 85 88 . . . . . 12 14 981 Absorbed by Shields 830 | . . . . 396 200 . . . . 12 72 42 108 Reduced by Siege Mode 179 | . . . . . . . . . . . . . 179 Ignored by Resistances 193 | . . . . 18 20 . . . . . . . 155 Regen/Repaired (Parts) 538 | . . . 69 . . . . . 92 . . . 377 Core Remaining (%) 79 | 100 74 75 72 . . . 75 . . . . . . Volleys Fired 473 | 11 74 93 74 104 59 4 . 5 . . 3 11 35 Largest 3 | 2 2 2 2 2 2 2 . 3 . . 2 3 3 Hottest 299 | 100 100 98 136 108 130 60 . 158 . . 60 278 299 Shots Fired 929 | 22 148 184 148 200 113 11 . 12 . . 4 27 60 Gun 268 | 22 44 . 30 92 78 2 . . . . . . . Cannon 624 | . 104 182 114 102 35 9 . 12 . . 2 26 38 Launcher 36 | . . 2 4 5 . . . . . . 2 1 22 Special 1 | . . . . 1 . . . . . . . . . Kinetic 421 | . 84 91 7 159 78 2 . . . . . . . Thermal 474 | 22 64 91 137 35 35 9 . 12 . . 2 26 41 Explosive 28 | . . 2 4 5 . . . . . . 2 1 14 Electromagnetic . | . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . 5 Robot Hit Streak 25 | 8 10 11 15 23 25 6 . 7 . . 3 7 14 Robot Miss Streak 5 | 4 5 3 3 5 4 1 . 2 . . 1 3 3 Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 614 | 13 83 115 100 144 81 7 . 7 2 4 4 16 38 Core Hits 325 | 3 37 45 60 61 28 3 . 2 . 2 . 9 75 Critical Kills 2 | . . . 1 . . . . . . 1 . . . Critical Parts Destroyed 7 | . . . . 3 2 . . . 1 1 . . . Critical Strikes 21 | 3 1 3 3 6 2 . . . 1 2 . . . Burn 6 | 3 1 . 2 . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . . . Blast 6 | . . 3 . 3 . . . . . . . . . Smash 5 | . . . . 1 1 . . . 1 2 . . . Melee Attacks 23 | . . . . 10 4 . . . 2 6 1 . . Impact 23 | . . . . 10 4 . . . 2 6 1 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 3 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22081 | 163 1485 2482 2542 4101 1840 221 . 192 184 175 297 603 7796 Guns 3174 | 163 361 . 477 1110 1021 42 . . . . . . . Cannons 9572 | . 1124 2243 1522 2062 759 164 . 192 . . 28 544 934 Explosions 8447 | . . 239 529 549 . . . . . . 209 59 6862 Melee 777 | . . . . 298 60 . . . 184 175 60 . . Ramming 111 | . . . 14 82 . 15 . . . . . . . Kinetic 5369 | . 891 952 94 2369 1021 42 . . . . . . . Thermal 7760 | 163 594 1291 1905 883 759 164 . 192 . . 28 544 1237 Explosive 4101 | . . 239 529 469 . . . . . . 209 59 2596 Electromagnetic . | . . . . . . . . . . . . . . Impact 777 | . . . . 298 60 . . . 184 175 60 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 3963 | . . . . . . . . . . . . . 3963 Highest Corruption 21 | . . 1 . 16 21 21 . . . . . . 8 Average Corruption 10 | . . 1 . 7 17 21 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 152 | . . . . 84 37 22 . . . . . . 9 Message Errors 34 | . . . . 19 5 8 . . . . . . 2 Matter Fused 33 | . . . . 19 4 5 . . . . . . 5 Heat Flow Errors 18 | . . . . 12 6 . . . . . . . . Energy Discharges 22 | . . . . 13 5 4 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . . 7 7 1 . . . . . . 1 Data Loss (major) 6 | . . . . 1 4 1 . . . . . . . Misfires 8 | . . . . 4 1 3 . . . . . . . Alerts 5 | . . . . 4 . . . . . . . . 1 Weapon Failures 8 | . . . . 3 5 . . . . . . . . Overload Shots 8 | . . . . . . . . . . . . 4 4 Overflow Damage 1149 | . 4 61 43 337 65 16 . . 82 77 27 . 437 Projectiles 230 | . 4 61 13 96 5 16 . . . . . . 35 Explosions 482 | . . . 30 50 . . . . . . . . 402 Melee 437 | . . . . 191 60 . . . 82 77 27 . . Knockbacks 33 | . 10 11 3 8 . . . . . 1 . . . Impact 4 | . . . 1 2 . . . . . 1 . . . Kinetic 28 | . 9 11 2 6 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 465 | . . . 112 91 . . . . . . . 5 257 Shots 8 | . . . 2 2 . . . . . . . 1 3 Rammed 8 | . . . 2 5 . 1 . . . . . . . Targets Rammed 8 | . . . 2 5 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 539 | 156 272 234 156 343 227 . . 150 . . 15 348 539 Average Temperature 71 | 78 53 78 32 79 68 . . 79 . . 7 123 114 Received Heat Transfer 2128 | . 159 252 504 189 291 . . . . 9 75 30 619 Effects 8 | . . 1 . 4 . . . . . . . 1 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 58 | . . . . . . . . . . . . . 58 Longest Duration 47 | . . . . . . . . . . . . . 47 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 2 . . . . 1 2 1 . . Combat Hostiles 4 | . . . . 1 . . . . 1 1 1 . . Parts Fried 8 | . . . . 3 2 . . . . 2 1 . . Impact Corruptions 11 | . . . . 5 1 . . . 1 3 1 . . Robots Melted 3 | 1 1 . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 28 | 3 4 2 11 4 1 1 . . . . . 1 1 Heat Transferred 12839 | 703 1517 2257 3589 1160 1036 222 . 272 . . 37 696 1350 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Maximum Alert Level 2 | . . 1 2 2 1 . . . . 1 . . . Low Security (%) 59 | 100 100 59 52 28 . 100 . 100 100 82 . . . Level 1 32 | . . 40 28 52 100 . . . . 17 . . . Level 2 8 | . . . 19 19 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 581 | 5 101 305 552 581 380 116 . 15 . 255 . . . Initial 261 | . . 33 106 232 261 116 . . . . . . . Average 185 | . 39 155 244 317 323 45 . 1 . 135 . . . Influence Increases 5694 | 15 499 841 900 1094 376 63 . 24 . 497 140 535 710 Destroy 0b10 Robot/C 3220 | . 340 520 540 520 200 . . . . 160 60 260 620 Destroy 0b10 Robot/NC 390 | 15 60 85 55 110 20 15 . 5 . 10 . . 15 Destroy Leader 662 | . 70 150 136 160 72 . . 2 . 42 10 20 . Allied During Kill 552 | . . . . . . . . . . 212 70 240 30 Successful Hack 144 | . 11 11 31 52 7 32 . . . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . Disable Machine 405 | . 15 45 75 180 45 15 . 15 . 15 . . . Destroy Structure 171 | . 3 15 3 57 32 1 . 2 . 58 . . . Lose Combat Pursuer 120 | . . 15 30 15 . . . . . . . 15 45 Influence Decreases 5396 | 15 419 668 641 1031 652 362 . 24 . 272 365 410 537 Entered New Map 1180 | . . 47 147 280 314 183 . . . . 84 . 125 Time Decay 3482 | 15 419 499 474 711 318 179 . 24 . 152 241 350 100 Lost Part 340 | . . 10 20 40 20 . . . . 10 . . 240 Lost Ally 282 | . . . . . . . . . . 110 40 60 72 Purge Threat 112 | . . 112 . . . . . . . . . . . Squads Dispatched 31 | . 2 3 8 12 2 . . . . 4 . . . Investigation 7 | . 1 1 3 1 . . . . . 1 . . . Extermination 9 | . . . . 8 1 . . . . . . . . Reinforcement 10 | . 1 2 1 3 . . . . . 3 . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Distress Signals 9 | . . 2 3 1 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 25 38 41 33 12 . . 1 . 8 10 9 71 Peak Tracking Total 16 | . 4 4 8 4 4 . . 1 . 3 5 5 16 Tactical Retreats 7 | . . 1 2 1 . . . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Traps Triggered 11 | . 1 2 2 4 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Machines Disabled 27 | . 1 3 5 12 3 1 . 1 . 1 . . . Max in Single Turn 3 | . 1 1 2 3 1 1 . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Machines Accessed 56 | . 4 5 5 18 4 7 1 2 . 1 . 3 6 Terminals 24 | . 4 3 2 7 3 4 . 1 . . . . . Fabricators 2 | . . . . 1 . . . 1 . . . . . Repair Stations 4 | . . . 1 1 1 . . . . 1 . . . Recycling Units 8 | . . . 1 4 . 3 . . . . . . . Scanalyzers 5 | . . 2 . 3 . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . . . Total Hacks 129 | . 14 11 11 44 7 13 3 3 . 3 . 7 13 Successful 65 | . 6 7 6 13 2 6 3 1 . 1 . 7 13 Failed 62 | . 7 3 5 31 5 7 . 2 . 2 . . . Catastrophic 9 | . 1 1 . 4 2 . . 1 . . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . Manual 26 | . 10 2 1 6 2 3 . 2 . . . . . Terminals 58 | . 14 7 4 17 6 9 . 1 . . . . . Fabricators 4 | . . . . 2 . . . 2 . . . . . Repair Stations 10 | . . . 2 4 1 . . . . 3 . . . Recycling Units 17 | . . . 1 12 . 4 . . . . . . . Scanalyzers 9 | . . 4 . 5 . . . . . . . . . Garrison Access 8 | . . . 4 4 . . . . . . . . . Terminal Hacks 43 | . 6 3 3 4 2 2 3 . . . . 7 13 Record 16 | . . . . . . . 3 . . . . 5 8 Robot Analysis 3 | . 2 1 . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 1 . . . . . . . . 4 Open Door 4 | . . . . . 1 . . . . . . 2 1 Level Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 2 1 . . . . . 1 . . . Scan Component 3 | . . . 1 1 . . . . . 1 . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 3 . 3 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 5 | . . . . 2 . 3 . . . . . . . Scanalyzer 7 | . . 4 . 3 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Retrieve Study 6 | . . 3 . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . 1 1 . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 3 2 3 17 4 6 . 2 . 1 . . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . 3 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . . . . 7 . 7 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Total Allies 21 | . . . . . . . 1 . 20 . . . . Largest Group 21 | . . . . . . . 1 1 21 21 11 9 6 Highest-Rated Group 823 | . . . . . . . 61 61 823 823 501 409 259 Highest-Rated Ally 61 | . . . . . . . 61 61 61 61 50 50 46 Initial UFD Resources 38 | . . . . . . . . 38 38 38 38 38 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . . . . 2 . 62 30 17 21 Total Damage 4668 | . . . . . . . . 22 . 1503 1582 1132 429 Kills 26 | . . . . . . . . . . 7 8 9 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Active Infowar (turns) 11333 | . 677 34 54 2035 16 460 4882 251 392 312 832 431 957 Optics 677 | . 677 . . . . . . . . . . . . Sensors 1 | . . . . . . . . . 1 . . . . Terrain 2607 | . . . . . . . . . 230 172 832 416 957 Seismic 8394 | . . 34 54 2035 16 460 4882 251 384 278 . . . Jamming 47 | . . . . . . . . . . 32 . 15 . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Turns Passed 18595 | 150 2223 1461 1215 3203 710 464 4882 251 392 346 912 877 1509 Spaces Moved 9149 | 65 862 632 544 1721 292 277 2329 140 207 180 550 511 839 Core 81 | 4 . . . . . . 70 . . . . . 7 Treads 8081 | 61 43 516 544 1721 292 277 2259 140 207 180 550 511 780 Legs 935 | . 819 116 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 52 | . . . . . . . . . . . . . 52 Fastest Speed 35 | 50 120 160 160 160 160 160 160 160 160 160 160 160 35 Average Speed 173 | 153 214 164 160 160 160 160 192 160 160 160 160 160 152 Slowest Speed 1250 | 160 260 320 240 160 160 160 1250 160 160 160 160 160 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 93 71 48 54 49 56 90 4 87 7 82 74 86 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . 1 . . . . . 1 1 1 Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 8 | . . . . . . . 4 . . . 2 2 . Spaces Dug 12 | . . . . 7 2 . . . . 2 . 1 . Terrain Destroyed 235 | . . 9 . 56 36 1 . 1 . 2 19 15 96 Melee 7 | . . . . 3 2 . . . . 2 . . . Projectile 20 | . . . . 5 7 1 . 1 . . . 6 . AOE 208 | . . 9 . 48 27 . . . . . 19 9 96 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Total 11022 | 91 1102 884 750 1950 434 294 2732 157 272 226 575 545 1010 Wait 782 | 2 108 88 50 18 33 . 355 6 24 37 15 7 39 Move 9137 | 64 861 631 543 1720 291 276 2328 140 206 179 549 510 839 Hop . | . . . . . . . . . . . . . . Pick Up 142 | 8 22 22 17 18 11 2 18 1 4 . 1 . 18 Fast Attach 66 | 5 5 3 7 1 4 2 4 2 9 . . . 24 Attach 34 | 1 . 3 3 6 2 . 3 1 2 1 . . 12 Detach 16 | . 2 . . . . 2 2 . 1 . . . 9 Swap 145 | . 11 14 23 44 11 1 1 1 3 3 5 14 14 Drop 196 | . 19 30 31 24 19 6 21 1 21 . 1 3 20 Fire 473 | 11 74 93 74 104 59 4 . 5 . . 3 11 35 Melee 23 | . . . . 10 4 . . . 2 6 1 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . 2 5 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 9) 749 | -10/Materials | Central database locked down 851 | -10/Materials | Discovered new exit (range 17) 1342 | -10/Materials | Discovered new exit (range 8) 1373 | -10/Materials | Discovered new exit (range 11) 1811 | -10/Materials | Discovered new exit (range 8) 2374 | -10/Materials | Entered another Materials area 2374 | -9/Materials | Evolved 2 slots: Propulsion x2 2376 | -9/Materials | Discovered new exit (range 8) 2654 | -9/Materials | Build established: Scavenger-Mutant 2859 | -9/Materials | Discovered new exit (range 14) 2950 | -9/Materials | Discovered new exit (range 12) 3418 | -9/Materials | Central database locked down 3563 | -9/Materials | Discovered new exit (range 11) 3835 | -9/Materials | Entered another Materials area 3835 | -8/Materials | Evolved 2 slots: Utility x2 3997 | -8/Materials | Repaired Particle Cannon 4811 | -8/Materials | Garrison activated, responded to threat 5000 | -8/Materials | Discovered new exit (range 5) 5035 | -8/Materials | First assault squad dispatched 5050 | -8/Materials | Entered Factory 5050 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5594 | -7/Factory | Identified exit to Factory 7592 | -7/Factory | Build established: Mutant 7666 | -7/Factory | System corruption reached 10% 7712 | -7/Factory | Lost 3 parts (1n1u1w) 8203 | -7/Factory | Discovered new exit (range 14) 8253 | -7/Factory | Entered Storage 8528 | -7/Storage | Garrison activated, responded to threat 8826 | -7/Storage | Used back door to open Recycling access 8826 | -7/Storage | Discovered new exit (range 5) 8871 | -7/Storage | Learned location of Armory (-3) 8963 | -7/Storage | Entered Recycling 9253 | -7/Recycling | Build established: Scavenger-Mutant 9388 | -7/Recycling | Scanned before Scraplab entrance 9413 | -7/Recycling | Entered Scraplab 9426 | -7/Recycling | Discovered new exit (range 2) 9427 | -7/Recycling | Entered Scraptown 9427 | -7/Scraptown | System corruption cleaned by C-Scrubber 9627 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9795 | -7/Scraptown | Discovered new exit (range 11) 9880 | -7/Scraptown | Visited Awakened 9925 | -7/Scraptown | Visited Junk Repository 9998 | -7/Scraptown | Visited Fellowship of the Rings 10046 | -7/Scraptown | Visited Red Mages 10105 | -7/Scraptown | Visited Assassins FH 10135 | -7/Scraptown | Visited TADAMA 10525 | -7/Scraptown | Visited UFD Registry 10525 | -7/Scraptown | Registered with UFD as "Shockslider" 10563 | -7/Scraptown | Visited Junk Repository 10642 | -7/Scraptown | Visited Cartography Club 10679 | -7/Scraptown | Visited LU-1G1's Boring Crew 10740 | -7/Scraptown | Visited Scrapoid Pod Storage 10767 | -7/Scraptown | Visited Curators Association 10815 | -7/Scraptown | Visited Scrap Suit Storage 10871 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10895 | -7/Scraptown | Visited Observation Area 12244 | -7/Scraptown | Visited Infowarlord's Domain 12290 | -7/Scraptown | Visited Botcube Research 12302 | -7/Scraptown | Found Botcube 13022 | -7/Scraptown | Found Scrap Suit 13488 | -7/Scraptown | Botcube activated 13510 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 13702 | -7/Scraptown | Found Surveybot 17 Chip 13820 | -7/Scraptown | Found Exp. Terrain Scanner 14306 | -7/Scraptown | Discovered new exit (range 3) 14309 | -7/Scraptown | Entered Factory 14309 | -5/Factory | Accompanied by 1 ally 14309 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 14560 | -5/Factory | Sucked down chute 14560 | -5/Factory | Entered Waste 14561 | -5/Waste | Joined by Warlord forces that had cleared the area 14577 | -5/Waste | Found Prototype Device 14577 | -5/Waste | Identified Exp. Cloaking Device 14580 | -5/Waste | 1 allies followed down the chute 14725 | -5/Waste | Found Damper Plating 14772 | -5/Waste | Discovered new exit (range 28) 14952 | -5/Waste | Entered Factory 14952 | -5/Factory | Accompanied by 21 allies 14954 | -5/Factory | Discovered new exit (range 19) 15087 | -5/Factory | Lost 4 allies 15130 | -5/Factory | Discovered new exit (range 26) 15182 | -5/Factory | Lost 4 allies 15298 | -5/Factory | Entered Upper Caves 15298 | -5/Upper Caves | Accompanied by 11 allies 15310 | -5/Upper Caves | Attacked by a faux Warlord 15395 | -5/Upper Caves | Learned location of Warlord (-5) 15650 | -5/Upper Caves | Encountered a Warlord checkpoint 15655 | -5/Upper Caves | Discovered new exit (range 21) 15809 | -5/Upper Caves | Build established: Scavenger-Tank 15986 | -5/Upper Caves | Entered a destroyed Warlord outpost 16210 | -5/Upper Caves | Entered another Upper Caves area 16210 | -5/Upper Caves | Accompanied by 9 allies 16214 | -5/Upper Caves | Discovered new exit (range 25) 16226 | -5/Upper Caves | Identified exit to Warlord 16233 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16497 | -5/Upper Caves | Entered an active Warlord outpost 16536 | -5/Upper Caves | Learned Armory trap positions 16536 | -5/Upper Caves | Learned Extension terminal intel 16536 | -5/Upper Caves | Learned Research garrison access intel 16536 | -5/Upper Caves | Learned Armory garrison access intel 16774 | -5/Upper Caves | Encountered a Warlord checkpoint 17087 | -5/Upper Caves | Entered Warlord 17087 | -5/Warlord | Accompanied by 6 allies 17101 | -5/Warlord | Discovered new exit (range 28) 17507 | -5/Warlord | Learned location of Quarantine (-2) 17507 | -5/Warlord | Learned Quarantine trap positions 17508 | -5/Warlord | Learned 4 Armory zone layouts 17508 | -5/Warlord | Learned 4 Armory zone layouts 17508 | -5/Warlord | Learned 4 Research zone layouts 17510 | -5/Warlord | Learned Armory scanalyzer intel 17558 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17580 | -5/Warlord | Rebuked by Warlord 17605 | -5/Warlord | Warlord's base attacked by MAIN.C 17622 | -5/Warlord | Build established: Tank 17955 | -5/Warlord | Warlord forces counterattacked 17987 | -5/Warlord | Found Prototype Launcher 17987 | -5/Warlord | Identified Vortex Catalyst Activator 18000 | -5/Warlord | Found Prototype Energy Gun 18000 | -5/Warlord | Identified Vortex Rifle 18011 | -5/Warlord | Found Prototype Energy Gun 18011 | -5/Warlord | Identified Vortex Shotgun 18199 | -5/Warlord | Lost 11 allies 18214 | -5/Warlord | Spotted Executioner 18215 | -5/Warlord | Destroyed 17 combat bots 18228 | -5/Warlord | Destroyed Executioner 18236 | -5/Warlord | Spotted Striker 18268 | -5/Warlord | Spotted Executioner 18270 | -5/Warlord | Destroyed Executioner 18280 | -5/Warlord | Warlord base infiltrated, sounded retreat 18300 | -5/Warlord | Lost 9 parts (2p3n2u2w) 18362 | -5/Warlord | Found Prototype Ballistic Cannon 18362 | -5/Warlord | Identified Hvy. Autocannon 18369 | -5/Warlord | Lost 5 parts (4n1w) 18385 | -5/Warlord | Spotted Striker 18392 | -5/Warlord | Core integrity fell below 50% 18422 | -5/Warlord | Lost 12 allies 18532 | -5/Warlord | Spotted Executioner 18541 | -5/Warlord | Destroyed Executioner 18575 | -5/Warlord | Spotted Executioner 18575 | -5/Warlord | Spotted Executioner 18593 | -5/Warlord | Core integrity fell below 20% 18596 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18579_ Slug penetrates Earth. 18580_ Slug penetrates B-60 Warrior. 18580_ Slug penetrates Earth. 18581_ Arm. Medium Treads destroyed. 18586_ Slug penetrates Earth. 18586_ Penetrated by Slug. 18586_ Imp. Medium Treads destroyed. 18589_ Med. Treads destroyed. 18591_ Dropped Hcp. Storage Unit. 18592_ The unstable cave ceiling collapses. 18592_ Penetrated by Slug. 18592_ Slug penetrates Wall. 18593_ Penetrated by Slug. 18593_ Rnf. Fission Core destroyed. 18594_ The unstable cave ceiling collapses. 18594_ Critical hit (Burn: +50). 18595_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 18596_ The unstable cave ceiling collapses. 18596_ Penetrated by Slug. 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[= "### | | = % !]## ; #### | | = % ** % #;### | | %[ !% ]!%g # ## | | =%= = = gg ### ## | | * * %%|[] * ggg ### ### | | %= % EE ####%[# ## | | g%*g##### ### | | # ! ! ## # ### | | " ""### ### ### | | #""#### ### # ### ### | | ##""##### #### # =%] ^ #### | | ##""################## ##%% #### | | ##""################# ##= ##### | | ##""################# ## ### ##### | | ##################### ####### ##### | | ##################### ######## ##### | | ##################### ######## #### | | #################### ###### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 12 Armor Coverage 1100 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 37% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed NeutrinoIntegrityActivator Manual? 0 Play Time 01:58:47 Cumulative 221.8 hours Start 2026.04.21 @ 06:48:32 End 2026.04.22 @ 07:18:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 139 Adventurer 4 Explorer 0 Win Type - Total 42 Types 41/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4313e800-ec71-4de6-8669-6acf136ae8a3