Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.28 @ 21:37:45 Player: Genju Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2999) 2999 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 6483 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 843/850 Matter 167/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer ECM Suite Hacking Suite V3-11A's Pendant Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Structural Scanner Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Cannon Long-range Missile Launcher Heavy Mace > --- INVENTORY -------- Transmission Jammer ECM Suite Hacking Suite V3-11A's Pendant [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Structural Scanner Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 9 | . 1 . 4 2 2 Power 2 | . 1 . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 4 | . . . 1 2 1 Parts Attached 38 | 7 4 5 9 13 . Power 6 | 1 2 . 1 2 . Engine 4 | 1 1 . . 2 . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 12 | 2 1 1 1 7 . Treads 4 | . . . . 4 . Leg 3 | 2 1 . . . . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 5 | 2 . . 3 . . Device 1 | 1 . . . . . Storage . | . . . . . . Processor 3 | 1 . . 2 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 1 4 4 4 . Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . 3 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon 2 | . . 2 . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 3 3 10 2 Power 3 | . . . 1 2 . Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . 2 . Weapon 10 | . . 1 2 6 1 Highest Loss Streak 3 | . . 3 3 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 99 96 76 82 42 Engine 8 | . 18 12 . 6 6 Core 6 | . 6 12 10 3 . Treads 5 | . . . . 10 18 Leg 7 | . 24 18 . . . Wheel 4 | . . 2 14 3 . Device 8 | . 12 12 8 5 . Processor 13 | . 12 12 17 14 12 Hackware 3 | . . . 4 5 . Energy Gun 4 | . 12 10 3 . . Ballistic Gun 11 | . 12 10 8 13 . Ballistic Cannon 3 | . . . . 6 . Launcher 2 | . . . . 5 . Impact Weapon 4 | . . . 6 7 5 Peak Build Rating 45 | 7 10 10 25 45 21 Average Rating 23 | 4 9 9 19 33 20 On Entrance 12 | . 7 10 10 25 21 Naked Turns . | . . . . . . Heaviest Build 51 | 8 13 13 20 51 18 Greatest Support 60 | 20 20 20 36 60 60 Greatest Overweight (x) 9 | . . 4 . 9 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 Average Carried 4 | 1 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 4 4 Class Distribution -------------------- 53% | Hacker-Mutant 46% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1797 | 222 139 114 181 997 144 Remotely . | . . . . . . Salvage Created 2232 | . 237 120 664 1211 . Parts 124 | . 21 6 28 69 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 51 | . 6 3 12 30 . Melee 4 | . . . 2 2 . Guns 23 | . 6 3 7 7 . Cannons 7 | . . . . 7 . AOE 13 | . . . . 13 . Classes Destroyed 14 | . 3 1 3 7 . Worker 4 | . . . . 4 . Builder 7 | . . . . 7 . Hauler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 3 | . . . 2 1 . Watcher 8 | . 3 . 1 4 . Swarmer 10 | . 4 1 . 5 . Grunt 16 | . 2 . 4 10 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 14 | . . . 7 7 . Hunter 3 | . . . 1 2 . Programmer 4 | . . . . 4 . Subdweller 2 | . . 2 . . . Best Kill Streak 6 | . 5 1 3 6 . Combat Bots Only 5 | . 4 1 3 5 . Max Kills in Single Turn 3 | . 2 1 1 3 . Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 597 | . 20 30 57 482 8 Missed 241 | . 9 9 19 203 1 Damage Taken 2869 | . 70 321 380 2033 65 Core 373 | . 10 53 96 207 7 Absorbed by Shields . | . . . . . . Ignored by Resistances 1718 | . 46 192 231 1208 41 Core Remaining (%) 81 | 100 . 74 82 70 . Volleys Fired 144 | . 17 33 19 75 . Largest 4 | . 2 2 2 4 . Hottest 133 | . 60 100 60 133 . Shots Fired 288 | . 34 51 30 173 . Gun 198 | . 34 41 30 93 . Cannon 36 | . . . . 36 . Launcher 44 | . . . . 44 . Special 10 | . . 10 . . . Kinetic 196 | . 17 23 27 129 . Thermal 10 | . . 10 . . . Explosive 44 | . . . . 44 . Electromagnetic 38 | . 17 18 3 . . Robot Hit Streak 47 | . 12 15 24 47 . Robot Miss Streak 3 | . 3 1 1 2 . Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 212 | . 25 25 43 119 . Core Hits 149 | . 13 7 16 113 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 5 | . . . 3 2 . Critical Strikes 8 | . . . 4 4 . Destroy 2 | . . . . 2 . Smash 6 | . . . 4 2 . Melee Attacks 24 | . . . 15 9 . Impact 24 | . . . 15 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7432 | . 332 292 1119 5689 . Guns 2450 | . 332 292 466 1360 . Cannons 848 | . . . . 848 . Explosions 3144 | . . . . 3144 . Melee 969 | . . . 653 316 . Ramming 21 | . . . . 21 . Kinetic 2973 | . 180 161 424 2208 . Thermal 568 | . . . . 568 . Explosive 2504 | . . . . 2504 . Electromagnetic 397 | . 152 131 42 72 . Impact 969 | . . . 653 316 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 . 5 . Average Corruption 1 | . 1 1 . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 4 . 9 . Message Errors 3 | . . . . 3 . Matter Fused 6 | . . 2 . 4 . Heat Flow Errors 2 | . . 2 . . . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 525 | . . . 208 317 . Projectiles 6 | . . . . 6 . Explosions 214 | . . . . 214 . Melee 305 | . . . 208 97 . Knockbacks 20 | . . . 6 14 . Impact 5 | . . . 4 1 . Kinetic 13 | . . . . 13 . Secondary 2 | . . . 2 . . Self-Inflicted Damage 179 | . . . . 179 . Shots 9 | . . . . 9 . Rammed 4 | . . . . 4 . Targets Rammed 4 | . . . . 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 185 | . 129 166 18 185 . Average Temperature 47 | . 36 76 5 54 . Received Heat Transfer 1448 | . 39 278 270 861 . Siege Activations . | . . . . . . Robots Corrupted 6 | . . . 4 2 . Combat Hostiles 4 | . . . 3 1 . Parts Fried 12 | . . 2 7 3 . Impact Corruptions 15 | . . . 10 5 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . . . 400 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 631 | . 165 . 358 631 104 Initial 104 | . . . . 69 104 Average 140 | . 53 . 143 172 103 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 74 | 100 100 . 70 66 100 Level 1 21 | . . . 29 27 . Level 2 3 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . . 15 1 Investigation 1 | . . . . . 1 Extermination 4 | . . . . 4 . Reinforcement 5 | . . . . 5 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 4 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 11 4 16 42 3 Peak Tracking Total 5 | . 2 2 5 5 3 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 52 | . . . . 52 . Max in Single Turn 12 | . . . . 12 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 20 | . 9 1 5 5 . Terminals 14 | . 7 . 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 49 | . 26 4 11 8 . Successful 31 | . 15 4 8 4 . Failed 18 | . 11 . 3 4 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 37 | . 22 . 10 5 . Terminals 34 | . 20 . 10 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 6 . . 4 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 4 3 2 . Record 4 | . . 4 . . . Part Schematic 6 | . 3 . 3 . . Open DSF 2 | . . . . 2 . Machine Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . Retrieve Components 3 | . 2 . . 1 . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 9 . 4 1 . Terminals 11 | . 7 . 4 . . Botnet 11 | . 7 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Reject 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 15 | . 8 . 4 3 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 3 . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 2 . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 4413 | 52 685 790 603 2198 85 Spaces Moved 2811 | 34 515 569 467 1176 50 Core 26 | 5 . 7 . 14 . Treads 747 | . . . . 697 50 Legs 967 | 29 515 423 . . . Wheels 1071 | . . 139 467 465 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 105 105 170 Average Speed 136 | 109 120 119 106 164 170 Slowest Speed 500 | 120 120 250 110 500 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 32 | 3 85 30 36 37 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 304 | . . . . 304 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 303 | . . . . 303 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3061 | 48 547 609 520 1287 50 Wait 6 | . 5 . . 1 . Move 2806 | 33 514 568 466 1175 50 Hop . | . . . . . . Pick Up 28 | 8 7 2 8 3 . Fast Attach 12 | . . . 2 10 . Attach 20 | 7 3 2 5 3 . Detach . | . . . . . . Swap 6 | . 1 3 2 . . Drop 11 | . . 1 3 7 . Fire 144 | . 17 33 19 75 . Melee 24 | . . . 15 9 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Evolved 1 slot: Power x1 236 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered exit to Mines (range 16) 311 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Discovered exit to Materials (range 7) 321 | -10/Materials | Build established: Hacker-Mutant 462 | -10/Materials | Identified exit to Subcaves 462 | -10/Materials | Discovered exit to Subcaves (range 11) 539 | -10/Materials | Discovered exit to Materials (range 13) 738 | -10/Materials | Entered Subcaves 755 | -10/Subcaves | Learned location of Zion (-7) 845 | -10/Subcaves | Visited triangular shrine 853 | -10/Subcaves | Found Prototype Device 941 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1030 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1034 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1187 | -10/Subcaves | Visited Clippyterm 1191 | -10/Subcaves | Identified exit to Materials 1191 | -10/Subcaves | Identified exit to Recycling 1191 | -10/Subcaves | Learned location of Section 7 (-2) 1370 | -10/Subcaves | Lost 3 parts (2n1w) 1528 | -10/Subcaves | Entered Materials 1528 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1787 | -8/Materials | Lost 3 parts (1p2w) 1919 | -8/Materials | Identified V3-11A's Pendant 2045 | -8/Materials | Identified exit to Factory 2045 | -8/Materials | Discovered exit to Factory (range 9) 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Weapon x2 2432 | -7/Factory | Build established: Hacker-Gunner 2518 | -7/Factory | Identified exit to Factory 2518 | -7/Factory | Discovered exit to Factory (range 8) 3987 | -7/Factory | Crushed by falling debris 4018 | -7/Factory | Lost 3 parts (2u1w) 4247 | -7/Factory | Lost 3 parts (1p2w) 4329 | -7/Factory | Entered another Factory area 4329 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4413 | -6/Factory | Build established: Hacker-Mutant 4414 | -6/Factory | Self-destructed Last Messages --------------- Imp. Deuterium Engine destroyed. System corrupted: IFF burst signal emitted. Gauss Rifle destroyed. System corrupted: Matter fused (-5). Slammed into K-01 Serf. GB0HU/0>W>5=4#K/B 3VBJ/UIY3=BXYBR C Slammed into U-05 Engineer. U-05 Engineer knocked back. System corrupted: Matter fused (-9). PARAMETERS=POWER+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE Acquired 144 matter. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: All DSF locations entering lockdown mode. Hvy. Mace destroyed. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????####+##+????? | | ??????????????????????????? ?????? | | ??????????????????????????? ?????? | | ???????????#########+###### "" ????? | | ??????????# "" ?????? | | ??????????# """ ?#???? | | ??????????# """ #???? | | ??????????# """ #???? | | ??????????+ s #???? | | ??????????# ######### s #???? | | ??????????# # /@ s #???? | | ??????????# # # ######## #???? | | ??????????# # # #????????????? | | ??????????# #######?# #????????????? | | ??????????# #########+####?????????? | | ??????????# # #?????????? | | ??????????# # #?????????? | | ??#####+### # #?????????? | | ? # """ """ #?????????? | | ? # """ """ #?????????? | | # """ """ #?????????? | | + #?????????? | | # """ """ #?????????? | | ?########## # """ """ #?????????? | | ?# # # """ """? #?????????? | | ?# """" # # ? #?????????? | | ?# """" # # ???#?????????? | | ?# """" # ##########?????????????? | | ?# """" + #??????????????????????? | | ?# """" # #??????????????????????? | | ?# """" # #??????????????????????? | | ?# # #??????????????????????? | | ?# #######??????????????????????? | | ?##########????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 17 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Datajack | -10/Materials | Hacked Flail | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearBiomechanicalWheel Manual? 0 Play Time 00:43:35 Cumulative 33.4 hours Start 2024.08.28 @ 20:53:53 End 2024.08.28 @ 21:37:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 1 Adventurer 3 Explorer 43 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 975b335b-4079-40ae-a550-52c94f3c65f2