Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 22:02:26 Player: jimmyl Result: Destroyed by as-81406 with Assembled P-sword Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (3384) 3384 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2360) 2360 TOTAL SCORE: 11149 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 185 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -201 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (43) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (7) ------ Zionite Weapon Casing GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Signal Interpreter Hardened Medium Armor Plating Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Zionite Weapon Casing Zionite Light Carapace Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Wheel Compact Battery Medium Matter Pod Compact Matter Pod Improved Signal Interpreter Zionite Weapon Casing Hardened Medium Armor Plating Lightning Gun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 5 | . . 2 1 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 116 | . 8 32 13 11 1 1 . 4 10 3 5 28 Power 10 | . . 1 . 2 . . . . 3 . . 4 Engine 4 | . . 1 . . . . . . 3 . . . Core 2 | . . . . 2 . . . . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 21 | . 2 6 3 4 . 1 . 2 1 . . 2 Treads 11 | . 2 6 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 10 | . . . . 4 . 1 . 2 1 . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | . 3 6 4 3 1 . . 2 4 1 1 11 Device 15 | . 1 2 2 . 1 . . 2 3 1 . 3 Storage 9 | . 2 2 1 1 . . . . . . 1 2 Processor 1 | . . . 1 . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 10 | . . 2 . 1 . . . . 1 . . 6 Artifact . | . . . . . . . . . . . . . Weapon 49 | . 3 19 6 2 . . . . 2 2 4 11 Energy Gun 13 | . 1 9 1 . . . . . . . . 2 Energy Cannon 5 | . . . . . . . . . 1 . 1 3 Ballistic Gun 5 | . . 2 . 2 . . . . . 1 . . Ballistic Cannon 6 | . 2 3 . . . . . . 1 . . . Launcher 16 | . . 5 2 . . . . . . 1 2 6 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 3 | . . . 3 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 5 1 . . . . . 1 . . 4 Parts Lost 43 | . . 1 5 6 . . . 4 3 . . 24 Power 4 | . . . . 1 . . . . . . . 3 Propulsion 14 | . . 1 2 3 . . . 2 1 . . 5 Utility 18 | . . . 3 2 . . . 2 1 . . 10 Weapon 7 | . . . . . . . . . 1 . . 6 Highest Loss Streak 10 | . . 1 1 4 . . . 4 3 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 90 84 72 100 100 100 97 84 93 80 74 Engine 7 | . 14 11 9 2 . . . . 12 13 13 5 Core 3 | . . . . 6 15 15 15 15 . . . . Treads 9 | . 20 21 24 5 . . . . . . . . Wheel 8 | . . . . 4 23 23 23 21 14 13 13 11 Device 12 | . 10 11 8 4 7 7 7 7 15 26 24 18 Storage 15 | . 17 18 22 19 15 15 15 15 13 6 6 7 Processor 3 | . . . . 7 7 7 7 7 6 6 6 2 Hackware 1 | . . . . 3 7 7 7 7 4 . . . Protection 4 | . . 5 2 . 7 7 7 5 1 6 6 9 Energy Gun 5 | . 11 16 10 . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . 5 6 5 6 Ballistic Gun 3 | . 3 . . 1 15 15 15 15 7 5 . . Ballistic Cannon 2 | . 13 5 . . . . . . 1 6 . . Impact Weapon 2 | . . . 6 13 . . . . . . . . Peak Build Rating 70 | . 10 22 30 34 35 37 37 40 58 60 60 70 Average Rating 33 | . 9 17 25 29 35 35 37 36 50 59 50 52 On Entrance 32 | 6 6 10 22 30 33 35 37 37 36 58 60 50 Naked Turns 10 | . . . . . . . . . . . . 10 Heaviest Build 71 | 12 32 39 56 67 48 48 48 48 68 68 67 71 Greatest Support 62 | 20 40 40 62 40 30 32 32 32 38 38 38 40 Greatest Overweight (x) 17 | . . 1 1 17 1 1 1 1 2 1 1 4 Average Overweight (x) . | . . . . 3 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 9 14 14 13 14 14 15 14 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 14 15 15 15 13 15 15 13 4 Class Distribution -------------------- 48% | Mutant 40% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Matter Collected 2579 | 200 122 789 153 153 44 208 . 204 225 25 108 348 Remotely . | . . . . . . . . . . . . . Salvage Created 4298 | . 106 863 722 511 . 48 . 256 562 27 . 1203 Parts 225 | . 8 80 36 24 . 3 . 12 27 3 . 32 Haulers Intercepted 2 | . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . 7 3 . 11 . 21 6 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Combat Hostiles Destroyed 122 | . 2 28 17 9 . 1 . 4 9 4 . 48 Melee 1 | . . . . 1 . . . . . . . . Guns 28 | . 2 7 8 1 . 1 . 4 4 . . 1 Cannons 17 | . . 7 . . . . . . 4 . . 6 AOE 61 | . . 14 6 . . . . . . 4 . 37 Classes Destroyed 17 | . 2 7 2 3 . . . . . . . 3 Worker 11 | . . 3 2 6 . . . . . . . . Builder 3 | . . 1 . 1 . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . Recycler 4 | . . 2 1 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 7 | . 1 3 2 1 . . . . . . . . Swarmer 26 | . . 14 6 2 . . . . . 4 . . Grunt 35 | . 2 10 7 5 . . . 4 7 . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 8 | . . 4 3 . . . . . 1 . . . Hunter 2 | . . . 1 . . 1 . . . . . . Programmer 2 | . . . . 1 . . . . 1 . . . Z-Light 6 | . . . . . . . . . . . . 6 Assembled 37 | . . . . . . . . . . . . 37 Golem 4 | . . . . . . . . . . . . 4 Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 35 | . 2 6 5 6 . 1 . 3 3 4 . 35 Combat Bots Only 35 | . 2 6 5 5 . 1 . 3 2 4 . 35 Max Kills in Single Turn 12 | . 1 4 4 1 . 1 . 1 1 1 . 12 Gunslinging . | . . . . . . . . . . . . . Exploded 12 | . . 3 3 . . . . . . 1 . 12 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Hostile Shots Fired 544 | . 9 76 85 76 . 8 . 47 54 16 . 173 Missed 171 | . 3 27 27 21 . 5 . 11 16 10 . 51 Damage Taken 6895 | . 107 656 876 840 . 46 . 698 529 151 . 2992 Core 1337 | . 28 109 40 196 . 13 . 73 141 11 . 726 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 382 | . . . . . . . . . . . . 382 Core Remaining (%) 82 | 100 88 72 92 . . . . 59 . . . . Volleys Fired 240 | . 9 60 37 6 . 6 . 23 26 6 . 67 Largest 3 | . 2 2 2 2 . 2 . 2 3 1 . 3 Hottest 179 | . 105 112 112 50 . 50 . 50 130 33 . 179 Shots Fired 442 | . 18 107 70 12 . 12 . 46 58 6 . 113 Gun 281 | . 16 44 66 12 . 12 . 46 28 . . 57 Cannon 120 | . 2 50 . . . . . . 30 . . 38 Launcher 41 | . . 13 4 . . . . . . 6 . 18 Special . | . . . . . . . . . . . . . Kinetic 160 | . 8 50 . 12 . 12 . 46 32 . . . Thermal 166 | . 10 44 66 . . . . . 26 . . 20 Explosive 41 | . . 13 4 . . . . . . 6 . 18 Electromagnetic 75 | . . . . . . . . . . . . 75 Robot Hit Streak 25 | . 8 11 16 5 . 7 . 15 25 2 . 10 Robot Miss Streak 5 | . 1 5 5 2 . 1 . 3 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . Shots Hit Robots 315 | . 14 63 57 36 . 9 . 36 41 2 . 57 Core Hits 281 | . 7 49 30 8 . 3 . 13 23 5 . 143 Critical Kills 3 | . . . . 2 . . . . 1 . . . Critical Parts Destroyed 10 | . . . 2 8 . . . . . . . . Critical Strikes 18 | . . 1 6 10 . . . . 1 . . . Burn 5 | . . 1 4 . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . Smash 12 | . . . 2 10 . . . . . . . . Melee Attacks 41 | . . . 5 36 . . . . . . . . Impact 41 | . . . 5 36 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . Damage Inflicted 12519 | . 168 2052 1679 1681 . 111 . 598 1245 312 . 4673 Guns 3336 | . 141 498 886 141 . 111 . 598 339 . . 622 Cannons 2127 | . 18 516 . . . . . . 803 . . 790 Explosions 5323 | . . 1038 638 . . . . . 103 312 . 3232 Melee 1695 | . . . 155 1540 . . . . . . . . Ramming 38 | . 9 . . . . . . . . . . 29 Kinetic 1832 | . 66 516 . 141 . 111 . 598 400 . . . Thermal 2809 | . 93 498 886 . . . . . 742 . . 590 Explosive 5220 | . . 1038 638 . . . . . . 312 . 3232 Electromagnetic 925 | . . . . . . . . . 103 . . 822 Impact 1695 | . . . 155 1540 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 2 Average Corruption 1 | . . . . . . . . . 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . 3 3 2 . Message Errors 2 | . . . . . . . . . . 1 1 . Matter Fused 1 | . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots 26 | . . . . . . . . . 6 . . 20 Overflow Damage 864 | . . 20 97 528 . . . . 103 32 . 84 Projectiles 115 | . . . . . . . . . 103 . . 12 Explosions 145 | . . 20 21 . . . . . . 32 . 72 Melee 604 | . . . 76 528 . . . . . . . . Knockbacks 14 | . 1 4 . 8 . . . . 1 . . . Impact 8 | . . . . 8 . . . . . . . . Kinetic 6 | . 1 4 . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . 69 56 . . . . . 41 61 . 87 Shots 14 | . . 4 3 . . . . . 1 3 . 3 Rammed 12 | . 1 . . . . . . . . . . 11 Targets Rammed 12 | . 1 . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 324 | . 76 18 66 48 . 79 . 324 4 . . 43 Average Temperature 55 | . 29 4 29 20 . 38 . 148 2 . . 19 Received Heat Transfer 1754 | . 45 177 297 207 . . . 291 168 . . 569 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 17 | . . . 2 11 . . . . . . . 4 Combat Hostiles 13 | . . . 2 7 . . . . . . . 4 Parts Fried 12 | . . . 1 8 . . . . . . . 3 Impact Corruptions 22 | . . . 2 20 . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . . . 1 . . . Parts Melted 15 | . . 1 11 . . . . . 2 . . 1 Heat Transferred 5111 | . 224 1147 2220 . . . . . 1040 . . 480 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Peak Influence 591 | . 87 591 490 219 . . . . 285 . . . Initial 194 | . . 36 194 170 . . . . . . . . Average 257 | . 45 357 339 124 . . . . 97 . . . Maximum Alert Level 2 | . . 2 2 1 . . . . 1 . . . Low Security (%) 46 | . 100 13 20 99 . . . . 84 . . . Level 1 29 | . . 37 56 . . . . . 15 . . . Level 2 24 | . . 48 23 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . 3 5 1 . . . . 4 . . . Investigation 3 | . . 1 . . . . . . 2 . . . Extermination 2 | . . . . 1 . . . . 1 . . . Reinforcement 5 | . . 2 2 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Distress Signals 6 | . . 3 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 6 39 22 20 . 1 . 5 10 11 . 77 Peak Tracking Total 36 | . 3 6 4 5 . 1 . 3 2 4 . 36 Tactical Retreats 11 | . . 1 . 3 . . . 1 1 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Traps Triggered 10 | . 1 5 . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Disabled 11 | . . 3 . . . . . . 1 . 3 4 Max in Single Turn 2 | . . 2 . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Accessed 17 | . . 5 3 2 1 . 3 . 1 2 . . Terminals 10 | . . 5 2 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 62 | . . 13 8 5 1 . 25 . 3 7 . . Successful 50 | . . 10 2 4 1 . 25 . 1 7 . . Failed 12 | . . 3 6 1 . . . . 2 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . 5 3 2 . . . . 1 . . . Terminals 27 | . . 13 6 5 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 44 | . . 5 1 4 1 . 25 . 1 7 . . Record 12 | . . . . . . . 6 . . 6 . . Part Schematic 9 | . . . . . . . 9 . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . Branch Access Points 3 | . . 1 . 1 . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 5 . . . . . . . . . . Terminals 5 | . . 5 . . . . . . . . . . Skim 5 | . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . 2 3 . . . . . 1 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 7 . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 9 . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Total Allies 4 | . . . . . . . . . . . 3 1 Largest Group 4 | . . . . . . . . . . . 3 4 Highest-Rated Group 192 | . . . . . . . . . . . 73 192 Highest-Rated Ally 119 | . . . . . . . . . . . 28 119 Total Orders . | . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . . 47 Total Damage 3870 | . . . . . . . . . . . . 3870 Kills 14 | . . . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Robot Analysis Total 2 | . . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Turns Passed 7956 | . 305 1875 978 966 413 430 72 401 453 421 706 936 Spaces Moved 5035 | 1 159 849 457 443 430 417 74 347 302 370 581 605 Core 87 | . . . . 6 . . . . . . . 81 Treads 1576 | . 120 849 457 150 . . . . . . . . Legs 40 | 1 39 . . . . . . . . . . . Wheels 3332 | . . . . 287 430 417 74 347 302 370 581 524 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 155 110 95 95 98 98 98 105 105 50 Average Speed 126 | 120 150 160 178 186 95 96 98 98 104 105 105 101 Slowest Speed 900 | 120 160 240 240 900 95 98 98 98 110 105 105 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 36 59 44 11 60 59 68 50 11 45 75 72 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 18 | . . . . . 10 4 . . . 1 3 . Spaces Dug 5 | . . . . . . . . . . 5 . . Terrain Destroyed 171 | . . 60 30 . . . . . 6 58 . 17 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . 6 . . 9 AOE 156 | . . 60 30 . . . . . . 58 . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Total 6068 | . 208 1258 541 512 434 436 73 380 396 395 624 811 Wait 493 | . 17 276 19 15 1 8 . 6 40 17 6 88 Move 5023 | . 158 848 456 442 429 416 73 346 301 369 580 605 Hop . | . . . . . . . . . . . . . Pick Up 42 | . 8 15 5 3 2 2 . . 5 . . 2 Fast Attach 56 | . 5 14 6 7 . 1 . 1 7 . 2 13 Attach 29 | . 2 3 2 3 . . . 3 2 . 3 11 Detach 8 | . 2 1 . . . . . 1 1 . 1 2 Swap 31 | . 1 15 5 1 1 . . . 1 3 . 4 Drop 61 | . 5 26 6 2 1 3 . . 5 . 5 8 Fire 240 | . 9 60 37 6 . 6 . 23 26 6 . 67 Melee 38 | . . . 5 33 . . . . . . . . Ram 11 | . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 14) 189 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 587 | -9/Materials | Discovered new exit (range 15) 838 | -9/Materials | Discovered new exit (range 13) 1399 | -9/Materials | Discovered new exit (range 16) 1436 | -9/Materials | Identified exit to Mines 1756 | -9/Materials | Identified exit to Materials 1906 | -9/Materials | Learned Storage security intel 2073 | -9/Materials | Loaded intel: 12 terminal locations 2113 | -9/Materials | Build established: Scavenger-Mutant 2140 | -9/Materials | Learned 2 Materials zone layouts 2181 | -9/Materials | Entered another Materials area 2181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -8/Materials | Garrison activated, responded to threat 2661 | -8/Materials | Build established: Mutant 2944 | -8/Materials | Discovered new exit (range 5) 3157 | -8/Materials | Identified exit to Factory 3159 | -8/Materials | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3435 | -7/Factory | Build established: Scavenger-Mutant 3568 | -7/Factory | Lost 4 parts (1p2n1u) 3608 | -7/Factory | Identified exit to Lower Caves 3854 | -7/Factory | Build established: Mutant 4125 | -7/Factory | Entered Lower Caves 4219 | -7/Lower Caves | Learned Factory emergency access door positions 4273 | -7/Lower Caves | Build established: Scavenger-Mutant 4273 | -7/Lower Caves | Learned location of 1 exit from Factory 4410 | -7/Lower Caves | Encountered a Warlord checkpoint 4529 | -7/Lower Caves | Discovered new exit (range 11) 4537 | -7/Lower Caves | Identified exit to Lower Caves 4538 | -7/Lower Caves | Entered another Lower Caves area 4615 | -7/Lower Caves | Discovered new exit (range 9) 4622 | -7/Lower Caves | Identified exit to Factory 4637 | -7/Lower Caves | Learned Factory non-interactive machine intel 4943 | -7/Lower Caves | Discovered new exit (range 15) 4966 | -7/Lower Caves | Identified exit to Data Miner 4968 | -7/Lower Caves | Entered Data Miner 4968 | -7/Data Miner | Discovered new exit (range 6) 4987 | -7/Data Miner | Met Data Miner 5004 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5004 | -7/Data Miner | Learned location of Section 7 (-2) 5018 | -7/Data Miner | Received God Mode back door access code from Data Miner 5039 | -7/Data Miner | Identified exit to Proximity Caves 5040 | -7/Data Miner | Entered Proximity Caves 5426 | -6/Proximity Caves | Lost 4 parts (2n2u) 5428 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5441 | -6/Proximity Caves | Entered Factory 5441 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5442 | -6/Factory | Identified exit to Factory 5444 | -6/Factory | Loaded intel: 178 non-interactive machine locations 5547 | -6/Factory | Lost 3 parts (1n1u1w) 5585 | -6/Factory | Identified exit to Lower Caves 5893 | -6/Factory | Incoming investigation squad redirected 5894 | -6/Factory | Entered Lower Caves 6061 | -6/Lower Caves | Learned location of 1 exit from Factory 6061 | -6/Lower Caves | Learned location of 1 exit from Research 6061 | -6/Lower Caves | Learned Research emergency access door positions 6061 | -6/Lower Caves | Learned Armory emergency access door positions 6061 | -6/Lower Caves | Learned Research garrison access intel 6061 | -6/Lower Caves | Learned Armory garrison access intel 6192 | -6/Lower Caves | Build established: Skirmisher 6306 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6314 | -6/Lower Caves | Identified exit to Zion 6315 | -6/Lower Caves | Entered Zion 6362 | -6/Zion | Gained Derelict followers 6387 | -6/Zion | System corruption cleaned by Quarantine Array 6654 | -6/Zion | Build established: Mutant 6733 | -6/Zion | Learned 4 Factory zone layouts 7006 | -6/Zion | Discovered new exit (range 5) 7009 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7017 | -6/Zion | Identified exit to Deep Caves 7021 | -6/Zion | Entered Deep Caves 7021 | -6/Deep Caves | Accompanied by 3 allies 7023 | -6/Deep Caves | Met 5H-AD0 7180 | -6/Deep Caves | Z-Facility disabled 7288 | -6/Deep Caves | Attacked by Z-Imprinter 7302 | -6/Deep Caves | Destroyed Z-Imprinter 7320 | -6/Deep Caves | Found Prototype Protection 7320 | -6/Deep Caves | Identified Zio. Weapon Casing 7324 | -6/Deep Caves | Lost 3 allies 7485 | -6/Deep Caves | Found Zio. Weapon Casing 7521 | -6/Deep Caves | Found Zio. Weapon Casing 7625 | -6/Deep Caves | Found Zio. Weapon Casing 7782 | -6/Deep Caves | Spotted AG-76095 7800 | -6/Deep Caves | Core integrity fell below 50% 7803 | -6/Deep Caves | Destroyed AG-76095 7833 | -6/Deep Caves | Lost 8 parts (2p2n3u1w) 7878 | -6/Deep Caves | Triggered Deep Caves wall 7880 | -6/Deep Caves | Found GOLEM Unit 7881 | -6/Deep Caves | Exposed GOLEM chamber 7903 | -6/Deep Caves | Released all parts (3) 7904 | -6/Deep Caves | Spotted AS-71080 7906 | -6/Deep Caves | Core integrity fell below 20% 7913 | -6/Deep Caves | Found GOLEM Unit 7919 | -6/Deep Caves | Spotted AS-86821 7922 | -6/Deep Caves | Destroyed 35 combat bots 7933 | -6/Deep Caves | Lost 10 parts (2n3u5w) 7957 | -6/Deep Caves | Destroyed by as-81406 with Assembled P-sword Last Messages --------------- integration. 07904_ Extracted 150 matter. 07906_ Slammed into AG-10558. 07907_ GOLEM Unit springs to life. 07907_ Slammed into AG-48896. 07908_ AG-48896 GOLEM Unit beginning Asb. Alloy Leg integration. 07908_ Slammed into AG-14266. 07911_ Slammed into AG-29182. 07913_ Acquired GOLEM Unit. 07914_ GOLEM Unit beginning Asb. Alloy Leg integration. 07915_ Slammed into AG-51343. 07916_ Slammed into as-54787. 07917_ Slammed into AG-62791. 07918_ GOLEM Unit springs to life. 07918_ Slammed into AG-62791. 07919_ AG-45044 GOLEM Unit beginning Asb. Alloy Leg integration. 07956_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????#########?????????? | | ?????????????????????????????## ##????????? | | ????????????????????????###### #????????? | | ???????????????????????## ## #????????? | | ?????????????????????### @ #?????????? | | ????????????????????## a #?????????? | | ????????????????????# aa #?????????? | | ????????????????????# a## #?????????? | | ????????????????????# #### ### ##?????????? | | ????????????????????# ##?## a ;#??????????????? | | ????????????????????# #??####aa;#?????####?????? | | ????????????????????## #?????# ;#????# ????? | | ?????????????????????####?????# ;#???# ???? | | ??????????????????#???????????# ;#??# #????? | | ?????????????????# ?????????# ### #??????? | | ?????????????????# ######## #???????? | | ?????????????????# ##????????? | | ? ??????????????# ##?????????? | | ????????????# ### "" #??????????? | | ??????????#?????## #??????????? | | ???????????????# #??????????? | | ??????????????# " % #??????????? | | ! ??????????#### ##??????????? | | ????????## ## #??###??????? | | ????## ## # #?## #??????? | | * * ##?## #### ##?# ##?????# | | ] * #?# #### ##??# ###??## | | ] #?# # %###### #### | | [] * #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 49 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 550 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Coil Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Force Field | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionInsulationCloak Manual? 0 Play Time 00:48:09 Cumulative 154.3 hours Start 2024.11.09 @ 21:12:27 End 2024.11.09 @ 22:02:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 255 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7d9fdcbd-ce33-4f52-82c3-7960641519ae