Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 11:45:07 Player: ZLD1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2511) 2511 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 7580 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 233 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 159/160 System Corruption 17% Temperature Cool (2) Movement Flying (107) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Improved VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Signal Interpreter Hacking Suite Shock Rifle High-powered Shotgun Flak Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Signal Interpreter Improved Terrain Scanner Hacking Suite High-powered Shotgun Enhanced Autogun Shock Bomb Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . Utility 3 | . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 88 | 5 1 4 5 9 4 7 10 6 37 Power 13 | 1 . . 1 2 1 1 1 1 5 Engine 10 | 1 . . 1 2 1 1 1 1 2 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 2 1 2 . 3 3 2 14 Treads . | . . . . . . . . . . Leg 11 | 2 . 2 1 2 . 3 1 . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight 15 | . . . . . . . 2 2 11 Utility 9 | 1 . 1 2 . 1 1 . 1 2 Device 2 | . . . 1 . 1 . . . . Storage 2 | 1 . . . . . 1 . . . Processor 2 | . . 1 1 . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 37 | 1 1 1 1 5 2 2 6 2 16 Energy Gun 10 | . 1 . . 1 1 1 2 1 3 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 14 | 1 . 1 1 3 1 . 1 1 5 Ballistic Cannon 4 | . . . . . . . . . 4 Launcher 4 | . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 1 8 Parts Lost 22 | . . 1 . 1 . 2 2 . 16 Power 4 | . . . . . . . 1 . 3 Propulsion 7 | . . . . . . 1 . . 6 Utility 6 | . . . . . . . . . 6 Weapon 5 | . . 1 . 1 . 1 1 . 1 Highest Loss Streak 7 | . . 1 . 1 . 2 1 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 76 99 97 99 87 92 71 72 91 Engine 9 | . 14 14 11 11 11 11 8 7 4 Leg 13 | . 28 28 22 22 22 15 . . . Flight 7 | . . . . . . . 9 13 33 Device 6 | . . . 10 11 11 11 9 7 . Storage 10 | . 14 14 11 11 11 11 9 7 5 Processor 18 | . . 13 20 22 22 22 18 15 14 Hackware 1 | . . . . . . . . 5 7 Energy Gun 5 | . 5 9 . . 2 10 3 2 5 Ballistic Gun 9 | . 14 18 22 21 7 3 1 6 4 Slashing Weapon 3 | . . . . . . 7 12 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 9 11 11 13 19 17 20 23 18 26 Greatest Support 54 | 20 20 20 25 25 25 25 50 54 54 Greatest Overweight (x) 4 | . . . . . . 3 . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 3 7 8 8 8 8 8 8 8 Average Carried 7 | 2 2 4 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 2 7 8 8 8 8 8 8 5 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Mutant 15% | Sprinter 9% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1977 | 125 44 163 98 297 . 275 208 51 716 Remotely . | . . . . . . . . . . Salvage Created 3076 | 103 103 34 227 306 . 399 673 95 1136 Parts 165 | 4 4 3 13 16 . 25 47 3 50 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 60 | . 2 2 2 10 . 7 16 2 19 Melee 7 | . . . . . . 1 6 . . Guns 44 | . 2 2 2 10 . 6 8 2 12 Cannons 5 | . . . . . . . . . 5 AOE 4 | . . . . . . . 2 . 2 Classes Destroyed 14 | 2 1 1 2 1 . 2 2 . 3 Worker 3 | . . . . . . 1 2 . . Builder 1 | . . . . . . . 1 . . Tunneler 6 | 2 . . . . . 3 1 . . Hauler 1 | . . . . . . . . . 1 Recycler 6 | 1 . . 2 . . 1 . . 2 Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . . . . . 2 Watcher 4 | . . . 1 . . . 3 . . Swarmer 18 | . . 2 . 5 . 3 5 . 3 Grunt 24 | . 2 . 1 4 . 3 5 2 7 Duelist 1 | . . . . 1 . . . . . Sentry 13 | . . . 1 . . . 6 . 6 Hunter 2 | . . . . . . 1 . . 1 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 5 | 1 2 2 3 4 . 3 5 2 5 Combat Bots Only 4 | . 2 2 1 4 . 3 3 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 4987 | . 183 132 52 476 . 711 928 134 2371 Core 1276 | . 42 16 11 119 . 260 126 28 674 Absorbed by Shields 20 | . . . . . . . . . 20 Redirected to Shielding 203 | . . . . . . . . . 203 Core Remaining (%) 63 | 100 . 76 . . . 2 77 . . Volleys Fired 288 | 30 9 8 14 35 . 26 63 14 89 Largest 2 | 1 2 2 2 2 . 2 1 1 2 Hottest 98 | 20 60 60 43 98 . 98 65 25 78 Shots Fired 444 | 30 16 11 28 62 1 43 63 14 176 Gun 390 | 30 16 11 28 62 1 43 59 14 126 Cannon 32 | . . . . . . . . . 32 Launcher 22 | . . . . . . . 4 . 18 Special . | . . . . . . . . . . Kinetic 268 | 30 9 8 28 53 1 16 14 14 95 Thermal 142 | . . . . 9 . 27 45 . 61 Explosive 22 | . . . . . . . 4 . 18 Electromagnetic 12 | . 7 3 . . . . . . 2 Robot Hit Streak 18 | 8 8 2 7 9 . 4 9 9 18 Robot Miss Streak 7 | 3 2 2 4 6 1 3 5 1 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 284 | 19 13 5 20 33 . 32 56 12 94 Core Hits 148 | 8 5 4 10 15 . 15 33 5 53 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . 1 . 1 3 . 2 Burn 5 | . . . . 1 . . 2 . 2 Destroy 1 | . . . . . . 1 . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 35 | . . . . . . 9 26 . . Impact . | . . . . . . . . . . Slashing 35 | . . . . . . 9 26 . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . 6 3 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . 3 . . Damage Inflicted 6430 | 154 204 59 222 517 . 846 1937 199 2292 Guns 3646 | 154 124 43 222 513 . 435 552 199 1404 Cannons 534 | . . . . . . . . . 534 Explosions 988 | . 80 . . . . . 557 . 351 Melee 1235 | . . . . . . 407 828 . . Ramming 27 | . . 16 . 4 . 4 . . 3 Kinetic 2523 | 154 50 32 222 406 . 182 179 199 1099 Thermal 1652 | . 80 . . 107 . 253 373 . 839 Explosive 908 | . . . . . . . 557 . 351 Electromagnetic 85 | . 74 11 . . . . . . . Impact . | . . . . . . . . . . Slashing 1235 | . . . . . . 407 828 . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . 1 1 1 1 . . 17 Average Corruption 1 | . . . 1 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . 1 7 4 11 . . 12 Message Errors 8 | . . . 1 1 1 . . . 5 Matter Fused 10 | . . . . 2 . 6 . . 2 Heat Flow Errors 2 | . . . . . 1 1 . . . Energy Discharges 5 | . . . . 2 1 2 . . . Parts Rejected 2 | . . . . 1 . . . . 1 Data Loss (minor) 2 | . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 4 | . . . . . 1 1 . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 214 | . . . . . . 103 66 . 45 Projectiles . | . . . . . . . . . . Explosions 82 | . . . . . . . 37 . 45 Melee 132 | . . . . . . 103 29 . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 174 | . 38 . . . . . . . 136 Shots 8 | . 1 . . . . . . . 7 Rammed 3 | . . . . . . 2 . . 1 Targets Rammed 12 | . . 7 . 1 . 3 . . 1 Kicked 9 | . . 7 . 1 . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 684 | . 85 20 25 286 167 684 303 21 24 Average Temperature 95 | . 37 13 10 117 91 237 78 10 6 Received Heat Transfer 1161 | . 81 . 42 84 . 198 243 81 432 Effects 20 | . . . . . . 19 1 . . Shutdowns 4 | . . . . . . 4 . . . Interference 7 | . . . . . . 6 1 . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 3 | . . . . . . 3 . . . Damage (major) 2 | . . . . . . 2 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . 1 1 . 3 Heat Transferred 3702 | . 150 . . 259 . 481 1073 . 1739 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 675 | 15 92 40 82 176 . 135 544 303 675 Initial 233 | . 9 35 . . . . 5 233 137 Average 141 | 6 45 20 58 63 . 32 288 268 362 Maximum Alert Level 2 | . . . . . . . 2 1 2 Low Security (%) 69 | 100 100 100 100 100 . 100 28 . 11 Level 1 18 | . . . . . . . 40 100 47 Level 2 11 | . . . . . . . 30 . 41 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . . 4 . 9 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 9 | . 1 . . . . . 4 . 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 11 | . . . 1 . . . 4 . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 4 4 6 13 . 8 33 4 52 Peak Tracking Total 10 | . 3 3 2 4 . 3 5 3 10 Tactical Retreats 9 | . . 1 . . . 1 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . . . . . . . 1 . 5 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 10 | . . 1 . . 1 . 1 . 7 Terminals 7 | . . . . . . . . . 7 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 16 | . . 1 . . 1 . 2 . 12 Successful 8 | . . 1 . . 1 . . . 6 Failed 8 | . . . . . . . 2 . 6 Catastrophic 2 | . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 1 . . . 1 Terminals 12 | . . . . . . . . . 12 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . 1 . . 1 . . . 6 Record 1 | . . . . . . . . . 1 Open Door 5 | . . 1 . . . . . . 4 Zone Layout 1 | . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 Used 1 | . . . . . . . . . 1 Hacking Detections 4 | . . . . . . . 1 . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 14 | . . . . 4 . . . . 10 Largest Group 10 | . . . . 4 2 1 . . 10 Highest-Rated Group 173 | . . . . 71 39 8 . . 173 Highest-Rated Ally 31 | . . . . 31 31 8 . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 57 | . . . . 16 . . . . 41 Total Damage 792 | . . . . 176 . . . . 616 Kills 10 | . . . . 4 . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 6782 | 207 107 963 409 807 502 1505 872 281 1129 Spaces Moved 6004 | 129 64 694 212 573 411 799 1114 585 1423 Core 31 | 20 . . . . . 11 . . . Treads . | . . . . . . . . . . Legs 2851 | 109 64 694 212 573 411 788 . . . Wheels . | . . . . . . . . . . Hover 12 | . . . . . . . . . 12 Flight 3110 | . . . . . . . 1114 585 1411 Fastest Speed 23 | 50 120 120 120 120 120 120 50 39 23 Average Speed 82 | 109 120 120 120 120 120 158 50 40 26 Slowest Speed 355 | 120 120 120 120 120 120 200 50 50 355 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 24 | . . . . . . . 2 1 21 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 59 | 6 22 99 25 97 64 97 70 21 91 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 18 | . . . . . . . . . 18 Terrain Destroyed 172 | . 2 . . . . . 43 . 127 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . . . . 11 AOE 161 | . 2 . . . . . 43 . 116 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Total 7380 | 171 80 812 342 636 421 985 1331 616 1986 Wait 875 | . 7 93 103 13 . 136 103 6 414 Move 5948 | 128 63 693 211 572 410 798 1109 582 1382 Hop 22 | . . . . . . . 2 1 19 Pick Up 47 | 8 . 7 6 2 1 2 11 2 8 Fast Attach 36 | . . . . 4 2 2 3 4 21 Attach 21 | 5 1 2 2 1 1 2 3 1 3 Detach 1 | . . . . . . . 1 . . Swap 31 | . . 2 3 4 1 3 4 1 13 Drop 52 | . . . 3 4 6 4 10 5 20 Fire 288 | 30 9 8 14 35 . 26 63 14 89 Melee 31 | . . . . . . 9 22 . . Ram 3 | . . . . . . 2 . . 1 Kick 9 | . . 7 . 1 . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 208 | -11/Junkyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 316 | -10/Mines | Assembled infested the area 515 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 517 | -10/Mines | Found Prototype Device 581 | -10/Mines | Discovered new exit (range 5) 694 | -10/Mines | Learned Materials stockpile data 803 | -10/Mines | Identified exit to Materials 1041 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1103 | -10/Mines | Discovered exit to Materials (range 16) 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Utility x2 1303 | -9/Materials | Identified Exp. Sensor Array 1629 | -9/Materials | Build established: Scavenger-Skirmisher 1674 | -9/Materials | Discovered new exit (range 9) 1686 | -9/Materials | Identified exit to Mines 1687 | -9/Materials | Entered Mines 1693 | -9/Mines | Met a Derelict bent on vengeance 1897 | -9/Mines | Discovered new exit (range 16) 1919 | -9/Mines | Identified exit to Materials 1963 | -9/Mines | Learned 2 Materials zone layouts 2095 | -9/Mines | Build established: Skirmisher 2104 | -9/Mines | Learned location of Zion (-6) 2258 | -9/Mines | Found a hidden stash of uninstalled traps 2278 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2317 | -9/Mines | Received a Mining Laser from a helpful Derelict 2464 | -9/Mines | Discovered exit to Materials (range 7) 2489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2489 | -9/Mines | Discovered new exit (range 5) 2493 | -9/Mines | Identified exit to Exiles 2494 | -9/Mines | Entered Exiles 2494 | -9/Exiles | Accompanied by 2 allies 2527 | -9/Exiles | Met 8R-AWN 2545 | -9/Exiles | Met EX-HEX 2576 | -9/Exiles | Met EX-BIN 2593 | -9/Exiles | Aligned with FarCom system 2594 | -9/Exiles | Given EX-Vault access code 2623 | -9/Exiles | Opened EX-Vault 2638 | -9/Exiles | Found Flying Fortress v7 2680 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2709 | -9/Exiles | Met EX-DEC 2752 | -9/Exiles | Discovered new exit (range 15) 2766 | -9/Exiles | Identified exit to Mines 2923 | -9/Exiles | Build established: Scavenger-Mutant 2983 | -9/Exiles | Discovered exit to Mines (range 14) 2996 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2996 | -9/Exiles | Entered Mines 2996 | -8/Mines | Accompanied by 1 ally 3014 | -8/Mines | Discovered exit to Materials (range 11) 3444 | -8/Mines | Core integrity fell below 50% 3461 | -8/Mines | Core integrity fell below 20% 3845 | -8/Mines | Discovered exit to Materials (range 12) 4501 | -8/Mines | Entered Materials 4501 | -8/Materials | Evolved 2 slots: Propulsion x2 5257 | -8/Materials | Discovered new exit (range 11) 5262 | -8/Materials | Identified exit to Factory 5331 | -8/Materials | Build established: Mutant 5356 | -8/Materials | Discovered exit to Factory (range 18) 5373 | -8/Materials | Entered Factory 5373 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5647 | -7/Factory | Discovered new exit (range 4) 5648 | -7/Factory | Identified exit to Storage 5654 | -7/Factory | Entered Storage 5953 | -7/Storage | Build established: Sprinter 6219 | -7/Storage | Discovered new exit (range 18) 6248 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6463 | -7/Storage | Identified exit to Factory 6545 | -7/Storage | Core integrity fell below 50% 6564 | -7/Storage | Garrison activated, responded to threat 6579 | -7/Storage | Lost 6 parts (1p2n2u1w) 6722 | -7/Storage | Crushed by falling debris 6723 | -7/Storage | Core integrity fell below 20% 6723 | -7/Storage | System corruption reached 10% 6755 | -7/Storage | Lost 7 parts (1p4n2u) 6783 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06736_ U-05 Engineer lays Concrete. 06737_ U-05 Engineer builds a Wall. 06739_ Transport Mainframe disabled. 06741_ U-05 Engineer builds a Wall. 06752_ The unstable cave ceiling collapses. 06755_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 06755_ System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 06758_ Slammed into U-05 Engineer. 06758_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06760_ The unstable cave ceiling collapses. 06763_ K-01 Serf destroyed. 06763_ R-06 Scavenger destroyed. 06767_ K-01 Serf collects debris. 06774_ The unstable cave ceiling collapses. 06775_ RWINXV7S8G9NTFC&TQNSJ& E|E0RVMGAND 06783_ Hacking Suite destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | %![= ]#?#####??# " ### # ## ##????? | | #""####?#"""#??#"G" #????? | | * %*##??#"Y"#?##" " # ####??? | | ![%* ####" "### ##### # #??? | | === # " #???## # #??? | | ! # " #???# #??? | | %# ! # "" #???## #??? | | %% """" # " #"""" #???? | | """ # #???? | | = # """" # #???? | | %[ """" = # ###???? | | [ # T#?????? | | ! ## ##### # ###+##% "!!!!#? | | Y # #? | | s # "!!!!#? | | # ###+######+#########s #########? | | # #]% ## ! s % #???????? | | " """ """ # """ "# ! ##??????? | | T """ """ # """ "# ! % #??????? | | " """ " # """ "# ! ##??????? | | # %""" T# #???????? | | # # """ "# ##???????? | | # # "# [ #????????? | | # # """ "# #????????? | | ### ## # """ ## #????????? | | ??######### """ ########@##????????? | | ?????????# # """ #????????? | | ?????????##% % # "T" #????????? | | ??????????# = # ##???????? | | #########?##+##### #???????? | | # #### ########+##########????? | | # + #????? | | # # ###### ########### #????? | | # # ######+####??????# ##???? | | # + # =#??????# ##???? | | # # # =%#??????# ##???? | | # # # """" !%#??????# #????? | | # # # """" !#??#"#?#%#????? | | # # +^"""" %%#??# T?#%#????? | | ###### # """%% % ####+### ###### | | #???# # %%%% +% %##T # | | T #???# #! %% %%%##### + # | | "" #???# #####" "###???# # # | | #???# #???#"Y"###???# # # | | #???# #???#"""#?????# ## # | | ###+###?# ############### ###### | | ## T#?# ## + #????? | | ## ##?# ## #######+#????? | | ##===##?# ## #???? ???? | | ##===##?# ## #???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dynamic Key Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TargetMiniSource Manual? 0 Play Time 01:13:09 Cumulative 27.8 hours Start 2023.04.07 @ 10:21:06 End 2023.04.07 @ 11:45:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f6093b2-85dc-469d-958a-2ff594f98f5e