Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 03:11:42 Player: leiavoia Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (767) 3835 Value Destroyed (43802) 43802 Prototype IDs (278) 5560 Alien Tech Used (17) 3400 Bonus (77970) 77970 TOTAL SCORE: 144467 Bonus ------- Triggered High Security 500 High Alert Combat Kills 23384 Follower Combat Kills 178 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -1572 Cogmind --------- Core Integrity 312/1600 Matter 250/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Hardcell Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Quantum Shading Machine Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Advanced Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Core Cannon > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Centrium Medium Armor Plating Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Microwarp Drive Enhanced Nova Cannon Helical Railgun Multirail Heavy Hardcell Cannon Heavy Hardcell Cannon Sigix Containment Pod [Rating: 266] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Myomer Leg Wheel Wheel Flight Unit Surge Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Enhanced Nova Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Core Stripper Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . 1 . . . 1 1 . 1 1 . . . . . . . . . 1 . 2 . . 1 . . Weapon 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Parts Attached 907 | 1 16 18 7 1 4 39 6 25 48 22 13 9 13 17 47 11 12 24 18 32 21 22 83 62 56 272 8 Power 51 | . 4 2 1 1 . 3 . 2 3 . . . 1 . 1 . . 1 3 2 1 3 3 1 3 16 . Engine 10 | . 4 2 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . Reactor 35 | . . . . . . . . . . . . . 1 . 1 . . 1 3 2 1 3 3 1 3 16 . Propulsion 108 | . 4 4 2 . 1 11 1 5 9 4 . 1 3 3 15 2 2 6 3 3 1 2 10 3 2 11 . Treads 67 | . 2 4 2 . 1 5 1 3 7 4 . 1 2 . 5 . . . . 3 1 2 8 3 2 11 . Leg 29 | . 2 . . . . 6 . 1 . . . . 1 3 4 1 2 6 3 . . . . . . . . Wheel 11 | . . . . . . . . . 2 . . . . . 6 1 . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 440 | . 5 7 1 . 1 11 3 10 20 9 5 5 4 10 21 6 4 7 6 18 11 12 45 32 33 150 4 Device 300 | . 2 3 . . . 2 2 6 9 6 4 5 2 5 16 4 1 4 2 13 8 10 29 24 30 110 3 Storage 21 | . 2 . . . . . . . 1 1 . . . . . . . . . . 1 1 1 1 1 11 1 Processor 23 | . . 1 . . . 1 . . 2 1 . . . 1 . 1 1 1 1 1 1 . . . 1 10 . Hackware 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . Protection 86 | . 1 3 1 . 1 8 1 4 8 1 1 . 2 4 3 1 1 2 3 4 1 1 13 4 1 17 . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . Weapon 308 | 1 3 5 3 . 2 14 2 8 16 9 8 3 5 4 10 3 6 10 6 9 8 5 25 26 18 95 4 Energy Gun 44 | 1 1 . 1 . . 3 1 . . . 1 1 1 1 . . 1 2 1 . . . 2 1 2 24 . Energy Cannon 71 | . 1 1 1 . 1 . . 1 2 . . . . 1 2 . 1 . . 1 3 2 8 6 6 32 2 Ballistic Gun 65 | . 1 2 . . . 4 1 1 4 6 2 . . . 1 . . 1 1 4 1 . 3 6 5 22 . Ballistic Cannon 64 | . . 1 . . . 4 . 4 6 1 2 1 2 2 5 1 . 5 2 3 3 . 3 2 3 12 2 Launcher 45 | . . 1 1 . 1 3 . 2 3 2 3 . . . 1 1 3 1 2 1 . 3 7 9 . 1 . Special Weapon 7 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 2 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 9 | . . . . . . . . . 1 . . 1 1 . 1 1 1 . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 53 | . . 1 . . . 1 . . 1 2 . . 5 . . 1 . 4 1 2 6 1 13 1 2 12 . Corrupted Parts 14 | . . . . . . . . . . . . . . . . . 2 . 3 . . . 2 6 . 1 . System Corruption 98 | . . . . . . . . . . . . . . . . . 18 . 22 . . . 5 50 . 3 . Parts Lost 131 | . 3 1 4 . 2 13 . 17 9 . . 1 . 2 8 3 2 5 2 . 1 6 12 11 5 24 . Power 11 | . 1 . 1 . . 1 . 2 1 . . . . . . . . . 1 . . 1 1 1 1 . . Propulsion 32 | . . . 2 . 1 2 . 5 3 . . . . 1 3 2 2 . . . . 2 3 2 1 3 . Utility 50 | . 2 1 1 . 1 7 . 8 4 . . 1 . 1 3 1 . 2 . . 1 2 2 . 1 12 . Weapon 38 | . . . . . . 3 . 2 1 . . . . . 2 . . 3 1 . . 1 6 8 2 9 . Highest Loss Streak 11 | . 1 1 3 . 1 3 . 11 2 . . 1 . 1 3 3 1 5 2 . 1 2 5 3 2 6 . To Critical Strikes 5 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 1 . . Average Slot Usage (%) 82 | . 98 96 99 100 99 95 100 87 87 88 82 81 63 87 81 94 94 93 91 84 81 80 73 65 65 73 76 Engine 1 | . 13 11 10 11 11 3 . . 1 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 8 9 8 6 4 7 10 10 Treads 13 | . 19 31 33 33 32 17 30 17 20 20 17 17 16 5 13 . . . . 13 14 13 13 12 9 10 10 Leg 4 | . 8 . . . . 8 . 3 . . . . . 16 5 5 17 25 31 . . . . . . . . Wheel 1 | . . . . . . . . . 2 3 . . . . . 25 11 5 . . . . . . . . . Device 9 | . 12 11 11 11 11 6 13 7 12 16 11 13 15 13 6 14 5 2 10 13 11 14 10 7 10 7 8 Storage 5 | . 13 11 11 11 11 9 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 3 Processor 7 | . . 1 . . . 3 . . 5 5 5 5 5 2 5 5 14 14 10 13 13 13 9 8 7 8 16 Protection 7 | . 1 7 11 11 10 15 17 18 7 5 10 8 6 11 7 4 5 4 5 4 4 5 6 7 7 6 6 Energy Gun 3 | . 4 . 5 11 11 9 9 5 . . . 4 . 5 1 . 1 4 8 1 . . 1 1 . 2 . Energy Cannon 5 | . 9 4 5 11 11 1 . 3 . 4 . . . . 2 6 1 . . 3 3 4 6 3 3 10 16 Ballistic Gun 4 | . 14 10 2 . . 5 . 2 6 9 16 6 . . 4 . . . 4 7 9 5 2 6 8 3 . Ballistic Cannon 6 | . . 5 5 . . 8 13 6 10 6 3 8 . 16 14 15 15 14 8 7 7 8 5 3 . 2 1 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 288 | 14 51 63 63 55 55 74 74 81 141 144 152 152 149 163 183 167 153 157 163 187 197 199 228 230 249 288 288 Greatest Support 300 | 20 40 63 63 60 60 60 80 80 88 168 168 168 168 168 203 56 46 158 158 210 210 210 240 240 235 300 275 Greatest Overweight (x) 22 | . 1 1 . . . 6 . 22 13 7 1 1 . 2 16 5 7 7 1 1 . . 10 1 1 1 1 Average Overweight (x) 1 | . . . . . . 1 . 1 4 2 . . . 1 . 2 5 3 . . . . 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 20 20 20 20 20 20 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | 6 13 19 19 19 19 19 18 17 22 24 25 24 24 24 24 24 24 24 24 24 24 23 23 23 22 23 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 20 20 20 20 20 20 19 20 25 25 25 25 25 25 24 25 25 23 25 25 25 20 25 20 25 25 4 Class Distribution -------------------- 26% | Scavenger-Mutant 11% | Scavenger-Gunner 11% | Tank 9% | Mutant 9% | Alien-Mutant 9% | Scavenger-Tank 6% | Scavenger-Executioner 4% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Gunner | -2/Section 7 Generator-Mutant | -1/Access Alien-Mutant | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 34834 | 219 454 831 269 . 61 905 . 851 2192 370 724 662 205 823 2048 378 472 512 421 907 1117 1586 1963 1960 1913 12791 200 Remotely 16482 | . . . . . . . . 343 . 200 71 76 . 573 1460 . . . . 452 766 1290 1505 1074 1500 6982 190 Salvage Created 46308 | 110 951 1056 296 . 129 1568 . 422 2259 448 519 596 386 648 1737 294 769 494 1042 967 734 1740 3392 2683 3052 19472 544 Parts 1568 | 3 60 96 21 . 16 99 . 23 102 19 21 21 2 13 98 10 38 15 39 53 29 44 119 80 95 435 17 Haulers Intercepted 15 | . . 3 . . . 2 . . 2 . . . . . 1 . . . 1 1 . . 1 1 3 . . Recyclers Shooed 21 | . 2 2 1 . . . . . 2 . . . . . 3 . . . . 2 . . . 1 1 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . 18 21 2 12 . 4 6 . 16 . . . . . . . . Prevented 45 | . . . . . . . . . . . . . . . . . 26 . 19 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 658 | . 20 28 9 . 10 40 . 14 41 9 17 13 . 17 33 7 20 8 12 14 10 33 41 33 27 197 5 Melee 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . Guns 119 | . 13 10 2 . 2 12 . 3 5 7 5 6 . 1 3 . . . 3 4 5 9 . 7 7 15 . Cannons 398 | . 5 16 6 . 5 14 . 6 29 2 4 7 . 16 24 4 7 1 2 10 3 14 15 10 19 175 4 AOE 96 | . 2 2 1 . 3 14 . 5 5 . 8 . . . 5 3 11 7 7 . . 9 8 6 . . . Classes Destroyed 34 | 2 4 3 2 . . 4 . 1 4 . . . . . 2 1 . . . . 2 4 2 1 . 2 . Worker 40 | . . . 1 . . 2 . . . . . . . . 9 . . . . . 1 . 2 . 9 16 . Builder 28 | . . 2 . . 1 3 . . 4 . . . . . 7 . . . . 1 1 . 3 . 6 . . Tunneler 8 | 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . 4 . . Hauler 15 | . . 3 . . . 2 . . 2 . . . . . 1 . . . 1 1 . . 1 1 3 . . Recycler 31 | 1 3 4 1 . . 4 . . 1 . . . . . 2 . . . . 1 . . . 1 2 11 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 16 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 14 . Operator 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . . 3 . Watcher 12 | . 1 3 . . . . . . 2 1 . . . . . . . . . . . . . . 1 4 . Swarmer 97 | . 6 17 3 . 10 8 . . . 5 9 . . 2 5 3 11 . 6 2 . . 4 . . 6 . Cutter 9 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . 3 . Saboteur 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 4 . Grunt 225 | . 14 7 2 . . 19 . 8 17 4 5 6 . 11 12 1 8 3 5 3 3 . 13 14 12 58 . Brawler 19 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . 3 . 1 11 . Duelist 20 | . . . . . . . . 1 4 . 1 . . . 1 . . . . . . . 2 1 2 8 . Protector 13 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 10 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Sentry 32 | . . 4 . . . 5 . . 6 . 1 1 . . . . 1 . 1 2 . 1 . 3 . 7 . Specialist 9 | . . . . . . 2 . 1 2 . . 1 . . 2 . . . . . . . . 1 . . . Hunter 52 | . . . . . . 2 . . 5 . . 2 . 2 4 2 . 1 . 2 5 . 6 5 3 13 . Programmer 71 | . . . . . . . . . 3 . . 2 . 2 6 . . . . 5 . . 2 5 6 40 . Heavy 5 | . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Executioner 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Thug 8 | . . . . . . . . . . . . . . . . . . 6 . . . 2 . . . . . Savage 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fireman 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Dragon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 36 | 2 4 6 3 . 4 11 . 10 7 5 6 6 . 6 21 3 5 5 5 5 4 12 14 12 22 36 3 Combat Bots Only 30 | . 4 6 3 . 4 6 . 10 7 5 6 6 . 6 9 3 5 5 5 5 3 12 9 11 12 30 3 Max Kills in Single Turn 7 | 1 2 1 2 . 2 3 . 1 3 1 3 2 . 2 2 2 3 3 2 3 2 2 3 2 7 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 1 . 2 3 . 1 2 . 3 . . . 2 2 3 3 2 . . 2 3 2 . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 2 YI-UF0 (-9/Mines) Warlord (-2/Research) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 61922 | . 918 888 629 . 189 2670 . 2341 3030 422 1148 826 . 1016 4475 632 450 1814 348 937 1599 2701 8306 5701 2367 16668 1847 Core 3238 | . 129 136 22 . 10 287 . 264 135 34 73 . . . 136 58 51 96 27 64 34 126 182 460 35 776 103 Absorbed by Shields 9151 | . . . . . . . . . . . . . . . . . . . . 290 398 480 . 1794 493 5445 251 Reduced by Siege Mode 1472 | . . . . . . . . . . . 21 51 . 22 34 . . . . 84 56 . 465 32 78 495 134 Redirected to Shielding 151 | . . . . . . . . 52 . . . . . 20 . 60 . . . . . . 19 . . . . Regen/Repaired (Parts) 16156 | . 310 143 . . . . . . . . . . . . 258 . . . . . 424 445 3593 3742 2292 4949 . Core Remaining (%) 65 | 100 48 . . . 58 47 . 62 84 . . . . 89 . . . . 68 . 92 . . 58 . . 19 Volleys Fired 1744 | 3 71 96 29 . 19 97 . 52 107 28 27 33 12 34 81 30 23 25 32 61 67 68 100 107 71 443 28 Largest 6 | 2 2 2 2 . 2 3 . 3 4 4 4 4 1 4 5 5 3 4 5 5 5 5 5 5 5 6 5 Hottest 810 | 70 80 91 124 . 124 161 . 170 183 196 331 359 . 241 325 325 170 258 328 330 318 398 484 490 331 590 810 Shots Fired 4212 | 6 142 157 50 . 36 218 . 105 266 77 80 108 12 117 293 67 35 49 51 127 168 209 258 248 151 1120 62 Gun 1515 | 6 112 67 21 . 17 113 . 51 74 50 53 52 . 27 36 . . 7 28 45 66 49 39 117 81 404 . Cannon 2506 | . 30 87 28 . 17 90 . 47 184 27 20 56 . 90 253 65 21 33 12 81 86 135 187 112 67 716 62 Launcher 158 | . . 3 1 . 2 15 . 7 8 . 7 . . . 4 2 14 7 11 1 . 25 32 19 . . . Special 33 | . . . . . . . . . . . . . 12 . . . . 2 . . 16 . . . 3 . . Kinetic 2411 | 3 71 114 14 . . 135 . 48 226 55 72 92 . 90 208 36 21 33 16 76 108 130 96 153 104 496 14 Thermal 1577 | 3 53 40 35 . 34 68 . 50 32 22 1 16 . 27 81 29 . 7 24 50 44 54 130 76 35 618 48 Explosive 82 | . . 3 1 . 2 15 . 7 8 . 7 . . . 4 2 5 7 . . . 13 8 . . . . Electromagnetic 109 | . 18 . . . . . . . . . . . . . . . 9 . 11 1 . 12 24 19 9 6 . Robot Hit Streak 50 | 4 12 14 5 . 4 12 . 13 16 6 10 25 18 23 17 5 14 8 22 20 18 25 18 14 47 50 29 Robot Miss Streak 12 | 1 6 8 4 . 3 4 . 6 3 4 2 5 . 3 5 3 2 2 4 2 4 2 3 3 12 12 1 Penetration Max 3 | . . . . . . . . 1 3 1 1 1 . 1 1 . . . . 1 1 2 2 1 3 3 . Secondary Targets 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 2767 | 5 75 107 26 . 20 147 . 76 171 38 59 69 12 78 193 23 20 31 27 77 104 145 171 151 108 781 53 Core Hits 2159 | 3 39 75 22 . 11 100 . 37 104 20 35 32 . 35 92 13 28 42 31 38 35 103 173 118 127 820 26 Critical Kills 244 | . . . 1 . . . . . 8 7 4 2 . . . . . . 2 . 6 . 4 4 36 169 1 Critical Parts Destroyed 343 | . 1 . . . . . . . 12 5 6 4 . . . . . . 4 . 12 3 3 8 41 244 . Critical Strikes 719 | 1 4 . 3 . . 5 . 2 27 12 13 12 . 6 6 1 1 2 7 4 21 12 15 15 78 467 5 Burn 11 | 1 3 . 2 . . 3 . 2 . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 4 1 1 6 1 Destroy 625 | . 1 . 1 . . . . . 19 12 11 6 . . . . . . 6 . 16 4 3 11 76 457 2 Blast 65 | . . . . . . 2 . . 7 . 2 6 . 6 6 1 1 2 1 4 3 8 8 2 . 4 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 46 | . . . . . . . . . 2 . . 1 . . 4 4 4 . . . . . 17 13 . 1 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . 2 . . 1 . . 4 4 4 . . . . . 14 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 110946 | 66 1191 2053 571 . 622 4201 . 2017 6182 542 2243 1777 . 2540 7921 1122 2122 3608 1229 2873 2540 8353 10579 9172 3876 29566 3980 Guns 23996 | 66 848 637 189 . 127 1211 . 752 483 193 278 488 . 467 778 . . 47 506 879 852 1389 704 2266 1827 9009 . Cannons 64650 | . 221 1122 335 . 293 1573 . 960 4572 349 511 1289 . 2073 6432 671 477 993 133 1864 1669 3403 5004 4245 1982 20499 3980 Explosions 20979 | . 117 287 47 . 165 1414 . 305 1118 . 1394 . . . 600 299 1563 2568 590 105 . 3561 4531 2315 . . . Melee 918 | . . . . . . . . . . . . . . . . 152 82 . . . . . 338 346 . . . Ramming 403 | . 5 7 . . 37 3 . . 9 . 60 . . . 111 . . . . 25 19 . 2 . 67 58 . Kinetic 49120 | 41 506 1260 195 . . 1962 . 913 4392 305 789 1464 . 2073 5041 500 477 993 155 2054 1818 3508 2300 3348 2426 11770 830 Thermal 40073 | 25 430 499 329 . 420 822 . 799 1024 237 . 313 . 467 2321 171 . 47 484 689 703 1284 3655 3487 1145 17572 3150 Explosive 12691 | . 62 287 47 . 165 1414 . 305 757 . 1394 . . . 448 299 760 2568 . . . 3002 1183 . . . . Electromagnetic 7806 | . 188 . . . . . . . . . . . . . . . 803 . 590 105 . 559 3166 1991 238 166 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 853 | . . . . . . . . . . . . . . . . 152 82 . . . . . 273 346 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 68 | . 2 . . . . . . . . . . 3 3 4 4 4 23 23 24 6 7 6 55 68 4 33 . Average Corruption 16 | . 2 . . . . . . . . . . 2 3 3 2 4 16 17 2 5 6 4 33 43 2 20 . Corruption Purged 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Effects 944 | . . . . . . . . . . . . 21 7 49 11 19 57 4 29 14 22 3 87 93 9 519 . Message Errors 219 | . . . . . . . . . . . . 9 1 12 4 5 15 1 9 . 6 1 18 12 4 122 . Matter Fused 207 | . . . . . . . . . . . . 4 4 14 1 8 12 1 9 3 5 . 20 9 . 117 . Heat Flow Errors 93 | . . . . . . . . . . . . 1 . 8 1 1 9 . 1 4 3 1 9 9 . 46 . Energy Discharges 111 | . . . . . . . . . . . . 2 1 5 1 1 5 1 2 3 5 . 11 11 . 63 . Parts Rejected 13 | . . . . . . . . . . . . 1 . 2 1 . . . . . 1 . 4 2 . 2 . Data Loss (minor) 94 | . . . . . . . . . . . . 2 . . 2 2 8 1 3 2 . . 4 10 2 58 . Data Loss (major) 47 | . . . . . . . . . . . . 1 1 1 . 2 3 . 2 1 1 . 4 6 1 24 . Misfires 44 | . . . . . . . . . . . . . . 4 . . 1 . 3 1 . . 2 6 . 27 . Alerts 15 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . 2 1 9 . Misdirections 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 6 . . . Weapon Failures 92 | . . . . . . . . . . . . 1 . 2 1 . 1 . . . 1 1 13 20 1 51 . Overload Shots 6 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 3 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2594 | . 10 49 . . 11 7 . 30 154 11 67 42 . 73 223 69 97 12 . 96 32 284 393 351 8 451 124 Projectiles 1954 | . . 25 . . 5 . . 25 133 11 24 42 . 73 158 . 25 12 . 93 32 82 280 351 8 451 124 Explosions 508 | . 10 24 . . 6 7 . 5 21 . 31 . . . 65 36 25 . . . . 202 76 . . . . Melee 132 | . . . . . . . . . . . 12 . . . . 33 47 . . 3 . . 37 . . . . Knockbacks 389 | . . 24 5 . . 12 . 9 24 2 3 9 . 13 43 7 4 1 . 11 10 15 16 12 27 138 4 Impact 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Kinetic 344 | . . 20 5 . . 12 . 9 23 1 3 8 . 13 33 7 3 1 . 9 10 13 15 10 23 122 4 Secondary 41 | . . 3 . . . . . . 1 1 . 1 . . 10 . 1 . . 2 . 2 1 2 2 15 . Self-Inflicted Damage 1469 | . 81 . . . . 62 . 124 67 . 41 . . . 26 . 71 124 12 . . 562 252 47 . . . Shots 86 | . 3 . . . . 2 . 5 3 . 2 . . . 1 . 2 2 1 . . 38 19 8 . . . Rammed 37 | . 1 1 . . 3 1 . . 2 . 8 . . . 6 . . . . 1 1 . 2 . 5 6 . Targets Rammed 40 | . 2 1 . . 4 1 . . 2 . 8 . . . 7 . . . . 1 1 . 2 . 5 6 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 595 | 27 330 15 9 . . 595 . 400 149 75 279 563 . 386 587 192 216 389 436 431 348 504 213 540 178 178 158 Average Temperature 103 | 14 136 3 4 . . 153 . 99 17 44 104 128 . 138 152 60 100 142 94 97 130 140 97 185 82 90 123 Received Heat Transfer 7118 | . 270 234 24 . . 1008 . 747 582 93 216 264 . 180 852 9 9 359 9 57 211 854 432 282 66 360 . Effects 53 | . . . . . . 15 . . . . . 7 . . 6 . . 1 1 1 1 10 . 11 . . . Shutdowns 13 | . . . . . . 6 . . . . . 1 . . . . . 1 1 1 . 3 . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Interference 20 | . . . . . . 3 . . . . . 1 . . 3 . . . . . . 5 . 8 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Short Circuit 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . Damage (major) 7 | . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . 1 4 . 4 3 . . . . 3 1 . 4 1 4 13 2 Total Turns 1779 | . . . . . . . . . . . 11 57 . 59 50 . . . . 71 12 . 209 34 142 950 184 Longest Duration 334 | . . . . . . . . . . . 11 33 . 32 22 . . . . 34 12 . 130 34 105 334 144 Robots Corrupted 24 | . . . . . . . . . . . . . . . . . 2 . . . . 1 13 8 . . . Combat Hostiles 24 | . . . . . . . . . . . . . . . . . 2 . . . . 1 13 8 . . . Parts Fried 54 | . . . . . . . . . . . . . . . . . 5 1 2 . . . 21 25 . . . Impact Corruptions 9 | . . 1 . . . . . . . . 4 . . . 1 . 1 . . 1 . . 1 . . . . Robots Melted 17 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 4 1 1 7 1 Combat Hostiles 16 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 3 1 1 7 1 Parts Melted 49 | 1 3 . 1 . 3 . . . . . . 1 . . 3 . . . . . . . 3 4 . 26 4 Heat Transferred 33731 | 148 1295 925 777 . 740 1924 . 1665 1274 350 . 433 . 777 2464 185 . 74 666 740 740 837 3439 1680 888 10920 790 Parts Sabotaged 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . 1 6 3 . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 6370 | 10 395 771 326 . 236 718 259 374 922 558 . . . . 986 . . . . 395 434 430 1632 1759 1663 6370 . Initial 1064 | . 6 118 191 . . . 259 181 196 450 . . . . . . . . . 33 139 159 241 870 1022 1064 . Average 2002 | 7 114 396 159 . 75 467 259 279 612 339 . . . . 417 . . . . 228 227 265 984 1324 1182 4886 . Maximum Alert Level 5 | . 1 3 1 . 1 3 1 1 3 2 . . . . 3 . . . . 1 2 2 5 5 5 5 . Low Security (%) 14 | 100 85 31 68 . 98 5 . 21 2 8 . . . . 28 . . . . 36 60 28 . . . . . Level 1 11 | . 14 14 31 . 1 19 100 78 21 44 . . . . 14 . . . . 63 29 64 3 . . . . Level 2 12 | . . 47 . . . 72 . . 30 46 . . . . 39 . . . . . 9 6 34 . . . . Level 3 9 | . . 6 . . . 3 . . 45 . . . . . 17 . . . . . . . 16 36 44 1 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 40 42 50 4 . Level 5 20 | . . . . . . . . . . . . . . . . . . . . . . . 5 21 4 42 . High Security 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 153 | . 6 4 . . . 11 . 2 15 4 . . . 1 10 . . . . 7 7 2 15 13 13 43 . Investigation 21 | . 5 2 . . . 6 . . 1 . . . . 1 1 . . . . 1 1 . . 1 2 . . Extermination 23 | . . . . . . . . . 2 1 . . . . 3 . . . . 2 2 . 4 2 3 4 . Reinforcement 43 | . 1 2 . . . 5 . 2 6 3 . . . . 4 . . . . 1 3 2 4 5 2 3 . Assault 54 | . . . . . . . . . 3 . . . . . 2 . . . . . 1 . 7 2 3 36 . Garrison 6 | . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . . 2 . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 44 | . 4 1 . . . 3 . . . 1 . . . . 7 . . 1 . 2 1 5 1 3 1 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 961 | . 29 44 9 . 10 46 . 16 54 12 22 15 . 18 42 8 22 40 16 17 19 41 86 54 38 292 11 Peak Tracking Total 25 | . 6 6 3 . 4 9 . 5 6 5 6 6 . 7 8 4 5 25 5 4 5 12 14 9 7 19 4 Tactical Retreats 62 | . 2 5 1 . . 1 . 2 3 . . 3 . . 3 . 3 1 1 1 1 3 6 5 2 19 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 30 | . 2 1 . . . 4 . . 4 . . . . . . . . 2 . 7 1 . 3 1 . 5 . Indirectly 7 | . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . 1 . 15 . 2 . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 93 | . 5 2 . . . 4 . . 7 . . 2 . 3 8 2 2 . . . 5 5 14 16 4 14 . Max in Single Turn 4 | . 2 1 . . . 1 . . 4 . . 1 . 1 2 1 1 . . . 1 1 2 1 1 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 69 | . 7 9 . 1 . 7 1 . 1 1 1 . 4 1 4 . 1 2 . 2 6 . 7 6 5 3 . Terminals 47 | . 4 5 . . . 6 1 . 1 1 . . . 1 1 . 1 . . 1 5 . 7 6 4 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 183 | . 22 32 . 1 . 18 1 . 2 1 1 . 17 3 13 . 8 7 . 3 15 . 15 9 10 5 . Successful 95 | . 10 16 . 1 . 5 1 . 1 . 1 . 17 3 8 . 8 7 . . 5 . 7 3 1 1 . Failed 87 | . 12 16 . . . 12 . . 1 1 . . . . 5 . . . . 3 10 . 8 6 9 4 . Catastrophic 12 | . . 1 . . . . . . . . . . . . 1 . . . . 2 3 . 3 . 2 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 10 7 . . . 11 . . . . . 1 . . 4 . . . . 2 1 . 2 . . . . Terminals 124 | . 15 22 . . . 16 1 . 2 1 . . . 3 3 . 8 . . 2 13 . 15 9 9 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 12 | . 2 6 . . . . . . . . . . . . 4 . . . . . . . . . . . . Recycling Units 17 | . 5 3 . . . 2 . . . . . . . . 6 . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 77 | . 5 10 . 1 . 5 1 . 1 . 1 . 17 3 2 . 8 7 . . 4 . 7 3 1 1 . Record 18 | . . . . 1 . . . . . . . . 5 3 . . 8 . . . . . 1 . . . . Part Schematic 5 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 10 | . 3 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 18 | . 1 3 . . . 1 . . . . . . 4 . . . . 6 . . 1 . 1 . . 1 . Open Door 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 5 | . 1 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . 2 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 4 | . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 4 | . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 7 . . . 7 . . 1 1 . . . 1 3 . 1 . . 2 6 . 7 4 5 3 . Full Trace Events 18 | . 5 4 . . . 3 . . . . . . . 1 . . . . . 1 1 . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . . . . . 4 . . . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 112 | . 26 64 . . . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 15 | . . . 3 . . . . . . . . 1 . . . . . . . . 2 . . . 1 8 . Largest Group 4 | . . . 3 . . . . . . . . 1 1 1 . . . . . . 2 . . . . . 4 Highest-Rated Group 150 | . . . 40 . . . . . . . . 30 30 30 . . . . . . 150 . . . . . 56 Highest-Rated Ally 79 | . . . 16 . . . . . . . . 30 30 30 . . . . . . 79 . . . . . 15 Total Orders 27 | . . . . . . . . . 4 21 . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 25 | . . . . . . . . . 4 21 . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . . . 2 . . . . . . 18 . . . 1 . 13 Total Damage 1360 | . . . . . . . . . . . . . . 47 . . . . . . 1053 . . . 41 . 219 Kills 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . 3 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . . . . 1 2 . 3 . 2 1 . . . . . . . . . . Drone Launches 50 | . . . . . . . . . 6 44 . . . . . . . . . . . . . . . . . Drone Recoveries 19 | . . . . . . . . . 2 17 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 42913 | 29 1228 1354 915 403 878 1576 37 421 2117 866 1861 1354 397 2081 1049 992 1275 1157 1673 906 825 791 1659 1425 1140 14266 238 Spaces Moved 17645 | 15 471 565 470 251 506 490 18 88 636 353 936 559 198 958 330 743 684 658 847 445 382 385 595 704 363 4975 20 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 12854 | . 273 565 470 251 506 335 18 86 414 240 936 559 198 91 248 . . . . 439 382 385 529 596 363 4957 13 Legs 2461 | 15 198 . . . . 155 . . . . . . . 867 66 1 9 297 847 6 . . . . . . . Wheels 2195 | . . . . . . . . . 222 113 . . . . 16 742 675 361 . . . . 66 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 162 162 170 160 160 160 160 160 114 114 130 111 111 111 145 145 150 145 145 143 50 Average Speed 180 | 120 188 171 160 160 160 238 162 246 253 199 186 181 160 197 189 116 169 159 152 144 145 151 171 147 215 194 167 Slowest Speed 935 | 120 240 240 160 160 160 540 162 935 325 240 240 240 160 320 680 470 470 186 181 225 145 158 245 225 225 230 231 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 3 . Exploration Rate (%) 55 | 3 64 64 83 60 91 44 1 82 26 49 95 68 60 97 14 90 79 87 87 18 48 13 78 52 14 86 3 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 10 | . 1 1 1 1 . . . . . . 1 . 3 1 1 . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . 1 . 1 1 . Scrap Searched 17 | . . . 1 . 1 . . . . . 3 . . 3 . 3 3 . 3 . . . . . . . . Spaces Dug 233 | . . . . . . 8 . . 9 9 . . . . 9 17 53 . . 19 7 6 11 15 21 49 . Terrain Destroyed 1699 | . 17 8 10 . 10 64 . 9 154 13 65 26 . 33 125 68 74 71 11 37 33 137 203 88 73 349 21 Melee 14 | . . . . . . . . . 2 . . . . . 4 . 2 . . . . . 3 3 . . . Projectile 825 | . . . . . . 4 . 1 71 13 6 26 . 33 71 44 7 1 11 37 33 34 53 85 51 223 21 AOE 710 | . 17 8 10 . 10 60 . 8 79 . 59 . . . 50 24 65 70 . . . 103 147 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 25395 | 19 669 804 583 253 536 733 24 204 895 465 997 827 264 1091 557 826 762 739 1199 641 525 482 1001 910 570 8645 174 Wait 4144 | . 72 90 71 . . 57 . 8 26 19 6 220 24 66 61 26 31 3 284 59 16 1 131 63 29 2672 109 Move 17504 | 14 470 564 469 250 505 489 17 87 635 352 935 558 197 957 329 742 683 657 846 444 381 384 594 606 362 4958 19 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 358 | 1 27 12 5 1 3 25 1 20 30 11 2 2 4 7 12 6 3 4 9 12 9 4 28 19 19 79 3 Fast Attach 322 | . 6 7 1 . . 10 . 10 18 7 1 1 9 8 13 4 4 15 8 12 9 1 28 19 13 117 1 Attach 235 | . 3 . 3 1 2 14 2 14 12 4 . 2 5 3 12 2 . 4 5 2 3 8 26 28 21 55 4 Detach 82 | . . . . . . . . 2 6 1 . . 3 . 3 1 1 1 . 2 . . 10 13 11 27 1 Swap 367 | 1 7 11 3 . 2 15 4 1 18 11 12 6 . 6 22 6 8 5 5 18 9 13 33 22 24 101 4 Drop 507 | . 11 23 2 1 1 25 . 10 35 24 4 2 10 10 13 5 5 25 10 30 19 3 32 20 15 167 5 Fire 1744 | 3 71 96 29 . 19 97 . 52 107 28 27 33 12 34 81 30 23 25 32 61 67 68 100 107 71 443 28 Melee 46 | . . . . . . . . . 2 . . 1 . . 4 4 4 . . . . . 17 13 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 1 1 . . 4 1 . . 2 . 8 . . . 7 . . . . 1 1 . 2 . 5 6 . Escape Stasis 21 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 17 . Rewire 17 | . . . . . . . . . . . 2 2 . . . . . . . . 11 . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Repaired Hcp. Storage Unit 1168 | -10/Materials | Core integrity fell below 50% 1217 | -10/Materials | Discovered new exit (range 7) 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Build established: Scavenger-Mutant 1971 | -9/Materials | Repaired Hvy. Assault Rifle 2032 | -9/Materials | Repaired Med. Armor Plating 2098 | -9/Materials | Discovered new exit (range 9) 2396 | -9/Materials | Discovered new exit (range 10) 2575 | -9/Materials | Discovered new exit (range 12) 2612 | -9/Materials | Entered Mines 2620 | -9/Mines | Discovered new exit (range 9) 2685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2687 | -9/Mines | Discovered new exit (range 5) 2725 | -9/Mines | Learned location of Zion (-7) 2762 | -9/Mines | Discovered new exit (range 7) 3077 | -9/Mines | Destroyed YI-UF0 3108 | -9/Mines | Lost 3 parts (1p1n1u) 3184 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3338 | -9/Mines | Excavation squad dispatched 3338 | -9/Mines | A large section of the Mines collapsed 3527 | -9/Mines | Entered Exiles 3573 | -9/Exiles | Met 8R-AWN 3600 | -9/Exiles | Met EX-HEX 3661 | -9/Exiles | Met EX-DEC 3917 | -9/Exiles | Discovered new exit (range 10) 3930 | -9/Exiles | Entered Mines 4743 | -8/Mines | Discovered new exit (range 10) 4808 | -8/Mines | Entered Materials 4808 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5175 | -8/Materials | Build established: Scavenger-Tank 5384 | -8/Materials | Central database locked down 5489 | -8/Materials | Discovered new exit (range 15) 5605 | -8/Materials | Lost 3 parts (3u) 6135 | -8/Materials | Core integrity fell below 50% 6374 | -8/Materials | Discovered new exit (range 5) 6384 | -8/Materials | Entered Factory 6384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6410 | -7/Factory | Discovered new exit (range 8) 6417 | -7/Factory | Identified exit to DSF 6421 | -7/Factory | Entered DSF 6486 | -7/DSF | Additional patrols routed to DSF 6535 | -7/DSF | Lost 3 parts (2n1u) 6590 | -7/DSF | Lost 3 parts (1n1u1w) 6660 | -7/DSF | Sterilization system engaged 6680 | -7/DSF | Ambient heat levels rising (+10) 6695 | -7/DSF | Ambient heat levels rising (+10) 6704 | -7/DSF | Destroyed 10 combat bots 6710 | -7/DSF | Ambient heat levels rising (+10) 6711 | -7/DSF | Lost 11 parts (2p2n6u1w) 6725 | -7/DSF | Ambient heat levels rising (+10) 6740 | -7/DSF | Ambient heat levels rising (+10) 6755 | -7/DSF | Ambient heat levels rising (+10) 6770 | -7/DSF | Ambient heat levels rising (+10) 6785 | -7/DSF | Ambient heat levels rising (+10) 6800 | -7/DSF | Ambient heat levels rising (+10) 6810 | -7/DSF | Discovered new exit (range 14) 6815 | -7/DSF | Ambient heat levels rising (+10) 6830 | -7/DSF | Ambient heat levels rising (+10) 6842 | -7/DSF | Entered Factory 6842 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6924 | -6/Factory | Found Powered Armor 6929 | -6/Factory | Found Powered Armor 6932 | -6/Factory | Found Powered Armor 7150 | -6/Factory | Build established: Scavenger-Skirmisher 8067 | -6/Factory | Build established: Scavenger-Tank 8119 | -6/Factory | Discovered new exit (range 15) 8363 | -6/Factory | Found Prototype Launcher 8592 | -6/Factory | First assault squad dispatched 8758 | -6/Factory | Destroyed 7 combat bots 8958 | -6/Factory | Identified exit to Factory 8959 | -6/Factory | Entered another Factory area 8959 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9402 | -5/Factory | Identified Scatter Rocket Array 9415 | -5/Factory | Discovered new exit (range 35) 9820 | -5/Factory | Identified exit to Upper Caves 9825 | -5/Factory | Entered Upper Caves 9953 | -5/Upper Caves | Learned location of Armory (-3) 10322 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10347 | -5/Upper Caves | Build established: Tank 10946 | -5/Upper Caves | Discovered new exit (range 10) 10974 | -5/Upper Caves | Identified exit to Upper Caves 11686 | -5/Upper Caves | Entered another Upper Caves area 11901 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11935 | -5/Upper Caves | Found Prototype Special Weapon 11998 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12315 | -5/Upper Caves | Learned Factory terminal intel 12448 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 12699 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12811 | -5/Upper Caves | Build established: Scavenger-Tank 12817 | -5/Upper Caves | Discovered new exit (range 8) 12836 | -5/Upper Caves | Identified exit to Zhirov 13040 | -5/Upper Caves | Entered Zhirov 13040 | -5/Zhirov | Accompanied by 1 ally 13043 | -5/Zhirov | Discovered new exit (range 3) 13071 | -5/Zhirov | Met Zhirov 13106 | -5/Zhirov | Learned location of Quarantine (-2) 13106 | -5/Zhirov | Learned location of Testing (-3) 13116 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13141 | -5/Zhirov | Found Alien Artifact 13141 | -5/Zhirov | Identified Integrated Dissipator 13141 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13167 | -5/Zhirov | Found Alien Artifact 13219 | -5/Zhirov | Identified Molecular Deconstructor 13435 | -5/Zhirov | Identified exit to Proximity Caves 13437 | -5/Zhirov | Entered Proximity Caves 13437 | -4/Proximity Caves | Accompanied by 1 ally 13438 | -4/Proximity Caves | Identified exit to Factory 13483 | -4/Proximity Caves | Attracted the attention of an 0b10 base 13542 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 13542 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 14044 | -4/Proximity Caves | Build established: Tank 14475 | -4/Proximity Caves | Learned Research non-interactive machine intel 15518 | -4/Proximity Caves | Entered Factory 15518 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15519 | -4/Factory | Identified exit to Research 15520 | -4/Factory | Loaded intel: 25 terminal locations 15612 | -4/Factory | Identified exit to Upper Caves 15657 | -4/Factory | Repaired Hrd. Heavy Armor Plating 15851 | -4/Factory | Destroyed 7 combat bots 15862 | -4/Factory | Spotted B-86 Titan 15875 | -4/Factory | Destroyed B-86 Titan 15967 | -4/Factory | Build established: Hacker-Tank 16312 | -4/Factory | First assault squad dispatched 16344 | -4/Factory | Destroyed 7 combat bots 16517 | -4/Factory | Destroyed 9 combat bots 16519 | -4/Factory | Lost 3 parts (2n1u) 16567 | -4/Factory | Entered Upper Caves 16568 | -4/Upper Caves | Identified exit to Upper Caves 16866 | -4/Upper Caves | Learned Research emergency access door positions 16895 | -4/Upper Caves | Build established: Scavenger-Mutant 17008 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17429 | -4/Upper Caves | Lost 3 parts (2n1u) 17469 | -4/Upper Caves | Found Alien Artifact 17469 | -4/Upper Caves | Identified Dimensional Node Initializer 17469 | -4/Upper Caves | Initialized slip node 17559 | -4/Upper Caves | Entered another Upper Caves area 17833 | -4/Upper Caves | Encountered a Warlord checkpoint 17985 | -4/Upper Caves | System corruption reached 10% 18051 | -4/Upper Caves | Learned Research stockpile data 18109 | -4/Upper Caves | Attracted the attention of an 0b10 base 18230 | -4/Upper Caves | Learned Research security intel 18230 | -4/Upper Caves | Learned Extension security intel 18230 | -4/Upper Caves | Learned Extension terminal intel 18230 | -4/Upper Caves | Learned Factory garrison access intel 18230 | -4/Upper Caves | Learned Research garrison access intel 18230 | -4/Upper Caves | Learned Armory garrison access intel 18804 | -4/Upper Caves | Discovered new exit (range 5) 18834 | -4/Upper Caves | Entered Warlord 18901 | -4/Warlord | System corruption cleaned by Quarantine Array 19487 | -4/Warlord | Met Warlord 19512 | -4/Warlord | Warlord's base attacked by MAIN.C 19536 | -4/Warlord | Found Prototype Processor 19536 | -4/Warlord | Identified Exp. Targeting Computer 19545 | -4/Warlord | Found Prototype Device 19545 | -4/Warlord | Identified System Purifier 19557 | -4/Warlord | Found Prototype Reactor 19862 | -4/Warlord | Warlord forces counterattacked 19907 | -4/Warlord | Spotted Striker 19940 | -4/Warlord | Spotted Striker 19943 | -4/Warlord | Destroyed XC-1YF(g) 19954 | -4/Warlord | Spotted Executioner 19959 | -4/Warlord | Attacked by Warlord forces 19959 | -4/Warlord | Spotted NE-TFX(g) 19965 | -4/Warlord | Discovered new exit (range 20) 19991 | -4/Warlord | Entered Proximity Caves 20014 | -3/Proximity Caves | Lost 5 parts (2u3w) 20360 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20671 | -3/Proximity Caves | Build established: Scavenger-Gunner 20699 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21436 | -3/Proximity Caves | Spotted B-86 Titan 21450 | -3/Proximity Caves | Build established: Scavenger-Mutant 21506 | -3/Proximity Caves | Discovered exit to Research (range 10) 21664 | -3/Proximity Caves | Entered Research 21664 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21668 | -3/Research | Loaded intel: 64 non-interactive machine locations 21669 | -3/Research | Loaded intel: 4 garrison access locations 21809 | -3/Research | Garrison activated, responded to threat 21882 | -3/Research | Found Gamma Bomb Array 22075 | -3/Research | Found Fusion Bomb Launcher 22078 | -3/Research | Found Fusion Bomb Launcher 22160 | -3/Research | Discovered new exit (range 12) 22180 | -3/Research | Identified exit to Research 22197 | -3/Research | Found Gamma Bomb Array 22465 | -3/Research | Discovered new exit (range 20) 22517 | -3/Research | Identified exit to Testing 22570 | -3/Research | Entered Testing 22718 | -3/Testing | Found Prototype Device 22718 | -3/Testing | Identified Exp. Hardlight Generator 22834 | -3/Testing | Build established: Mutant 22912 | -3/Testing | Found Prototype Protection 22913 | -3/Testing | Spotted PG-OC82M3E4WR 22916 | -3/Testing | Found Prototype Protection 22916 | -3/Testing | Identified Hvy. Regenerative Plating 22921 | -3/Testing | Found Hvy. Regenerative Plating 22951 | -3/Testing | Scanned by Researcher 22997 | -3/Testing | Destroyed PG-OC82M3E4WR 23034 | -3/Testing | Found Exp. Targeting Computer 23072 | -3/Testing | Found Prototype Ballistic Cannon 23125 | -3/Testing | Spotted Alpha 7 23162 | -3/Testing | Spotted ZK-QNF(K) 23164 | -3/Testing | Spotted 2R-GHZ(K) 23178 | -3/Testing | Rewired 2R-GHZ(K) 23184 | -3/Testing | Rewired ZK-QNF(K) 23294 | -3/Testing | Destroyed Alpha 7 23347 | -3/Testing | First assault squad dispatched 23372 | -3/Testing | Discovered exit to Research (range 12) 23395 | -3/Testing | Entered Research 23395 | -2/Research | Warlord forces began assault on 0b10 23395 | -2/Research | Evolved 2 slots: Utility x2 23396 | -2/Research | Identified exit to Quarantine 23505 | -2/Research | Research machine network offline 23573 | -2/Research | Build established: Scavenger-Gunner 23592 | -2/Research | Spotted B-90 Cyclops 23621 | -2/Research | Spotted YA-24N(D) 23709 | -2/Research | Destroyed YA-24N(D) 23715 | -2/Research | Spotted XO-PF1(D) 23716 | -2/Research | Spotted PT-9UI(K) 23751 | -2/Research | Destroyed XO-PF1(D) 23763 | -2/Research | Spotted L8-T6Y(K) 23769 | -2/Research | Destroyed L8-T6Y(K) 23844 | -2/Research | Spotted JN-661(K) 23846 | -2/Research | Borebot progress halted 23876 | -2/Research | Destroyed JN-661(K) 24016 | -2/Research | Borebot progress halted 24083 | -2/Research | Spotted WF-NPP(L) 24097 | -2/Research | Destroyed WF-NPP(L) 24098 | -2/Research | Borebot progress halted 24106 | -2/Research | Attacked by Warlord 24170 | -2/Research | Destroyed Warlord 24172 | -2/Research | Warlord destroyed during the assault 24186 | -2/Research | Entered Quarantine 24195 | -2/Quarantine | Destroyed 12 combat bots 24298 | -2/Quarantine | Found Alien Artifact 24298 | -2/Quarantine | Identified Phase Redirector 24573 | -2/Quarantine | Identified exit to Access 24591 | -2/Quarantine | Found Alien Impact Weapon 24606 | -2/Quarantine | Found Alien Artifact 24606 | -2/Quarantine | Identified Core Reset Matrix 24606 | -2/Quarantine | Identified Transdimensional Reconstructor 24606 | -2/Quarantine | Identified Core Stripper 24606 | -2/Quarantine | Used Core Reset Matrix 24610 | -2/Quarantine | Detected hypermatrix surge 24610 | -2/Quarantine | Sensed 12 artifacts in vicinity 24689 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24715 | -2/Quarantine | First assault squad dispatched 24716 | -2/Quarantine | Met incapacitated Sigix Warrior 24716 | -2/Quarantine | Lockdown squad dispatched 24722 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 24725 | -2/Quarantine | Unlocked Sigix quarantine chamber 24806 | -2/Quarantine | Spotted Lightning 24809 | -2/Quarantine | Spotted Lightning 24811 | -2/Quarantine | Spotted Lightning 24816 | -2/Quarantine | System corruption reached 10% 24841 | -2/Quarantine | System corruption reached 30% 24845 | -2/Quarantine | Destroyed Lightning 24858 | -2/Quarantine | Destroyed Lightning 24879 | -2/Quarantine | Destroyed 9 combat bots 24885 | -2/Quarantine | Lost 5 parts (1n4w) 24905 | -2/Quarantine | Identified SHELL Armor 24948 | -2/Quarantine | Found Dimensional Node Initializer 24951 | -2/Quarantine | Found Dimensional Node Initializer 24962 | -2/Quarantine | Found Transdimensional Reconstructor 25036 | -2/Quarantine | Identified Vortex Chain Reactor 25081 | -2/Quarantine | Destroyed 9 combat bots 25105 | -2/Quarantine | Lost 5 parts (1p1n1u2w) 25162 | -2/Quarantine | Found Sigix Broadsword 25361 | -2/Quarantine | Initialized slip node 25396 | -2/Quarantine | Found Subatomic Replicator 25441 | -2/Quarantine | Found Core Cannon 25510 | -2/Quarantine | Warped through subspace to slip node 25546 | -2/Quarantine | Spotted Fortress 25595 | -2/Quarantine | Destroyed Fortress 25619 | -2/Quarantine | Found Prototype Device 25619 | -2/Quarantine | Identified Thermal Barrier 25624 | -2/Quarantine | Found Vortex Chain Reactor 25637 | -2/Quarantine | Found Prototype Device 25637 | -2/Quarantine | Identified Exp. Force Field 25652 | -2/Quarantine | Found Prototype Protection 25652 | -2/Quarantine | Identified Centrium Heavy Armor Plating 25657 | -2/Quarantine | Found Unknown Protection 25657 | -2/Quarantine | Identified Hvy. Insulated Plating 25667 | -2/Quarantine | Used Subatomic Replicator to replicate Exp. Force Field 25686 | -2/Quarantine | Found Prototype Device 25686 | -2/Quarantine | Identified Exp. EM Disruption Field 25696 | -2/Quarantine | Destroyed Lightning 25788 | -2/Quarantine | Discovered new exit (range 6) 25845 | -2/Quarantine | Entered Section 7 25846 | -2/Section 7 | Sensed 21 artifacts in vicinity 26070 | -2/Section 7 | Spotted B-90 Cyclops 26196 | -2/Section 7 | Found Microwarp Drive 26248 | -2/Section 7 | Spotted S7 Guard 26316 | -2/Section 7 | Found Core Reset Matrix 26319 | -2/Section 7 | Sensed 19 artifacts in vicinity 26330 | -2/Section 7 | Initialized slip node 26363 | -2/Section 7 | Destroyed Executioner 26373 | -2/Section 7 | Spotted Executioner 26395 | -2/Section 7 | Destroyed S7 Guard 26434 | -2/Section 7 | Destroyed Executioner 26435 | -2/Section 7 | Core integrity fell below 50% 26436 | -2/Section 7 | Lost 3 parts (3w) 26467 | -2/Section 7 | Destroyed 11 combat bots 26567 | -2/Section 7 | Found Terrabomb 26594 | -2/Section 7 | Found Transdimensional Reconstructor 26595 | -2/Section 7 | First assault squad dispatched 26653 | -2/Section 7 | Spotted B-99 Colossus 26664 | -2/Section 7 | Scanned by Researcher 26696 | -2/Section 7 | Found Core Expander 26696 | -2/Section 7 | Installed Core Expander, added new Weapon slot 26794 | -2/Section 7 | Found LRC Boosters 26794 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 26803 | -2/Section 7 | Found LRC Insulator 26803 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 26865 | -2/Section 7 | Found Integrity Redistributor 26865 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+437) 27093 | -2/Section 7 | Used Terrabomb 27123 | -2/Section 7 | Spotted S7 Guard 27232 | -2/Section 7 | Lost 3 parts (1p1n1w) 27233 | -2/Section 7 | Found Integrated Thermoelectric Network 27250 | -2/Section 7 | Discovered exit to Access (range 20) 27259 | -2/Section 7 | Intercept squad dispatched 27263 | -2/Section 7 | Spotted Tracker 27263 | -2/Section 7 | Spotted Tracker 27270 | -2/Section 7 | Spotted Combat Programmer 27270 | -2/Section 7 | Entered Access 27270 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27545 | -1/Access | Identified Perforator 27546 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 27814 | -1/Access | First assault squad dispatched 27939 | -1/Access | Destroyed 12 combat bots 28133 | -1/Access | Intercept squad dispatched 28142 | -1/Access | Spotted Tracker 28143 | -1/Access | Spotted Tracker 28165 | -1/Access | Destroyed Tracker 28187 | -1/Access | Destroyed Tracker 28190 | -1/Access | Spotted Combat Programmer 28211 | -1/Access | Destroyed Combat Programmer 28224 | -1/Access | Spotted Combat Programmer 28394 | -1/Access | Discovered new exit (range 7) 28410 | -1/Access | Entered Command 28561 | -1/Command | Build established: Alien-Mutant 28693 | -1/Command | First assault squad dispatched 28747 | -1/Command | Destroyed 7 combat bots 29085 | -1/Command | Destroyed 8 combat bots 29150 | -1/Command | Found Unknown Device 29150 | -1/Command | Identified Antimissile System 29620 | -1/Command | Destroyed 9 combat bots 29873 | -1/Command | High security lockdown imminent 29953 | -1/Command | High security lockdown engaged 30079 | -1/Command | Destroyed 9 combat bots 30222 | -1/Command | Spotted Investigator 30223 | -1/Command | Destroyed Investigator 30237 | -1/Command | Destroyed 17 combat bots 30310 | -1/Command | Spotted Striker 30310 | -1/Command | Spotted Executioner 30310 | -1/Command | Spotted Executioner 30314 | -1/Command | Destroyed Executioner 30319 | -1/Command | Destroyed Striker 30325 | -1/Command | Spotted Striker 30329 | -1/Command | Spotted Striker 30331 | -1/Command | Spotted Executioner 30331 | -1/Command | Spotted Executioner 30331 | -1/Command | Destroyed Executioner 30335 | -1/Command | Destroyed Striker 30335 | -1/Command | Spotted Striker 30338 | -1/Command | Destroyed Striker 30338 | -1/Command | Destroyed Striker 30340 | -1/Command | Spotted Executioner 30344 | -1/Command | Destroyed Executioner 30376 | -1/Command | Destroyed 17 combat bots 30458 | -1/Command | Destroyed Executioner 30490 | -1/Command | Spotted Investigator 30493 | -1/Command | Destroyed Investigator 30502 | -1/Command | Spotted Striker 30504 | -1/Command | Spotted Executioner 30504 | -1/Command | Spotted Striker 30505 | -1/Command | Destroyed Striker 30508 | -1/Command | Destroyed Striker 30508 | -1/Command | Destroyed Striker 30508 | -1/Command | Destroyed Executioner 30515 | -1/Command | Spotted Striker 30515 | -1/Command | Destroyed Striker 30519 | -1/Command | System corruption reached 10% 30550 | -1/Command | Destroyed 30 combat bots 30736 | -1/Command | Spotted Striker 30736 | -1/Command | Spotted Executioner 30745 | -1/Command | Destroyed Executioner 30745 | -1/Command | Destroyed Striker 30749 | -1/Command | Destroyed Executioner 30752 | -1/Command | Destroyed Striker 30769 | -1/Command | Spotted Executioner 30774 | -1/Command | Destroyed Executioner 30822 | -1/Command | Destroyed 23 combat bots 30897 | -1/Command | Spotted Executioner 30899 | -1/Command | Destroyed Executioner 31188 | -1/Command | Build established: Alien-Executioner 31281 | -1/Command | Found Prototype Processor 31281 | -1/Command | Identified Exp. Core Analyzer 31287 | -1/Command | Found Exp. Targeting Computer 31517 | -1/Command | Build established: Alien-Mutant 31635 | -1/Command | Found Prototype Device 31664 | -1/Command | Identified Adv. Kinecellerator 31886 | -1/Command | Found Unknown Device 31886 | -1/Command | Identified Quantum Capacitor 31907 | -1/Command | Destroyed Executioner 31955 | -1/Command | Found Unknown Launcher 31955 | -1/Command | Identified Gamma Bomb Array 32372 | -1/Command | Build established: Alien-Executioner 32643 | -1/Command | Found Unknown Device 32643 | -1/Command | Identified Antimissile System 32918 | -1/Command | Build established: Alien-Gunner 32980 | -1/Command | Found Antimissile System 33141 | -1/Command | Found Prototype Device 33141 | -1/Command | Identified Exp. Cloaking Device 33582 | -1/Command | Spotted Combat Programmer 33582 | -1/Command | Spotted Combat Programmer 33582 | -1/Command | Spotted M Guard 33605 | -1/Command | Spotted M Guard 33614 | -1/Command | Destroyed M Guard 33643 | -1/Command | Destroyed M Guard 33647 | -1/Command | Destroyed Combat Programmer 33654 | -1/Command | Destroyed Combat Programmer 33654 | -1/Command | All MAIN.C guards destroyed 34040 | -1/Command | Build established: Scavenger-Gunner 34223 | -1/Command | Destroyed Executioner 34226 | -1/Command | Spotted Striker 34226 | -1/Command | Destroyed Executioner 34226 | -1/Command | Spotted Alpha 7 34251 | -1/Command | Destroyed Alpha 7 34256 | -1/Command | Destroyed Striker 34365 | -1/Command | Spotted Striker 34366 | -1/Command | Spotted Alpha 7 34366 | -1/Command | Spotted Executioner 34366 | -1/Command | Spotted Executioner 34369 | -1/Command | Destroyed Executioner 34381 | -1/Command | Destroyed Alpha 7 34388 | -1/Command | Destroyed Executioner 34392 | -1/Command | Destroyed Striker 34554 | -1/Command | Crushed by falling debris 34555 | -1/Command | System corruption reached 30% 34878 | -1/Command | Build established: Scavenger-Executioner 35619 | -1/Command | Found Prototype Ballistic Gun 35620 | -1/Command | Identified Multirail 35641 | -1/Command | Found Exp. Targeting Computer 35687 | -1/Command | Spotted B-99 Colossus 35768 | -1/Command | Destroyed B-99 Colossus 36212 | -1/Command | Build established: Scavenger-Gunner 37080 | -1/Command | Build established: Scavenger-Executioner 37112 | -1/Command | Met MAIN.C 37126 | -1/Command | 0b10 Conduit disabled 37156 | -1/Command | Destroyed MAIN.C Shell 37159 | -1/Command | MAIN.C activated Command garrisons 37235 | -1/Command | Lost 6 parts (4u2w) 37249 | -1/Command | Destroyed MAIN.C 37285 | -1/Command | Lost 5 parts (2n2u1w) 37327 | -1/Command | Spotted B-99 Colossus 37353 | -1/Command | Core integrity fell below 50% 37364 | -1/Command | Destroyed B-99 Colossus 37388 | -1/Command | Crushed by falling debris 37428 | -1/Command | Lost 3 parts (1u2w) 37662 | -1/Command | Build established: Alien-Mutant 38093 | -1/Command | Crushed by falling debris 38365 | -1/Command | Build established: Alien-Gunner 38582 | -1/Command | Discovered new exit (range 39) 38582 | -1/Command | Discovered new exit (range 96) 38582 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38668 | -1/Command | Found Centrium Heavy Armor Plating 38689 | -1/Command | Found Corrupted Multirail 38699 | -1/Command | Found Corrupted Multirail 38808 | -1/Command | Found Exp. System Purifier 38840 | -1/Command | Found Cld. Nova Cannon 38849 | -1/Command | Found Spectral Analyzer 39087 | -1/Command | Build established: Scavenger-Tank 39219 | -1/Command | Found Adv. Particle Accelerator 39242 | -1/Command | Found Vortex Chain Reactor 39514 | -1/Command | Build established: Scavenger-Gunner 39829 | -1/Command | Found Exp. Core Analyzer 39834 | -1/Command | Found Exp. Targeting Computer 39850 | -1/Command | Found Exp. Targeting Computer 40213 | -1/Command | Build established: Scavenger-Executioner 40637 | -1/Command | Build established: Scavenger-Mutant 41929 | -1/Command | Found Exp. Core Analyzer 42231 | -1/Command | Found Adv. Kinecellerator 42670 | -1/Command | Warped through subspace to slip node 42670 | -1/Command | Discovered new exit (range 4) 42671 | -1/Command | Emitted hypermatrix ping 42676 | -1/Command | Assembled emerged from beneath the floor 42676 | -1/Command | Entered Access_0 42676 | -1/Access_0 | Accompanied by 8 allies 42677 | -1/Access_0 | Sensed 2 artifacts in vicinity 42677 | -1/Access_0 | Met Architect 42684 | -1/Access_0 | Destroyed A8 42692 | -1/Access_0 | Architect warped through subspace 42731 | -1/Access_0 | Architect warped through subspace 42778 | -1/Access_0 | Architect warped through subspace 42822 | -1/Access_0 | Architect warped through subspace 42868 | -1/Access_0 | Architect warped through subspace 42904 | -1/Access_0 | Destroyed Architect 42905 | -1/Access_0 | Architect triggered a singularity event 42908 | -1/Access_0 | Warped through subspace to slip node 42908 | -1/Access_0 | Discovered new exit (range 8) 42909 | -1/Access_0 | Core integrity fell below 20% 42909 | -1/Access_0 | Released all parts (20) 42914 | *** | Escaped singularity! Last Messages --------------- 42909_ Released Centrium Heavy Armor Plating. 42909_ Centrium Heavy Armor Plating crushed and broken. 42909_ Released Enh. Nova Cannon. 42909_ Enh. Nova Cannon crushed and broken. 42909_ Released Enh. Nova Cannon. 42909_ Enh. Nova Cannon crushed and broken. 42909_ Released Enh. Nova Cannon. 42909_ Enh. Nova Cannon crushed and broken. 42909_ Released Cld. Nova Cannon. 42909_ Cld. Nova Cannon crushed and broken. 42909_ Released Core Cannon. 42909_ Core Cannon crushed and broken. 42910_ A0_COM: 6. 42911_ A0_COM: 5. 42911_ Dropped Exp. Biometal Heavy Treads. 42912_ A0_COM: 4. 42912_ Acquired Sigix Containment Pod. 42913_ A0_COM: 3. 42914_ A0_COM: 2. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????#=* #?????????????????????? | | ??????????????????????# !=##?????????????????????? | | ??????????????????????##]!!#?????????????????????? | | ??????????????????????#!![!#?????????????????????? | | ??????????????????????#=!=##?????????????????????? | | ??????????????????????#*]*!#?????????????????????? | | ??????????????????????#=*!##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 100 Energy Generation 75 Energy Capacity 2025 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 25 EM Shielding 3 Armor Coverage 4200 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 50 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Phase Redirector Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Core Stripper Subatomic Replicator Core Cannon Microwarp Drive Core Expander LRC Boosters LRC Insulator Integrity Redistributor Terrabomb Integrated Thermoelectric Network High-powered Transdimensional Reconstructor Achievements -------------- Artifact Hunter Corridor Of Doom Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed ShockPoweredStorm Manual? 0 Play Time 10:57:28 Cumulative 690.4 hours Start 2022.05.15 @ 04:11:39 End 2022.05.19 @ 03:11:42 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 136 Adventurer 31 Explorer 1 Win Type 6 Total 34 Types 25/0/4/4/0/0/1/0/0 Lore% 82 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 979501e3-75a2-4af6-97e1-a7d5783d60d1