Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 07:54:48 Player: block30 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (653) 653 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1918 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Light Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Armored Treads Armored Treads Large Battery Light Armor Plating Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 6 25 13 3 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 9 4 . Treads 2 | . . 2 . Leg 11 | 2 7 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 12 | 1 7 3 1 Device 4 | . 2 2 . Storage 6 | 1 4 . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 7 5 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 12 | 2 6 3 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 16 | . 3 4 9 Power 2 | . . 1 1 Propulsion 4 | . 1 1 2 Utility 5 | . . 1 4 Weapon 5 | . 2 1 2 Highest Loss Streak 7 | . 3 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 90 93 95 Engine 12 | . 13 9 10 Treads 2 | . . 8 22 Leg 19 | . 22 13 . Device 3 | . . 11 11 Storage 18 | . 20 11 10 Processor 7 | . 4 18 19 Energy Gun 2 | . . 8 11 Ballistic Gun 18 | . 21 12 9 Ballistic Cannon 4 | . 5 . . Naked Turns . | . . . . Heaviest Build 91 | 10 91 15 15 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 11 | . 11 4 . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 12 | 6 14 8 7 Most Carried 11 | 1 11 8 8 Average Carried 6 | . 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | . 8 8 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 854 | 186 397 245 26 Remotely . | . . . . Salvage Created 770 | . 405 314 51 Parts 47 | . 27 18 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 24 | . 12 8 4 Guns 19 | . 7 8 4 Cannons 5 | . 5 . . Classes Destroyed 6 | . 3 2 1 Watcher 3 | . 2 1 . Swarmer 8 | . 3 3 2 Grunt 12 | . 9 3 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Assembled 2 | . . . 2 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2582 | . 766 636 1180 Core 582 | . 169 128 285 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . 30 . . Core Remaining (%) 66 | 100 32 . . Volleys Fired 104 | . 55 36 13 Largest 2 | . 2 2 2 Hottest 156 | . 55 79 156 Shots Fired 190 | . 105 59 26 Gun 149 | . 66 59 24 Cannon 39 | . 39 . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 166 | . 105 50 11 Thermal 24 | . . 9 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 9 17 8 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 116 | . 58 43 15 Core Hits 49 | . 27 15 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Burn 3 | . . 1 2 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1487 | . 747 492 248 Guns 1064 | . 330 486 248 Cannons 398 | . 398 . . Explosions . | . . . . Melee . | . . . . Ramming 25 | . 19 6 . Kinetic 1194 | . 728 351 115 Thermal 268 | . . 135 133 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 1 6 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 6 7 Message Errors 3 | . . 1 2 Matter Fused 1 | . . 1 . Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 5 | . . 2 3 Data Loss (major) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary 1 | . 1 . . Self-Inflicted Damage 55 | . . . 55 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 9 | . 8 1 . Kicked 9 | . 8 1 . Crushed . | . . . . Highest Temperature 119 | . 60 119 63 Average Temperature 25 | . 23 33 28 Received Heat Transfer 516 | . 345 171 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 814 | . . 370 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 168 | . 168 135 136 Initial 9 | . . 9 . Average 34 | . 26 53 86 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 27 14 11 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 8 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 14 | . 14 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 8 | . 8 . . Recycle Component 5 | . 5 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 5 | . 5 . . Recycled Matter 185 | . 185 . . Retrieved Matter 387 | . 387 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 4617 | 79 3462 836 240 Spaces Moved 2225 | 65 1576 471 113 Core 15 | 11 . 1 3 Treads 262 | . . 152 110 Legs 1944 | 54 1572 318 . Wheels . | . . . . Hover . | . . . . Flight 4 | . 4 . . Fastest Speed 50 | 50 120 120 50 Average Speed 183 | 108 202 136 166 Slowest Speed 917 | 120 917 250 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 100 29 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile 1 | . . . 1 AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2577 | 71 1756 615 135 Wait 154 | . 69 81 4 Move 2222 | 64 1575 470 113 Hop . | . . . . Pick Up 19 | 1 12 6 . Fast Attach 20 | 5 8 6 1 Attach 22 | 1 13 6 2 Detach 14 | . 11 2 1 Swap 5 | . 4 1 . Drop 8 | . 1 6 1 Fire 104 | . 55 36 13 Melee . | . . . . Ram . | . . . . Kick 9 | . 8 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 9) 204 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 15) 667 | -10/Materials | Discovered new exit (range 16) 1933 | -10/Materials | Core integrity fell below 50% 1988 | -10/Materials | Lost 3 parts (1n2w) 2420 | -10/Materials | Identified exit to Materials 2525 | -10/Materials | Identified exit to Mines 3195 | -10/Materials | Repaired Lgt. Ion Engine 3222 | -10/Materials | Discovered exit to Materials (range 4) 3542 | -10/Materials | Entered another Materials area 3542 | -9/Materials | Evolved 2 slots: Utility x2 4209 | -9/Materials | Discovered new exit (range 10) 4365 | -9/Materials | Identified exit to Mines 4378 | -9/Materials | Entered Mines 4525 | -9/Mines | Assembled infested the area 4558 | -9/Mines | Core integrity fell below 50% 4617 | -9/Mines | Core integrity fell below 20% 4618 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04566_ System corrupted: Component data lost. 04567_ Acquired Lrg. Battery. 04584_ System corrupted: Component data lost. 04595_ The unstable cave ceiling collapses. 04595_ Lgt. Ion Engine destroyed. 04597_ The unstable cave ceiling collapses. 04598_ R-06 Scavenger collects Lgt. Assault Rifle. 04600_ The unstable cave ceiling collapses. 04603_ System corrupted: Component data lost. 04604_ The unstable cave ceiling collapses. 04612_ Arm. Treads destroyed. 04612_ D-53 Grenadier suffers critical hit (Burn). 04612_ Destroyed Shock Absorption System. 04614_ The unstable cave ceiling collapses. 04614_ Imp. Assault Rifle destroyed. 04614_ Seismic Detector destroyed. 04614_ Imp. Medium Laser destroyed. 04615_ The unstable cave ceiling collapses. 04616_ Arm. Treads destroyed. 04616_ Lrg. Battery destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????? ????? | | ?????????????????????????????? ????? | | ????????????????????????????? #?????? | | ????????????????????????????# #??????? | | ???????????##?####????###??# #??????? | | ??????????## ## ##### ### #??????? | | ?????????## # ## #???????? | | ?????????# # #?????? | | ????????## # #??????? | | ????????# d ###????????? | | ????????# # # d ##??????????? | | ????????# ##???????????? | | ????????# ##??????????? | | ???## ??# % #??????????? | | ???# ?# ##??????????? | | ??## # #???????????? | | ??# # ##???????????? | | ??# ![ #???????????? | | ??# """ @ * = ##???????????? | | ??? """ = # #???????????? | | ????""" ### = ######????????? | | ??? ## #??# #### ##???????? | | ??# ##?## ##???#%#?# #???????? | | ??# ?????# ##### ### #???????? | | ??# ??????# %= #???????? | | ??#???????## % #???????? | | ???????????## ######[ ? | | ????????????# #????# | | ????????????#####????## | | ??????????????????????### ## ## | | ?????????????????????????# #??#???## | | ?????????????????????????? #????????? | | ?????????????????????????? #????????? | | ?????????????????????????? ????????? | | ??????????????????????????? ##???????? | | ??????????????????????????? #????????? | | ??????????????????????????? #????????? | | ????????????????????????????#????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed DrainedMatterSuperbattery Manual? 0 Play Time 00:38:21 Cumulative 5.8 hours Start 2023.01.08 @ 07:12:30 End 2023.01.08 @ 07:54:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 2 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cebe8be-0f0e-455f-9182-f84fd2d819a8