Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:40:16 Player: Ether Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (862) 862 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2222 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Signal Interpreter Salvage Targeting Computer Target Analyzer Authchip [Device] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Signal Interpreter Salvage Targeting Computer Target Analyzer Authchip [Device] Heavy Particle Cannon Heavy Particle Cannon [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 45 | 7 14 3 21 Power 6 | 1 2 . 3 Engine 4 | 1 . . 3 Core 2 | . 2 . . Reactor . | . . . . Propulsion 16 | 2 6 . 8 Treads . | . . . . Leg 16 | 2 6 . 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 6 3 9 Energy Gun 5 | 1 . 1 3 Energy Cannon 5 | . . . 5 Ballistic Gun 7 | 1 5 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 1 11 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 97 93 Engine 5 | . 2 . 10 Core 6 | . 11 11 . Leg 28 | . 27 28 30 Device 12 | . 14 14 9 Storage 12 | . 14 14 10 Processor 4 | . . . 11 Energy Gun 6 | . . 11 9 Energy Cannon 4 | . . . 10 Ballistic Gun 12 | . 25 14 . Naked Turns . | . . . . Heaviest Build 25 | 13 17 18 25 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 7 8 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1065 | 297 311 77 380 Remotely . | . . . . Salvage Created 1176 | 160 423 44 549 Parts 79 | 15 17 4 43 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 9 4 12 Guns 14 | . 9 1 4 Cannons 8 | . . . 8 AOE 3 | . . 3 . Classes Destroyed 11 | 2 5 . 4 Worker 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 2 | . 1 . 1 Watcher 5 | . 1 . 4 Swarmer 9 | . 2 3 4 Grunt 12 | . 7 1 4 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 189 | . 39 12 138 Missed 35 | . 6 7 22 Damage Taken 1948 | . 356 149 1443 Core 532 | . 69 50 413 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 69 | . . . 69 Core Remaining (%) 76 | 100 . 52 . Volleys Fired 121 | 17 42 7 55 Largest 2 | 1 2 2 2 Hottest 150 | 40 46 63 150 Shots Fired 213 | 17 85 14 97 Gun 163 | 17 85 9 52 Cannon 45 | . . . 45 Launcher 5 | . . 5 . Special . | . . . . Kinetic 101 | 9 85 7 . Thermal 97 | . . . 97 Explosive 5 | . . 5 . Electromagnetic 10 | 8 . 2 . Robot Hit Streak 8 | 5 5 4 8 Robot Miss Streak 11 | 1 11 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 122 | 12 51 7 52 Core Hits 56 | 5 27 4 20 Critical Kills 1 | 1 . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | 2 . 1 1 Burn 1 | . . . 1 Destroy 2 | 1 . 1 . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2385 | 174 731 248 1232 Guns 1443 | 174 731 59 479 Cannons 750 | . . . 750 Explosions 189 | . . 189 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 857 | 87 731 39 . Thermal 1297 | . . 68 1229 Explosive 121 | . . 121 . Electromagnetic 107 | 87 . 20 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 11 6 2 Message Errors 5 | . 4 1 . Matter Fused 3 | . 2 . 1 Heat Flow Errors 3 | . . 3 . Energy Discharges 3 | . 1 1 1 Parts Rejected 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 18 | . . 13 5 Projectiles 5 | . . . 5 Explosions 13 | . . 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | . . 103 1 Shots 3 | . . 3 . Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 570 | . 9 258 570 Average Temperature 173 | . 4 88 207 Received Heat Transfer 771 | . 174 12 585 Effects 25 | . . . 25 Shutdowns 3 | . . . 3 Energy Bleed 6 | . . . 6 Interference 4 | . . . 4 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2320 | . . 100 2220 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 225 | 25 225 146 157 Initial 56 | . 16 . 56 Average 76 | 9 85 23 90 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 85 100 100 Level 1 5 | . 14 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 20 6 29 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 7 . 7 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 44 | . 20 . 24 Successful 29 | . 12 . 17 Failed 15 | . 8 . 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 19 . 10 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 6 | . 1 . 5 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 17 | . 11 . 6 Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 3 | . 1 . 2 Disarm Traps 1 | . . . 1 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 2 | . 1 . 1 Patrol Status 1 | . . . 1 Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 5 | . 1 . 4 Process 1 | . . . 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 2 | . . . 2 Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 12 | . 6 . 6 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 58 | . . . 58 Parts Recycled . | . . . . Recycled Matter 77 | . . . 77 Retrieved Matter 77 | . . . 77 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3211 | 123 1295 393 1400 Spaces Moved 2145 | 64 902 281 898 Core 110 | 5 . . 105 Treads . | . . . . Legs 2035 | 59 902 281 793 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 116 120 120 112 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 95 80 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 72 | . . 63 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 63 | . . 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2632 | 92 1024 322 1194 Wait 280 | . 51 30 199 Move 2142 | 63 901 280 898 Hop . | . . . . Pick Up 18 | 5 5 2 6 Fast Attach 24 | 6 8 . 10 Attach 11 | 1 1 1 8 Detach 2 | . 1 . 1 Swap 10 | . 5 2 3 Drop 22 | . 9 . 13 Fire 121 | 17 42 7 55 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 3) 784 | -10/Materials | Build established: Scavenger-Mutant 977 | -10/Materials | Discovered new exit (range 11) 1223 | -10/Materials | Discovered new exit (range 5) 1229 | -10/Materials | Build established: Mutant 1419 | -10/Materials | Entered Mines 1550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1657 | -10/Mines | Found a hidden stash of uninstalled traps 1800 | -10/Mines | Discovered new exit (range 15) 1812 | -10/Mines | Entered Materials 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2551 | -9/Materials | Repaired Aluminum Leg 2584 | -9/Materials | Repaired Imp. Aluminum Leg 2623 | -9/Materials | Discovered new exit (range 5) 3137 | -9/Materials | Core integrity fell below 50% 3150 | -9/Materials | Core integrity fell below 20% 3180 | -9/Materials | Lost 10 parts (2p3n1u4w) 3212 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (51,60) Map updated. 03170_ Connecting with Terminal... >>Enumerate(Patrols) Retrieving latest reported positions... Found 2 active patrol squads. Downloaded coordinate data. >>Traps(Locate) Found 1 trap in 1 array: 1x Explosive Trap Map updated. 03179_ Acquired Prototype Energy Cannon. 03179_ Identified Adv. Beam Cannon. 03179_ Faulty integration triggers system corruption (+4). 03180_ Dropped Faulty Adv. Beam Cannon. 03186_ System corrupted: Energy discharge (-33). 03190_ W-16 Scout sends out distress signal. 03206_ System corrupted: Matter fused (-8). 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"" #""" + +???????????? | | %%# """ #""" # #######??????????????? | | %+ #""" # #????????????????????? | | # # # #????????????????????? | | ###########[ ####### #????????????????????? | | ???####???# #?????# #????????????????????? | | ?#???#??#?##+#########????# #????????????????????? | | #########??# #????#???????# #????????????????????? | | ?# #### ####?#???????# #####+###????????????? | | ?# / ##??#???????## ?????? | | ## % # ############## #### ?????? | | ?# %# #????????? ?????? | | ?# / % #????????????????????? | | ?# # ! #????????????????????? | | ?######## #????????????????????? | | # #????????????????????? | | ?# #????????????????????? | | + #????????????????????? | | ?# ######## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SniperGrapheneClaws Manual? 0 Play Time 00:30:51 Cumulative 18.4 hours Start 2024.04.01 @ 19:10:31 End 2024.04.01 @ 19:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e708525-5dae-4393-97ae-afd74d268ed5