Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 21:11:41 Player: ChromeKnight Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (252) 1260 Value Destroyed (10916) 10916 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (7032) 7032 TOTAL SCORE: 30508 Bonus ------- High Alert Combat Kills 602 Follower Combat Kills 1752 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -1122 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced System Shield Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Core Shielding System Shield Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Propulsion Shielding Experimental Utility Shielding Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Perforator Plasma Lance Plasma Lance > --- INVENTORY -------- Advanced Hacking Suite Ghost Barrier Subatomic Replicator Core Stripper [Rating: 175] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Advanced Surge Thruster Utility Improved Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Lance Energy Gun Warp Gun Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . 1 . . . 2 2 . 2 . . . . 1 . . . . . . 1 . 2 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Attached 293 | 5 7 4 19 3 . 2 3 14 28 11 . . . . 8 . 4 8 2 9 60 21 22 28 14 9 12 Power 33 | 1 1 1 3 . . . . 2 4 . . . . . . . . . . 1 5 4 3 3 2 3 . Engine 7 | 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Core 6 | . . . 2 . . . . 1 2 . . . . . . . . . . . 1 . . . . . . Reactor 20 | . . . . . . . . . 1 . . . . . . . . . . 1 4 4 2 3 2 3 . Propulsion 64 | 2 . 2 9 1 . 1 1 6 10 2 . . . . 2 . . 2 . 3 15 . 2 2 . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 49 | 2 . 2 9 1 . 1 1 6 10 2 . . . . 2 . . 2 . 3 8 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . 7 . 2 2 . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 136 | 1 3 1 4 . . 1 2 4 10 7 . . . . 6 . 4 6 2 4 26 14 12 17 1 6 5 Device 36 | . 1 1 . . . 1 1 1 2 1 . . . . 1 . . 1 . 1 9 6 3 3 . 3 1 Storage 4 | 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Processor 27 | . . . . . . . . 3 1 1 . . . . . . . 1 . . 11 3 . 5 . 2 . Hackware 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 4 Protection 62 | . 1 . 4 . . . 1 . 6 5 . . . . 4 . 4 4 2 3 6 5 9 7 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 1 3 . 3 2 . . . 2 4 2 . . . . . . . . . 1 14 3 5 6 11 . 3 Energy Gun 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 7 | . 2 . 1 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . Launcher 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . 2 1 . . . . . . . . . . 1 . 1 1 . . . Slashing Weapon 12 | . . . . . . . . 2 1 1 . . . . . . . . . 1 4 . . 1 1 . 1 Piercing Weapon 21 | . . . . . . . . . . . . . . . . . . . . . 5 3 4 4 5 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . . . 3 . . . . . . . . 3 . 1 7 4 2 5 4 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Lost 86 | . . 2 1 . . . . 1 9 . . . . . . . 4 . 4 5 20 7 4 . 4 4 21 Power 13 | . . 1 1 . . . . . 2 . . . . . . . . . . . 2 . 2 . 1 2 2 Propulsion 16 | . . 1 . . . . . . 4 . . . . . . . 1 . 1 . 3 . . . . . 6 Utility 47 | . . . . . . . . 1 3 . . . . . . . 3 . 3 5 11 7 1 . 3 1 9 Weapon 10 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 4 Highest Loss Streak 15 | . . 2 1 . . . . 1 6 . . . . . . . 2 . 2 4 8 6 4 . 3 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 99 97 100 100 100 95 97 99 97 93 93 93 93 84 94 93 96 93 84 81 99 91 91 93 80 68 Engine 1 | . 14 13 5 . . . . 4 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . 3 11 11 11 9 2 3 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 4 9 7 7 7 7 4 Leg 17 | . 28 27 32 33 33 33 27 23 22 20 20 20 20 20 17 23 18 19 18 15 14 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 6 19 19 17 17 16 9 Device 11 | . 5 14 11 11 11 11 17 15 15 13 13 13 13 13 11 11 8 5 5 8 10 8 13 9 8 12 11 Storage 5 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 2 . . . . . . Processor 15 | . . . . . . . . 12 14 19 20 20 20 20 17 17 17 19 23 18 17 32 19 20 21 22 22 Protection 13 | . 6 . 10 11 11 11 14 15 15 17 13 13 13 13 13 17 23 26 20 15 8 8 17 19 19 5 1 Ballistic Gun 1 | . 12 . 1 11 11 11 9 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 10 28 15 11 11 11 9 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 2 . . . . . . Slashing Weapon 4 | . . . . . . . . 12 13 6 6 6 6 6 5 5 5 5 5 9 4 . . . 4 4 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 5 18 14 10 13 11 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 9 22 22 29 31 31 31 33 33 35 54 54 54 54 54 61 56 56 47 52 94 100 62 66 69 62 70 58 Greatest Support 120 | 20 20 20 33 33 33 33 33 48 60 60 50 50 50 50 70 70 70 95 95 100 120 68 68 68 68 68 68 Greatest Overweight (x) 10 | 2 1 1 1 . . . . . . 1 1 1 1 1 1 . . . . 1 10 . 9 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 8 | . 5 9 9 9 10 9 9 9 9 9 10 10 10 10 9 10 8 9 9 8 7 4 4 4 4 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | . 8 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 4 5 5 5 5 Class Distribution -------------------- 71% | Scavenger-Mutant 23% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Matter Collected 4112 | 190 283 161 389 311 . 50 187 157 273 90 20 . . . 80 . 30 70 25 87 704 207 226 312 130 80 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11979 | . 494 98 558 84 . 79 194 510 1217 442 180 21 . 325 43 . 360 . 601 407 2410 970 608 184 746 602 846 Parts 527 | . 28 8 36 3 . 10 18 18 66 8 3 3 . 2 . . 6 . 9 11 100 43 32 10 25 31 57 Haulers Intercepted 11 | . 2 . 2 . . . . 1 4 . . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Prevented 22 | . . . . . . . . . . . 3 3 . 2 . . 5 . 9 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Combat Hostiles Destroyed 184 | . 6 8 20 . . 3 5 4 17 9 3 . . 5 . . 9 . 9 6 38 8 5 1 6 4 18 Melee 102 | . . . . . . . . 3 17 6 . . . 1 . . 3 . 1 3 31 8 5 1 6 4 13 Guns 15 | . 6 . 1 . . 3 4 1 . . . . . . . . . . . . . . . . . . . Cannons 18 | . . 7 9 . . . 1 . . . . . . . . . . . . . . . . . . . 1 AOE 14 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 24 | . 7 . 2 . . . 1 2 2 1 . 1 . . . . . . . 1 2 1 2 1 . . 1 Worker 9 | . 2 . 1 1 . . . . . . . . . . 1 . . . . . . . 2 . 1 1 . Builder 6 | . 1 . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . . Tunneler 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 11 | . 2 . 2 . . . . 1 4 . . . . . . . . . . . . 1 . 1 . . . Recycler 8 | . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 1 Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 . 1 . Watcher 18 | . 2 . . . . . 1 2 . 1 . . . . 1 . . . . . 2 5 . 1 . 2 1 Swarmer 46 | . 3 6 6 . . 3 2 . . 3 . . . . . . 4 . . . 5 . . . . . 14 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 71 | . 3 2 9 . . 1 . . 11 3 3 . . 5 . . 3 . 4 3 18 4 2 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 23 | . . . 5 . . . 3 1 3 2 . . . . . . 1 . 1 1 3 1 . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 18 | . . . . . . . . 2 . . . . . . . . . . 4 . 2 2 . . 6 2 . Programmer 13 | . . . . . . . . 1 2 . . . . . . . 1 . . 1 7 . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 3 5 8 2 . 2 3 3 7 3 3 1 . 4 1 . 5 . 3 3 7 5 3 1 9 3 13 Combat Bots Only 11 | . 3 5 7 . . 2 2 2 7 3 3 . . 4 . . 5 . 3 3 7 5 3 1 5 3 11 Max Kills in Single Turn 4 | . 1 1 4 2 . 2 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . 1 1 1 . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Damage Taken 19760 | . 417 250 717 13 . 49 188 247 1837 740 356 167 . 273 . . 754 248 883 1134 4492 1082 863 227 1152 659 3012 Core 3663 | . 119 42 46 . . 10 17 18 255 173 22 18 . . . . 99 64 40 104 779 78 51 9 112 109 1498 Absorbed by Shields 2202 | . . . . . . . . . . . . . . . . . . . . 827 1239 . 104 32 . . . Redirected to Shielding 731 | . 23 . 6 . . . 16 1 13 17 . . . . . . 35 . 33 18 54 102 125 22 110 20 136 Regen/Repaired (Parts) 202 | . . . 80 . . . . . . . . . . . . . . . . 122 . . . . . . . Core Remaining (%) 73 | 100 . 35 . . . 86 96 . 61 . . . . 74 . . . . 79 . 23 . 90 . 91 . . Volleys Fired 144 | . 56 14 44 9 . 4 13 2 . . . . . . . . . . . . . . . . . . 2 Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . . . . . . . . . . . 1 Hottest 78 | . 78 78 78 76 . 76 76 76 . . . . . . . . . . . . . . . . . . . Shots Fired 265 | . 100 28 79 18 . 8 26 4 . . . . . . . . . . . . . . . . . . 2 Gun 108 | . 76 . 4 9 . 4 13 2 . . . . . . . . . . . . . . . . . . . Cannon 143 | . 24 28 63 9 . 4 13 2 . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | . 100 28 67 18 . 8 26 4 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 9 6 4 . 2 10 9 . . . . . . . . . . . . . . . . . . 3 Robot Miss Streak 9 | . 3 1 4 5 . 9 7 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 684 | . 73 21 37 11 . 3 18 23 78 20 8 1 . 17 2 . 26 . 26 35 129 37 34 17 21 19 28 Core Hits 301 | . 27 8 29 13 . 9 19 12 30 5 1 . . 1 . . 3 . 1 9 50 17 17 6 12 10 22 Critical Kills 6 | . 1 . . . . . . . . 2 . . . . . . . . 1 1 1 . . . . . . Critical Parts Destroyed 34 | . . . . . . . . . . 5 2 . . 5 1 . 4 . 10 1 6 . . . . . . Critical Strikes 114 | . 1 1 2 . . 1 3 2 9 8 2 . . 5 1 . 6 . 12 4 17 8 8 4 10 5 5 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . 1 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . Smash 42 | . . . . . . . . . . 8 2 . . 5 1 . 4 . 12 2 8 . . . . . . Sever 22 | . . . . . . . . 2 9 . . . . . . . 2 . . 2 4 . . . 2 . 1 Impale 42 | . . . . . . . . . . . . . . . . . . . . . 5 8 8 4 8 5 4 Melee Attacks 832 | . . . . . . . . 22 95 42 8 6 . 30 3 . 34 2 28 68 215 67 68 23 41 42 38 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 228 | . . . . . . . . . 2 33 6 4 . 24 3 . 27 2 25 46 56 . . . . . . Slashing 259 | . . . . . . . . 22 93 9 2 2 . 6 . . 7 . 3 22 77 . . . 6 5 5 Piercing 343 | . . . . . . . . . . . . . . . . . . . . . 82 67 68 21 35 37 33 Sneak Attacks 41 | . . . . . . . . 3 8 1 1 1 . . 1 . . . 1 . 7 7 4 1 2 3 1 Combat Hostiles 7 | . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . Follow-up Attacks 118 | . . . . . . . . 1 10 3 2 . . 2 . . 7 . 2 12 42 10 9 3 6 5 4 Damage Inflicted 29604 | . 771 441 1392 269 . 129 390 964 3330 1046 475 136 . 916 136 . 1181 . 1292 1796 5652 2540 1567 912 1202 1165 1902 Guns 947 | . 459 . 44 141 . 75 194 34 . . . . . . . . . . . . . . . . . . . Cannons 1798 | . 312 441 595 128 . 54 196 25 . . . . . . . . . . . . . . . . . . 47 Explosions 1093 | . . . 747 . . . . . . . . . . . . . . . . . . . . . . . 346 Melee 25752 | . . . . . . . . 905 3330 1046 475 136 . 916 131 . 1181 . 1292 1793 5652 2540 1567 912 1202 1165 1509 Ramming 14 | . . . 6 . . . . . . . . . . . 5 . . . . 3 . . . . . . . Kinetic 2890 | . 771 441 639 269 . 129 390 59 . . . . . . . . . . . . . . . 192 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1093 | . . . 747 . . . . . . . . . . . . . . . . . . . . . . . 346 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 8015 | . . . . . . . . . 97 972 395 136 . 836 131 . 888 . 1212 1393 1908 . . . . . 47 Slashing 7059 | . . . . . . . . 905 3233 74 80 . . 80 . . 293 . 80 400 1704 . . . 110 50 50 Piercing 10533 | . . . . . . . . . . . . . . . . . . . . . 2040 2540 1567 720 1092 1115 1459 Highest Corruption 38 | . . . . . . . . . 11 . . . . . . . . . . 14 38 10 10 2 2 . . Average Corruption 11 | . . . . . . . . . 4 . . . . . . . . . . 8 24 10 10 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Effects 158 | . . . . . . . . . 12 . . . . . . . . . . 10 98 . 21 14 3 . . Message Errors 44 | . . . . . . . . . 4 . . . . . . . . . . 5 28 . 2 4 1 . . Matter Fused 34 | . . . . . . . . . 2 . . . . . . . . . . 2 23 . 4 3 . . . Heat Flow Errors 19 | . . . . . . . . . 2 . . . . . . . . . . . 11 . 4 2 . . . Energy Discharges 20 | . . . . . . . . . 2 . . . . . . . . . . 2 9 . 4 2 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Data Loss (minor) 25 | . . . . . . . . . 2 . . . . . . . . . . . 20 . 1 2 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4514 | . 13 8 28 4 . . . 85 192 366 192 96 . 351 109 . 380 . 683 203 592 510 92 150 212 113 135 Projectiles 25 | . 13 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . Explosions 70 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . 42 Melee 4419 | . . . . . . . . 85 192 366 192 96 . 351 109 . 380 . 683 203 592 510 92 150 212 113 93 Knockbacks 59 | . 2 9 1 3 . 1 1 . 1 2 3 . . 2 1 . 2 . 9 11 11 . . . . . . Impact 36 | . . . . . . . . . 1 2 3 . . 2 1 . 2 . 8 6 11 . . . . . . Kinetic 14 | . 2 7 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Secondary 9 | . . 2 . 1 . . . . . . . . . . . . . . 1 5 . . . . . . . Self-Inflicted Damage 124 | . . . 41 . . . . . . . . . . . . . . . . . . . . . . . 83 Shots 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Kicked 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 36 . 2 2 . . 1 7 161 4 . . . 4 . . . . . . 270 21 178 464 . . 11 Average Temperature 93 | . 12 . 1 1 . . 1 7 70 4 . . . 4 . . . . . . 76 4 87 144 . . 11 Received Heat Transfer 2737 | . 213 75 207 . . . 36 18 597 168 123 . . 111 . . 81 30 75 74 473 81 78 . . 9 288 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 49 | . . 1 . . . . . . . 7 4 1 . 2 . . 4 . 12 . 18 . . . . . . Impact Corruptions 87 | . . 1 . . . . . . 2 9 6 1 . 9 4 . 14 . 15 10 16 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Peak Influence 1272 | . 245 103 864 421 . 152 207 141 576 334 . . . . 140 . . . . 154 1272 1016 531 246 263 353 761 Initial 634 | . . 51 . 336 . . 59 45 . 261 . . . . 17 . . . . 2 74 634 456 229 . 136 135 Average 247 | . 85 53 421 336 . 110 101 53 268 207 . . . . 23 . . . . 45 426 832 443 82 111 232 456 Maximum Alert Level 4 | . 1 . 3 2 . . 1 . 2 1 . . . . . . . . . . 4 3 2 1 1 1 3 Low Security (%) 56 | 100 93 100 37 7 . 100 86 100 34 42 . . . . 100 . . . . 100 29 . . 74 69 48 21 Level 1 21 | . 6 . 18 48 . . 13 . 36 57 . . . . . . . . . . 31 . 30 25 30 51 14 Level 2 12 | . . . 8 43 . . . . 29 . . . . . . . . . . . 22 6 69 . . . 46 Level 3 8 | . . . 35 . . . . . . . . . . . . . . . . . 9 93 . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 3 2 . . . 1 7 . . . . . 2 . . . . 3 10 3 2 1 6 1 3 Investigation 6 | . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . . . 1 . . Extermination 12 | . . . . . . . . 1 2 . . . . . 1 . . . . 1 4 1 1 . . 1 . Reinforcement 20 | . 2 . 2 1 . . . . 2 . . . . . 1 . . . . 2 3 1 . 1 2 . 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Garrison 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Distress Signals 19 | . 3 . 1 . . . 1 1 . . . . . . . . . . . . 4 1 . 8 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 22 8 31 6 . 6 9 7 33 14 5 2 . 7 2 . 10 7 11 12 68 21 7 21 9 12 36 Peak Tracking Total 8 | . 5 3 7 3 . 3 3 2 5 5 3 2 . 5 2 . 5 6 4 6 8 6 5 3 5 4 6 Tactical Retreats 39 | . 2 . 1 . . . . . 5 1 2 . . 2 . . 1 . 1 1 9 1 . 5 . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Traps Triggered 5 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 20 | . . . . . . . . . . . . 16 . . . . . . 4 . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 11 1 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . 2 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Machines Disabled 25 | . . . 5 . . . 1 . 2 1 . . . . . . . . . 1 5 . 2 . 6 2 . Max in Single Turn 2 | . . . 2 . . . 1 . 1 1 . . . . . . . . . 1 1 . 1 . 1 1 . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Machines Accessed 38 | . 1 . 2 1 . . 2 1 3 2 . 1 4 . 2 1 1 3 . 2 3 2 2 . 2 . 3 Terminals 17 | . 1 . 1 . . . 2 . 2 1 . . . . 1 1 . . . 1 1 1 2 . . . 3 Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . 1 . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . Total Hacks 100 | . 2 . 5 1 . . 7 1 6 4 . 1 31 . 3 1 1 7 . 3 7 2 3 . 4 . 11 Successful 70 | . 1 . 5 1 . . 3 1 2 1 . 1 31 . 1 1 1 7 . 3 2 1 3 . 2 . 3 Failed 30 | . 1 . . . . . 4 . 4 3 . . . . 2 . . . . . 5 1 . . 2 . 8 Catastrophic 11 | . . . . . . . 2 . 2 . . . . . . . . . . . 2 1 . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 2 . 1 . . . 7 . 3 . . . . . 1 . . 1 . 1 . . 1 . . . 11 Terminals 37 | . 2 . 1 . . . 7 . 4 2 . . . . 1 1 . . . 1 3 1 3 . . . 11 Fabricators 9 | . . . . . . . . 1 . . . . . . . . . . . . 4 1 . . 3 . . Repair Stations 6 | . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . . Terminal Hacks 47 | . . . 1 1 . . 1 . . . . 1 31 . . 1 1 7 . . . 1 2 . . . . Record 14 | . . . . . . . . . . . . . 11 . . 1 . . . . . . 2 . . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . . . . 1 2 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . . 2 . 2 . . . . . . . . . . 1 . . 1 . . . 3 Terminals 10 | . 1 . . . . . 2 . 2 . . . . . . . . . . 1 . . 1 . . . 3 Track 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Used 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 1 . . . 2 1 3 2 . . . . 1 . . . . 1 3 2 2 . 2 . 3 Full Trace Events 5 | . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 12 . . . . . . . . . . . 3 . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 247 | . . . . . . . . 95 . . . . . . . . . . . . 152 . . . . . . Total Part Build Rating 15 | . . . . . . . . 10 . . . . . . . . . . . . 5 . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Time 68 | . . . 52 . . . . . . . . . . . . . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . 1 . . . . . 10 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Total Allies 39 | . . . . 4 . . . . 11 . . . . 1 1 . . . . . 20 . . . 2 . . Largest Group 18 | . . . . 3 3 1 1 . 11 1 . . . 1 1 . . . . . 18 16 . . 2 . . Highest-Rated Group 907 | . . . . 63 63 16 16 . 273 95 . . . 96 49 . . . . . 907 777 . . 64 . . Highest-Rated Ally 100 | . . . . 31 31 16 16 . 100 95 . . . 96 49 . . . . . 68 65 . . 32 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 241 | . . . . 15 . 9 2 . 60 . . . . 4 9 . . . . . 70 70 . . 2 . . Total Damage 7705 | . . . . 138 . 58 15 . 1304 . . . . 182 473 . . . . . 2963 2539 . . 33 . . Kills 59 | . . . . 7 . 3 1 . 15 . . . . . 4 . . . . . 17 12 . . . . . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Turns Passed 22181 | 38 712 1236 789 867 182 364 531 805 1122 910 613 2272 146 1232 720 625 771 674 476 739 2036 862 641 1582 343 528 365 Spaces Moved 15093 | 29 399 599 434 607 151 280 290 563 643 379 303 986 78 316 346 523 563 603 346 263 1362 927 650 1826 400 751 476 Core 194 | 10 . . . . . . . . . . . . . . . . . . . . 2 . 16 . . . 166 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9372 | 19 399 599 434 607 151 280 290 563 643 379 303 986 78 316 346 523 563 603 346 263 681 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5520 | . . . . . . . . . . . . . . . . . . . . . 679 927 634 1826 400 751 303 Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Fastest Speed 19 | 50 120 120 120 120 120 120 120 120 120 116 189 189 189 189 115 115 110 102 102 106 48 48 48 48 48 48 19 Average Speed 105 | 106 128 189 120 120 120 120 120 120 126 126 189 189 189 189 186 115 110 106 104 171 80 48 59 54 48 48 49 Slowest Speed 550 | 150 190 190 190 120 120 120 120 120 130 189 189 189 189 189 189 115 115 110 106 176 550 48 500 148 48 148 65 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . Exploration Rate (%) 48 | 3 68 82 44 89 53 77 34 10 89 13 56 83 68 45 10 72 61 81 54 10 66 23 65 42 35 20 18 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . 1 . . . . . . . Scrap Searched 12 | . . 2 . 1 . 1 . . . . 1 3 . 2 . 1 1 . . . . . . . . . . Spaces Dug 109 | . . . . . . . . . . 10 . 3 . 9 1 . 1 2 . 16 19 14 18 3 4 9 . Terrain Destroyed 236 | . . 1 96 2 . 2 5 . . 10 . 3 . 9 1 . 1 2 . 16 19 14 18 3 4 9 21 Melee 109 | . . . . . . . . . . 10 . 3 . 9 1 . 1 2 . 16 19 14 18 3 4 9 . Projectile 14 | . . 1 4 2 . 2 5 . . . . . . . . . . . . . . . . . . . . AOE 113 | . . . 92 . . . . . . . . . . . . . . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Total 20089 | 33 515 671 624 729 152 301 447 669 865 772 336 1390 77 921 414 546 677 635 431 477 2042 1262 816 2374 499 863 551 Wait 3522 | . 42 49 108 104 2 12 138 49 80 330 28 385 . 582 42 24 81 3 43 155 324 246 78 474 41 75 27 Move 15066 | 28 398 598 433 606 150 279 289 562 642 378 302 985 77 315 345 522 562 602 345 262 1361 926 649 1825 399 750 476 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | . 8 3 5 3 . 1 2 9 10 7 . . . . 1 . 3 6 7 3 11 3 4 4 1 . 3 Fast Attach 168 | 5 4 2 5 . . . 1 3 10 3 . . . . 4 . 1 6 . 3 40 17 14 20 12 9 9 Attach 50 | . 1 . 4 . . . 1 4 6 2 . . . . 1 . 3 . 2 4 8 2 6 2 1 . 3 Detach 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . 1 Swap 78 | . 2 2 10 3 . 2 1 7 12 6 . . . . 3 . . 2 . 2 12 3 3 6 1 . 1 Drop 199 | . 4 3 14 4 . 3 2 12 20 13 . . . . 4 . . 14 5 1 31 19 12 22 13 2 1 Fire 144 | . 56 14 44 9 . 4 13 2 . . . . . . . . . . . . . . . . . . 2 Melee 609 | . . . . . . . . 21 83 33 6 4 . 24 3 . 27 2 25 46 142 45 48 19 26 27 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire 125 | . . . . . . . . . 2 . . . . . 10 . . . . . 112 . . 1 . . . Trap 20 | . . . . . . . . . . . . 16 . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 14) 483 | -10/Materials | Discovered new exit (range 6) 751 | -10/Materials | Entered Mines 758 | -10/Mines | Met a Derelict bent on vengeance 875 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 928 | -10/Mines | Learned location of Recycling (-7) 1164 | -10/Mines | Core integrity fell below 50% 1391 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1499 | -10/Mines | Build established: Scavenger-Mutant 1721 | -10/Mines | Discovered new exit (range 7) 1987 | -10/Mines | Entered Materials 1987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -9/Materials | Repaired Aluminum Leg 2226 | -9/Materials | Repaired Aluminum Leg 2472 | -9/Materials | Destroyed 7 combat bots 2534 | -9/Materials | Discovered new exit (range 5) 2639 | -9/Materials | Identified exit to Mines 2776 | -9/Materials | Entered Mines 2780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2876 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3093 | -9/Mines | Discovered new exit (range 5) 3136 | -9/Mines | Discovered new exit (range 5) 3211 | -9/Mines | Discovered new exit (range 7) 3344 | -9/Mines | Met a Derelict shopkeep closing up shop 3469 | -9/Mines | Received a Mining Laser from a helpful Derelict 3598 | -9/Mines | Destroyed YI-UF0 3643 | -9/Mines | Entered Exiles 3643 | -9/Exiles | Accompanied by 3 allies 3673 | -9/Exiles | Met 8R-AWN 3693 | -9/Exiles | Met EX-HEX 3751 | -9/Exiles | Met EX-DEC 3808 | -9/Exiles | Discovered new exit (range 14) 3825 | -9/Exiles | Entered Mines 3825 | -8/Mines | Accompanied by 2 allies 4110 | -8/Mines | Discovered new exit (range 7) 4128 | -8/Mines | Discovered new exit (range 10) 4132 | -8/Mines | Build established: Mutant 4189 | -8/Mines | Entered Materials 4189 | -8/Materials | Accompanied by 1 ally 4189 | -8/Materials | Evolved 2 slots: Utility x2 4600 | -8/Materials | Discovered new exit (range 16) 4720 | -8/Materials | Entered Factory 4720 | -7/Factory | Evolved 2 slots: Utility x2 4721 | -7/Factory | Identified exit to Storage 4974 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 5525 | -7/Factory | Entered Storage 6014 | -7/Storage | Destroyed 7 combat bots 6016 | -7/Storage | Lost 6 parts (1p3n2u) 6052 | -7/Storage | Met 01-MTF 6081 | -7/Storage | Garrison activated, responded to threat 6140 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6259 | -7/Storage | Discovered new exit (range 5) 6393 | -7/Storage | System corruption reached 10% 6410 | -7/Storage | Garrison activated, responded to threat 6647 | -7/Storage | Entered Factory 6647 | -6/Factory | Accompanied by 1 ally (01-MTF) 6647 | -6/Factory | Evolved 2 slots: Utility x2 6652 | -6/Factory | 01-MTF left 6846 | -6/Factory | Build established: Scavenger-Mutant 7535 | -6/Factory | Discovered new exit (range 6) 7555 | -6/Factory | Identified exit to Lower Caves 7557 | -6/Factory | Entered Lower Caves 7940 | -6/Lower Caves | Spotted B-75 Beast 8011 | -6/Lower Caves | Learned Factory trap positions 8020 | -6/Lower Caves | Discovered new exit (range 8) 8031 | -6/Lower Caves | Identified exit to Lower Caves 8170 | -6/Lower Caves | Entered another Lower Caves area 9820 | -6/Lower Caves | Discovered new exit (range 3) 9826 | -6/Lower Caves | Identified exit to Factory 10409 | -6/Lower Caves | Discovered new exit (range 15) 10440 | -6/Lower Caves | Identified exit to Data Miner 10442 | -6/Lower Caves | Entered Data Miner 10442 | -6/Data Miner | Discovered new exit (range 7) 10478 | -6/Data Miner | Met Data Miner 10512 | -6/Data Miner | Learned location of Section 7 (-2) 10512 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10545 | -6/Data Miner | Received God Mode back door access code from Data Miner 10586 | -6/Data Miner | Identified exit to Proximity Caves 10588 | -6/Data Miner | Entered Proximity Caves 10588 | -5/Proximity Caves | Spotted B-75 Beast 11709 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11776 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11820 | -5/Proximity Caves | Entered Factory 11820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11821 | -5/Factory | Loaded intel: 85 trap records 11822 | -5/Factory | Loaded intel: 229 non-interactive machine locations 12474 | -5/Factory | Discovered new exit (range 10) 12538 | -5/Factory | Identified exit to Upper Caves 12540 | -5/Factory | Entered Upper Caves 12895 | -5/Upper Caves | Discovered new exit (range 13) 12908 | -5/Upper Caves | Identified exit to Upper Caves 13165 | -5/Upper Caves | Entered another Upper Caves area 13262 | -5/Upper Caves | Discovered new exit (range 7) 13495 | -5/Upper Caves | Identified exit to Factory 13607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13819 | -5/Upper Caves | Discovered new exit (range 6) 13825 | -5/Upper Caves | Identified exit to Warlord 13936 | -5/Upper Caves | Entered Warlord 14210 | -5/Warlord | Visited the Vortex Lab 14226 | -5/Warlord | Warlord's base attacked by MAIN.C 14310 | -5/Warlord | Met Warlord 14321 | -5/Warlord | Opened Warlord's prototype stash 14348 | -5/Warlord | Found Prototype Processor 14348 | -5/Warlord | Identified Exp. Core Analyzer 14361 | -5/Warlord | Found Prototype Reactor 14545 | -5/Warlord | Opened side exit 14576 | -5/Warlord | Warlord forces counterattacked 14586 | -5/Warlord | Spotted Striker 14594 | -5/Warlord | Discovered new exit (range 12) 14607 | -5/Warlord | Identified exit to Proximity Caves 14610 | -5/Warlord | Entered Proximity Caves 14809 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15086 | -4/Proximity Caves | Entered Factory 15086 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15092 | -4/Factory | Identified Vortex Chain Reactor 15348 | -4/Factory | Repaired Flexi-carbon Leg 15557 | -4/Factory | Spotted B-86 Titan 15575 | -4/Factory | Crushed by falling debris 15575 | -4/Factory | System corruption reached 10% 15593 | -4/Factory | Destroyed B-86 Titan 15596 | -4/Factory | Found Hvy. Reflective Plating 15623 | -4/Factory | Lost 4 parts (4u) 15739 | -4/Factory | Crushed by falling debris 15820 | -4/Factory | Discovered new exit (range 6) 15825 | -4/Factory | Entered Armory 16048 | -4/Armory | Build established: Mutant 16376 | -4/Armory | Incoming investigation squad redirected 16742 | -4/Armory | Found Prototype Launcher 16742 | -4/Armory | Identified Tesla Bomb Launcher 16986 | -4/Armory | Spotted B-86 Titan 17085 | -4/Armory | Core integrity fell below 50% 17088 | -4/Armory | Lost 8 parts (2p1n4u1w) 17088 | -4/Armory | Destroyed B-86 Titan 17092 | -4/Armory | Crushed by falling debris 17092 | -4/Armory | System corruption reached 30% 17159 | -4/Armory | Lost 6 parts (2n2u2w) 17192 | -4/Armory | Destroyed 7 combat bots 17318 | -4/Armory | Found Adv. Force Booster 17370 | -4/Armory | Incoming investigation squad redirected 17480 | -4/Armory | Build established: Scavenger-Mutant 17500 | -4/Armory | Fabricated Lgt. Regenerative Plating? 17512 | -4/Armory | Discovered new exit (range 4) 17513 | -4/Armory | Identified exit to Research 17634 | -4/Armory | Found Prototype Processor 17634 | -4/Armory | Identified Exp. Melee Analysis Suite 17647 | -4/Armory | Found Exp. Melee Analysis Suite 17649 | -4/Armory | Found Exp. Melee Analysis Suite 17651 | -4/Armory | Found Exp. Melee Analysis Suite 17653 | -4/Armory | Found Exp. Melee Analysis Suite 17663 | -4/Armory | Found Exp. Melee Analysis Suite 17695 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 17825 | -4/Armory | First assault squad dispatched 17850 | -4/Armory | Incoming assault squad redirected 17861 | -4/Armory | Entered Research 17861 | -3/Research | Accompanied by 16 allies 17861 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17997 | -3/Research | Build established: Commander-Mutant 18080 | -3/Research | Found Prototype Device 18080 | -3/Research | Identified Exp. Shield Generator 18146 | -3/Research | First assault squad dispatched 18552 | -3/Research | Build established: Scavenger-Mutant 18697 | -3/Research | Spotted B-90 Cyclops 18718 | -3/Research | Crushed by falling debris 18718 | -3/Research | System corruption reached 10% 18720 | -3/Research | Discovered new exit (range 7) 18722 | -3/Research | Identified exit to Quarantine 18723 | -3/Research | Entered Quarantine 18754 | -3/Quarantine | Lost 6 parts (6u) 18838 | -3/Quarantine | Found Alien Impact Weapon 18838 | -3/Quarantine | Identified Core Stripper 18973 | -3/Quarantine | First assault squad dispatched 19000 | -3/Quarantine | Incoming assault squad redirected 19026 | -3/Quarantine | Build established: Mutant 19114 | -3/Quarantine | Discovered new exit (range 12) 19218 | -3/Quarantine | Lost 4 parts (2p1u1w) 19324 | -3/Quarantine | Found Alien Artifact 19324 | -3/Quarantine | Identified Subatomic Replicator 19361 | -3/Quarantine | Identified exit to Research 19364 | -3/Quarantine | Entered Research 19364 | -2/Research | Warlord forces began assault on 0b10 19364 | -2/Research | Evolved 2 slots: Utility x2 19474 | -2/Research | Research machine network offline 19476 | -2/Research | Found Prototype Device 19476 | -2/Research | Identified Beam Splitter 19493 | -2/Research | Found Beam Splitter 19538 | -2/Research | Met up with Warlord 19590 | -2/Research | Build established: Scavenger-Mutant 19632 | -2/Research | Discovered new exit (range 6) 19634 | -2/Research | Identified exit to Testing 19954 | -2/Research | Spotted Striker 20035 | -2/Research | Found Prototype Processor 20035 | -2/Research | Identified Spectral Analyzer 20261 | -2/Research | Borebot progress halted 20323 | -2/Research | Spotted Striker 20323 | -2/Research | Spotted Executioner 20337 | -2/Research | Spotted Striker 20346 | -2/Research | Spotted Executioner 20364 | -2/Research | Warlord invited to help at Command 20503 | -2/Research | Spotted Striker 20512 | -2/Research | Destroyed Striker 20700 | -2/Research | Spotted B-90 Cyclops 20946 | -2/Research | Entered Testing 20971 | -2/Testing | Found Prototype Hackware 21031 | -2/Testing | Garrison activated, responded to threat 21052 | -2/Testing | Found Prototype Ballistic Cannon 21052 | -2/Testing | Identified Perforator 21132 | -2/Testing | Incoming investigation squad redirected 21148 | -2/Testing | Scanned by Researcher 21192 | -2/Testing | Discovered new exit (range 14) 21237 | -2/Testing | Lost 3 parts (1p2u) 21240 | -2/Testing | Found Prototype Energy Gun 21240 | -2/Testing | Identified Warp Gun 21250 | -2/Testing | Fabricated Y-54 Guardian? 21257 | -2/Testing | Identified exit to Access 21265 | -2/Testing | Found Prototype Energy Gun 21265 | -2/Testing | Identified Tachyon Dispersion Ray 21289 | -2/Testing | Entered Access 21289 | -1/Access | Evolved 2 slots: Utility x2 21813 | -1/Access | Discovered new exit (range 8) 21816 | -1/Access | Identified exit to Command 21817 | -1/Access | Entered Command 21822 | -1/Command | Used Subatomic Replicator to replicate Prototype Hackware 21823 | -1/Command | Identified Ghost Barrier 21979 | -1/Command | Destroyed 11 combat bots 22017 | -1/Command | Lost 5 parts (1p4u) 22096 | -1/Command | Core integrity fell below 50% 22135 | -1/Command | Build established: Hacker-Mutant 22160 | -1/Command | Lost 15 parts (1p5n5u4w) 22162 | -1/Command | Spotted B-99 Colossus 22164 | -1/Command | Core integrity fell below 20% 22182 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 22108_ The unstable cave ceiling collapses. 22114_ Acquired Adv. System Shield. 22125_ Knocked back. 22129_ Penetrated by Slug. 22129_ Adv. Hacking Suite destroyed. 22163_ Slug penetrates Wall. 22163_ Penetrated by Slug. 22163_ Slug penetrates Wall. 22163_ Penetrated by Slug. 22163_ Slug penetrates Wall. 22167_ Knocked back. 22167_ Penetrated by Slug. 22167_ Slug penetrates Wall. 22167_ Penetrated by Slug. 22167_ Slug penetrates Wall. 22168_ B-99 Colossus activates siege mode. 22171_ Slug penetrates Wall. 22175_ Knocked back. 22175_ Slug penetrates Wall. 22178_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????" # ""T"" ?# + # | | ???????????????????????? # """"" ?# # # | | ??????????????????????????#???? ??#%" # | | ?????????????????????????????? ??# # # | | ???????????????????????????????######## # # | | ??????????????????????????????######"## # # | | ??????????????????????????????# # # | | ??????????????????????????????+ ######### | | ??????????????????????????????# #???????? | | ??????????????????????????????# ####????? | | ??????????????????????????????# % #????? | | ??????????????????????????????#!!] ###### | | ??????????????????????????????#!]] # # | | ?????????????????????????????##!] % # # | | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ?????????????????????????????# + # | | ?????????????????????????????# # B"##### # | | ?????????????????????????????# %;BB##???# # | | ??????????????????????????######+#;;###????# !! # | | ??????????????????????????# #????# ! # | | ??????????????????????????# #????###### | | ??????????????????????????# #?????????? | | ??????????????????????????# ! #?????????? | | ?????????????????#########; #?????????? | | ????????????# @/ """ """ #?????????? | | ?????????????????########## """T""" #?????????? | | ??????????????????????????#############?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 60 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 50 Force Boost 40 Offensive Hacking 14 Defensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Lightning Gun | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free O-32 Director | -2/Testing | Archive Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Armory Y-54 Guardian | x2 | -2/Testing Alien Tech Used ----------------- Core Stripper Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed WeightHardenedShield Manual? 0 Play Time 02:35:04 Cumulative 277.9 hours Start 2022.05.20 @ 12:58:54 End 2022.05.20 @ 21:11:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 359 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93c01ffa-e8f3-4e39-a7aa-6088524517bf