Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.09 @ 09:40:51 Player: MonsieurMarc Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1066) 1066 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3201 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 325/325 System Corruption 0% Temperature Cool (9) Movement Flying (437) Ox5 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit VTOL Module > --- UTILITY (3) ------ Large Storage Unit Advanced Sensor Array Reflective Plating > --- WEAPON (3) ------- EM Pulse Cannon Heavy Particle Cannon Rocket Launcher > --- INVENTORY (10) --- Heavy EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Large Storage Unit ECM Suite Reflective Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Medium Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Reflective Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 2 | . 1 . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 40 | 7 3 3 18 9 Power 8 | 1 1 2 1 3 Engine 6 | 1 1 2 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 . . 8 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . . . 8 2 Utility 6 | 2 2 . 1 1 Device 3 | 1 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 14 | 2 . 1 8 3 Energy Gun 7 | 1 . 1 4 1 Energy Cannon 5 | . . . 4 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 4 5 Power 3 | . . . . 3 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . . . 4 2 Average Slot Usage (%) 91 | . 99 100 97 81 Engine 16 | . 25 25 20 9 Core 3 | . . . . 8 Treads 6 | . 25 25 3 . Flight 12 | . . . 14 17 Device 7 | . 11 12 10 3 Storage 9 | . 12 12 10 8 Protection 7 | . . . 9 8 Energy Gun 6 | . 12 19 3 5 Energy Cannon 15 | . . . 25 11 Ballistic Gun 1 | . 12 5 . . Launcher 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 62 | 17 30 36 55 62 Greatest Support 40 | 40 40 40 40 16 Greatest Overweight (x) 15 | 2 . . 15 11 Average Overweight (x) 3 | . . . 4 6 Largest Inventory Capacity 14 | 8 14 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 8 | 7 2 4 8 7 Average Carried 3 | 1 . 2 5 3 Final Capacity 10 | 8 10 10 10 10 Final Carried 7 | 1 1 4 7 2 Class Distribution -------------------- 66% | Hacker-Tank 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 961 | 275 . 73 245 368 Remotely . | . . . . . Salvage Created 1720 | 160 24 257 809 470 Parts 124 | 14 1 18 52 39 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 31 | . . 9 12 10 Guns 12 | . . 9 3 . Cannons 9 | . . . 6 3 AOE 9 | . . . 2 7 Classes Destroyed 11 | 2 1 3 4 1 Worker 8 | . . 1 5 2 Builder 4 | . . . 1 3 Tunneler 3 | 3 . . . . Hauler 2 | . . . 2 . Recycler 4 | 1 . . 1 2 Operator 1 | . . . . 1 Watcher 6 | . 1 . 3 2 Swarmer 15 | . . 7 5 3 Grunt 11 | . . 2 4 5 Duelist 1 | . . . 1 . Sentry 4 | . . . 2 2 Best Kill Streak 6 | 4 1 5 4 6 Combat Bots Only 4 | . . 4 3 3 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1270 | . . 151 332 787 Core 699 | . . 14 130 555 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 94 67 . Volleys Fired 93 | 5 3 26 33 26 Largest 3 | 2 2 2 3 3 Hottest 189 | 60 60 96 189 189 Shots Fired 218 | 10 6 52 83 67 Gun 115 | 10 6 52 31 16 Cannon 90 | . . . 52 38 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 18 | 5 3 10 . . Thermal 47 | . . 16 31 . Explosive 13 | . . . . 13 Electromagnetic 140 | 5 3 26 52 54 Robot Hit Streak 30 | 4 4 30 16 13 Robot Miss Streak 2 | 1 1 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 154 | 6 5 44 54 45 Core Hits 76 | 4 2 13 24 33 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3665 | 82 103 474 1287 1719 Guns 1079 | 82 68 430 389 110 Cannons 1203 | . . . 747 456 Explosions 1376 | . 35 44 151 1146 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 102 | 10 19 73 . . Thermal 781 | . 35 161 540 45 Explosive 1101 | . . . . 1101 Electromagnetic 1674 | 72 49 240 747 566 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 163 | . . 20 35 108 Projectiles 55 | . . . 35 20 Explosions 108 | . . 20 . 88 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 130 | . . 9 18 103 Shots 7 | . . 1 2 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 789 | 20 45 344 667 789 Average Temperature 218 | 13 20 107 214 292 Received Heat Transfer 216 | . . 33 30 153 Effects 131 | . . 2 53 76 Shutdowns 42 | . . . 16 26 Energy Bleed 12 | . . 1 4 7 Interference 13 | . . . 3 10 Matter Decay 7 | . . . 3 4 Short Circuit 8 | . . 1 3 4 Damage (minor) 8 | . . . 6 2 Damage (major) 33 | . . . 16 17 Damage (core) 8 | . . . 2 6 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 11 | . 1 . 7 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1497 | . 50 346 1051 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 1 3 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 361 | 20 16 180 361 313 Initial 49 | . 9 4 49 6 Average 77 | 7 12 96 99 56 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 76 86 Level 1 14 | . . . 23 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 1 15 20 19 Peak Tracking Total 4 | . 1 4 3 4 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 11 | . 6 . 5 . Successful 7 | . 4 . 3 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Record 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3699 | 98 121 557 1517 1406 Spaces Moved 1016 | 53 68 296 347 252 Core 22 | 18 . . 4 . Treads 496 | 35 68 296 97 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 498 | . . . 246 252 Fastest Speed 50 | 50 160 160 160 260 Average Speed 328 | 133 160 160 398 516 Slowest Speed 1080 | 160 160 160 1080 920 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 20 68 41 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 4 4 10 83 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . 4 4 10 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1201 | 71 76 329 425 300 Wait . | . . . . . Move 1012 | 52 67 295 346 252 Hop . | . . . . . Pick Up 35 | 7 1 4 17 6 Fast Attach 1 | 1 . . . . Attach 34 | 6 3 1 15 9 Detach 5 | . 2 . 3 . Swap 5 | . . 2 3 . Drop 15 | . . 1 8 6 Fire 93 | 5 3 26 33 26 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Power x1 194 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered exit to Mines (range 12) 220 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Hacker-Mutant 431 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 761 | -10/Mines | Identified exit to Materials 761 | -10/Mines | Discovered exit to Materials (range 11) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1058 | -9/Materials | Lost 4 parts (2n2w) 1366 | -9/Materials | Build established: Hacker-Tank 2268 | -9/Materials | Identified exit to Materials 2268 | -9/Materials | Discovered exit to Materials (range 6) 2294 | -9/Materials | Entered another Materials area 2294 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2424 | -8/Materials | Core integrity fell below 50% 2517 | -8/Materials | Core integrity fell below 20% 3700 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired Flight Unit. Dropped Broken VTOL Module. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into R-06 Scavenger. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf cleans the Nuclear Reactor. K-01 Serf cleans the Terminal. K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????????????????????????????? | | ????????# ! #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????#[ ! #?????????????????????????????????? | | ????????# ! #?????????????????????????????????? | | ????????#/ #?????????????????????????????????? | | ????????# !#?????????????????????????????????? | | ????????####+###?????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# ##????#+#####???????????????????????? | | ????????##?# ##???# #???????????????????????? | | ????##### ## ##???# """ !#???????????????????????? | | ????# #### ##???# """ #???????????????????????? | | ????# T **=[##???# """ #???????????? ?????????? | | ????# #######???# ####+### +????????? | | ????## ## %####???# """ # #????????? | | ?????# ############ """ @ Y g +????????? | | ?????# ## # """ # g #????????? | | ????# ## # #### ### a #????????? | | #### ## #t"""k #???????????? ?????????? | | # # # """ #???????????????????????? | | + + """ """ # """ #???????????????????????? | | # # """ """ # #???????????????????????? | | # # """ """ ####?###???????????????????????? | | ?# # #??# #?????????????????????????? | | ??# ######+####??# #?????????????????????????? | | ##### ###### #?????# #?????????????????????????? | | # # #?#?????# #?????????????????????????? | | "" # # ! # #?????# #?????????????????????????? | | """ # # # #?????# #?????????????????????????? | | S" + # # #???### ###???????????????????????? | | # # # #???#! #???????????????????????? | | # #= # ##### # #???????????????????? | | ##### # + T #???????????????????? | | # # ####### # #???????????????????? | | "" # # #?????# #####???????????????????? | | T" # ############## ###???????????????????????? | | "" + ## #??# #?????????????????????????? | | # ## #### ?????????????????????????? | | # ## + ????????????????????????? | | ##### ## #??# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 34 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Power Corrupts Uninvited Guest Challenges ------------ None Game ------ Seed TerrainBackupRecalibrator Manual? 0 Play Time 00:24:52 Cumulative 3.5 hours Start 2021.01.09 @ 09:14:20 End 2021.01.09 @ 09:40:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 12 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 452cde5b-9f88-4f63-9c7b-b784cd686556