Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:09:40 Player: ThatBishHoly Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (871) 871 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-192) -192 TOTAL SCORE: 2664 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 21 Friendly Fire -224 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Structural Scanner Targeting Computer Medium Reactive Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Shield Generator > --- WEAPON ----------- Battle Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Structural Scanner Targeting Computer Medium Reactive Plating Pulse Rifle [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 32 | 5 3 9 7 8 Power 6 | 1 . 2 1 2 Engine 3 | 1 . 2 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 10 | 2 . 3 1 4 Treads 5 | . . . 1 4 Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 3 1 Device 4 | . 1 . 2 1 Storage . | . . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 1 3 2 1 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 1 9 1 12 Power 4 | . 1 2 . 1 Propulsion 9 | . . 4 . 5 Utility 6 | . . 2 1 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 12 | . 1 6 1 12 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 65 | . 84 64 61 73 Engine 1 | . 13 . . . Core 5 | . . . 6 8 Treads 5 | . . . 4 25 Leg 10 | . 28 24 6 . Device 8 | . 7 9 8 14 Processor 10 | . . . 13 9 Protection 1 | . 7 8 . . Energy Gun 1 | . 9 . . 2 Energy Cannon 1 | . 4 9 . . Ballistic Gun 2 | . 14 6 . . Ballistic Cannon 5 | . . . 7 6 Launcher 10 | . . 5 14 6 Naked Turns 4 | . . . . 4 Heaviest Build 17 | 9 14 10 13 17 Greatest Support 106 | 20 20 30 20 106 Greatest Overweight (x) 2 | . 1 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 Average Carried 3 | . 1 2 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 2 3 3 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 788 | 233 53 198 167 137 Remotely . | . . . . . Salvage Created 753 | . 110 315 32 296 Parts 55 | . 9 22 1 23 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 3 8 . 8 Guns 5 | . 3 1 . 1 Cannons 3 | . . 2 . 1 AOE 11 | . . 5 . 6 Classes Destroyed 11 | . 3 5 . 3 Worker 3 | . . 1 1 1 Builder 3 | . . 1 . 2 Hauler 1 | . . 1 . . Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 4 | . 2 1 . 1 Swarmer 5 | . 2 . . 3 Grunt 8 | . 1 3 1 3 Brawler 1 | . . 1 . . Sentry 5 | . . 4 . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 2 6 1 6 Combat Bots Only 3 | . 2 2 . 3 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 248 | . 43 54 . 151 Missed 81 | . 15 14 . 52 Damage Taken 3304 | . 271 906 54 2073 Core 801 | . 38 201 8 554 Absorbed by Shields 265 | . . . . 265 Core Remaining (%) 77 | 100 84 . 47 . Volleys Fired 72 | . 14 27 1 30 Largest 2 | . 2 2 1 2 Hottest 102 | . 80 90 33 102 Shots Fired 118 | . 28 42 1 47 Gun 51 | . 26 14 . 11 Cannon 31 | . 2 11 . 18 Launcher 36 | . . 17 1 18 Special . | . . . . . Kinetic 46 | . 14 14 . 18 Thermal 36 | . 14 11 . 11 Explosive 36 | . . 17 1 18 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 8 . 8 Robot Miss Streak 5 | . 3 3 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 15 27 . 28 Core Hits 57 | . 6 23 6 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2647 | . 197 942 148 1360 Guns 473 | . 193 142 . 138 Cannons 370 | . . 121 . 249 Explosions 1693 | . . 679 104 910 Melee . | . . . . . Ramming 111 | . 4 . 44 63 Kinetic 497 | . 106 142 . 249 Thermal 346 | . 87 121 . 138 Explosive 1693 | . . 679 104 910 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 1 1 2 Average Corruption 1 | . 2 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 3 . 11 . Message Errors 5 | . 2 . 3 . Matter Fused 5 | . 1 . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 104 | . . 32 3 69 Projectiles 1 | . . . . 1 Explosions 101 | . . 32 3 66 Melee 2 | . . . . 2 Knockbacks 3 | . . . . 3 Impact 1 | . . . . 1 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 437 | . 4 246 35 152 Shots 15 | . . 9 1 5 Rammed 21 | . . . 6 15 Targets Rammed 26 | . . . 11 15 Kicked 4 | . . . 4 . Crushed 1 | . . . 1 . Highest Temperature 191 | . 81 87 191 9 Average Temperature 35 | . 32 31 88 3 Received Heat Transfer 887 | . 78 216 6 587 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 888 | . 333 259 . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 408 | . 129 408 159 378 Initial 159 | . . 50 159 1 Average 80 | . 70 161 51 196 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 91 | 100 100 73 100 52 Level 1 7 | . . 22 . 47 Level 2 . | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 9 9 3 20 Peak Tracking Total 7 | . 5 6 3 7 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 13 | . . 6 2 5 Max in Single Turn 2 | . . 2 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 4 | . 4 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 1 Highest-Rated Group 40 | . . . 40 8 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks 16 | . . . 9 7 Total Damage 137 | . . . 105 32 Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3036 | 67 332 335 1971 331 Spaces Moved 1736 | 53 177 173 1201 132 Core 28 | 19 . 5 . 4 Treads 528 | . . . 400 128 Legs 1180 | 34 177 168 801 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 139 | 94 131 120 142 161 Slowest Speed 190 | 120 190 150 190 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 32 | 4 30 18 95 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 207 | . . 110 13 84 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 205 | . . 110 13 82 Terrain Rammed 2 | . 1 . 1 . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2218 | 69 246 256 1448 199 Wait 315 | 7 48 38 215 7 Move 1732 | 52 176 172 1200 132 Hop . | . . . . . Pick Up 31 | 5 4 9 7 6 Fast Attach 4 | . . . 2 2 Attach 21 | 5 2 7 3 4 Detach . | . . . . . Swap 7 | . 1 2 2 2 Drop 8 | . . 1 6 1 Fire 72 | . 14 27 1 30 Melee . | . . . . . Ram 17 | . 1 . 1 15 Kick 4 | . . . 4 . Crush 7 | . . . 7 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x2 685 | -9/Materials | Crushed by falling debris 696 | -9/Materials | Discovered new exit (range 11) 723 | -9/Materials | Core integrity fell below 50% 735 | -9/Materials | Entered Mines 742 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -9/Mines | Lost 6 parts (2p2n1u1w) 845 | -9/Mines | Discovered new exit (range 8) 895 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1210 | -9/Mines | Discovered new exit (range 3) 1227 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1230 | -9/Mines | Found Prototype Device 1232 | -9/Mines | Identified Exp. Sensor Array 1320 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -9/Mines | Learned Materials garrison access intel 1952 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2274 | -9/Mines | Build established: Scavenger-Mutant 2706 | -9/Mines | Entered Materials 2706 | -8/Materials | Accompanied by 1 ally 2706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -8/Materials | Loaded intel: 1 garrison access location 3023 | -8/Materials | Core integrity fell below 50% 3029 | -8/Materials | Core integrity fell below 20% 3037 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03025_ H-61 Shepherd system corrupted by crushing effect. 03026_ Slammed into H-61 Shepherd. 03026_ Penetrated by Slug. 03026_ Knocked back. 03027_ Slammed into H-61 Shepherd. 03028_ Visual Processing Unit broken. 03028_ Destabilizing: Short circuit. 03029_ Slammed into G-47 Trooper. 03029_ Imp. Heat Sink destroyed. 03030_ Slammed into G-47 Trooper. 03030_ G-47 Trooper knocked back. 03031_ R-06 Scavenger collects Lgt. Nuclear Core. 03031_ Slammed into G-47 Trooper. 03031_ Critical hit (Burn: +37). 03032_ Slammed into G-47 Trooper. 03033_ Broken Visual Processing Unit destroyed. 03033_ System corrupted by crushing effect (+2). 03034_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????+#######????????????? | | ???????????????? +????????????? | | ????????????????? #????????????? | | ?????????????????? #????????????? | | ??????????????????# # ???????????? | | ??????????????????# # ??????????? | | ??????????????????# # ?????????? | | ????????########### ###+####?????? | | ????????? # ####??? | | ????????? # +??? | | ?????????? ?# """ ####??? | | ?????????? ?#### "Y" #?????? | | ?????######/#????# #?????? | | ????# %g@#???## #?????? | | ????# ##### #???#" ! #?????? | | ????# ????# #???#T /[ ! #####?? | | #####/##### ##??#" [ ! *#?? | | # # ;##### **#?? | | # # * //#?? | | # """ #gH% % //#?? | | #""""" rgg%% !#?? | | #""""" !# % !!#?? | | ?""""" ###= ####?? | | # """ #?# ###### ##### ##????? | | ? #?# ####* # ## #????? | | ###########?# # # ###### | | ????????????# # # | | ????????????# # " = # | | ????????????# # """" = # | | ????????????# # # ###### | | ????????????# # "" #######????? | | ????????????# # """ % ##???????? | | ???????????## # "" # ##????????? | | ??????###### # #??????????? | | ??????#" # # ######?????? | | ?????# # % | | ??????##%% #####??????? | | ??????#" % #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartGodWell Manual? 0 Play Time 00:24:53 Cumulative 17.9 hours Start 2024.05.01 @ 08:04:37 End 2024.05.01 @ 22:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 49bb6db7-03b1-4ed7-9168-ec1a55645549