Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 03:40:57 Player: Sen Result: Destroyed by 7C-UIX(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2412) 2412 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 6421 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 150 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 276/290 System Corruption 1% Temperature Warm (161) Movement Rolling (105) Ox1 Location -8/Scraptown Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Medium Storage Unit 0b10 Decoder Chip [Scout] Improved Utility Shielding Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Deuterium Engine Improved Heat Sink Compact Battery (200) Advanced Sensor Array Transmission Jammer Makeshift ECM Suite Particle Gun Heavy Machine Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Scout] Improved Utility Shielding Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Compact Battery Advanced Sensor Array Transmission Jammer Makeshift ECM Suite Particle Gun Heavy Particle Cannon Mini Grenade Launcher Plasma Cutter [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Slots Evolved 4 | . . . 2 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 85 | 5 3 1 26 30 12 . 8 Power 17 | 1 . . 5 7 2 . 2 Engine 12 | 1 . . 5 2 2 . 2 Core 5 | . . . . 5 . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 1 7 7 2 . . Treads 3 | . . . 1 2 . . . Leg 10 | 2 . 1 4 3 . . . Wheel 6 | . . . 2 2 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 3 . 8 10 2 . 3 Device 7 | . 1 . 2 4 . . . Storage 6 | . 1 . 3 2 . . . Processor 3 | . 1 . 1 . . . 1 Hackware 4 | . . . 1 . 1 . 2 Protection 6 | . . . 1 4 1 . . Artifact . | . . . . . . . . Weapon 23 | 2 . . 6 6 6 . 3 Energy Gun 7 | . . . 3 3 1 . . Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 6 | 2 . . 1 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 2 . 2 . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 28 | . . . 7 18 1 . 2 Power 5 | . . . 1 2 1 . 1 Propulsion 9 | . . . 3 6 . . . Utility 4 | . . . 1 3 . . . Weapon 10 | . . . 2 7 . . 1 Highest Loss Streak 6 | . . . 4 6 1 . 2 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 4 5 7 7 8 9 9 Power 1 | . 1 1 1 1 . . . Propulsion . | . . 1 . . . . . Utility 3 | . 1 2 3 4 4 4 4 Weapon 2 | . 1 1 3 1 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 2 . 6 5 1 . 8 Power 2 | . . . 1 1 . . . Propulsion 1 | . . . . 1 . . . Utility 15 | . 1 . 3 3 1 . 7 Weapon 4 | . 1 . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 93 100 99 95 98 100 99 Engine 13 | . 14 14 10 3 12 18 18 Core 2 | . . . . 13 5 . . Treads 1 | . . . . 8 . . . Leg 7 | . 27 28 17 2 1 . . Wheel 10 | . . . 3 4 16 18 18 Device 9 | . 4 14 10 15 8 9 7 Storage 13 | . 9 14 21 17 9 9 9 Processor 1 | . 9 . 1 . . . 1 Hackware 8 | . . . 10 8 5 9 11 Protection 9 | . . . . 2 21 18 15 Energy Gun 8 | . . . 15 7 7 9 8 Energy Cannon 4 | . . . . 2 6 9 8 Ballistic Gun 6 | . 28 28 5 5 . . 1 Peak Build Rating 38 | 5 8 7 18 30 30 29 38 Average Rating 22 | 3 7 7 16 24 26 29 30 On Entrance 13 | . 5 7 7 14 20 29 29 Naked Turns . | . . . . . . . . Heaviest Build 95 | 9 14 14 95 39 36 36 37 Greatest Support 40 | 20 20 20 25 40 24 24 24 Greatest Overweight (x) 9 | 1 . . 9 9 3 1 1 Average Overweight (x) 1 | . . . 2 1 1 1 1 Largest Inventory Capacity 25 | 5 5 5 25 10 10 10 10 Average Capacity 9 | 5 5 5 12 10 10 10 10 Most Carried 12 | 2 5 5 12 10 10 10 10 Average Carried 8 | . 4 5 8 7 8 9 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 Final Carried 10 | 2 5 5 6 5 10 10 9 Class Distribution -------------------- 66% | Scavenger-Mutant 22% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Matter Collected 1840 | 238 65 150 526 392 306 . 163 Remotely . | . . . . . . . . Salvage Created 2993 | . 140 118 1170 839 350 . 376 Parts 195 | . 12 11 88 48 15 . 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Combat Hostiles Destroyed 66 | . 3 6 27 14 10 . 6 Guns 41 | . 3 6 19 8 3 . 2 Cannons 8 | . . . . 5 3 . . AOE 16 | . . . 8 . 4 . 4 Classes Destroyed 14 | . 4 1 4 3 . . 2 Worker 7 | . 1 . 2 3 1 . . Builder 8 | . 1 . 2 5 . . . Recycler 3 | . 1 1 1 . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . . . 1 1 . . . Swarmer 22 | . 3 5 11 . 3 . . Grunt 17 | . . . 9 3 5 . . Duelist 1 | . . . . 1 . . . Sentry 13 | . . . 7 4 2 . . Specialist 4 | . . . . 4 . . . Hunter 2 | . . . . 2 . . . Guru 1 | . . . . . . . 1 Scrapper 5 | . . . . . . . 5 Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | . 5 3 6 4 5 . 5 Combat Bots Only 6 | . 3 3 6 2 4 . 5 Max Kills in Single Turn 5 | . 1 1 5 2 2 . 2 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . 4 . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Hostile Shots Fired 403 | . 16 34 124 146 28 . 55 Missed 104 | . 5 5 39 31 8 . 16 Hits 299 | . 11 29 85 115 20 . 39 Melee 3 | . . . . 3 . . . Projectile 296 | . 11 29 85 112 20 . 39 Critical Strikes 12 | . 1 2 4 2 . . 3 Damage Taken 4627 | . 89 254 1041 2292 258 . 693 Core 806 | . 26 61 156 371 43 . 149 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 98 | . . . . 11 49 . 38 Regen/Repaired (Parts) 58 | . . . 15 . 43 . . Core Remaining (%) 75 | 100 . 65 61 . . . . Volleys Fired 214 | . 14 23 63 75 21 . 18 Largest 2 | . 2 2 2 2 2 . 2 Hottest 140 | . 40 40 90 121 140 . 140 Shots Fired 405 | . 28 46 117 138 41 . 35 Gun 343 | . 28 46 111 114 17 . 27 Cannon 40 | . . . . 18 16 . 6 Launcher 22 | . . . 6 6 8 . 2 Special . | . . . . . . . . Kinetic 168 | . 28 46 32 40 . . 22 Thermal 115 | . . . . 71 33 . 11 Explosive 15 | . . . 2 3 8 . 2 Electromagnetic 107 | . . . 83 24 . . . Robot Hit Streak 14 | . 4 6 12 14 10 . 5 Robot Miss Streak 6 | . 2 5 6 5 2 . 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 262 | . 14 22 81 105 23 . 17 Core Hits 142 | . 7 8 55 42 20 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . . . . 6 1 . 1 Burn 7 | . . . . 6 1 . . Destroy 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5447 | . 185 278 1646 2033 700 . 605 Guns 3409 | . 185 278 1201 1302 188 . 255 Cannons 671 | . . . . 371 175 . 125 Explosions 1362 | . . . 445 360 332 . 225 Melee . | . . . . . . . . Ramming 5 | . . . . . 5 . . Kinetic 1318 | . 185 278 220 411 . . 224 Thermal 1707 | . . . 82 1106 363 . 156 Explosive 941 | . . . 224 160 332 . 225 Electromagnetic 1476 | . . . 1120 356 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 69 | . . . 26 13 15 . 15 Projectiles 30 | . . . . . 15 . 15 Explosions 39 | . . . 26 13 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 216 | . . . 72 139 5 . . Shots 8 | . . . 4 3 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 405 | . . . 114 251 135 . 405 Average Temperature 73 | . . . 37 136 40 . 139 Received Heat Transfer 1245 | . . . 369 396 81 . 399 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 3 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 11 | . . . . 5 1 . 5 Heat Transferred 3839 | . . . 100 2703 777 . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 61 | 100 100 100 54 . 100 100 . Level 1 30 | . . . 23 100 . . . Level 2 8 | . . . 21 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 559 | . 95 94 559 354 189 63 . Initial 232 | . . 22 29 232 120 63 . Average 165 | . 33 25 195 306 142 30 . Influence Increases 2213 | . 119 222 962 603 307 . . Destroy 0b10 Robot/C 1300 | . 60 160 600 280 200 . . Destroy 0b10 Robot/NC 115 | . 15 5 45 45 5 . . Destroy Leader 326 | . 10 30 164 92 30 . . Allied During Kill 16 | . . 12 4 . . . . Successful Hack 33 | . 4 . 5 12 12 . . Disable Machine 165 | . . . 60 75 30 . . Destroy Structure 108 | . . . 24 54 30 . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 135 | . 30 15 60 30 . . . Influence Decreases 2213 | . 60 203 489 867 431 163 . Entered New Map 672 | . . 37 49 319 167 100 . Time Decay 1261 | . 60 146 370 368 254 63 . Lost Part 260 | . . . 70 180 10 . . Lost Ally 20 | . . 20 . . . . . Squads Dispatched 10 | . . . 5 4 1 . . Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 8 | . . . 3 4 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Distress Signals 9 | . . . 3 5 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 8 10 41 24 14 . 24 Peak Tracking Total 8 | . 3 3 7 5 5 . 8 Tactical Retreats 7 | . 1 1 3 2 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Traps Triggered 3 | . 1 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Disabled 12 | . . . 4 5 2 . 1 Max in Single Turn 3 | . . . 2 3 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Accessed 28 | . 3 . 8 1 3 4 9 Terminals 7 | . 2 . 3 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . Recycling Units 5 | . 1 . 2 . 1 1 . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 137 | . 4 . 21 2 9 29 72 Successful 122 | . 2 . 14 1 5 28 72 Failed 15 | . 2 . 7 1 4 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . . 3 . Terminals 15 | . 3 . 8 2 . 2 . Fabricators . | . . . . . . . . Repair Stations 10 | . . . 3 . 7 . . Recycling Units 10 | . 1 . 5 . 2 2 . Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 105 | . 2 . 4 1 . 26 72 Record 89 | . . . 1 . . 24 64 Robot Analysis 9 | . . . 1 . . . 8 Prototype ID Bank 1 | . . . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Release Object 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 3 . 3 . . Scan Component 4 | . . . 2 . 2 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 7 | . . . 3 . 2 2 . Process 1 | . . . 1 . . . . Report Inventory 3 | . . . 1 . 1 1 . Retrieve Components 3 | . . . 1 . 1 1 . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . 7 1 3 . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . Time 64 | . . . 26 . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter 196 | . . . 196 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . 3 . 3 1 . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 2 | . . . . . 2 . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . find_recycling 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 48 | . . 48 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 18 13 . . . . Total Damage 484 | . . 275 209 . . . . Kills 8 | . . 3 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . . . . . 4 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Active Infowar (turns) 2443 | . 257 566 1081 . 188 . 351 Optics 407 | . 177 . 230 . . . . Structural 1578 | . 80 566 932 . . . . Seismic 276 | . . . 88 . 188 . . Decoding 351 | . . . . . . . 351 Robot Analysis Total 9 | . . . 1 . . . 8 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Turns Passed 6445 | 59 273 566 1404 840 553 150 2600 Spaces Moved 4180 | 45 172 187 623 315 317 132 2389 Core 12 | 10 . . . 2 . . . Treads 122 | . . . . 122 . . . Legs 788 | 35 172 187 376 18 . . . Wheels 3258 | . . . 247 173 317 132 2389 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 105 105 105 Average Speed 119 | 111 120 120 170 145 106 105 105 Slowest Speed 500 | 120 120 120 260 500 125 105 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 27 51 61 31 37 13 89 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . . . 8 Spaces Dug . | . . . . . . . . Terrain Destroyed 139 | . . . 22 55 36 . 26 Melee . | . . . . . . . . Projectile 11 | . . . . 3 5 . 3 AOE 128 | . . . 22 52 31 . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total 5206 | 51 210 483 841 560 468 146 2447 Wait 536 | . 11 272 75 88 76 3 11 Move 4173 | 44 171 186 622 314 316 131 2389 Hop . | . . . . . . . . Pick Up 92 | 2 6 . 25 32 13 6 8 Fast Attach 22 | 5 4 . 5 2 4 . 2 Attach 26 | . 1 . 6 17 1 . 1 Detach . | . . . . . . . . Swap 66 | . . 1 27 16 14 . 8 Drop 63 | . 3 1 18 16 9 6 10 Fire 214 | . 14 23 63 75 21 . 18 Melee 4 | . . . . . 4 . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 9 | . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 356 | -10/Mines | Learned location of 1 exit from Materials 438 | -10/Mines | Excavation squad dispatched 438 | -10/Mines | A large section of the Mines collapsed 688 | -10/Mines | Excavation squad dispatched 799 | -10/Mines | Discovered new exit (range 15) 899 | -10/Mines | Entered Materials 899 | -9/Materials | Accompanied by 1 ally 899 | -9/Materials | Evolved 2 slots: Utility x2 900 | -9/Materials | Identified exit to Materials 904 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1418 | -9/Materials | Build established: Scavenger-Mutant 1702 | -9/Materials | Discovered exit to Materials (range 16) 2026 | -9/Materials | Lost 4 parts (2n1u1w) 2085 | -9/Materials | Repaired Wheel 2303 | -9/Materials | Entered another Materials area 2303 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2606 | -8/Materials | Lost 5 parts (3n2w) 2921 | -8/Materials | Core integrity fell below 50% 2951 | -8/Materials | Lost 6 parts (1p3n2w) 3095 | -8/Materials | Discovered new exit (range 3) 3143 | -8/Materials | Entered Storage 3172 | -8/Storage | Lost 5 parts (1p2u2w) 3298 | -8/Storage | Repaired Lgt. Deuterium Engine 3689 | -8/Storage | Discovered new exit (range 4) 3696 | -8/Storage | Entered Recycling 3697 | -8/Recycling | Met a Zionite searching for Scraptown 3724 | -8/Recycling | Scanned before Scraplab entrance 3741 | -8/Recycling | Entered Scraplab 3749 | -8/Recycling | Discovered new exit (range 3) 3846 | -8/Recycling | Entered Scraptown 4104 | -8/Scraptown | Visited Bundlers 4173 | -8/Scraptown | Visited Red Mages 4222 | -8/Scraptown | Visited The Evicted 4276 | -8/Scraptown | Visited Cave Peace 4351 | -8/Scraptown | Visited UFD Registry 4351 | -8/Scraptown | Registered with UFD as "Shadowwarp" 4883 | -8/Scraptown | Visited Cyclists 4896 | -8/Scraptown | Entered Cyclist Reading Room 4900 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4936 | -8/Scraptown | Visited IN-MT5's Study 4979 | -8/Scraptown | Visited SPCMW 5066 | -8/Scraptown | Discovered new exit (range 11) 5740 | -8/Scraptown | Visited Junk Repository 5778 | -8/Scraptown | Visited Observation Area 5828 | -8/Scraptown | Visited Junk Repository 5985 | -8/Scraptown | Discovered new exit (range 5) 6026 | -8/Scraptown | Visited Chapter 10 6052 | -8/Scraptown | Build established: Hacker-Mutant 6058 | -8/Scraptown | Visited Analyses Database 6085 | -8/Scraptown | Visited Infowarlord's Domain 6134 | -8/Scraptown | Met Optimus 6134 | -8/Scraptown | Accepted into 0bPrime 6226 | -8/Scraptown | Civil war broke out across Scraptown 6427 | -8/Scraptown | Core integrity fell below 20% 6446 | -8/Scraptown | Destroyed by 7C-UIX(j) with Overtuned Pulse Rifle Last Messages --------------- 06435_ JU-TUW(j) destroyed. 06438_ Mak. Salvage Targeting Computer melted. 06438_ Mak. Microdissipator Network melted. 06438_ I8-LYL(j) destroyed. 06438_ Mak. Salvage Targeting Computer melted. 06438_ Lgt. Deuterium Engine melted. 06438_ GP-CSD(j) destroyed. 06440_ HH-B5N(j) critical meltdown. 06441_ DK-32Q(j) switches sides: "Uh oh, they might just win this." 06441_ A9-DBW(j) suffers critical hit (Destroy). 06441_ DK-32Q(j) destroyed. 06442_ The unstable cave ceiling collapses. 06442_ Broken Scrap Suit crushed. 06442_ Imp. Ion Engine destroyed. 06442_ Ovr. Pulse Rifle melted. 06442_ A9-DBW(j) destroyed. 06444_ Penetrated by Bolt. 06446_ Critical hit (Burn: +50). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????#"""#???????????? | | ??###################???####?????#" "#???????????? | | ??"""##"""##""|##"""#??## ##????# < #???????????? | | ?#"" ##""!##"" ##!!"#### !=###### ##??????????? | | ?#"" /=%%= #??????????? | | ?# %![[* #??????????? | | ?####################### *=%###########??????????? | | ???????????????????????#*hj# ????????????????????? | | ??###########???????????=!!%?????????????????????? | | ??#"""""""""#???????????%[= ###########??????????? | | ??#" "#???????????=%==""""""""""#??????????? | | ??#" """"" "#??????????? =% ## " #??????????? | | ??#" "???" "#???????????#!!## ""#??????????? | | ??#" "???" "#???????????#!*;# ""#??????????? | | #?#" "???" "#############[!## """"#??????????? | | #?#" "???" "##!!#!* # [##=[##%[ " ""#??????????? | | #?#" """"" "##|[# ! #=[#*[!##=%= """"#??????????? | | #?#" "## # #! ##%=##!%= ""#??????????? | | #?# ""## ##@!# =! "#??????????? | | #?# ## ##!=# !% #??????????? | | #?##### ########### ####;*!##!#########??????????? | | ####### ########### # ##!%##%##########?????????? | | """"""" """""""!""" "==%==!## """"#?????????? | | [%![%! %![=%! ## " "#?????????? | | !!= !*[ !*![*= ## X"#?????????? | | !=%= * =[%!%[=## "#?????????? | | ![* =%!%[!!=!*[# ""#?????????? | | !!%= !!=%!=!%*%!%! " "#?????????? | | """""""""""""""""""" [=!%!*%[! ## """"#?????????? | | """""""""""""""""""""" "=![!%* ## """"#?????????? | | ##### ################"[%[![!"#########?????????? | | ##????????#""!*%%="#?????????????????? | | X"#????????#"!!!%!!"#?????????????????? | | "" "" ##????????#""!!!* ###########???????? | | "" "" X"#??????### !== "## #???????? | | " " #########!#"%![= "## #???????? | | "" [=%%=!! = ! #???????? | | "" !=%!/ % "## #???????? | | " " ######### #"" /= "## #???????? | | "" "" ""#??????###" % ###########???????? | | "" "" ##????????#""!= "#?????????????????? | | X"#????????# = "#????#????????????? | | ##????????#"" % %"#???""????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 305 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 23 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 62% | -9/Materials Lgt. Deuterium Engine | 14% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed GravjetWeldingWand Manual? 0 Play Time 02:31:52 Cumulative 37.4 hours Start 2025.06.02 @ 22:15:22 End 2025.06.03 @ 03:40:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41c1f686-1579-48d9-8ecc-d93170d59df4