Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.28 @ 14:10:32 Player: drchaos820 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (552) 552 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2321 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 461/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (1) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weight Redist. System Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 6 3 9 4 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . 1 1 . Flight 3 | . . 2 1 Utility 7 | 1 2 1 3 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 4 4 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 97 70 70 Engine 11 | . 14 10 9 Treads 6 | . 28 . . Hover 7 | . . 10 6 Flight 4 | . . 7 4 Device 1 | . . . 9 Storage 3 | . 14 . . Processor 17 | . . 21 27 Protection 2 | . 11 . . Energy Gun 3 | . . 7 . Ballistic Gun 17 | . 28 13 15 Naked Turns . | . . . . Heaviest Build 16 | 13 16 8 7 Greatest Support 40 | 40 40 8 12 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 5 | 1 5 5 3 Average Carried 2 | . 2 3 1 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 1 3 4 1 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 638 | 212 148 183 95 Remotely . | . . . . Salvage Created 947 | 160 148 430 209 Parts 52 | 6 13 25 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 19 | . 3 12 4 Guns 18 | . 3 11 4 Classes Destroyed 8 | 3 2 3 . Worker 2 | 2 . . . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . . 1 Watcher 3 | . 1 1 1 Swarmer 9 | . . 6 3 Grunt 8 | . 3 4 1 Sentry 2 | . . 2 . Best Kill Streak 5 | 5 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 841 | . 108 487 246 Core 293 | . 10 194 89 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 11 | . . 11 . Core Remaining (%) 82 | 100 96 51 . Volleys Fired 135 | 17 8 79 31 Largest 2 | 2 2 2 2 Hottest 70 | 40 40 70 40 Shots Fired 241 | 34 16 143 48 Gun 241 | 34 16 143 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 193 | 34 16 95 48 Thermal 48 | . . 48 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | 11 6 8 26 Robot Miss Streak 6 | 1 2 6 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 155 | 25 11 79 40 Core Hits 54 | 8 7 26 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1447 | 264 118 761 304 Guns 1447 | 264 118 761 304 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1113 | 264 118 427 304 Thermal 334 | . . 334 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 169 | . 39 169 4 Average Temperature 41 | . 16 46 3 Received Heat Transfer 279 | . 60 120 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 1295 | . . 1295 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 461 | 25 95 461 258 Initial 116 | . 16 39 116 Average 178 | 4 28 289 196 Maximum Alert Level 2 | . . 2 1 Low Security (%) 49 | 100 100 20 29 Level 1 41 | . . 62 70 Level 2 8 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 6 23 11 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 7 | . 2 4 1 Successful 4 | . 2 2 . Failed 3 | . . 2 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 903 | 124 194 434 151 Spaces Moved 525 | 47 100 238 140 Core 7 | 7 . . . Treads 132 | 40 92 . . Legs . | . . . . Wheels . | . . . . Hover 240 | . 8 201 31 Flight 146 | . . 37 109 Fastest Speed 37 | 50 60 37 40 Average Speed 88 | 143 152 76 44 Slowest Speed 160 | 160 160 120 60 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 23 23 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 749 | 70 129 362 188 Wait 59 | . 10 35 14 Move 519 | 46 99 237 137 Hop 1 | . . . 1 Pick Up 7 | 1 4 2 . Fast Attach 12 | 6 1 4 1 Attach 8 | . 2 3 3 Detach . | . . . . Swap 2 | . . 2 . Drop 6 | . 5 . 1 Fire 135 | 17 8 79 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 125 | -11/Junkyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x2 443 | -9/Materials | Repaired Hover Unit 665 | -9/Materials | Build established: Scavenger-Mutant 685 | -9/Materials | Lost 3 parts (1p1n1w) 745 | -9/Materials | Discovered new exit (range 6) 752 | -9/Materials | Identified exit to Materials 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Utility x2 904 | -8/Materials | Self-destructed Last Messages --------------- 00800_ R-06 Scavenger collects Flight Unit. 00805_ Acquired 13 matter. 00808_ Destroyed Lgt. Ion Engine. 00814_ R-06 Scavenger destroyed. 00814_ K-01 Serf collects debris. 00821_ Acquired 61 matter. 00822_ Acquired Flight Unit. 00824_ Acquired 10 matter. 00825_ K-01 Serf collects debris. 00852_ Hover Unit destroyed. 00854_ Lgt. Assault Rifle destroyed. 00854_ Critical hit (Burn: +37). 00873_ G-47 Trooper destroyed. 00875_ Acquired 11 matter. 00884_ K-01 Serf collects debris. 00885_ K-01 Serf cleans the Scanalyzer. 00888_ Connecting with Scanalyzer... 00902_ W-25 Informer destroyed. 00903_ Lgt. Assault Rifle destroyed. 00904_ Flight Unit destroyed. 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