Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.03 @ 07:41:26 Player: Boris Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (366) 1830 Value Destroyed (19455) 19455 Prototype IDs (67) 1340 Alien Tech Used (8) 1600 Bonus (9457) 9457 TOTAL SCORE: 40882 Bonus ------- High Alert Combat Kills 7801 Follower Combat Kills 919 Registered with UFD 300 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -863 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 450/450 System Corruption 50% Temperature Cool (8) Movement Core (700) Ox13 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Large Storage Unit Energy Well Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Quantum Capacitor Microactuators Advanced Transmission Jammer Improved Core Shielding > --- WEAPON (4) ------- Sigix Sheargun > --- INVENTORY (15) --- Advanced Matter Compressor (182) Long-range Terrain Scanner Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Sigix Sheargun KE Penetrator Linked Autogun Helical Railgun Graviton Cannon Enhanced Gamma Bomb Array Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Medium Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Heavy Regenerative Plating Core Physics Calibrator Spacefold Activator > --- WEAPON ----------- Gamma Rifle Graviton Cannon Core Stripper > --- INVENTORY -------- High-density Centrium Heavy Treads Advanced Heat Sink Advanced Sensor Array Long-range Terrain Scanner Experimental EM Disruption Field Experimental Force Field Heavy Quantum Rifle Enhanced Nova Cannon Mini Smartbomb Launcher [Rating: 220] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Subdweller Monowheel Utility Enhanced Optical Array Device Advanced Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Graviton Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . . . . 10 . . . . . . 2 2 2 . . Power 2 | . . . . . 1 . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 10 | . . . . . 6 . . . . . . 1 1 2 . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Parts Attached 538 | 7 17 26 9 10 49 13 17 5 7 8 4 63 75 38 71 119 Power 41 | 1 3 1 1 . 2 2 . . . . 1 1 4 5 14 6 Engine 7 | 1 3 1 1 . . . . . . . 1 . . . . . Core 2 | . . . . . 1 . . . . . . 1 . . . . Reactor 32 | . . . . . 1 2 . . . . . . 4 5 14 6 Propulsion 43 | 2 . 3 1 3 5 2 1 . . . . 3 8 2 8 5 Treads 34 | 2 . 1 1 3 . 2 1 . . . . 3 8 2 6 5 Leg 3 | . . . . . 1 . . . . . . . . . 2 . Wheel 6 | . . 2 . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 241 | 1 6 10 3 3 17 6 13 3 3 5 2 30 31 18 24 66 Device 176 | . 4 9 3 2 12 6 5 3 2 1 1 24 27 15 14 48 Storage 14 | 1 2 . . . 1 . 1 . . 1 . 1 . . 3 4 Processor 18 | . . . . . 2 . 3 . . . . 2 1 3 2 5 Hackware 4 | . . . . . . . . . . . . 2 1 . 1 . Protection 24 | . . 1 . 1 2 . 4 . 1 3 1 1 2 . 4 4 Artifact 5 | . . . . . . . . . . . . . . . . 5 Weapon 213 | 3 8 12 4 4 25 3 3 2 4 3 1 29 32 13 25 42 Energy Gun 67 | 1 3 5 . . 5 3 1 . 2 3 . 12 8 4 7 13 Energy Cannon 28 | . . 2 . . 4 . . . . . . 4 5 2 5 6 Ballistic Gun 38 | 2 3 . 1 3 2 . 1 1 1 . . 5 9 1 4 5 Ballistic Cannon 12 | . . 1 . . 3 . . . . . . . . . 1 7 Launcher 16 | . . . 1 . 2 . . 1 1 . 1 1 3 1 . 5 Special Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Impact Weapon 47 | . 2 4 1 . 7 . 1 . . . . 6 7 5 8 6 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 1 1 . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 5 . 1 . . 3 . 1 5 5 15 11 Corrupted Parts 5 | . . 1 . . 1 . . . . . . . . 2 1 . System Corruption 40 | . . 6 . . 15 . . . . . . . . 13 6 . Parts Lost 85 | . . 3 1 . 5 . 1 . 2 . . 2 15 6 18 32 Power 14 | . . . . . 1 . . . . . . . 3 . 4 6 Propulsion 14 | . . 1 1 . 2 . . . . . . 1 2 1 2 4 Utility 34 | . . 1 . . 2 . 1 . 2 . . 1 4 3 8 12 Weapon 23 | . . 1 . . . . . . . . . . 6 2 4 10 Highest Loss Streak 10 | . . 2 1 . 3 . 1 . 2 . . 1 6 3 5 10 To Critical Strikes 3 | . . 1 . . . . . . . . . 1 1 . . . Average Slot Usage (%) 88 | . 99 99 99 99 77 82 82 88 87 70 88 92 88 70 85 76 Engine 5 | . 14 14 14 14 3 . . . . . 1 3 . . . . Reactor 5 | . . . . . . 7 11 11 11 11 8 5 11 9 11 8 Treads 13 | . 28 22 13 18 7 4 6 11 11 11 11 13 11 6 7 7 Wheel 2 | . . 5 14 9 5 6 3 . . . . . . . . . Device 13 | . 13 13 13 11 12 23 17 11 15 16 17 13 8 18 15 14 Storage 7 | . 14 14 14 14 5 5 5 5 5 5 5 5 3 . 3 4 Processor 11 | . . . . . 11 11 11 17 17 17 17 19 19 17 20 19 Hackware 2 | . . . . . . . . . . . . 7 11 7 5 . Protection 2 | . . . . 2 6 . 4 11 6 4 5 . 1 . 2 4 Energy Gun 7 | . 9 16 . . . 17 14 5 13 . 14 14 10 6 5 6 Energy Cannon 2 | . . 8 21 . 1 . . . . . . . . . 1 2 Ballistic Gun 3 | . 18 . 5 . 5 . 1 10 2 . . 3 4 . 1 2 Impact Weapon 2 | . . 1 . 13 2 . . . . . . 1 1 2 3 . Special Melee Weapon 1 | . . . . 13 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 22 32 33 32 70 72 83 88 82 81 81 100 114 84 138 139 Greatest Support 180 | 40 40 40 20 43 49 30 140 140 140 140 140 140 132 170 180 180 Greatest Overweight (x) 4 | . . 3 1 1 4 3 3 . . . . 1 1 2 2 . Average Overweight (x) . | . . 1 1 . 1 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 20 20 5 10 15 Average Capacity 12 | 7 8 10 10 10 13 15 15 15 15 15 15 19 19 5 8 12 Most Carried 20 | 4 10 10 10 10 15 15 15 15 15 15 15 20 20 5 10 15 Average Carried 12 | 2 8 9 9 9 12 14 14 14 14 14 14 18 18 3 7 11 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 20 5 5 10 15 Final Carried 20 | 4 10 10 10 10 15 14 15 15 15 15 15 20 5 5 10 13 Class Distribution -------------------- 24% | Scavenger-Gunner 22% | Scavenger-Mutant 17% | Mutant 8% | Hacker-Gunner 5% | Hacker-Assassin 5% | Gunner 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Assassin | -2/Research Hacker-Assassin | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 11492 | 309 264 688 90 426 1959 201 156 256 166 . 186 1046 1549 386 1110 2700 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 22959 | 130 383 546 475 . 2482 1506 534 412 159 . 242 2440 3192 1050 2570 6838 Parts 870 | 8 38 34 19 . 62 23 16 15 6 . 10 95 158 46 80 260 Haulers Intercepted 12 | . 2 . . . 3 . . . . . . 1 1 2 2 1 Recyclers Shooed 15 | . . . 6 . 5 . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 14 . . . . . 16 6 . 10 . . . . . Prevented 4 | . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 279 | . 12 13 2 . 24 6 10 15 4 . 4 33 51 6 23 76 Melee 6 | . . . . . 3 . . . . . . . . . 3 . Guns 139 | . 12 8 . . 9 3 8 6 1 . 2 25 32 5 10 18 Cannons 40 | . . 4 2 . 7 . . . . . . . 3 1 . 23 AOE 50 | . . 1 . . 3 . . 9 2 . 1 4 16 . 2 12 Classes Destroyed 30 | 3 5 2 . . 4 1 1 1 1 . 1 2 1 . 4 4 Worker 15 | 1 1 . . . 4 . . . . . . 1 3 3 2 . Builder 12 | . . . . . . . 1 . . . . . 6 2 3 . Tunneler 7 | 2 . . . . . . 1 . . . . 1 1 2 . . Hauler 12 | . 2 . . . 3 . . . . . . 1 1 2 2 1 Recycler 18 | 1 . . 5 . 8 . . . . . . . 2 1 . 1 Carrier 1 | . . . . . . . . . . . . 1 . . . . Mechanic 5 | . . . . . . . . . . . . 1 1 1 . 2 Operator 3 | . 2 . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . 1 . . . . . Watcher 9 | . 1 . . . . . . . . . . 1 2 . 1 4 Swarmer 58 | . 9 6 . . 3 . 5 8 2 . . 5 16 . . 4 Saboteur 2 | . . . . . . . . . . . . . 1 . . 1 Grunt 87 | . 3 . . . 14 . 2 4 1 . 1 8 22 2 5 25 Brawler 6 | . . . . . 1 . 1 . . . . . . . 2 2 Duelist 7 | . . . . . . . . 1 . . . . 1 . 1 4 Protector 3 | . . . . . . . . . . . . . . . 1 2 Researcher 8 | . . . . . . . . . . . . . . . 5 3 Sentry 20 | . . 1 2 . 1 . 2 2 . . 1 4 1 1 . 5 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 21 | . . . . . 3 . . . . . . 8 2 2 4 2 Programmer 43 | . . . . . 2 . . . . . . 8 7 1 8 17 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . 1 . . . . . Compactor 6 | . . . . . . 6 . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . 1 . Subdweller 6 | . . 6 . . . . . . . . . . . . . . Scrapoid 3 | . . . . . 2 . . . . . . . 1 . . . Best Kill Streak 16 | 2 8 3 4 . 10 2 6 14 3 . 2 5 16 8 6 16 Combat Bots Only 14 | . 8 3 1 . 5 2 6 14 3 . 2 5 13 2 4 14 Max Kills in Single Turn 5 | 1 2 1 1 . 2 1 1 3 2 . 1 3 5 2 2 5 Gunslinging 1 | . 1 . . . . . . . . . . 1 1 . . . Exploded 5 | . . 1 . . 1 . . 3 2 . 1 3 5 . 2 4 Melee 1 | . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 1863 | . 37 61 45 . 146 . 31 40 29 . 22 162 368 99 303 520 Missed 499 | . 8 14 22 . 29 . 6 10 4 . 5 43 123 28 88 119 Damage Taken 28084 | . 288 625 173 . 2257 . 474 529 560 . 218 1777 5913 1889 4814 8567 Core 2741 | . 67 86 55 . 327 . 40 41 30 . 37 89 487 165 424 893 Absorbed by Shields 2242 | . . . . . . . . . . . 72 186 7 . . 1977 Reduced by Siege Mode 1337 | . . . . . . . 17 64 52 . 5 128 532 57 12 470 Redirected to Shielding 215 | . . . . . . . . . . . . . . . 95 120 Ignored by Resistances 1152 | . . . . . 52 . . . . . . . . . . 1100 Regen/Repaired (Parts) 1106 | . 15 . . . 24 10 . . . . . 38 . . . 1019 Core Remaining (%) 63 | 100 . . . 16 . . . . . . 52 92 55 . . . Volleys Fired 806 | 13 32 37 21 . 51 27 21 16 11 . 12 84 85 36 69 291 Largest 4 | 2 2 2 2 . 3 3 3 3 3 . 3 4 4 4 4 4 Hottest 350 | 60 90 160 160 . 233 275 275 154 237 . 237 340 338 291 275 350 Shots Fired 1711 | 26 65 71 30 . 114 73 56 39 27 . 34 252 284 81 125 434 Gun 1343 | 26 65 53 7 . 57 73 56 33 25 . 33 242 259 69 113 232 Cannon 308 | . . 18 23 . 52 . . . . . . 7 12 7 10 179 Launcher 57 | . . . . . 3 . . 6 2 . 1 2 13 5 2 23 Special 3 | . . . . . 2 . . . . . . 1 . . . . Kinetic 538 | 13 54 7 7 . 86 . . 28 4 . 1 74 97 4 28 135 Thermal 848 | 13 . 11 23 . 24 73 56 11 23 . 33 177 163 65 55 121 Explosive 23 | . . . . . . . . . . . . . 13 5 2 3 Electromagnetic 270 | . 11 53 . . 2 . . . . . . . 11 7 40 146 Slashing 29 | . . . . . . . . . . . . . . . . 29 Robot Hit Streak 34 | 8 8 9 11 . 9 9 11 18 17 . 14 34 25 12 17 13 Robot Miss Streak 11 | 2 11 4 3 . 5 3 3 1 2 . 6 4 4 2 5 7 Penetration Max 2 | . . . . . 1 . . . . . . 1 2 . 1 1 Secondary Targets 38 | . 3 1 . . 2 1 3 3 . . . 4 12 1 1 7 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . 1 1 1 1 1 Capacitor 69 | . . . . . . . . . . . . . . . . 69 Shots Hit Robots 1228 | 20 40 60 27 10 103 56 39 26 21 . 21 193 194 58 113 247 Core Hits 761 | 5 29 27 13 . 67 16 17 37 11 . 8 81 138 31 51 230 Critical Kills 31 | . . 1 . . 1 . . 1 . . . 11 8 1 6 2 Critical Parts Destroyed 63 | . . 1 . . 6 . . 3 . . . 24 14 2 12 1 Critical Strikes 156 | . . 3 . . 12 9 2 4 1 . 1 46 27 5 18 28 Burn 26 | . . . . . 1 9 2 . 1 . 1 9 2 1 . . Destroy 73 | . . 1 . . . . . 4 . . . 36 22 . 7 3 Blast 9 | . . . . . 4 . . . . . . . . . . 5 Corrupt 20 | . . . . . . . . . . . . . 2 1 . 17 Smash 25 | . . 2 . . 7 . . . . . . 1 1 3 11 . Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 210 | . 5 25 3 10 45 . 2 . . . . 17 11 20 62 10 Kinetic 23 | . . . . . . . . . . . . . . . 13 10 Impact 173 | . 5 25 . . 44 . 2 . . . . 17 11 20 49 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . 3 10 17 . 1 . . . . 3 2 6 8 2 Combat Hostiles 4 | . . . . . 1 . . . . . . 1 . . . 2 Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . Damage Inflicted 47394 | 224 635 1322 622 . 5150 1574 1130 1425 1022 . 522 4590 8049 2220 5340 13569 Guns 22933 | 224 592 534 101 . 923 1574 1014 480 515 . 463 3811 4577 1299 2167 4659 Cannons 6986 | . . 353 521 . 1112 . . . . . . 38 304 157 281 4220 Explosions 9833 | . 38 37 . . 328 . . 945 507 . 59 291 2910 41 267 4410 Melee 7563 | . . 398 . . 2787 . 110 . . . . 440 204 719 2625 280 Ramming 79 | . 5 . . . . . 6 . . . . 10 54 4 . . Kinetic 11119 | 94 502 107 101 . 1858 . . 1235 541 . 59 846 1628 98 1298 2752 Thermal 17752 | 130 38 283 521 . 482 1574 1014 190 481 . 463 3294 3047 1201 1185 3849 Explosive 3139 | . . . . . . . . . . . . . 2910 41 63 125 Electromagnetic 7762 | . 90 534 . . 23 . . . . . . . 206 157 657 6095 Impact 6795 | . . 398 . . 2787 . 110 . . . . 440 204 719 2137 . Slashing 748 | . . . . . . . . . . . . . . . . 748 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 50 | . 3 9 9 . 17 38 38 38 38 38 38 3 23 14 50 50 Average Corruption 22 | . 2 4 9 . 15 30 38 38 38 38 38 1 7 12 36 49 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 631 | . 18 34 35 . 33 21 30 36 37 11 29 19 49 6 97 176 Message Errors 143 | . 5 8 10 . 6 6 5 9 9 1 7 6 14 . 22 35 Matter Fused 129 | . 3 8 8 . 10 1 6 9 9 2 6 4 8 3 17 35 Heat Flow Errors 52 | . 1 5 3 . 3 3 3 2 4 4 2 1 3 1 7 10 Energy Discharges 60 | . 3 2 2 . 3 1 3 2 3 1 3 2 6 1 13 15 Parts Rejected 8 | . 1 . . . . . . . . . . . . . 4 3 Parts Fused 10 | . . 3 . . . . . 1 . . 1 2 . . 1 2 Data Loss (minor) 71 | . 3 6 5 . 3 1 2 4 6 2 4 . 10 . 10 15 Data Loss (major) 29 | . 1 1 3 . 3 1 3 4 1 1 2 1 2 . 3 3 Misfires 19 | . 1 . 2 . 1 1 1 2 1 . 2 1 1 . 1 5 Alerts 18 | . . 1 . . . . 1 1 1 . . 2 3 . 3 6 Misdirections 11 | . . . . . 1 1 1 . . . . . . . 3 5 Weapon Failures 81 | . . . 2 . 3 6 5 2 3 . 2 . 2 1 13 42 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 4062 | . . 42 2 . 1426 . 76 12 19 . . 191 225 344 1346 379 Projectiles 328 | . . . 2 . 42 . . . . . . . . . . 284 Explosions 307 | . . . . . . . . 12 19 . . 4 139 . 38 95 Melee 3427 | . . 42 . . 1384 . 76 . . . . 187 86 344 1308 . Knockbacks 41 | . . 7 . . 17 . 1 . . . . 1 1 1 10 3 Impact 31 | . . 5 . . 13 . 1 . . . . 1 1 1 9 . Kinetic 7 | . . 1 . . 3 . . . . . . . . . . 3 Secondary 3 | . . 1 . . 1 . . . . . . . . . 1 . Self-Inflicted Damage 697 | . 25 . . . . . . . 24 . . . 275 52 . 321 Shots 33 | . 1 . . . . . . . 1 . . . 5 3 . 23 Rammed 9 | . 3 . . . . . 1 . . . . 1 2 2 . . Targets Rammed 11 | . 3 . . . . . 1 . . . . 1 4 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . . . Highest Temperature 460 | 20 98 250 288 . 297 460 321 176 148 210 121 374 414 168 227 450 Average Temperature 91 | 18 21 102 122 . 96 153 90 58 68 93 54 56 120 51 66 85 Received Heat Transfer 2840 | . 54 57 48 . 648 . 90 198 147 . 31 37 412 306 414 398 Effects 15 | . . . 2 . 3 2 1 . . . . . 3 . . 4 Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . 1 Interference 9 | . . . 2 . 3 . 1 . . . . . 1 . . 2 Damage (minor) 2 | . . . . . . 1 . . . . . . . . . 1 Siege Activations 62 | . . . . . . . 2 1 2 . 2 15 13 2 1 24 Total Turns 1184 | . . . . . . . 38 41 29 . 44 309 265 42 20 396 Longest Duration 54 | . . . . . . . 26 41 22 . 22 54 43 28 20 48 Robots Corrupted 53 | . . 2 . . 13 . 1 . . . . 1 . 3 10 23 Combat Hostiles 31 | . . 2 . . 2 . . . . . . . . . 6 21 Parts Fried 150 | . . 7 . . 21 . 1 . . . . 1 4 10 20 86 Impact Corruptions 87 | . . 2 . . 38 . 4 . . . . 3 2 11 27 . Robots Melted 11 | . . . . . . 3 2 . 1 . 1 4 . . . . Combat Hostiles 11 | . . . . . . 3 2 . 1 . 1 4 . . . . Parts Melted 55 | . . . 1 . . 9 9 . 2 . 2 16 12 4 . . Heat Transferred 24918 | 300 50 433 703 . 300 3950 2124 296 855 . 944 5458 3943 1776 1042 2744 Parts Sabotaged 6 | . . . . . . . . . . . . . 1 . 2 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped 45 | . . . . . . . . . . . . . . . 29 16 Power Chain Reactions 10 | . 2 1 . . . . . . . . . . . . 1 6 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Peak Influence 2124 | 20 301 . 143 . 620 221 466 . . . . 841 2124 1040 791 2050 Initial 1037 | . 13 . . . . 217 142 . . . . 600 412 1037 499 441 Average 592 | 7 140 . 66 . 311 207 267 . . . . 556 905 835 610 1087 Maximum Alert Level 5 | . 1 . . . 2 1 2 . . . . 3 5 3 3 5 Low Security (%) 20 | 100 58 . 100 . 38 . 42 . . . . . . . . . Level 1 13 | . 41 . . . 24 100 38 . . . . 22 . . . . Level 2 34 | . . . . . 36 . 19 . . . . 65 32 5 74 32 Level 3 21 | . . . . . . . . . . . . 12 48 94 25 25 Level 4 4 | . . . . . . . . . . . . . 10 . . 18 Level 5 5 | . . . . . . . . . . . . . 8 . . 23 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 3 . . . 8 . 1 . . . . 11 17 7 8 23 Investigation 13 | . 1 . . . 3 . . . . . . 4 4 1 . . Extermination 21 | . . . . . 2 . . . . . . 4 3 1 4 7 Reinforcement 24 | . 2 . . . 3 . 1 . . . . 2 5 5 1 5 Assault 15 | . . . . . . . . . . . . 1 3 . 3 8 Garrison 2 | . . . . . . . . . . . . . 2 . . . Intercept 3 | . . . . . . . . . . . . . . . . 3 Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . Construction Impeded 9 | . . . . . 1 . 1 . . . . 1 3 2 . 1 Haulers Reinforced 4 | . . . . . 1 . . . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 13 | . 1 . . . 1 . . . . . 1 1 5 1 2 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . 8 Times Spotted 425 | . 27 13 2 . 37 6 12 14 6 . 7 36 99 26 38 102 Peak Tracking Total 14 | . 5 3 1 . 6 3 5 12 5 . 3 4 14 6 7 14 Tactical Retreats 23 | . 1 1 . . 5 . 1 . . . . . 8 1 4 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 13 | . 3 . . . 2 . 1 . . . . . 2 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted 2 | . . . . . 2 . . . . . . . . . . . Installed 4 | . . 1 . . 3 . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . Most Traps Carried 3 | . . 1 . 3 3 2 2 2 2 2 2 2 . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 49 | . . . . . 7 . 1 1 . . . 3 9 2 7 19 Max in Single Turn 4 | . . . . . 1 . 1 1 . . . 1 1 1 4 2 Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 69 | . 6 1 12 2 3 . 2 . 1 5 . 8 12 5 7 5 Terminals 36 | . 5 . 5 . . . 1 . . . . 3 8 4 5 5 Fabricators 4 | . . . . . 1 . 1 . . . . 2 . . . . Repair Stations 8 | . 1 . . . . . . . . . . 2 2 1 2 . Recycling Units 10 | . . . 7 . 2 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . Total Hacks 199 | . 15 3 35 5 9 . 3 . 1 18 . 23 34 30 15 8 Successful 84 | . 4 3 14 5 2 . . . 1 18 . 12 7 12 2 4 Failed 115 | . 11 . 21 . 7 . 3 . . . . 11 27 18 13 4 Catastrophic 30 | . 1 . 5 . 1 . . . . . . 5 10 2 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 81 | . 10 . 21 . 8 . 1 . . . . 6 5 21 8 1 Terminals 113 | . 13 . 16 . . . 1 . . . . 9 24 29 13 8 Fabricators 11 | . . . . . 3 . 2 . . . . 6 . . . . Repair Stations 18 | . 2 . . . . . . . . . . 6 7 1 2 . Recycling Units 26 | . . . 19 . 6 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 2 . . . Terminal Hacks 47 | . 1 3 2 5 . . . . 1 18 . 2 3 6 2 4 Record 14 | . . 3 . 4 . . . . . 6 . . . . . 1 Part Schematic 6 | . . . 2 . . . . . . 4 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . 3 Branch Access Points 3 | . . . . . . . . . . . . 1 1 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . . . . . . . . . . . . 2 2 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 1 . . . . . . 5 . . . . Network Status 2 | . . . . . 1 . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks 7 | . 2 . . . . . . . . . . 3 2 . . . Scan Component 5 | . 1 . . . . . . . . . . 2 2 . . . Repair 2 | . 1 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . . . . Retrieve Components 4 | . . . 4 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 18 | . 1 . 8 . 1 . . . . . . 1 1 6 . . Terminals 9 | . 1 . 2 . . . . . . . . . . 6 . . Track 1 | . . . . . . . . . . . . . . 1 . . Botnet 3 | . . . 1 . . . . . . . . . . 2 . . Operators 1 | . . . . . . . . . . . . . . 1 . . Skim 4 | . 1 . 1 . . . . . . . . . . 2 . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . 6 . . . . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 9 . 3 . 2 . . . . 7 11 5 5 3 Full Trace Events 14 | . . . 5 . 2 . . . . . . 4 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 1 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 2 . . . . . . 4 . . . . 9 5 Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . 280 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 . . . . Time 52 | . 13 . . . . . . . . . . 39 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 18 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . 3 9 1 . . . . . . 1 . . . . Non-combat 7 | . . . 1 4 1 . . . . . . 1 . . . . Combat 7 | . . . 2 5 . . . . . . . . . . . . Robot Hacks Applied 15 | . . . 3 10 1 . . . . . . 1 . . . . parse_system 13 | . . . 3 10 . . . . . . . . . . . . find_recycling 2 | . . . . . 1 . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 13 | . . . . . 5 1 . 2 . . . . 5 . . . Largest Group 5 | . . . . . 5 1 . 2 2 2 2 . 5 . . . Highest-Rated Group 323 | . . . . . 238 31 . 79 79 79 79 . 323 . . . Highest-Rated Ally 67 | . . . . . 50 31 . 49 49 49 49 . 67 . . . Total Orders 40 | . . . . . . . . . 3 . . 13 18 6 . . STAY 3 | . . . . . . . . . 1 . . . 2 . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . EXPLORE 12 | . . . . . . . . . . . . 7 5 . . . RETURN 23 | . . . . . . . . . . . . 6 11 6 . . Ally Attacks 229 | . . . . . 12 17 . 1 6 . 4 . 132 57 . . Total Damage 4588 | . . . . . 190 270 . 23 209 . 135 . 2590 1171 . . Kills 21 | . . . . . 2 . . 1 2 . . . 10 6 . . Allies Corrupted 3 | . . . . . 2 . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Robot Analysis Total 5 | . 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 2 . 4 . . . 2 2 . 2 . . . . . Drone Launches 36 | . . . . . . . . . . . . 12 14 10 . . Drone Recoveries 32 | . . . . . . . . . . . . 10 14 8 . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 18988 | 130 1349 1555 1005 2506 1199 269 463 669 641 247 527 2107 1597 837 1555 2332 Spaces Moved 9416 | 53 687 902 580 1520 681 179 304 363 363 144 282 770 695 433 649 811 Core 309 | 6 . . . . . . . . . . . . 100 203 . . Treads 6622 | 47 687 498 196 845 98 . 73 363 363 144 282 770 595 230 631 800 Legs 18 | . . . . . . . . . . . . . . . 18 . Wheels 2456 | . . 404 384 675 583 179 231 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 120 120 87 80 100 160 160 160 160 160 50 50 145 147 Average Speed 150 | 147 160 144 160 161 115 94 114 160 160 160 160 163 146 131 159 151 Slowest Speed 250 | 160 160 240 240 240 245 100 160 160 160 160 160 245 237 225 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Spacefolds 3 | . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 51 | 5 96 41 93 90 17 72 10 65 59 61 53 29 37 14 80 55 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 14 | . . 1 6 . . . . 2 2 3 . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 . 1 . . 1 . Scrap Searched 25 | . . 11 . 7 . . . 3 1 . 3 . . . . . Spaces Dug 126 | . 5 3 . . 8 . 1 . . . . 14 28 44 7 16 Terrain Destroyed 664 | . 11 9 3 . 55 3 7 63 27 . 16 27 220 90 52 81 Melee 54 | . 5 3 . . 4 . 1 . . . . 12 9 13 7 . Projectile 140 | . . 3 3 . 27 3 6 1 1 . . 6 6 1 16 67 AOE 468 | . 6 3 . . 24 . . 62 26 . 16 9 203 76 29 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 12633 | 76 865 1034 621 1564 927 249 388 422 401 166 337 1423 1059 595 949 1557 Wait 1205 | . 91 26 3 1 64 12 26 25 20 . 36 443 128 51 39 240 Move 9393 | 52 686 901 579 1519 681 178 303 362 362 143 281 769 694 432 648 803 Hop . | . . . . . . . . . . . . . . . . . Pick Up 147 | 3 14 8 1 7 13 5 7 3 1 4 1 20 18 4 14 24 Fast Attach 211 | 7 8 3 4 7 19 4 5 1 1 7 2 10 16 20 49 48 Attach 98 | . 1 3 . 1 8 1 3 . 1 2 1 5 16 10 13 33 Detach 84 | 1 2 . . 1 6 1 3 1 . . . 8 6 8 14 33 Swap 233 | . 8 20 5 2 22 8 9 4 5 . 1 48 44 8 9 40 Drop 222 | . 15 10 5 16 15 13 8 3 . 10 3 18 33 4 34 35 Fire 806 | 13 32 37 21 . 51 27 21 16 11 . 12 84 85 36 69 291 Melee 208 | . 5 25 3 10 45 . 2 . . . . 17 11 20 60 10 Ram 1 | . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . 3 . . . . . 1 . . . . 1 3 2 . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . Rewire 7 | . . . . . . . . 7 . . . . . . . . Trap 4 | . . 1 . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 5 exits: *Res x2 / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [Acc] / *Sec) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 673 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Discovered new exit (range 8) 766 | -10/Materials | Repaired Seismic Detector 867 | -10/Materials | Destroyed 8 combat bots 886 | -10/Materials | Discovered new exit (range 9) 1247 | -10/Materials | Discovered new exit (range 13) 1472 | -10/Materials | Discovered new exit (range 6) 1480 | -10/Materials | Entered Subcaves 1484 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1513 | -10/Subcaves | Discovered new exit (range 6) 1514 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1613 | -10/Subcaves | Learned 2 Materials zone layouts 1695 | -10/Subcaves | Visited Clippyterm 1699 | -10/Subcaves | Learned location of Deep Caves (-7) 1795 | -10/Subcaves | Disturbed a concealed Subdweller 2098 | -10/Subcaves | Core integrity fell below 50% 2181 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2183 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2230 | -10/Subcaves | Discovered new exit (range 3) 2435 | -10/Subcaves | Learned location of 1 exit from Materials 2775 | -10/Subcaves | Build established: Scavenger-Mutant 3035 | -10/Subcaves | Entered Recycling 3571 | -7/Recycling | Core integrity fell below 20% 4004 | -7/Recycling | Scanned before Scraplab entrance 4027 | -7/Recycling | Entered Scraplab 4038 | -7/Recycling | Discovered new exit (range 3) 4040 | -7/Recycling | Entered Scraptown 4040 | -7/Scraptown | System corruption cleaned by C-Scrubber 4156 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4337 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4340 | -7/Scraptown | Learned Factory terminal intel 4341 | -7/Scraptown | Learned Research terminal intel 4342 | -7/Scraptown | Learned location of 1 exit from Factory 4378 | -7/Scraptown | Visited Cave Peace 4385 | -7/Scraptown | Visited Symbiants 4408 | -7/Scraptown | Visited IN-MT5's Study 4493 | -7/Scraptown | Visited Awakened 4526 | -7/Scraptown | Visited Comm Corps 4690 | -7/Scraptown | Visited UFD Registry 4696 | -7/Scraptown | Registered with UFD as "Cargochaser" 4729 | -7/Scraptown | Visited Scrapoid Research Area 4747 | -7/Scraptown | Visited Fellowship of the Rings 4797 | -7/Scraptown | Discovered new exit (range 11) 4984 | -7/Scraptown | Visited Abandonware Association 5008 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 5065 | -7/Scraptown | Visited Science Guys 5607 | -7/Scraptown | Visited Chapter 10 5902 | -7/Scraptown | Visited Derelict Rescue Squad 5954 | -7/Scraptown | Visited Science Testing Area 5997 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6005 | -7/Scraptown | Found DCF Scrap (29 items) 6074 | -7/Scraptown | Build established: Mutant 6093 | -7/Scraptown | Visited Junk Repository 6161 | -7/Scraptown | Visited Junk Repository 6258 | -7/Scraptown | Visited Scrapoid Pod Storage 6267 | -7/Scraptown | Found Scrapoid Pod 6406 | -7/Scraptown | Discovered new exit (range 5) 6546 | -7/Scraptown | Entered Factory 6546 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6547 | -5/Factory | Identified exit to Extension 6548 | -5/Factory | Identified exit to Factory 6549 | -5/Factory | Loaded intel: 28 terminal locations 7001 | -5/Factory | System corruption reached 10% 7085 | -5/Factory | Scrapoid Pod released 05F07-D (x5) 7120 | -5/Factory | Found Scrap Suit 7373 | -5/Factory | Lost 3 parts (1p1n1u) 7598 | -5/Factory | Discovered exit to Factory (range 6) 7745 | -5/Factory | Sucked down chute 7745 | -5/Factory | Entered Waste 7746 | -5/Waste | Met a frightened Derelict 7760 | -5/Waste | EMP discharged 7768 | -5/Waste | Spotted C-40 Crusher 7782 | -5/Waste | Destroyed C-40 Crusher 7797 | -5/Waste | Spotted C-40 Crusher 7801 | -5/Waste | Destroyed C-40 Crusher 7813 | -5/Waste | Spotted C-40 Crusher 7814 | -5/Waste | Spotted C-40 Crusher 7821 | -5/Waste | Spotted C-40 Crusher 7825 | -5/Waste | Destroyed C-40 Crusher 7860 | -5/Waste | EMP discharged 7860 | -5/Waste | System corruption reached 30% 7860 | -5/Waste | Destroyed C-40 Crusher 7883 | -5/Waste | Destroyed C-40 Crusher 7952 | -5/Waste | Spotted C-40 Crusher 7955 | -5/Waste | Destroyed C-40 Crusher 7960 | -5/Waste | EMP discharged 7961 | -5/Waste | Discovered new exit (range 10) 8014 | -5/Waste | Entered Factory 8047 | -5/Factory | Build established: Scavenger-Scrapper 8249 | -5/Factory | Discovered new exit (range 8) 8263 | -5/Factory | Identified exit to Upper Caves 8477 | -5/Factory | Entered Upper Caves 8535 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8586 | -5/Upper Caves | Destroyed 14 combat bots 8603 | -5/Upper Caves | Found DCF Scrap (12 items) 8765 | -5/Upper Caves | Learned location of Armory (-3) 8826 | -5/Upper Caves | Build established: Scavenger-Gunner 8950 | -5/Upper Caves | Discovered new exit (range 18) 9146 | -5/Upper Caves | Entered another Upper Caves area 9146 | -5/Upper Caves | Accompanied by 2 allies 9148 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9315 | -5/Upper Caves | Spotted B-75 Beast 9316 | -5/Upper Caves | Encountered a Warlord checkpoint 9352 | -5/Upper Caves | Destroyed B-75 Beast 9569 | -5/Upper Caves | Discovered new exit (range 19) 9787 | -5/Upper Caves | Entered Zhirov 9787 | -5/Zhirov | Accompanied by 2 allies 9791 | -5/Zhirov | Discovered new exit (range 4) 9821 | -5/Zhirov | Met Zhirov 9866 | -5/Zhirov | Found Alien Artifact 9866 | -5/Zhirov | Identified Integrated Reactor 9866 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9921 | -5/Zhirov | Found Alien Artifact 9959 | -5/Zhirov | Learned location of Quarantine (-2) 9959 | -5/Zhirov | Learned location of Command (-1) 9973 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10034 | -5/Zhirov | Entered Proximity Caves 10034 | -4/Proximity Caves | Accompanied by 2 allies 10055 | -4/Proximity Caves | Learned 8 Research zone layouts 10112 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10234 | -4/Proximity Caves | Spotted B-86 Titan 10238 | -4/Proximity Caves | Spotter reported a threat 10280 | -4/Proximity Caves | Destroyed B-86 Titan 10291 | -4/Proximity Caves | Spotter reported a threat 10350 | -4/Proximity Caves | Spotter reported a threat 10363 | -4/Proximity Caves | Learned Research terminal intel 10387 | -4/Proximity Caves | Spotter reported a threat 10533 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10561 | -4/Proximity Caves | Entered Factory 10561 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10811 | -4/Factory | Search patrols dispatched 11049 | -4/Factory | Repaired Ovr. Beamcaster 11111 | -4/Factory | Search patrols dispatched 11167 | -4/Factory | Build established: Derelict-Gunner 11559 | -4/Factory | Build established: Scavenger-Gunner 11610 | -4/Factory | Discovered new exit (range 46) 12145 | -4/Factory | Identified exit to Upper Caves 12354 | -4/Factory | Fabricated Assault Drone Bay? 12540 | -4/Factory | Build established: Hacker-Gunner 12561 | -4/Factory | First assault squad dispatched 12668 | -4/Factory | Entered Research 12668 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12669 | -3/Research | Identified exit to Research 12670 | -3/Research | Loaded intel: 22 terminal locations 12918 | -3/Research | First assault squad dispatched 13181 | -3/Research | Spotted B-86 Titan 13320 | -3/Research | Scrapoid reinforcements arrived 13450 | -3/Research | Found Prototype Hackware 13488 | -3/Research | Identified Exp. System Shield 13540 | -3/Research | Found Fusion Bomb Launcher 13595 | -3/Research | P-80 Master assimilated allied 03R08-D 13637 | -3/Research | Spotted B-86 Titan 13685 | -3/Research | System corruption reached 10% 13686 | -3/Research | Lost 3 allies 13824 | -3/Research | Found Fusion Bomb Launcher 13998 | -3/Research | Destroyed 11 combat bots 14072 | -3/Research | Garrison activated, responded to threat 14172 | -3/Research | Lost 3 parts (3w) 14176 | -3/Research | Spotted B-86 Titan 14178 | -3/Research | Identified Transdimensional Reconstructor 14178 | -3/Research | Warped through subspace 14188 | -3/Research | Cargo convoy interrupted 14210 | -3/Research | Destroyed 13 combat bots 14246 | -3/Research | Lost 6 parts (2n1u3w) 14258 | -3/Research | Identified exit to Armory 14258 | -3/Research | Identified exit to Testing 14265 | -3/Research | Entered another Research area 14265 | -2/Research | Evolved 2 slots: Utility x2 14266 | -2/Research | Loaded intel: 25 terminal locations 14278 | -2/Research | Found Exp. Signal Interpreter 14305 | -2/Research | Identified exit to Quarantine 14566 | -2/Research | Build established: Hacker-Assassin 14996 | -2/Research | System corruption reached 10% 15032 | -2/Research | Found Prototype Launcher 15032 | -2/Research | Identified Mni. Smartbomb Launcher 15040 | -2/Research | Found Prototype Processor 15040 | -2/Research | Identified Exp. Core Analyzer 15086 | -2/Research | Spotted B-90 Cyclops 15102 | -2/Research | Entered Quarantine 15129 | -2/Quarantine | Lost 3 parts (1u2w) 15250 | -2/Quarantine | Found Alien Impact Weapon 15403 | -2/Quarantine | Lost 3 parts (1n2u) 15477 | -2/Quarantine | Discovered new exit (range 15) 15637 | -2/Quarantine | First assault squad dispatched 15674 | -2/Quarantine | System corruption reached 30% 15701 | -2/Quarantine | Identified Core Stripper 15754 | -2/Quarantine | Spotted Alpha 7 15802 | -2/Quarantine | Destroyed Alpha 7 15808 | -2/Quarantine | Found Prototype Processor 15808 | -2/Quarantine | Identified Exp. Targeting Computer 15838 | -2/Quarantine | Found Prototype Ballistic Gun 15838 | -2/Quarantine | Identified Multirail 15843 | -2/Quarantine | Found Prototype Processor 15843 | -2/Quarantine | Identified Exp. Target Analyzer 15850 | -2/Quarantine | Lost 5 parts (1p3u1w) 16386 | -2/Quarantine | Spotted Fortress 16394 | -2/Quarantine | Destroyed Fortress 16400 | -2/Quarantine | Found Prototype Reactor 16400 | -2/Quarantine | Identified Vortex Chain Reactor 16504 | -2/Quarantine | Found Vortex Chain Reactor 16507 | -2/Quarantine | Lost 3 parts (1p1u1w) 16510 | -2/Quarantine | Found Prototype Protection 16510 | -2/Quarantine | Identified Centrium Heavy Armor Plating 16516 | -2/Quarantine | Found Prototype Device 16516 | -2/Quarantine | Identified Exp. EM Disruption Field 16519 | -2/Quarantine | Found Prototype Device 16519 | -2/Quarantine | Identified Thermal Barrier 16523 | -2/Quarantine | Found Prototype Device 16523 | -2/Quarantine | Identified Exp. Force Field 16650 | -2/Quarantine | Discovered new exit (range 5) 16657 | -2/Quarantine | Entered Section 7 16687 | -2/Section 7 | Spotted S7 Guard 16714 | -2/Section 7 | Destroyed S7 Guard 16733 | -2/Section 7 | Found Alien Artifact 16733 | -2/Section 7 | Identified Core Membrane 16733 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16738 | -2/Section 7 | Found Prototype Protection 16738 | -2/Section 7 | Identified Hvy. Regenerative Plating 16787 | -2/Section 7 | Found Alien Artifact 16787 | -2/Section 7 | Identified Spacefold Activator 16940 | -2/Section 7 | First assault squad dispatched 17049 | -2/Section 7 | Spotted S7 Guard 17095 | -2/Section 7 | Found Alien Artifact 17095 | -2/Section 7 | Identified Integrated Mediator 17095 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17138 | -2/Section 7 | Spotted S7 Guard 17140 | -2/Section 7 | Found Alien Artifact 17140 | -2/Section 7 | Identified Core Physics Calibrator 17155 | -2/Section 7 | Destroyed S7 Guard 17156 | -2/Section 7 | Core integrity fell below 50% 17431 | -2/Section 7 | Build established: Gunner 17707 | -2/Section 7 | Discovered new exit (range 22) 17859 | -2/Section 7 | Lost 6 parts (1p3u2w) 17907 | -2/Section 7 | Found Quantum Capacitor 17962 | -2/Section 7 | Found Prototype Launcher 17962 | -2/Section 7 | Identified Enh. Gamma Bomb Array 18064 | -2/Section 7 | Found Prototype Reactor 18064 | -2/Section 7 | Identified Zero-point Reactor 18150 | -2/Section 7 | Build established: Scavenger-Gunner 18185 | -2/Section 7 | Scanned by Researcher 18261 | -2/Section 7 | Intercept squad dispatched 18285 | -2/Section 7 | Spotted Tracker 18286 | -2/Section 7 | Spotted Tracker 18295 | -2/Section 7 | Destroyed Tracker 18304 | -2/Section 7 | Destroyed Tracker 18315 | -2/Section 7 | Spotted Combat Programmer 18341 | -2/Section 7 | Spotted Combat Programmer 18349 | -2/Section 7 | Core integrity fell below 20% 18352 | -2/Section 7 | Destroyed Combat Programmer 18372 | -2/Section 7 | Lost 5 parts (1n2u2w) 18379 | -2/Section 7 | Destroyed 8 combat bots 18386 | -2/Section 7 | Destroyed Combat Programmer 18418 | -2/Section 7 | Spotted Executioner 18419 | -2/Section 7 | Spotted Executioner 18433 | -2/Section 7 | Destroyed Executioner 18435 | -2/Section 7 | Destroyed Executioner 18499 | -2/Section 7 | Destroyed 7 combat bots 18567 | -2/Section 7 | Found Transdimensional Reconstructor 18571 | -2/Section 7 | Found Transdimensional Reconstructor 18821 | -2/Section 7 | Destroyed 14 combat bots 18877 | -2/Section 7 | Found Alien Energy Gun 18877 | -2/Section 7 | Identified Sigix Sheargun 18882 | -2/Section 7 | Found Sigix Sheargun 18886 | -2/Section 7 | Found Sigix Sheargun 18893 | -2/Section 7 | Spotted Striker 18893 | -2/Section 7 | Spotted Striker 18924 | -2/Section 7 | Spotted Striker 18925 | -2/Section 7 | Destroyed Striker 18927 | -2/Section 7 | Spotted Striker 18937 | -2/Section 7 | Destroyed Striker 18976 | -2/Section 7 | Destroyed Striker 18989 | -2/Section 7 | Destroyed by Striker with Plasma Lance Last Messages --------------- 18967_ Quantum Shear penetrates Reinforced Barrier. 18967_ Slug penetrates Reinforced Barrier. 18970_ Quantum Shear penetrates Reinforced Barrier. 18976_ Quantum Shear penetrates Striker. 18976_ Striker destroyed. 18976_ Striker Prototype Protection severed. 18976_ Switching to secondary target: Striker. 18977_ KOWCHEFNZ=PZWX&LF28P9AV BGMFM 18978_ Knocked back. 18979_ Acquired 106 matter. 18979_ Quantum Shear penetrates Striker. 18979_ Slug penetrates Striker. 18981_ Quantum Shear penetrates Striker. 18982_ Helical Railgun destroyed. 18982_ Knocked back. 18984_ Sigix Sheargun destroyed. 18984_ Knocked back. 18985_ Quantum Shear penetrates Reinforced Barrier. 18987_ Quantum Shear penetrates Striker. 18987_ Destroyed Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ######################??????? | | = = "#??????? | | =! "#??????? | | / "" #??#""#? | | = """" #### "#? | | [ """""" "" "#? | | ![ """""" """"""#### ##? | | ! """""""""""""#??# #?? | | """ """""""""""""#?## ##? | | ??" """""""""""#?# #? | | ? """""""""""#?# #? | | ""???""""???# #? | | % " ?????????##!##? | | ??????????#%#?? | | ????????#*#?? | | ???????#!#?? | | ??????#!#?? | | ??????#!#?? | | ?????#%#?? | | ?????#!#?? | | ??????#%#?? | | ???????#K##? | | "" ?????????#@=#? | | " ???????????#*!#? | | """" ""??????????????#]##? | | ??"???? ????????????????#=#?? | | ????????????????????????#/#?? | | ???????????????????????? ?? | | ???????????????????????? ?? | | ????????????????????????" "?? | | ????????????????????????###?? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 100 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 400 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 26 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -7/Recycling | Hacked Lrn. Tractor Beam | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Dispersion Rifle | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Enh. Armored Medium Treads | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Exp. Hacking Suite | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Imp. Lightning Gun | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Plasma Sword | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Coolant Network | -2/Section 7 | Archive Robot Schematics ------------------ C-57 Dissector | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive W-44 Eye | -2/Section 7 | Archive Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Core Membrane Spacefold Activator Integrated Mediator Core Physics Calibrator Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceDeuteriumSpiker Manual? 0 Play Time 03:29:19 Cumulative 583.7 hours Start 2024.08.03 @ 04:09:13 End 2024.08.03 @ 07:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 188 Adventurer 15 Explorer 1 Win Type - Total 36 Types 10/3/10/2/2/0/5/3/1 Lore% 90 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc7f5d39-7eb6-4468-b1a0-41243a10cde8