Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:29:50 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (3129) 3129 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 7277 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 255 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 53/100 System Corruption 0% Temperature Warm (113) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- Gatling Laser Mini Assault Cannon > --- INVENTORY (10) --- Improved Salvage Targeting Computer Particle Charger Microactuators System Restoration Module Recalibrator Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Weapon Cycler Reactive Plating > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Plasma Cannon Precision Assault Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Salvage Targeting Computer Particle Charger Microactuators Improved Light Armor Plating System Restoration Module Recalibrator Mini Assault Cannon Improved Datajack Remote Datajack [Rating: 47] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 3 | . . 1 1 1 . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 135 | 7 11 41 26 3 7 33 7 Power 22 | 1 2 5 6 1 . 5 2 Engine 15 | 1 2 5 2 . . 4 1 Core 7 | . . . 4 1 . 1 1 Reactor . | . . . . . . . . Propulsion 19 | 2 2 6 5 . . 3 1 Treads . | . . . . . . . . Leg 3 | . . 1 1 . . . 1 Wheel 16 | 2 2 5 4 . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 2 3 9 7 1 2 12 2 Device 22 | 2 2 2 2 1 2 10 1 Storage 4 | . 1 1 1 . . 1 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 11 | . . 5 4 . . 1 1 Artifact . | . . . . . . . . Weapon 56 | 2 4 21 8 1 5 13 2 Energy Gun 19 | 1 1 3 4 . 1 8 1 Energy Cannon 5 | . . . . . 1 4 . Ballistic Gun 13 | 1 2 9 . . . 1 . Ballistic Cannon 3 | . . . 1 1 . . 1 Launcher 6 | . 1 3 1 . 1 . . Special Weapon 6 | . . 5 . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . Parts Lost 44 | . 4 6 8 . 10 3 13 Power 9 | . 1 1 2 . 2 1 2 Propulsion 9 | . 2 1 3 . 1 . 2 Utility 11 | . . 2 2 . 1 1 5 Weapon 15 | . 1 2 1 . 6 1 4 Highest Loss Streak 13 | . 2 5 4 . 10 2 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 97 95 97 99 47 83 92 Engine 9 | . 13 10 4 . . 13 9 Core 3 | . . . 11 15 7 . 1 Leg 2 | . . 2 6 7 2 . . Wheel 14 | . 26 18 10 7 2 13 13 Device 11 | . 19 8 . 6 3 18 22 Storage 8 | . 8 11 9 7 3 6 7 Processor 2 | . . 2 9 7 3 . . Protection 8 | . . 9 16 15 7 4 6 Energy Gun 9 | . 4 3 10 7 3 15 13 Energy Cannon 2 | . . . . . 1 7 6 Ballistic Gun 7 | . 16 20 2 . . 1 6 Ballistic Cannon 1 | . . . 3 6 3 . . Launcher 1 | . 7 1 1 7 3 . . Slashing Weapon 2 | . . 2 8 7 1 . . Naked Turns 85 | . . . . . 61 24 . Heaviest Build 71 | 8 18 28 38 44 49 71 62 Greatest Support 35 | 20 20 24 35 21 21 22 22 Greatest Overweight (x) 16 | . 1 5 3 3 16 6 4 Average Overweight (x) 1 | . . 1 2 2 . 2 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 7 9 10 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 8 | 2 7 9 9 9 6 8 9 Final Capacity 10 | 5 10 10 10 10 5 10 10 Final Carried 10 | 5 10 10 10 10 5 10 7 Class Distribution -------------------- 28% | Scavenger-Mutant 21% | Tank 20% | Mutant 16% | Gunner 10% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Matter Collected 2636 | 282 376 860 372 50 . 554 142 Remotely . | . . . . . . . . Salvage Created 5339 | 137 576 1125 1153 103 441 1051 753 Parts 325 | 14 49 94 63 5 5 53 42 Haulers Intercepted 5 | . 1 . 2 . . 2 . Recyclers Shooed 7 | . 2 2 . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 74 | 1 16 23 12 . 2 9 11 Melee 13 | . . 3 10 . . . . Guns 37 | 1 7 15 2 . . 6 6 Cannons 7 | . . 1 . . . 2 4 AOE 16 | . 9 4 . . 2 . 1 Classes Destroyed 14 | 3 5 2 1 . 1 2 . Worker 26 | 1 5 10 3 2 . 4 1 Builder 16 | . 2 7 3 . . 3 1 Tunneler 4 | 3 . . 1 . . . . Hauler 5 | . 1 . 2 . . 2 . Recycler 14 | . 2 . 5 1 . 4 2 Operator 2 | . . . 1 . . . 1 Watcher 5 | . 2 . 1 . . 1 1 Swarmer 19 | . 9 4 3 . . . 3 Grunt 36 | 1 7 14 6 . . 4 4 Duelist 1 | . . 1 . . . . . Sentry 12 | . . 4 3 . . 2 3 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 2 1 Compactor 2 | . . . . . 2 . . Thug 1 | . . . . . . 1 . Best Kill Streak 9 | 4 5 9 4 1 2 4 6 Combat Bots Only 8 | 1 3 8 3 . 2 1 6 Max Kills in Single Turn 2 | 1 2 2 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 1 2 . . 1 . 1 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Hostile Shots Fired 624 | 3 57 150 83 . 10 82 239 Missed 201 | . 23 41 17 . . 34 86 Damage Taken 5168 | 30 422 1232 856 . 512 693 1423 Core 1281 | . 109 316 151 . 339 52 314 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 58 | . . . 28 . 30 . . Ignored by Resistances 67 | . . . . . . 13 54 Regen/Repaired (Parts) 37 | . . . . . . 37 . Core Remaining (%) 62 | 100 56 21 72 . . . . Volleys Fired 289 | 12 64 85 28 2 8 45 45 Largest 4 | 2 2 3 2 2 4 4 4 Hottest 291 | 60 60 86 121 105 221 291 243 Shots Fired 676 | 24 115 208 54 4 22 137 112 Gun 567 | 24 85 190 42 2 7 125 92 Cannon 54 | . . . 10 2 10 12 20 Launcher 46 | . 30 10 2 . 4 . . Special 9 | . . 8 . . 1 . . Kinetic 327 | 12 70 152 20 2 6 22 43 Thermal 239 | . . 40 32 2 11 115 39 Explosive 46 | . 30 10 2 . 4 . . Electromagnetic 63 | 12 15 6 . . . . 30 Robot Hit Streak 11 | 5 6 11 5 . 8 9 11 Robot Miss Streak 5 | 1 3 5 5 . 2 3 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 4 . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 421 | 16 52 125 63 3 17 75 70 Core Hits 213 | 8 42 56 25 1 5 40 36 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 16 | . 1 3 4 . . 7 1 Burn 8 | . . 1 1 . . 6 . Meltdown 1 | . . . . . . 1 . Destroy 2 | . 1 1 . . . . . Blast 2 | . . . 1 . . . 1 Sever 3 | . . 1 2 . . . . Melee Attacks 68 | . . 19 44 3 2 . . Impact . | . . . . . . . . Slashing 64 | . . 19 40 3 2 . . Piercing . | . . . . . . . . Sneak Attacks 23 | . . 4 16 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10372 | 181 1468 2459 1993 197 856 1504 1714 Guns 4727 | 181 360 1364 331 . 121 1142 1228 Cannons 972 | . . . 122 . 195 248 407 Explosions 2284 | . 1103 424 45 . 521 112 79 Melee 2328 | . . 618 1495 197 18 . . Ramming 17 | . 5 9 . . 1 2 . Kinetic 2577 | 67 264 1121 212 . 119 200 594 Thermal 2888 | . 65 365 241 . 197 1302 718 Explosive 1929 | . 1038 325 45 . 521 . . Electromagnetic 633 | 114 96 21 . . . . 402 Impact . | . . . . . . . . Slashing 2328 | . . 618 1495 197 18 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . 3 . . . . . Message Errors 2 | . . 2 . . . . . Energy Discharges 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 640 | . 99 85 218 51 . 166 21 Projectiles 21 | . . . . . . . 21 Explosions 324 | . 99 59 . . . 166 . Melee 295 | . . 26 218 51 . . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 387 | . 114 91 . . . 182 . Shots 10 | . 5 3 . . . 2 . Rammed 6 | . 1 2 . . 1 2 . Targets Rammed 6 | . 1 2 . . 1 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | 72 42 135 358 108 485 567 575 Average Temperature 91 | 32 12 25 93 55 222 135 141 Received Heat Transfer 1386 | 18 84 399 387 . . 159 339 Effects 28 | . . . 3 . 4 12 9 Shutdowns 9 | . . . . . 2 5 2 Energy Bleed 2 | . . . . . . 1 1 Interference 4 | . . . 2 . . 2 . Matter Decay 3 | . . . 1 . . . 2 Short Circuit 3 | . . . . . 1 2 . Damage (minor) 1 | . . . . . 1 . . Damage (major) 6 | . . . . . . 2 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | 1 . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 10 | . . . 2 . . 8 . Heat Transferred 6547 | . 50 782 629 . 409 3177 1500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Peak Influence 656 | 40 656 632 292 68 39 388 429 Initial 276 | . 26 276 265 53 23 21 176 Average 201 | 9 360 355 170 61 17 94 278 Maximum Alert Level 2 | . 2 2 1 . . 1 2 Low Security (%) 59 | 100 32 27 60 100 100 83 29 Level 1 27 | . 13 39 39 . . 16 61 Level 2 13 | . 53 33 . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 4 5 7 1 . 7 3 Investigation 11 | . 3 5 . . . 3 . Extermination 4 | . . . . . . 3 1 Reinforcement 8 | . 1 . 4 1 . 1 1 Assault . | . . . . . . . . Garrison 4 | . . . 3 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Distress Signals 6 | . 1 2 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | 1 22 31 16 5 5 17 17 Peak Tracking Total 7 | 1 4 7 3 2 3 3 7 Tactical Retreats 8 | . 2 2 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Traps Triggered 10 | . . 4 . 1 . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 4 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Disabled 16 | . 8 3 2 . . 2 1 Max in Single Turn 3 | . 2 3 1 . . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . 2 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Accessed 24 | . 6 5 4 . . 7 2 Terminals 15 | . 4 3 4 . . 2 2 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units 4 | . 2 1 . . . 1 . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 92 | . 26 17 19 . . 24 6 Successful 60 | . 19 7 13 . . 16 5 Failed 32 | . 7 10 6 . . 8 1 Catastrophic 4 | . . . 2 . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 60 | . 19 11 19 . . 5 6 Fabricators 6 | . . . . . . 6 . Repair Stations 3 | . . . . . . 3 . Recycling Units 12 | . 7 3 . . . 2 . Scanalyzers 11 | . . 3 . . . 8 . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 12 4 13 . . 2 5 Record 14 | . 6 2 4 . . 1 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 3 | . 1 . 1 . . . 1 Maintenance Status 1 | . . . . . . . 1 Surveillance Status 1 | . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Assault Status 1 | . . 1 . . . . . Hauler Manifests 3 | . 2 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 11 | . 7 3 . . . 1 . Recycle Component 2 | . 1 1 . . . . . Process 2 | . 1 1 . . . . . Report Inventory 6 | . 4 1 . . . 1 . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 8 | . . . . . . 8 . Insert Component 4 | . . . . . . 4 . Analyze 4 | . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 21 | . 6 5 4 . . 5 1 Full Trace Events 12 | . 3 5 1 . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled 2 | . 1 1 . . . . . Recycled Matter 285 | . 282 3 . . . . . Retrieved Matter 282 | . 282 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . Part Schematics Acquired 4 | . . . . . . 4 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 1 | . . . 1 . . . . no_distress 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total Allies 7 | . . . . . 1 3 3 Largest Group 3 | . . . . . 1 3 3 Highest-Rated Group 93 | . . . . . 31 93 93 Highest-Rated Ally 31 | . . . . . 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 86 | . . . . . 16 48 22 Total Damage 1296 | . . . . . 254 659 383 Kills 12 | . . . . . . 8 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Turns Passed 7192 | 173 676 1664 1434 369 165 2251 460 Spaces Moved 5023 | 164 584 1085 902 257 159 1591 281 Core 257 | 22 . 1 . . 123 111 . Treads . | . . . . . . . . Legs 99 | . . 84 10 . . . 5 Wheels 4667 | 142 584 1000 892 257 36 1480 276 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 85 80 120 50 50 115 Average Speed 112 | 75 81 111 124 120 78 124 116 Slowest Speed 850 | 80 95 300 260 135 850 350 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 6 56 43 63 6 70 22 28 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 405 | . 197 123 14 . 27 32 12 Melee . | . . . . . . . . Projectile 5 | . . . 1 . . . 4 AOE 400 | . 197 123 13 . 27 32 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total 5886 | 187 684 1324 1100 313 177 1758 343 Wait 233 | . 7 61 64 37 . 58 6 Move 5017 | 163 583 1084 901 257 158 1590 281 Hop . | . . . . . . . . Pick Up 59 | 5 10 7 16 6 . 14 1 Fast Attach 67 | 7 5 18 7 . 4 24 2 Attach 20 | . 2 3 6 2 2 2 3 Detach 3 | . . . . . 1 2 . Swap 48 | . 4 20 13 1 1 7 2 Drop 69 | . 8 18 21 5 . 14 3 Fire 289 | 12 64 85 28 2 8 45 45 Melee 68 | . . 19 44 3 2 . . Ram 6 | . 1 2 . . 1 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 126 | -11/Scrapyard | Discovered new exit (range 8) 174 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Discovered new exit (range 12) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -9/Materials | Build established: Tank 1943 | -9/Materials | Discovered new exit (range 14) 2048 | -9/Materials | Core integrity fell below 50% 2099 | -9/Materials | Destroyed 8 combat bots 2103 | -9/Materials | Lost 5 parts (1p1n2u1w) 2388 | -9/Materials | Build established: Scavenger-Mutant 2437 | -9/Materials | Discovered new exit (range 8) 2514 | -9/Materials | Entered another Materials area 2514 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2554 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Lost 4 parts (1p2n1u) 3862 | -8/Materials | Met 7R-MNS 3922 | -8/Materials | Discovered new exit (range 16) 3948 | -8/Materials | Entered Factory 3948 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3949 | -7/Factory | Caught up to 7R-MNS 4317 | -7/Factory | Sucked down chute 4317 | -7/Factory | Entered Waste 4318 | -7/Waste | Met a frightened Derelict 4329 | -7/Waste | Spotted C-40 Crusher 4340 | -7/Waste | Spotted C-40 Crusher 4345 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Destroyed C-40 Crusher 4370 | -7/Waste | Destroyed C-40 Crusher 4385 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4388 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4391 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4394 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4398 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4405 | -7/Waste | Spotted C-40 Crusher 4406 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4409 | -7/Waste | Crushed by Compactor (1 part destroyed) 4412 | -7/Waste | Crushed by Compactor (1 part destroyed) 4415 | -7/Waste | Crushed by Compactor (1 part destroyed) 4439 | -7/Waste | Spotted C-40 Crusher 4446 | -7/Waste | Lost 10 parts (2p1n1u6w) 4457 | -7/Waste | Spotted C-40 Crusher 4475 | -7/Waste | Discovered new exit (range 13) 4482 | -7/Waste | Entered Factory 4692 | -7/Factory | Build established: Mutant 4953 | -7/Factory | Core integrity fell below 50% 5304 | -7/Factory | Build established: Gunner 5448 | -7/Factory | Allied Derelicts emerged from ambush trap array 5669 | -7/Factory | Repaired Kinecellerator 6206 | -7/Factory | Discovered new exit (range 16) 6467 | -7/Factory | Discovered new exit (range 9) 6733 | -7/Factory | Entered Storage 6810 | -7/Storage | Identified exit to Recycling 6986 | -7/Storage | Build established: Tank 7140 | -7/Storage | Garrison activated, responded to threat 7172 | -7/Storage | Core integrity fell below 20% 7193 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Arm. Wheel destroyed. S-27 Virus destroyed. Plasma Cannon destroyed. Gatling Laser destroyed. S-27 Virus destroyed. Mic. Nuclear Core destroyed. U-05 Engineer builds a Wall. Imp. Heat Sink destroyed. Y-54 Guardian Gatling Laser blasted off. Destroyed VTOL Module. S-27 Virus destroyed. Acquired 6 matter. Imp. Light Armor Plating destroyed. Acquired 26 matter. Imp. Heat Sink destroyed. Acquired Gatling Laser. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Weapon Cycler destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# "?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????#???# #?????????????????????? | | ???????????## ####[###==########??????????????? | | ??????????# [[%=*!%!!* #??????????????? | | ??????????# ==! =*%* #??????????????? | | ????????? " =! *[%% #??????????????? | | ???????????#####/##+#####Yg ##########?????? | | ??????????????????????### # #?????? | | ????????????????????????#@ # """" #?????? | | ????????????????????????# # "[]""*=#?????? | | ????????????????????????# # "=!"""%#?????? | | ?????#####??????????????# + """]!"|#?????? | | ?????#===#??????????????# # ""/! =#?????? | | ?????#===#??????????????# # """ #?????? | | ?????# ##?????????????# # #?????? | | ?????# T#?????????????#a # #?????? | | ?#####+#########????????# #######+###????? | | ?# + ! [ ##########+## #???# #????? | | ?# # # # #???# #????? | | ## # ! # =# #???# #????? | | + # % ] # #???# #????? | | #" "# # ! # ! + #???# #????? | | #"Y"# #+#####+# # #???## ##????? | | #"""# #?? #^^^#????# #?????? | | ##### ##### #????? !# ^#????# #?????? | | ????#+## #???# ##########""# ##???# #?????? | | ???????# #???# #####"T"####% ##### #?????? | | ??????? ???# % % = %! #?????? | | ??????? #??# % ##### #?????? | | ??????? #??# #???# #?????? | | ???????####??#####+######## #???# #?????? | | ??????????????????????????###+###???# #?????? | | ????????????????????????????????????#####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Melee Accuracy 5 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Prc. Shock Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control Hey, That's Mine! It's Just You Librarian Made in Tau Ceti IV Part-time Mechanic Safety First Shopping List Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed GunAlloyInjector Manual? 0 Play Time 01:47:33 Cumulative 2.8 hours Start 2024.04.01 @ 20:34:15 End 2024.04.02 @ 13:29:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 558a1a54-db7b-4b20-9943-107b186ae755