Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.04 @ 19:31:36 Player: triibiis Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (155) 775 Value Destroyed (4731) 4731 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 8805 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Advanced Beam Rifle Gatling Laser Gatling Laser Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Advanced Beam Cannon High-powered Shotgun Enhanced Autogun Assault Cannon Remote Datajack [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Light Armor Plating Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 . . 1 Weapon 3 | . . 1 . 1 1 Parts Attached 70 | 4 6 15 17 15 13 Power 12 | 1 . 4 3 3 1 Engine 9 | 1 . 4 2 1 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 18 | 2 . . 8 2 6 Treads 13 | 2 . . 8 2 1 Leg 2 | . . . . . 2 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 14 | . 3 5 . 3 3 Device 3 | . . . . 1 2 Storage 4 | . 2 1 . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . 4 . 1 1 Artifact . | . . . . . . Weapon 26 | 1 3 6 6 7 3 Energy Gun 10 | 1 1 2 1 5 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . . 2 3 1 2 Ballistic Cannon 3 | . 1 1 . . 1 Launcher 3 | . 1 . 2 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 2 1 . Parts Lost 38 | . . 4 2 9 23 Power 10 | . . 3 1 2 4 Propulsion 8 | . . . . 2 6 Utility 8 | . . . . 3 5 Weapon 12 | . . 1 1 2 8 Highest Loss Streak 10 | . . 1 2 3 10 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 9 13 8 2 Power 1 | . 1 2 1 1 . Propulsion 3 | . 3 4 4 . . Utility . | . . . 1 . . Weapon 3 | . 1 2 6 5 1 Tool/Special . | . . . . . . Unused Backups 11 | . 1 3 7 . . Power 1 | . . . 1 . . Propulsion 5 | . . . 5 . . Utility . | . . . . . . Weapon 5 | . 1 3 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 88 93 97 94 55 Engine 7 | . 14 9 7 3 3 Core 5 | . . . 8 10 3 Treads 24 | . 28 22 26 28 8 Storage 11 | . 13 11 9 13 8 Processor 1 | . 7 1 . . . Protection 10 | . . 17 18 5 1 Energy Gun 8 | . 14 1 1 19 8 Energy Cannon 2 | . . 8 . . 1 Ballistic Gun 6 | . . 12 5 5 5 Ballistic Cannon 3 | . 2 8 4 . 3 Launcher 5 | . 8 . 14 3 . Peak Build Rating 46 | 4 10 22 34 43 46 Average Rating 25 | 3 8 18 31 38 24 On Entrance 18 | . 4 9 22 33 40 Naked Turns . | . . . . . . Heaviest Build 60 | 5 19 45 52 60 59 Greatest Support 92 | 40 40 40 65 89 92 Greatest Overweight (x) 7 | . . 1 . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 Average Capacity 12 | 5 8 12 15 15 9 Most Carried 15 | 3 9 13 15 12 8 Average Carried 9 | 2 7 9 13 8 2 Final Capacity 15 | 5 10 15 15 15 5 Final Carried 13 | 3 9 13 11 8 . Class Distribution -------------------- 63% | Tank 19% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2691 | 232 69 674 775 654 287 Remotely . | . . . . . . Salvage Created 5216 | . 167 1216 1607 1229 997 Parts 302 | . 15 82 90 68 47 Haulers Intercepted 4 | . . . 3 1 . Recyclers Shooed 10 | . . 4 4 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 100 | . 5 32 34 18 11 Guns 38 | . 3 14 4 12 5 Cannons 28 | . . 18 6 . 4 AOE 33 | . 2 . 24 5 2 Classes Destroyed 14 | . 4 4 2 2 2 Worker 16 | . 2 4 3 5 2 Builder 8 | . . . 1 4 3 Tunneler 1 | . . . . . 1 Hauler 4 | . . . 3 1 . Recycler 6 | . . 1 2 1 2 Mechanic 1 | . . . . . 1 Operator 3 | . . 1 1 1 . Watcher 16 | . 2 5 5 2 2 Swarmer 25 | . 3 11 11 . . Grunt 42 | . 2 13 12 9 6 Brawler 3 | . . 1 1 . 1 Sentry 22 | . . 7 10 4 1 Hunter 2 | . . . . 1 1 Programmer 6 | . . . . 4 2 Best Kill Streak 14 | . 3 8 7 14 7 Combat Bots Only 6 | . 3 5 6 3 3 Max Kills in Single Turn 6 | . 1 2 5 2 6 Gunslinging 1 | . . 1 . . 1 Exploded 4 | . 1 . 4 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 523 | . 30 129 63 128 173 Missed 140 | . 10 30 17 37 46 Hits 383 | . 20 99 46 91 127 Melee 2 | . . . . . 2 Projectile 381 | . 20 99 46 91 125 AOE 2 | . . . . . 2 Critical Strikes 11 | . . 2 1 2 6 Part Disruptions 4 | . . . . 4 . Damage Taken 5788 | . 165 952 1054 1120 2497 Core 1265 | . 33 152 61 161 858 Absorbed by Shields . | . . . . . . Ignored by Resistances 1449 | . 51 279 208 309 602 Core Remaining (%) 82 | 100 86 62 88 77 . Volleys Fired 217 | . 22 70 46 40 39 Largest 5 | . 2 3 3 4 5 Hottest 301 | . 96 142 141 251 301 Shots Fired 568 | . 29 190 124 120 105 Gun 343 | . 25 106 44 95 73 Cannon 138 | . . 82 25 . 31 Launcher 84 | . 4 2 55 23 . Special 3 | . . . . 2 1 Kinetic 245 | . . 128 56 17 44 Thermal 193 | . 12 60 13 56 52 Explosive 29 | . 4 2 23 . . Electromagnetic 98 | . 13 . 32 45 8 Robot Hit Streak 16 | . 10 14 14 16 14 Robot Miss Streak 4 | . 4 4 3 3 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 . 1 3 Max Gunslinging Chain 2 | . . 1 . 1 2 Shots Hit Robots 364 | . 17 116 68 92 71 Core Hits 267 | . 9 56 84 67 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 3 1 . 3 Burn 5 | . 1 2 . . 2 Blast 2 | . . 1 1 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10969 | . 338 2019 3557 2548 2507 Guns 4448 | . 224 954 461 1673 1136 Cannons 1773 | . . 996 322 . 455 Explosions 4618 | . 112 36 2732 822 916 Melee . | . . . . . . Ramming 130 | . 2 33 42 53 . Kinetic 2545 | . . 1177 561 180 627 Thermal 4323 | . 59 773 348 1426 1717 Explosive 1472 | . 112 36 1324 . . Electromagnetic 2499 | . 165 . 1282 889 163 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 . 7 3 4 Average Corruption 2 | . 1 . 3 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . 19 26 6 Message Errors 15 | . . . 5 9 1 Matter Fused 15 | . . . 9 5 1 Heat Flow Errors 8 | . . . 2 5 1 Energy Discharges 5 | . . . 2 3 . Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . 1 . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 488 | . . . 51 52 385 Projectiles 18 | . . . . . 18 Explosions 470 | . . . 51 52 367 Melee . | . . . . . . Knockbacks 12 | . . 5 2 . 5 Impact . | . . . . . . Kinetic 10 | . . 4 2 . 4 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage 485 | . . . 254 127 104 Shots 24 | . . . 16 6 2 Rammed 15 | . . 7 3 5 . Targets Rammed 23 | . 1 8 6 8 . Kicked . | . . . . . . Crushed 8 | . 1 1 3 3 . Highest Temperature 871 | . 72 500 296 718 871 Average Temperature 170 | . 31 147 86 203 315 Received Heat Transfer 1801 | . 72 450 243 294 742 Effects 100 | . . 12 . 26 62 Shutdowns 23 | . . 1 . 8 14 Energy Bleed 12 | . . 2 . 1 9 Interference 24 | . . 6 . 7 11 Short Circuit 10 | . . 2 . 2 6 Damage (minor) 11 | . . 1 . 5 5 Damage (major) 16 | . . . . 2 14 Damage (core) 4 | . . . . 1 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 13 | . 1 3 1 6 2 Heat Transferred 7952 | . 222 1739 580 3074 2337 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | . . . 10 4 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 2 3 1 . Low Security (%) 59 | 100 100 27 43 68 100 Level 1 28 | . . 65 10 31 . Level 2 9 | . . 6 35 . . Level 3 2 | . . . 10 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 742 | . 77 432 742 271 161 Initial 243 | . . . 4 243 . Average 192 | . 9 255 360 138 44 Influence Increases 3865 | . 160 1050 1486 760 409 Destroy 0b10 Robot/C 2000 | . 100 640 680 360 220 Destroy 0b10 Robot/NC 275 | . 20 55 75 70 55 Destroy Leader 550 | . 24 150 186 126 64 Successful Hack 5 | . . . 5 . . Disable Machine 234 | . . 36 108 45 45 Anti-Garrison Action 300 | . . . 150 150 . Destroy Structure 351 | . 16 19 282 9 25 Lose Combat Pursuer 150 | . . 150 . . . Influence Decreases 3865 | . 160 1038 872 1386 409 Entered New Map 391 | . . . 8 383 . Time Decay 3165 | . 160 1000 844 913 248 Lost Part 309 | . . 38 20 90 161 Squads Dispatched 29 | . . 2 7 11 9 Investigation 8 | . . . 2 4 2 Extermination 5 | . . . . 4 1 Reinforcement 10 | . . 2 2 2 4 Assault 4 | . . . 2 1 1 Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced 3 | . . . . 1 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 2 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 14 45 46 23 23 Peak Tracking Total 8 | . 3 8 7 3 4 Tactical Retreats 5 | . . 5 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 3 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 28 | . . 4 13 6 5 Max in Single Turn 5 | . . 1 2 2 5 Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . . 1 2 5 2 Terminals 9 | . . . 2 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 30 | . . 2 7 16 5 Successful 12 | . . 2 5 5 . Failed 18 | . . . 2 11 5 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 6 | . . . . 1 5 Terminals 28 | . . . 7 16 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . . 5 5 . Record 6 | . . . 4 2 . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Recall Assault 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 9 | . . 1 2 4 2 Full Trace Events 8 | . . . 2 4 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released 4 | . . . 1 3 . Machine Destruction 4 | . . . 1 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 837 | . 561 234 . . 42 Optics 795 | . 561 234 . . . Cloaking 42 | . . . . . 42 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7705 | 99 1083 2083 1722 2081 637 Spaces Moved 4126 | 60 620 920 979 1151 396 Core 25 | 5 . . . . 20 Treads 3832 | 55 620 920 979 1151 107 Legs 137 | . . . . . 137 Wheels 28 | . . . . . 28 Hover 94 | . . . . . 94 Flight 10 | . . . . . 10 Fastest Speed 50 | 50 160 160 153 145 50 Average Speed 164 | 150 160 196 156 164 121 Slowest Speed 400 | 160 160 240 163 237 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 40 | 4 69 66 72 22 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 417 | . 21 17 345 9 25 Melee . | . . . . . . Projectile 9 | . . 6 3 . . AOE 408 | . 21 11 342 9 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4595 | 68 683 1043 1083 1242 476 Wait 28 | . 8 . . 11 9 Move 4121 | 59 619 919 978 1150 396 Hop . | . . . . . . Pick Up 59 | 5 18 16 11 5 4 Fast Attach 21 | 2 4 3 1 7 4 Attach 53 | 2 4 12 8 13 14 Detach 10 | . . 3 4 2 1 Swap 17 | . . 2 10 3 2 Drop 46 | . 7 10 19 3 7 Fire 217 | . 22 70 46 40 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 23 | . 1 8 6 8 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 213 | -10/Materials | Lost 3 allies 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 18) 886 | -10/Materials | Discovered new exit (range 12) 1099 | -10/Materials | Discovered new exit (range 18) 1180 | -10/Materials | Discovered new exit (range 9) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -9/Materials | Discovered new exit (range 18) 1727 | -9/Materials | Build established: Tank 2355 | -9/Materials | Discovered new exit (range 15) 3206 | -9/Materials | Discovered new exit (range 7) 3266 | -9/Materials | Entered another Materials area 3266 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3909 | -8/Materials | Discovered new exit (range 16) 4178 | -8/Materials | Garrison activated, responded to threat 4466 | -8/Materials | First assault squad dispatched 4634 | -8/Materials | Crushed by falling debris 4988 | -8/Materials | Entered Factory 4988 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5537 | -7/Factory | Garrison activated, responded to threat 6151 | -7/Factory | Lost 3 parts (1n1u1w) 6430 | -7/Factory | Build established: Gunner 6600 | -7/Factory | Discovered new exit (range 11) 6931 | -7/Factory | Build established: Tank 7069 | -7/Factory | Entered another Factory area 7069 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7216 | -6/Factory | Lost 4 parts (1p1n1u1w) 7323 | -6/Factory | Core integrity fell below 50% 7373 | -6/Factory | Lost 10 parts (2p1n3u4w) 7622 | -6/Factory | Spotted B-75 Beast 7667 | -6/Factory | Core integrity fell below 20% 7699 | -6/Factory | Lost 5 parts (1p2n1u1w) 7706 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- Lrg. Matter Pod destroyed. Lgt. Ion Engine destroyed. &GFZVTIAZDBC IF ROCVK2% Acquired Imp. Particle Charger. R-10 Processor collects Com. Wheel. Acquired 2 matter. Assault Cannon destroyed. Dropped Imp. Particle Charger. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired 3 matter. U-05 Engineer lays Concrete. Connecting with Terminal... ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. Gravmag System destroyed. U-05 Engineer lays Concrete. Xenon Bombardment Thruster destroyed. System corrupted by crushing effect (+2). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ????###############????# " #?????????????????????? | | ????# ! #????# T #######???????????????? | | ????# #????# " + #???????????????? | | ????# """ """ """ #????# @ #######???????????????? | | ????# """ """ """ #???# ! !#?????????????????????? | | ????# """ """ """ #???## ##????????????????????? | | ????# ! %#???# #????????????????????? | | ????###+###+#####"##### #????????????????????? | | ??????# #????????????????????? | | ??????# ????????????????????? | | ??????# % #????????????????????? | | ??????# #????????????????????? | | ?######+# c c #????????????????????? | | ?# " #????????????????????? | | ?#"""" # c #????????????????????? | | ?#"""" + #????????????????????? | | ?#"""" # #????????????????????? | | ?#"""" " ###??????????????????? | | ?# #" ?????????????????? | | ?######### ?????????????????? | | ?????????# % "????????????????? | | ?????????# ????????????????? | | ?????????+ ????????????????? | | ?????????# ????????????????? | | ?????????## ###" ????????????????? | | ??????????# #??" ????????????????? | | ??????????# #?## ????????????????? | | ??? ???###+#### "???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Party Time Power Corrupts Challenges ------------ None Game ------ Seed AblativeProjectileReplicator Manual? 0 Play Time 01:16:07 Cumulative 4.4 hours Start 2025.06.03 @ 23:07:49 End 2025.06.04 @ 19:31:36 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92af78da-e519-46f5-b5c4-c2e40ea45785