Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 21:33:51 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (752) 752 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1852 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 157/300 Energy 195/250 System Corruption 10% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Improved Aluminum Leg Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Aluminum Leg ECM Suite Small Laser Particle Gun Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 7 3 6 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 4 | . 3 6 Power 1 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 100 79 Engine 15 | . 14 16 Core 1 | . . 2 Leg 22 | . 28 19 Device 10 | . 14 8 Storage 12 | . 14 11 Energy Gun 6 | . 14 2 Ballistic Gun 12 | . 14 11 Launcher 5 | . . 8 Peak Build Rating 12 | 7 8 12 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 16 | 16 . . Naked Turns . | . . . Heaviest Build 23 | 13 15 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 2 . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 6 8 Average Carried 4 | . 3 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 1 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 492 | 286 46 160 Remotely . | . . . Salvage Created 972 | 171 181 620 Parts 62 | 13 11 38 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 4 13 Guns 10 | . 4 6 AOE 7 | . . 7 Classes Destroyed 11 | 2 2 7 Worker 2 | . 1 1 Builder 2 | . . 2 Tunneler 4 | 4 . . Hauler 2 | . . 2 Recycler 2 | 1 . 1 Mechanic 1 | . . 1 Watcher 2 | . . 2 Grunt 13 | . 4 9 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 10 | 3 2 10 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 63 | . 18 45 Missed 17 | . 4 13 Hits 46 | . 14 32 Melee 8 | . . 8 Projectile 38 | . 14 24 Critical Strikes 4 | . 1 3 Damage Taken 1103 | . 172 931 Core 203 | . 58 145 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 70 | 16 19 35 Largest 2 | 2 2 2 Hottest 88 | 60 85 88 Shots Fired 129 | 29 37 63 Gun 116 | 29 37 50 Cannon . | . . . Launcher 13 | . . 13 Special . | . . . Kinetic 70 | 16 19 35 Thermal 46 | 13 18 15 Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 18 | 4 6 18 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 81 | 17 19 45 Core Hits 51 | 7 12 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1593 | 160 203 1230 Guns 902 | 160 203 539 Cannons . | . . . Explosions 691 | . . 691 Melee . | . . . Ramming . | . . . Kinetic 548 | 75 71 402 Thermal 354 | 85 132 137 Explosive 691 | . . 691 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Heat Flow Errors 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 139 | . . 139 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | 40 156 216 Average Temperature 61 | 16 74 67 Received Heat Transfer 249 | . 114 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 844 | 200 311 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 10 50 175 Initial 3 | . . 3 Average 52 | 1 13 83 Influence Increases 583 | 25 109 449 Destroy 0b10 Robot/C 340 | . 80 260 Destroy 0b10 Robot/NC 75 | 25 5 45 Destroy Leader 78 | . 20 58 Successful Hack 9 | . 4 5 Disable Machine 15 | . . 15 Destroy Structure 66 | . . 66 Influence Decreases 471 | 25 99 347 Entered New Map 7 | . . 7 Time Decay 399 | 25 99 275 Lost Part 65 | . . 65 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 5 21 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 14 | . 7 7 Successful 8 | . 2 6 Failed 6 | . 5 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Prototype ID Bank 1 | . . 1 Emergency Access Points 2 | . 1 1 Locate Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 829 | 14 343 472 Seismic 430 | 14 343 73 ECM 399 | . . 399 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1152 | 140 343 669 Spaces Moved 571 | 74 228 269 Core 17 | 12 . 5 Treads . | . . . Legs 554 | 62 228 264 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 142 | 115 120 169 Slowest Speed 300 | 190 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 26 | 4 46 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 70 | . . 70 Melee . | . . . Projectile . | . . . AOE 70 | . . 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 782 | 100 262 420 Wait 113 | 2 11 100 Move 569 | 73 227 269 Hop . | . . . Pick Up 6 | 2 2 2 Fast Attach 7 | 6 . 1 Attach 6 | 1 . 5 Detach . | . . . Swap 7 | . 3 4 Drop 4 | . . 4 Fire 70 | 16 19 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1094 | -9/Materials | Crushed by falling debris 1106 | -9/Materials | System corruption reached 10% 1136 | -9/Materials | Lost 6 parts (2p2n2w) 1153 | -9/Materials | Self-destructed Last Messages --------------- 01130_ U-05 Engineer builds a Wall. 01131_ U-05 Engineer lays Concrete. 01131_ K-01 Serf collects debris. 01133_ U-05 Engineer builds a Wall. 01134_ K-01 Serf collects debris. 01137_ U-05 Engineer lays Concrete. 01138_ K-01 Serf collects debris. 01139_ U-05 Engineer lays Concrete. 01141_ U-05 Engineer builds a Wall. 01142_ System corrupted: Heat flow error (+150). 01142_ K-01 Serf collects debris. 01142_ U-05 Engineer lays Concrete. 01145_ K-01 Serf collects debris. 01146_ U-05 Engineer builds a Wall. 01147_ U-05 Engineer lays Concrete. 01148_ U-05 Engineer builds a Wall. 01150_ U-05 Engineer lays Concrete. 01150_ U-05 Engineer builds a Wall. 01151_ K-01 Serf collects debris. 01152_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????# +???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????? ?# #####???????????????? | | ??????????????????"???""?# ==#???????????????? | | ??????????????????"" """ # ==#???????????????? | | ?????????????????""? """ # !% !!#???????????????? | | ???????????????? ? + !!#???????????????? | | ????????????????? ? #% ]]#???????????????? | | ?????????????????######### % ]]#???????????????? | | ?????????????##### # ##### % ###############???? | | ?????????? uu*%= ????? | | ?????????? Y [ [@ k ????? | | ?????????? t *%*u ????? | | ?????????????##### **##= ######### #?????? | | ?????????????????## ## % #????# #?????? | | ??????????????????######?# #????# #?????? | | ?????????????????????????# " " " #????# #?????? | | ?????????????????????????# """"" #????# #?????? | | ?????????????????????????# """"" ###### #??#### | | ?????????????????????????# """"" u #??# !! | | ?????????????????????????# """"" #######+##### !! | | ?????????????????????????# """"" #??# # !! | | ?????????????????????????# #??# """"" # | | ?????????????????????????##########??# """"" # | | ?????????????????????????????????????#/ """"" # ! | | ?????????????????????????????????????# """"" #### | | ?????????????????????????????????????# """"" + | | ?????????????????????????????????????# """"" #### | | ?????????????????????????????????????# """"" #??? | | ?????????????????????????????????????# ? #??? | | ???????????????????????????????????????#######???? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftTrackerRailcannon Manual? 0 Play Time 00:15:21 Cumulative 59.7 hours Start 2026.03.09 @ 20:49:56 End 2026.03.09 @ 21:33:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03c35af4-551f-4987-80ef-90956faf4f05