Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 17:51:26 Player: delto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (3681) 3681 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6426 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 43/265 System Corruption 0% Temperature Cool (-91) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Huge Storage Unit Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Advanced Treads Improved Heat Sink Small Battery (100) High-capacity Matter Pod (200) Machine Analyzer Sensor Array Improved Terrain Scanner Recoil Stabilizer ECM Suite Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Minigun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Advanced Treads Cooling System Small Battery High-capacity Matter Pod Sensor Array Improved Terrain Scanner Recoil Stabilizer ECM Suite Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Ion Cannon Minigun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 109 | 8 18 33 1 45 4 Power 8 | 1 1 2 . 3 1 Engine 6 | 1 . 1 . 3 1 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 24 | 3 2 7 . 12 . Treads 20 | 1 2 5 . 12 . Leg 2 | . . 2 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 50 | 2 7 19 1 19 2 Device 17 | 1 3 7 1 5 . Storage 4 | 1 2 . . 1 . Processor 13 | . 1 5 . 6 1 Hackware 2 | . . . . 2 . Protection 14 | . 1 7 . 5 1 Artifact . | . . . . . . Weapon 27 | 2 8 5 . 11 1 Energy Gun 10 | 1 4 2 . 3 . Energy Cannon 5 | . . . . 4 1 Ballistic Gun 5 | 1 2 1 . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 1 . 2 . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 33 | . 5 7 . 19 2 Power 6 | . 1 2 . 2 1 Propulsion 10 | . 2 1 . 7 . Utility 8 | . 1 2 . 5 . Weapon 9 | . 1 2 . 5 1 Highest Loss Streak 7 | . 2 2 . 7 1 To Critical Strikes 1 | . . . . 1 . Average Backups 20 | 5 14 23 25 23 24 Power 2 | . . 3 4 3 4 Propulsion 1 | 2 . 1 5 2 3 Utility 11 | . 9 13 13 11 11 Weapon 4 | 1 2 5 3 6 5 Tool/Special . | . . . . . . Unused Backups 62 | . 15 17 . 16 14 Power 13 | . 1 6 . 2 4 Propulsion 7 | . 1 3 . 1 2 Utility 17 | . 6 1 . 5 5 Weapon 25 | . 7 7 . 8 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 97 98 99 100 Engine 5 | . 5 1 11 8 9 Core 5 | . 8 9 . . . Treads 23 | . 24 18 22 26 27 Device 19 | . 6 21 31 29 25 Storage 11 | . 14 11 11 9 9 Processor 2 | . 1 4 . 1 1 Protection 5 | . 5 7 . 3 9 Energy Gun 9 | . 11 10 22 6 . Energy Cannon 3 | . . . . 9 18 Ballistic Gun 5 | . 15 3 . . . Ballistic Cannon 2 | . . 7 . . . Peak Build Rating 39 | 10 13 24 33 39 38 Average Rating 20 | 7 11 19 21 28 36 On Entrance 17 | . 10 13 21 21 39 Avg Prop Armor Cover (%) 13 | 14 13 . . . . Naked Turns . | . . . . . . Heaviest Build 118 | 14 92 100 97 118 115 Greatest Support 66 | 20 40 45 44 66 66 Greatest Overweight (x) 31 | 1 4 31 2 2 1 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 17 25 25 25 25 Most Carried 25 | 8 19 25 25 25 25 Average Carried 20 | 5 14 23 25 23 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 18 25 25 25 24 Class Distribution -------------------- 54% | Mutant 29% | Scavenger-Mutant 8% | Infiltrator-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 3520 | 289 493 1146 117 1380 95 Remotely 1133 | . . 1009 117 7 . Salvage Created 3984 | 120 1032 935 . 1404 493 Parts 232 | 10 64 66 . 74 18 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 6 | 2 1 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 93 | . 23 30 . 31 9 Guns 34 | . 23 9 . 2 . Cannons 42 | . . 14 . 19 9 AOE 17 | . . 7 . 10 . Classes Destroyed 12 | 2 6 2 . 2 . Worker 3 | . 1 2 . . . Builder 4 | . 1 . . 3 . Tunneler 2 | 2 . . . . . Hauler 2 | . . . . 2 . Recycler 4 | 1 1 . . 2 . Mechanic 3 | . . 1 . 1 1 Operator 3 | . 2 1 . . . Watcher 8 | . 3 2 . 3 . Swarmer 18 | . 3 7 . 8 . Grunt 59 | . 20 16 . 15 8 Duelist 1 | . . . . 1 . Sentry 15 | . . 7 . 7 1 Best Kill Streak 11 | 2 5 7 . 11 7 Combat Bots Only 8 | . 5 7 . 8 6 Max Kills in Single Turn 3 | 1 2 3 . 3 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 658 | . 118 177 . 300 63 Missed 180 | . 32 56 . 76 16 Hits 478 | . 86 121 . 224 47 Melee 10 | . . . . 10 . Projectile 468 | . 86 121 . 214 47 Critical Strikes 25 | . 1 5 . 17 2 Damage Taken 6353 | . 1092 1207 . 3286 768 Core 967 | . 156 253 . 490 68 Absorbed by Shields 283 | . . 268 . 15 . Redirected to Shielding 124 | . . 40 . 33 51 Core Remaining (%) 57 | 100 37 . 36 . . Volleys Fired 350 | 9 106 82 . 120 33 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 70 130 112 . 130 130 Shots Fired 641 | 18 195 151 . 214 63 Gun 366 | 18 178 90 . 80 . Cannon 232 | . . 52 . 117 63 Launcher 26 | . . 9 . 17 . Special 17 | . 17 . . . . Kinetic 223 | 9 129 81 . 4 . Thermal 386 | 9 66 61 . 187 63 Explosive 26 | . . 9 . 17 . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 19 | 3 10 19 . 11 11 Robot Miss Streak 7 | 3 6 5 . 7 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 6 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 392 | 9 115 98 . 127 43 Core Hits 202 | 4 61 53 . 66 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 11 | . 3 6 . 2 . Burn 8 | . 2 4 . 2 . Destroy 1 | . 1 . . . . Blast 2 | . . 2 . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9373 | 103 1171 2498 . 4285 1316 Guns 2718 | 103 1171 861 . 583 . Cannons 4353 | . . 789 . 2248 1316 Explosions 2266 | . . 840 . 1426 . Melee . | . . . . . . Ramming 36 | . . 8 . 28 . Kinetic 1875 | 39 702 1099 . 35 . Thermal 5180 | 64 469 551 . 2780 1316 Explosive 2266 | . . 840 . 1426 . Electromagnetic 16 | . . . . 16 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 160 | . . 26 . 86 48 Projectiles 72 | . . . . 24 48 Explosions 86 | . . 26 . 60 . Melee 2 | . . . . 2 . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . 153 . Shots 5 | . . . . 5 . Rammed 8 | . 1 2 . 5 . Targets Rammed 9 | . 1 2 . 6 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 359 | 80 317 243 . 359 . Average Temperature 82 | 28 90 68 . 94 . Received Heat Transfer 2883 | . 606 432 . 1413 432 Effects 4 | . 1 1 . 2 . Energy Bleed 1 | . . 1 . . . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 2 . . 3 5 Heat Transferred 9546 | 185 1258 1665 . 4625 1813 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . 1 2 . 2 1 Low Security (%) 79 | 100 93 74 100 78 17 Level 1 11 | . 6 10 . 6 82 Level 2 9 | . . 14 . 15 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 659 | 10 265 438 167 659 278 Initial 266 | . . 104 167 6 266 Average 123 | . 74 154 90 134 237 Influence Increases 2971 | 15 666 898 . 1155 237 Destroy 0b10 Robot/C 1860 | . 460 600 . 620 180 Destroy 0b10 Robot/NC 145 | 15 40 30 . 55 5 Destroy Leader 470 | . 106 154 . 170 40 Allied During Kill 39 | . 39 . . . . Successful Hack 49 | . 21 11 . 17 . Disable Machine 105 | . . 15 . 90 . Destroy Structure 183 | . . 43 . 128 12 Lose Combat Pursuer 120 | . . 45 . 75 . Influence Decreases 2702 | 15 417 717 413 540 600 Entered New Map 785 | . . 145 263 11 366 Time Decay 1577 | 15 347 522 140 339 214 Lost Part 310 | . 50 50 . 190 20 Lost Ally 30 | . 20 . 10 . . Squads Dispatched 17 | . 5 3 . 6 3 Investigation 10 | . 4 1 . 3 2 Extermination . | . . . . . . Reinforcement 6 | . 1 2 . 2 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 9 | . 1 4 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 147 | . 31 48 . 53 15 Peak Tracking Total 8 | . 5 6 . 8 3 Tactical Retreats 6 | . . 2 . 4 . ECM-based Alert Blocks 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 6 | . 1 1 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 7 | . . 1 . 6 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 25 | . 9 5 1 7 3 Terminals 18 | . 7 4 . 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 64 | . 25 8 1 20 10 Successful 24 | . 7 4 1 12 . Failed 40 | . 18 4 . 8 10 Catastrophic 9 | . 6 1 . . 2 Database Lockouts . | . . . . . . Manual 53 | . 25 7 . 15 6 Terminals 48 | . 20 7 . 11 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 5 . . 4 . Scanalyzers 6 | . . 1 . 5 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 1 1 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 . . 1 . Scanalyzer Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 1 . 5 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 4 | . . 1 . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 5 2 . 6 . Terminals 9 | . 3 2 . 4 . Botnet 9 | . 3 2 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Reject 2 | . 1 . . 1 . Mask 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 17 | . 6 2 . 6 3 Full Trace Events 6 | . 4 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 1 . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | 1 . . . . . Largest Group 1 | 1 1 . . . . Highest-Rated Group 26 | 26 26 . . . . Highest-Rated Ally 26 | 26 26 . . . . Total Orders 1 | . . . 1 . . EXPLORE 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 5050 | 100 860 1684 290 1907 209 Optics 382 | . 355 27 . . . Sensors 1987 | . . 164 . 1617 206 Terrain 3221 | 100 505 719 . 1691 206 Structural 1377 | . . 961 252 164 . Seismic 2417 | . . 974 268 1175 . Machine Analysis 72 | . . . . . 72 ECM 1689 | . . 352 288 843 206 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 16 | . . . 16 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 8930 | 178 2652 2719 290 2646 445 Spaces Moved 3212 | 133 1235 692 85 920 147 Core 11 | 9 . 2 . . . Treads 2763 | 4 947 660 85 920 147 Legs 30 | . . 30 . . . Wheels 408 | 120 288 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 240 305 200 225 Average Speed 220 | 99 182 319 305 207 225 Slowest Speed 1600 | 160 480 1600 305 305 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 98 60 31 72 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 209 | . . 50 . 149 10 Melee 1 | . . . . 1 . Projectile 38 | . . 4 . 24 10 AOE 170 | . . 46 . 124 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 4373 | 158 1459 1024 116 1420 196 Wait 308 | . 32 80 16 178 2 Move 3207 | 132 1234 691 84 919 147 Hop . | . . . . . . Pick Up 150 | 7 33 42 . 65 3 Fast Attach 27 | 8 8 6 3 2 . Attach 36 | . 3 8 . 23 2 Detach 6 | 1 2 2 . 1 . Swap 170 | . 13 81 2 66 8 Drop 101 | 1 27 30 3 39 1 Fire 350 | 9 106 82 . 120 33 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . 1 2 . 6 . Escape Stasis . | . . . . . . Rewire 8 | . . . 8 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Botcube activated 48 | -11/Scrapyard | Botcube completed mutation into legged form (unarmed). 179 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Accompanied by 1 ally 300 | -10/Materials | Build established: Mutant 919 | -10/Materials | Discovered new exit (range 14) 1302 | -10/Materials | Discovered new exit (range 17) 1607 | -10/Materials | Discovered new exit (range 5) 1623 | -10/Materials | Discovered new exit (range 9) 2006 | -10/Materials | Discovered new exit (range 10) 2170 | -10/Materials | Discovered new exit (range 4) 2317 | -10/Materials | Core integrity fell below 50% 2831 | -10/Materials | Entered another Materials area 2831 | -9/Materials | Evolved 2 slots: Utility x2 3239 | -9/Materials | Destroyed 7 combat bots 3784 | -9/Materials | Build established: Scavenger-Mutant 4177 | -9/Materials | Discovered new exit (range 13) 4375 | -9/Materials | Discovered new exit (range 10) 4396 | -9/Materials | Discovered new exit (range 16) 4696 | -9/Materials | Build established: Mutant 5055 | -9/Materials | Identified exit to Mines 5453 | -9/Materials | Core integrity fell below 50% 5505 | -9/Materials | Build established: Infiltrator-Mutant 5550 | -9/Materials | Entered Mines 5564 | -9/Mines | Found the Drone Emporium 5579 | -9/Mines | Found Prototype Device 5579 | -9/Mines | Identified Decoy Drone Bay 5590 | -9/Mines | Discovered new exit (range 24) 5648 | -9/Mines | Lost 15 allies 5693 | -9/Mines | Learned Materials garrison access intel 5736 | -9/Mines | Found a hidden stash of uninstalled traps 5840 | -9/Mines | Entered Materials 5840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5841 | -8/Materials | Loaded intel: 1 garrison access location 6063 | -8/Materials | Lost 5 parts (1n2u2w) 6120 | -8/Materials | Lost 3 parts (1n2w) 6336 | -8/Materials | Build established: Scavenger-Mutant 7259 | -8/Materials | Discovered new exit (range 4) 7408 | -8/Materials | Discovered new exit (range 16) 7962 | -8/Materials | Core integrity fell below 50% 8070 | -8/Materials | Core integrity fell below 20% 8073 | -8/Materials | Garrison activated, responded to threat 8097 | -8/Materials | Destroyed 8 combat bots 8107 | -8/Materials | Lost 7 parts (1p4n1u1w) 8486 | -8/Materials | Entered Storage 8931 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08759_ R-06 Scavenger collects Aluminum Leg. 08761_ Acquired 41 matter. 08762_ K-01 Serf collects debris. 08768_ Acquired Machine Analyzer. 08769_ K-01 Serf collects debris. 08779_ U-05 Engineer builds a Wall. 08805_ Y-45 Defender destroyed. 08812_ Connecting with Terminal... 08814_ K-01 Serf collects debris. 08841_ Acquired Lgt. Armor Plating. 08863_ Connecting with Door Terminal... 08890_ Connecting with Terminal... 08890_ ALERT: Suspicious activity at Terminal S013. Dispatching Investigation squad. 08900_ G-47 Trooper destroyed. 08904_ Imp. Ion Engine+ destroyed. 08916_ G-47 Trooper destroyed. 08921_ Triggered Alarm Trap. 08921_ An alarm sounds. 08921_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????########"T"###############;?????????? | | ?????????????# %= ????????? | | ?????????????# %g ????????? | | ?????????????# @ g ^????????? | | ?????????????# #########;#;;#######????????????? | | ?????????????# #????????##?? #????????????????? | | ?????????????# ###????????????#????????????????? | | ?????????????# #T#?????????????????????????????? | | ?????????????# # "?????????????????????????????? | | ?????????????# + "?????????????????????????????? | | ?????????????# # "?????????????????????????????? | | ?????????????# ###?????????????????????????????? | | ##???????????# #???????????????????????????????? | | "#??????????## ##??????????????????????????????? | | "############ #??????????????????????????????? | | [ #??????????????????????????????? | | *%! #??????????????????????????????? | | [ #??????????????????????????????? | | #######+##### #??????????????????????????????? | | ????? ??###+###??????????????????????????????? | | ??? """ #??? ???????????????????????????????? | | ?# """ #??? ?????????????????????????????? | | ?# """ #?"?" """ "????????????????????????????? | | ?# """ #???" """ ""???????????????????????????? | | ?# """ #???" """ ""???????????????????????????? | | ? ??? #???? ??? ????????????????????????????? | | ?????? #??#?##????#???????????????????????????? | | ?????? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 14 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Plot Armor Challenges ------------ None Game ------ Seed SalvageCobblerGravjet Manual? 0 Play Time 01:39:33 Cumulative 112.9 hours Start 2026.02.11 @ 13:16:17 End 2026.02.13 @ 17:51:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f585680-1fe2-4009-b045-6cf9c4a6e0fd