Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 13:55:22 Player: WarMechanic Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2836) 2836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 5063 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 9/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Huge Storage Unit Improved Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Laser Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Treads Wheel Heat Sink Huge Storage Unit Sensor Array Improved Signal Interpreter ECM Suite ECM Suite Utility Shielding Hardened Medium Armor Plating Particle Gun Particle Gun Spread Laser Spread Laser Light EM Pulse Cannon EM Pulse Cannon Autogun Mining Laser [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 84 | 7 15 19 43 Power 12 | 1 3 2 6 Engine 9 | 1 3 2 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 21 | 2 4 5 10 Treads 11 | 1 1 2 7 Leg . | . . . . Wheel 10 | 1 3 3 3 Hover . | . . . . Flight . | . . . . Utility 25 | 2 2 7 14 Device 8 | 1 1 2 4 Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 12 | . . 5 7 Artifact . | . . . . Weapon 26 | 2 6 5 13 Energy Gun 16 | 1 4 4 7 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . 1 . . System Corruption 5 | . 5 . . Parts Lost 33 | . 3 6 24 Power 5 | . 1 . 4 Propulsion 10 | . 1 3 6 Utility 7 | . . 1 6 Weapon 11 | . 1 2 8 Highest Loss Streak 11 | . 1 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 97 94 Engine 8 | . 14 11 3 Core 2 | . . . 4 Treads 11 | . 14 12 9 Wheel 9 | . 13 7 8 Device 18 | . 14 21 17 Storage 10 | . 14 11 8 Processor 3 | . . . 7 Protection 7 | . . 10 9 Energy Gun 13 | . 15 11 14 Ballistic Gun 9 | . 12 11 6 Peak Build Rating 32 | 7 11 15 32 Average Rating 17 | 4 8 13 24 On Entrance 8 | . 7 11 15 Naked Turns 2 | . . . 2 Heaviest Build 113 | 14 32 41 113 Greatest Support 43 | 20 20 40 43 Greatest Overweight (x) 11 | . 1 4 11 Average Overweight (x) 2 | . . 2 5 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 17 | 7 11 15 24 Most Carried 25 | 5 15 15 25 Average Carried 16 | 3 10 14 21 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 5 15 14 5 Class Distribution -------------------- 59% | Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Tank 6% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1696 | 272 254 382 788 Remotely . | . . . . Salvage Created 3325 | 85 525 877 1838 Parts 211 | 6 52 67 86 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 70 | . 15 19 36 Guns 59 | . 15 17 27 Cannons 1 | . . . 1 AOE 8 | . . 1 7 Classes Destroyed 11 | 2 5 2 2 Worker 5 | . . 2 3 Builder 2 | . 1 1 . Tunneler 2 | 2 . . . Recycler 4 | 1 . . 3 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 6 | . 2 1 3 Swarmer 16 | . 7 3 6 Grunt 41 | . 8 12 21 Sentry 11 | . . 4 7 Hunter 2 | . . . 2 Best Kill Streak 8 | 2 8 5 6 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 472 | . 99 86 287 Missed 128 | . 30 29 69 Damage Taken 4948 | . 737 728 3483 Core 763 | . 160 32 571 Absorbed by Shields . | . . . . Redirected to Shielding 14 | . . . 14 Regen/Repaired (Parts) 12 | . . 12 . Core Remaining (%) 76 | 100 36 92 . Volleys Fired 223 | 8 54 54 107 Largest 3 | 2 2 2 3 Hottest 199 | 60 100 68 199 Shots Fired 466 | 16 98 108 244 Gun 445 | 16 98 108 223 Cannon 14 | . . . 14 Launcher 7 | . . . 7 Special . | . . . . Kinetic 203 | 8 42 54 99 Thermal 103 | . 31 . 72 Explosive 7 | . . . 7 Electromagnetic 153 | 8 25 54 66 Robot Hit Streak 11 | 2 6 9 11 Robot Miss Streak 6 | 3 3 2 6 Penetration Max . | . . . . Secondary Targets 8 | . 3 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 304 | 8 59 68 169 Core Hits 171 | 3 30 31 107 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 1 | . 1 . . Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5953 | 177 795 1014 3967 Guns 4312 | 85 795 979 2453 Cannons 242 | . . . 242 Explosions 1399 | 92 . 35 1272 Melee . | . . . . Ramming . | . . . . Kinetic 1723 | 30 243 456 994 Thermal 1510 | 92 260 35 1123 Explosive 1002 | . . . 1002 Electromagnetic 1718 | 55 292 523 848 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 1 4 Average Corruption 4 | . 6 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 21 3 1 Message Errors 5 | . 5 . . Matter Fused 3 | . 3 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 4 | . 3 . 1 Parts Rejected 1 | . 1 . . Data Loss (minor) 5 | . 3 2 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 35 | 9 . . 26 Projectiles . | . . . . Explosions 35 | 9 . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 284 | . . 12 272 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 370 | 20 292 216 370 Average Temperature 89 | 10 91 54 118 Received Heat Transfer 1710 | . 228 285 1197 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2763 | 50 851 50 1812 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 2 . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 844 | 15 293 308 844 Initial 107 | . 9 35 107 Average 222 | 4 113 148 346 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 50 | 100 90 67 13 Level 1 36 | . 9 32 56 Level 2 10 | . . . 23 Level 3 2 | . . . 6 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 3 3 10 Investigation 7 | . 2 3 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 126 | . 23 39 64 Peak Tracking Total 8 | . 6 5 8 Tactical Retreats 18 | . 1 8 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 5 4 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 8 3 Terminals 12 | . 4 7 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 45 | . 7 23 15 Successful 22 | . 2 8 12 Failed 23 | . 5 15 3 Catastrophic 7 | . 1 6 . Database Lockouts . | . . . . Manual 32 | . 6 20 6 Terminals 33 | . 7 20 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 9 | . 2 4 3 Part Schematic 4 | . . 2 2 Level Access Points 1 | . . 1 . Terminal Index 3 | . 1 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . . 9 Insert Component 4 | . . . 4 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 7 3 Full Trace Events 6 | . . 4 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 2 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 44 | . . 44 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3984 | 90 909 1271 1714 Spaces Moved 1786 | 51 571 532 632 Core 16 | 7 . . 9 Treads 247 | 6 62 144 35 Legs . | . . . . Wheels 1523 | 38 509 388 588 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 125 50 Average Speed 159 | 100 118 160 200 Slowest Speed 560 | 160 240 320 560 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 80 50 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | 1 . 5 93 Melee . | . . . . Projectile 1 | . . . 1 AOE 98 | 1 . 5 92 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2544 | 74 720 857 893 Wait 350 | . 45 231 74 Move 1783 | 50 570 531 632 Hop . | . . . . Pick Up 70 | 9 22 12 27 Fast Attach 10 | 3 2 3 2 Attach 34 | 4 2 7 21 Detach 1 | . . 1 . Swap 40 | . 11 9 20 Drop 33 | . 14 9 10 Fire 223 | 8 54 54 107 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Discovered new exit (range 10) 766 | -10/Materials | Discovered new exit (range 4) 907 | -10/Materials | Discovered new exit (range 14) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Utility x2 1009 | -9/Materials | Discovered new exit (range 15) 1309 | -9/Materials | Discovered new exit (range 11) 1508 | -9/Materials | Repaired Corrupted Imp. Ion Engine 1974 | -9/Materials | Discovered new exit (range 8) 2220 | -9/Materials | Identified exit to Materials 2271 | -9/Materials | Entered another Materials area 2271 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3271 | -8/Materials | Build established: Scavenger-Skirmisher 3635 | -8/Materials | Garrison activated, responded to threat 3861 | -8/Materials | Core integrity fell below 50% 3871 | -8/Materials | First assault squad dispatched 3931 | -8/Materials | Lost 11 parts (2p2n3u4w) 3954 | -8/Materials | Core integrity fell below 20% 3983 | -8/Materials | Released all parts (4) 3985 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- payload. 03949_ G-50 Soldier unfolds itself. 03949_ B-36 Bruiser unfolds itself. 03949_ G-47 Trooper unfolds itself. 03949_ M-28 Smith unfolds itself. 03950_ Hrd. Medium Armor Plating severed. 03954_ Critical hit (Burn: +37). 03961_ Particle Gun destroyed. 03961_ System corrupted by crushing effect (+4). 03967_ Wheel destroyed. 03969_ System corrupted: Energy discharge (-22). 03969_ Lgt. Treads severed. 03970_ Dropped Huge Storage Unit. 03970_ Dropped Utility Shielding. 03971_ M-28 Smith repairs L-31 Rogue. 03983_ Released Imp. Signal Interpreter. 03983_ Released Particle Gun. 03983_ Released ECM Suite. 03984_ Dropped EM Pulse Cannon. 03985_ Acquired ECM Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# * #??????????????????? | | ????????????????????# ] #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# """l""" #??????????????????? | | ????????????????????# """b""" #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# m g #??????????????????? | | ????????????????????# b #??????????????????? | | ??????????????###########g#########??????????????? | | ??????????? gg!] #??????????????? | | ??????????? g!|*[ #??????????????? | | ??????????? u*=!=[ #??????????????? | | ????????????####/############## #??????????????? | | ???????????????????????#=* # ###########????? | | ???????????????????????# %! #%= # #????? | | ???????????????????????# ""[%/% #*! #????? | | ???????????????????????# G! #% #%""" """ #????? | | ???????????????????????# ""!%# +=""" """ #????? | | ???????????????????????# # #%""" """ #????? | | ???????????????????????####+### #! "" """ #????? | | ??????????????????????????#%??#" # #????? | | ??????????????????????????#"??#%" # [ #????? | | ??????????????????????????# ??#" ###########????? | | ????????????????????#######+### # ##???? | | ????????????????????# # # ]# #???? | | ????????????????????? # # #????? | | ????????????????????? # # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeGreatStripper Manual? 0 Play Time 00:51:56 Cumulative 17.6 hours Start 2025.03.03 @ 13:07:20 End 2025.03.03 @ 13:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8386f687-6a59-4edf-848d-6d3a6fb864aa