Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.08 @ 03:44:42

Player: Runia

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (410)     2050
Value Destroyed (19094)    19094
Prototype IDs (63)         1260
Alien Tech Used (6)        1200
Bonus (11858)              11858
              TOTAL SCORE: 46362

 Bonus
-------
High Alert Combat Kills    2300
Follower Combat Kills      1204
Network Hubs Disabled      200
Met Data Miner             300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1228
Used Core Reset Matrix     3000
Met Warlord at Research    2000
Friendly Fire              -1374

 Cogmind 
---------
Core Integrity             0/1600
Matter                     179/300
Energy                     169/170
System Corruption          24%
Temperature                Cool (2)
Movement                   Flying (37)
Location                   -1/Access

 Parts 
-------
>           --- POWER (3) --------
      Light Antimatter Reactor
>           --- PROPULSION (5) ---
            Xenon Bombardment Thruster
            Xenon Bombardment Thruster
>           --- UTILITY (14) -----
   Advanced Signal Interpreter
  Makeshift Hacking Suite
>           --- WEAPON (3) -------
                (None)
>           --- INVENTORY (5) ----
                (None)

 Peak State 
------------
>              --- POWER ------------
         Light Antimatter Reactor
         Heavy Antimatter Reactor
               Particle Reactor
>              --- PROPULSION -------
               Biometal Leg
               Biometal Leg
     Assembled Alloy Leg
     Assembled Alloy Leg
  High-density Centrium Leg
>              --- UTILITY ----------
      Advanced Power Amplifier
      Advanced Coolant Injector
               Huge Storage Unit
     Assembled Biocell Array
      Advanced Visual Processing Unit
      Advanced Signal Interpreter
      Advanced Weapon Cycler
      Advanced Transmission Jammer
      Advanced Phase Shifter
     Assembled Alloy Armor
               GOLEM Unit
>              --- WEAPON -----------
     Assembled Focal Cannon
     Assembled Focal Cannon
     Assembled Focal Cannon
>              --- INVENTORY --------
        Medium Treads
      Improved Energy Well
      Advanced Sensor Array
    Long-range Terrain Scanner
      Advanced Particle Charger
      Advanced Force Field
     Makeshift Hacking Suite
      Advanced Component Analysis Suite
               System Backup Module
               GOLEM Unit
               Subatomic Replicator
               Matter Drive
               Matter Neutralizer
               Vortex Cannon
               Vortex Cannon
               Fusion Bomb Launcher
               Sigix Terminator
               Core Stripper
               Sigix Broadsword
               Lance
[Rating: 197]

 Favorites 
-----------
Power                      Assembled Flux Generator
  Engine                   Angular Momentum Engine
  Power Core               Micro Nuclear Core
  Reactor                  Assembled Flux Generator
Propulsion                 Assembled Alloy Leg
  Treads                   Light Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Armored Wheel
  Hover Unit               Zionite Glidesys I
  Flight Unit              Q-thruster
Utility                    Huge Storage Unit
  Device                   GOLEM Unit
  Storage                  Huge Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Improved Hacking Suite
  Protection               Assembled Alloy Armor
  Artifact                 Matter Drive
Weapon                     Assembled Focal Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Heavy Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Heavy Flail
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  12   | .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   1   2   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             428  | 3   20  6   21  9   26  2   12  16  5   12  .   17  65  18  4   18  30  3   5   4   1   16  4   4   4   10  5   9   15  28  17  19  
  Power                    37   | .   2   1   1   .   3   .   1   1   .   1   .   1   8   2   .   3   .   .   .   .   .   1   .   .   .   2   1   .   1   5   2   1   
    Engine                 19   | .   2   1   1   .   3   .   .   1   .   1   .   1   5   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   .   .   1   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   1   5   2   1   
  Propulsion               72   | 2   1   2   7   1   6   .   3   1   .   2   .   7   17  2   1   5   2   .   .   .   .   1   .   .   .   .   1   1   .   2   2   6   
    Treads                 32   | 2   1   2   7   1   6   .   3   .   .   2   .   3   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    26   | .   .   .   .   .   .   .   .   .   .   .   .   3   12  1   .   2   1   .   .   .   .   1   .   .   .   .   1   1   .   2   2   .   
    Wheel                  8    | .   .   .   .   .   .   .   .   1   .   .   .   1   2   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Utility                  185  | .   4   1   7   4   8   .   2   8   3   3   .   4   15  8   2   6   21  1   4   3   1   13  4   4   .   7   2   5   12  20  6   7   
    Device                 103  | .   1   1   3   1   3   .   1   2   2   1   .   3   10  6   2   3   5   1   2   2   1   11  4   2   .   2   1   1   7   16  5   4   
    Storage                16   | .   2   .   1   .   2   .   .   1   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   1   .   1   2   .   1   1   
    Processor              9    | .   .   .   .   .   1   .   .   .   .   .   .   .   2   2   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   
    Hackware               5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   
    Protection             50   | .   1   .   3   3   2   .   1   4   1   2   .   1   2   .   .   2   13  .   1   .   .   2   .   1   .   4   1   1   2   3   .   .   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Weapon                   134  | 1   13  2   6   4   9   2   6   6   2   6   .   5   25  6   1   4   7   2   1   1   .   1   .   .   4   1   1   3   2   1   7   5   
    Energy Gun             12   | .   1   2   1   .   .   .   .   .   .   .   .   .   5   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          20   | .   .   .   .   .   .   .   .   .   .   .   .   2   9   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   4   1   
    Ballistic Gun          51   | 1   6   .   5   2   7   2   5   4   1   3   .   2   5   3   1   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               31   | .   6   .   .   2   2   .   1   1   1   2   .   1   6   .   .   .   3   1   .   .   .   .   .   .   .   1   .   .   1   .   2   1   
    Special Weapon         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Piercing Weapon        10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   1   .   1   .   .   2   .   .   2   .   .   1   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unidentified Prototypes  28   | .   .   .   1   .   3   .   .   .   .   .   .   2   .   .   .   .   8   .   .   .   .   5   .   .   .   1   .   1   .   6   1   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      16   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 122  | .   2   4   1   2   8   .   1   .   1   1   .   12  30  7   2   .   3   1   .   .   .   1   .   .   .   6   .   1   1   3   16  19  
  Power                    18   | .   1   1   .   .   2   .   .   .   .   .   .   1   3   2   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   4   1   
  Propulsion               32   | .   .   1   1   .   3   .   .   .   .   .   .   5   9   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   6   
  Utility                  41   | .   .   .   .   1   1   .   .   .   1   1   .   3   10  1   1   .   1   .   .   .   .   1   .   .   .   4   .   .   .   2   4   10  
  Weapon                   31   | .   1   2   .   1   2   .   1   .   .   .   .   3   8   1   1   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   5   2   
  Highest Loss Streak      18   | .   1   3   1   2   8   .   1   .   1   1   .   12  18  4   2   .   2   1   .   .   .   1   .   .   .   4   .   1   1   1   9   7   
Average Slot Usage (%)     89   | .   95  99  97  98  96  100 96  96  99  99  100 96  89  74  75  85  82  92  87  87  88  87  88  88  89  85  91  89  82  90  84  48  
  Engine                   5    | .   14  13  11  11  8   11  5   5   7   7   7   6   7   .   6   10  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   3   1   .   .   .   .   4   7   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   5   5   5   5   5   5   5   7   10  10  9   10  10  3   
  Treads                   7    | .   27  28  22  22  22  22  26  16  15  15  15  5   1   .   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      11   | .   .   .   .   .   .   .   .   .   .   .   .   14  21  9   6   4   17  26  23  22  23  23  23  21  21  19  20  21  19  18  17  7   
  Wheel                    1    | .   .   .   .   .   .   .   .   5   7   7   7   2   .   2   2   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   14   | .   2   8   11  11  5   .   6   10  15  15  15  19  19  19  19  18  10  18  19  13  17  12  17  21  21  18  18  14  13  18  20  14  
  Storage                  9    | .   19  14  11  11  12  11  9   7   7   7   7   7   6   6   6   5   11  13  11  11  11  11  11  10  10  11  10  11  9   9   9   8   
  Processor                4    | .   .   .   .   .   4   11  9   7   7   7   7   7   5   6   6   6   .   .   .   3   .   .   .   4   5   5   5   5   8   9   8   7   
  Protection               7    | .   2   5   8   10  10  11  9   15  14  14  15  9   2   .   .   3   12  7   8   11  11  15  11  9   10  9   12  8   4   8   4   .   
  Energy Gun               1    | .   8   23  6   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            5    | .   .   .   .   .   .   .   .   .   .   .   .   8   10  .   .   .   6   13  11  11  11  11  11  10  10  11  13  11  7   13  10  .   
  Ballistic Gun            11   | .   19  4   25  27  28  33  26  21  22  22  23  11  2   18  13  14  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   1   .   4   5   4   5   5   2   .   .   3   2   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             212  | 12  57  50  60  67  66  61  66  124 124 118 118 129 137 116 115 121 174 177 180 181 181 202 184 185 181 194 204 200 200 212 190 162 
  Greatest Support         148  | 40  40  40  43  43  46  46  66  66  12  12  12  86  106 28  28  38  104 104 104 104 104 109 109 109 109 109 109 110 110 124 148 90  
  Greatest Overweight (x)  33   | .   1   1   1   1   1   1   1   10  10  9   9   9   31  33  11  12  4   1   1   2   1   1   1   1   1   3   1   1   1   2   2   5   
  Average Overweight (x)   2    | .   .   1   1   1   1   1   .   5   9   9   9   3   1   6   7   5   2   1   1   1   1   1   1   1   1   1   1   1   1   1   1   .   
Largest Inventory Capacity 25   | 8   20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 8   18  20  20  20  20  20  20  20  25  25  25  25  25  25  25  24  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  16  
  Most Carried             25   | 6   12  13  20  20  20  20  20  23  23  25  22  25  25  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  24  25  25  22  
  Average Carried          21   | 3   8   10  18  19  17  20  19  20  22  23  22  21  23  18  18  22  24  24  24  24  25  24  24  24  24  24  23  24  20  24  23  10  
  Final Capacity           25   | 8   20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 1   10  11  20  17  20  20  20  23  22  22  22  25  19  19  20  24  25  25  25  25  25  24  25  25  24  23  22  25  20  24  22  .   

 Class Distribution 
--------------------
 18% | Mutant
 17% | Scavenger-Mutant
 14% | Scavenger-Tank
  9% | Scavenger-Gunner
  5% | Infiltrator-Golem
  5% | Golem
  4% | Generator-Golem
  4% | Infiltrator-Mutant
  3% | Derelict-Mutant
  3% | Scavenger-Golem
  3% | Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
   Scavenger-Mutant | -10/Mines
     Scavenger-Tank | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Gunner | -8/Mines
   Scavenger-Gunner | -8/Materials
     Scavenger-Tank | -7/Factory
     Scavenger-Tank | -7/Lower Caves
     Scavenger-Tank | -7/Lower Caves
     Scavenger-Tank | -7/Data Miner
   Scavenger-Gunner | -6/Proximity Caves
   Scavenger-Gunner | -6/Factory
   Scavenger-Mutant | -6/Lower Caves
   Scavenger-Mutant | -6/Lower Caves
    Derelict-Mutant | -6/Zion
             Mutant | -6/Deep Caves
    Derelict-Mutant | -5/Proximity Caves
              Golem | -5/Factory
              Golem | -5/Upper Caves
  Infiltrator-Golem | -5/Upper Caves
             Mutant | -5/Warlord
 Infiltrator-Mutant | -4/Proximity Caves
 Infiltrator-Mutant | -4/Factory
  Infiltrator-Golem | -4/Extension
  Infiltrator-Golem | -4/Cetus
    Scavenger-Golem | -4/Archives
   Scavenger-Mutant | -4/Hub_04(d)
   Generator-Mutant | -3/Research
    Generator-Golem | -3/Quarantine
    Generator-Golem | -2/Research
             Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Acc  
Matter Collected           8441  | 200  629  95   357  458  721  170  854  384  189  436  .    518  902  354  148  186  506  39   .    106  10   177  47   40   47   50   95   97   100  290  198  38   
  Remotely                 498   | .    .    .    .    .    .    .    .    231  106  161  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            19130 | .    815  323  748  235  430  53   1369 422  14   440  .    990  2717 362  80   .    1236 214  .    92   294  575  867  224  939  729  484  1165 1097 1261 846  109  
  Parts                    980   | .    61   14   43   6    64   2    90   31   5    24   .    33   120  18   2    .    32   14   .    6    7    37   36   8    45   28   19   49   51   91   38   6    
Haulers Intercepted        12    | .    2    .    5    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Recyclers Shooed           8     | .    2    1    1    1    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       11    | .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         73    | .    73   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      263   | .    .    .    .    .    .    .    .    .    3    20   .    31   .    15   1    1    .    14   .    5    6    135  32   .    .    .    .    .    .    .    .    .    
  Prevented                28    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    3    .    .    .    .    .    .    3    20   .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Combat Hostiles Destroyed  344  | .   19  6   6   16  4   1   25  7   4   18  .   16  48  3   1   .   14  7   .   1   3   9   9   3   14  13  4   14  25  21  19  14  
  Melee                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     86   | .   9   5   6   2   1   1   25  3   2   8   .   13  6   1   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  147  | .   .   .   .   .   .   .   .   .   .   .   .   3   23  1   .   .   2   3   .   1   3   9   8   2   13  9   4   14  17  21  12  2   
  AOE                      97   | .   10  .   .   14  3   .   .   4   2   10  .   .   16  .   .   .   3   3   .   .   .   .   1   .   .   4   .   .   8   .   7   12  
Classes Destroyed          34   | .   7   .   1   2   2   1   1   2   1   2   .   1   2   2   .   .   3   1   .   .   .   1   .   .   2   .   1   .   .   1   1   .   
  Worker                   14   | .   3   2   2   1   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Builder                  14   | .   2   .   1   .   .   .   3   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler                   12   | .   2   .   5   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Recycler                 14   | .   3   .   1   1   .   .   3   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   1   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  17   | .   3   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   2   .   .   3   1   2   .   .   
  Swarmer                  80   | .   3   .   1   .   .   .   6   .   3   7   .   1   11  .   .   .   .   5   .   .   .   .   1   .   4   4   .   .   12  5   9   8   
  Grunt                    103  | .   16  6   2   .   .   .   9   3   .   5   .   8   18  .   .   .   .   1   .   .   .   3   2   .   5   5   .   9   6   2   .   3   
  Brawler                  11   | .   .   .   .   .   .   .   .   .   .   1   .   2   3   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   .   .   1   
  Duelist                  10   | .   .   .   .   .   .   .   .   .   .   2   .   3   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Protector                4    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Sentry                   39   | .   .   .   4   1   .   .   8   2   .   2   .   2   2   1   1   .   .   1   .   .   1   .   3   1   4   .   4   1   .   .   1   .   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   23   | .   .   .   .   .   .   1   2   .   .   .   .   .   5   2   .   .   .   .   .   1   .   .   .   2   .   2   .   2   .   .   6   .   
  Programmer               31   | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   4   1   .   .   .   .   1   6   13  .   2   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Striker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zionite                  6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                21   | .   .   .   .   14  3   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           19   | .   9   2   2   4   8   1   19  4   3   12  .   4   7   2   1   .   3   4   .   1   3   2   3   2   4   6   4   4   7   5   6   15  
  Combat Bots Only         12   | .   5   2   1   4   2   1   6   4   3   12  .   4   5   2   1   .   3   4   .   1   3   2   3   2   4   6   4   3   7   5   6   12  
Max Kills in Single Turn   15   | .   3   1   2   2   1   1   3   2   2   4   .   1   3   1   1   .   2   2   .   1   1   1   3   1   1   4   1   1   4   1   3   15  
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 12   | .   2   .   .   2   1   .   .   2   2   4   .   .   3   .   .   .   2   2   .   .   .   .   1   .   .   4   .   .   4   .   3   12  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-DEC (-9/Exiles)
  Z-Imprinter (-6/Deep Caves)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -2    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Res   Qua   Res   Acc   
Damage Taken               29885 | .     713   548   224   581   1342  68    777   484   90    480   .     1655  3995  837   139   .     505   388   .     17    219   678   688   111   241   2551  23    1194  1430  1922  3336  4649  
  Core                     4178  | .     85    59    30    44    193   .     59    16    14    62    .     140   543   88    12    .     96    48    .     .     .     87    21    10    5     253   12    77    164   198   242   1620  
  Absorbed by Shields      764   | .     .     .     .     .     .     .     .     .     .     .     .     .     34    .     .     .     .     .     .     .     .     .     .     118   265   97    24    .     68    158   .     .     
Core Remaining (%)         64    | 100   .     42    .     .     .     33    89    .     .     .     .     66    .     .     .     .     .     7     .     .     .     .     89    .     .     .     .     68    .     72    83    .     
Volleys Fired              1250  | .     66    30    29    33    87    3     63    22    6     24    .     51    125   35    6     .     39    21    .     3     23    42    31    14    42    37    10    127   122   96    58    5     
  Largest                  3     | .     2     2     3     3     3     3     3     3     3     3     .     3     3     3     3     .     3     3     .     3     2     2     2     2     2     3     3     1     2     2     3     1     
  Hottest                  210   | .     70    100   138   66    76    76    74    84    84    84    .     210   210   145   70    .     125   131   .     131   50    50    50    50    50    75    75    40    113   138   180   50    
Shots Fired                2289  | .     116   58    81    50    166   9     180   56    14    62    .     105   275   83    15    .     57    38    .     7     46    67    60    24    73    89    30    127   123   160   113   5     
  Gun                      992   | .     101   58    81    26    158   9     176   51    12    57    .     75    67    79    15    .     20    6     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   1205  | .     .     .     .     .     .     .     .     .     .     .     .     30    198   4     .     .     35    29    .     6     46    67    60    24    72    88    30    126   119   160   107   4     
  Launcher                 90    | .     15    .     .     24    8     .     4     5     2     5     .     .     10    .     .     .     2     3     .     .     .     .     .     .     .     1     .     .     4     .     6     1     
  Special                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     
  Kinetic                  860   | .     78    16    51    26    158   9     176   51    12    57    .     75    42    79    15    .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  1295  | .     23    42    30    .     .     .     .     .     .     .     .     30    217   .     .     .     30    35    .     7     46    67    60    24    72    88    30    126   119   150   98    1     
  Explosive                84    | .     15    .     .     24    8     .     4     5     2     5     .     .     10    .     .     .     2     3     .     .     .     .     .     .     .     .     .     .     .     .     6     .     
  Electromagnetic          20    | .     .     .     .     .     .     .     .     .     .     .     .     .     6     4     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 28    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     4     10    9     4     
  Robot Hit Streak         30    | .     16    9     9     7     18    4     11    15    5     15    .     23    18    6     7     .     10    6     .     8     9     10    30    18    19    8     8     21    11    9     6     6     
  Robot Miss Streak        8     | .     5     2     2     2     3     1     3     2     7     3     .     4     3     4     2     .     5     5     .     .     1     8     1     2     5     4     1     2     4     5     4     2     
  Penetration Max          2     | .     .     .     .     .     1     .     1     .     .     1     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        16    | .     1     1     1     1     .     .     5     .     .     2     .     3     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     1     1     1     .     .     1     .     .     1     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                248   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     126   117   5     .     .     
Shots Hit Robots           1499  | .     68    42    54    27    127   7     117   43    11    56    .     83    173   57    10    .     69    11    .     2     20    27    45    14    52    62    20    92    58    86    63    3     
  Core Hits                870   | .     52    15    32    35    37    3     60    26    13    64    .     71    97    25    5     .     58    11    .     2     6     14    18    4     24    28    13    36    34    32    38    17    
  Critical Kills           15    | .     .     .     1     .     3     .     1     .     .     .     .     6     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Parts Destroyed 26    | .     .     .     1     .     7     1     .     .     .     .     .     5     12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Strikes         57    | .     3     2     2     .     10    1     1     .     .     .     .     11    18    .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     3     2     1     
    Burn                   7     | .     3     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Destroy                41    | .     .     .     2     .     10    1     1     .     .     .     .     11    16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Puncture               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sunder                 6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     1     
Melee Attacks              62    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     18    36    1     .     .     .     .     .     .     .     .     1     .     .     .     .     5     
  Impact                   19    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     
  Piercing                 37    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           72441 | .     2213  534   934   1456  2011  79    2457  1413  509   2221  .     2011  7164  972   146   .     3310  780   .     92    985   1636  2765  695   2545  3556  1042  4246  5149  4551  3975  12994 
  Guns                     11809 | .     784   534   750   294   1755  79    1964  692   168   1042  .     1406  928   793   146   .     325   119   .     30    .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  33302 | .     .     .     .     .     .     .     .     .     .     .     .     605   4051  179   .     .     1147  314   .     62    985   1636  2540  695   2545  2923  1042  4029  2893  4551  2958  147   
  Explosions               25570 | .     1429  .     184   1162  256   .     493   721   341   1179  .     .     2185  .     .     .     149   347   .     .     .     .     225   .     .     633   .     217   2256  .     1017  12776 
  Melee                    1760  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1689  .     .     .     .     .     .     .     .     .     .     .     .     .     .     71    
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  10328 | .     609   148   482   294   1755  79    1964  692   168   1042  .     1406  563   793   146   .     187   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  46394 | .     175   386   268   .     .     .     .     .     .     .     .     605   4476  .     .     .     1000  433   .     92    985   1636  2765  695   2545  2923  1042  4029  2893  4067  2603  12776 
  Explosive                9047  | .     1429  .     .     1162  256   .     493   721   341   1179  .     .     1953  .     .     .     149   347   .     .     .     .     .     .     .     .     .     .     .     .     1017  .     
  Electromagnetic          1037  | .     .     .     184   .     .     .     .     .     .     .     .     .     172   179   .     .     285   .     .     .     .     .     .     .     .     .     .     217   .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 71    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     71    
  Piercing                 1689  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1689  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 3875  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     633   .     .     2256  484   355   147   
Highest Corruption         24    | .     .     .     .     .     .     .     .     .     .     .     .     .     12    12    .     10    .     .     .     .     .     4     4     .     1     1     .     2     5     5     .     24    
  Average Corruption       3     | .     .     .     .     .     .     .     .     .     .     .     .     .     6     7     .     10    .     .     .     .     .     3     2     .     1     1     .     2     2     2     .     13    
  Corruption Purged        26    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     .     .     .     4     .     .     1     .     .     .     9     .     .     
  Effects                  78    | .     .     .     .     .     .     .     .     .     .     .     .     .     34    2     .     1     .     .     .     .     .     3     1     .     5     5     .     1     4     13    .     9     
    Message Errors         29    | .     .     .     .     .     .     .     .     .     .     .     .     .     14    1     .     1     .     .     .     .     .     .     .     .     3     2     .     .     1     3     .     4     
    Matter Fused           11    | .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     2     .     .     
    Heat Flow Errors       8     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     
    Energy Discharges      8     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     1     .     .     1     2     .     .     .     1     .     .     
    Data Loss (minor)      12    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     3     3     .     .     
    Data Loss (major)      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Misdirections          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
    Weapon Failures        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             11    | .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Surge             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4567  | .     32    .     .     55    41    .     20    43    51    4     .     .     280   .     .     .     161   39    .     .     103   100   150   6     64    100   39    214   639   318   155   1953  
  Projectiles              1758  | .     .     .     .     .     .     .     .     .     .     .     .     .     192   .     .     .     58    16    .     .     103   100   150   6     64    100   39    168   389   318   55    .     
  Explosions               2695  | .     32    .     .     55    41    .     20    43    51    4     .     .     88    .     .     .     .     23    .     .     .     .     .     .     .     .     .     46    250   .     100   1942  
  Melee                    114   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     103   .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    
Knockbacks                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      2047  | .     38    .     36    299   39    .     12    .     .     .     .     .     215   .     .     .     .     39    .     .     .     .     53    .     .     160   .     86    .     .     170   900   
  Shots                    24    | .     1     .     1     7     1     .     1     .     .     .     .     .     5     .     .     .     .     1     .     .     .     .     1     .     .     1     .     1     .     .     3     1     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        327   | .     96    264   27    46    274   81    270   122   117   201   .     262   296   125   .     .     198   196   .     66    4     316   174   .     14    131   54    151   180   327   198   150   
  Average Temperature      66    | .     21    66    17    17    112   41    73    39    49    63    .     83    77    36    .     .     73    81    .     34    4     118   52    .     11    37    20    32    41    65    71    98    
  Received Heat Transfer   3988  | .     321   330   63    .     .     .     252   168   .     183   .     492   388   63    36    .     54    9     .     .     54    216   171   24    69    517   .     250   21    244   9     54    
  Effects                  6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     1     .     .     
    Interference           5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Combat Hostiles          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              7     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              6     | .     .     1     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Combat Hostiles          5     | .     .     1     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Parts Melted             32    | .     1     2     3     .     .     .     .     .     .     .     .     .     20    .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     2     2     .     .     
  Heat Transferred         23699 | .     740   1295  777   .     .     .     .     .     .     .     .     400   5529  .     .     .     523   372   .     62    525   736   1366  375   1412  1675  525   2184  1487  2023  1692  1     
Parts Sabotaged            8     | .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Acc  
Peak Influence             1377 | .    420  159  300  50   .    30   638  596  .    .    .    .    1112 .    .    .    .    .    15   .    .    .    .    114  389  207  150  922  728  512  847  1377 
  Initial                  478  | .    .    48   .    5    .    .    .    270  .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    18   10   100  82   52   478  357  279  456  
  Average                  277  | .    241  37   65   17   .    15   362  400  .    .    .    .    772  .    .    .    .    .    11   .    .    .    .    48   210  124  87   351  353  298  528  881  
Maximum Alert Level        4    | .    2    .    1    .    .    .    2    2    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    1    1    .    3    3    2    3    4    
  Low Security (%)         51   | 100  21   100  98   100  .    100  28   .    .    .    .    .    9    .    .    .    .    .    100  .    .    .    .    100  42   65   100  25   31   25   .    .    
  Level 1                  23   | .    71   .    1    .    .    .    23   59   .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    57   34   .    40   26   56   36   .    
  Level 2                  13   | .    7    .    .    .    .    .    48   40   .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   40   18   32   49   
  Level 3                  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    67   .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    .    30   2    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          65   | .    6    .    6    1    .    .    2    4    .    1    .    1    18   .    .    .    .    .    .    .    .    .    .    .    1    .    .    9    6    5    .    5    
  Investigation            8    | .    2    .    3    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            14   | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    5    .    1    
  Reinforcement            23   | .    4    .    3    .    .    .    2    1    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    1    .    .    5    2    .    .    .    
  Assault                  14   | .    .    .    .    .    .    .    .    1    .    1    .    1    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    1    
  Garrison                 6    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Distress Signals           25   | .   2   .   2   .   .   .   4   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   1   1   3   2   .   4   2   
Communications Jammed      181  | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   25  1   107 .   .   .   .   13  27  .   
  Distress Signals         176  | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   25  1   107 .   .   .   .   13  27  .   
Times Spotted              567  | .   36  8   18  19  30  1   33  13  4   19  .   21  68  3   1   .   22  7   3   1   3   30  15  4   21  16  10  37  39  32  23  30  
  Peak Tracking Total      13   | .   5   2   5   3   9   1   6   5   3   8   .   8   6   2   1   .   3   4   2   1   3   8   3   3   3   6   1   6   5   2   6   13  
  Tactical Retreats        35   | .   .   .   2   1   9   .   4   2   .   1   .   2   5   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   3   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Traps Triggered            6    | .   2   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                16   | .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   2   11  .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Machines Disabled          82   | .   4   .   2   .   13  .   2   3   .   1   .   .   20  .   .   .   2   .   .   .   .   1   3   .   3   2   2   7   1   12  2   2   
  Max in Single Turn       6    | .   1   .   2   .   1   .   2   1   .   1   .   .   6   .   .   .   1   .   .   .   .   1   1   .   1   2   1   3   1   1   1   2   
  Garrison Access          6    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Machines Accessed          65   | .   5   .   11  1   1   .   4   3   .   .   3   .   7   .   .   .   .   .   1   .   .   2   1   4   3   .   .   5   4   9   1   .   
  Terminals                34   | .   2   .   7   .   .   .   3   1   .   .   .   .   3   .   .   .   .   .   1   .   .   .   1   .   3   .   .   3   3   7   .   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
Total Hacks                183  | .   13  .   33  1   1   .   13  7   .   .   24  .   10  .   .   .   .   .   2   .   .   5   1   10  8   .   .   13  15  26  1   .   
  Successful               95   | .   8   .   17  1   1   .   4   1   .   .   24  .   5   .   .   .   .   .   .   .   .   5   1   7   1   .   .   5   6   8   1   .   
  Failed                   88   | .   5   .   16  .   .   .   9   6   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   3   7   .   .   8   9   18  .   .   
    Catastrophic           20   | .   .   .   1   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   9   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   40   | .   3   .   13  .   .   .   3   3   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   3   2   .   .   4   .   7   .   .   
  Terminals                97   | .   4   .   22  .   .   .   9   3   .   .   .   .   3   .   .   .   .   .   2   .   .   .   1   .   8   .   .   10  12  23  .   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
  Repair Stations          16   | .   2   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   3   .   .   
  Recycling Units          9    | .   7   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              10   | .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   
Terminal Hacks             65   | .   3   .   8   1   1   .   2   1   .   .   24  .   2   .   .   .   .   .   .   .   .   5   1   .   1   .   .   3   6   7   .   .   
  Record                   12   | .   .   .   .   .   1   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   .   
  Part Schematic           9    | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        10   | .   1   .   2   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   
  Open Door                5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Emergency Access Points  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Alert Level              3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Hauler Manifests         2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Repair Station Hacks       8    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Scan Component           5    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Repair                   3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Process                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         7    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   
  Terminals                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         45   | .   4   .   7   .   .   .   4   3   .   .   .   .   5   .   .   .   .   .   1   .   .   .   .   4   3   .   .   4   2   8   .   .   
  Full Trace Events        4    | .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   169  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   169 .   .   .   .   .   .   .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   
Part Schematics Acquired   25   | .   .   .   2   .   .   .   .   .   .   .   9   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   122  | .   .   .   .   .   .   .   .   .   .   .   .   .   64  .   .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   
  Total Part Build Rating  15   | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     96   | .   26  .   26  .   .   .   44  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          24   | .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   2   1   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   1   .   
  Autooverrided            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   5   .   3   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Acc  
Total Allies               42   | .    .    6    .    .    .    .    .    .    .    2    .    1    .    .    .    4    .    .    .    .    .    .    5    2    10   .    .    3    2    1    .    6    
  Largest Group            7    | .    .    4    4    .    .    .    .    .    .    2    .    1    .    .    .    4    4    .    .    .    .    .    5    2    7    7    .    2    2    1    .    6    
  Highest-Rated Group      263  | .    .    71   71   .    .    .    .    .    .    36   .    95   .    .    .    235  235  .    .    .    .    .    60   92   263  263  .    116  88   84   .    85   
  Highest-Rated Ally       159  | .    .    31   31   .    .    .    .    .    .    20   .    95   .    .    .    95   95   .    .    .    .    .    12   46   159  46   .    116  47   84   .    15   
Total Orders               5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    2    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  RETURN                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               300  | .    .    12   39   .    .    .    .    .    .    5    .    20   .    .    .    .    62   .    .    .    .    .    47   3    55   10   .    22   2    .    .    23   
  Total Damage             7271 | .    .    191  484  .    .    .    .    .    .    51   .    738  .    .    .    .    1219 .    .    .    .    .    474  40   2126 189  .    1261 60   .    .    438  
  Kills                    37   | .    .    2    11   .    .    .    .    .    .    .    .    2    .    .    .    .    8    .    .    .    .    .    2    .    5    2    .    5    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    14   | .   .   2   .   1   .   .   .   .   .   .   .   1   .   2   2   1   .   2   .   1   1   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Acc  
Turns Passed               40184 | 6    1676 1186 3148 847  1497 779  930  615  871  1095 178  1389 2492 3115 816  2622 3184 885  193  1370 597  1413 1321 580  1007 717  776  1038 1013 1952 464  412  
Spaces Moved               15582 | 1    624  452  1214 313  500  320  421  269  376  443  80   593  1015 830  224  1502 1116 272  84   436  274  645  585  268  436  98   72   452  428  739  163  337  
  Core                     256   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    183  
  Treads                   4024  | 1    624  452  1214 313  500  320  421  48   .    .    .    9    .    15   107  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     7411  | .    .    .    .    .    .    .    .    .    .    .    .    417  900  353  .    .    691  272  84   436  274  645  585  268  436  98   72   452  428  739  163  98   
  Wheels                   3835  | .    .    .    .    .    .    .    .    221  376  443  80   167  111  461  117  1434 425  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   56    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    56   
  Fastest Speed            37    | 160  160  240  240  240  240  240  160  163  225  225  225  190  130  190  245  50   135  192  192  192  192  185  185  185  185  185  185  179  179  183  182  37   
  Average Speed            208   | 160  226  240  240  240  240  240  168  194  225  225  225  203  195  348  353  164  182  192  192  196  192  189  185  185  185  186  185  183  179  212  188  97   
  Slowest Speed            1700  | 160  240  240  240  240  240  240  240  243  240  225  225  320  1600 1700 480  260  229  192  192  262  192  192  185  185  185  370  185  185  179  242  226  300  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       54    | 1    95   88   87   58   73   81   39   8    64   67   69   80   23   93   40   83   75   48   3    58   53   82   63   11   60   58   75   47   19   92   5    14   
  Regions Visited          32
    Branch Regions         22
  Pre-discovered Areas     14    | .    1    1    2    1    1    .    .    .    .    .    1    1    .    .    2    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    .    1    .    .    .    1    1    .    .    .    .    1    .    .    .    .    1    1    .    .    .    .    1    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      21    | 1    1    1    .    1    1    1    .    .    1    1    1    1    .    1    1    1    1    .    .    1    1    1    1    .    1    1    1    .    .    .    .    .    
Scrap Searched             28    | .    .    1    .    2    .    1    .    .    1    2    .    3    .    3    1    2    .    3    .    3    1    .    5    .    .    .    .    .    .    .    .    .    
Spaces Dug                 510   | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    1    1    15   .    2    20   6    .    5    .    .    .    11   39   19   .    383  
Terrain Destroyed          1815  | .    57   .    .    309  61   .    29   8    21   35   .    16   239  1    .    1    10   44   .    5    25   15   8    7    9    50   6    180  137  47   110  385  
  Melee                    6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Projectile               349   | .    .    .    .    .    8    .    2    .    .    .    .    16   37   1    .    .    1    25   .    5    25   15   8    7    9    15   6    28   54   47   38   2    
  AOE                      1458  | .    57   .    .    309  51   .    27   8    21   35   .    .    202  .    .    .    8    18   .    .    .    .    .    .    .    35   .    152  83   .    72   380  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Acc  
Total                      21535 | 8    768  498  1396 380  671  324  544  325  391  502  79   680  1291 983  236  1626 2170 600  118  946  299  771  765  331  564  560  696  661  671  1026 252  403  
  Wait                     3512  | .    43   .    82   13   25   .    26   3    5    7    .    7    34   94   .    23   860  302  20   489  2    42   65   36   29   402  595  59   93   125  1    30   
  Move                     15541 | .    623  451  1213 312  499  319  420  268  375  442  79   592  1014 829  223  1501 1115 271  83   435  273  644  584  267  435  97   71   451  427  738  162  328  
  Hop                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Pick Up                  282   | .    13   8    23   4    20   .    10   6    .    3    .    12   27   3    2    44   41   1    2    5    .    10   7    5    2    3    5    6    4    10   6    .    
  Fast Attach              105   | .    2    .    6    1    1    .    1    4    .    .    .    4    24   6    1    4    10   1    2    .    .    6    .    .    .    1    .    2    .    15   6    8    
  Attach                   137   | 3    3    6    2    3    9    .    2    1    1    1    .    8    22   6    1    13   7    .    1    2    .    4    .    3    .    5    2    3    9    4    4    12   
  Detach                   24    | .    .    .    .    .    2    .    .    1    .    .    .    .    .    2    .    .    5    .    1    .    .    1    .    .    .    2    1    1    4    1    1    2    
  Swap                     188   | .    15   .    13   5    16   2    9    11   4    11   .    5    19   6    2    1    13   2    2    2    1    6    4    1    4    4    3    4    6    10   7    .    
  Drop                     301   | 5    3    3    27   9    12   .    13   8    .    4    .    1    26   2    1    22   44   1    7    10   .    16   6    5    3    9    8    8    6    27   7    8    
  Fire                     1250  | .    66   30   29   33   87   3    63   22   6    24   .    51   125  35   6    .    39   21   .    3    23   42   31   14   42   37   10   127  122  96   58   5    
  Melee                    62    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    18   36   1    .    .    .    .    .    .    .    .    1    .    .    .    .    5    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Rewire                   128   | .    .    .    1    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    68   .    49   .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion (discovered 2 exits: [*Dee] / [*Pro])
-6/Deep Caves
-5/Proximity Caves
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus
-4/Archives (discovered 2 exits: *Res / *Hub)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 3 exits: Arm / *Qua x2)
-3/Quarantine
-2/Research
-1/Access

 History 
---------
  Turn | Location           | Event
     7 | -11/Scrapyard      | Discovered new exit (range 0)
     7 | -11/Scrapyard      | Entered Materials
   303 | -10/Materials      | Build established: Mutant
   348 | -10/Materials      | Discovered new exit (range 14)
   739 | -10/Materials      | Repaired Lgt. Treads
   828 | -10/Materials      | Discovered new exit (range 7)
  1234 | -10/Materials      | Discovered new exit (range 5)
  1372 | -10/Materials      | Discovered new exit (range 9)
  1493 | -10/Materials      | Discovered new exit (range 12)
  1683 | -10/Materials      | Entered Mines
  1931 | -10/Mines          | Learned location of Zion (-6)
  2064 | -10/Mines          | Lost 3 parts (1p1n1w)
  2189 | -10/Mines          | Discovered new exit (range 13)
  2261 | -10/Mines          | Found a hidden stash of uninstalled traps
  2325 | -10/Mines          | Core integrity fell below 50%
  2460 | -10/Mines          | Build established: Scavenger-Mutant
  2809 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2841 | -10/Mines          | Discovered new exit (range 12)
  2846 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  2869 | -10/Mines          | Entered Materials
  2869 | -9/Materials       | Accompanied by 4 allies
  2869 | -9/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  2870 | -9/Materials       | Identified exit to Storage
  2884 | -9/Materials       | Identified exit to Mines
  3208 | -9/Materials       | Met 8R-AWN
  3286 | -9/Materials       | Build established: Scavenger-Gunner
  3726 | -9/Materials       | Build established: Scavenger-Tank
  4155 | -9/Materials       | Discovered new exit (range 15)
  4510 | -9/Materials       | Discovered new exit (range 10)
  5613 | -9/Materials       | Repaired Lgt. Armor Plating
  5677 | -9/Materials       | Discovered new exit (range 4)
  6017 | -9/Materials       | Entered Mines
  6020 | -9/Mines           | Followed 8R-AWN into the Mines
  6030 | -9/Mines           | Met a Derelict shopkeep closing up shop
  6048 | -9/Mines           | Met a Derelict bent on vengeance
  6344 | -9/Mines           | Learned location of 1 exit from Materials
  6359 | -9/Mines           | Assembled infested the area
  6364 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  6379 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  6441 | -9/Mines           | Discovered new exit (range 6)
  6444 | -9/Mines           | Learned location of Storage (-9)
  6682 | -9/Mines           | Discovered new exit (range 15)
  6735 | -9/Mines           | Discovered new exit (range 5)
  6799 | -9/Mines           | Build established: Mutant
  6864 | -9/Mines           | Entered Exiles
  6935 | -9/Exiles          | Welcomed by 8R-AWN
  6971 | -9/Exiles          | Met EX-HEX
  7086 | -9/Exiles          | Met EX-DEC
  7335 | -9/Exiles          | Attacked by the Exiles
  7472 | -9/Exiles          | Core integrity fell below 50%
  7519 | -9/Exiles          | Destroyed 8R-AWN
  7527 | -9/Exiles          | Found Prototype Ballistic Gun
  7540 | -9/Exiles          | Found Prototype Device
  7544 | -9/Exiles          | Lost 8 parts (2p3n1u2w)
  7546 | -9/Exiles          | Found Prototype Processor
  7583 | -9/Exiles          | Identified 8R-AWN's Boregun
  7720 | -9/Exiles          | Identified Exp. Targeting Computer
  7864 | -9/Exiles          | Destroyed EX-HEX
  7895 | -9/Exiles          | Destroyed EX-BIN
  7930 | -9/Exiles          | Destroyed EX-DEC
  7961 | -9/Exiles          | Found Prototype Device
  8006 | -9/Exiles          | Identified System Purifier
  8011 | -9/Exiles          | Identified AS-neutralizer No. 17b
  8339 | -9/Exiles          | Discovered new exit (range 11)
  8361 | -9/Exiles          | Entered Mines
  8461 | -8/Mines           | Discovered new exit (range 14)
  8501 | -8/Mines           | Discovered new exit (range 3)
  8691 | -8/Mines           | Build established: Gunner
  9140 | -8/Mines           | Entered Materials
  9140 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  9141 | -8/Materials       | Identified exit to Factory
  9432 | -8/Materials       | Discovered exit to Factory (range 8)
  9813 | -8/Materials       | Repaired Hvy. Rocket Launcher
  9895 | -8/Materials       | Build established: Scavenger-Gunner
 10070 | -8/Materials       | Entered Factory
 10070 | -7/Factory         | Evolved 2 slots: Utility x2
 10383 | -7/Factory         | Build established: Scavenger-Tank
 10430 | -7/Factory         | Identified exit to Lower Caves
 10685 | -7/Factory         | Entered Lower Caves
 10981 | -7/Lower Caves     | Discovered new exit (range 12)
 11556 | -7/Lower Caves     | Entered another Lower Caves area
 11558 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 11613 | -7/Lower Caves     | Destroyed 12 combat bots
 11636 | -7/Lower Caves     | Discovered new exit (range 14)
 12288 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 12596 | -7/Lower Caves     | Discovered new exit (range 8)
 12651 | -7/Lower Caves     | Entered Data Miner
 12651 | -7/Data Miner      | Discovered new exit (range 6)
 12694 | -7/Data Miner      | Met Data Miner
 12746 | -7/Data Miner      | Learned location of Section 7 (-2)
 12746 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 12777 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 12829 | -7/Data Miner      | Entered Proximity Caves
 12880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 12881 | -6/Proximity Caves | Escorted by Enhanced Grunt
 13201 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 13275 | -6/Proximity Caves | Found Prototype Device
 13275 | -6/Proximity Caves | Identified Exp. Thermal Shield
 13312 | -6/Proximity Caves | Lost 12 parts (1p5n3u3w)
 13489 | -6/Proximity Caves | Build established: Scavenger-Mutant
 13925 | -6/Proximity Caves | Build established: Scavenger-Gunner
 14181 | -6/Proximity Caves | Discovered new exit (range 11)
 14218 | -6/Proximity Caves | Entered Factory
 14218 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 14568 | -6/Factory         | First assault squad dispatched
 14569 | -6/Factory         | Garrison activated, responded to threat
 14595 | -6/Factory         | Incoming assault squad redirected
 15009 | -6/Factory         | Identified exit to Lower Caves
 15042 | -6/Factory         | Cargo convoy interrupted
 15635 | -6/Factory         | Incoming assault squad redirected
 15639 | -6/Factory         | Build established: Scavenger-Mutant
 15989 | -6/Factory         | Incoming assault squad redirected
 16267 | -6/Factory         | Discovered new exit (range 13)
 16345 | -6/Factory         | Incoming assault squad redirected
 16356 | -6/Factory         | Incoming investigation squad redirected
 16397 | -6/Factory         | Fabricated Com. HERF Cannon (x1)
 16415 | -6/Factory         | Core integrity fell below 50%
 16452 | -6/Factory         | Lost 18 parts (2p6n5u5w)
 16497 | -6/Factory         | System corruption reached 10%
 16710 | -6/Factory         | Entered Lower Caves
 16796 | -6/Lower Caves     | Build established: Scavenger-Gunner
 17186 | -6/Lower Caves     | Learned Factory garrison access intel
 17369 | -6/Lower Caves     | Build established: Scavenger-Mutant
 17704 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 17788 | -6/Lower Caves     | Lost 4 parts (1p2n1w)
 18063 | -6/Lower Caves     | Build established: Scavenger-Skirmisher
 18538 | -6/Lower Caves     | Build established: Scavenger-Mutant
 19547 | -6/Lower Caves     | Learned Factory terminal intel
 19574 | -6/Lower Caves     | Discovered new exit (range 7)
 19825 | -6/Lower Caves     | Entered another Lower Caves area
 19827 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 20585 | -6/Lower Caves     | Discovered new exit (range 7)
 20641 | -6/Lower Caves     | Entered Zion
 20664 | -6/Zion            | Learned location of 1 exit from Proximity Caves
 20975 | -6/Zion            | Discovered new exit (range 7)
 21331 | -6/Zion            | System corruption cleaned by Quarantine Array
 21619 | -6/Zion            | Build established: Scavenger-Gunner
 21764 | -6/Zion            | Learned location of Quarantine (-3)
 21824 | -6/Zion            | Learned location of Warlord (-5)
 22007 | -6/Zion            | Given A8's code to call for help
 22034 | -6/Zion            | Given the Hacking Drone Bay
 22060 | -6/Zion            | Build established: Derelict-Gunner
 22571 | -6/Zion            | Build established: Derelict-Mutant
 22749 | -6/Zion            | Discovered new exit (range 3)
 23055 | -6/Zion            | Gained Derelict followers
 23224 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 23226 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 23242 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 23263 | -6/Zion            | Entered Deep Caves
 23263 | -6/Deep Caves      | Accompanied by 4 allies
 23538 | -6/Deep Caves      | Attacked by Z-Imprinter
 23543 | -6/Deep Caves      | Allies destroyed Z-Imprinter
 23582 | -6/Deep Caves      | Found Prototype Protection
 23582 | -6/Deep Caves      | Identified Zio. Weapon Casing
 23606 | -6/Deep Caves      | Found Zio. Weapon Casing
 23691 | -6/Deep Caves      | Z-Facility disabled
 23754 | -6/Deep Caves      | Found Prototype Protection
 23754 | -6/Deep Caves      | Identified Zio. Heavy Carapace
 23763 | -6/Deep Caves      | Found Zio. Weapon Casing
 23817 | -6/Deep Caves      | Found Zio. Weapon Casing
 23876 | -6/Deep Caves      | Build established: Derelict-Tank
 24039 | -6/Deep Caves      | Spotted as-60746
 24064 | -6/Deep Caves      | Core integrity fell below 20%
 24068 | -6/Deep Caves      | Destroyed as-60746
 24118 | -6/Deep Caves      | Found GOLEM Unit
 24374 | -6/Deep Caves      | Build established: Mutant
 25484 | -6/Deep Caves      | Found Zio. Heavy Carapace
 25488 | -6/Deep Caves      | Found Zio. Heavy Carapace
 25741 | -6/Deep Caves      | Triggered Deep Caves wall
 25743 | -6/Deep Caves      | Spotted AS-22252
 25764 | -6/Deep Caves      | Spotted AS-54373
 25772 | -6/Deep Caves      | Destroyed AS-22252
 25781 | -6/Deep Caves      | Destroyed AS-54373
 25866 | -6/Deep Caves      | Exposed GOLEM chamber
 25870 | -6/Deep Caves      | Found GOLEM Unit
 25875 | -6/Deep Caves      | Found GOLEM Unit
 25896 | -6/Deep Caves      | Found GOLEM Unit
 25915 | -6/Deep Caves      | Found GOLEM Unit
 26100 | -6/Deep Caves      | Found GOLEM Unit
 26372 | -6/Deep Caves      | Discovered new exit (range 11)
 26447 | -6/Deep Caves      | Entered Proximity Caves
 26448 | -5/Proximity Caves | Identified exit to Factory
 26876 | -5/Proximity Caves | Learned Factory machine intel
 26891 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 26908 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research
 27179 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 27301 | -5/Proximity Caves | Build established: Derelict-Mutant
 27332 | -5/Proximity Caves | Entered Factory
 27332 | -5/Factory         | Evolved 2 slots: Utility x2
 27333 | -5/Factory         | Loaded intel: 273 machine locations
 27334 | -5/Factory         | Loaded intel: 26 terminal locations
 27335 | -5/Factory         | Loaded intel: 4 garrison access locations
 27503 | -5/Factory         | Discovered new exit (range 6)
 27524 | -5/Factory         | Identified exit to Upper Caves
 27525 | -5/Factory         | Entered Upper Caves
 27670 | -5/Upper Caves     | Build established: Golem
 28664 | -5/Upper Caves     | Build established: Infiltrator-Golem
 28744 | -5/Upper Caves     | Learned 8 Factory zone layouts
 28828 | -5/Upper Caves     | Discovered new exit (range 13)
 28895 | -5/Upper Caves     | Entered another Upper Caves area
 28949 | -5/Upper Caves     | Discovered new exit (range 6)
 29259 | -5/Upper Caves     | Learned Factory garrison access intel
 29370 | -5/Upper Caves     | Discovered new exit (range 15)
 29424 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29492 | -5/Upper Caves     | Entered Warlord
 29751 | -5/Warlord         | Build established: Golem
 30031 | -5/Warlord         | Visited the Vortex Lab
 30041 | -5/Warlord         | Warlord's base attacked by MAIN.C
 30050 | -5/Warlord         | Found Prototype Launcher
 30054 | -5/Warlord         | Found Prototype Energy Cannon
 30056 | -5/Warlord         | Found Prototype Energy Cannon
 30290 | -5/Warlord         | P-80 Master assimilated allied KP-X3N(g)
 30310 | -5/Warlord         | Met Warlord
 30337 | -5/Warlord         | Opened Warlord's prototype stash
 30364 | -5/Warlord         | Found Prototype Reactor
 30364 | -5/Warlord         | Identified Vortex Chain Reactor
 30373 | -5/Warlord         | Found System Purifier
 30391 | -5/Warlord         | Warlord forces counterattacked
 30396 | -5/Warlord         | Found Prototype Device
 30396 | -5/Warlord         | Identified Exp. Cloaking Device
 30420 | -5/Warlord         | Build established: Mutant
 30498 | -5/Warlord         | P-80 Master assimilated allied QU-VHF(g)
 30501 | -5/Warlord         | Spotted Striker
 30512 | -5/Warlord         | Spotted Striker
 30568 | -5/Warlord         | Spotted Striker
 30577 | -5/Warlord         | Destroyed Striker
 30716 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 30874 | -5/Warlord         | Discovered new exit (range 14)
 30874 | -5/Warlord         | Spotted Striker
 30874 | -5/Warlord         | Spotted B-86 Titan
 30905 | -5/Warlord         | Entered Proximity Caves
 31076 | -4/Proximity Caves | Learned Research emergency access door positions
 31251 | -4/Proximity Caves | Build established: Infiltrator-Mutant
 31861 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance
 32218 | -4/Proximity Caves | Discovered new exit (range 4)
 32226 | -4/Proximity Caves | Entered Factory
 32226 | -4/Factory         | Evolved 2 slots: Utility x2
 32227 | -4/Factory         | Identified exit to Extension
 32228 | -4/Factory         | Loaded intel: 4 garrison access locations
 32360 | -4/Factory         | Identified Vortex Cannon (x2)
 32360 | -4/Factory         | Identified Vortex Catalyst Activator
 32446 | -4/Factory         | Fabricated X-72 Disruptor?
 32721 | -4/Factory         | Fabricated Lrn. Terrain Scanner (x1)
 32806 | -4/Factory         | Entered Extension
 32806 | -4/Extension       | Accompanied by 1 ally
 32937 | -4/Extension       | Rescued A7
 33159 | -4/Extension       | Spotted B-86 Titan
 33180 | -4/Extension       | Spotted B-86 Titan
 33187 | -4/Extension       | Befriended a Behemoth using the annoying Tinkerer's hack
 33205 | -4/Extension       | Build established: Infiltrator-Golem
 33220 | -4/Extension       | Destroyed B-86 Titan
 33221 | -4/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 33258 | -4/Extension       | Rescued a captive Derelict
 33508 | -4/Extension       | Discovered new exit (range 20)
 33508 | -4/Extension       | Discovered new exit (range 20)
 33598 | -4/Extension       | Rescued a captive Derelict
 33602 | -4/Extension       | Rescued a captive Derelict
 33631 | -4/Extension       | Rescued a captive Derelict
 33634 | -4/Extension       | Rescued a captive Derelict
 33813 | -4/Extension       | Entered Cetus
 33813 | -4/Cetus           | Accompanied by 7 allies
 34061 | -4/Cetus           | Spotted Cetus Guard
 34061 | -4/Cetus           | Spotted Cetus Guard
 34069 | -4/Cetus           | Spotted Cetus Guard
 34071 | -4/Cetus           | Destroyed Cetus Guard
 34071 | -4/Cetus           | Spotted Cetus Guard
 34072 | -4/Cetus           | Allies destroyed Cetus Guard
 34108 | -4/Cetus           | Destroyed Cetus Guard
 34308 | -4/Cetus           | Discovered new exit (range 20)
 34352 | -4/Cetus           | Lost 4 parts (3u1w)
 34530 | -4/Cetus           | Entered Archives
 34626 | -4/Archives        | Build established: Scavenger-Golem
 35112 | -4/Archives        | Discovered new exit (range 18)
 35275 | -4/Archives        | Discovered new exit (range 14)
 35306 | -4/Archives        | Entered Hub_04(d)
 35329 | -4/Hub_04(d)       | Found Quantum Capacitor
 35593 | -4/Hub_04(d)       | Spotted B-86 Titan
 35597 | -4/Hub_04(d)       | Befriended a Behemoth using the annoying Tinkerer's hack
 36009 | -4/Hub_04(d)       | Build established: Scavenger-Mutant
 36050 | -4/Hub_04(d)       | Incoming assault squad redirected
 36077 | -4/Hub_04(d)       | Incoming assault squad redirected
 36187 | -4/Hub_04(d)       | Identified exit to Research
 36306 | -4/Hub_04(d)       | First assault squad dispatched
 36328 | -4/Hub_04(d)       | Network Hub disabled
 36344 | -4/Hub_04(d)       | Entered Research
 36344 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 36668 | -3/Research        | Build established: Scavenger-Golem
 36910 | -3/Research        | Identified exit to Armory
 36910 | -3/Research        | Identified exit to Quarantine
 37093 | -3/Research        | Destroyed 7 combat bots
 37131 | -3/Research        | First assault squad dispatched
 37245 | -3/Research        | Build established: Generator-Mutant
 37357 | -3/Research        | Entered Quarantine
 37426 | -3/Quarantine      | Spotted Alpha 7
 37451 | -3/Quarantine      | Found Alien Artifact
 37479 | -3/Quarantine      | Destroyed Alpha 7
 37518 | -3/Quarantine      | Found Antimissile System
 37537 | -3/Quarantine      | Found Alien Launcher
 37589 | -3/Quarantine      | Found Alien Artifact
 37603 | -3/Quarantine      | Build established: Generator-Golem
 37627 | -3/Quarantine      | Found Alien Impact Weapon
 37695 | -3/Quarantine      | Found Fusion Bomb Launcher
 37854 | -3/Quarantine      | Cryocooling Duct disabled
 37869 | -3/Quarantine      | Ambient heat levels rising (+20)
 37869 | -3/Quarantine      | Non-combat units ordered to evacuate
 38529 | -3/Quarantine      | Found Alien Artifact
 38529 | -3/Quarantine      | Identified Phase Redirector
 38720 | -3/Quarantine      | Found Alien Artifact
 38720 | -3/Quarantine      | Identified Core Reset Matrix
 38720 | -3/Quarantine      | Identified Phase Armor
 38720 | -3/Quarantine      | Identified Subatomic Replicator
 38720 | -3/Quarantine      | Identified Sigix Terminator
 38720 | -3/Quarantine      | Identified Core Stripper
 38720 | -3/Quarantine      | Used Core Reset Matrix
 38724 | -3/Quarantine      | Detected hypermatrix surge
 38724 | -3/Quarantine      | Sensed 5 artifacts in vicinity
 39070 | -3/Quarantine      | Discovered new exit (range 17)
 39076 | -3/Quarantine      | Build established: Generator-Skirmisher
 39104 | -3/Quarantine      | Found Sigix Broadsword
 39182 | -3/Quarantine      | Found Matter Drive
 39307 | -3/Quarantine      | Identified exit to Research
 39309 | -3/Quarantine      | Entered Research
 39309 | -2/Research        | Warlord forces began assault on 0b10
 39309 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 39419 | -2/Research        | Research machine network offline
 39571 | -2/Research        | Spotted Striker
 39572 | -2/Research        | Spotted Executioner
 39594 | -2/Research        | Destroyed Striker
 39619 | -2/Research        | Destroyed Executioner
 39633 | -2/Research        | Borebot progress halted
 39657 | -2/Research        | Lost 7 parts (2p1n1u3w)
 39692 | -2/Research        | Discovered new exit (range 6)
 39714 | -2/Research        | Spotted Striker
 39736 | -2/Research        | Destroyed Striker
 39768 | -2/Research        | Met up with Warlord
 39769 | -2/Research        | Lost 9 parts (2p2n3u2w)
 39770 | -2/Research        | Identified exit to Access
 39773 | -2/Research        | Entered Access
 39773 | -1/Access          | Evolved 2 slots: Utility x2
 39805 | -1/Access          | Garrison activated, responded to threat
 39978 | -1/Access          | Fired Sigix Terminator
 39978 | -1/Access          | Energy Cycler disabled
 39999 | -1/Access          | Destroyed 12 combat bots
 40009 | -1/Access          | Lost 7 parts (3n4u)
 40052 | -1/Access          | First assault squad dispatched
 40055 | -1/Access          | System corruption reached 10%
 40091 | -1/Access          | Lost 6 parts (1p3u2w)
 40131 | -1/Access          | Crushed by falling debris
 40133 | -1/Access          | Core integrity fell below 50%
 40151 | -1/Access          | Emitted hypermatrix ping
 40155 | -1/Access          | Core integrity fell below 20%
 40156 | -1/Access          | Assembled emerged from beneath the floor
 40160 | -1/Access          | Used Subatomic Replicator to replicate Q-thruster
 40167 | -1/Access          | Lost 4 parts (1n3u)
 40185 | -1/Access          | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
40156_ Assembled emerge from beneath the floor.
40156_ P-80 Master resets P-80 Master, system corruption cleaned.
40160_ Dropped Q-thruster.
40160_ Replicated Q-thruster.
40161_ Acquired Q-thruster. <x2>
40166_ as-40461 destroyed.
40169_ Q-thruster destroyed.
40174_ C-30 ARC bursts open, deploying its payload.
40174_ G-73 Enforcer unfolds itself.
40174_ B-74 Champion unfolds itself.
40174_ G-73 Enforcer unfolds itself. <x2>
40174_ K-01 Serf destroyed.
40175_ E-15 Imp destroyed.
40176_ Acquired Lgt. Antimatter Reactor.
40178_ Q-thruster destroyed.
40179_ Acquired Unknown Flight Unit.
40179_ Identified Xenon Bombardment Thruster.
40180_ Acquired 38 matter.
40181_ Critical hit (Burn: +37).
40183_ Acquired Xenon Bombardment Thruster.

 Map 
-----
+----------------------------------------------------+
| ????????????????????                               |
| ???????????????????                                |
| ????????????????????                               |
| ????????????????????          %"                   |
| ?????????????????????         "                    |
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| ?????????????????????                              |
| ??????????????????????#####################        |
| ????????????????????????????????       ???#        |
| ?????????????????????????????#?          ?#        |
| ?????????????????????????????# ?     %    #        |
| ?????????????????????????????#   "        #        |
| ?????????????????????????????#  """       #        |
| ?????????????????????????????#   """   "" #        |
| ???????????????###+###########    "    """#        |
| ???????????????#            ##          T"#        |
| ???????????????#            #??      ] """#        |
| ???????????????#            #????      "" #        |
| ???????????????#    "       #??????       #        |
| ???????????????#   """      #????????     #        |
| ???????????????#    """p    ###########/###        |
| ???????????????#     "      #                      |
| ???????????????#            #                      |
| ???????????????#            #                      |
| ???????????????#          g%pR                     |
| ???????????????#       b @%g#                      |
| ???????????????#          = #                      |
| ??????????????##;;;;;p#######                      |
| ??????????????#      "              #######        |
| ??????????????#      #           =% #?????#        |
| ??????????????########              #?????#        |
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| ?????????????????????#              #??????     ## |
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| ????##################       #            #??????? |
| ?????????????????????#########            #??????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           78
Coolant Potential          100
Energy Generation          80
Energy Capacity            2300
Matter Stores              420
Matter Capacity            500
Sight Range                20
Robot Scan Range           16
Terrain Scan Range         24
Terrain Scan Density       135
ECM Strength               2
Jamming Range              16
Cloak Strength             4
Power Amplification        30
Additional Mass Support    6
Armor Coverage             1300
Resistance: KI             15
Resistance: TH             30
Resistance: EX             15
Resistance: EM             15
Resistance: I              15
Resistance: S              15
Resistance: P              15
Weapon Shielding           100
Weapon Cycling             25
Phase Shifting             15
Evasion (%)                62
Targeting Accuracy         12
Target Analysis            5
Recoil Reduction           3
Energy Filtering           30
Particle Charging          25
Kinecelleration            40
Offensive Hacking          22
Defensive Hacking          12
Authchip Count             6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
     Com. HERF Cannon | x1 | -6/Factory | Preloaded
       X-72 Disruptor | x2 | -4/Factory | Preloaded
 Lrn. Terrain Scanner | x1 | -4/Factory | Preloaded

 Alien Tech Used 
-----------------
Phase Redirector
Core Reset Matrix
Sigix Broadsword
Sigix Terminator
Matter Drive
Subatomic Replicator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PoweredCoordinationShield
  Manual?         0
Play Time         03:10:08
  Cumulative      547.0 hours
  Start           2021.12.07 @ 23:07:29
  End             2021.12.08 @ 03:44:42
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          524
  Rogue           524
  Adventurer      0
  Explorer        0
Win Type          -
  Total           17
  Types           10/2/3/1/0/0/0/1/0
Lore%             87
Gallery%          95
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b7bbf4fe-e1c0-4440-9291-3ea88f3aeafd