Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 14:58:15 Player: pinbox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2736) 2736 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 7257 Bonus ------- High Alert Combat Kills 221 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 35/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (8) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Force Field Heavy Assault Rifle Gauss Rifle Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Targeting Computer Phase Shifter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Improved Lightning Gun Gatling Laser Thermic Laser > --- INVENTORY -------- Light Fission Core Light Treads Power Amplifier Energy Well Advanced Weight Redist. System Advanced ECM Suite Improved Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Force Field High-powered Tractor Beam Plasma Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Flak Cannon Heavy Rocket Launcher Datajack CPS Tube Greatsword [Rating: 62] Favorites ----------- Power Nuclear Core Engine Subdweller Power Source Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 76 | 7 . 7 4 5 53 Power 7 | 1 . 2 . 1 3 Engine 3 | 1 . 2 . . . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 14 | 2 . 2 1 1 8 Treads 7 | 2 . 1 1 1 2 Leg 4 | . . . . . 4 Wheel 3 | . . 1 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 . 1 2 1 28 Device 16 | 1 . . 1 1 13 Storage 4 | 1 . . 1 . 2 Processor 4 | . . . . . 4 Hackware 1 | . . . . . 1 Protection 9 | . . 1 . . 8 Artifact . | . . . . . . Weapon 21 | 2 . 2 1 2 14 Energy Gun 5 | . . 1 . 2 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 2 . . 1 . 5 Ballistic Cannon 4 | . . . . . 4 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 40 | . . 2 1 . 37 Power 4 | . . 1 . . 3 Propulsion 9 | . . 1 . . 8 Utility 17 | . . . 1 . 16 Weapon 10 | . . . . . 10 Highest Loss Streak 13 | . . 2 1 . 13 To Critical Strikes . | . . . . . . Average Backups 13 | . 2 6 8 16 15 Power . | . . . . 1 . Propulsion . | . . . . . . Utility 7 | . 1 2 4 10 8 Weapon 3 | . . 1 3 3 4 Tool/Special . | . . . . . . Unused Backups 26 | . 1 1 . 11 13 Power 5 | . 1 1 . 2 1 Propulsion . | . . . . . . Utility 15 | . . . . 7 8 Weapon 5 | . . . . 2 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 99 99 96 95 85 Engine 4 | . 14 13 14 1 . Core 7 | . . . . 12 5 Treads 23 | . 27 22 28 28 13 Device 12 | . 14 10 2 14 13 Storage 11 | . 14 14 14 14 5 Processor 3 | . . . . . 13 Protection 3 | . . 3 8 . 7 Energy Gun 14 | . . 9 8 20 11 Energy Cannon 3 | . . 9 14 1 . Ballistic Gun 4 | . 28 9 5 1 2 Peak Build Rating 62 | 7 7 12 12 23 62 Average Rating 25 | 5 6 9 10 19 50 On Entrance 10 | . 7 7 11 12 23 Avg Prop Armor Cover (%) 14 | . . 4 . . 37 Naked Turns . | . . . . . . Heaviest Build 81 | 13 13 25 60 58 81 Greatest Support 73 | 40 40 40 40 43 73 Greatest Overweight (x) 24 | . . 1 1 1 24 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 17 | 7 8 8 14 20 18 Most Carried 20 | 1 4 8 14 20 20 Average Carried 14 | . 2 7 9 18 16 Final Capacity 20 | 8 8 8 20 20 5 Final Carried 20 | 1 4 8 14 20 5 Scrap Suit Usage (%) 6 | . . . . . 23 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 65% | Mutant 12% | Skirmisher 11% | Scavenger-Mutant 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1614 | 210 68 207 54 50 1025 Remotely 517 | . . . 16 10 491 Salvage Created 2318 | 18 68 323 405 . 1504 Parts 130 | 3 7 21 16 . 83 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 54 | . 1 8 6 . 39 Guns 28 | . 1 3 2 . 22 Cannons 12 | . . 3 4 . 5 AOE 11 | . . . . . 11 Classes Destroyed 18 | 1 2 3 4 . 8 Worker 4 | . . . . . 4 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 3 | . . . 2 . 1 Mechanic 1 | . . . . . 1 Turret 1 | . . 1 . . . Watcher 3 | . 2 . . . 1 Swarmer 13 | . . 3 . . 10 Saboteur 2 | . . . . . 2 Grunt 8 | . 1 . 1 . 6 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 4 | . . . 2 . 2 Specialist 2 | . . . . . 2 Hunter 7 | . . . . . 7 Programmer 10 | . . . 2 . 8 Subdweller 5 | . . 5 . . . Best Kill Streak 11 | 1 1 2 4 . 11 Combat Bots Only 10 | . 1 2 4 . 10 Max Kills in Single Turn 7 | 1 1 1 1 . 7 Gunslinging 1 | . . . . . 1 Exploded 6 | . . . . . 6 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 668 | . 2 75 40 . 551 Missed 223 | . . 36 19 . 168 Hits 445 | . 2 39 21 . 383 Melee 10 | . . . . . 10 Projectile 435 | . 2 39 21 . 373 AOE 2 | . . 2 . . . Critical Strikes 10 | . . . 1 . 9 Damage Taken 7149 | . 22 516 298 . 6313 Core 948 | . . 69 29 . 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . . . 11 Regen/Repaired (Parts) 221 | . . . . . 221 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 156 | 4 11 28 14 . 99 Largest 3 | 2 2 2 2 . 3 Hottest 225 | 40 40 140 140 . 225 Shots Fired 356 | 8 22 56 27 . 243 Gun 271 | 8 22 32 13 . 196 Cannon 78 | . . 24 14 . 40 Launcher 6 | . . . . . 6 Special 1 | . . . . . 1 Kinetic 180 | 8 22 8 7 . 135 Thermal 158 | . . 48 20 . 90 Explosive 6 | . . . . . 6 Electromagnetic 11 | . . . . . 11 Robot Hit Streak 18 | 2 6 18 12 . 14 Robot Miss Streak 10 | 2 1 3 3 . 10 Penetration Max . | . . . . . . Secondary Targets 8 | . . . . . 8 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 229 | 3 9 38 18 . 161 Core Hits 150 | 1 4 13 7 . 125 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 2 . . 5 Burn 4 | . . . . . 4 Meltdown 2 | . . 2 . . . Sever 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6758 | 37 119 838 462 . 5302 Guns 3309 | 37 119 423 168 . 2562 Cannons 1291 | . . 415 293 . 583 Explosions 1948 | . . . . . 1948 Melee 96 | . . . . . 96 Ramming 114 | . . . 1 . 113 Kinetic 2202 | 37 119 95 109 . 1842 Thermal 2398 | . . 743 352 . 1303 Explosive 1830 | . . . . . 1830 Electromagnetic 118 | . . . . . 118 Impact . | . . . . . . Slashing 96 | . . . . . 96 Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . . . 47 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 10 | . . . . . 10 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Misdirections 3 | . . . . . 3 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 114 | . . 10 16 . 88 Projectiles 29 | . . 10 16 . 3 Explosions 85 | . . . . . 85 Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 3 | . . . . . 3 Self-Inflicted Damage 508 | . . . . . 508 Shots 7 | . . . . . 7 Rammed 4 | . . . 1 . 3 Targets Rammed 21 | . . . 1 . 20 Kicked 17 | . . . . . 17 Crushed . | . . . . . . Highest Temperature 608 | . . 178 315 . 608 Average Temperature 155 | . . 63 113 . 183 Received Heat Transfer 831 | . 12 132 114 . 573 Effects 23 | . . . . . 23 Shutdowns 6 | . . . . . 6 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 . . 1 Combat Hostiles 3 | . . 2 . . 1 Parts Melted 13 | . . 1 1 . 11 Heat Transferred 4551 | . . 955 445 . 3151 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 85 | 100 100 . 100 . 76 Level 1 1 | . . . . . 1 Level 2 13 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 625 | 5 30 . 126 . 625 Initial 126 | . . . 126 . . Average 87 | . 2 . 23 . 128 Influence Increases 1843 | 5 49 290 164 . 1335 Destroy 0b10 Robot/C 980 | . 20 80 120 . 760 Destroy 0b10 Robot/NC 70 | 5 10 . 10 . 45 Destroy Leader 156 | . 14 . . . 142 Successful Hack 54 | . 5 . 30 . 19 Disable Machine 195 | . . . . . 195 Destroy Structure 133 | . . . 4 . 129 Lose Combat Pursuer 255 | . . 210 . . 45 Influence Decreases 1225 | 5 43 32 428 . 717 Entered New Map 142 | . . 4 138 . . Time Decay 717 | 5 43 28 278 . 363 Lost Part 354 | . . . . . 354 Purge Threat 12 | . . . 12 . . Squads Dispatched 12 | . 1 . . . 11 Investigation 2 | . . . . . 2 Extermination 6 | . . . . . 6 Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 5 18 6 . 61 Peak Tracking Total 11 | . 1 4 4 . 11 Tactical Retreats 8 | . . 5 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 15 | . . 2 . . 13 Max in Single Turn 5 | . . 1 . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 43 | . 3 1 15 9 15 Terminals 17 | . 2 . 6 . 9 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . . 3 Recycling Units 10 | . 1 . 7 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 164 | . 10 4 61 57 32 Successful 121 | . 4 4 43 57 13 Failed 43 | . 6 . 18 . 19 Catastrophic 10 | . 1 . 6 . 3 Database Lockouts . | . . . . . . Manual 39 | . 5 . 12 . 22 Terminals 47 | . 5 . 21 . 21 Fabricators 1 | . . . . . 1 Repair Stations 6 | . . . . . 6 Recycling Units 24 | . 5 . 15 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 98 | . 1 4 33 57 3 Record 79 | . . 4 24 50 1 Part Schematic 2 | . . . 2 . . Robot Analysis 6 | . . . . 6 . Open DSF 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Zone Layout 6 | . 1 . 4 . 1 Proto ID Catalog 1 | . . . . 1 . Release Object 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 14 | . 3 . 10 . 1 Process 3 | . 1 . 2 . . Report Inventory 9 | . 1 . 7 . 1 Retrieve Matter 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . . 4 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 2 . 10 . 10 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 82 | . . . . . 82 Parts Recycled . | . . . . . . Recycled Matter 72 | . 9 . 63 . . Retrieved Matter 57 | . 9 . 48 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 23 | . . . . . 23 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 7132 | 21 465 955 . 3730 1961 Optics 1671 | . . . . . 1671 Sensors 5049 | . . . . 3730 1319 Seismic 1441 | 21 465 955 . . . Robot Analysis Total 6 | . . . . 6 . Derelict Logs Recovered 7 | . . 2 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10860 | 99 465 1239 1184 4876 2997 Spaces Moved 4846 | 52 263 600 562 2008 1361 Core 139 | 6 . . . . 133 Treads 4448 | 46 263 600 562 2008 969 Legs 174 | . . . . . 174 Wheels 85 | . . . . . 85 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 50 Average Speed 204 | 147 160 185 193 240 176 Slowest Speed 1250 | 160 160 240 240 240 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 35 43 98 92 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 2 . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 4 . 6 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 175 | . . 7 1 . 167 Melee 1 | . . . . . 1 Projectile 8 | . . 7 1 . . AOE 166 | . . . . . 166 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5484 | 63 285 672 634 2080 1750 Wait 210 | . 5 16 44 23 122 Move 4841 | 51 262 599 561 2007 1361 Hop . | . . . . . . Pick Up 68 | 1 4 9 7 23 24 Fast Attach 41 | 7 2 4 . . 28 Attach 51 | . . 5 2 4 40 Detach 35 | . . 3 1 4 27 Swap 8 | . . . 2 1 5 Drop 49 | . 1 8 2 18 20 Fire 156 | 4 11 28 14 . 99 Melee 4 | . . . . . 4 Ram 2 | . . . . . 2 Kick 17 | . . . . . 17 Crush 2 | . . . 1 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 163 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 565 | -10/Materials | Entered Subcaves 566 | -10/Subcaves | Continued accompanying wandering Federalists (6) 789 | -10/Subcaves | Learned location of Zion (-7) 1065 | -10/Subcaves | Discovered new exit (range 16) 1460 | -10/Subcaves | Build established: Scavenger-Mutant 1658 | -10/Subcaves | Visited Clippyterm 1662 | -10/Subcaves | Learned Factory trap positions 1731 | -10/Subcaves | Discovered new exit (range 11) 1804 | -10/Subcaves | Entered Recycling 1875 | -9/Recycling | Build established: Mutant 2212 | -9/Recycling | Discovered new exit (range 15) 2913 | -9/Recycling | Scanned before Scraplab entrance 2947 | -9/Recycling | Entered Scraplab 2985 | -9/Recycling | Discovered new exit (range 2) 2988 | -9/Recycling | Entered Scraptown 3088 | -9/Scraptown | Build established: Scavenger-Mutant 3567 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3572 | -9/Scraptown | Learned Factory emergency access door positions 3574 | -9/Scraptown | Learned Research stockpile data 3577 | -9/Scraptown | Learned location of Quarantine (-3) 3579 | -9/Scraptown | Learned Research garrison access intel 3621 | -9/Scraptown | Discovered new exit (range 5) 3915 | -9/Scraptown | Build established: Mutant 4478 | -9/Scraptown | Visited Shadow of the Wyrm 4557 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4584 | -9/Scraptown | Visited Spacefarers 4699 | -9/Scraptown | Visited The Evicted 4737 | -9/Scraptown | Visited Cyclists 4783 | -9/Scraptown | Visited Fellowship of the Rings 4840 | -9/Scraptown | Visited IN-MT5's Study 4876 | -9/Scraptown | Visited Supply Room 4936 | -9/Scraptown | Visited UFD Registry 4936 | -9/Scraptown | Registered with UFD as "Monodisc" 5209 | -9/Scraptown | Entered Cyclist Reading Room 5519 | -9/Scraptown | Visited Cartography Club 5712 | -9/Scraptown | Visited Junk Repository 5812 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5836 | -9/Scraptown | Found DCF Scrap (27 items) 6031 | -9/Scraptown | Discovered new exit (range 3) 6131 | -9/Scraptown | Visited A0-MCA Data Center 6146 | -9/Scraptown | Given a C rating by A0-MCA 6177 | -9/Scraptown | Visited Observation Area 6290 | -9/Scraptown | Visited Scrap Suit Storage 6386 | -9/Scraptown | Visited Scrapoid Pod Storage 6477 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6736 | -9/Scraptown | Visited Research Penetration Think Tank 6794 | -9/Scraptown | Visited Analyses Database 6849 | -9/Scraptown | Visited Science Guys 7303 | -9/Scraptown | Found Scrap Suit 7701 | -9/Scraptown | Met Optimus 7701 | -9/Scraptown | Accepted into 0bPrime 7864 | -9/Scraptown | Entered Factory 7864 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 7865 | -6/Factory | Loaded intel: 91 trap records 8491 | -6/Factory | Identified exit to DSF 8498 | -6/Factory | Loaded intel: 7 recycling unit locations 8563 | -6/Factory | Fabricated Myomer Leg (x2) 8694 | -6/Factory | Discovered new exit (range 11) 8780 | -6/Factory | Build established: Skirmisher 8800 | -6/Factory | Repaired Imp. Treads 8866 | -6/Factory | Learned location of Protoforge (-3) 9022 | -6/Factory | Repaired Thermic Laser 9416 | -6/Factory | Discovered new exit (range 7) 9425 | -6/Factory | Identified exit to Factory 10003 | -6/Factory | Build established: Gunner 10212 | -6/Factory | Cargo convoy interrupted 10225 | -6/Factory | Attached CPS modules to H-66 Slayer 10256 | -6/Factory | Destroyed 10 combat bots 10294 | -6/Factory | Lost 11 parts (2n4u5w) 10314 | -6/Factory | First assault squad dispatched 10366 | -6/Factory | Core integrity fell below 50% 10415 | -6/Factory | System corruption reached 10% 10460 | -6/Factory | Lost 13 parts (2p1n6u4w) 10805 | -6/Factory | Lost 3 parts (1p2u) 10809 | -6/Factory | Core integrity fell below 20% 10861 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10808_ Kicked S-27 Virus out of the way. 10809_ Kicked S-27 Virus. 10813_ Kicked S-27 Virus out of the way. 10814_ System corrupted: Heat flow error (+281). 10814_ K-01 Serf cleans the Pressure Siphon. 10814_ Kicked S-27 Virus out of the way. 10817_ Kicked S-27 Virus. 10818_ Kicked S-27 Virus out of the way. 10819_ K-01 Serf cleans the Pressure Siphon. 10820_ S-27 Virus destroyed. 10822_ K-01 Serf cleans the Pressure Siphon. 10823_ Dropped Hcp. Storage Unit. 10823_ K-01 Serf cleans the Pressure Siphon. 10829_ Door malfunctions. 10829_ Pressure Siphon disabled. 10838_ Slammed into S-27 Virus. 10843_ Arm. Leg destroyed. 10849_ System corrupted: Heat flow error (+246). 10852_ S-27 Virus destroyed. 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T + #?# ######## | | ??????? ### ! #/##/###?# ] # | | ??????????????????## s#???# # | | ???????????????????# #???# !! # | | ???????????????????# ##s##### =!! / | | ???????????????????# # # % # | | ???????????????????# #! # # ## | | ???????????????????# #@ ######/##### ## | | ???????????????????+ + ! #????# #??# # | | ???????????????????# # #????# #### # | | ??????????????+????# # ^ #????# # | | ???????????????????# ##+#####????# # | | ???????????????????# ????????????# # | | ???????????????????# ????????????###### # | | ??????????????????? ?????????????????# ] # | | ??????????????????? ?????????????????### ### | | ???????????????????? ???????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????? #?? | | ???????????????????????????????????????????? #?? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ?? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 20 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- EMP Blaster | -9/Recycling | Hacked Imp. Hover Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Treads | 13% | -6/Factory Thermic Laser | 6% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Strength In Numbers Challenges ------------ None Game ------ Seed ReactionMyomerCoupler Manual? 0 Play Time 01:24:18 Cumulative 40.7 hours Start 2026.07.09 @ 21:15:49 End 2026.07.10 @ 14:58:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b11aab4-3d43-4115-b81a-b44b85ec4f85