Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 15:26:42 Player: cingulata Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (168) 840 Value Destroyed (5279) 5279 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 16303 Bonus ------- Follower Combat Kills 164 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1300 Matter 9/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Biometal Leg Compact Battery (200) Improved Dynamic Insulation System Railgun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Quantum Capacitor Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Phase Cannon Katana > --- INVENTORY -------- Micro Fission Core Compact Battery Advanced Reaction Control System Layered Medium Armor Plating Improved Thermal Shield Improved Dynamic Insulation System Advanced Plasma Cannon Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . 1 . . . Utility 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 150 | 2 16 4 2 2 21 11 3 1 1 6 9 3 2 2 5 4 5 18 12 2 19 . Power 19 | . 2 . . . 3 1 . . . . 1 1 . . 1 1 . 3 3 . 3 . Engine 9 | . 1 . . . 2 1 . . . . 1 . . . 1 . . 2 1 . . . Core 7 | . 1 . . . 1 . . . . . . 1 . . . 1 . 1 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Propulsion 34 | . 5 3 . . 7 . . 1 . . 3 . . . 2 1 . 5 1 . 6 . Treads 14 | . . . . . 5 . . 1 . . 3 . . . 2 1 . 1 . . 1 . Leg 10 | . 5 3 . . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 4 1 . 1 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Utility 58 | 1 5 1 2 1 4 5 . . 1 4 5 2 1 2 1 . 3 5 7 1 7 . Device 25 | 1 1 1 . . 1 2 . . . 2 3 2 . . . . 1 3 3 1 4 . Storage 10 | . 3 . 2 . . 1 . . . . . . . . . . 1 1 1 . 1 . Processor 6 | . . . . . 1 . . . . 2 . . . . . . . . 1 . 2 . Hackware 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Protection 15 | . 1 . . 1 1 2 . . 1 . 2 . 1 2 1 . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 1 4 . . 1 7 5 3 . . 2 . . 1 . 1 2 2 5 1 1 3 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 6 | . . . . . 1 . . . . . . . . . . . 1 2 1 1 . . Ballistic Gun 18 | 1 3 . . . 2 4 3 . . 1 . . 1 . . 1 . 1 . . 1 . Ballistic Cannon 4 | . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Launcher 7 | . 1 . . 1 1 . . . . 1 . . . . . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 3 . Parts Lost 43 | . . 1 . . . . . . . 1 4 . . . 2 . 6 . 2 16 11 . Power 6 | . . . . . . . . . . . . . . . 1 . 1 . . 2 2 . Propulsion 13 | . . . . . . . . . . . 3 . . . . . 1 . 1 4 4 . Utility 16 | . . 1 . . . . . . . 1 1 . . . . . 3 . . 6 4 . Weapon 8 | . . . . . . . . . . . . . . . 1 . 1 . 1 4 1 . Highest Loss Streak 16 | . . 1 . . . . . . . 1 3 . . . 2 . 6 . 1 16 10 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 6 10 13 14 15 14 14 14 15 15 14 14 12 14 15 14 14 11 6 9 7 4 5 Power 1 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . 1 Propulsion 1 | 4 2 2 2 3 1 1 2 2 2 2 1 . . . . 1 . . . . . 1 Utility 5 | . 3 5 5 5 5 6 6 6 6 5 6 6 7 8 8 7 7 3 5 4 2 2 Weapon 4 | 1 2 4 5 4 5 5 5 6 6 6 6 5 5 6 5 5 3 1 2 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | 2 15 . 1 1 9 2 . . . . 2 . . . 1 1 2 . 2 1 . 2 Power 7 | . 3 . . . 2 1 . . . . . . . . 1 . . . . . . . Propulsion 8 | . 5 . . 1 1 . . . . . . . . . . . . . . . . 1 Utility 17 | . 5 . 1 . 4 1 . . . . 1 . . . . 1 1 . 1 1 . 1 Weapon 8 | 2 2 . . . 2 . . . . . 1 . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 99 99 72 100 99 99 100 100 99 100 98 92 93 75 95 97 78 82 89 76 27 . Engine 4 | . 7 . . . 4 7 7 7 7 7 6 . . . 2 5 5 5 5 4 3 . Core 4 | . 7 14 14 14 4 . . . . . . 5 6 6 3 5 3 2 . 4 . . Treads 17 | . . . . . 28 30 30 30 30 30 32 25 26 26 28 26 16 7 . . . . Leg 8 | . 28 28 28 28 6 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 7 23 19 . . Device 7 | . 10 10 . . . 7 7 7 7 9 7 12 17 19 16 11 10 9 13 10 4 . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 4 5 5 4 1 . Processor 6 | . . . . . 8 7 7 7 7 6 13 13 13 13 13 11 11 11 11 12 6 . Protection 9 | . 2 3 13 14 15 7 15 15 14 13 10 6 2 . 3 10 8 10 8 4 1 . Ballistic Gun 14 | . 23 27 1 27 4 9 23 23 23 22 14 19 20 2 14 11 3 5 . . 1 . Ballistic Cannon 2 | . . . . . 11 6 . . . . . . . . 4 . 1 . . . . . Impact Weapon 1 | . . . . . 2 5 . . . . 4 . . . . 4 3 . . . . . Peak Build Rating 101 | 7 13 13 19 15 33 46 50 51 51 53 63 65 65 65 66 80 83 87 101 94 75 3 Average Rating 42 | 6 9 12 10 15 29 40 49 50 50 51 60 64 64 52 65 76 67 73 92 83 32 3 On Entrance 41 | 6 7 13 13 15 15 30 46 50 51 51 51 50 64 65 64 66 80 47 83 86 5 3 Naked Turns 111 | . . . . . . . . . . . . . . . . . . . . . 97 14 Heaviest Build 90 | 15 90 34 34 35 41 51 54 54 54 59 57 61 58 58 60 79 82 63 72 64 24 . Greatest Support 150 | 20 20 20 20 20 89 89 89 89 88 88 124 108 108 108 131 150 150 97 65 54 35 3 Greatest Overweight (x) 4 | . 4 1 1 1 1 . . . . . . . . . . . . 1 1 1 3 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 25 10 10 5 Average Capacity 13 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 7 10 9 6 5 Most Carried 15 | 8 14 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 10 10 10 10 5 Average Carried 13 | 6 10 13 14 14 14 14 14 15 14 14 14 12 14 15 14 14 10 6 9 9 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 5 5 5 Final Carried 15 | 7 13 15 15 15 15 14 15 15 15 14 15 13 15 15 15 15 3 9 10 5 5 5 Class Distribution -------------------- 42% | Mutant 17% | Tank 14% | Scavenger-Mutant 13% | Gunner 4% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Derelict-Assassin | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Scout | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Matter Collected 7483 | 262 690 524 38 159 1249 311 106 52 94 410 883 378 77 . 861 . 420 395 343 127 104 . Remotely 1557 | . . . . . . 96 . . . 294 201 . . . 626 . 340 . . . . . Salvage Created 6403 | 105 774 329 . 140 698 242 67 12 . 373 919 223 . . 627 . 798 512 326 83 175 . Parts 320 | 8 51 37 . 18 46 15 5 1 . 20 30 3 . . 24 . 1 28 18 4 11 . Haulers Intercepted 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 5 . . 23 . . . . 20 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Combat Hostiles Destroyed 120 | . 15 13 . 10 13 3 1 . . 15 9 . . . 16 . 3 6 6 6 4 . Guns 49 | . 13 8 . 3 2 . 1 . . 7 9 . . . 4 . 1 1 . . . . Cannons 26 | . . . . . 9 3 . . . . . . . . 3 . 2 5 3 1 . . AOE 45 | . 2 5 . 7 2 . . . . 8 . . . . 9 . . . 3 5 4 . Classes Destroyed 20 | 2 6 2 . 1 1 1 . 1 . 3 . 1 . . 1 . 1 . . . . . Worker 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . Builder 6 | . . 1 . . 1 . . . . . . . . . . . . 1 . . 3 . Tunneler 11 | 3 1 3 . 3 1 . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . Recycler 12 | 1 2 . . . 2 1 . . . . 4 . . . . . . 1 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 7 | . 2 . . . 3 . . . . . 1 . . . . . . 1 . . . . Swarmer 38 | . 6 8 . 7 4 . . . . 2 2 . . . . . . . 3 6 . . Grunt 40 | . 9 5 . 2 4 . . . . 5 3 . . . 6 . . 4 1 . 1 . Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Duelist 10 | . . . . 1 . . . . . 2 1 . . . 6 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 13 | . . . . . 5 2 1 . . 2 . . . . 2 . . . . . 1 . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Programmer 10 | . . . . . . 1 . . . . 3 . . . . . . 2 2 . 2 . Compactor 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Samaritan 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 3 6 3 . 6 3 3 1 . . 14 3 . . . 7 . 2 5 5 4 7 . Combat Bots Only 14 | . 6 3 . 4 3 2 1 . . 14 2 . . . 7 . 2 4 5 4 4 . Max Kills in Single Turn 4 | 1 2 3 . 3 2 1 1 1 . 2 1 1 . . 2 . 1 2 1 4 4 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 2 2 . . . . 2 . . . . 2 . . . 1 4 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Hostile Shots Fired 862 | . 79 40 . 20 39 86 18 . . 94 58 . . . 29 . 7 38 52 128 170 4 Missed 240 | . 20 13 . 7 11 32 5 . . 23 14 . . . 10 . . 6 16 21 60 2 Hits 622 | . 59 27 . 13 28 54 13 . . 71 44 . . . 19 . 7 32 36 107 110 2 Melee 14 | . . . . . . . . . . . 7 . . . . . 7 . . . . . Projectile 608 | . 59 27 . 13 28 54 13 . . 71 37 . . . 19 . . 32 36 107 110 2 Critical Strikes 23 | . 1 . . . 2 . . . . 2 2 . . . . . 6 . 1 6 3 . Damage Taken 10680 | . 594 286 . 223 403 393 94 . . 1301 989 . . . 433 . 314 552 729 2013 2322 34 Core 2858 | . 106 59 . 64 . 40 34 . . 147 94 . . . 8 . 89 . 65 835 1283 34 Absorbed by Shields 150 | . . . . . . 26 . . . . . . . . . . . . . 111 . 13 Reduced by Siege Mode 38 | . . . . . . . . . . . . . . . . . . 38 . . . . Redirected to Shielding 51 | . . . . . . . . . . . . . . . 17 . . 33 1 . . . Ignored by Resistances 137 | . . . . . . . . . . 45 11 . . . . . . 65 16 . . . Regen/Repaired (Parts) 599 | . 48 . . . . . . . 437 . 114 . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 8 100 . . . . 68 . . . . 88 . . 91 . 21 . . Volleys Fired 433 | 14 74 34 . 13 55 13 3 3 . 32 22 6 . . 26 . 48 41 29 9 11 . Largest 3 | 2 2 2 . 2 2 3 3 3 . 3 3 3 . . 3 . 2 3 2 2 1 . Hottest 205 | 70 70 46 . 66 66 89 90 90 . 90 90 90 . . 93 . 118 205 170 178 60 . Shots Fired 839 | 28 147 63 . 22 108 29 9 9 . 70 62 19 . . 59 . 76 72 41 14 11 . Gun 516 | 28 145 59 . 12 38 7 9 9 . 57 62 19 . . 34 . 5 28 . . 4 . Cannon 273 | . . . . . 69 22 . . . . . . . . 15 . 71 44 38 11 3 . Launcher 50 | . 2 4 . 10 1 . . . . 13 . . . . 10 . . . 3 3 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 592 | 14 101 59 . 12 107 29 9 9 . 57 62 19 . . 49 . 33 25 . . 7 . Thermal 197 | 14 44 . . . . . . . . . . . . . . . 43 47 38 11 . . Explosive 50 | . 2 4 . 10 1 . . . . 13 . . . . 10 . . . 3 3 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 9 19 11 . 3 11 5 4 7 . 10 13 18 . . 8 . 21 18 7 6 9 . Robot Miss Streak 8 | 2 8 4 . 7 3 3 1 1 . 2 2 1 . . 4 . 2 3 2 6 1 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 6 | . 1 . . 1 . . . . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Shots Hit Robots 541 | 19 96 33 . 7 70 20 6 7 . 49 50 18 . . 38 . 62 39 16 6 5 . Core Hits 313 | 5 45 22 . 19 29 13 2 2 . 44 24 5 . . 37 . 13 18 14 8 13 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . Critical Strikes 16 | 4 1 . . . 1 5 . . . . 2 . . . 1 . 1 1 . . . . Burn 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Blast 8 | . . . . . 1 5 . . . . . . . . 1 . 1 . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 100 | . . . . . 13 7 . . . . 33 4 . . . 1 1 9 28 4 . . Impact 59 | . . . . . 13 7 . . . . 33 4 . . . 1 1 . . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . 9 28 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . . . . 4 4 . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19316 | 241 1309 894 . 917 1459 533 135 158 . 2892 1719 731 . . 2052 . 2053 1144 969 1005 1105 . Guns 5965 | 241 1136 509 . 99 333 39 135 158 . 998 1093 348 . . 511 . 53 312 . . . . Cannons 5117 | . . . . . 976 365 . . . . . . . . 336 . 2000 770 432 154 84 . Explosions 7097 | . 173 385 . 818 150 . . . . 1894 128 . . . 1205 . . . 480 851 1013 . Melee 1129 | . . . . . . 129 . . . . 498 383 . . . . . 62 57 . . . Ramming 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Kinetic 8186 | 118 812 509 . 99 1309 404 135 158 . 998 1093 348 . . 847 . 979 293 . . 84 . Thermal 2896 | 123 324 . . . . . . . . . . . . . . . 1074 789 432 154 . . Explosive 7052 | . 173 385 . 818 150 . . . . 1894 83 . . . 1205 . . . 480 851 1013 . Electromagnetic 45 | . . . . . . . . . . . 45 . . . . . . . . . . . Impact 1010 | . . . . . . 129 . . . . 498 383 . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . . . . . . . 62 57 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 1 1 1 1 . 5 5 5 5 5 . . . 4 4 4 4 Average Corruption 2 | . 2 2 2 2 . 1 1 1 1 . 4 5 5 5 5 . . . 3 4 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 185 | . 19 25 13 15 . . 3 5 . . 33 20 11 1 28 . . . 3 5 4 . Message Errors 45 | . 7 2 4 4 . . 1 . . . 8 6 6 . 6 . . . . . 1 . Matter Fused 40 | . 4 8 5 3 . . . 2 . . 8 1 1 . 4 . . . . 1 3 . Heat Flow Errors 28 | . 2 2 . 3 . . . 2 . . 4 4 4 . 5 . . . . 2 . . Energy Discharges 20 | . 1 4 2 1 . . 1 . . . 3 3 . 1 1 . . . 1 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 21 | . 2 4 1 3 . . 1 1 . . 2 4 . . 3 . . . . . . . Data Loss (major) 14 | . 2 1 1 1 . . . . . . 3 1 . . 4 . . . 1 . . . Misfires 9 | . 1 . . . . . . . . . 4 1 . . 2 . . . 1 . . . Alerts 5 | . . 3 . . . . . . . . 1 . . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 838 | . . 30 . 28 36 . . . . 19 269 288 . . 10 . . 10 2 146 . . Projectiles 12 | . . . . . . . . . . . . . . . . . . 10 2 . . . Explosions 293 | . . 30 . 28 36 . . . . 19 24 . . . 10 . . . . 146 . . Melee 533 | . . . . . . . . . . . 245 288 . . . . . . . . . . Knockbacks 18 | . . . . . 11 1 . . . . 4 . . . 2 . . . . . . . Impact 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Kinetic 13 | . . . . . 10 1 . . . . . . . . 2 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . . . 93 . . . . . 143 114 . . . 26 . . . 30 70 53 . Shots 15 | . . . . 3 . . . . . 5 2 . . . 2 . . . 1 1 1 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 646 | 72 184 275 . 254 135 60 134 271 . 368 227 205 266 . 210 . 301 621 394 646 13 . Average Temperature 83 | 26 33 46 . 75 29 24 71 94 . 148 51 57 108 . 62 . 63 135 145 229 13 . Received Heat Transfer 1859 | . 207 90 . 30 207 112 24 . . 261 210 . . . 90 . . 225 9 256 138 . Effects 22 | . . . . . . . . . . 1 . . . . . . . 7 4 10 . . Shutdowns 6 | . . . . . . . . . . . . . . . . . . 3 1 2 . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Total Turns 32 | . . . . . . . . . . . . . . . . . . 32 . . . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . 17 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 8 5 . . . . . . . . . . Impact Corruptions 15 | . . . . . . . . . . . 7 8 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 1 . . . . . . . . . . . . . 2 . . . 1 . . . Heat Transferred 4648 | 666 962 . . . . . . . . . . . . . . . 1295 916 559 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Maximum Alert Level 3 | . . . . . 1 . . . . . . . . . . 3 1 . . 1 . . Low Security (%) 95 | 100 100 100 . 100 99 100 . . . . 100 . . . . . 47 100 100 56 100 100 Level 1 2 | . . . . . . . . . . . . . . . . . 52 . . 43 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 150 98 . 130 201 50 . . . . 131 . . . . 900 273 102 122 251 153 90 Initial 900 | . . . . . 24 17 . . . . 131 . . . . 900 273 38 1 57 117 90 Average 60 | 2 49 24 . 27 56 5 . . . . 48 . . . . 842 179 19 24 165 53 90 Influence Increases 5193 | 20 496 441 . 296 530 157 20 . . 489 401 . . . 300 902 22 247 300 311 261 . Destroy 0b10 Robot/C 2420 | . 300 320 . 200 260 60 20 . . 360 180 . . . 280 . . 120 120 120 80 . Destroy 0b10 Robot/NC 255 | 20 50 30 . 15 45 15 . . . 5 25 . . . 10 . . 15 5 . 20 . Destroy Leader 414 | . 68 50 . 30 78 32 . . . 30 52 . . . 10 . . 22 10 10 22 . Allied During Kill 25 | . . 6 . . . . . . . 19 . . . . . . . . . . . . Successful Hack 184 | . 32 . . . 53 30 . . . . 28 . . . . . . 8 4 . 29 . Disable Machine 225 | . 15 . . . . 15 . . . . 45 . . . . . . 30 30 75 15 . Destroy Structure 455 | . 16 20 . 51 34 5 . . . . 41 . . . . 2 22 52 86 76 50 . Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 300 | . 15 15 . . 60 . . . . 75 15 . . . . . . . 45 30 45 . Influence Decreases 5103 | 20 494 418 25 234 553 196 20 . . 280 513 97 . . 300 120 749 298 222 185 348 31 Entered New Map 878 | . . 2 25 . 38 22 . . . . 78 37 . . . . 509 17 3 25 91 31 Time Decay 3555 | 20 494 381 . 234 365 134 20 . . 190 393 60 . . 280 120 180 281 199 . 204 . Lost Part 373 | . . 10 . . . . . . . 10 40 . . . 20 . 60 . 20 160 53 . Lost Ally 112 | . . 25 . . . 5 . . . 80 2 . . . . . . . . . . . Purge Threat 185 | . . . . . 150 35 . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . 1 1 . . . 1 3 . . . 1 . . 4 4 . 3 . Investigation 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Extermination 12 | . . . . . . 1 . . . . 3 . . . . . . 2 3 . 3 . Reinforcement 4 | . 1 . . . 1 . . . . . . . . . . . . 1 1 . . . Assault 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Distress Signals 10 | . . 1 . . 3 1 . . . . 1 . . . 1 . . 1 1 . 1 . Communications Jammed 6 | . . . . . . . . . . . 4 . . . 2 . . . . . . . Distress Signals 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Times Spotted 203 | . 28 15 . 8 27 5 1 . . 24 17 . . . 21 . 6 10 14 13 12 2 Peak Tracking Total 11 | . 3 3 . 3 5 3 1 . . 7 3 . . . 9 . 5 4 4 11 6 2 Tactical Retreats 14 | . 1 1 . . 3 . . . . 4 1 . . . . . . . 2 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Traps Triggered 13 | . 2 . . . . 1 . . . . 2 . . . . 1 . 1 2 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . 2 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Machines Disabled 16 | . 1 . . . . 1 . 1 . . 3 . . . . . . 2 2 5 1 . Max in Single Turn 2 | . 1 . . . . 1 . 1 . . 2 . . . . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Machines Accessed 64 | . 8 . 2 . 14 6 3 3 . . 10 . . 4 . . . 2 3 . 9 . Terminals 40 | . 6 . . . 11 6 . 1 . . 5 . . . . . . 2 2 . 7 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Total Hacks 171 | . 22 . 2 . 45 15 7 6 . . 15 . . 28 . . . 5 3 . 23 . Successful 110 | . 12 . 2 . 28 10 7 6 . . 5 . . 28 . . . 3 1 . 8 . Failed 60 | . 9 . . . 17 5 . . . . 10 . . . . . . 2 2 . 15 . Catastrophic 11 | . . . . . . 1 . . . . 4 . . . . . . . 1 . 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 15 . 1 . 24 9 . . . . 6 . . . . . . 2 2 . 9 . Terminals 103 | . 18 . . . 35 15 . 1 . . 8 . . . . . . 5 2 . 19 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 13 | . 2 . . . 7 . . . . . 2 . . . . . . . . . 2 . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 2 . Terminal Hacks 79 | . 7 . 2 . 14 6 7 6 . . 2 . . 28 . . . 2 . . 5 . Record 24 | . . . 1 . . . 5 5 . . . . . 11 . . . . . . 2 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 10 | . 4 . . . 5 . . . . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . . . . . 1 1 . . . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . 2 1 . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 4 . . . . . . . . . . . . 1 . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 19 | . 3 . . . 9 4 . . . . 1 . . . . . . 1 . . 1 . Terminals 14 | . 2 . . . 6 4 . . . . . . . . . . . 1 . . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 2 . . . . . . . . . . . 1 . . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 . . . 12 5 . 1 . . 8 . . . . . . 1 2 . 9 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 64 | . 26 . . . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Total Allies 13 | . . 3 . . . 2 . . 4 2 . . . . 2 . . . . . . . Largest Group 4 | . . 3 . . . 1 . . 4 4 2 . . . 2 . . . . . . . Highest-Rated Group 94 | . . 40 . . . 10 . . 94 94 49 . . . 60 . . . . . . . Highest-Rated Ally 30 | . . 16 . . . 10 . . 30 30 29 . . . 30 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . 22 . . . . . . . 9 . . . . . . . . . . . . Total Damage 385 | . . 214 . . . . . . . 171 . . . . . . . . . . . . Kills 8 | . . 4 . . . . . . . 4 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Active Infowar (turns) 14555 | 13 1117 1197 . . 2889 846 755 942 1405 498 1551 650 448 159 863 252 137 191 397 . 245 . Sensors 2297 | . . . . . . . . . . . . 648 448 157 798 1 . . . . 245 . Terrain 8056 | . . . . . 318 834 755 942 1405 471 366 531 446 156 855 252 137 191 397 . . . Seismic 2327 | 13 1117 1197 . . . . . . . . . . . . . . . . . . . . Machine Analysis 6698 | . . . . . 2571 846 755 942 1405 179 . . . . . . . . . . . . Jamming 2743 | . . . . . . . . . . . 1301 118 275 159 534 251 105 . . . . . Robot Analysis Total 10 | . 4 . . . 5 . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 15 | . . 2 . 2 . . 3 . 2 1 . 1 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Turns Passed 20151 | 85 1530 1634 932 1247 2891 846 755 942 1405 647 1637 652 448 159 963 252 364 965 807 344 632 14 Spaces Moved 11180 | 26 785 757 482 327 1245 503 498 618 921 317 834 354 260 93 495 141 147 440 881 266 781 9 Core 303 | . . . . . . . . . . . . . . . . . . . . 27 267 9 Treads 6595 | . . . . . 971 503 498 618 921 317 834 354 260 93 495 141 147 409 . . 34 . Legs 2651 | 26 785 757 482 327 274 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1151 | . . . . . . . . . . . . . . . . . . 31 881 239 . . Flight 480 | . . . . . . . . . . . . . . . . . . . . . 480 . Fastest Speed 33 | 120 120 190 190 190 112 148 148 148 145 145 148 162 162 162 162 162 160 100 48 50 33 50 Average Speed 142 | 120 151 190 190 190 141 148 148 150 149 145 150 162 162 162 162 162 161 158 65 95 67 50 Slowest Speed 400 | 120 400 190 190 190 225 148 148 151 151 145 160 162 162 162 163 162 162 165 100 104 305 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 93 97 64 52 81 15 64 66 79 50 20 53 42 70 75 5 91 11 15 34 23 6 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 11 | . . 3 1 1 . . 1 . 2 1 . . . 1 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . . 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 . . . . Scrap Searched 17 | . . 1 . 2 . . 2 3 2 . . 2 5 . . . . . . . . . Spaces Dug 128 | . . 12 . . 28 5 . . . . 26 . . . . 1 4 19 29 . 4 . Terrain Destroyed 629 | . 17 26 . 81 31 5 . . . 124 43 . . . 91 1 13 30 49 39 79 . Melee 75 | . . . . . 13 5 . . . . 26 . . . . 1 1 8 21 . . . Projectile 65 | . . . . . 3 . . . . 4 . . . . 6 . 12 20 15 1 4 . AOE 487 | . 17 26 . 81 15 . . . . 120 17 . . . 85 . . . 13 38 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Gar Res Gar Total 14503 | 51 1005 895 503 932 2259 570 512 622 941 444 1103 409 287 100 608 167 207 626 1038 337 868 19 Wait 2117 | 7 67 87 . 580 863 9 . . 9 65 168 33 14 . 27 . 1 96 34 25 32 . Move 11148 | 25 784 756 481 326 1244 502 497 617 920 316 833 353 259 92 494 141 146 439 880 265 769 9 Hop 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Pick Up 119 | 2 26 1 6 2 20 8 3 . 1 . 8 1 5 . 4 8 . 9 10 4 1 . Fast Attach 72 | 1 2 . 2 . 8 3 . . 6 1 6 . 1 3 2 1 3 8 7 . 18 . Attach 43 | . 1 1 2 . 5 3 . . . 1 2 3 . . 2 2 3 3 4 3 8 . Detach 26 | . 1 . 2 . 1 1 . . . 1 . . . . . 1 . 2 3 1 13 . Swap 203 | 1 22 15 1 8 23 12 4 1 3 16 19 8 4 2 29 5 5 12 10 2 1 . Drop 155 | 1 28 1 9 3 27 12 5 1 2 . 12 1 4 3 3 8 . 7 20 2 6 . Fire 433 | 14 74 34 . 13 55 13 3 3 . 32 22 6 . . 26 . 48 41 29 9 11 . Melee 100 | . . . . . 13 7 . . . . 33 4 . . . 1 1 9 28 4 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . 13 22 . 10 Rewire 33 | . . . . . . . . . . 12 . . . . 21 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research (discovered 2 exits: [*Res] / Gar) -3/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Build established: Scavenger-Mutant 909 | -10/Materials | Discovered new exit (range 16) 952 | -10/Materials | Central database locked down 1255 | -10/Materials | Repaired Lgt. Armor Plating 1616 | -10/Materials | Entered Mines 1636 | -10/Mines | Met a Derelict bent on vengeance 1641 | -10/Mines | Discovered new exit (range 15) 1641 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1784 | -10/Mines | Learned location of Storage (-7) 1907 | -10/Mines | Discovered new exit (range 6) 2061 | -10/Mines | Discovered new exit (range 14) 2164 | -10/Mines | Discovered new exit (range 11) 2299 | -10/Mines | Excavation squad dispatched 2299 | -10/Mines | A large section of the Mines collapsed 2708 | -10/Mines | Core integrity fell below 50% 3239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3250 | -10/Mines | Entered Exiles 3279 | -10/Exiles | Discovered new exit (range 15) 3300 | -10/Exiles | Met 8R-AWN 3332 | -10/Exiles | Met EX-HEX 3366 | -10/Exiles | Build established: Mutant 3382 | -10/Exiles | Met EX-BIN 3412 | -10/Exiles | Aligned with FarCom system 3414 | -10/Exiles | Given EX-Vault access code 3463 | -10/Exiles | Opened EX-Vault 3479 | -10/Exiles | Found Superbattery 3504 | -10/Exiles | Found Potential Leg 3507 | -10/Exiles | Found Potential Leg 3548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3609 | -10/Exiles | Met EX-DEC 3620 | -10/Exiles | Learned location of Zion (-7) 3744 | -10/Exiles | Discovered new exit (range 10) 4182 | -10/Exiles | Left Exiles lab with Potential Leg 4182 | -10/Exiles | Entered Mines 4191 | -9/Mines | Core integrity fell below 20% 4968 | -9/Mines | Discovered new exit (range 10) 5429 | -9/Mines | Entered Materials 5429 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5430 | -8/Materials | Identified exit to Factory 5736 | -8/Materials | Build established: Scavenger-Skirmisher 6208 | -8/Materials | Build established: Mutant 7459 | -8/Materials | Discovered exit to Factory (range 14) 8320 | -8/Materials | Entered Factory 8320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8400 | -7/Factory | Discovered new exit (range 15) 8473 | -7/Factory | Identified exit to Storage 8473 | -7/Factory | Identified exit to Lower Caves 8926 | -7/Factory | Build established: Assassin 9166 | -7/Factory | Entered Lower Caves 9234 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9354 | -7/Lower Caves | Entered an active Warlord outpost 9370 | -7/Lower Caves | Learned Research emergency access door positions 9370 | -7/Lower Caves | Learned Research stockpile data 9370 | -7/Lower Caves | Learned Extension security intel 9370 | -7/Lower Caves | Learned Research garrison access intel 9447 | -7/Lower Caves | Learned 4 Factory zone layouts 9459 | -7/Lower Caves | Build established: Tank 9492 | -7/Lower Caves | Learned location of 2 exits from Factory 9771 | -7/Lower Caves | Discovered new exit (range 9) 9772 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9921 | -7/Lower Caves | Entered another Lower Caves area 9927 | -7/Lower Caves | Discovered new exit (range 15) 9951 | -7/Lower Caves | Found DCF Scrap (16 items) 10015 | -7/Lower Caves | Entered an active Warlord outpost 10042 | -7/Lower Caves | Learned Research terminal intel 10774 | -7/Lower Caves | Discovered new exit (range 2) 10863 | -7/Lower Caves | Entered Zion 10915 | -7/Zion | System corruption cleaned by Quarantine Array 10996 | -7/Zion | Discovered new exit (range 10) 11207 | -7/Zion | Identified exit to Deep Caves 11367 | -7/Zion | Found Relay Coupler [Programmer] 11370 | -7/Zion | Found Relay Coupler [Programmer] 11376 | -7/Zion | Found Relay Coupler [Programmer] 11379 | -7/Zion | Found Relay Coupler [Programmer] 11382 | -7/Zion | Found Relay Coupler [Programmer] 11466 | -7/Zion | Learned location of 1 exit from Factory 11509 | -7/Zion | Visited the Megawrench Repair Shop 11611 | -7/Zion | Learned location of Data Miner (-6) 11672 | -7/Zion | Rebuked by Imprinter 11802 | -7/Zion | Gained Derelict followers 12043 | -7/Zion | Megawrench repaired 11 parts 12268 | -7/Zion | Entered Proximity Caves 12268 | -6/Proximity Caves | Accompanied by 4 allies 12416 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12458 | -6/Proximity Caves | Lost 4 allies 12679 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12796 | -6/Proximity Caves | Destroyed 14 combat bots 12885 | -6/Proximity Caves | Discovered new exit (range 13) 12915 | -6/Proximity Caves | Entered Factory 12915 | -6/Factory | Accompanied by 2 allies 12915 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12916 | -6/Factory | Identified exit to Lower Caves 12916 | -6/Factory | Identified exit to Factory 12941 | -6/Factory | Identified exit to DSF 13451 | -6/Factory | Discovered new exit (range 9) 13578 | -6/Factory | Repaired Adv. Treads 13618 | -6/Factory | Build established: Mutant 14552 | -6/Factory | Entered Lower Caves 14577 | -6/Lower Caves | Lost 3 parts (3n) 14843 | -6/Lower Caves | Build established: Gunner 14883 | -6/Lower Caves | Learned Factory stockpile data 15150 | -6/Lower Caves | Discovered new exit (range 15) 15204 | -6/Lower Caves | Entered another Lower Caves area 15478 | -6/Lower Caves | Learned 4 Factory zone layouts 15587 | -6/Lower Caves | Discovered new exit (range 16) 15652 | -6/Lower Caves | Entered Data Miner 15652 | -6/Data Miner | Discovered new exit (range 6) 15685 | -6/Data Miner | Met Data Miner 15725 | -6/Data Miner | Learned location of Section 7 (-2) 15725 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15751 | -6/Data Miner | Received God Mode back door access code from Data Miner 15811 | -6/Data Miner | Entered Proximity Caves 16016 | -5/Proximity Caves | Spotter reported a threat 16048 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16050 | -5/Proximity Caves | Spotter reported a threat 16069 | -5/Proximity Caves | Spotter reported a threat 16115 | -5/Proximity Caves | Destroyed 7 combat bots 16122 | -5/Proximity Caves | Spotter reported a threat 16294 | -5/Proximity Caves | Spotter reported a threat 16324 | -5/Proximity Caves | Spotter reported a threat 16475 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16624 | -5/Proximity Caves | Learned location of Warlord (-4) 16721 | -5/Proximity Caves | Learned Factory stockpile data 16774 | -5/Proximity Caves | Entered Factory 16774 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16875 | -5/Factory | Discovered new exit (range 6) 17026 | -5/Factory | Sucked down chute 17026 | -5/Factory | Entered Waste 17044 | -5/Waste | Spotted C-40 Crusher 17070 | -5/Waste | Spotted C-40 Crusher 17105 | -5/Waste | Spotted C-40 Crusher 17118 | -5/Waste | Spotted C-40 Crusher 17161 | -5/Waste | Spotted C-40 Crusher 17169 | -5/Waste | Destroyed C-40 Crusher 17183 | -5/Waste | Destroyed C-40 Crusher 17255 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17255 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17258 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17258 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17261 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17263 | -5/Waste | Destroyed C-40 Crusher 17264 | -5/Waste | Crushed by Compactor (1 part destroyed) 17289 | -5/Waste | Spotted C-40 Crusher 17295 | -5/Waste | Lost 6 parts (1p1n3u1w) 17374 | -5/Waste | Discovered new exit (range 11) 17390 | -5/Waste | Entered Factory 18179 | -5/Factory | Identified exit to Upper Caves 18343 | -5/Factory | Discovered new exit (range 12) 18355 | -5/Factory | Entered another Factory area 18355 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18665 | -4/Factory | Discovered new exit (range 10) 18891 | -4/Factory | Found Quantum Capacitor 19128 | -4/Factory | Identified exit to Research 19160 | -4/Factory | Identified exit to Garrison 19162 | -4/Factory | Entered Garrison 19172 | -4/Garrison | Triggered checkpoint 19246 | -4/Garrison | Build established: Mutant 19344 | -4/Garrison | Triggered checkpoint 19434 | -4/Garrison | Spotted B-86 Titan 19439 | -4/Garrison | Triggered checkpoint 19491 | -4/Garrison | Core integrity fell below 50% 19502 | -4/Garrison | Discovered exit to Research (range 8) 19506 | -4/Garrison | Entered Research 19506 | -3/Research | Evolved 2 slots: Utility x2 19509 | -3/Research | Loaded intel: 23 terminal locations 19510 | -3/Research | Loaded intel: 3 garrison access locations 19521 | -3/Research | Lost 16 parts (2p4n6u4w) 19790 | -3/Research | Found Prototype Launcher 19790 | -3/Research | Identified Hellfire Missile Launcher 19896 | -3/Research | Spotted B-86 Titan 20020 | -3/Research | Core integrity fell below 50% 20064 | -3/Research | Lost 10 parts (2p4n3u1w) 20129 | -3/Research | Core integrity fell below 20% 20130 | -3/Research | Discovered new exit (range 15) 20132 | -3/Research | Spotted B-86 Titan 20138 | -3/Research | Identified exit to Garrison 20138 | -3/Research | Entered Garrison 20152 | -3/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Access door unlocked. 20138_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 20138_ Receiving FarCom transmissions... 20143_ Triggered Stasis Trap. 20143_ A bubble of rippling energy engulfs the area. 20143_ Field strength at 94. 20143_ Field strength at 88. 20144_ Field strength at 82. 20145_ Field strength at 76. 20146_ Field strength at 70. 20147_ Field strength at 64. 20148_ Field strength at 58. 20149_ Field strength at 52. 20149_ H-77 Assassin springs to life. 20150_ Field strength at 40. 20151_ Field strength at 34. 20152_ Field strength at 28. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????### #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #???????Y??????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????########## #??????????????????? | | ??????????h p @/ #??????????????????? | | ?????????????????########## #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??s???????????????? | | ??????????????????????????# #??s???????????????? | | ??????????????????????????? #??s???????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 1660 Matter Stores 400 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 EM Shielding 3 Armor Coverage 450 Resistance: TH 25 Propulsion Shielding 15 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 46% | -10/Materials Adv. Treads | 32% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightSniperMediator Manual? 0 Play Time 03:37:22 Cumulative 109.6 hours Start 2025.08.27 @ 10:56:47 End 2025.09.04 @ 15:26:42 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 56 Adventurer 1 Explorer 3 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d57582-c124-4b43-9d9b-4c7bdf23c650