Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.12 @ 21:20:59 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1702) 1702 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 5816 Bonus ------- Follower Combat Kills 169 Registered with UFD 300 Cogmind --------- Core Integrity 740/850 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Hot (229) Movement Walking (135) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Light Armored Exoskeleton Cargo Legs > --- UTILITY (8+2) ---- Medium Storage Unit Structural Scanner Light Armor Plating System Shield System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Overtuned Treads Carbon-fiber Leg Improved Carbon-fiber Leg Surveybot 17 Chip Improved Light Armor Plating Reactive Plating Subdweller Machine Gun Subdweller Shrapnel Launcher Long-range Missile Launcher Multitool Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Cargo Legs > --- UTILITY ---------- Medium Storage Unit Structural Scanner Light Armor Plating System Shield System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Overtuned Treads Carbon-fiber Leg Improved Carbon-fiber Leg Surveybot 17 Chip Improved Light Armor Plating Reactive Plating Subdweller Machine Gun Subdweller Shrapnel Launcher Long-range Missile Launcher Multitool [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Cargo Legs Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Barrage Gun Energy Gun Medium Laser Ballistic Gun Barrage Gun Special Weapon Multitool Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . 1 . . . 5 Weapon . | . . . . . . Parts Attached 59 | 7 17 12 10 5 8 Power 6 | 1 2 1 . . 2 Engine 6 | 1 2 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 6 2 1 4 4 Treads 14 | 2 6 2 1 3 . Leg 5 | . . . . 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 4 4 3 . 2 Device 5 | . 2 1 2 . . Storage 1 | 1 . . . . . Processor 2 | 1 1 . . . . Hackware 2 | . . . . . 2 Protection 5 | . 1 3 1 . . Artifact . | . . . . . . Weapon 19 | 2 5 5 6 1 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 5 5 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 3 | . 2 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 2 1 . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 91 99 91 54 Engine 11 | . 11 12 12 11 10 Treads 21 | . 24 25 25 19 . Leg 1 | . . . . 2 10 Device 8 | . 12 4 11 11 5 Storage 11 | . 12 12 12 11 5 Protection 11 | . 10 11 12 11 5 Ballistic Gun 20 | . 18 24 24 19 . Peak Build Rating 52 | 7 14 20 21 29 52 Average Rating 19 | 6 10 17 19 21 48 On Entrance 14 | . 7 14 20 19 29 Naked Turns . | . . . . . . Heaviest Build 41 | 17 25 41 41 27 36 Greatest Support 88 | 40 46 46 46 55 88 Greatest Overweight (x) 1 | . 1 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 5 9 10 10 9 10 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1670 | 262 405 661 212 30 100 Remotely . | . . . . . . Salvage Created 2170 | . 500 792 261 . 617 Parts 129 | . 32 48 15 . 34 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 42 | . 10 18 5 . 9 Melee 9 | . . . . . 9 Guns 33 | . 10 18 5 . . Classes Destroyed 10 | . 5 3 . . 2 Builder 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Watcher 3 | . 3 . . . . Swarmer 7 | . 4 . . . 3 Grunt 12 | . 6 1 . . 5 Sentry 6 | . . 1 5 . . Programmer 1 | . . . . . 1 Artisan 1 | . . 1 . . . Subdweller 16 | . . 16 . . . Best Kill Streak 4 | . 4 3 1 . 4 Combat Bots Only 4 | . 4 3 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 198 | . 71 69 12 . 46 Missed 40 | . 13 19 . . 8 Damage Taken 1723 | . 453 762 110 . 398 Core 296 | . 60 118 8 . 110 Absorbed by Shields 74 | . . . . . 74 Redirected to Shielding 50 | . 50 . . . . Ignored by Resistances 1052 | . 286 426 67 . 273 Regen/Repaired (Parts) 151 | . 151 . . . . Core Remaining (%) 62 | 100 . . . 25 . Volleys Fired 141 | . 50 80 11 . . Largest 2 | . 2 2 2 . . Hottest 70 | . 70 58 56 . . Shots Fired 267 | . 96 149 22 . . Gun 267 | . 96 149 22 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 249 | . 78 149 22 . . Thermal 18 | . 18 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 16 24 23 . . Robot Miss Streak 2 | . 2 2 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 243 | . 73 109 34 . 27 Core Hits 81 | . 25 33 9 . 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 3 . . . Burn 2 | . 2 . . . . Destroy 3 | . . 3 . . . Melee Attacks 47 | . . . 18 . 29 Impact . | . . . . . . Slashing 29 | . . . . . 29 Piercing . | . . . . . . Sneak Attacks 22 | . . . 18 . 4 Combat Hostiles 14 | . . . 14 . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 4353 | . 942 1863 286 . 1262 Guns 3075 | . 933 1863 279 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1262 | . . . . . 1262 Ramming 16 | . 9 . 7 . . Kinetic 2899 | . 757 1863 279 . . Thermal 176 | . 176 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1262 | . . . . . 1262 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 88 | . . . . . 88 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 88 | . . . . . 88 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 1 . 3 . . Targets Rammed 4 | . 1 . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 271 18 57 . 229 Average Temperature 51 | . 61 5 23 . 52 Received Heat Transfer 860 | . 354 252 54 . 200 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 666 | . 666 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 215 | . 172 . 154 . 215 Initial . | . . . . . . Average 39 | . 47 . 24 . 74 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 . 100 . 94 Level 1 . | . . . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 3 | . 1 . . . 2 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 15 18 5 . 17 Peak Tracking Total 6 | . 3 3 1 . 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 7 | . 3 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 33 | . 8 3 12 9 1 Terminals 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 129 | . 21 7 52 47 2 Successful 121 | . 21 7 46 47 . Failed 8 | . . . 6 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 29 | . 12 . 17 . . Terminals 33 | . 15 . 18 . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 12 | . 2 . 10 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 103 | . 13 7 36 47 . Record 68 | . . 5 24 39 . Part Schematic 2 | . . . 2 . . Robot Analysis 6 | . . . . 6 . Prototype ID Bank 9 | . 5 . 4 . . Open Door 2 | . . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . Recycling Unit Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 3 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 3 | . 2 . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 8 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 6 . . Reject 2 | . . . 2 . . Tunnel 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . 4 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 5 . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 12 | . . . 12 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 12 | . . . 12 . . Largest Group 12 | . . . 12 12 11 Highest-Rated Group 198 | . . . 198 198 188 Highest-Rated Ally 27 | . . . 27 27 27 Total Orders 1 | . . . . 1 . TUNNEL 1 | . . . . 1 . Ally Attacks 33 | . . . . . 33 Total Damage 527 | . . . . . 527 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 6 | . . . . 6 . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10922 | 155 1553 3465 1640 3570 539 Spaces Moved 6309 | 60 770 2009 937 2194 339 Core 4 | 4 . . . . . Treads 5437 | 56 770 2009 937 1665 . Legs 868 | . . . . 529 339 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 130 123 Average Speed 158 | 152 160 160 164 157 132 Slowest Speed 250 | 160 240 160 165 250 135 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 98 90 99 93 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 1 2 4 3 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 13 | . . 7 . 6 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6952 | 120 998 2128 1009 2308 389 Wait 319 | 49 140 3 15 102 10 Move 6304 | 59 769 2008 936 2193 339 Hop . | . . . . . . Pick Up 34 | 5 11 8 7 2 1 Fast Attach 29 | 7 10 4 1 2 5 Attach 10 | . 2 3 1 2 2 Detach 2 | . . 1 . . 1 Swap 20 | . 5 5 8 1 1 Drop 39 | . 10 13 8 6 2 Fire 141 | . 50 80 11 . . Melee 46 | . . . 18 . 28 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . 3 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Evolved 1 slot: Utility x1 209 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Hacker-Mutant 344 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Discovered exit to Materials (range 12) 615 | -10/Materials | Discovered exit to Materials (range 16) 847 | -10/Materials | Discovered exit to Materials (range 3) 982 | -10/Materials | Repaired Lgt. Treads 1009 | -10/Materials | Repaired Lgt. Treads 1698 | -10/Materials | Identified exit to Subcaves 1698 | -10/Materials | Discovered exit to Subcaves (range 8) 1709 | -10/Materials | Entered Subcaves 2134 | -10/Subcaves | Learned 2 Materials zone layouts 2137 | -10/Subcaves | Visited Clippyterm 2142 | -10/Subcaves | Learned Factory garrison access intel 2192 | -10/Subcaves | Ambushed by Subdweller buried in earth 2249 | -10/Subcaves | Identified exit to Materials 2249 | -10/Subcaves | Discovered exit to Materials (range 7) 2250 | -10/Subcaves | Learned location of Zion (-7) 2250 | -10/Subcaves | Met a Zionite searching for "candidates" 2529 | -10/Subcaves | Released subatomizers from SUBCON Basin 3137 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3137 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3515 | -10/Subcaves | Identified exit to Recycling 3515 | -10/Subcaves | Discovered exit to Recycling (range 15) 3587 | -10/Subcaves | Core integrity fell below 50% 3644 | -10/Subcaves | Discovered exit to Materials (range 12) 3667 | -10/Subcaves | Disturbed a concealed Subdweller 3878 | -10/Subcaves | Learned location of Mines (-9) 3919 | -10/Subcaves | A Subdweller sparked back to life 3919 | -10/Subcaves | A Subdweller sparked back to life 3919 | -10/Subcaves | A Subdweller sparked back to life 3951 | -10/Subcaves | Found Prototype Leg 4204 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4206 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5174 | -10/Subcaves | Entered Recycling 5175 | -8/Recycling | Met a Zionite searching for Scraptown 6012 | -8/Recycling | Identified exit to Factory 6012 | -8/Recycling | Discovered exit to Factory (range 5) 6207 | -8/Recycling | Scanned before Scraplab entrance 6782 | -8/Recycling | Identified exit to Scraptown 6782 | -8/Recycling | Discovered exit to Scraptown (range 11) 6814 | -8/Recycling | Entered Scraptown 6814 | -8/Scraptown | Accompanied by 12 allies 6852 | -8/Scraptown | Build established: Commander-Mutant 7386 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7391 | -8/Scraptown | Learned Factory stockpile data 7392 | -8/Scraptown | Learned location of Quarantine (-3) 7425 | -8/Scraptown | Discovered exit to Factory (range 5) 7567 | -8/Scraptown | Visited Cave Peace 7630 | -8/Scraptown | Visited Red Mages 7684 | -8/Scraptown | Visited Junk Repository 7925 | -8/Scraptown | Visited Comm Corps 8056 | -8/Scraptown | Visited Science Testing Area 8079 | -8/Scraptown | Visited Assassins FH 8125 | -8/Scraptown | Visited Cyclists 8194 | -8/Scraptown | Visited UFD Registry 8300 | -8/Scraptown | Registered with UFD as "Protonninja" 8361 | -8/Scraptown | Entered Cyclist Reading Room 8447 | -8/Scraptown | Visited LU-1G1's Boring Crew 8537 | -8/Scraptown | Visited Cartography Club 8686 | -8/Scraptown | Visited Scrapoid Pod Storage 8727 | -8/Scraptown | Visited Derelict Rescue Squad 8808 | -8/Scraptown | Discovered exit to Factory (range 3) 8937 | -8/Scraptown | Visited Junk Repository 8996 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9011 | -8/Scraptown | Found DCF Scrap (28 items) 9199 | -8/Scraptown | Visited Science Guys 9298 | -8/Scraptown | Visited Analyses Database 9575 | -8/Scraptown | Visited Sword Containment 9592 | -8/Scraptown | Identified Cargo Legs 9593 | -8/Scraptown | Attached Cargo Legs, gained temporary slots: Utility x2 9644 | -8/Scraptown | Visited Curators Association 10097 | -8/Scraptown | Found Surveybot 17 Chip 10384 | -8/Scraptown | Entered Factory 10384 | -6/Factory | Accompanied by 11 allies 10384 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 10386 | -6/Factory | Loaded intel: 2 garrison access locations 10737 | -6/Factory | P-60 Hacker assimilated allied Defender 3b 10767 | -6/Factory | Lost 4 allies 10923 | -6/Factory | Self-destructed Last Messages --------------- R-10 Processor destroyed. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. Sneak attack on A-15 Conveyor. R-10 Processor collects Target Analyzer. R-10 Processor collects Imp. Ion Engine. Destroyed Com. Wheel. K-01 Serf collects debris. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. U-05 Engineer lays Concrete. K-01 Serf cleans the Neutrino Reactor. System corrupted: Heat flow error (+245). Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???????????? # ####+##### ???????????????????? | | ???????????? # + ???????????????????? | | ???????????? # ### ???????????????????? | | ???????????? # ##?????????????????????? | | ???????????? # ##?????????????????????? | | ????????????## ##?????????????????????? | | ???????????? # ### ?????????????????? | | ???????????? # ######?????????????????? | | ???????????? # = ?????????????????? | | ???????????? # ?????????????????? | | ???????????? # ?????????????????? | | ???????????? # """ """ """ """??????????????????? | | ???????????? # """ """ """ """ ?????????????????? | | ?### # """ """ """ """ ?????????????????? | | ? ########+### ##??????????????? | | """ """ """ """ ##??????????????? | | ! 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Treads | -8/Recycling | Hacked Minigun | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SingularityDiametricCycler Manual? 0 Play Time 01:21:25 Cumulative 424.5 hours Start 2024.08.12 @ 18:24:17 End 2024.08.12 @ 21:20:59 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 6 Adventurer 6 Explorer 33 Win Type - Total 30 Types 12/5/2/5/0/1/1/3/1 Lore% 64 Gallery% 77 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d595aedf-62e0-449f-b5bf-aa6f550f3179