Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 18:23:00 Player: doughoff Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (205) 1025 Value Destroyed (4282) 4282 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2071) 2071 TOTAL SCORE: 15138 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 655 Follower Combat Kills 116 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 258/300 Energy 47/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced ECM Suite Advanced Cloaking Device Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Advanced Cooling System Advanced Visual Processing Unit Long-range Sensor Array Graphene Brace Improved Proton Missile Launcher [Rating: 111] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Machine Analyzer Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 1 2 . . 1 . . . . . Utility 11 | . . . 2 . . . 1 . 2 2 . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 214 | 9 15 2 17 2 2 . 71 7 22 2 8 1 7 31 5 13 Power 25 | 1 4 1 2 1 . . 4 . 1 . 3 . 3 5 . . Engine 13 | 1 4 1 2 1 . . 3 . . . . . . 1 . . Core 9 | . . . . . . . 1 . 1 . 3 . 3 1 . . Reactor 3 | . . . . . . . . . . . . . . 3 . . Propulsion 69 | 3 7 1 6 . . . 16 2 11 . 1 . 1 8 2 11 Treads 11 | . . . . . . . 11 . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . Wheel 25 | 2 7 1 6 . . . 2 . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . 3 2 11 . 1 . 1 8 2 4 Utility 56 | 2 1 . 6 . . . 13 5 6 2 2 1 1 14 2 1 Device 21 | 1 . . 1 . . . 1 2 1 1 . 1 1 10 1 1 Storage 6 | 1 1 . . . . . 1 1 . . . . . 1 1 . Processor 10 | . . . 3 . . . 5 . 1 1 . . . . . . Hackware 7 | . . . . . . . 1 . 3 . . . . 3 . . Protection 12 | . . . 2 . . . 5 2 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | 3 3 . 3 1 2 . 38 . 4 . 2 . 2 4 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 1 . 2 . . . 15 . . . . . . . . . Ballistic Cannon 5 | . 2 . 1 . . . 2 . . . . . . . . . Launcher 13 | . . . . 1 1 . 5 . 2 . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . 1 . 16 . 2 . 1 . 1 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . . . . 1 3 . Parts Lost 53 | . . 1 4 . . . 7 . 3 . . . 1 10 11 16 Power 5 | . . . . . . . 2 . . . . . 1 1 1 . Propulsion 22 | . . . 1 . . . . . 1 . . . . 4 6 10 Utility 18 | . . 1 1 . . . 3 . 1 . . . . 5 3 4 Weapon 8 | . . . 2 . . . 2 . 1 . . . . . 1 2 Highest Loss Streak 9 | . . 1 2 . . . 2 . 1 . . . 1 4 9 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 86 98 100 77 91 95 100 99 94 96 100 99 89 69 39 Engine 5 | . 14 14 11 11 11 11 7 . . . . . . . . . Core 2 | . . . . . . . . 7 6 5 10 10 9 1 . . Treads 8 | . . . . . . . 25 . . . . . . . . . Wheel 6 | . 28 28 21 22 22 22 1 . . . . . . . . 9 Flight 11 | . . . . . . . . 38 32 29 31 31 31 22 15 2 Device 5 | . 14 1 4 . . . . . 6 11 10 10 10 13 10 2 Storage 7 | . 14 14 11 11 11 11 9 6 6 5 5 5 5 4 4 2 Processor 17 | . . . 21 22 22 22 25 15 13 17 15 15 15 14 14 13 Hackware 5 | . . . . . . . . 7 13 11 10 10 10 14 12 5 Protection 5 | . . . 5 11 11 11 6 6 6 5 4 5 5 3 . . Ballistic Gun 5 | . 18 14 10 . . . 8 . . . . . . . . . Ballistic Cannon 2 | . 9 14 11 11 . . . . . . . . . . . . Launcher 2 | . . . . 10 . 11 3 7 5 . 1 . . . . . Slashing Weapon 4 | . . . . . . 3 5 7 6 5 6 10 9 4 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 40 | 13 31 28 36 39 40 40 40 19 27 22 36 31 37 40 27 14 Greatest Support 74 | 26 26 20 28 22 22 22 62 25 31 28 33 33 35 42 42 74 Greatest Overweight (x) 4 | 1 2 1 2 1 1 1 1 . 1 . 1 . 1 1 4 4 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 10 10 10 Average Capacity 12 | 7 12 15 15 15 15 15 14 7 8 8 8 8 8 9 10 7 Most Carried 15 | 8 15 15 15 15 15 14 15 8 8 7 8 8 8 10 8 6 Average Carried 10 | 4 11 15 13 14 14 13 14 7 7 6 5 7 7 8 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 10 10 5 Final Carried 15 | 8 15 15 14 15 13 14 7 8 8 7 8 7 8 6 5 2 Class Distribution -------------------- 46% | Mutant 20% | Hacker-Ninja 11% | Scavenger-Mutant 10% | Hacker-Scout 5% | Hacker-Assassin 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Assassin | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Matter Collected 4340 | 346 504 48 683 168 . 55 1354 268 260 . 110 20 . 413 . 111 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5918 | 265 507 48 824 190 . 43 2645 116 498 . 68 . . 459 37 218 Parts 428 | 27 35 8 66 13 . 8 178 18 35 . 10 . . 22 . 8 Haulers Intercepted 9 | . . . 1 . . . 6 . 2 . . . . . . . Recyclers Shooed 7 | . 2 . . 2 . . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Combat Hostiles Destroyed 112 | . 10 3 22 7 . 7 50 . 10 . . . . . 1 2 Melee 8 | . . . . . . . 5 . 3 . . . . . . . Guns 39 | . 7 2 10 . . . 20 . . . . . . . . . Cannons 17 | . 3 1 12 . . . 1 . . . . . . . . . AOE 47 | . . . . 7 . 7 24 . 7 . . . . . . 2 Classes Destroyed 15 | 3 3 . 3 1 . . 4 . 1 . . . . . . . Worker 21 | 2 4 . 3 1 . . 7 . 1 . 1 . . 1 . 1 Builder 21 | . . . 1 . . . 9 4 3 . 2 . . 2 . . Tunneler 13 | 8 . . 1 . . . 2 1 . . . . . 1 . . Hauler 9 | . . . 1 . . . 6 . 2 . . . . . . . Recycler 14 | 1 2 . 4 1 . . 3 . . . . . . 2 . 1 Mechanic 4 | . . . . . . . 3 . . . . . . 1 . . Operator 5 | . . . . . . . 2 1 . . 1 . . 1 . . Watcher 6 | . 2 . . . . . 2 . 1 . . . . 1 . . Swarmer 51 | . 3 3 11 3 . 7 15 . 8 . . . . . . 1 Grunt 37 | . 7 . 8 3 . . 17 . . . . . . . 1 1 Duelist 6 | . . . . 1 . . 5 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 12 | . . . 3 . . . 9 . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . Best Kill Streak 10 | 4 8 3 5 4 . 7 9 2 10 . 2 . . 4 1 2 Combat Bots Only 9 | . 2 3 5 3 . 7 8 . 9 . . . . . 1 2 Max Kills in Single Turn 7 | 2 1 1 2 2 . 7 5 1 3 . 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 1 . 7 5 . 3 . . . . . . 2 Melee 1 | . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Hostile Shots Fired 814 | . 50 13 88 13 . 11 204 . 58 . . . 2 125 88 162 Missed 270 | . 11 4 26 2 . 8 45 . 25 . . . . 68 36 45 Damage Taken 9813 | . 446 72 705 127 . 61 2342 . 711 . . . 47 1329 1184 2789 Core 2847 | . 129 15 121 22 . . 241 . 176 . . . . 237 437 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 218 | . . . . . . . . . 100 . 118 . . . . . Core Remaining (%) 76 | 100 . 42 . . . 64 56 100 79 100 . . 100 . 48 . Volleys Fired 281 | 16 53 5 81 12 . 2 102 . 7 . . . . 1 . 2 Largest 2 | 2 2 2 2 1 . 1 2 . 1 . . . . 1 . 1 Hottest 63 | 40 55 55 58 30 . 33 63 . 30 . . . . 43 . 43 Shots Fired 506 | 32 106 10 151 12 . 2 183 . 7 . . . . 1 . 2 Gun 331 | 32 71 5 71 . . . 152 . . . . . . . . . Cannon 128 | . 35 5 80 . . . 8 . . . . . . . . . Launcher 47 | . . . . 12 . 2 23 . 7 . . . . 1 . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 459 | 32 106 10 151 . . . 160 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 44 | . . . . 12 . 2 23 . 7 . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . 1 . 2 Robot Hit Streak 20 | 10 8 3 16 5 . 5 20 . 3 . . . . . . 1 Robot Miss Streak 5 | 4 5 2 3 1 . . 2 . 1 . . . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 433 | 19 63 5 101 7 . 1 176 8 25 . 4 . . 17 4 3 Core Hits 250 | 11 25 3 39 15 . 7 120 4 16 . 1 . . 4 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . . . . . . . Critical Strikes 9 | . 2 . 2 . . . 5 . . . . . . . . . Destroy 4 | . 1 . 1 . . . 2 . . . . . . . . . Blast 2 | . 1 . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . 3 . . . . . . . . . Melee Attacks 343 | . . . . . . . 55 56 74 6 26 . 21 54 38 13 Impact . | . . . . . . . . . . . . . . . . . Slashing 343 | . . . . . . . 55 56 74 6 26 . 21 54 38 13 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 54 | . . . . . . . 26 6 6 . 3 . . 11 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 1 3 . Damage Inflicted 16391 | 266 945 67 1634 820 . 350 7861 734 1748 . 321 . . 1206 156 283 Guns 3589 | 266 519 48 709 . . . 2047 . . . . . . . . . Cannons 1429 | . 426 19 924 . . . 60 . . . . . . . . . Explosions 4264 | . . . . 777 . 349 2540 . 482 . . . . . . 116 Melee 7048 | . . . . . . . 3198 734 1266 . 321 . . 1206 156 167 Ramming 61 | . . . 1 43 . 1 16 . . . . . . . . . Kinetic 5018 | 266 945 67 1633 . . . 2107 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 4148 | . . . . 777 . 349 2540 . 482 . . . . . . . Electromagnetic 116 | . . . . . . . . . . . . . . . . 116 Impact . | . . . . . . . . . . . . . . . . . Slashing 7048 | . . . . . . . 3198 734 1266 . 321 . . 1206 156 167 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 2 . 1 3 . . . 5 8 10 . Average Corruption 3 | . . . . 2 2 2 . 1 2 . . . 5 2 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 28 | . . . . . 4 2 . . 1 . . . . 13 8 . Message Errors 4 | . . . . . 2 . . . . . . . . 1 1 . Matter Fused 5 | . . . . . 1 1 . . . . . . . 2 1 . Heat Flow Errors 2 | . . . . . . 1 . . . . . . . 1 . . Energy Discharges 10 | . . . . . . . . . 1 . . . . 7 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 1 . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2045 | . . . 3 17 . . 919 240 263 . 113 . . 458 32 . Projectiles 3 | . . . 3 . . . . . . . . . . . . . Explosions 135 | . . . . 17 . . 117 . 1 . . . . . . . Melee 1907 | . . . . . . . 802 240 262 . 113 . . 458 32 . Knockbacks 18 | . 5 . 11 . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . 5 . 9 . . . 2 . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . . 21 . 35 228 . 81 . . . . . . 54 Shots 15 | . . . . . . 1 7 . 5 . . . . . . 2 Rammed 7 | . . . 1 3 . 1 2 . . . . . . . . . Targets Rammed 8 | . . . 1 3 . 1 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 379 | . 26 . 45 2 . 184 30 50 119 . 320 324 379 192 . . Average Temperature 54 | . 12 . 16 1 . 94 6 13 22 . 68 142 122 37 . . Received Heat Transfer 1452 | . 225 . 261 33 . . 675 . 30 . . . 27 9 93 99 Effects 4 | . . . . . . . . . . . . 1 3 . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Peak Influence 1933 | 55 219 110 518 636 . 176 1115 565 348 182 179 14 70 181 1933 1305 Initial 1100 | . 35 35 42 168 . . 68 506 205 170 88 14 9 36 . 1100 Average 382 | 19 148 108 303 413 . 137 583 484 201 177 98 14 36 61 1674 1195 Maximum Alert Level 5 | . 1 . 2 2 . . 4 2 1 . . . . . 5 4 Low Security (%) 41 | 100 54 100 27 6 . 100 7 . 40 100 100 100 100 100 . . Level 1 21 | . 45 . 43 28 . . 22 24 59 . . . . . . . Level 2 18 | . . . 29 64 . . 28 75 . . . . . . . . Level 3 13 | . . . . . . . 40 . . . . . . . . 4 Level 4 3 | . . . . . . . . . . . . . . . . 95 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 43 | . 1 . 1 1 . . 8 2 6 . 1 . 1 7 12 3 Investigation 9 | . . . . 1 . . 2 2 2 . . . 1 1 . . Extermination 5 | . . . . . . . . . 1 . 1 . . 3 . . Reinforcement 11 | . 1 . 1 . . . 2 . 3 . . . . 3 . 1 Assault 18 | . . . . . . . 4 . . . . . . . 12 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Distress Signals 12 | . . . 2 . . . 2 1 1 . . . 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 311 | . 21 3 34 14 . 7 79 3 14 . 6 . 3 45 52 30 Peak Tracking Total 29 | . 3 3 7 5 . 7 8 2 10 . 3 . 4 12 29 9 Tactical Retreats 33 | . 4 . 1 1 . . 1 . 3 . 2 . 1 10 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Traps Triggered 10 | . 1 . . . . . 2 2 1 . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Machines Disabled 16 | . . . 3 . . . 5 . 3 . . . . . 5 . Max in Single Turn 3 | . . . 1 . . . 1 . 3 . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Machines Accessed 32 | . 3 . 2 1 1 . 5 6 6 . 2 . 3 3 . . Terminals 19 | . 2 . 2 . . . 4 2 4 . 1 . 2 2 . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . Repair Stations 5 | . . . . . . . . 3 1 . 1 . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 82 | . 6 . 5 1 1 . 13 13 18 . 5 . 9 11 . . Successful 43 | . 2 . 1 1 1 . 6 4 10 . 2 . 7 9 . . Failed 39 | . 4 . 4 . . . 7 9 8 . 3 . 2 2 . . Catastrophic 7 | . . . . . . . 1 1 3 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 5 . 5 . 1 . 11 4 11 . 1 . 6 9 . . Terminals 53 | . 5 . 5 . . . 11 4 11 . 1 . 7 9 . . Fabricators 4 | . . . . . . . . . . . . . 2 2 . . Repair Stations 16 | . . . . . . . . 8 4 . 4 . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Terminal Hacks 15 | . . . 1 1 1 . 2 2 . . . . 3 5 . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . 2 . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Maintenance Status 3 | . . . . . . . 1 1 . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . 1 1 . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 2 . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . Build 2 | . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 8 | . . . . . . . . 2 4 . 2 . . . . . Scan Component 5 | . . . . . . . . 2 2 . 1 . . . . . Repair 3 | . . . . . . . . . 2 . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . . . 3 . 4 . . . 2 2 . . Terminals 12 | . 1 . . . . . 3 . 4 . . . 2 2 . . Botnet 11 | . 1 . . . . . 2 . 4 . . . 2 2 . . Operators 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 . . . 3 6 4 . 1 . 2 3 . . Full Trace Events 5 | . . . . . . . . 2 1 . . . 1 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . 106 53 . . Total Part Build Rating 12 | . . . . . . . . . . . . . 6 6 . . Parts Repaired 3 | . . . . . . . . . 2 . 1 . . . . . Time 115 | . . . . . . . . . 96 . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Total Allies 22 | . . . . 2 . . . . . . . 20 . . . . Largest Group 20 | . . . . 2 . . . . . . . 20 . . . . Highest-Rated Group 770 | . . . . 45 . . . . . . . 770 . . . . Highest-Rated Ally 50 | . . . . 31 . . . . . . . 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 23 . . . . . . . . . . . . Total Damage 277 | . . . . 277 . . . . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Turns Passed 12671 | 232 836 253 892 493 292 203 4125 645 1048 137 549 106 576 1600 259 425 Spaces Moved 12596 | 121 607 248 571 440 291 198 2120 1418 1989 179 903 349 593 1778 502 289 Core 22 | 2 . . . . . . . . . . . . . . 1 19 Treads 1970 | . . . . . . . 1970 . . . . . . . . . Legs 12 | 12 . . . . . . . . . . . . . . . . Wheels 2851 | 107 607 248 571 440 291 198 144 . . . . . . . . 245 Hover . | . . . . . . . . . . . . . . . . . Flight 7741 | . . . . . . . 6 1418 1989 179 903 349 593 1778 501 25 Fastest Speed 22 | 50 80 95 95 100 100 100 98 23 22 26 22 22 22 24 29 41 Average Speed 65 | 100 92 95 101 100 100 100 164 23 25 26 26 22 23 31 33 95 Slowest Speed 250 | 190 110 95 120 100 100 100 170 23 109 26 99 22 101 112 250 250 Overloaded Moves 357 | . . . . . . . . . 111 . . . . 246 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 2 5 . . . 1 3 . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 46 | 7 79 69 56 71 61 41 94 29 46 4 20 96 10 24 70 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . Spaces Dug 221 | . . . . . . . 7 44 59 6 19 . 18 36 25 7 Terrain Destroyed 456 | . . . . 88 . 17 129 44 67 6 19 . 18 36 25 7 Melee 212 | . . . . . . . 7 44 50 6 19 . 18 36 25 7 Projectile 2 | . . . . . . . 2 . . . . . . . . . AOE 242 | . . . . 88 . 17 120 . 17 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Total 16079 | 203 780 255 736 481 294 201 2525 1677 2429 260 1174 377 999 2733 544 411 Wait 2404 | 32 72 . 42 21 . . 101 173 322 73 235 25 372 844 . 92 Move 12560 | 120 606 247 570 439 290 197 2119 1413 1978 178 903 348 590 1772 501 289 Hop 10 | . . . . . . . . 2 5 . . . 1 2 . . Pick Up 118 | 17 16 . 13 1 1 . 31 7 11 . 3 1 5 9 2 1 Fast Attach 43 | 7 2 . . . . . 7 . 2 . 3 . 2 9 2 9 Attach 56 | . . . 7 . 2 . 9 2 7 2 3 . 2 15 3 4 Detach 15 | . . . . . . 1 2 . 1 1 1 . . 8 . 1 Swap 115 | 2 13 2 10 2 . . 55 5 13 . 2 1 3 7 . . Drop 122 | 9 18 1 12 3 1 . 41 4 9 . 1 2 6 13 2 . Fire 281 | 16 53 5 81 12 . 2 102 . 7 . . . . 1 . 2 Melee 332 | . . . . . . . 55 56 74 6 23 . 18 53 34 13 Ram 7 | . . . 1 3 . 1 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 774 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Discovered new exit (range 4) 854 | -10/Materials | Discovered new exit (range 6) 928 | -10/Materials | Discovered new exit (range 14) 1015 | -10/Materials | Build established: Scavenger-Mutant 1069 | -10/Materials | Entered Mines 1136 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1315 | -10/Mines | Discovered new exit (range 9) 1322 | -10/Mines | Entered Materials 1322 | -9/Materials | Evolved 2 slots: Utility x2 1499 | -9/Materials | Discovered new exit (range 8) 1671 | -9/Materials | Build established: Mutant 2045 | -9/Materials | Discovered new exit (range 15) 2102 | -9/Materials | Build established: Scavenger-Mutant 2213 | -9/Materials | Identified exit to Mines 2214 | -9/Materials | Entered Mines 2234 | -9/Mines | Learned 2 Materials zone layouts 2380 | -9/Mines | Discovered new exit (range 12) 2393 | -9/Mines | Discovered new exit (range 12) 2421 | -9/Mines | Identified exit to Materials 2563 | -9/Mines | Met a Derelict shopkeep closing up shop 2673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2677 | -9/Mines | Identified exit to Zion 2701 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2701 | -9/Mines | Discovered new exit (range 5) 2704 | -9/Mines | Identified exit to Exiles 2707 | -9/Mines | Entered Exiles 2731 | -9/Exiles | Met 8R-AWN 2748 | -9/Exiles | Met EX-HEX 2780 | -9/Exiles | Met EX-BIN 2794 | -9/Exiles | Aligned with FarCom system 2795 | -9/Exiles | Given EX-Vault access code 2818 | -9/Exiles | Opened EX-Vault 2828 | -9/Exiles | Found Longsword +1 2850 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2859 | -9/Exiles | Exiles lab attacked by MAIN.C 2868 | -9/Exiles | Build established: Mutant 2940 | -9/Exiles | Discovered new exit (range 12) 2996 | -9/Exiles | Identified exit to Mines 2999 | -9/Exiles | Left Exiles lab with Longsword +1 2999 | -9/Exiles | Entered Mines 3065 | -8/Mines | Destroyed 7 combat bots 3192 | -8/Mines | Discovered exit to Materials (range 7) 3202 | -8/Mines | Entered Materials 3202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3203 | -8/Materials | Identified exit to Factory 5430 | -8/Materials | Discovered exit to Factory (range 10) 5602 | -8/Materials | First assault squad dispatched 7305 | -8/Materials | Sterilization system engaged 7305 | -8/Materials | Non-combat units ordered to evacuate 7315 | -8/Materials | Destroyed 8 combat bots 7327 | -8/Materials | Entered Factory 7327 | -7/Factory | Evolved 2 slots: Propulsion x2 7559 | -7/Factory | Discovered new exit (range 7) 7561 | -7/Factory | Identified exit to Lower Caves 7595 | -7/Factory | Build established: Sprinter 7904 | -7/Factory | Discovered new exit (range 16) 7908 | -7/Factory | Identified exit to Factory 7972 | -7/Factory | Entered another Factory area 7972 | -6/Factory | Evolved 2 slots: Utility x2 8105 | -6/Factory | Repaired Grenade Launcher 8228 | -6/Factory | Hacking Suite fried by hacking feedback 8245 | -6/Factory | Crushed by falling debris 8280 | -6/Factory | Build established: Hacker-Scout 8592 | -6/Factory | Repaired Cld. VTOL Module 8834 | -6/Factory | Destroyed 9 combat bots 8999 | -6/Factory | Discovered new exit (range 5) 9003 | -6/Factory | Identified exit to Factory 9020 | -6/Factory | Entered another Factory area 9020 | -5/Factory | Evolved 2 slots: Utility x2 9074 | -5/Factory | Discovered new exit (range 5) 9157 | -5/Factory | Identified exit to Factory 9157 | -5/Factory | Entered another Factory area 9157 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9577 | -4/Factory | Build established: Hacker-Ninja 9702 | -4/Factory | Repaired Imp. Light Armor Plating 9706 | -4/Factory | Discovered new exit (range 9) 9706 | -4/Factory | Sucked down chute 9706 | -4/Factory | Entered Waste 9707 | -4/Waste | Joined by Warlord forces that had cleared the area 9755 | -4/Waste | Discovered new exit (range 12) 9811 | -4/Waste | Identified exit to Factory 9812 | -4/Waste | Entered Factory 9828 | -4/Factory | Discovered new exit (range 7) 9829 | -4/Factory | Identified exit to Research 9986 | -4/Factory | Fabricated Adv. Hacking Suite? 10388 | -4/Factory | Entered Research 10388 | -3/Research | Evolved 2 slots: Utility x2 11120 | -3/Research | Fabricated Adv. Hacking Suite? 11930 | -3/Research | Lost 4 parts (3n1u) 11930 | -3/Research | Found Prototype Hackware 11930 | -3/Research | Identified Exp. Hacking Suite 11946 | -3/Research | Spotted B-86 Titan 11967 | -3/Research | Discovered new exit (range 17) 11988 | -3/Research | Identified exit to Testing 11988 | -3/Research | Entered Testing 11989 | -3/Testing | Maximum security lockdown engaged 12015 | -3/Testing | Lost 4 parts (1p1n2u) 12160 | -3/Testing | System corruption reached 10% 12219 | -3/Testing | Lost 9 parts (1p4n3u1w) 12246 | -3/Testing | Discovered new exit (range 4) 12247 | -3/Testing | Entered Research 12247 | -2/Research | Evolved 2 slots: Utility x2 12497 | -2/Research | First assault squad dispatched 12550 | -2/Research | Core integrity fell below 50% 12553 | -2/Research | Lost 8 parts (4n4u) 12620 | -2/Research | Lost 3 parts (2n1w) 12644 | -2/Research | Crushed by falling debris 12667 | -2/Research | Core integrity fell below 20% 12672 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 12658_ Penetrated by Slug. 12660_ Slug penetrates Earth. 12661_ C-30 ARC bursts open, deploying its payload. 12661_ G-73 Enforcer unfolds itself. 12661_ L-61 Swordsman unfolds itself. 12661_ G-73 Enforcer unfolds itself. 12663_ Imp. Proton Missile Launcher destroyed. 12664_ Slug penetrates Earth. 12664_ Critical hit (Destroy). 12664_ Impulse Thruster Array destroyed. 12667_ The unstable cave ceiling collapses. 12667_ G-73 Enforcer crushed by falling debris. 12667_ 76 Matter crushed. 12667_ The unstable cave ceiling collapses. 12667_ H-88 Terminator crushed by falling debris. 12667_ H-88 Terminator system corrupted by crushing effect. 12667_ Penetrated by Slug. 12670_ Adv. Visual Processing Unit severed. 12672_ Centrium Wheel destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????"""T"""??????????????????? | | ???????####??????????????????????? | | ???????# @##?????????????????????? | | ??????# #hl##????????????????????? | | #########lg*#????????????????????? | | # #h#=#????????????????????? | | # #g###????????????????????? | | # """ b##??????????????????????? | | # """ g########+### ##??????????? | | # """C # #??????????? | | # """ / #??????????? | | # """ # +??????????? | | # """ ###+####+## #??????????? | | # """ #?# # ?????????????? | | # ### # ???????????? | | # ! ##" ! # ???????????? | | #########"# ! ! # ??????"?"??? | | ?# ## = # ??????"?"??? | | ?# ########## ?????""G""?? | | ?#= #?? ! # #??????????? | | ?# ! #??= # #??????????? | | ?#######/#?! "" # #??????????? | | ???????# #? """# #??????????? | | ???????# # S"# #??????????? | | ???????# # """# #??????????? | | ?#####?# + """# #??????????? | | # # # + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 300 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just What I Needed Knowing Is Half The Battle Part-time Mechanic Respectable Loadout We Are Legion Challenges ------------ None Game ------ Seed BladeRemoteClaymores Manual? 0 Play Time 03:23:44 Cumulative 14.4 hours Start 2024.06.12 @ 12:57:08 End 2024.06.12 @ 18:23:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 16 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2e9fbce-7adf-40e3-b242-db9de4ddd02b