Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 18:15:40 Player: Alicianrone Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (643) 3215 Value Destroyed (28370) 28370 Prototype IDs (379) 7580 Alien Tech Used (10) 2000 Bonus (53514) 53514 TOTAL SCORE: 108179 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7014 Follower Combat Kills 8993 Hunted by Unchained 1000 Spooked CY-PHR 9000 Entered Garrisons 200 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 514 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A2 1000 Friendly Fire -3407 Cogmind --------- Core Integrity 0/1600 Matter 129/300 Energy 404/600 System Corruption 0% +Membrane Temperature Cool (0) Movement Flying (10) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (14) -- Diametric Drive Diametric Drive Electron Diverter Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (4) ------ Weapon Mount Experimental ECM Suite Centrium Heavy Armor Plating > --- WEAPON (6) ------- Ionic Axe Nanosword Nanosword > --- INVENTORY (5) ---- ST Field Compressor Transdimensional Reconstructor Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Experimental Reaction Control System Zionite Shade Armor > --- WEAPON ----------- Heavy Hardcell Cannon Vibroblade Vibroblade Vibroblade Nanosword > --- INVENTORY -------- Q-thruster Electron Diverter Weapon Mount Femtoactuators Layered Medium Armor Plating Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Heavy Hardcell Cannon Ragnarok Missile Launcher Plasma Sword [Rating: 237] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Armored Medium Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Makeshift Hammer Energy Gun Improved EM Shotgun Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . . . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . 2 . . Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 559 | 7 10 10 15 6 3 3 30 12 10 29 3 27 . 2 2 5 7 6 15 4 3 8 14 27 4 17 1 2 15 2 12 4 13 6 1 7 3 11 42 21 23 25 20 45 27 Power 74 | 1 1 1 3 . . 1 3 1 1 6 . 3 . . . . 1 . . 2 . . 3 6 1 4 . . 3 . 3 . 5 1 . 1 2 1 4 2 1 2 . 10 1 Engine 21 | 1 1 1 3 . . . 2 . . 3 . 3 . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . 2 . Core 27 | . . . . . . 1 1 1 1 3 . . . . . . 1 . . 2 . . 1 2 . 4 . . 2 . 3 . 3 . . . . . 1 . . . . 1 . Reactor 26 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 2 1 . 1 2 1 3 2 1 2 . 7 1 Propulsion 159 | 2 3 3 1 . . 2 7 1 . 8 1 8 . . . . 3 1 3 . . . 4 9 1 4 . . 5 . 2 1 3 1 . 4 1 8 20 7 5 10 5 14 12 Treads 17 | . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 1 1 . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 2 . Wheel 13 | 2 1 2 1 . . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 4 1 5 9 1 1 . . . . Flight 100 | . . . . . . . 1 . . 8 1 8 . . . . 3 1 3 . . . 4 9 1 3 . . 4 . 2 1 2 1 . . . 3 1 6 4 9 2 11 12 Utility 184 | 2 3 1 2 3 . . 9 5 5 8 . 12 . 1 1 5 1 4 11 1 1 5 5 8 1 5 1 1 4 2 4 2 4 . . 1 . 1 9 10 12 6 7 13 8 Device 98 | 1 . . . 2 . . 5 3 3 3 . 6 . . 1 3 . 3 5 . 1 3 2 2 1 3 1 1 2 . 2 2 2 . . . . . 7 8 8 5 5 5 3 Storage 16 | 1 2 . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . 1 1 1 1 . 2 . Processor 19 | . . . . . . . . 1 . 1 . . . . . 1 . . 2 . . 1 2 2 . . . . 1 1 2 . 1 . . . . 1 . . 2 . . 1 . Hackware 15 | . . . . . . . 1 . . 1 . 3 . . . . 1 . 2 . . 1 . 3 . . . . . 1 . . . . . . . . . . . . 2 . . Protection 36 | . 1 1 2 1 . . 3 1 2 2 . 2 . 1 . 1 . 1 . 1 . . 1 . . 1 . . 1 . . . . . . 1 . . 1 1 1 . . 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 3 5 9 3 3 . 11 5 4 7 2 4 . 1 1 . 2 1 1 1 2 3 2 4 1 4 . 1 3 . 3 1 1 4 1 1 . 1 9 2 5 7 8 8 6 Energy Gun 14 | 1 2 1 1 . . . 7 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 14 | . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . . . . 1 . . . . 1 . 3 . . 1 . Ballistic Gun 32 | 1 . 3 3 . 2 . 3 3 3 3 . . . . . . . 1 . . 1 2 . . . . . . . . 1 . . . . . . . 4 1 . . . . 1 Ballistic Cannon 18 | . . . 3 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 3 . 2 2 Launcher 13 | . . 1 1 1 . . 1 1 . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 1 . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . 1 . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 1 . . Slashing Weapon 29 | . . . . . 1 . . . . 2 1 1 . 1 . . 1 . . 1 . . 1 1 . . . 1 1 . . . . 1 1 . . 1 1 . . . 6 4 3 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 . . Special Melee Weapon 4 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 96 | . . . 2 1 . . 6 . 1 3 . 4 . . 1 . 1 2 3 . 2 . 1 3 1 10 . . 9 . 3 . 2 . . 3 . 2 11 . 9 6 4 5 1 Corrupted Parts 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 13 | . . . . . . . . 5 . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 143 | . . 4 2 . . . 3 1 1 8 1 2 1 . . . 2 . . 4 . . 3 1 . 2 . 1 1 . 7 . 6 3 1 . 4 5 15 2 9 7 . 16 31 Power 35 | . . 1 . . . . 1 . . 2 . 1 . . . . 1 . . 2 . . 2 . . 1 . . . . 4 . 4 . . . 1 2 3 . 1 1 . 7 1 Propulsion 61 | . . 1 2 . . . 1 1 . 5 1 1 . . . . . . . 1 . . 1 1 . . . 1 . . . . 2 3 1 . 2 . 7 2 7 2 . 6 13 Utility 17 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . . . 1 1 . . . . . 10 Weapon 30 | . . 2 . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 2 4 . 1 4 . 3 7 Highest Loss Streak 9 | . . 3 1 . . . 1 1 1 2 1 1 1 . . . 2 . . 3 . . 1 1 . 1 . 1 1 . 3 . 3 3 1 . 2 5 4 1 8 2 . 7 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 15 | 3 13 20 24 24 24 24 24 24 24 10 10 9 10 10 10 9 9 9 13 14 15 14 14 14 15 14 14 14 14 14 13 13 13 13 13 14 13 13 13 14 14 14 13 11 7 Power 1 | . 1 1 . . 3 4 3 4 4 1 1 . . . . . . 1 1 . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . 1 . . Propulsion 3 | 2 3 5 8 7 8 7 6 5 5 . . . 2 2 2 2 1 2 3 4 4 4 3 2 4 3 4 3 2 4 3 3 3 1 1 1 1 1 . . . . . 1 . Utility 7 | . 2 4 7 8 8 8 8 10 9 6 8 7 6 6 6 5 6 6 7 7 7 7 6 6 6 6 6 6 7 6 6 7 7 8 8 8 9 7 7 6 7 7 7 5 4 Weapon 3 | . 6 8 8 7 5 4 4 4 5 2 1 1 1 2 1 2 1 . 1 2 4 3 4 5 5 3 3 4 3 3 2 2 1 3 4 4 2 3 3 3 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . . 1 10 1 1 . 5 2 3 6 . . . . . 1 4 . 1 . 3 . 1 2 . 1 . 1 . . . . 3 . . . 2 . 3 . 1 1 2 19 4 Power 11 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 5 . Propulsion 16 | . . . 4 . . . 2 . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . 1 . . . . 3 . Utility 31 | . . 1 2 1 1 . 1 . 2 . . . . . . 1 3 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . 2 . 1 1 1 7 2 Weapon 15 | . . . 4 . . . 1 2 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 1 Tool/Special 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 100 99 99 99 88 100 98 97 89 91 81 90 91 91 91 92 92 95 87 91 95 94 95 89 88 87 87 88 89 94 91 88 83 85 80 82 83 81 79 85 69 81 79 71 71 Engine 2 | . 14 13 10 11 11 2 6 1 . 1 5 3 . . . . . . . . . . 2 6 . . . . . . 1 . 1 5 5 5 . . . . . . . . . Core 4 | . . . . . . 8 2 7 9 4 . 3 7 7 7 7 6 6 6 6 6 6 3 3 11 10 11 11 8 5 5 10 7 . . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 . . 5 5 5 5 3 2 7 6 7 7 4 4 Treads 2 | . . 4 . . . . 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Wheel 5 | . 27 23 20 22 22 22 17 15 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 16 23 8 27 3 . . . . Flight 25 | . . . . . . . . . . 32 26 36 38 38 38 38 45 46 45 46 46 46 46 45 41 41 41 41 41 41 41 42 35 37 27 26 21 19 8 18 33 32 31 29 35 Device 7 | . 13 9 8 11 11 11 14 12 9 6 7 6 6 6 7 6 6 6 12 10 7 8 8 7 7 10 5 5 4 . 2 . 2 4 4 4 5 3 3 3 3 3 2 5 3 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 3 2 1 Processor 6 | . . . . . . . . 6 9 14 15 15 15 15 15 15 8 6 6 6 4 3 2 5 5 5 5 5 10 11 10 10 10 10 10 10 10 9 9 8 8 8 3 1 2 Protection 3 | . . 4 13 11 11 11 12 8 8 . . . . . . . . 4 . . 6 3 3 . . . 4 4 1 4 2 3 2 . . . . . . . . . . . 3 Ballistic Gun 6 | . 12 21 12 . . 22 17 23 26 7 . . . . . . . 1 1 . 2 2 . . . 2 5 4 1 . . . . . . . . . 13 2 . . . . . Ballistic Cannon 1 | . . . 12 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 Impact Weapon 3 | . 11 1 3 4 10 . . . . 1 7 6 . . 5 . 5 6 5 6 5 6 5 4 4 . . . 1 5 8 5 5 5 5 5 2 . . . . 12 2 . . Slashing Weapon 4 | . . . . . 10 . . . . 11 7 7 7 14 8 15 5 4 . 5 6 6 5 5 5 5 5 5 6 5 2 . . 1 5 3 . . 1 4 4 3 10 17 15 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 10 11 14 12 1 5 4 4 2 . . Peak Build Rating 237 | 7 10 11 21 25 26 27 37 44 47 48 46 53 57 57 62 58 72 79 78 79 84 84 87 98 102 117 118 116 129 125 143 150 145 140 120 133 145 160 168 160 172 195 225 236 237 Average Rating 86 | 5 8 9 17 21 21 26 33 38 44 39 39 47 53 54 55 56 63 74 72 76 79 75 81 86 96 100 112 111 114 124 134 138 133 128 113 119 124 143 141 147 129 173 215 196 193 On Entrance 87 | . 7 10 10 19 23 26 27 34 43 47 30 36 53 52 55 55 57 67 78 73 76 82 83 80 95 98 117 112 112 125 125 143 141 125 119 110 133 115 142 142 152 137 188 221 235 Avg Prop Armor Cover (%) 6 | . . 11 6 . . . 7 8 8 . 6 1 . . . . 1 1 1 2 . . 2 1 1 . . . 1 . 2 2 1 1 . 9 8 10 12 9 9 3 16 13 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 90 94 111 107 102 102 121 116 119 26 22 27 36 26 27 32 31 39 39 39 45 45 44 51 52 52 50 52 62 53 58 50 57 66 47 45 49 53 69 55 52 82 89 92 92 Greatest Support 284 | 32 32 26 40 20 20 20 26 32 28 30 24 29 26 26 26 32 36 38 40 48 39 39 40 53 51 58 58 54 58 56 71 68 62 71 59 50 50 94 284 87 56 90 105 115 115 Greatest Overweight (x) 12 | . 3 5 10 5 5 5 12 4 4 1 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 . 1 . . 1 . . 1 1 1 5 1 . . 1 . Average Overweight (x) . | . 2 3 4 4 4 4 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 22 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 13 10 Most Carried 25 | 7 20 21 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 3 13 20 24 24 24 24 24 24 24 9 10 9 10 9 9 9 9 9 13 14 14 14 14 14 15 14 14 14 14 15 14 14 14 14 14 14 14 14 13 14 14 14 13 11 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 7 20 21 24 25 24 24 25 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 15 13 14 15 15 14 14 14 3 Class Distribution -------------------- 28% | Sprinter 12% | Trapper-Sprinter 11% | Mutant 9% | Tank 6% | Alien-Sprinter 6% | Scavenger-Tank 6% | Trapper-Gunner 4% | Commander-Sprinter 3% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Trapper-Gunner | -8/Garrison Trapper-Gunner | -8/Materials Trapper-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Trapper-Sprinter | -6/Proximity Caves Trapper-Sprinter | -6/Factory Trapper-Sprinter | -6/Waste Trapper-Sprinter | -6/Factory Trapper-Sprinter | -6/Extension Commander-Mutant | -6/Cetus Commander-Sprinter | -6/Archives Commander-Sprinter | -6/Hub_04(d) Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Tank | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 17860 | 297 324 279 1447 249 97 199 1235 912 981 537 153 543 227 167 46 170 263 90 426 148 99 110 322 740 100 373 544 817 701 20 201 100 293 530 90 30 280 370 1129 414 342 515 196 615 139 Remotely 261 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 . . . . . . Salvage Created 30973 | 155 202 205 1642 94 . 368 1866 1991 1734 1433 . 654 309 304 . 476 865 . 517 278 320 220 405 1551 . 1459 674 878 252 37 1157 . 1508 510 184 126 848 1122 709 529 778 2373 594 1393 253 Parts 1365 | 11 4 18 86 6 . 23 95 98 96 78 . 32 11 13 . 17 36 . 17 14 16 22 13 38 . 50 24 34 15 1 27 . 56 17 7 2 37 57 44 21 55 99 18 46 11 Haulers Intercepted 56 | . 2 . 3 . . . 5 . 4 2 . 3 . . . . 3 . 3 . . . 2 7 . 6 . . . . 7 . 2 . . . . 1 . 2 1 2 1 . . Recyclers Shooed 7 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . . . . . 10 12 1 24 . . . . . . . . . . 23 32 . 5 . . . 14 4 1 32 . . . . . . . . Prevented 49 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 2 12 . . . . . 25 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 434 | . 2 14 35 6 . 7 28 39 28 15 . 9 6 6 . 7 6 . 7 5 3 . 2 18 . 15 9 14 5 . 6 . 20 7 2 . 14 22 20 5 8 26 6 8 4 Melee 147 | . . . . . . . . . . 13 . 6 3 5 . 7 2 . 2 2 . . 1 6 . 12 4 5 . . 3 . 3 3 2 . 10 10 4 5 8 19 5 5 2 Guns 111 | . . 8 6 . . 7 22 28 19 . . . . . . . . . 1 . 3 . 1 . . 1 5 5 1 . . . . . . . . . 4 . . . . . . Cannons 29 | . . . 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . 3 2 AOE 109 | . . 6 11 3 . . 6 11 9 2 . . 3 1 . . 4 . 4 . . . . 8 . . . 4 4 . . . 8 . . . 3 12 10 . . . . . . Classes Destroyed 29 | 2 3 3 6 . . . 1 4 . 1 . . . . . 1 . . . . . . . . . 1 . 1 1 . 1 . . . 1 . . . . . . 1 . 2 . Worker 28 | . . . 2 . . 1 1 . 2 13 . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . . . . 2 1 . . . . Builder 16 | . . . 2 . . 1 2 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . 4 . . . . . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 56 | . 2 . 3 . . . 5 . 4 2 . 3 . . . . 3 . 3 . . . 2 7 . 6 . . . . 7 . 2 . . . . 1 . 2 1 2 1 . . Recycler 23 | 1 . . 5 . . . 3 . . 4 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . 3 . 2 . Minesweeper 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 . 1 . . . 2 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 28 | . 1 . 1 . . . 2 . . 3 . 1 . . . . 3 . 2 . . 6 1 2 . . . . . . 1 . 1 . . . . . . . 2 . . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Watcher 41 | . . . 3 . . . 5 . . 2 . 3 . . . . 6 . . . 1 . . 4 . 4 . . . . 3 . 1 . . . . 1 . . 1 3 2 2 . Swarmer 88 | . . 6 8 3 . 3 7 12 . 5 . . 3 . . 1 3 . 4 1 . . . 7 . 2 . 4 3 . . . 5 . . . 3 5 . 3 . . . . . Cutter 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 148 | . 2 . 17 2 . 3 15 6 13 1 . 3 1 3 . 3 1 . 1 1 . . . 7 . 9 6 2 1 . 3 . 10 5 . . 10 11 7 . . 1 4 . . Brawler 14 | . . . 1 . . . . 4 . . . . . 1 . 1 . . . . . . . . . 2 . 3 . . . . 1 1 . . . . . . . . . . . Duelist 15 | . . . 2 1 . 2 . 1 4 . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . Protector 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 70 | . . 2 7 . . . 5 9 7 6 . 3 1 1 . 2 2 . 2 3 . . . 2 . 1 2 1 . . 2 . 1 1 . . . 1 . 2 . 5 1 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . . . . . 1 2 2 . . 1 1 1 . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . 2 . . 3 6 . 2 . Programmer 28 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 1 . 5 10 1 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | 3 2 4 9 3 . 5 10 6 5 7 . 3 3 2 . 2 3 . 6 2 3 4 1 16 . 6 3 4 4 1 5 . 14 2 1 . 4 16 10 5 4 6 4 2 3 Combat Bots Only 12 | . 2 4 8 3 . 3 5 6 5 2 . 2 3 2 . 2 3 . 5 2 3 . 1 11 . 5 2 4 4 . 1 . 9 2 1 . 4 12 10 4 3 6 3 2 3 Max Kills in Single Turn 10 | 1 1 3 3 1 . 2 3 3 3 2 . 1 1 1 . 1 3 . 5 1 2 1 1 3 . 1 1 3 2 1 1 . 5 1 1 . 2 7 10 1 1 1 1 2 1 Gunslinging 1 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 3 3 1 . . 2 3 3 1 . . 1 1 . . 3 . 4 . . . . 3 . . . 3 2 . . . 5 . . . 2 5 10 . . . . . . Melee 2 | . . . . . . . . . . 1 . 1 1 1 . 1 1 . 1 1 . . 1 1 . 1 1 1 . . 1 . 1 1 1 . 2 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 2713 | . 6 48 84 16 . 22 103 80 73 189 1 60 16 19 . 22 40 . 60 37 . . 20 49 . 62 8 28 43 . 134 . 90 73 33 . 68 107 164 44 83 234 22 74 501 Missed 1190 | . 1 5 27 7 . 6 31 28 24 81 . 30 8 8 . 8 25 . 43 22 . . 10 21 . 34 6 14 24 . 75 . 36 38 9 . 43 35 79 13 27 99 10 31 232 Hits 1523 | . 5 43 57 9 . 16 72 52 49 108 1 30 8 11 . 14 15 . 17 15 . . 10 28 . 28 2 14 19 . 59 . 54 35 24 . 25 72 85 31 56 135 12 43 269 Melee 25 | . . 3 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . 13 Projectile 1498 | . 5 40 55 8 . 16 72 52 49 108 . 30 8 11 . 14 15 . 17 15 . . 10 28 . 28 2 13 19 . 59 . 54 35 24 . 25 72 85 31 56 131 12 43 256 AOE 19 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . 10 . Critical Strikes 70 | . . 2 1 1 . 2 4 . . 6 . . . . . . . . . . . . 1 . . 2 . 1 1 . 3 . 3 . . . 4 3 2 . 2 11 1 2 18 Part Disruptions 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 16 . 2 . Damage Taken 31424 | 38 80 741 863 161 . 248 1066 761 638 1235 46 398 82 92 18 189 208 . 165 335 14 . 410 651 . 543 39 238 391 . 1884 . 1140 579 201 . 330 860 2969 732 773 2109 287 2589 7321 Core 5207 | . . 120 94 31 . 15 109 52 72 247 46 160 . 11 . 60 36 . 21 46 . . 30 204 . 87 . 40 66 . 392 . 146 77 49 . 121 104 814 94 83 263 . 266 1251 Absorbed by Shields 463 | . . . . . . . 176 7 20 103 . . . . . . . . . 41 13 . . . . . . . 103 . . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Ignored by Resistances 4932 | . . . . . . . 3 89 113 . . . . . . . . . . . . . . . . . . 29 . . . . . 76 . . 221 706 36 . 432 1003 . 111 2113 Regen/Repaired (Parts) 1128 | . . . . . . . 12 . . 22 40 . . . . . 52 22 7 . . . . . 40 187 . . 46 . . 393 307 . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 52 . . . 65 . . 57 . . . . . . 25 . . . . . . 84 . . . . . . 60 . . . . . . 31 . 29 . . 69 . . . Volleys Fired 859 | 9 12 28 93 13 . 12 102 83 62 19 . . 3 3 . . 1 . 12 . 8 . 8 9 . 26 45 95 41 . 4 . 40 21 . . 7 10 37 . . 14 2 18 22 Largest 4 | 2 2 2 3 3 . 3 3 3 3 1 . . 1 1 . . 1 . 1 . 1 . 1 1 . 1 1 1 1 . 1 . 1 1 . . 1 1 4 . . 2 1 1 1 Hottest 240 | 60 60 60 102 141 . 91 103 98 75 36 . . 36 36 . . 36 . 40 . 240 . 40 46 . 40 40 58 120 . 40 . 120 81 . . 120 120 137 . . 116 58 100 68 Shots Fired 1477 | 18 17 45 225 34 . 38 259 190 161 20 . . 3 3 . . 1 . 12 . 8 . 8 9 . 26 45 96 41 . 4 . 40 21 . . 7 10 77 . . 17 2 18 22 Gun 1108 | 18 17 39 114 . . 38 255 182 153 18 . . . . . . . . 11 . 8 . 7 . . 3 44 93 36 . . . . . . . . . 72 . . . . . . Cannon 291 | . . . 103 31 . . . 2 . . . . . . . . . . . . . . 1 . . 23 1 1 1 . 4 . 37 21 . . 5 3 4 . . 17 2 13 22 Launcher 78 | . . 6 8 3 . . 4 6 8 2 . . 3 3 . . 1 . 1 . . . . 9 . . . 2 4 . . . 3 . . . 2 7 1 . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1116 | 9 8 33 203 21 . 27 193 155 153 18 . . . . . . . . 11 . 5 . 7 . . 3 44 94 36 . . . . . . . . . 56 . . 6 2 10 22 Thermal 100 | . . . . 10 . . . . . . . . . . . . . . . . 3 . 1 . . 23 1 . 1 . 4 . 37 . . . 5 3 1 . . 11 . . . Explosive 61 | . . 6 8 3 . . 4 3 . 2 . . 3 3 . . 1 . 1 . . . . 9 . . . 2 4 . . . 3 . . . 2 7 . . . . . . . Electromagnetic 197 | 9 9 6 14 . . 11 62 32 8 . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 20 . . . . 5 . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 22 | 4 9 13 11 6 . 6 11 16 22 3 . . . 1 . . 2 . . . 3 . 3 6 . 5 11 9 14 . 2 . 7 4 . . 1 4 11 . . 6 8 9 9 Robot Miss Streak 8 | 2 2 1 6 2 . 2 5 8 7 3 . . . . . . . . 1 . 1 . 2 1 . 2 3 2 3 . . . 3 2 . . . 1 1 . . . . 1 2 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . Secondary Targets 17 | . . 1 1 . . 4 2 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1762 | 13 18 31 113 22 . 29 165 146 98 76 . 29 7 10 2 16 29 . 10 7 13 14 14 57 . 58 21 50 30 5 38 . 61 29 27 4 32 39 75 17 31 125 33 74 94 Core Hits 901 | 4 6 21 55 7 . 18 81 88 66 37 . 11 8 7 . 10 10 . 9 3 6 4 3 25 . 26 10 23 33 1 13 . 35 17 4 2 21 51 47 11 19 40 12 26 31 Critical Kills 22 | . . . 1 . . . . 1 2 . . . . . . . . . 1 . 3 . 1 . . . 4 3 2 . 1 . 2 . . . . . . . . . 1 . . Critical Parts Destroyed 73 | . 1 . 3 . . . . . . . . 1 . . . . 4 . 1 1 2 . 1 8 . . 2 8 11 . 5 . 5 . . . . . . . . 18 2 . . Critical Strikes 190 | . 1 . 6 . . . . 2 2 2 . 3 . . 1 2 6 . 2 1 5 . 2 10 . 6 6 17 16 . 6 . 8 4 3 1 3 7 3 2 3 31 10 5 14 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Destroy 51 | . . . 1 . . . . 2 2 . . . . . . . . . 2 . 4 . 2 . . . 6 16 16 . . . . . . . . . . . . . . . . Blast 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 55 | . 1 . 3 . . . . . . . . 1 . . . . 4 . . 1 1 . . 8 . . . . . . 6 . 5 . . . . . . . . 22 3 . . Sever 43 | . . . . . . . . . . 2 . 2 . . 1 2 2 . . . . . . 2 . 6 . 1 . . . . . 1 1 . . . 1 1 . 6 2 2 11 Impale 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 3 7 2 1 3 3 4 . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 1451 | . 11 . 11 . . . 2 28 1 87 1 46 12 14 3 23 54 . 27 33 8 15 21 89 . 63 13 18 3 7 63 . 53 33 36 4 53 65 46 32 50 191 40 90 105 Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact 392 | . 11 . 11 . . . . . . . . 21 . . 1 . 35 . 27 31 3 1 10 60 . 2 . . . 1 40 . 28 14 11 . 6 . . . . 72 7 . . Slashing 713 | . . . . . . . 2 28 1 87 1 25 12 14 2 23 19 . . 2 5 11 10 29 . 61 13 18 3 2 8 . . 2 7 2 . 3 18 24 7 67 18 84 105 Piercing 335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 14 . 25 17 18 2 47 62 28 8 43 52 15 . . Sneak Attacks 213 | . 2 . 2 . . . . . . 27 . 8 4 3 . 5 11 . 5 3 8 10 6 13 . 9 4 2 . 2 16 . 3 2 . . 2 3 . 6 5 21 2 29 . Combat Hostiles 55 | . 1 . . . . . . . . 8 . 4 2 1 . 1 1 . 2 2 . . 2 2 . 3 1 . . . 4 . 1 . . . 2 1 . 1 1 11 . 4 . Follow-up Attacks 264 | . . . . . . . . . . 9 . 2 . 1 . 3 4 . . . 3 . . 11 . . . . . 3 13 . 8 4 12 1 12 9 6 3 6 70 10 32 42 Damage Inflicted 92650 | 245 510 733 3704 624 . 638 3813 3899 2711 3619 . 1582 817 812 107 1110 2207 . 1237 449 547 1067 814 5094 . 3630 924 1647 2026 329 2916 . 4605 1218 1081 306 1755 3991 11529 1173 1550 6599 1629 4881 4522 Guns 11328 | 198 143 374 909 . . 498 3036 2044 1582 191 . . . . . . . . 51 . 77 . 44 . . 8 162 418 349 . . . . . . . . . 1244 . . . . . . Cannons 5698 | . . . 1178 470 . . . . . . . . . . . . . . . . . . . . . 415 . 47 . . 72 . 1012 228 . . 90 . 144 . . 139 127 744 1032 Explosions 24124 | 47 53 359 1294 154 . 140 777 963 1129 243 . . 257 107 . . 173 . 423 . . . 103 1597 . . . 417 1543 . 145 . 1791 162 . . 304 2619 9324 . . . . . . Melee 51500 | . 314 . 323 . . . . 892 . 3185 . 1582 560 705 107 1110 2034 . 763 449 470 1067 667 3497 . 3207 762 765 134 329 2699 . 1802 828 1081 306 1361 1372 817 1173 1550 6460 1502 4137 3490 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12227 | 83 68 308 1854 262 . 354 2007 1668 1582 191 . . . . . . . . 51 . 43 . 44 . . 8 162 465 349 . . . . . . . . . 981 . . 103 127 485 1032 Thermal 13345 | 47 53 . 158 208 . 140 430 171 250 . . . . . . . . . 71 . 34 . . . . 415 . . . . 217 . 1539 162 . . 90 . 9324 . . 36 . . . Explosive 11383 | . . 359 1136 154 . . 347 511 . 243 . . 257 107 . . 173 . 352 . . . . 1597 . . . 417 1543 . . . 1264 . . . 304 2619 . . . . . . . Electromagnetic 3936 | 115 75 66 233 . . 144 1029 657 879 . . . . . . . . . . . . . 103 . . . . . . . . . . 228 . . . . 407 . . . . . . Impact 13047 | . 314 . 323 . . . . . . . . 974 . . . . 1050 . 763 449 169 . 458 2395 . 151 . . . . 1484 . 843 147 300 . 38 . . . . 2956 233 . . Slashing 28675 | . . . . . . . . 892 . 3185 . 608 560 705 107 1110 984 . . . 301 1067 209 1102 . 3056 762 765 134 114 184 . . 36 216 149 . 169 500 839 285 2215 794 4137 3490 Piercing 9778 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 1031 . 959 645 565 157 1323 1203 317 334 1265 1289 475 . . Entropic 259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 . Highest Corruption 13 | . . . 4 5 5 5 5 6 6 3 13 12 1 1 1 . . . . 1 1 8 3 3 . . . 2 2 1 4 . . . . . . . 1 . . 12 . . . Average Corruption 3 | . . . 4 4 5 5 4 5 6 2 9 3 1 1 1 . . . . 1 1 3 2 2 . . . 2 1 1 3 . . . . . . . 1 . . 7 . . . Corruption Purged 39 | . . . . . . . 5 . . 3 . 15 . . . . . . . . . 9 . 3 . . . . . . 4 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 343 | . . . 21 23 10 29 37 53 44 8 8 19 4 3 1 . . . . 5 2 2 6 2 . . . 10 6 2 9 . . . . . . . 15 . . 24 . . . Message Errors 79 | . . . 5 7 3 8 7 10 6 1 2 4 2 . . . . . . 1 . . . 1 . . . 2 3 1 4 . . . . . . . 7 . . 5 . . . Matter Fused 87 | . . . 5 4 5 6 10 8 15 3 3 5 2 3 1 . . . . 2 1 . . . . . . 3 1 . 1 . . . . . . . 3 . . 6 . . . Heat Flow Errors 38 | . . . 1 1 1 2 4 9 7 . . 3 . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . . 1 . . 5 . . . Energy Discharges 37 | . . . 5 3 . 3 4 7 4 1 1 3 . . . . . . . 1 . . 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . . Parts Rejected 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 39 | . . . 1 5 . 6 5 6 2 1 . 1 . . . . . . . 1 1 1 4 . . . . . . . 1 . . . . . . . 2 . . 2 . . . Data Loss (major) 13 | . . . 1 . . . 2 2 2 . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . 1 . . 1 . . . Misfires 16 | . . . 1 2 . 3 . 3 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Alerts 8 | . . . . 1 . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 18 | . . . 1 . . . 4 7 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . 1 2 . . . . . . . Overflow Damage 9054 | . 134 18 261 2 . . 75 . 9 436 . 253 30 121 . 184 731 . 247 73 48 392 124 1169 . 157 359 40 48 89 642 . 590 127 97 6 34 119 457 18 33 1280 118 433 100 Projectiles 107 | . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 . 17 . . . . . . . . . 12 55 2 Explosions 1132 | . . 18 134 . . . 75 . 9 . . . . . . . . . . . . . 18 131 . . . 26 18 . 42 . 121 . . . 18 92 430 . . . . . . Melee 7815 | . 134 . 119 . . . . . . 436 . 253 30 121 . 184 731 . 247 73 48 392 106 1038 . 157 359 10 30 89 593 . 452 127 97 6 16 27 27 18 33 1280 106 378 98 Knockbacks 65 | . . . 3 7 . . . . . . . 3 . . . . 2 . 2 3 . . . 7 . . . . . . 2 . 2 1 2 . . . . . . 13 1 1 16 Impact 35 | . . . . . . . . . . . . 3 . . . . 2 . 2 2 . . . 7 . . . . . . 2 . 2 1 2 . . . . . . 12 . . . Kinetic 28 | . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 16 Secondary 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 860 | 38 31 135 175 . . 24 201 . 21 7 . . . . . . . . . . . . 109 . . . . . 56 . . . . . . . . . . . . . . 63 . Shots 25 | 1 1 4 3 . . 1 5 . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 6 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 12 12 52 403 193 207 193 281 275 273 16 . 459 2 9 2 57 116 182 108 263 194 282 189 238 2 17 122 328 179 120 264 97 193 228 205 12 64 185 294 . 123 323 75 402 48 Average Temperature 51 | 12 12 23 119 103 114 49 61 78 63 3 . 69 2 2 2 3 28 49 26 42 52 84 36 55 2 3 39 80 34 34 73 37 33 45 71 6 17 58 83 . 36 62 26 43 17 Received Heat Transfer 4269 | . 30 184 264 24 . 153 452 177 223 213 . 123 18 33 . 57 69 . 36 56 . . 75 117 . 171 18 18 121 . 114 . 250 135 9 . 188 319 169 27 . 81 36 54 255 Effects 18 | . . . 5 . . . 1 . . . . 4 . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . 2 . . . Shutdowns 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 12 | . . . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Total Turns 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . 25 . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . 25 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 62 | . 2 . 4 . . . 1 . . . . 5 . . . . 2 . 3 3 . . 2 11 . . . . . . 9 . 4 4 . . . . 2 . . 9 1 . . Combat Hostiles 35 | . 2 . 3 . . . . . . . . 3 . . . . . . . 3 . . . 4 . . . . . . 3 . 3 4 . . . . 2 . . 7 1 . . Parts Fried 66 | 1 3 1 2 . . . 2 . 2 . . 5 . . . . 6 . 3 . . . . 9 . . . 1 . . 3 . 3 1 . . . . 12 . . 8 4 . . Impact Corruptions 135 | . 4 . 5 . . . . . . . . 9 . . . . 8 . 9 3 2 . 1 28 . . . . . . 16 . 11 . 1 . . . . . . 34 4 . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . 10 . . . . . 1 . . . . . . Heat Transferred 4144 | 100 100 . 100 296 . 200 350 200 212 . . . . . . . . . 50 . 37 . . . . 650 . . . . 174 . 1438 150 . . 50 . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | 2 2 . . . . 2 5 2 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 . . 2 5 4 3 1 1 . . . . 1 . 3 4 3 2 4 4 2 5 . . . . 3 1 5 . . . . 3 4 2 2 3 2 4 . Low Security (%) 26 | 100 100 100 40 95 . 100 33 . . . 20 95 . . . . 70 100 5 . . . 5 . . . . . . . . . . . . . . 36 . . . . . . . Level 1 15 | . . . 21 4 . . 41 12 . . 79 4 . . . . 29 . 22 15 . . 9 . 63 9 . . . . 41 100 12 . . . . 20 . . 96 66 . 4 . Level 2 19 | . . . 38 . . . 25 7 . 21 . . . . . . . . 44 38 . 99 2 67 36 7 . . . . 47 . 3 . . . . 8 25 100 3 16 100 8 . Level 3 14 | . . . . . . . . 20 55 78 . . . . . . . . 27 22 100 . 69 21 . 6 . . . . 10 . 24 . . . . 34 . . . 16 . 3 . Level 4 19 | . . . . . . . . 42 44 . . . . . . . . . . 23 . . 12 10 . 11 . . . . . . 45 . . . . . 74 . . . . 82 . Level 5 3 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . 48 . . . . . . 10 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 4 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2017 | 10 42 85 660 213 . 196 494 1709 1301 915 318 305 . . . . 265 91 785 1516 1016 542 1158 1200 420 2017 . . . . 992 373 1655 . . . . 870 1405 669 427 846 624 1400 . Initial 844 | . . . 11 213 . . . 293 832 582 317 109 . . . . 7 86 4 375 844 386 144 535 420 238 . . . . 308 347 226 . . . . 54 473 624 351 240 504 327 . Average 581 | 2 6 12 279 106 . 77 263 1118 1071 774 258 70 . . . . 116 56 510 741 944 482 889 766 382 1531 . . . . 495 344 1108 . . . . 406 1032 633 345 394 556 891 . Influence Increases 31760 | 20 194 218 1279 223 . 376 1053 1426 969 937 50 773 170 305 21 449 703 41 1309 1847 362 236 1571 1221 . 2585 320 578 408 102 1626 76 2175 488 150 10 405 1264 1498 201 396 1154 248 2019 304 Destroy 0b10 Robot/C 12880 | . 40 160 700 120 . 280 580 760 620 300 . 200 120 120 20 320 160 . 400 780 160 80 440 420 . 1120 180 300 260 60 260 . 860 180 60 . 280 640 400 100 160 500 120 620 . Destroy 0b10 Robot/NC 1265 | 20 15 . 85 . . 15 90 45 50 125 . 35 . . . 15 65 . 35 15 10 30 40 90 . 70 5 5 5 15 75 . 100 10 . 10 . 35 . 20 25 40 15 55 . Destroy Leader 2498 | . 14 20 172 20 . 40 160 30 178 108 . 82 20 20 . 10 68 . 108 104 . . 128 82 . 190 . 30 . 10 72 . 166 20 20 . 50 114 140 34 34 140 36 78 . Allied During Kill 4202 | . . . . 38 . 35 1 6 51 . . 2 . . 1 104 12 . 206 798 170 110 584 14 . 846 . 3 53 17 44 . 307 8 10 . . 108 31 . . . . 643 . Trap Triggered on 0b10 140 | . . . 20 . . . . . . . . 10 . . . . 20 . 10 . . . 30 20 . 20 . . . . 10 . . . . . . . . . . . . . . Successful Hack 752 | . 25 . 12 . . . 36 14 14 89 . 87 . . . . 40 . 48 12 . . . 58 . 26 . . . . 85 . 42 . . . . 52 39 14 12 24 23 . . Select Force Hacks 260 | . 60 . 60 . . . 30 . . . . . . . . . 20 . . . . . . 20 . 70 . . . . . . . . . . . . . . . . . . . Disable Machine 1755 | . 30 15 120 15 . . 75 120 15 30 . 15 . . . . . . 165 30 15 15 120 45 . 45 . . . . 120 . 255 . . . . 30 180 15 45 90 . 45 105 Anti-Garrison Action 400 | . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 2493 | . 10 23 110 15 . 6 66 71 11 15 50 12 . . . . 33 26 67 18 7 1 139 112 . 108 . . . . 90 76 220 . . . . 150 558 3 30 60 9 363 34 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 1395 | . . . . . . . . . . 135 . 165 . . . . 90 15 90 60 . . 30 90 . 45 . . . . 90 . 60 . . . . 60 30 15 30 105 30 90 165 Lose Combat Pursuer 3420 | . . . . 15 . . 15 30 30 135 . 165 30 165 . . 195 . 180 30 . . 60 270 . 45 135 240 90 . 480 . 165 270 60 . 75 75 120 . 60 195 15 75 . Influence Decreases 31746 | 20 194 188 760 722 50 376 601 169 1397 1311 800 629 423 236 138 436 468 282 549 1106 904 790 890 1114 860 930 1137 736 1166 350 648 745 843 1173 517 613 324 503 1229 687 594 739 578 1075 1746 Entered New Map 14249 | . . . 19 336 50 . . 159 877 699 590 48 112 10 117 . 6 162 3 392 664 580 268 558 780 102 739 224 1020 262 6 645 97 613 185 603 . 27 369 487 274 187 338 185 1456 Time Decay 12573 | 20 194 154 421 386 . 356 559 . 490 522 100 491 301 226 21 316 374 100 386 494 140 170 262 416 80 398 398 422 126 88 362 80 286 490 262 10 284 286 670 180 230 482 230 310 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 1396 | . . 34 20 . . . 22 10 10 80 10 20 10 . . . 20 . . 40 . . 30 10 . 20 . 10 10 . 70 . 60 30 10 . 40 50 150 20 90 70 . 160 290 Lost Ally 3128 | . . . . . . 20 20 . 20 10 100 70 . . . 120 68 20 160 180 100 40 330 130 . 410 . 80 10 . 110 20 400 40 60 . . 140 40 . . . 10 420 . Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 159 | . 4 . 5 . . . 6 . 4 15 . 10 . . . . 6 . 12 4 . . 8 13 . 17 . 1 . . 11 . 17 . . . . 7 1 2 4 6 4 2 . Investigation 47 | . 3 . 3 . . . 2 . 1 6 . 5 . . . . 1 . 7 2 . . . 2 . 3 . . . . 3 . 3 . . . . 1 1 1 2 . 1 . . Extermination 38 | . . . . . . . . . . 6 . 4 . . . . 4 . 3 . . . 1 2 . 1 . . . . 3 . 1 . . . . 3 . 1 2 4 2 1 . Reinforcement 35 | . 1 . 1 . . . 1 . . 1 . 1 . . . . 1 . 1 2 . . 5 5 . 4 . . . . 2 . 5 . . . . 2 . . . 2 1 . . Assault 20 | . . . 1 . . . . . 3 2 . . . . . . . . 1 . . . 2 . . 6 . 1 . . 1 . 1 . . . . 1 . . . . . 1 . Garrison 19 | . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . 3 . . . . 2 . 7 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 15 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 3 . 3 . . . . 1 . 2 . . . . 1 . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 62 | . 1 . 4 . . . 2 . . 1 . 1 . . . . . . 2 1 2 . 4 2 . 1 . . . . 4 . 5 . . . . 1 . . . 6 1 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1039 | . 5 14 45 7 . 13 39 36 36 33 6 23 8 16 1 16 27 6 25 32 11 5 25 39 . 53 11 24 87 2 68 6 47 32 9 . 15 29 27 6 15 43 10 33 54 Peak Tracking Total 36 | . 1 4 8 3 . 3 6 5 5 6 3 8 3 8 1 5 4 6 4 7 5 . 6 10 . 7 7 5 17 1 21 6 10 7 3 . 4 11 10 5 5 9 6 4 36 Tactical Retreats 126 | . . . . 1 . . 1 1 2 5 3 4 1 6 . . 9 1 5 1 . . 2 7 . 3 4 9 4 . 11 . 5 9 2 . 3 1 4 . 3 10 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 45 | . . . . 1 . . 1 9 . 5 . 1 . . . . 2 . 2 5 . . . 5 . 2 . . . . 4 . 2 . . . . . . 1 . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 4 . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Reused 48 | . . . 2 . . . . . . . . 1 3 2 . 3 2 . 1 . . . 3 2 . 2 5 5 . . 1 . . 13 3 . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Installed 69 | . . . . . . . . . . . . 1 4 2 . 5 2 . 2 . . . 5 2 . 8 8 7 . . 1 . . 19 3 . . . . . . . . . . Triggered 48 | . . . 2 . . . . . . . . 1 3 2 . 3 2 . 1 . . . 3 2 . 2 5 5 . . 1 . . 13 3 . . . . . . . . . . Most Traps Carried 13 | . . . . . . . . 6 6 6 6 6 5 2 . 12 12 10 13 11 11 11 11 8 6 6 10 9 6 6 6 5 5 8 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 128 | . 2 1 8 1 . . 5 11 1 2 . 1 . . . 2 . . 11 2 1 1 8 3 . 3 . . 1 1 8 . 17 . 1 . . 2 13 1 3 6 . 5 7 Max in Single Turn 9 | . 1 1 1 1 . . 2 2 1 1 . 1 . . . 1 . . 9 1 1 . 6 1 . . . . 1 1 4 . 6 . 1 . . 1 7 1 1 1 . 2 1 Garrison Access 8 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 190 | . 9 . 11 2 1 . 9 4 4 25 . 26 . . . 1 12 . 14 4 . . 1 10 . 8 . 1 2 . 11 . 5 1 2 4 . 5 5 1 5 3 4 . . Terminals 59 | . 6 . 7 . . . 5 4 3 14 . 13 . . . 1 . . 1 3 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Fabricators 32 | . . . . . . . . . . 4 . 4 . . . . 3 . 5 . . . . 3 . 5 . . . . 2 . 2 . . . . . . 1 1 . 2 . . Repair Stations 15 | . 1 . . . . . 1 . . 2 . 1 . . . . 2 . . 1 . . . 1 . . . . . . 2 . 1 . . . . 2 1 . . . . . . Recycling Units 22 | . 2 . 2 . . . 1 . . 1 . 3 . . . . 3 . 3 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . Scanalyzers 31 | . . . 2 . . . 1 . 1 2 . 3 . . . . 2 . 3 . . . . 3 . . . . . . 3 . 1 . . . . 2 2 . 3 3 . . . Garrison Access 19 | . . . . . . . 1 . . 2 . 2 . . . . 2 . 2 . . . 1 2 . 2 . . . . 2 . . . . . . . 1 . 1 . 1 . . Total Hacks 528 | . 26 . 49 2 1 . 23 7 14 64 . 68 . . . 6 22 . 40 10 . . 1 31 . 17 . 1 6 . 38 . 19 1 2 16 . 15 14 3 12 6 14 . . Successful 266 | . 12 . 31 2 1 . 15 2 8 28 . 34 . . . 6 14 . 17 1 . . 1 11 . 7 . 1 6 . 13 . 9 1 2 16 . 5 5 1 3 6 8 . . Failed 259 | . 14 . 18 . . . 8 5 6 36 . 33 . . . . 8 . 23 9 . . . 20 . 10 . . . . 25 . 10 . . . . 10 8 2 8 . 6 . . Catastrophic 65 | . 1 . 1 . . . . 1 1 9 . 6 . . . . 2 . 7 1 . . . 7 . 6 . . . . 8 . 3 . . . . 6 3 . 3 . . . . Database Lockouts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Manual 514 | . 19 . 18 . 1 . 12 2 4 30 . 28 . . . . 50 . 44 7 1 . 27 36 . 27 . . . . 42 . 17 . . . . 13 25 3 27 39 20 22 . Terminals 162 | . 17 . 32 . . . 13 7 10 34 . 31 . . . 6 . . 2 8 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Fabricators 105 | . . . . . . . . . . 16 . 12 . . . . 7 . 19 . . . . 9 . 11 . . . . 8 . 9 . . . . . . 3 2 . 9 . . Repair Stations 47 | . 4 . . . . . 5 . . 3 . 2 . . . . 4 . . 2 . . . 4 . . . . . . 10 . 3 . . . . 5 5 . . . . . . Recycling Units 48 | . 5 . 3 . . . 1 . . 2 . 9 . . . . 4 . 6 . . . . 1 . 2 . . . . 7 . 2 . . . . 3 . . . . 3 . . Scanalyzers 101 | . . . 14 . . . 3 . 4 5 . 12 . . . . 4 . 8 . . . . 13 . . . . . . 9 . 5 . . . . 7 4 . 7 6 . . . Garrison Access 37 | . . . . . . . 1 . . 4 . 2 . . . . 3 . 5 . . . 1 4 . 4 . . . . 4 . . . . . . . 4 . 3 . 2 . . Terminal Hacks 79 | . 7 . 12 2 1 . 4 2 5 5 . 7 . . . 6 . . 1 . . . . . . . . 1 6 . . . . 1 2 16 . . 1 . . . . . . Record 12 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 1 . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 3 . 4 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . . . . . 6 . 5 . . . . 1 . 8 . . . . 3 . 1 . . . . 1 . 3 . . . . . . . 1 . 3 . . Network Status 10 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . 1 . . Load Schematic 14 | . . . . . . . . . . 4 . 2 . . . . . . 5 . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Build 8 | . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 18 | . 1 . . . . . 4 . . 1 . 1 . . . . 3 . . 1 . . . 1 . . . . . . 3 . 1 . . . . 1 1 . . . . . . Scan Component 10 | . . . . . . . 2 . . 1 . 1 . . . . 2 . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Repair 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . Recycling Unit Hacks 9 | . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . Scanalyzer 61 | . . . 13 . . . 2 . 2 2 . 10 . . . . 4 . 4 . . . . 3 . . . . . . 4 . 2 . . . . 4 3 . 2 6 . . . Insert Component 20 | . . . 4 . . . 1 . . . . 4 . . . . 1 . 2 . . . . 2 . . . . . . 1 . 1 . . . . 1 2 . . 1 . . . Analyze 13 | . . . 5 . . . 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Retrieve Study 28 | . . . 4 . . . . . 2 2 . 3 . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . . 3 1 . 2 5 . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 1 . . . . . . 2 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 58 | . 4 . 6 . . . 4 . 1 12 . 8 . . . . 3 . 4 . . . . 3 . 4 . . . . 3 . 2 . . . . . . 1 . . 3 . . Terminals 18 | . 2 . 4 . . . 3 . 1 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 . . . 1 . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 24 | . . . . . . . . . . 6 . 3 . . . . 2 . 3 . . . . 2 . 3 . . . . 1 . 1 . . . . . . 1 . . 2 . . Prioritize 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 7 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Download 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . . . 3 . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 2 . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . 1 . . Recyclers 10 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . 1 . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 133 | . 9 . 8 . . . 6 4 4 21 . 24 . . . 1 10 . 12 3 1 . . 6 . 3 . . . . 6 . 4 . . . . 3 2 . 3 1 2 . . Full Trace Events 16 | . 1 . . . . . . 1 1 2 . 4 . . . . . . 3 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . 1 . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 6 . 3 . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . 93 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 . . . . . . . . . . . . Part Schematics Acquired 227 | . 1 . 4 . . . 1 . . . . 3 . . 15 . 14 . 23 . . . 26 29 . 1 . . . . 29 . 1 . . 4 . . 20 . 21 35 . . . Parts Built 7 | . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips 6 | . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 354 | . . . . . . . . . . 36 . 134 . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 30 | . . . . . . . . . . 6 . 8 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Part Studies Acquired 28 | . . . 4 . . . . . 2 2 . 3 . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . . 3 1 . 2 5 . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 149 | . . . . . . . 114 . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . 3 . 3 . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Parts Scanalyzed 14 | . . . 4 . . . 1 . . . . 3 . . . . 1 . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 4 . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . 1 . . . . . . . . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 40 | . . . . . . . . . . . . . . . . 1 1 . . 19 . . 1 1 . . 3 4 5 . . . . 2 3 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 223 | . . . . 5 . . . 2 . 1 19 2 . . 6 1 5 18 3 29 5 . 3 9 20 7 3 4 5 . 7 19 6 2 3 . . 7 2 . . . 2 28 . Largest Group 23 | . . . . 5 4 3 1 2 2 1 19 3 . . 6 6 3 18 10 23 23 20 17 3 20 20 2 3 5 4 4 18 18 2 3 . . 4 2 . . . 1 23 . Highest-Rated Group 1986 | . . . . 76 71 40 16 56 56 10 465 76 . . 202 202 197 638 392 848 1131 972 885 210 773 773 59 131 290 219 270 656 768 77 141 . . 412 192 . . . 31 1986 . Highest-Rated Ally 269 | . . . . 31 31 16 16 31 31 10 35 27 . . 41 85 85 50 85 159 159 96 96 70 50 85 30 85 68 68 81 50 103 47 47 . . 103 96 . . . 31 269 . Zionite Dispatches 24 | . . . . . . . . . . . . . . . . . 2 . 2 . . . 3 3 . 3 . . . . 4 . 2 . . . . 3 . . . . 2 . . Heavy 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Trap Resupply 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . . . 8 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 76 | . . . . . . . . . . . . . . . . 4 7 . 2 11 . . 6 2 . 3 1 2 7 . 2 . 1 4 . . . . 1 . . 2 7 14 . STAY 25 | . . . . . . . . . . . . . . . . 2 1 . 1 1 . . 1 1 . 1 1 1 3 . 1 . . 2 . . . . . . . . 2 7 . FOLLOW 16 | . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . . . 1 4 . . . . 1 . . . . . . . . . 5 . DROP 7 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 27 | . . . . . . . . . . . . . . . . . 5 . . 8 . . 2 . . 1 . . . . . . 1 1 . . . . 1 . . 2 4 2 . Ally Attacks 1703 | . . . . 4 . 21 3 . 38 . 117 10 . . 3 55 19 82 65 171 78 24 156 28 . 235 . 10 14 13 24 75 143 20 23 . . 43 26 . . . . 203 . Total Damage 63847 | . . . . 64 . 224 17 . 595 . 4585 94 . . 27 1016 755 4466 2295 4789 1909 476 3952 583 . 6511 . 320 1068 506 1795 4001 4951 610 554 . . 2338 617 . . . . 14729 . Kills 314 | . . . . 1 . 7 1 . 6 . 15 1 . . 1 9 2 13 15 37 7 5 27 4 . 45 . 2 11 5 10 7 31 2 2 . . 11 . . . . . 37 . Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . 3 . . . . . . . . . . 3 . Allies Melted 9 | . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 1 . 2 . . 1 . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 23993 | 15 1093 755 1270 327 . . 108 610 . 1157 202 882 990 498 952 732 784 205 932 901 . . 173 843 166 1105 947 1014 1073 . 242 173 651 1054 537 76 468 497 366 245 380 740 372 404 54 Optics 777 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 173 565 . . . . . . . . . . . . Sensors 18981 | . . . . . . . 2 . . 1157 202 881 990 498 952 732 784 205 932 901 . . 173 843 166 1105 947 1014 1073 . 203 . 86 1054 537 76 468 497 366 243 380 738 372 404 . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Seismic 4176 | 15 1093 755 1270 327 . . 106 610 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 231 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 52 . . . . . . 169 . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 54 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . . . 1 1 2 2 . . . . . . . . . . . 1 . 2 . . . 2 2 . . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . . . . 5 . . 7 . . 4 . . 1 . . . . . . 1 3 . . . . 5 . . 2 4 5 . Drone Recoveries 32 | . . . . . . . . . . . . . . . . . 5 . . 7 . . 2 . . 1 . . . . . . 1 3 . . . . 5 . . 2 4 2 . Zionite Intel Received 73 | . . . . . . . . . . . . . . . . . 10 . 6 1 . . 5 5 . 2 . . . . 7 . 1 . . . . 1 7 . 8 12 2 6 . Main Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Component Stockpiles 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 1 . . 1 . Prototype Stockpiles 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . Component Schematics 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . 1 2 . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 2 . 1 1 . . . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Active Terminals 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . 1 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 40597 | 112 1118 1157 1590 914 347 1069 1749 1817 1281 1444 202 1365 1027 505 954 830 882 207 932 1300 282 355 560 1003 166 1150 954 1021 1256 357 837 173 656 1297 567 81 643 620 2590 367 497 1242 494 2067 560 Spaces Moved 56148 | 68 721 690 760 569 250 640 826 978 711 2874 329 2807 1574 1407 1081 1246 2300 384 1804 1188 198 233 1063 1748 315 1838 1780 1733 1642 636 2015 295 1147 2323 1072 152 1114 720 2152 550 1070 1838 851 4424 2032 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 911 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 903 . . . . 5 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6208 | 66 721 690 757 569 250 640 826 978 711 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 472 550 548 51 . . . . Flight 46875 | . . . . . . . . . . 2874 329 2807 1574 1407 1081 1246 2300 384 1804 1188 198 233 1063 1748 315 1838 1780 1733 1642 636 2015 295 1147 2323 1072 152 583 248 699 2 1019 1838 851 4419 2032 Fastest Speed 6 | 50 90 135 130 130 130 130 130 130 135 24 29 23 23 23 23 14 11 18 15 6 18 18 14 6 19 19 21 20 17 20 14 17 20 17 25 28 28 25 26 34 13 13 12 12 10 Average Speed 39 | 98 127 143 142 144 130 133 150 146 145 26 31 28 23 23 70 25 20 19 20 18 50 50 19 17 21 19 21 20 21 20 21 21 22 23 26 28 37 28 94 37 21 17 24 25 11 Slowest Speed 340 | 100 135 175 320 145 145 145 250 160 160 105 114 93 89 23 89 89 23 86 90 21 88 88 105 92 97 95 22 89 87 20 91 24 26 89 28 28 92 94 195 340 99 28 34 160 19 Overloaded Moves 165 | . . . . . . . . . . . . . . . . 11 7 . 4 8 . . 11 7 . . . . 8 . 31 . . . . . 18 . . . . 11 . 49 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 168 | . . . . . . . . . . 16 . 8 2 . . . 16 . 11 6 . . 8 4 . 7 1 . 3 . 23 . 3 1 . . . . 5 . 2 3 2 7 40 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 75 | 3 95 99 81 98 66 98 72 98 47 66 92 71 99 95 89 99 59 91 47 80 66 83 83 52 96 36 98 96 91 89 65 92 39 99 94 60 96 18 97 12 95 87 17 89 80 Regions Visited 45 Branch Regions 25 Pre-discovered Areas 17 | . 2 1 2 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 4 . . 1 . 3 . . . . . . . . . Known Exits Taken 27 | . . . 1 . . . 1 . 1 . . 1 1 1 1 1 . . 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . 1 . 1 . 1 . . . . . . 2 4 2 4 . . . . . . . . . . 4 4 . 3 . . . 2 3 . 2 . . . . . . . . Spaces Dug 187 | . 2 . 1 . . . 2 . 1 4 1 12 5 3 . 2 14 . 7 . . . 7 8 . 7 5 7 . . 13 . 8 7 3 . 4 12 13 1 10 16 3 3 6 Terrain Destroyed 1762 | 2 9 52 109 21 . 6 61 89 13 13 1 12 30 25 . 2 23 . 38 . . . 161 52 . 12 8 45 64 . 28 . 54 14 3 . 35 89 550 1 10 27 3 90 10 Melee 178 | . 2 . 1 . . . 2 . 1 4 1 12 5 3 . 2 14 . 7 . . . 6 8 . 3 4 5 . . 13 . 8 7 3 . 3 12 13 1 10 16 3 3 6 Projectile 54 | . . . 3 2 . . 1 . . . . . . . . . . . . . . . 1 . . 9 1 . . . 1 . 9 . . . 4 2 5 . . 11 . 1 4 AOE 1523 | 2 7 52 105 19 . 6 58 89 12 9 . . 25 22 . . 9 . 31 . . . 154 44 . . . 36 64 . 14 . 37 7 . . 28 75 532 . . . . 86 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 71186 | 91 880 803 1070 633 273 829 1131 1192 870 3407 424 3288 2198 1557 1272 1710 2639 516 2302 2230 368 456 1376 2342 412 2471 2279 2266 2487 858 2336 405 1440 2995 1316 183 1280 1055 2599 658 1264 2506 1070 5268 2181 Wait 10220 | 1 99 58 106 30 7 170 107 20 45 341 89 354 591 120 181 409 241 114 400 727 140 184 211 411 81 449 372 354 673 211 256 91 154 493 136 10 97 230 198 22 85 428 123 576 25 Move 55791 | 67 720 689 759 568 249 639 826 975 710 2843 328 2791 1569 1406 1080 1245 2268 383 1781 1175 197 232 1048 1740 314 1825 1777 1732 1636 635 1975 294 1140 2320 1071 151 1113 719 2141 549 1065 1831 847 4409 1959 Hop 147 | . . . . . . . . . . 15 . 7 2 . . . 16 . 11 6 . . 6 4 . 5 1 . 2 . 17 . 3 1 . . . . 5 . 2 3 1 7 33 Pick Up 354 | 7 16 7 30 6 5 2 17 6 8 9 . 14 . 1 1 2 14 1 10 3 5 2 4 5 . 7 3 8 9 . 7 3 6 8 1 2 4 5 27 3 5 11 10 38 22 Fast Attach 496 | 7 1 . 6 3 . 1 20 6 11 24 4 20 . 3 1 4 1 7 13 2 3 8 10 20 7 23 4 1 19 4 9 4 10 4 1 9 3 12 58 25 27 30 13 42 16 Attach 163 | . 1 4 8 2 3 . 5 3 1 8 . 8 . . 1 1 11 . 3 3 1 3 4 4 . 1 1 1 5 . 5 4 5 3 . 1 3 3 11 1 . 8 3 18 16 Detach 52 | . . . . . . . 4 . . 3 . 3 . . 1 . 2 1 1 . . 2 2 3 . . . . 1 . 1 2 3 1 . . 2 2 3 1 . 1 . 11 2 Swap 569 | . 13 15 27 4 3 2 18 18 11 21 . 22 17 8 2 11 14 1 22 5 2 1 14 28 3 21 14 16 14 . 7 . 6 46 8 . 11 7 19 9 9 45 20 20 15 Drop 667 | . 7 2 30 7 6 3 30 13 21 37 2 25 . 3 2 6 9 9 20 . 7 10 14 26 7 29 7 8 29 4 8 7 13 10 1 7 6 14 62 20 28 26 18 65 9 Fire 859 | 9 12 28 93 13 . 12 102 83 62 19 . . 3 3 . . 1 . 12 . 8 . 8 9 . 26 45 95 41 . 4 . 40 21 . . 7 10 37 . . 14 2 18 22 Melee 1120 | . 11 . 11 . . . 2 28 1 74 1 43 12 11 3 18 45 . 27 32 5 14 20 74 . 62 13 18 3 4 46 . 45 29 23 3 34 52 38 28 43 109 27 49 62 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 164 | . . . . . . . . 40 . 13 . . . . . . . . . 45 . . . 15 . 15 . . . . . . 15 . . . . . . . . . 6 15 . Rewire 486 | . . . . . . . . . . . . . . . . 9 15 . . 232 . . 1 1 . . 34 26 55 . . . . 40 72 . . 1 . . . . . . . Trap 98 | . . . . . . . . . . . . 1 4 2 . 5 2 . 2 . . . 34 2 . 8 8 7 . . 1 . . 19 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low / *Ext) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 6) 243 | -10/Materials | Discovered new exit (range 12) 295 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Discovered new exit (range 6) 840 | -10/Materials | Discovered new exit (range 6) 1231 | -10/Materials | Entered Mines 1269 | -10/Mines | Discovered new exit (range 14) 1399 | -10/Mines | Learned location of Zion (-7) 1526 | -10/Mines | Lost 3 parts (1n2w) 1579 | -10/Mines | Discovered new exit (range 5) 1585 | -10/Mines | Assembled infested the area 1590 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1768 | -10/Mines | Identified exit to Subcaves 2090 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2388 | -10/Mines | Entered Materials 2388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2561 | -9/Materials | Identified exit to Mines 2696 | -9/Materials | Discovered new exit (range 8) 2707 | -9/Materials | Build established: Tank 3288 | -9/Materials | Destroyed 8 combat bots 3313 | -9/Materials | Discovered new exit (range 10) 3588 | -9/Materials | First assault squad dispatched 3635 | -9/Materials | Build established: Mutant 3647 | -9/Materials | Discovered new exit (range 16) 3978 | -9/Materials | Entered Mines 4078 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4130 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4130 | -9/Mines | Discovered new exit (range 5) 4217 | -9/Mines | Found the Drone Emporium 4225 | -9/Mines | Found Prototype Device 4225 | -9/Mines | Identified Thief Drone Bay 4261 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4271 | -9/Mines | Build established: Scavenger-Mutant 4336 | -9/Mines | Discovered new exit (range 9) 4441 | -9/Mines | Learned location of Storage (-7) 4514 | -9/Mines | Discovered new exit (range 8) 4605 | -9/Mines | Build established: Scavenger-Tank 4892 | -9/Mines | Entered Exiles 4892 | -9/Exiles | Found Exiles lab abandoned 4892 | -9/Exiles | Accompanied by 4 allies 4922 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5180 | -9/Exiles | Build established: Scavenger-Mutant 5211 | -9/Exiles | Discovered new exit (range 12) 5239 | -9/Exiles | Entered Mines 5239 | -8/Mines | Accompanied by 3 allies 5598 | -8/Mines | Discovered new exit (range 6) 5777 | -8/Mines | Build established: Tank 5804 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5996 | -8/Mines | Discovered new exit (range 9) 6308 | -8/Mines | Entered Materials 6308 | -8/Materials | Accompanied by 1 ally 6308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6309 | -8/Materials | Identified exit to Factory 6591 | -8/Materials | Build established: Scavenger-Tank 7080 | -8/Materials | Garrison activated, responded to threat 7442 | -8/Materials | Discovered exit to Factory (range 9) 7457 | -8/Materials | Build established: Tank 7772 | -8/Materials | Repaired Corrupted System Restoration Module? 7836 | -8/Materials | Repaired Corrupted Hacking Suite 8057 | -8/Materials | Identified exit to Garrison 8057 | -8/Materials | Entered Garrison 8286 | -8/Garrison | Phase Generator disabled 8528 | -8/Garrison | Build established: Trapper-Tank 8533 | -8/Garrison | Triggered checkpoint 8675 | -8/Garrison | Triggered checkpoint 8687 | -8/Garrison | Triggered checkpoint 8756 | -8/Garrison | Triggered checkpoint 8796 | -8/Garrison | Discovered new exit (range 10) 8883 | -8/Garrison | Triggered checkpoint 8921 | -8/Garrison | Build established: Trapper-Gunner 8938 | -8/Garrison | Garrison Relay disabled 9013 | -8/Garrison | Triggered checkpoint 9097 | -8/Garrison | Discovered new exit (range 3) 9124 | -8/Garrison | Triggered checkpoint 9254 | -8/Garrison | Triggered checkpoint 9400 | -8/Garrison | Discovered new exit (range 10) 9444 | -8/Garrison | Rescued a captive Derelict 9445 | -8/Garrison | Rescued a captive Derelict 9465 | -8/Garrison | Triggered checkpoint 9631 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9741 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9874 | -8/Garrison | Entered Materials 9874 | -8/Materials | Accompanied by 2 allies 10274 | -8/Materials | First assault squad dispatched 10618 | -8/Materials | Discovered exit to Factory (range 16) 11155 | -8/Materials | Entered Factory 11155 | -7/Factory | Evolved 2 slots: Propulsion x2 11185 | -7/Factory | Identified exit to Storage 11185 | -7/Factory | Identified exit to Lower Caves 11555 | -7/Factory | First assault squad dispatched 11781 | -7/Factory | Build established: Trapper-Sprinter 12271 | -7/Factory | Watched by a mysterious "MATRIX" hacker 12308 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 12361 | -7/Factory | Discovered new exit (range 15) 12365 | -7/Factory | Identified exit to Factory 12484 | -7/Factory | Build established: Sprinter 12599 | -7/Factory | Sucked down chute 12599 | -7/Factory | Entered Waste 12605 | -7/Waste | Spotted C-40 Crusher 12614 | -7/Waste | EMP discharged 12617 | -7/Waste | Met Warlord forces unprepared to attack 12671 | -7/Waste | Spotted C-40 Crusher 12672 | -7/Waste | Allies destroyed C-40 Crusher 12673 | -7/Waste | Spotted C-40 Crusher 12676 | -7/Waste | Spotted C-40 Crusher 12682 | -7/Waste | Spotted C-40 Crusher 12691 | -7/Waste | Discovered new exit (range 13) 12704 | -7/Waste | Spotted C-40 Crusher 12707 | -7/Waste | Allies destroyed C-40 Crusher 12714 | -7/Waste | EMP discharged 12714 | -7/Waste | System corruption reached 10% 12718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12731 | -7/Waste | Lost 13 allies 12751 | -7/Waste | Identified exit to Factory 12801 | -7/Waste | Entered Factory 12801 | -7/Factory | Accompanied by 3 allies 13000 | -7/Factory | Discovered exit to Factory (range 8) 13296 | -7/Factory | Core integrity fell below 50% 13453 | -7/Factory | Discovered exit to Storage (range 12) 13560 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13813 | -7/Factory | Discovered exit to Lower Caves (range 10) 14026 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14154 | -7/Factory | Central database locked down 14166 | -7/Factory | Entered Lower Caves 14173 | -7/Lower Caves | Met a Warlord Commander 14174 | -7/Lower Caves | Learned location of Warlord (-5) 14175 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14212 | -7/Lower Caves | Identified exit to Lower Caves 14694 | -7/Lower Caves | Encountered a Warlord checkpoint 15185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15193 | -7/Lower Caves | Entered another Lower Caves area 15194 | -7/Lower Caves | Encountered a Warlord checkpoint 15214 | -7/Lower Caves | Found DCF Scrap (12 items) 15218 | -7/Lower Caves | Discovered exit to Factory (range 12) 15263 | -7/Lower Caves | Spotted B-75 Beast 15301 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15327 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15339 | -7/Lower Caves | Learned 8 Factory zone layouts 15371 | -7/Lower Caves | Discovered new exit (range 11) 15432 | -7/Lower Caves | Identified exit to Zion 15698 | -7/Lower Caves | Entered Zion 15709 | -7/Zion | Given the Hacking Drone Bay 15711 | -7/Zion | Found Prototype Device 15741 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15745 | -7/Zion | Discovered new exit (range 11) 15785 | -7/Zion | Identified Hacking Drone Bay 15788 | -7/Zion | System corruption cleaned by Quarantine Array 15860 | -7/Zion | Received a visual enhancement algorithm 15934 | -7/Zion | Learned 12 Factory zone layouts 15979 | -7/Zion | Build established: Mutant 16059 | -7/Zion | Given A8's code to call for help 16234 | -7/Zion | Gained Derelict followers 16346 | -7/Zion | Met Imprinter 16360 | -7/Zion | Imprinted 16362 | -7/Zion | Declared Zion's savior 16477 | -7/Zion | Identified exit to Proximity Caves 16652 | -7/Zion | Entered Proximity Caves 16652 | -6/Proximity Caves | Accompanied by 6 allies 16654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16705 | -6/Proximity Caves | Build established: Sprinter 16735 | -6/Proximity Caves | Learned 8 Factory zone layouts 17029 | -6/Proximity Caves | Attracted the attention of an 0b10 base 17059 | -6/Proximity Caves | Learned Factory garrison access intel 17059 | -6/Proximity Caves | Learned Research terminal intel 17059 | -6/Proximity Caves | Learned Armory stockpile data 17059 | -6/Proximity Caves | Learned Armory trap positions 17061 | -6/Proximity Caves | Lost 4 allies 17072 | -6/Proximity Caves | Spotted B-75 Beast 17154 | -6/Proximity Caves | Rewired B-75 Beast 17236 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17244 | -6/Proximity Caves | Learned 4 Factory zone layouts 17482 | -6/Proximity Caves | Entered Factory 17482 | -6/Factory | Evolved 2 slots: Propulsion x2 17483 | -6/Factory | Identified exit to Factory 17483 | -6/Factory | Identified exit to Lower Caves 17484 | -6/Factory | Loaded intel: 4 garrison access locations 17525 | -6/Factory | Build established: Trapper-Sprinter 17576 | -6/Factory | Retrieved Zion intel report: Active Terminals 17579 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17716 | -6/Factory | Retrieved Zion intel report: Active Garrisons 17734 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17895 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 17896 | -6/Factory | Zion Hacking Resupply teleported in 17979 | -6/Factory | Repaired Cld. VTOL Module 18148 | -6/Factory | Retrieved Zion intel report: Main Access 18149 | -6/Factory | Zion Heavy squad teleported in 18245 | -6/Factory | Retrieved Zion intel report: Component Schematics 18250 | -6/Factory | Retrieved Zion intel report: Guard Positions 18258 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 18302 | -6/Factory | Discovered new exit (range 15) 18349 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18364 | -6/Factory | Manually triggered Chute Trap 18364 | -6/Factory | Sucked down chute 18364 | -6/Factory | Entered Waste 18366 | -6/Waste | Spotted C-40 Crusher 18370 | -6/Waste | Spotted C-40 Crusher 18376 | -6/Waste | Spotted C-40 Crusher 18382 | -6/Waste | Spotted C-40 Crusher 18384 | -6/Waste | Spotted C-40 Crusher 18395 | -6/Waste | Spotted C-40 Crusher 18411 | -6/Waste | Discovered new exit (range 12) 18423 | -6/Waste | Warlord forces began an assault 18434 | -6/Waste | Allies destroyed C-40 Crusher 18453 | -6/Waste | Allies destroyed C-40 Crusher 18456 | -6/Waste | Allies destroyed C-40 Crusher 18487 | -6/Waste | Lost 8 allies 18530 | -6/Waste | Identified exit to Factory 18571 | -6/Waste | Entered Factory 18571 | -6/Factory | Accompanied by 10 allies 18607 | -6/Factory | Discovered exit to Factory (range 12) 18673 | -6/Factory | Discovered exit to Lower Caves (range 6) 18677 | -6/Factory | Retrieved Zion intel report: Component Schematics 18768 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18811 | -6/Factory | Found Prototype Processor 18811 | -6/Factory | Identified Exp. Targeting Computer 18921 | -6/Factory | First assault squad dispatched 18946 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 18947 | -6/Factory | Zion Trap Resupply teleported in 19046 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19262 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19331 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19332 | -6/Factory | Zion Heavy squad teleported in 19389 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 19442 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 19465 | -6/Factory | Discovered new exit (range 6) 19466 | -6/Factory | Identified exit to Extension 19503 | -6/Factory | Entered Extension 19503 | -6/Extension | Accompanied by 2 allies 19550 | -6/Extension | Rescued a captive Derelict 19681 | -6/Extension | Rescued A7 19753 | -6/Extension | Rescued a captive Derelict 19754 | -6/Extension | Rescued a captive Derelict 19767 | -6/Extension | Rescued a captive Derelict 19793 | -6/Extension | Rescued a captive Derelict 19814 | -6/Extension | Rescued a captive Derelict 19815 | -6/Extension | Rescued a captive Derelict 20128 | -6/Extension | Spotted B-75 Beast 20135 | -6/Extension | Allies destroyed B-75 Beast 20158 | -6/Extension | Lost 4 allies 20242 | -6/Extension | Rescued a captive Derelict 20403 | -6/Extension | Rescued a captive Derelict 20404 | -6/Extension | Energy Cycler disabled 20404 | -6/Extension | Rescued a captive Derelict 20407 | -6/Extension | Rescued a captive Derelict 20435 | -6/Extension | Lost 3 parts (1p1n1u) 20628 | -6/Extension | Retrieved Zion intel report: Trap Installations 20703 | -6/Extension | Discovered exit to Factory (range 10) 20703 | -6/Extension | Discovered new exit (range 6) 20709 | -6/Extension | Identified exit to Cetus 20793 | -6/Extension | Terminal network hard line cut 20803 | -6/Extension | Entered Cetus 20803 | -6/Cetus | Accompanied by 22 allies (A7) 20808 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20815 | -6/Cetus | Spotted Cetus Guard 20815 | -6/Cetus | Spotted Cetus Guard 20826 | -6/Cetus | Spotted Cetus Guard 20828 | -6/Cetus | Spotted Cetus Guard 20834 | -6/Cetus | Destroyed Cetus Guard 20834 | -6/Cetus | Destroyed Cetus Guard 20838 | -6/Cetus | Destroyed Cetus Guard 20842 | -6/Cetus | Allies destroyed Cetus Guard 20887 | -6/Cetus | Started Cetus Manufacturing Module 20899 | -6/Cetus | Escorted A7 to Cetus Mainframe 20912 | -6/Cetus | Manufactured an Enhanced Grunt 20916 | -6/Cetus | Discovered new exit (range 15) 20937 | -6/Cetus | Manufactured an Enhanced Grunt 20962 | -6/Cetus | Manufactured an Enhanced Grunt 20962 | -6/Cetus | Spotted Cetus Guard 20962 | -6/Cetus | Spotted Cetus Guard 20976 | -6/Cetus | Spotted Cetus Guard 20976 | -6/Cetus | Spotted Cetus Guard 20979 | -6/Cetus | Allies destroyed Cetus Guard 20981 | -6/Cetus | Allies destroyed Cetus Guard 20982 | -6/Cetus | Allies destroyed Cetus Guard 20987 | -6/Cetus | Manufactured an Enhanced Grunt 20990 | -6/Cetus | Allies destroyed Cetus Guard 20994 | -6/Cetus | Discovered exit to Factory (range 15) 20998 | -6/Cetus | Scared off Revision 17 21012 | -6/Cetus | Manufactured an Enhanced Grunt 21020 | -6/Cetus | Lost 4 allies 21067 | -6/Cetus | Murdered A7 21069 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21085 | -6/Cetus | Entered Archives 21085 | -6/Archives | Accompanied by 20 allies 21131 | -6/Archives | Discovered exit to Factory (range 15) 21143 | -6/Archives | Lost 3 allies 21179 | -6/Archives | Discovered new exit (range 15) 21346 | -6/Archives | Discovered new exit (range 14) 21440 | -6/Archives | Entered Hub_04(d) 21440 | -6/Hub_04(d) | Accompanied by 17 allies 21455 | -6/Hub_04(d) | Spotted B-75 Beast 21473 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 21477 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 21480 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 21502 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 21507 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 21577 | -6/Hub_04(d) | Lost 6 allies 21623 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 21640 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 21645 | -6/Hub_04(d) | Build established: Commander-Sprinter 21690 | -6/Hub_04(d) | Zion Melee Resupply teleported in 21705 | -6/Hub_04(d) | Network Hub disabled 21758 | -6/Hub_04(d) | Spotted Lightning 21759 | -6/Hub_04(d) | Spotted Lightning 21761 | -6/Hub_04(d) | Spotted Lightning 21769 | -6/Hub_04(d) | Allies destroyed Lightning 21774 | -6/Hub_04(d) | Allies destroyed Lightning 21790 | -6/Hub_04(d) | First assault squad dispatched 21803 | -6/Hub_04(d) | Destroyed Lightning 21806 | -6/Hub_04(d) | Found Exp. EM Shield 21840 | -6/Hub_04(d) | Zion Recon squad teleported in 21892 | -6/Hub_04(d) | Lost 9 allies 21959 | -6/Hub_04(d) | Network Hub disabled 21962 | -6/Hub_04(d) | Zion Hover Resupply teleported in 22000 | -6/Hub_04(d) | Entered Factory 22000 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22001 | -5/Factory | Identified exit to Upper Caves 22109 | -5/Factory | Garrison activated, responded to threat 22132 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 22317 | -5/Factory | Retrieved Zion intel report: Emergency Access 22318 | -5/Factory | Zion Light squad teleported in 22329 | -5/Factory | Zion Trap Resupply teleported in 22632 | -5/Factory | Retrieved Zion intel report: Component Schematics 22634 | -5/Factory | Build established: Trapper-Sprinter 22653 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 22706 | -5/Factory | Zion Fire squad teleported in 22706 | -5/Factory | Garrison activated, responded to threat 22741 | -5/Factory | Retrieved Zion intel report: Component Schematics 22747 | -5/Factory | Destroyed 11 combat bots 22757 | -5/Factory | Lost 3 allies 22831 | -5/Factory | Targeted by mysterious "MATRIX" hacker 22871 | -5/Factory | Fabricated M-13 Machinist? 23003 | -5/Factory | Manually triggered Chute Trap 23003 | -5/Factory | Sucked down chute 23003 | -5/Factory | Entered Waste 23004 | -5/Waste | Joined by Warlord forces that had cleared the area 23038 | -5/Waste | Build established: Sprinter 23050 | -5/Waste | Discovered new exit (range 15) 23120 | -5/Waste | Identified exit to Factory 23169 | -5/Waste | Entered Factory 23169 | -5/Factory | Accompanied by 20 allies 23327 | -5/Factory | Discovered exit to Upper Caves (range 16) 23418 | -5/Factory | Garrison activated, responded to threat 23453 | -5/Factory | Discovered new exit (range 12) 23486 | -5/Factory | Lost 8 allies 23712 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 23720 | -5/Factory | Retrieved Zion intel report: Active Terminals 23721 | -5/Factory | Zion Heavy squad teleported in 23728 | -5/Factory | Zion Trap Resupply teleported in 23767 | -5/Factory | P-70 Sage assimilated allied TJ-DA6(g) 23769 | -5/Factory | First assault squad dispatched 23810 | -5/Factory | Lost 4 allies 24129 | -5/Factory | High security lockdown imminent 24135 | -5/Factory | Zion Fire squad teleported in 24209 | -5/Factory | High security lockdown engaged 24245 | -5/Factory | Cargo convoy interrupted 24276 | -5/Factory | Found Prototype Device 24276 | -5/Factory | Identified Thermal Barrier 24289 | -5/Factory | Found Prototype Launcher 24290 | -5/Factory | Identified Point Singularity Launcher 24298 | -5/Factory | Found Prototype Device 24298 | -5/Factory | Identified Exp. Actuator Array 24319 | -5/Factory | Entered Upper Caves 24320 | -5/Upper Caves | Encountered a Warlord checkpoint 24516 | -5/Upper Caves | Spotted B-75 Beast 24667 | -5/Upper Caves | Rewired B-75 Beast 24823 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25101 | -5/Upper Caves | Discovered new exit (range 12) 25103 | -5/Upper Caves | Identified exit to Upper Caves 25273 | -5/Upper Caves | Entered another Upper Caves area 25273 | -5/Upper Caves | Accompanied by 2 allies 25281 | -5/Upper Caves | Discovered new exit (range 15) 25286 | -5/Upper Caves | Identified exit to Factory 25430 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25543 | -5/Upper Caves | Spotted B-75 Beast 25623 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25811 | -5/Upper Caves | Lost 3 allies 25908 | -5/Upper Caves | Discovered new exit (range 11) 25909 | -5/Upper Caves | Identified exit to Warlord 26047 | -5/Upper Caves | Rewired B-75 Beast 26065 | -5/Upper Caves | Destroyed Beast 6b 26294 | -5/Upper Caves | Entered Warlord 26301 | -5/Warlord | System corruption cleaned by Quarantine Array 26473 | -5/Warlord | Found Prototype Processor 26473 | -5/Warlord | Identified Exp. Core Analyzer 26559 | -5/Warlord | Warlord's base attacked by MAIN.C 26565 | -5/Warlord | Met EX-DEC 26566 | -5/Warlord | Found Prototype Energy Cannon 26566 | -5/Warlord | Identified Vortex Driver 26600 | -5/Warlord | Rebuked by Warlord 26686 | -5/Warlord | Build established: Commander-Sprinter 26909 | -5/Warlord | Warlord forces counterattacked 26923 | -5/Warlord | Spotted B-86 Titan 26928 | -5/Warlord | Spotted B-75 Beast 26968 | -5/Warlord | Spotted Executioner 26987 | -5/Warlord | Spotted B-86 Titan 26988 | -5/Warlord | Lost 3 allies 27002 | -5/Warlord | Spotted B-75 Beast 27026 | -5/Warlord | Found Prototype Device 27026 | -5/Warlord | Identified Adv. Kinecellerator 27039 | -5/Warlord | Lost 3 allies 27079 | -5/Warlord | Spotted Executioner 27086 | -5/Warlord | Spotted Executioner 27105 | -5/Warlord | Spotted Striker 27106 | -5/Warlord | Destroyed Striker 27117 | -5/Warlord | Discovered new exit (range 15) 27132 | -5/Warlord | Lost 6 allies 27162 | -5/Warlord | Spotted Striker 27215 | -5/Warlord | Lost 10 allies 27234 | -5/Warlord | Warlord base infiltrated, sounded retreat 27402 | -5/Warlord | Spotted Striker 27413 | -5/Warlord | Allies destroyed Striker 27414 | -5/Warlord | Spotted Executioner 27452 | -5/Warlord | Lost 15 allies 27459 | -5/Warlord | Spotted Striker 27465 | -5/Warlord | Spotted Striker 27472 | -5/Warlord | Identified exit to Proximity Caves 27498 | -5/Warlord | Lost 8 allies 27510 | -5/Warlord | Build established: Scavenger-Sprinter 27550 | -5/Warlord | Entered Proximity Caves 27550 | -4/Proximity Caves | Accompanied by 4 allies 27605 | -4/Proximity Caves | Learned Research non-interactive machine intel 27651 | -4/Proximity Caves | Spotter reported a threat 27688 | -4/Proximity Caves | Spotter reported a threat 27802 | -4/Proximity Caves | Discovered exit to Factory (range 7) 27907 | -4/Proximity Caves | Entered Factory 27907 | -4/Factory | Accompanied by 2 allies 27907 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27940 | -4/Factory | Spotted B-86 Titan 28031 | -4/Factory | Retrieved Zion intel report: Branch Access 28031 | -4/Factory | Identified exit to Upper Caves 28032 | -4/Factory | Zion Melee Resupply teleported in 28063 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 28064 | -4/Factory | Zion Trap Resupply teleported in 28137 | -4/Factory | Discovered new exit (range 11) 28157 | -4/Factory | Search patrols dispatched 28166 | -4/Factory | Identified exit to Research 28176 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 28190 | -4/Factory | Garrison activated, responded to threat 28194 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 28254 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 28264 | -4/Factory | Assembled infested ambush trap array 28273 | -4/Factory | Spotted B-86 Titan 28279 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 28284 | -4/Factory | Retrieved Zion intel report: Component Schematics 28285 | -4/Factory | Zion Demo squad teleported in 28307 | -4/Factory | Garrison activated, responded to threat 28316 | -4/Factory | Lost 3 parts (2p1w) 28525 | -4/Factory | Build established: Sprinter 28545 | -4/Factory | Found Exp. ECM Suite 28621 | -4/Factory | Zion Hacker squad teleported in 28633 | -4/Factory | Discovered exit to Research (range 15) 28657 | -4/Factory | First assault squad dispatched 28673 | -4/Factory | Lost 3 allies 28744 | -4/Factory | Sucked down chute 28744 | -4/Factory | Entered Waste 28744 | -4/Waste | Spotted C-40 Crusher 28745 | -4/Waste | Met a frightened Derelict 28748 | -4/Waste | Spotted C-40 Crusher 28766 | -4/Waste | Spotted C-40 Crusher 28766 | -4/Waste | Spotted C-40 Crusher 28766 | -4/Waste | Spotted C-40 Crusher 28766 | -4/Waste | Spotted C-40 Crusher 28779 | -4/Waste | Warlord forces began an assault 28800 | -4/Waste | Allies destroyed C-40 Crusher 28803 | -4/Waste | Allies destroyed C-40 Crusher 28806 | -4/Waste | Allies destroyed C-40 Crusher 28808 | -4/Waste | Allies destroyed C-40 Crusher 28820 | -4/Waste | Discovered new exit (range 13) 28917 | -4/Waste | Entered Factory 28917 | -4/Factory | Accompanied by 17 allies 28988 | -4/Factory | Zion Hacker squad teleported in 29010 | -4/Factory | Garrison activated, responded to threat 29052 | -4/Factory | Lost 7 allies 29062 | -4/Factory | Garrison activated, responded to threat 29274 | -4/Factory | Spotted B-86 Titan 29283 | -4/Factory | Discovered exit to Research (range 20) 29288 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 29289 | -4/Factory | Zion Heavy squad teleported in 29305 | -4/Factory | Destroyed B-86 Titan 29341 | -4/Factory | Garrison activated, responded to threat 29348 | -4/Factory | Lost 3 allies 29368 | -4/Factory | Fabricated H-77 Assassin? 29372 | -4/Factory | Discovered exit to Research (range 6) 29374 | -4/Factory | Destroyed 9 combat bots 29375 | -4/Factory | Lost 3 parts (3p) 29417 | -4/Factory | First assault squad dispatched 29456 | -4/Factory | Discovered exit to Upper Caves (range 22) 29546 | -4/Factory | High security lockdown imminent 29573 | -4/Factory | Entered Upper Caves 29883 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30087 | -4/Upper Caves | Learned 8 Research zone layouts 30188 | -4/Upper Caves | Spotted B-86 Titan 30401 | -4/Upper Caves | Lost 3 parts (3n) 30674 | -4/Upper Caves | Core integrity fell below 50% 30676 | -4/Upper Caves | Allies destroyed B-86 Titan 30845 | -4/Upper Caves | Discovered new exit (range 9) 30851 | -4/Upper Caves | Identified exit to Upper Caves 30870 | -4/Upper Caves | Entered another Upper Caves area 30883 | -4/Upper Caves | Discovered exit to Research (range 14) 31058 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 31216 | -4/Upper Caves | Discovered new exit (range 12) 31220 | -4/Upper Caves | Identified exit to Zhirov 31236 | -4/Upper Caves | Learned Research stockpile data 31237 | -4/Upper Caves | Spotted B-86 Titan 31260 | -4/Upper Caves | Encountered a Warlord checkpoint 31340 | -4/Upper Caves | Destroyed B-86 Titan 31371 | -4/Upper Caves | Lost 3 allies 31372 | -4/Upper Caves | Learned 4 Research zone layouts 31437 | -4/Upper Caves | Entered Zhirov 31437 | -4/Zhirov | Discovered new exit (range 3) 31443 | -4/Zhirov | Met Zhirov 31449 | -4/Zhirov | Learned location of Testing (-2) 31451 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31454 | -4/Zhirov | Build established: Derelict-Sprinter 31455 | -4/Zhirov | Found Alien Artifact 31455 | -4/Zhirov | Identified Integrated Reactor 31455 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31462 | -4/Zhirov | Found Alien Artifact 31517 | -4/Zhirov | Identified exit to Proximity Caves 31518 | -4/Zhirov | Entered Proximity Caves 31755 | -3/Proximity Caves | Build established: Sprinter 31875 | -3/Proximity Caves | Spotted B-86 Titan 31959 | -3/Proximity Caves | Discovered exit to Research (range 14) 32161 | -3/Proximity Caves | Entered Research 32161 | -3/Research | Evolved 2 slots: Propulsion x2 32162 | -3/Research | Identified exit to Armory 32163 | -3/Research | Identified exit to Research 32165 | -3/Research | Loaded intel: 77 non-interactive machine locations 32166 | -3/Research | Loaded intel: 24 terminal locations 32392 | -3/Research | Retrieved Zion intel report: Active Terminals 32393 | -3/Research | Zion Light squad teleported in 32397 | -3/Research | Found Exp. Signal Interpreter 32416 | -3/Research | Identified Transdimensional Reconstructor 32521 | -3/Research | Discovered new exit (range 8) 32530 | -3/Research | Identified exit to Quarantine 32563 | -3/Research | Lost 3 allies 32583 | -3/Research | Destroyed 12 combat bots 32613 | -3/Research | Lost 5 parts (2p1u2w) 32661 | -3/Research | First assault squad dispatched 32714 | -3/Research | Zion Heavy squad teleported in 32719 | -3/Research | Zion Heavy squad teleported in 32781 | -3/Research | Entered Quarantine 32786 | -3/Quarantine | Found Alien Artifact 32805 | -3/Quarantine | Lost 4 allies 32944 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 32960 | -3/Quarantine | Central database locked down 32960 | -3/Quarantine | Identified Subatomic Replicator 32970 | -3/Quarantine | Cryocooling Duct disabled 32983 | -3/Quarantine | Cryocooling Duct disabled 32985 | -3/Quarantine | Ambient heat levels rising (+20) 32985 | -3/Quarantine | Non-combat units ordered to evacuate 32998 | -3/Quarantine | Ambient heat levels rising (+20) 32998 | -3/Quarantine | Combat units ordered to evacuate 33057 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 33095 | -3/Quarantine | Retrieved Zion intel report: Branch Access 33098 | -3/Quarantine | Quarantine Guard activated 33099 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 33103 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 33130 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 33145 | -3/Quarantine | Spotted Quarantine Guard 33145 | -3/Quarantine | Spotted Quarantine Guard 33212 | -3/Quarantine | Destroyed Quarantine Guard 33218 | -3/Quarantine | Spotted Quarantine Guard 33218 | -3/Quarantine | Spotted Quarantine Guard 33234 | -3/Quarantine | Spotted Quarantine Guard 33238 | -3/Quarantine | Spotted Quarantine Guard 33244 | -3/Quarantine | Spotted Quarantine Guard 33245 | -3/Quarantine | Spotted Quarantine Guard 33256 | -3/Quarantine | Spotted Quarantine Guard 33271 | -3/Quarantine | Spotted Quarantine Guard 33278 | -3/Quarantine | Spotted Quarantine Guard 33280 | -3/Quarantine | Lost 3 parts (1p1n1w) 33311 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 33319 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 33321 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 33329 | -3/Quarantine | Discovered exit to Research (range 10) 33335 | -3/Quarantine | Lost 3 parts (1p1n1w) 33359 | -3/Quarantine | Destroyed Quarantine Guard 33376 | -3/Quarantine | Destroyed Quarantine Guard 33412 | -3/Quarantine | Lost 4 parts (1p2n1w) 33415 | -3/Quarantine | Found Alien Launcher 33424 | -3/Quarantine | Identified Sigix Terminator 33429 | -3/Quarantine | Fired Sigix Terminator 33429 | -3/Quarantine | Destroyed Quarantine Guard 33429 | -3/Quarantine | Destroyed Quarantine Guard 33429 | -3/Quarantine | Destroyed Quarantine Guard 33429 | -3/Quarantine | Destroyed Quarantine Guard 33429 | -3/Quarantine | Destroyed Quarantine Guard 33429 | -3/Quarantine | Destroyed Quarantine Guard 33431 | -3/Quarantine | Core integrity fell below 50% 33450 | -3/Quarantine | Destroyed 10 combat bots 33470 | -3/Quarantine | Lost 4 parts (2n1u1w) 33499 | -3/Quarantine | Destroyed Quarantine Guard 33727 | -3/Quarantine | Build established: Tank 33858 | -3/Quarantine | Destroyed Quarantine Guard 34060 | -3/Quarantine | Terminal network hard line cut 34160 | -3/Quarantine | Spotted Quarantine Guard 34172 | -3/Quarantine | Destroyed Quarantine Guard 34219 | -3/Quarantine | Build established: Scavenger-Tank 34855 | -3/Quarantine | Build established: Tank 34866 | -3/Quarantine | Found Alien Artifact 34866 | -3/Quarantine | Identified Core Reset Matrix 34866 | -3/Quarantine | Used Core Reset Matrix 34870 | -3/Quarantine | Detected hypermatrix surge 34870 | -3/Quarantine | Sensed 10 artifacts in vicinity 35044 | -3/Quarantine | Found Dimensional Node Initializer 35055 | -3/Quarantine | Found Transdimensional Reconstructor 35371 | -3/Quarantine | Entered Research 35371 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 35689 | -2/Research | Discovered new exit (range 15) 35694 | -2/Research | Identified exit to Testing 35738 | -2/Research | Entered Testing 35742 | -2/Testing | Retrieved Zion intel report: Trap Installations 35818 | -2/Testing | Lost 8 parts (1p6n1w) 35830 | -2/Testing | Retrieved Zion intel report: Guard Positions 35832 | -2/Testing | Central database locked down 35850 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 35870 | -2/Testing | Retrieved Zion intel report: Main Access 35870 | -2/Testing | Identified exit to Access 35884 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 35913 | -2/Testing | Found Prototype Hackware 35941 | -2/Testing | Retrieved Zion intel report: Active Terminals 36015 | -2/Testing | Retrieved Zion intel report: Component Schematics 36023 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 36046 | -2/Testing | Found Prototype Device 36046 | -2/Testing | Identified Exp. Shock Absorption System 36084 | -2/Testing | Build established: Scavenger-Sprinter 36087 | -2/Testing | Found Exp. Core Analyzer 36103 | -2/Testing | Found Prototype Launcher 36103 | -2/Testing | Identified Tactical Quantum Warhead 36123 | -2/Testing | Found Prototype Energy Cannon 36123 | -2/Testing | Identified Imp. Potential Cannon 36126 | -2/Testing | Found Prototype Energy Cannon 36126 | -2/Testing | Identified Potential Cannon 36168 | -2/Testing | Found Prototype Ballistic Cannon 36168 | -2/Testing | Identified Omega Cannon 36177 | -2/Testing | Found Exp. EM Shield 36196 | -2/Testing | Spotted Fortress 36233 | -2/Testing | Discovered new exit (range 6) 36233 | -2/Testing | Discovered new exit (range 6) 36233 | -2/Testing | Identified exit to Section 7 36234 | -2/Testing | Identified exit to Protoforge 36235 | -2/Testing | Entered Section 7 36236 | -2/Section 7 | Detected hypermatrix surge 36236 | -2/Section 7 | Sensed 19 artifacts in vicinity 36250 | -2/Section 7 | Found Integrated Mediator 36251 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36285 | -2/Section 7 | Identified System Mapper 36328 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 36332 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 36356 | -2/Section 7 | Found Integrated Reactor 36357 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36364 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 36499 | -2/Section 7 | Retrieved Zion intel report: Branch Access 36500 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 36540 | -2/Section 7 | Spotted Executioner 36540 | -2/Section 7 | Spotted Executioner 36586 | -2/Section 7 | Spotted CY-PHR 36647 | -2/Section 7 | Extracted 0b10 system backdoors from CY-PHR data collection 36821 | -2/Section 7 | Build established: Alien-Sprinter 36840 | -2/Section 7 | Spotted Striker 36840 | -2/Section 7 | Spotted Striker 36857 | -2/Section 7 | Spotted B-99 Colossus 36868 | -2/Section 7 | Found Integrated Dissipator 36868 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36889 | -2/Section 7 | Found LRC Energy Well 36890 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 36906 | -2/Section 7 | Found Core Expander 36907 | -2/Section 7 | Installed Core Expander, added new Weapon slot 37019 | -2/Section 7 | Used Subatomic Replicator to replicate System Mapper 37049 | -2/Section 7 | Found Prototype Device 37049 | -2/Section 7 | Identified Exp. Thermal Defense Suite 37079 | -2/Section 7 | Spotted S7 Guard 37087 | -2/Section 7 | Found Core Membrane 37097 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 37106 | -2/Section 7 | Spotted Alpha 7 37112 | -2/Section 7 | Destroyed Alpha 7 37118 | -2/Section 7 | Found Prototype Device 37118 | -2/Section 7 | Identified Thermal Barrier 37127 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 37127 | -2/Section 7 | Spotted Alpha 7 37131 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 37138 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 37138 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 37183 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 37185 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 37310 | -2/Section 7 | System corruption reached 10% 37328 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 37438 | -2/Section 7 | Spotted B-90 Cyclops 37452 | -2/Section 7 | Discovered exit to Access (range 5) 37477 | -2/Section 7 | Entered Access 37477 | -1/Access | Evolved 2 slots: Propulsion x2 37547 | -1/Access | Retrieved Zion intel report: Branch Access 37547 | -1/Access | Identified exit to Command 37548 | -1/Access | Zion Melee Resupply teleported in 37648 | -1/Access | Found Prototype Device 37649 | -1/Access | Identified System Purifier 37725 | -1/Access | Fabricated Plasma Sword? 37868 | -1/Access | Unchained authorized (BL-1NK) 37870 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 37871 | -1/Access | Zion Kinetic Resupply teleported in 37964 | -1/Access | Build established: Alien-Mutant 37971 | -1/Access | Entered Command 38005 | -1/Command | Retrieved Zion intel report: Guard Positions 38074 | -1/Command | Phase Generator disabled 38085 | -1/Command | Retrieved Zion intel report: Branch Access 38114 | -1/Command | Retrieved Zion intel report: Unaware Schematics 38150 | -1/Command | Disengaged cave seal 38150 | -1/Command | Zionites emerged from the dark tunnel 38252 | -1/Command | Retrieved Zion intel report: Active Garrisons 38299 | -1/Command | Retrieved Zion intel report: Component Stockpiles 38377 | -1/Command | Retrieved Zion intel report: Emergency Access 38401 | -1/Command | Spotted B-99 Colossus 38471 | -1/Command | First assault squad dispatched 38489 | -1/Command | Spotted Combat Programmer 38509 | -1/Command | Allies destroyed Combat Programmer 38510 | -1/Command | Spotted Combat Programmer 38514 | -1/Command | Destroyed Combat Programmer 38532 | -1/Command | Spotted M Guard 38543 | -1/Command | Spotted M Guard 38555 | -1/Command | Allies destroyed M Guard 38556 | -1/Command | Destroyed M Guard 38556 | -1/Command | All MAIN.C guards destroyed 38564 | -1/Command | Found Prototype Protection 38564 | -1/Command | Identified Zio. Weapon Casing 38585 | -1/Command | Lost 7 parts (1p5n1w) 38587 | -1/Command | Lost 14 allies 38642 | -1/Command | Met MAIN.C 38646 | -1/Command | 0b10 Conduit disabled 38656 | -1/Command | Allies destroyed MAIN.C Shell 38657 | -1/Command | MAIN.C activated Command garrisons 38668 | -1/Command | Destroyed MAIN.C 38672 | -1/Command | Discovered new exit (range 39) 38672 | -1/Command | Discovered new exit (range 102) 38672 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38683 | -1/Command | Found Prototype Protection 38683 | -1/Command | Identified Zio. Shade Armor 38794 | -1/Command | Spotted B-99 Colossus 39012 | -1/Command | Build established: Alien-Sprinter 39195 | -1/Command | Found Omega Cannon 39286 | -1/Command | Found Corrupted Exp. Core Analyzer 39565 | -1/Command | Found Gamma Bomb Array 39687 | -1/Command | Found Zero-point Reactor 39894 | -1/Command | Lost 4 parts (4p) 39898 | -1/Command | Murdered Z-Experimental 39905 | -1/Command | Murdered Z-Experimental 39939 | -1/Command | Murdered 3 allies 40006 | -1/Command | Found Zio. Shade Armor 40007 | -1/Command | Found Zio. Shade Armor 40008 | -1/Command | Found Zio. Shade Armor 40010 | -1/Command | Found Zio. Shade Armor 40011 | -1/Command | Found Zio. Shade Armor 40013 | -1/Command | Found Zio. Shade Armor 40035 | -1/Command | Warped through subspace to slip node 40035 | -1/Command | Discovered new exit (range 4) 40038 | -1/Command | Entered Access_0 40039 | -1/Access_0 | Sensed 2 artifacts in vicinity 40040 | -1/Access_0 | Met Architect 40058 | -1/Access_0 | Destroyed A8 40062 | -1/Access_0 | Architect warped through subspace 40159 | -1/Access_0 | Found Femtoactuators 40162 | -1/Access_0 | Found Ragnarok Missile Launcher 40165 | -1/Access_0 | Subspace Access Node disabled 40169 | -1/Access_0 | Subspace Access Node disabled 40179 | -1/Access_0 | A6 warped into view 40224 | -1/Access_0 | Core integrity fell below 50% 40235 | -1/Access_0 | Destroyed A6 40276 | -1/Access_0 | Lost 7 parts (4n2u1w) 40282 | -1/Access_0 | Subspace Access Node disabled 40291 | -1/Access_0 | A5 warped into view 40354 | -1/Access_0 | A4 warped into view 40407 | -1/Access_0 | Found Exp. ECM Suite 40426 | -1/Access_0 | Found Centrium Heavy Armor Plating 40439 | -1/Access_0 | Lost 9 parts (4n3u2w) 40473 | -1/Access_0 | Subspace Access Node disabled 40511 | -1/Access_0 | A3 warped into view 40549 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 40550 | -1/Access_0 | Found Prototype Device 40551 | -1/Access_0 | Identified ST Field Compressor 40557 | -1/Access_0 | Core integrity fell below 20% 40598 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 40590_ Ionic Axe follow-up attack on A3. 40590_ A3 Lgt. Regenerative Plating severed. 40591_ Helical Railgun destroyed. 40591_ Penetrated by Quantum Shear. 40591_ Quantum Shear penetrates Earth. 40591_ Core Membrane filtered system corruption (1). 40593_ Nanosword follow-up attack on A3. 40593_ Quantum Shear penetrates Wall. 40593_ Quantum Shear penetrates Earth. 40593_ Penetrated by Quantum Shear. 40594_ Core Membrane filtered system corruption (1). 40595_ Penetrated by HV Slug. 40595_ HV Slug penetrates Wall. 40595_ Penetrated by Quantum Shear. 40597_ Plasma Sword destroyed. 40597_ Core Membrane filtered system corruption (1). 40598_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????#????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????#??#";##???????????????? | | ????????????????????????;""" ????????????????? | | ????????????????????####;"! ! "#???????????????? | | ????????????????????# # #"][ [ #???????????????? | | ????????????????????# # #"=]!!"????????????????? | | ????????????????????#;#;;" ""#???????????????? | | ????????????????????#; ; #???????????????? | | ????????????????????# ; #???????????????? | | ???????????????????## p #???????????????? | | ???????????????????# @ #### #???????????? | | ?????????????????### !*;p #?? ##???????????? | | ?????????????????# ;;# #????????????? | | ?????????????????## ;;## #????????????? | | ??????????????????# ;#?### #????????????? | | ?????????????????## ;; #????? ???????????? | | ?????????????????# 0#;# #?????? ?????????? | | ?????????????????## ## ###??????? ###????????? | | ??????????????????# ####?????????? #??????????? | | ??????????????????# #??????????????#??????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????##??????# #?????????????????????????? | | ??????????# #??#### #????????? ???????????? | | ???????????# #?# #????????" ??????????? | | ????????????# ## #????????" "??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 68 Energy Capacity 1100 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Utility Shielding 33 Weapon Shielding 100 Melee Speed Boost 50 Evasion (%) 81 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 9 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Enh. Armored Medium Treads | -2/Testing | Z-intel Exp. EM Shield | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Exp. System Shield | -2/Testing | Z-intel Cld. Linear Gravjet | -2/Testing | Z-intel Com. Tesla Bomb Launcher | -2/Testing | Z-intel Diametric Drive | -2/Testing | Z-intel Hvy. Proton Missile Launcher | -2/Testing | Z-intel Quantum Rifle | -2/Testing | Z-intel Hvy. Siege Treads | -2/Testing | Z-intel Dispersion Rifle | -2/Testing | Z-intel Adv. Terrain Scanner | -2/Testing | Z-intel Adv. Datajack | -2/Testing | Z-intel Lrg. Storage Unit | -2/Testing | Z-intel Adv. Melee Analysis Suite | -2/Testing | Z-intel Hvy. Shield Leg | -2/Testing | Z-intel Imp. Target Analyzer | -2/Testing | Z-intel Power Maul | -2/Testing | Z-intel Adv. Field Recycling Unit | -2/Testing | Z-intel Enh. Optical Array | -2/Testing | Z-intel Enh. Hardcell Cannon | -2/Testing | Z-intel Centrium Leg | -2/Section 7 | Z-intel Enh. Force Lance | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Adv. Force Field | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Imp. System Shield | -2/Section 7 | Z-intel Linear Gravjet | -2/Section 7 | Z-intel Field Propulsion Drive | -2/Section 7 | Z-intel Energy Filter | -2/Section 7 | Z-intel Focal Shield | -2/Section 7 | Z-intel Seismic Detector | -2/Section 7 | Z-intel Imp. Linear Gravjet | -2/Section 7 | Z-intel Thermal Shield | -2/Section 7 | Z-intel Mni. Drone Bay | -2/Section 7 | Z-intel Phase Gun | -2/Section 7 | Z-intel Adv. Remote Force Field | -2/Section 7 | Z-intel Lyr. Light Armor Plating | -2/Section 7 | Z-intel Stasis Canceller | -2/Section 7 | Z-intel Lyr. Medium Armor Plating | -2/Section 7 | Z-intel Med. Storage Unit | -2/Section 7 | Z-intel Hvy. Pick | -2/Section 7 | Z-intel Adv. Focal Shield | -2/Section 7 | Z-intel Gyrokinetic Inverter | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Arm. Heavy Treads | -2/Section 7 | Z-intel Enh. Force Rifle | -2/Section 7 | Z-intel Proton Burst Cannon | -2/Section 7 | Z-intel Adv. Variable Charge Gun | -2/Section 7 | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Exp. Melee Analysis Suite | -2/Section 7 | Z-intel Plasma Lance | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Plasma Sword | -2/Section 7 | Z-intel Hvy. Dispersion Rifle | -2/Section 7 | Z-intel Enh. Biometal Leg | -2/Section 7 | Z-intel Robot Schematics ------------------ B-74 Champion | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel O-32 Director | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel K-01 Serf | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip M-13 Machinist | x1 | -5/Factory | Authchip H-77 Assassin | x2 | -4/Factory | Preloaded Plasma Sword | x1 | -1/Access | Authchip Repaired ---------- System Restoration Module | 33% | -8/Materials | Corrupted Hacking Suite | 80% | -8/Materials | Corrupted Cld. VTOL Module | 13% | -6/Factory Studied --------- Mic. Antimatter Reactor | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Xenon Bombardment Thruster | -2/Section 7 | Hacked Nuclear Pulse Array | -2/Section 7 | Hacked Lance | -2/Section 7 | Hacked Power Maul | -2/Section 7 | Hacked Cmb. Gravmag System | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Core Reset Matrix Integrated Mediator Integrated Dissipator LRC Energy Well Core Expander Subatomic Replicator Core Membrane Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorArcsightBlade Manual? 0 Play Time 09:56:18 Cumulative 1174.1 hours Start 2026.10.19 @ 22:58:17 End 2026.10.20 @ 18:15:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 52 Types 15/12/12/2/2/0/5/1/1/2 Lore% 97 Gallery% 92 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 689f81fa-fe3c-4480-bffd-1da3e26dc315