Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 15:51:25

Player: Krzychu

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (314)      314
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 819

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     94/250
System Corruption          0%
Temperature                Cool (52)
Movement                   Treading (240) Ox1
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
>          --- UTILITY (2) ------
     Large Storage Unit
>          --- WEAPON (2) -------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY (15) ---
     Light Ion Engine
     Light Treads
     Light Treads
     Light Treads
           Sensor Array
  Improved Terrain Scanner
           Utility Shielding
           Weapon Shielding
    Medium Laser
     Light Assault Rifle
     Light Cannon
           Mining Laser
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Seismic Detector
>          --- WEAPON -----------
    Medium Laser
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
           Wheel
           Flight Unit
           Flight Unit
           Flight Unit
  Improved Terrain Scanner
  Improved Terrain Scanner
           Seismic Detector
           EM Pulse Gun
     Light Assault Rifle
     Light Cannon
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 7   20  4   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   4   .   
    Treads                 4    | 2   2   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 2   5   .   
    Device                 3    | 1   2   .   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   11  3   
    Energy Gun             4    | 1   3   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   2   2   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         5    | .   4   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   2   3   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  96  
  Engine                   13   | .   14  12  
  Treads                   20   | .   19  27  
  Wheel                    7    | .   8   .   
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Energy Gun               11   | .   11  11  
  Ballistic Gun            10   | .   10  4   
  Special Weapon           4    | .   3   12  
Peak Build Rating          9    | 8   9   8   
  Average Rating           8    | 6   8   7   
  On Entrance              5    | .   8   8   
Naked Turns                .    | .   .   .   
Heaviest Build             89   | 14  89  29  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  3    | .   3   .   
  Average Overweight (x)   1    | .   1   .   
Largest Inventory Capacity 25   | 8   25  15  
  Average Capacity         17   | 7   18  15  
  Most Carried             24   | 8   24  15  
  Average Carried          11   | 4   12  13  
  Final Capacity           15   | 8   15  15  
  Final Carried            13   | 8   13  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           580  | 285 211 84  
  Remotely                 .    | .   .   .   
Salvage Created            472  | 90  382 .   
  Parts                    43   | 13  30  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  11   | .   11  .   
  Guns                     8    | .   8   .   
  Cannons                  3    | .   3   .   
Classes Destroyed          7    | 1   6   .   
  Worker                   2    | .   2   .   
  Tunneler                 5    | 5   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    5    | .   5   .   
Best Kill Streak           3    | 1   3   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   2    | 1   2   .   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        115  | .    95   20   
  Missed                   26   | .    21   5    
Damage Taken               1008 | 66   730  212  
  Core                     261  | .    172  89   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              89   | 15   66   8    
  Largest                  2    | 2    2    2    
  Hottest                  150  | 60   150  120  
Shots Fired                161  | 30   116  15   
  Gun                      125  | 30   83   12   
  Cannon                   7    | .    7    .    
  Launcher                 .    | .    .    .    
  Special                  29   | .    26   3    
  Kinetic                  74   | 15   47   12   
  Thermal                  72   | .    69   3    
  Explosive                .    | .    .    .    
  Electromagnetic          15   | 15   .    .    
  Robot Hit Streak         11   | 5    11   9    
  Robot Miss Streak        5    | 3    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           86   | 18   56   12   
  Core Hits                33   | 6    24   3    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    3    .    
    Burn                   2    | .    2    .    
    Blast                  1    | .    1    .    
Melee Attacks              2    | .    2    .    
  Impact                   .    | .    .    .    
  Slashing                 2    | .    2    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1086 | 261  713  112  
  Guns                     763  | 193  482  88   
  Cannons                  87   | .    87   .    
  Explosions               68   | 68   .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  445  | 89   268  88   
  Thermal                  537  | 68   445  24   
  Explosive                .    | .    .    .    
  Electromagnetic          104  | 104  .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      66   | 66   .    .    
  Shots                    2    | 2    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        272  | 40   272  51   
  Average Temperature      51   | 20   58   26   
  Received Heat Transfer   348  | .    207  141  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1436 | 50   1336 50   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | 2    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             212  | 25  212 17  
  Initial                  16   | .   16  16  
  Average                  50   | 10  58  13  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 97  100 
  Level 1                  2    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              22   | .   20  2   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               3    | .   3   .   
  Failed                   6    | .   6   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Emergency Access Points  1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2620 | 283  2184 153  
Spaces Moved               972  | 129  768  75   
  Core                     3    | 3    .    .    
  Treads                   651  | 126  450  75   
  Legs                     .    | .    .    .    
  Wheels                   318  | .    318  .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   160  
  Average Speed            163  | 157  164  160  
  Slowest Speed            320  | 160  320  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       43   | 7    88   36   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 16   | .    15   1    
Terrain Destroyed          32   | 12   18   2    
  Melee                    .    | .    .    .    
  Projectile               20   | .    18   2    
  AOE                      12   | 12   .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1786 | 179  1518 89   
  Wait                     643  | 19   624  .    
  Move                     970  | 128  767  75   
  Hop                      .    | .    .    .    
  Pick Up                  39   | 9    29   1    
  Fast Attach              7    | 7    .    .    
  Attach                   3    | .    2    1    
  Detach                   .    | .    .    .    
  Swap                     21   | .    18   3    
  Drop                     12   | 1    10   1    
  Fire                     89   | 15   66   8    
  Melee                    2    | .    2    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
  284 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
  992 | -10/Materials | Discovered new exit (range 4)
 1353 | -10/Materials | Discovered new exit (range 3)
 1382 | -10/Materials | Discovered new exit (range 8)
 1762 | -10/Materials | Discovered new exit (range 10)
 2339 | -10/Materials | Core integrity fell below 50%
 2468 | -10/Materials | Entered Mines
 2599 | -10/Mines     | Core integrity fell below 20%
 2621 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
LOCATION=UNKNOWN
GOAL=ESCAPE
02469_ T-07 Excavator is excavating.
02520_ Searching scrap...
02520_ Found Targeting Computer.
02520_ Found Mining Laser.
02520_ Found Power Shielding.
02520_ Found Utility Shielding.
02520_ Found 66 Matter.
02521_ Acquired 47 matter.
02523_ Acquired Utility Shielding.
02529_ Dropped Mining Laser.
02590_ Ion Engine destroyed.
02592_ Acquired 15 matter.
02605_ Acquired 2 matter. <x2>
02613_ Seismic Detector destroyed.
02613_ Critical hit (Burn: +37).
02615_ Lgt. Treads destroyed.
02619_ G-34 Mercenary destroyed.
02620_ Acquired 18 matter.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ClaymoresGammaWartreads
  Manual?         0
Play Time         00:42:47
  Cumulative      23.7 hours
  Start           2025.02.04 @ 14:25:00
  End             2025.02.04 @ 15:51:25
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          15
  Rogue           15
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          14
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2303ad09-5de0-4112-9bc0-224206de14f2