Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.26 @ 18:25:37 Player: CrossedViper Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (455) 2275 Value Destroyed (27747) 27747 Prototype IDs (80) 1600 Alien Tech Used (17) 3400 Bonus (19987) 19987 TOTAL SCORE: 64509 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10182 Follower Combat Kills 141 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3144 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -280 Cogmind --------- Core Integrity 0/1850 Matter 112/700 Energy 1350/1350 System Corruption 43% Temperature Cool (4) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Coolant Injector Experimental Energy Well Advanced Matter Compressor Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Regenerative Plating Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Core Analyzer Advanced Kinecellerator Improved Stasis Canceller Centrium Medium Armor Plating Heavy Regenerative Plating Heavy Regenerative Plating Matter Drive > --- WEAPON ----------- Gamma Rifle Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Experimental Coolant Injector Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Matter Drive Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Fusion Bomb Launcher Sigix Terminator [Rating: 245] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Hypercooled Linear Accelerator Energy Gun Storm Laser Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Advanced EMP Blaster Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . . 2 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 12 | . . . . . 2 2 1 . . . . . 2 . . . . . 2 . 1 . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 418 | 7 1 3 3 . 18 19 9 4 4 11 18 6 35 12 7 1 17 6 10 53 5 99 24 23 23 Power 38 | 1 . 1 . . 2 3 . . . . 2 . 1 1 . . 1 . . 3 2 12 2 4 3 Engine 6 | 1 . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . . . . 1 1 . . . . . . . 2 . . 2 Reactor 24 | . . . . . . . . . . . 1 . . . . . 1 . . 3 2 10 2 4 1 Propulsion 53 | 2 . 1 . . 4 1 1 . 1 . 1 . 10 4 . . 3 . . 5 1 16 2 1 . Treads 37 | 2 . 1 . . 4 1 1 . 1 . 1 . . 3 . . 2 . . 5 1 12 2 1 . Leg 14 | . . . . . . . . . . . . . 9 1 . . . . . . . 4 . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 189 | 2 1 . 1 . 5 9 4 1 1 3 9 2 12 6 7 1 5 6 6 20 2 49 18 8 11 Device 89 | 1 . . . . 3 5 1 . . . 4 1 7 3 4 1 2 5 3 11 1 23 5 3 6 Storage 20 | 1 1 . 1 . . 1 1 . . . 2 . 1 1 1 . 2 . . 3 . 2 . 1 2 Processor 13 | . . . . . . 3 . . 1 . . . 2 1 1 . . . 2 . . 2 . 1 . Hackware 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Protection 59 | . . . . . 2 . 1 1 . 3 3 1 2 1 1 . 1 1 1 5 1 21 9 3 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Weapon 138 | 2 . 1 2 . 7 6 4 3 2 8 6 4 12 1 . . 8 . 4 25 . 22 2 10 9 Energy Gun 30 | . . 1 . . 2 2 . . . . . 1 4 1 . . 4 . . 10 . 1 1 2 1 Energy Cannon 14 | . . . 1 . . 1 1 . . 1 . . . . . . . . . 2 . 7 . 1 . Ballistic Gun 50 | 2 . . 1 . 3 3 3 1 2 4 4 2 7 . . . . . 4 10 . 3 . 1 . Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . 1 . . . . 7 1 2 4 Launcher 22 | . . . . . 1 . . 2 . 2 2 1 . . . . 2 . . 1 . 3 . 4 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . 1 . . 1 . . . . . . 2 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . . 2 3 . . . 6 . 3 . . . 7 1 1 13 . 9 5 1 2 Parts Lost 107 | . . . . . 15 2 2 . 1 . . 1 16 . 3 . 2 . . 2 8 21 4 12 18 Power 13 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 4 . 3 3 Propulsion 16 | . . . . . 4 . . . 1 . . . 3 . . . . . . . 2 4 . . 2 Utility 37 | . . . . . 3 . 2 . . . . 1 3 . 3 . 1 . . 1 4 7 2 5 5 Weapon 41 | . . . . . 7 2 . . . . . . 9 . . . 1 . . 1 1 6 2 4 8 Highest Loss Streak 14 | . . . . . 6 1 1 . 1 . . 1 4 . 2 . 1 . . 2 4 7 2 6 14 Average Slot Usage (%) 83 | . 100 99 88 85 69 79 87 88 91 88 86 89 82 68 71 72 72 62 77 86 86 93 80 75 63 Engine 3 | . 14 14 14 14 4 2 6 6 6 6 6 6 2 . . . . . . . . . . . . Core 1 | . . . . . 4 4 . . . . . . 1 5 10 10 9 . . . . 1 . . 4 Reactor 3 | . . . . . . . . . . . . . . . . . . 5 4 6 11 11 13 11 4 Treads 16 | . 28 28 28 28 17 15 18 20 18 20 20 20 1 13 15 15 15 15 14 13 12 14 9 8 7 Device 9 | . 14 14 3 . 9 10 6 6 2 . 1 3 8 13 19 25 24 11 18 20 20 11 10 13 10 Storage 10 | . 14 14 13 14 9 7 8 13 13 13 12 13 11 10 10 10 10 10 9 9 8 8 8 11 12 Processor 8 | . . . . . . 9 16 13 16 15 13 13 13 9 2 5 5 5 6 9 8 8 4 3 4 Protection 6 | . . . . . 5 4 4 2 6 6 5 5 3 5 6 . . 8 6 5 6 15 14 12 6 Energy Gun 2 | . . 3 14 14 4 5 . . . . . . 4 5 5 5 4 5 . 6 . . 2 3 . Ballistic Gun 12 | . 28 24 14 14 11 9 21 21 25 24 19 25 14 1 . . . . 15 11 16 . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 9 12 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 14 26 27 90 90 97 110 139 148 148 167 163 159 150 150 156 152 213 194 209 208 164 245 243 246 228 Greatest Support 180 | 40 40 40 40 40 40 40 70 70 70 70 73 73 84 124 124 124 129 129 129 129 115 123 180 180 180 Greatest Overweight (x) 14 | 2 . . 2 2 4 2 2 2 2 2 2 2 14 5 1 1 1 1 1 1 1 3 1 1 1 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 2 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 52 | 6 10 10 24 24 24 44 32 32 32 32 32 32 52 52 32 32 52 32 32 40 20 20 20 26 26 Average Capacity 26 | 5 9 10 20 24 24 24 26 32 32 32 29 32 32 32 32 32 32 32 32 30 20 20 20 24 25 Most Carried 32 | 1 8 10 19 18 20 24 27 32 32 32 32 32 32 31 28 30 32 31 32 32 20 20 20 26 24 Average Carried 24 | . 3 9 14 18 16 21 24 29 32 31 27 30 31 27 27 27 30 28 31 28 18 19 19 21 18 Final Capacity 32 | 6 10 10 24 24 24 24 32 32 32 32 32 32 32 32 32 32 32 32 32 20 20 20 20 26 4 Final Carried 32 | 1 8 9 18 18 18 24 27 32 32 32 32 30 31 29 27 30 30 31 32 19 20 20 17 24 4 Class Distribution -------------------- 20% | Hauler-Mutant 19% | Hauler-Tank 14% | Scavenger-Mutant 11% | Hauler-Gunner 10% | Hauler-Skirmisher 6% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Tank | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Warlord Hauler-Tank | -3/Proximity Caves Hauler-Tank | -3/Research Hauler-Skirmisher | -3/Testing Generator-Tank | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 17377 | 305 149 146 81 41 315 130 284 189 391 182 747 442 1315 186 65 10 192 444 196 1678 687 3829 1484 2567 1322 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23892 | 146 195 172 . . 780 426 429 100 397 177 746 436 2938 222 719 121 1272 237 386 3786 1027 2237 1085 2934 2924 Parts 1070 | 16 11 15 . . 31 27 21 11 22 14 55 42 147 6 22 11 33 5 13 182 31 115 49 95 96 Haulers Intercepted 8 | . 2 . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . 2 . Recyclers Shooed 12 | . . . . . 1 . 1 . . . . . 5 . . . . . . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 216 | . . . . . . . . 14 27 2 . 41 . . 22 15 90 5 . . . . . . . Prevented 29 | . . . . . . . . . . . . 5 . . . . 24 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 370 | . 2 10 . . 16 5 5 7 7 1 15 9 32 3 10 5 21 3 3 42 10 29 17 51 67 Melee 10 | . . . . . 3 3 . . . . . . 2 . . . . . . . . 1 . . 1 Guns 144 | . 2 10 . . 12 2 4 . 7 1 4 7 30 3 10 5 . 1 3 26 10 2 1 2 2 Cannons 64 | . . . . . . . 1 . . . . . . . . . 1 . . 2 . 8 13 25 14 AOE 90 | . . . . . 1 . . 7 . . 11 2 . . . . 6 . . 1 . 4 . 19 39 Classes Destroyed 30 | 2 3 1 . . 2 2 2 . . 2 2 . 1 . . . 5 1 . 3 . 3 . 1 . Worker 23 | . 1 . . . 2 . 1 . . . . . 6 . . . . . . 7 3 1 . . 2 Builder 18 | . . . . . . . 1 . . . . . 5 . . . . . . 8 . 1 1 2 . Tunneler 7 | 4 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Hauler 8 | . 2 . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . 2 . Recycler 9 | 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 3 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 8 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 1 2 Swarmer 49 | . . 10 . . . . . 7 . . . 4 . . . 5 . . . . . . . . 23 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 129 | . 2 . . . 12 3 3 . 3 . . . 20 . 8 . 5 . . 21 . 10 3 19 20 Brawler 13 | . . . . . . . . . . . . . 2 . . . 3 . . 1 . 1 1 1 4 Duelist 13 | . . . . . 2 . . . . . . . 1 . . . 1 . . 1 . . . 3 5 Protector 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 Researcher 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Sentry 23 | . . . . . 2 . 1 . 1 . . . 3 1 1 . . . 3 3 3 . 1 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 39 | . . . . . . . 1 . 1 . . 2 1 . . . 1 . . 6 6 3 . 14 4 Programmer 46 | . . . . . . 2 . . 2 . . 3 5 2 1 . 1 2 . 8 1 . 6 7 6 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 59 | 4 5 3 . . 9 3 3 4 2 3 6 6 8 2 4 5 17 2 1 10 4 10 3 10 59 Combat Bots Only 49 | . 2 3 . . 9 2 2 4 2 1 6 6 4 2 4 5 17 2 1 8 3 8 3 9 49 Max Kills in Single Turn 36 | 1 1 2 . . 1 1 2 3 1 1 3 1 2 1 1 2 5 1 1 2 2 2 1 4 36 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploded 30 | . . . . . 1 . . 3 . . 3 1 . . . . 4 . . 1 . 2 . 3 30 Melee 1 | . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 47392 | . 314 265 57 . 1508 327 261 264 602 11 1065 1222 2679 166 998 50 1437 198 59 3624 2444 7062 5058 8740 8981 Core 3260 | . 68 52 . . 126 37 22 32 20 . 34 83 243 . 16 . 44 . . 212 103 268 122 315 1463 Absorbed by Shields 2438 | . . . . . . . . . . . . . . . . . . . 18 604 . . . . 1816 Reduced by Siege Mode 754 | . . . . . . . . . . . . . . . 33 . . 8 . 67 5 105 124 183 229 Core Remaining (%) 76 | 100 . . . 52 77 94 . . . . . 77 75 . . . . 94 . 83 . . 35 . . Volleys Fired 938 | 11 21 23 7 . 55 10 14 8 16 12 32 26 92 6 19 3 17 5 8 117 43 118 78 112 85 Largest 4 | 2 2 2 1 . 4 4 4 4 4 4 4 4 4 1 1 1 2 1 4 4 4 4 4 4 4 Hottest 376 | 40 40 40 20 . 168 177 114 109 109 112 112 111 196 250 250 250 250 250 250 258 140 376 105 310 114 Shots Fired 2434 | 22 42 46 7 . 142 27 56 17 64 27 79 95 290 6 19 3 21 5 26 401 167 262 185 259 166 Gun 1665 | 22 42 46 7 . 140 25 43 12 64 24 61 92 290 6 19 3 1 5 26 391 167 34 24 90 31 Cannon 682 | . . . . . . 2 13 . . 3 . . . . . . 9 . . 7 . 225 161 155 107 Launcher 87 | . . . . . 2 . . 5 . . 18 3 . . . . 11 . . 3 . 3 . 14 28 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1864 | 22 42 46 7 . 105 13 43 12 64 24 61 92 249 . . . 9 . 24 266 167 151 144 189 134 Thermal 119 | . . . . . 35 9 13 . . 3 . . . 6 19 3 1 5 2 7 . 9 . 2 5 Explosive 25 | . . . . . 2 . . 5 . . . . . . . . . . . . . 3 . 14 1 Electromagnetic 426 | . . . . . . 5 . . . . 18 3 41 . . . 11 . . 128 . 99 41 54 26 Robot Hit Streak 43 | 7 18 5 . . 23 20 12 8 10 14 4 4 13 9 17 6 6 23 28 31 24 43 37 30 13 Robot Miss Streak 15 | 2 3 6 . . 3 4 6 2 5 3 15 4 4 5 7 9 3 2 2 4 3 2 3 4 4 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 1 1 . 1 1 Secondary Targets 32 | . 1 3 . . 4 . . . . . 1 2 8 . . . . . . 10 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 1 1 . . . . . . 1 1 . . . . Shots Hit Robots 1738 | 13 31 22 . . 121 28 39 12 50 16 40 54 194 6 19 3 14 5 18 299 124 210 128 185 107 Core Hits 1087 | 6 10 10 . . 47 19 32 19 42 10 42 21 93 11 37 5 42 7 11 127 40 78 42 142 194 Critical Hits 141 | . . 2 . . . 1 . . . . 3 1 26 . . . . . 5 32 19 38 9 3 2 Critical Kills 43 | . . 1 . . . 1 . . . . 1 . 13 . . . . . 1 11 5 6 2 1 1 Critical Parts Destroyed 74 | . . 1 . . . . . . . . 1 1 13 . . . . . 2 21 12 16 6 1 . Melee Attacks 90 | . . . . . 11 9 . . . 48 . . 17 . . . 1 . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . 11 9 . . . 48 . . 17 . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94855 | 174 397 303 . . 1862 617 937 668 984 326 1768 1204 5884 522 1624 200 2492 598 777 9655 2777 8319 5046 12396 35325 Guns 30498 | 174 394 272 . . 1311 374 714 290 984 326 731 1061 4998 489 1624 200 135 598 777 8639 2743 772 431 1963 498 Cannons 19582 | . . . . . . . 216 . . . . . . . . . 561 . . 250 . 6388 4615 4827 2725 Explosions 43221 | . . . . . 123 . . 378 . . 1037 143 379 . . . 1796 . . 694 . 1133 . 5606 31932 Melee 1087 | . . . . . 411 243 . . . . . . 433 . . . . . . . . . . . . Ramming 467 | . 3 31 . . 17 . 7 . . . . . 74 33 . . . . . 72 34 26 . . 170 Kinetic 37677 | 174 394 272 . . 777 214 714 290 984 326 731 1061 4266 . . . 561 . 540 6400 2743 4348 4321 5367 3194 Thermal 33879 | . . . . . 534 122 216 . . . 308 . 379 489 1624 200 357 598 237 669 . 91 . 430 27625 Explosive 7428 | . . . . . 123 . . 378 . . . . . . . . . . . . . 1133 . 5376 418 Electromagnetic 14317 | . . . . . . 38 . . . . 729 143 732 . . . 1574 . . 2514 . 2721 725 1223 3918 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1087 | . . . . . 411 243 . . . . . . 433 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . 3 . . . . . 4 14 . . . 1 1 . 7 2 3 9 14 43 Average Corruption 7 | . . . . . . 2 . . . . . 3 9 . . . 1 1 . 4 2 2 6 5 35 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 321 | . . . . . . 4 . . . . . 6 69 . . . . 3 . 43 1 10 34 38 113 Message Errors 42 | . . . . . . 1 . . . . . 1 10 . . . . 1 . 7 . 8 3 4 7 Matter Fused 46 | . . . . . . 1 . . . . . 4 13 . . . . . . 9 . . 7 3 9 Heat Flow Errors 17 | . . . . . . . . . . . . . 3 . . . . . . 3 . . 6 1 4 Energy Discharges 32 | . . . . . . . . . . . . . 10 . . . . 1 . 4 1 1 5 4 6 Parts Rejected 7 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . 1 2 Data Loss (minor) 18 | . . . . . . 2 . . . . . 1 5 . . . . 1 . 3 . 1 2 . 3 Data Loss (major) 8 | . . . . . . . . . . . . . 3 . . . . . . 2 . . 1 2 . Misfires 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . 1 5 Targeting Errors 111 | . . . . . . . . . . . . . 16 . . . . . . 7 . . 9 18 61 Weapon Failures 23 | . . . . . . . . . . . . . 3 . . . . . . 4 . . . 4 12 Overload Shots 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Overflow Damage 3961 | . . . . . 28 . . . . . 27 . 116 . . . 181 . . 44 . 19 100 416 3030 Projectiles 509 | . . . . . . . . . . . . . . . . . 181 . . . . 13 100 82 133 Explosions 3345 | . . . . . . . . . . . 27 . 42 . . . . . . 44 . 6 . 334 2892 Melee 107 | . . . . . 28 . . . . . . . 74 . . . . . . . . . . . 5 Knockbacks 77 | . . 1 . . . . . . . . . . . . . . 3 . . 2 1 . 22 20 28 Impact 5 | . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . 1 Kinetic 65 | . . . . . . . . . . . . . . . . . 3 . . . . . 19 19 24 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 Self-Inflicted Damage 1955 | . . . . . 59 . . 61 . . 21 9 168 . . . 19 . . 138 . 48 . 103 1329 Shots 32 | . . . . . 2 . . 2 . . 1 1 2 . . . 1 . . 4 . 1 . 3 15 Rammed 34 | . . 7 . . 1 . 2 . . . . . 2 3 . . . . . 5 3 1 1 . 9 Targets Rammed 40 | . 1 8 . . 2 . 2 . . . . . 4 3 . . . . . 5 3 1 1 . 10 Kicked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crushed 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 394 | . 5 . . . 365 3 98 24 91 113 110 249 187 . 138 48 181 324 148 394 12 199 193 114 199 Average Temperature 64 | . 2 . . . 158 2 32 12 37 53 34 99 43 . 72 24 85 143 51 76 6 57 70 50 100 Received Heat Transfer 4256 | . 177 . . . 624 54 78 24 99 20 279 . 483 9 225 . 51 9 . 345 81 621 252 432 393 Siege Activations 31 | . . . . . . . . . . . . . . . 1 1 . 2 . 6 1 2 8 7 3 Total Turns 734 | . . . . . . . . . . . . . . . 27 6 . 44 . 177 19 66 120 182 93 Longest Duration 56 | . . . . . . . . . . . . . . . 27 6 . 26 . 48 19 56 32 49 42 Robots Corrupted 62 | . . . . . . . . . . . . . . . . . 14 . . 13 . 14 3 5 13 Combat Hostiles 60 | . . . . . . . . . . . . . . . . . 14 . . 13 . 14 3 5 11 Parts Fried 134 | . . . . . . . . . . . 5 . 2 . . . 21 . . 34 . 41 2 7 22 Impact Corruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 27 | . . . . . . . . . 1 . . . . 4 6 . . 11 3 2 . . . . . Heat Transferred 8054 | . . . . . 1147 259 296 . . . 200 . 350 650 2325 250 276 775 350 585 . 74 . 100 417 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . 2 . 1 . . . 2 . . 2 . . . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 3500 | 25 115 229 . . 251 193 177 . . . . . 816 511 . . . . 153 934 822 953 766 1888 3500 Initial 1201 | . 16 44 . . . 81 16 . . . . . 6 399 . . . . 20 85 525 456 427 392 1201 Average 507 | 13 59 117 . . 132 83 82 . . . . . 371 429 . . . . 78 499 648 730 621 1031 1723 Maximum Alert Level 5 | . . 1 . . 1 . . . . . . . 3 2 . . . . . 3 3 3 3 5 5 Low Security (%) 36 | 100 100 99 . 100 88 100 100 . . . . . 33 . . . . . 100 13 . . . . . Level 1 5 | . . . . . 11 . . . . . . . 12 19 . . . . . 16 . . . 15 . Level 2 29 | . . . . . . . . . . . . . 53 80 . . . . . 53 69 26 89 9 . Level 3 20 | . . . . . . . . . . . . . . . . . . . . 16 30 73 10 27 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 33 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 13 44 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . . . 1 1 2 . . . . . 10 1 . . . . . 9 1 4 6 14 10 Investigation 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Extermination 12 | . . . . . . 1 . . . . . . 1 1 . . . . . 2 . 1 3 3 . Reinforcement 19 | . 1 . . . . . 1 . . . . . 2 . . . . . . 6 . 2 2 4 1 Assault 21 | . . . . . . . . . . . . . 2 . . . . . . 1 . 1 1 7 9 Garrison 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 30 | . . . . 1 1 . . . . . . . 6 1 . . 1 . . 1 6 2 3 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 561 | . 5 15 3 4 23 9 10 5 9 5 15 11 49 4 10 5 40 6 3 64 19 38 33 77 99 Peak Tracking Total 22 | . 3 3 9 3 5 2 4 3 3 2 6 7 5 2 4 4 17 4 1 8 7 8 5 10 22 Tactical Retreats 31 | . . 4 . 1 6 . 1 . . . . . 4 . . . 2 . . 4 1 2 4 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 1 13 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 64 | . 1 . 1 . . . 1 . . 4 3 . 15 . . . 1 . . 8 . 12 11 3 4 Max in Single Turn 8 | . 1 . 1 . . . 1 . . 1 1 . 8 . . . 1 . . 2 . 3 2 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 32 | . . 1 2 . 3 1 1 1 1 . . . 7 2 . 1 2 . . 3 1 3 3 . . Terminals 15 | . . . . . 2 . 1 . . . . . 3 2 . . . . . 2 1 1 3 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Total Hacks 67 | . . 1 2 . 16 3 3 1 1 . . . 12 5 . 1 6 . . 5 2 5 4 . . Successful 38 | . . 1 2 . 11 3 . 1 1 . . . 4 1 . 1 6 . . 2 1 1 3 . . Failed 29 | . . . . . 5 . 3 . . . . . 8 4 . . . . . 3 1 4 1 . . Catastrophic 11 | . . . . . 2 . 1 . . . . . 4 1 . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . 9 . . . . . . . 3 5 . . . . . 2 2 . . . . Terminals 33 | . . . . . 9 . 3 . . . . . 5 5 . . . . . 3 2 2 4 . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 7 . . . . . . . 3 . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . Terminal Hacks 23 | . . 1 2 . 4 . . 1 1 . . . 1 1 . 1 6 . . 1 1 . 3 . . Record 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . . . . 1 1 . . . . . 3 . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . . . . 1 . . . . . . . . 1 . . . Insert Component 6 | . . . . . 4 . . . . . . . 1 . . . . . . . . 1 . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 3 1 1 . . . . . 6 1 . . . . . 2 1 3 1 . . Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter 204 | . . . . . . 204 . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . 102 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . 56 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 20 | . . 3 . 2 . . 1 . . . . . . . . . . . . . . . 6 . 8 Largest Group 6 | . . 3 3 5 5 . 1 1 1 . . . . . . . . . . . . . 6 . 6 Highest-Rated Group 94 | . . 40 40 94 94 . 32 32 32 . . . . . . . . . . . . . 86 . 84 Highest-Rated Ally 32 | . . 16 16 31 31 . 32 32 32 . . . . . . . . . . . . . 15 . 15 Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . 7 29 9 . . 3 6 . . . . . . . . . . . . . 44 . 15 Total Damage 2269 | . . . 47 214 149 . . 196 255 . . . . . . . . . . . . . 1147 . 261 Kills 9 | . . . . 4 . . . 2 2 . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 2 . . 2 . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 27147 | 141 266 1043 952 659 653 711 787 724 921 3504 2199 569 1518 345 1071 490 1283 671 384 1894 294 2943 1387 1084 654 Spaces Moved 12079 | 68 121 596 488 169 200 292 376 371 429 1497 1031 242 630 155 533 254 643 301 182 715 73 1410 656 425 222 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11324 | 48 121 596 488 169 200 292 376 371 429 1497 1031 242 40 143 533 254 643 301 182 715 73 1277 656 425 222 Legs 681 | . . . . . . . . . . . . . 536 12 . . . . . . . 133 . . . Wheels 54 | . . . . . . . . . . . . . 54 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 180 180 200 200 160 180 150 150 186 186 185 186 186 186 185 145 155 155 135 Average Speed 182 | 143 160 160 188 200 202 200 184 187 200 200 197 198 172 183 186 186 185 186 186 186 187 166 156 155 145 Slowest Speed 280 | 160 160 160 200 200 240 200 200 200 200 200 200 200 280 270 186 186 186 186 186 190 190 210 165 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Exploration Rate (%) 46 | 4 31 96 69 45 26 10 11 64 69 82 86 53 24 7 71 49 88 52 5 87 6 95 48 15 13 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 . . 1 . 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . . 1 1 . 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 14 | . . 1 . . . . . 2 2 3 . 1 . . 2 2 . 1 . . . . . . . Spaces Dug 70 | . . . . . 22 . . 24 . 3 . . 1 . . . . . . 7 . 6 5 . 2 Terrain Destroyed 1244 | . . . . . 22 . . 40 . 3 9 7 63 . . . 6 . 1 33 6 57 31 246 720 Melee 6 | . . . . . . . . . . 3 . . 1 . . . . . . 2 . . . . . Projectile 197 | . . . . . . . . . . . . 7 16 . . . 3 . 1 19 6 14 31 67 33 AOE 1041 | . . . . . 22 . . 40 . . 9 . 46 . . . 3 . . 12 . 43 . 179 687 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 15377 | 86 150 635 516 491 327 391 431 389 455 1917 1151 279 856 201 569 265 725 402 215 1040 142 1825 877 639 403 Wait 1194 | . 1 1 3 323 30 24 16 . 4 330 4 5 36 4 9 5 1 85 1 94 12 61 75 54 16 Move 12054 | 67 120 595 487 168 199 291 375 370 428 1496 1030 241 629 154 532 253 642 300 181 714 72 1409 655 424 222 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 1 6 2 13 . 10 21 7 6 1 8 39 . 20 7 . 2 19 3 6 16 4 47 10 13 4 Fast Attach 188 | 7 . 2 1 . 7 6 3 . 1 1 9 1 17 5 3 1 7 . 4 17 3 52 22 9 10 Attach 145 | . . . . . 10 11 2 1 . 3 3 2 12 6 1 . 10 4 6 13 2 27 8 10 14 Detach 33 | . . . . . 1 . 1 . . . . . 2 4 1 . 1 2 2 3 1 7 . 6 2 Swap 104 | . 1 1 2 . 1 3 4 3 3 7 6 3 7 1 3 . . 2 . 23 . 23 6 4 1 Drop 299 | . . 3 3 . 1 16 4 1 2 12 28 1 20 11 1 1 27 1 7 34 2 80 22 7 15 Fire 938 | 11 21 23 7 . 55 10 14 8 16 12 32 26 92 6 19 3 17 5 8 117 43 118 78 112 85 Melee 90 | . . . . . 11 9 . . . 48 . . 17 . . . 1 . . 4 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Crush 36 | . 1 8 . . 2 . 2 . . . . . . 3 . . . . . 5 3 1 1 . 10 Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Rewire 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Entered Mines 484 | -10/Mines | Learned location of 1 exit from Materials 610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 749 | -10/Mines | Discovered new exit (range 7) 874 | -10/Mines | Discovered new exit (range 8) 1096 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1174 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -10/Mines | Discovered new exit (range 5) 1451 | -10/Mines | Entered Exiles 1451 | -10/Exiles | Accompanied by 3 allies 1488 | -10/Exiles | Met 8R-AWN 1517 | -10/Exiles | Met EX-HEX 1565 | -10/Exiles | Met EX-BIN 1583 | -10/Exiles | Aligned with FarCom system 1584 | -10/Exiles | Given EX-Vault access code 1772 | -10/Exiles | Met EX-DEC 1806 | -10/Exiles | Learned location of Zion (-6) 1973 | -10/Exiles | Build established: Hauler-Mutant 2064 | -10/Exiles | Opened EX-Vault 2078 | -10/Exiles | Found Latent Energy Streamer 2119 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2244 | -10/Exiles | Discovered new exit (range 14) 2368 | -10/Exiles | Attacked by the Exiles 2403 | -10/Exiles | Entered Mines 2403 | -9/Mines | Accompanied by 3 allies 2454 | -9/Mines | Assembled infested the area 3050 | -9/Mines | Discovered new exit (range 5) 3062 | -9/Mines | Entered Materials 3062 | -8/Materials | Accompanied by 5 allies 3062 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3063 | -8/Materials | Identified exit to Factory 3067 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3230 | -8/Materials | Destroyed 9 combat bots 3246 | -8/Materials | Lost 6 parts (1p2n3w) 3570 | -8/Materials | Lost 4 parts (1u3w) 3636 | -8/Materials | Discovered exit to Factory (range 16) 3715 | -8/Materials | Entered Factory 3715 | -7/Factory | Evolved 2 slots: Utility x2 3872 | -7/Factory | Build established: Scavenger-Mutant 4308 | -7/Factory | Fabricated Humpback (x1) 4360 | -7/Factory | Fabricated Humpback (x1) 4392 | -7/Factory | Discovered new exit (range 19) 4424 | -7/Factory | Identified exit to Factory 4426 | -7/Factory | Entered another Factory area 4426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4675 | -6/Factory | Build established: Scavenger-Skirmisher 4852 | -6/Factory | Hacking Suite fried by hacking feedback 5045 | -6/Factory | Build established: Hauler-Skirmisher 5204 | -6/Factory | Discovered new exit (range 2) 5206 | -6/Factory | Identified exit to Lower Caves 5213 | -6/Factory | Entered Lower Caves 5213 | -6/Lower Caves | Accompanied by 1 ally 5213 | -6/Lower Caves | Spotted B-75 Beast 5220 | -6/Lower Caves | Allies destroyed B-75 Beast 5565 | -6/Lower Caves | Build established: Hauler-Mutant 5760 | -6/Lower Caves | Learned location of Extension (-4) 5911 | -6/Lower Caves | Discovered new exit (range 13) 5935 | -6/Lower Caves | Identified exit to Lower Caves 5937 | -6/Lower Caves | Entered another Lower Caves area 5937 | -6/Lower Caves | Accompanied by 1 ally 6013 | -6/Lower Caves | Discovered new exit (range 8) 6027 | -6/Lower Caves | Identified exit to Factory 6057 | -6/Lower Caves | Learned Factory stockpile data 6317 | -6/Lower Caves | Build established: Hauler-Skirmisher 6336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6373 | -6/Lower Caves | Learned Factory stockpile data 6646 | -6/Lower Caves | Build established: Hauler-Tank 6804 | -6/Lower Caves | Discovered new exit (range 5) 6818 | -6/Lower Caves | Identified exit to Zion 6858 | -6/Lower Caves | Entered Zion 6964 | -6/Zion | Discovered new exit (range 13) 7651 | -6/Zion | Given A8's code to call for help 8162 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8243 | -6/Zion | Build established: Hauler-Mutant 8295 | -6/Zion | Visited the Megawrench Repair Shop 8295 | -6/Zion | Megawrench repaired 11 parts 8440 | -6/Zion | Found Prototype Energy Gun 8650 | -6/Zion | Build established: Hauler-Tank 9841 | -6/Zion | Build established: Hauler-Mutant 9857 | -6/Zion | Attacked by Zionites 9901 | -6/Zion | Discovered new exit (range 3) 9901 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10362 | -6/Zion | Entered Deep Caves 10810 | -6/Deep Caves | Attacked by Z-Imprinter 10832 | -6/Deep Caves | Destroyed Z-Imprinter 10869 | -6/Deep Caves | Found Prototype Protection 10869 | -6/Deep Caves | Identified Zio. Weapon Casing 10882 | -6/Deep Caves | Found Prototype Device 10882 | -6/Deep Caves | Identified Zio. Metafield Generator 11157 | -6/Deep Caves | Z-Facility disabled 11707 | -6/Deep Caves | Spotted as-13523 12096 | -6/Deep Caves | Found Zio. Weapon Casing 12099 | -6/Deep Caves | Found Zio. Weapon Casing 12108 | -6/Deep Caves | Found Zio. Weapon Casing 12169 | -6/Deep Caves | Found Zio. Weapon Casing 12441 | -6/Deep Caves | Found Surveybot 24 Scanner 12444 | -6/Deep Caves | Found Unknown Processor 12551 | -6/Deep Caves | Discovered new exit (range 6) 12561 | -6/Deep Caves | Entered Proximity Caves 12956 | -5/Proximity Caves | Learned 4 Factory zone layouts 13130 | -5/Proximity Caves | Entered Factory 13130 | -5/Factory | Evolved 2 slots: Utility x2 13133 | -5/Factory | Build established: Hauler-Tank 13254 | -5/Factory | Lost 4 parts (2n2w) 13600 | -5/Factory | Build established: Hauler-Gunner 13736 | -5/Factory | Repaired Cmb. Gravmag System 13896 | -5/Factory | Garrison activated, responded to threat 14009 | -5/Factory | Garrison activated, responded to threat 14070 | -5/Factory | System corruption reached 10% 14123 | -5/Factory | Lost 4 parts (1n1u2w) 14330 | -5/Factory | First assault squad dispatched 14361 | -5/Factory | Garrison activated, responded to threat 14497 | -5/Factory | Identified Storm Laser 14595 | -5/Factory | Identified Surveybot 24 Chip 14600 | -5/Factory | Discovered new exit (range 20) 14648 | -5/Factory | Entered another Factory area 14648 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14705 | -4/Factory | Discovered new exit (range 15) 14747 | -4/Factory | Identified exit to Research 14826 | -4/Factory | Identified exit to Upper Caves 14826 | -4/Factory | Identified exit to Extension 14993 | -4/Factory | Entered Upper Caves 15411 | -4/Upper Caves | Learned location of Testing (-3) 16016 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16028 | -4/Upper Caves | Discovered new exit (range 19) 16064 | -4/Upper Caves | Entered another Upper Caves area 16086 | -4/Upper Caves | Discovered exit to Research (range 20) 16107 | -4/Upper Caves | Learned 4 Research zone layouts 16537 | -4/Upper Caves | Discovered new exit (range 6) 16554 | -4/Upper Caves | Entered Warlord 16863 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17266 | -4/Warlord | Visited the Vortex Lab 17272 | -4/Warlord | Found Prototype Energy Gun 17274 | -4/Warlord | Identified Vortex Rail 17277 | -4/Warlord | Warlord's base attacked by MAIN.C 17284 | -4/Warlord | Found Vortex Rail 17291 | -4/Warlord | Found Prototype Piercing Weapon 17295 | -4/Warlord | Found Prototype Piercing Weapon 17443 | -4/Warlord | Met Warlord 17463 | -4/Warlord | Identified Vortex Lance (x2) 17516 | -4/Warlord | Found Prototype Reactor 17627 | -4/Warlord | Warlord forces counterattacked 17673 | -4/Warlord | Found Prototype Ballistic Cannon 17701 | -4/Warlord | Spotted Executioner 17709 | -4/Warlord | Spotted Executioner 17709 | -4/Warlord | Spotted Striker 17720 | -4/Warlord | Spotted Executioner 17720 | -4/Warlord | Identified Vortex Chain Reactor 17721 | -4/Warlord | Identified Hvy. Autocannon 17734 | -4/Warlord | Destroyed Executioner 17736 | -4/Warlord | Destroyed Striker 17757 | -4/Warlord | Destroyed 17 combat bots 17768 | -4/Warlord | Found Prototype Device 17786 | -4/Warlord | Spotted Striker 17790 | -4/Warlord | Discovered new exit (range 12) 17810 | -4/Warlord | Destroyed Striker 17810 | -4/Warlord | Destroyed Executioner 17837 | -4/Warlord | Entered Proximity Caves 17845 | -3/Proximity Caves | Identified Adv. Kinecellerator 18223 | -3/Proximity Caves | Spotted B-86 Titan 18260 | -3/Proximity Caves | Destroyed B-86 Titan 18393 | -3/Proximity Caves | Build established: Hauler-Tank 18491 | -3/Proximity Caves | Discovered exit to Research (range 8) 18508 | -3/Proximity Caves | Entered Research 18508 | -3/Research | Evolved 2 slots: Utility x2 18767 | -3/Research | Discovered new exit (range 18) 18888 | -3/Research | Identified exit to Testing 18892 | -3/Research | Entered Testing 18892 | -3/Testing | Spotted PP-NBLL45IK36 19228 | -3/Testing | Scanned by Researcher 19253 | -3/Testing | Found Prototype Energy Cannon 19258 | -3/Testing | Found Prototype Energy Cannon 19476 | -3/Testing | Destroyed 8 combat bots 19481 | -3/Testing | Discovered new exit (range 19) 19635 | -3/Testing | Build established: Hauler-Skirmisher 19754 | -3/Testing | Found Prototype Energy Gun 19755 | -3/Testing | Identified Hyp. EM Gauss Rifle 20022 | -3/Testing | Found Prototype Device 20022 | -3/Testing | Identified Exp. Focal Shield 20049 | -3/Testing | Spotted Striker 20058 | -3/Testing | Destroyed Striker 20130 | -3/Testing | Spotted Striker 20392 | -3/Testing | First assault squad dispatched 20594 | -3/Testing | Identified Potential Cannon (x2) 20642 | -3/Testing | Build established: Hauler-Tank 20786 | -3/Testing | Entered Research 20786 | -2/Research | Warlord forces began assault on 0b10 20786 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20840 | -2/Research | Identified exit to Quarantine 20896 | -2/Research | Research machine network offline 21056 | -2/Research | Spotted Executioner 21056 | -2/Research | Spotted Striker 21057 | -2/Research | Spotted Striker 21073 | -2/Research | Borebot progress halted 21080 | -2/Research | Entered Quarantine 21109 | -2/Quarantine | Lost 4 parts (1n2u1w) 21171 | -2/Quarantine | Spotted Alpha 7 21213 | -2/Quarantine | Destroyed Alpha 7 21253 | -2/Quarantine | Found Prototype Processor 21253 | -2/Quarantine | Identified Exp. Target Analyzer 21260 | -2/Quarantine | Destroyed 8 combat bots 21263 | -2/Quarantine | Lost 5 parts (1p1n2u1w) 21314 | -2/Quarantine | Found Alien Launcher 21330 | -2/Quarantine | First assault squad dispatched 21343 | -2/Quarantine | Found Alien Artifact 21408 | -2/Quarantine | Lost 3 parts (1p1n1w) 21476 | -2/Quarantine | Found Alien Artifact 21482 | -2/Quarantine | Found Alien Artifact 21485 | -2/Quarantine | Found Alien Artifact 21487 | -2/Quarantine | Found Alien Artifact 21499 | -2/Quarantine | Found Alien Artifact 21502 | -2/Quarantine | Found Alien Artifact 21502 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 21502 | -2/Quarantine | Initialized slip node 21531 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 21582 | -2/Quarantine | Cryocooling Duct disabled 21584 | -2/Quarantine | Cryocooling Duct disabled 21597 | -2/Quarantine | Ambient heat levels rising (+20) 21597 | -2/Quarantine | Non-combat units ordered to evacuate 21598 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 21598 | -2/Quarantine | Warped through subspace to slip node 21599 | -2/Quarantine | Ambient heat levels rising (+20) 21599 | -2/Quarantine | Combat units ordered to evacuate 21602 | -2/Quarantine | Found Dimensional Node Initializer 21699 | -2/Quarantine | Quarantine Guard activated 21702 | -2/Quarantine | Spotted Quarantine Guard 21702 | -2/Quarantine | Spotted Quarantine Guard 21702 | -2/Quarantine | Spotted Quarantine Guard 21704 | -2/Quarantine | Spotted Quarantine Guard 21706 | -2/Quarantine | Spotted Quarantine Guard 21707 | -2/Quarantine | Destroyed Quarantine Guard 21710 | -2/Quarantine | Destroyed Quarantine Guard 21712 | -2/Quarantine | Destroyed Quarantine Guard 21724 | -2/Quarantine | Destroyed Quarantine Guard 21725 | -2/Quarantine | Destroyed Quarantine Guard 21751 | -2/Quarantine | Spotted Quarantine Guard 21751 | -2/Quarantine | Spotted Quarantine Guard 21753 | -2/Quarantine | Destroyed 7 combat bots 21759 | -2/Quarantine | Spotted Quarantine Guard 21761 | -2/Quarantine | Lost 7 parts (1p1n2u3w) 21774 | -2/Quarantine | Destroyed Quarantine Guard 21828 | -2/Quarantine | Destroyed Quarantine Guard 21833 | -2/Quarantine | Destroyed Quarantine Guard 21871 | -2/Quarantine | Build established: Scavenger-Mutant 21909 | -2/Quarantine | Identified Core Reset Matrix 21909 | -2/Quarantine | Identified Sigix Terminator 21909 | -2/Quarantine | Used Core Reset Matrix 21913 | -2/Quarantine | Detected hypermatrix surge 21913 | -2/Quarantine | Sensed 8 artifacts in vicinity 21922 | -2/Quarantine | Found Unknown Launcher 21922 | -2/Quarantine | Identified Fusion Bomb Launcher 21988 | -2/Quarantine | Found Subatomic Replicator 22278 | -2/Quarantine | Build established: Scavenger-Tank 22373 | -2/Quarantine | Found Phase Armor 22406 | -2/Quarantine | Spotted Quarantine Guard 22437 | -2/Quarantine | Spotted Quarantine Guard 22679 | -2/Quarantine | Found Core Cannon 22693 | -2/Quarantine | Build established: Scavenger-Mutant 22753 | -2/Quarantine | Spotted Fortress 22852 | -2/Quarantine | Lost 3 parts (2u1w) 22869 | -2/Quarantine | Destroyed Fortress 23010 | -2/Quarantine | Destroyed Quarantine Guard 23088 | -2/Quarantine | Destroyed Quarantine Guard 23222 | -2/Quarantine | Found Matter Drive 23739 | -2/Quarantine | Discovered new exit (range 4) 23739 | -2/Quarantine | Spotted Quarantine Guard 23750 | -2/Quarantine | Destroyed Quarantine Guard 23985 | -2/Quarantine | Discovered new exit (range 6) 23985 | -2/Quarantine | Spotted Quarantine Guard 23992 | -2/Quarantine | Destroyed Quarantine Guard 24023 | -2/Quarantine | Entered Section 7 24024 | -2/Section 7 | Sensed 21 artifacts in vicinity 24037 | -2/Section 7 | Spotted S7 Guard 24047 | -2/Section 7 | Destroyed S7 Guard 24048 | -2/Section 7 | Spotted S7 Guard 24069 | -2/Section 7 | Destroyed S7 Guard 24073 | -2/Section 7 | Found Prototype Protection 24073 | -2/Section 7 | Identified Hvy. Regenerative Plating 24091 | -2/Section 7 | Found Core Regenerator 24103 | -2/Section 7 | Found Hvy. Regenerative Plating 24161 | -2/Section 7 | Found Integrated Heat Negator 24161 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 24196 | -2/Section 7 | Spotted B-90 Cyclops 24236 | -2/Section 7 | Spotted S7 Guard 24249 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 24251 | -2/Section 7 | Found Integrated Singularity Reactor 24251 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24263 | -2/Section 7 | Destroyed S7 Guard 24277 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24472 | -2/Section 7 | Discovered new exit (range 6) 24499 | -2/Section 7 | Found Integrated Dissipator 24500 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24534 | -2/Section 7 | Found Integrity Redistributor 24587 | -2/Section 7 | Initialized slip node 24761 | -2/Section 7 | Spotted Executioner 24763 | -2/Section 7 | Spotted Executioner 24803 | -2/Section 7 | Destroyed Executioner 24810 | -2/Section 7 | Destroyed Executioner 24818 | -2/Section 7 | First assault squad dispatched 24829 | -2/Section 7 | Found Adv. Kinecellerator 24990 | -2/Section 7 | Found Matter Drive 25068 | -2/Section 7 | Spotted B-99 Colossus 25165 | -2/Section 7 | Found Integrity Redistributor 25170 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-395) 25171 | -2/Section 7 | Emitted hypermatrix ping 25171 | -2/Section 7 | Core integrity fell below 50% 25171 | -2/Section 7 | Found Integrity Redistributor 25176 | -2/Section 7 | Assembled emerged from beneath the floor 25199 | -2/Section 7 | Destroyed B-99 Colossus 25245 | -2/Section 7 | Found LRC Boosters 25245 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 25254 | -2/Section 7 | Found LRC Armor 25254 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25257 | -2/Section 7 | Found LRC Energy Well 25257 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25266 | -2/Section 7 | Warped through subspace 25324 | -2/Section 7 | Warped through subspace 25410 | -2/Section 7 | Entered Access 25410 | -1/Access | Evolved 2 slots: Utility x2 25584 | -1/Access | Found Prototype Processor 25584 | -1/Access | Identified Exp. Core Analyzer 25772 | -1/Access | Lost 3 parts (1p1u1w) 25796 | -1/Access | Destroyed 9 combat bots 25893 | -1/Access | Found Unknown Launcher 25937 | -1/Access | First assault squad dispatched 26303 | -1/Access | Destroyed 8 combat bots 26333 | -1/Access | Build established: Scavenger-Gunner 26353 | -1/Access | High security lockdown imminent 26389 | -1/Access | System corruption reached 10% 26433 | -1/Access | High security lockdown engaged 26440 | -1/Access | Lost 6 parts (2p3u1w) 26474 | -1/Access | Spotted B-99 Colossus 26479 | -1/Access | Discovered new exit (range 10) 26483 | -1/Access | Spotted B-99 Colossus 26494 | -1/Access | Entered Command 26561 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-509) 26599 | -1/Command | System corruption reached 30% 26680 | -1/Command | Used Core Regenerator, restored core integrity (+462) 26744 | -1/Command | First assault squad dispatched 26858 | -1/Command | High security lockdown imminent 26897 | -1/Command | Spotted B-99 Colossus 26938 | -1/Command | High security lockdown engaged 27034 | -1/Command | Spotted B-99 Colossus 27055 | -1/Command | Spotted Striker 27058 | -1/Command | Destroyed Striker 27100 | -1/Command | Identified Gamma Bomb Array 27105 | -1/Command | Spotted Investigator 27107 | -1/Command | Destroyed Investigator 27109 | -1/Command | Core integrity fell below 50% 27115 | -1/Command | Fired Sigix Terminator 27115 | -1/Command | Destroyed B-99 Colossus 27116 | -1/Command | Emitted hypermatrix ping 27116 | -1/Command | Spotted Striker 27119 | -1/Command | Spotted Alpha 7 27121 | -1/Command | Assembled emerged from beneath the floor 27122 | -1/Command | Spotted Alpha 7 27123 | -1/Command | Spotted Striker 27125 | -1/Command | Spotted Executioner 27128 | -1/Command | Spotted Executioner 27132 | -1/Command | Spotted Executioner 27135 | -1/Command | Spotted Executioner 27136 | -1/Command | Destroyed 49 combat bots 27139 | -1/Command | Core integrity fell below 20% 27146 | -1/Command | Lost 14 parts (2p2n4u6w) 27148 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 27140_ Slug penetrates Striker. 27140_ Stasis bubble strength at 72. 27141_ Penetrated by Slug. 27141_ Stasis bubble strength at 64. 27142_ Stasis bubble strength at 56. 27143_ Penetrated by Slug. 27143_ Stasis bubble strength at 48. 27144_ Slug penetrates Striker. 27144_ Striker destroyed. 27144_ Stasis bubble strength at 40. 27145_ System corrupted: Matter fused (-9). 27145_ Acquired 54 matter. 27145_ Stasis bubble strength at 32. 27145_ Penetrated by Slug. 27145_ Slug penetrates Striker. 27145_ Penetrated by Slug. 27146_ Stasis bubble strength at 24. 27147_ Stasis bubble strength at 16. 27148_ Stasis bubble strength at 8. 27148_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????# ??# " % #?# | | ???????????? ##########+## ###"#"#####?#+##+# | | ???????????? / #?# | | ???????????? / ### | | ???????????? / + """ | | ??????????? / ! = ### """ | | ???????????????/ #?# """ | | ????????????????###### #"##"######### #?# """ | | ?????????????????????# # ??????# #?# | | ?????????????????????# + ????# #?# = | | ?????????????????????# # ???# #?# | | ?????????????????????; %# """ #??# #?###### | | ?????????????????? ; %;# T" #??# ??????? | | ???????????????? ; ;; """ #???+#??????? | | ?????????????? ; [;; #???????????? | | ?????????????? ; ;; #???????????? | | ????????????? ; ;;;;;;;;;#?????????????? | | ????????????? ; =; ##????????????? | | ???????????? ; % ; #????????????? | | ???????????? ;;;; ; ;;;; #????????????? | | ???????????? ; ; ##???????????? | | ??????????? ; ; ;#???????????? | | ??????????? ; ; ;##??????????? | | ?????????? ; ! % ; ;;#??????????? | | ?????????? ; !!!% ;;;;;;;; ^ ????????? | | ?????????? ; !*@*!!7 BB ^ ????????? | | ?????????? ; !]K=E E BB ????????? | | ?????????? ; ! E 7%% [ ????????? | | ??????????? ; %BB! ????????? | | ??????????? ;;; % ;;;BB ^????????? | | ???????????? ; ; ;;;??????????? | | ???????????? ; | ; ;;;??????????? | | ???????????? ; ; ;;;??????????? | | ????????????? ; ; ???????????? | | ????????????? ; ; ???????????? | | ??????????????; ; ????????????? | | ??????????????; ; ????????????? | | ??????????????# ;??????????????? | | ??????????????# #??????????????? | | ??????????????# ?#? ;;;;;;;;;### #??????????????? | | ???????????????????? ?? ????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 240 Energy Generation 113 Energy Capacity 1500 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 EM Shielding 8 Armor Coverage 3600 Resistance: KI 30 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 40 Target Analysis 12 Core Analysis 15 Recoil Reduction 10 Particle Charging 20 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Phase Armor Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Integrated Dissipator Matter Drive Integrity Redistributor LRC Boosters LRC Armor LRC Energy Well Transdimensional Reconstructor Core Cannon Core Regenerator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderCombatFlakker Manual? 0 Play Time 02:52:32 Cumulative 347.4 hours Start 2021.02.26 @ 15:29:47 End 2021.02.26 @ 18:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 267 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ffd25d-9681-49d0-959a-b650e2ea3f5c