Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 05:33:06 Player: Granzteel Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (184) 920 Value Destroyed (8536) 8536 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 17405 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 218 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -235 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 92/100 System Corruption 38% Temperature Cool (1) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Matter Filter Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Matter Compressor Improved Terrain Scan Processor Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Railgun Heavy Gauss Cannon > --- INVENTORY -------- Micro Antimatter Reactor Heavy Treads Improved Heavy Treads Improved Heavy Treads Myomer Leg Advanced Myomer Leg Field Propulsion Array Improved Cryofiber Web Matter Filter ECM Suite Advanced Recalibrator Heavy Disruptor Cannon Fusion Bomb Launcher Improved Plasma Cutter Scythe [Rating: 157] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Slots Evolved 16 | . . . . . 4 . . 4 2 2 2 2 . Power 2 | . . . . . . . . . 1 . . 1 . Propulsion 2 | . . . . . 1 . . 1 . . . . . Utility 10 | . . . . . 2 . . 2 1 2 2 1 . Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 252 | 6 1 . 1 10 21 1 1 32 50 23 36 69 1 Power 35 | 1 . . . 1 1 . . 3 10 2 4 13 . Engine 9 | 1 . . . 1 1 . . 2 3 . . 1 . Core 13 | . . . . . . . . 1 7 2 1 2 . Reactor 13 | . . . . . . . . . . . 3 10 . Propulsion 62 | 2 . . . 2 7 . . 9 8 3 11 19 1 Treads 23 | . . . . 2 . . . 2 4 2 8 5 . Leg 30 | 2 . . . . 7 . . 7 2 1 2 9 . Wheel 1 | . . . . . . . . . 1 . . . . Hover 4 | . . . . . . . . . . . . 4 . Flight 4 | . . . . . . . . . 1 . 1 1 1 Utility 82 | 1 1 . 1 1 3 . 1 6 20 16 13 19 . Device 49 | . 1 . . . 1 . . 2 11 13 12 9 . Storage 11 | 1 . . . 1 1 . . 1 2 1 . 4 . Processor 14 | . . . 1 . 1 . 1 2 4 . 1 4 . Hackware 3 | . . . . . . . . . 2 1 . . . Protection 5 | . . . . . . . . 1 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 . . . 6 10 1 . 14 12 2 8 18 . Energy Gun 27 | 2 . . . . 2 . . 5 5 1 4 8 . Energy Cannon 6 | . . . . 1 . . . 1 2 . . 2 . Ballistic Gun 19 | . . . . 4 4 . . 3 4 . 3 1 . Ballistic Cannon 4 | . . . . . . . . 2 . 1 . 1 . Launcher 3 | . . . . . . . . 1 . . 1 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . . 1 1 . 2 . . . . . Slashing Weapon 9 | . . . . 1 3 . . . . . . 5 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . 1 . . 5 2 . Parts Lost 117 | . . . . 5 4 . . 21 13 4 9 60 1 Power 22 | . . . . 1 . . . 3 4 1 1 12 . Propulsion 26 | . . . . 1 1 . . 8 2 . . 13 1 Utility 32 | . . . . . . . . 3 5 2 2 20 . Weapon 37 | . . . . 3 3 . . 7 2 1 6 15 . Highest Loss Streak 22 | . . . . 5 4 . . 13 3 2 2 22 1 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 84 | . 90 100 100 96 79 81 81 65 81 93 90 78 4 Engine 4 | . 14 14 14 13 9 9 9 4 . 4 . . . Core 3 | . . . . . . . . . 9 5 5 2 . Reactor 1 | . . . . . . . . . . . 3 7 . Treads 7 | . . . . 14 10 . . . 8 9 9 5 . Leg 9 | . 28 28 28 11 16 27 27 20 4 5 . 2 . Device 11 | . 4 14 4 . 1 9 . 3 17 13 18 15 . Storage 8 | . 14 14 14 14 9 9 9 4 4 6 9 10 . Processor 9 | . . . 9 14 7 . 8 8 1 15 14 12 . Hackware 4 | . . . . . . . . . 5 10 7 1 . Energy Gun 8 | . 28 28 28 6 8 9 9 6 9 9 4 7 . Energy Cannon 1 | . . . . 3 7 . . . . . . . . Ballistic Gun 6 | . . . . 10 5 7 . 2 8 8 7 2 . Ballistic Cannon 1 | . . . . . . . . 3 . 1 4 1 . Slashing Weapon 1 | . . . . 7 2 9 9 2 . . . 1 . Naked Turns 368 | . . . . . . . . 280 34 . . 54 . Heaviest Build 138 | 12 13 13 13 21 24 24 24 39 101 97 108 138 . Greatest Support 150 | 20 20 20 20 40 40 35 35 50 97 97 150 150 15 Greatest Overweight (x) 32 | . . . . 1 1 . . 1 1 1 32 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 10 40 40 40 40 20 20 20 20 5 Average Capacity 21 | 6 8 8 8 9 39 40 40 33 13 20 20 19 5 Most Carried 40 | 6 8 8 8 10 28 32 40 40 20 20 20 20 2 Average Carried 18 | 2 6 8 7 8 18 29 38 32 11 19 19 15 2 Final Capacity 40 | 8 8 8 8 10 40 40 40 5 20 20 20 5 5 Final Carried 40 | 6 8 8 8 10 24 32 40 5 20 20 16 4 2 Class Distribution -------------------- 20% | Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Gunner 13% | Hauler-Mutant 13% | Hacker-Gunner 7% | Scavenger-Mutant 3% | Hauler-Assassin 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Matter Collected 6044 | 168 30 67 . 193 269 . 22 325 1014 808 1841 1307 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9536 | . 30 53 . 478 491 . 29 700 1950 960 2936 1909 . Parts 493 | . 3 5 . 23 20 . 3 39 85 42 167 106 . Haulers Intercepted 3 | . . . . . . . . . . . 3 . . Recyclers Shooed 14 | . . . . 1 . . . 1 2 8 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Combat Hostiles Destroyed 142 | . . 4 . 13 9 . 4 16 24 11 33 28 . Melee 13 | . . . . . 2 . 2 . . . . 9 . Guns 89 | . . 4 . 9 5 . 1 7 21 9 19 14 . Cannons 26 | . . . . 4 1 . . 1 3 1 13 3 . AOE 8 | . . . . . 1 . . 6 . . . 1 . Classes Destroyed 18 | . 1 2 . 3 1 . 1 4 . . 3 3 . Worker 11 | . . . . . 2 . . 2 1 2 4 . . Builder 13 | . . . . . . . . 4 1 1 7 . . Hauler 3 | . . . . . . . . . . . 3 . . Recycler 10 | . . . . 3 . . . 1 3 1 2 . . Mechanic 1 | . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . 4 . . . . . . Watcher 4 | . 1 . . . . . . 1 1 . . 1 . Swarmer 27 | . . 3 . 8 . . . 8 3 . . 5 . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 39 | . . . . 4 9 . . 4 7 3 9 3 . Brawler 1 | . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . 1 . . . 2 . Sentry 7 | . . . . 1 . . . 1 2 . 2 1 . Specialist 5 | . . . . . . . . . . . 4 1 . Hunter 9 | . . . . . . . . 1 3 2 . 3 . Programmer 42 | . . . . . . . . 1 9 6 17 9 . Heavy 1 | . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 18 | . 1 3 . 4 4 . 1 18 3 5 5 4 . Combat Bots Only 7 | . . 3 . 3 3 . 1 7 3 5 4 3 . Max Kills in Single Turn 4 | . 1 1 . 2 2 . 1 4 2 2 2 2 . Gunslinging 1 | . . . . . . . . 1 . . 1 1 . Exploded 2 | . . . . . 1 . . 2 . . . 1 . Melee 1 | . . . . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Damage Taken 18899 | . . 170 . 528 886 . . 2668 2320 1188 2657 7851 631 Core 2657 | . . 23 . 107 73 . . 556 184 40 212 975 487 Absorbed by Shields 284 | . . . . . . . . . 260 . . . 24 Redirected to Shielding 53 | . . . . . . . . 53 . . . . . Regen/Repaired (Parts) 1083 | . . . . . . . . . . 736 347 . . Core Remaining (%) 75 | 100 . . . 48 . . 86 34 81 96 83 . . Volleys Fired 421 | . 2 8 . 40 34 . 3 32 88 43 103 68 . Largest 4 | . 2 2 . 2 3 . 1 4 4 4 4 4 . Hottest 264 | . 80 80 . 68 156 . 65 211 264 240 246 260 . Shots Fired 1152 | . 4 16 . 67 61 . 3 75 263 164 313 186 . Gun 948 | . 4 16 . 60 48 . 3 51 242 148 218 158 . Cannon 181 | . . . . 7 13 . . 15 13 16 91 26 . Launcher 15 | . . . . . . . . 9 . . 4 2 . Special 8 | . . . . . . . . . 8 . . . . Kinetic 601 | . . . . 36 34 . . 31 125 82 229 64 . Thermal 288 | . 4 16 . 31 16 . 3 21 121 41 7 28 . Explosive 15 | . . . . . . . . 9 . . 4 2 . Electromagnetic 248 | . . . . . 11 . . 14 17 41 73 92 . Robot Hit Streak 19 | . 1 2 . 7 16 . 2 15 17 14 19 17 . Robot Miss Streak 7 | . 3 3 . 5 3 . 1 7 5 3 4 7 . Penetration Max 2 | . . . . . . . . 1 1 1 2 1 . Secondary Targets 9 | . . 2 . . . . . 1 1 . 1 4 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . 1 1 . Shots Hit Robots 822 | . 1 6 . 45 50 . 6 50 169 117 211 167 . Core Hits 368 | . 1 5 . 23 28 . 5 53 62 43 83 65 . Critical Kills 15 | . . . . . . . . . . 2 11 2 . Critical Parts Destroyed 26 | . . . . . . . . 3 1 8 13 1 . Critical Strikes 86 | . . . . . . . . 4 4 19 41 18 . Burn 11 | . . . . . . . . 1 3 7 . . . Destroy 39 | . . . . . . . . . 1 10 25 3 . Blast 13 | . . . . . . . . . . 1 12 . . Corrupt 13 | . . . . . . . . . . 1 4 8 . Smash 3 | . . . . . . . . 3 . . . . . Sever 7 | . . . . . . . . . . . . 7 . Melee Attacks 120 | . . . . 6 12 6 11 31 . . . 54 . Impact 38 | . . . . . 3 3 2 30 . . . . . Slashing 82 | . . . . 6 9 3 9 1 . . . 54 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 . . . . 2 . Damage Inflicted 23450 | 1 12 68 . 641 1016 . 185 2271 4246 3123 6170 5717 . Guns 14272 | . 12 68 . 475 621 . 29 546 3781 2699 3340 2701 . Cannons 3994 | . . . . 144 164 . . 265 364 308 2384 365 . Explosions 2286 | . . . . . 132 . . 1178 . 106 309 561 . Melee 2504 | . . . . . 93 . 140 248 . . . 2023 . Ramming 343 | 1 . . . 22 6 . 16 34 50 10 137 67 . Kinetic 11382 | . . . . 334 446 . . 496 2022 1897 4645 1542 . Thermal 4323 | . 12 68 . 285 337 . 29 247 1797 873 87 588 . Explosive 2048 | . . . . . . . . 1178 . . 309 561 . Electromagnetic 2850 | . . . . . 134 . . 68 377 343 992 936 . Impact 315 | . . . . . . . 67 248 . . . . . Slashing 2189 | . . . . . 93 . 73 . . . . 2023 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . 5 6 8 21 38 38 Average Corruption 8 | . . . . . . . . 5 1 3 10 22 38 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 226 | . . . . . . . . 9 26 29 97 61 4 Message Errors 53 | . . . . . . . . 4 5 8 26 10 . Matter Fused 51 | . . . . . . . . 1 6 6 23 14 1 Heat Flow Errors 26 | . . . . . . . . 2 4 3 9 8 . Energy Discharges 27 | . . . . . . . . 1 6 2 9 8 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 23 | . . . . . . . . 1 3 5 8 6 . Data Loss (major) 14 | . . . . . . . . . . 3 6 5 . Misfires 5 | . . . . . . . . . . 1 3 1 . Alerts 3 | . . . . . . . . . . . 1 1 1 Misdirections 5 | . . . . . . . . . . . 2 2 1 Weapon Failures 17 | . . . . . . . . . 2 1 9 5 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 707 | . . . . . 33 . 1 203 22 63 123 262 . Projectiles 213 | . . . . . . . . . 22 46 99 46 . Explosions 114 | . . . . . . . . 35 . 17 24 38 . Melee 380 | . . . . . 33 . 1 168 . . . 178 . Knockbacks 36 | . . . . . . . . 11 . 5 18 2 . Impact 2 | . . . . . . . . 2 . . . . . Kinetic 31 | . . . . . . . . 8 . 5 16 2 . Secondary 3 | . . . . . . . . 1 . . 2 . . Self-Inflicted Damage 123 | . . . . . 63 . . 15 . . . 45 . Shots 2 | . . . . . 1 . . . . . . 1 . Rammed 34 | . . . . 4 . . . 11 6 1 7 5 . Targets Rammed 47 | 1 . . . 6 4 . 4 11 6 1 9 5 . Kicked 10 | 1 . . . 1 4 . 4 . . . . . . Crushed 3 | . . . . 1 . . . . . . 2 . . Highest Temperature 507 | . 18 108 . 96 327 . 32 446 338 375 416 507 . Average Temperature 113 | . 12 47 . 18 157 . 16 114 119 129 122 137 . Received Heat Transfer 1561 | . . . . 93 540 . . 192 342 66 94 189 45 Effects 24 | . . . . . 6 . . 3 3 . 3 9 . Shutdowns 3 | . . . . . . . . . . . . 3 . Energy Bleed 6 | . . . . . 2 . . . . . 1 3 . Interference 12 | . . . . . 4 . . 3 3 . 2 . . Matter Decay 2 | . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 1 1 . Combat Hostiles 3 | . . . . . . . . 1 . . 1 1 . Parts Fried 18 | . . . . . . . 2 7 1 . 2 6 . Impact Corruptions 6 | . . . . . . . 1 5 . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 16 | . . . . . . . . . 8 6 2 . . Heat Transferred 8002 | . 25 150 . 584 507 . 74 605 3465 1704 111 777 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Peak Influence 971 | . 22 93 . 135 159 99 174 971 490 230 733 562 246 Initial 951 | . . 8 . . . 33 38 951 265 226 60 411 246 Average 188 | . 8 88 . 45 32 59 91 589 177 79 134 372 246 Maximum Alert Level 3 | . . . . . . . . 3 2 1 3 2 1 Low Security (%) 63 | 100 100 100 . 100 100 100 100 . 55 82 81 . . Level 1 18 | . . . . . . . . 21 38 17 4 42 100 Level 2 15 | . . . . . . . . 53 6 . 12 57 . Level 3 2 | . . . . . . . . 24 . . 1 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . 1 2 . 6 8 6 10 6 . Investigation 3 | . . . . . . . . 1 2 . . . . Extermination 21 | . . . . . . . . 1 5 5 7 3 . Reinforcement 10 | . 1 . . . 1 . . 1 1 1 3 2 . Assault 3 | . . . . . . 2 . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Distress Signals 10 | . . . . 1 2 . . . 2 . 3 2 . Communications Jammed 37 | . . . . . . . . . 3 1 27 6 . Distress Signals 26 | . . . . . . . . . 1 1 22 2 . Times Spotted 263 | . 2 14 . 18 14 . 22 30 38 15 43 45 22 Peak Tracking Total 23 | . 1 8 . 5 3 . 4 9 5 4 4 7 23 Tactical Retreats 23 | . . 2 . 3 1 . . 5 3 . 4 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Traps Triggered 8 | . . . . . . . . 1 1 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Machines Disabled 16 | . . . . . . 2 2 . 8 . 2 2 . Max in Single Turn 2 | . . . . . . 1 . . 2 . 1 1 . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Machines Accessed 35 | . . . . . 4 2 6 5 9 4 2 3 . Terminals 24 | . . . . . 3 2 6 5 5 1 . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 2 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . Garrison Access 4 | . . . . . 1 . . . 1 1 . 1 . Total Hacks 106 | . . . . . 10 16 18 12 25 13 5 7 . Successful 62 | . . . . . 4 13 11 5 14 9 4 2 . Failed 44 | . . . . . 6 3 7 7 11 4 1 5 . Catastrophic 7 | . . . . . 1 . . 2 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . . . 1 . 9 12 15 11 15 8 . 4 . Terminals 77 | . . . . . 8 16 18 12 14 5 . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . 2 4 3 . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . . . 4 . 2 . . Garrison Access 13 | . . . . . 2 . . . 4 4 . 3 . Terminal Hacks 19 | . . . . . . 9 5 2 2 1 . . . Record 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . 2 1 . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . Terminal Index 5 | . . . . . . 1 1 1 1 1 . . . Alert Level 2 | . . . . . . 1 . . 1 . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 4 2 . . Scan Component 3 | . . . . . . . . . . 2 1 . . Repair 3 | . . . . . . . . . . 2 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . . . . . 4 . 2 . . Insert Component 2 | . . . . . . . . . 1 . 1 . . Analyze 4 | . . . . . . . . . 3 . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . 1 . . . Unauthorized Hacks 27 | . . . . . 3 4 6 3 7 3 . 1 . Terminals 24 | . . . . . 3 4 6 3 5 2 . 1 . Assimilate 5 | . . . . . 2 1 1 1 . . . . . Botnet 15 | . . . . . 1 2 4 2 4 1 . 1 . Operators 4 | . . . . . . 1 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . Reprogram 1 | . . . . . . . . . 1 . . . . Watchers 2 | . . . . . . . . . 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . . . . . 4 2 6 5 8 2 2 3 . Full Trace Events 3 | . . . . . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 2 1 . . Time 112 | . . . . . . . . . . 84 28 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Total Allies 12 | . . . . . 1 2 3 . 3 3 . . . Largest Group 6 | . . . . . 1 3 6 6 2 3 . . . Highest-Rated Group 138 | . . . . . 26 88 117 117 130 138 . . . Highest-Rated Ally 83 | . . . . . 26 31 31 31 83 46 . . . Total Orders 12 | . . . . . 2 . 1 5 4 . . . . STAY 4 | . . . . . 1 . . 3 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . 1 . . 2 . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . Ally Attacks 182 | . . . . . . . 119 11 33 19 . . . Total Damage 2299 | . . . . . . . 777 126 805 591 . . . Kills 25 | . . . . . . . 17 . 5 3 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . 7 . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Turns Passed 16416 | 63 87 155 612 1366 1310 139 758 1639 3233 2296 2976 1739 43 Spaces Moved 8684 | 40 64 110 507 758 703 98 467 1332 1483 981 1236 810 95 Core 706 | 1 . . . . . . . 536 68 . 1 99 1 Treads 4308 | . . . . 387 22 . . . 1184 981 1235 499 . Legs 3337 | 39 64 110 507 371 681 98 467 796 2 . . 202 . Wheels 16 | . . . . . . . . . 16 . . . . Hover 10 | . . . . . . . . . . . . 10 . Flight 307 | . . . . . . . . . 213 . . . 94 Fastest Speed 40 | 50 120 120 120 120 120 120 120 50 45 165 160 50 40 Average Speed 138 | 118 120 120 120 150 135 120 120 92 156 165 166 135 40 Slowest Speed 1650 | 120 120 120 120 190 200 120 120 190 240 240 1650 260 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered 3 | . . . . . . . . 1 . . 1 1 . Exploration Rate (%) 36 | 4 20 31 81 84 29 24 89 23 31 19 23 22 32 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 4 . . . . . . . . . Spaces Dug 49 | . . . . . 5 . . 22 . 3 13 6 . Terrain Destroyed 308 | . . . . . 7 . . 88 14 16 133 50 . Melee 27 | . . . . . 5 . . 22 . . . . . Projectile 95 | . . . . . . . . . 12 14 59 10 . AOE 183 | . . . . . 2 . . 66 . 2 73 40 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Gar Total 12098 | 53 69 117 512 908 978 112 646 1633 2215 1559 2008 1190 98 Wait 2249 | . 1 . . 76 176 1 82 179 522 479 588 145 . Move 8668 | 39 63 109 506 757 702 97 466 1331 1482 980 1235 809 92 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 162 | 7 2 . 1 8 25 9 12 7 38 16 11 26 . Fast Attach 88 | 5 1 . . 3 3 . . 5 23 6 15 27 . Attach 99 | 1 . . 1 3 6 . . 19 17 6 12 33 1 Detach 25 | . . . . . 2 . . 4 6 2 5 6 . Swap 66 | . . . . 4 12 1 1 8 10 11 9 10 . Drop 89 | . . . 3 5 2 . 4 7 23 15 21 9 . Fire 421 | . 2 8 . 40 34 . 3 32 88 43 103 68 . Melee 113 | . . . . 6 12 4 9 30 . . . 52 . Ram 12 | . . . . . . . . 11 . . . 1 . Kick 10 | 1 . . . 1 4 . 4 . . . . . . Crush 25 | . . . . 5 . . . . 6 1 9 4 . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire 66 | . . . 1 . . . 65 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 151 | -10/Materials | Entered Mines 170 | -10/Mines | Assembled infested the area 213 | -10/Mines | Discovered new exit (range 10) 301 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 301 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Entered Exiles 317 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met 8R-AWN 356 | -10/Exiles | Met EX-HEX 396 | -10/Exiles | Met EX-BIN 468 | -10/Exiles | Aligned with FarCom system 470 | -10/Exiles | Given EX-Vault access code 497 | -10/Exiles | Opened EX-Vault 505 | -10/Exiles | Found Prototype Storage 530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 662 | -10/Exiles | Met EX-DEC 705 | -10/Exiles | Visited The Gauntlet 899 | -10/Exiles | Discovered new exit (range 17) 918 | -10/Exiles | Left Exiles lab with Lightpack 2.0 918 | -10/Exiles | Entered Mines 932 | -9/Mines | Discovered new exit (range 17) 1101 | -9/Mines | Learned location of Zion (-6) 1397 | -9/Mines | Lost 5 parts (1p1n3w) 1411 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1844 | -9/Mines | Excavation squad dispatched 1844 | -9/Mines | A large section of the Mines collapsed 1976 | -9/Mines | Core integrity fell below 50% 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2285 | -8/Materials | Identified Lightpack 2.0 2952 | -8/Materials | Build established: Hauler-Mutant 3443 | -8/Materials | Lost 4 parts (1n3w) 3583 | -8/Materials | Discovered new exit (range 4) 3594 | -8/Materials | Entered Storage 3594 | -8/Storage | Accompanied by 1 ally 3639 | -8/Storage | Identified exit to Recycling 3694 | -8/Storage | Met a pair of Derelict thieves 3733 | -8/Storage | Entered Recycling 3733 | -8/Recycling | Accompanied by 3 allies 3742 | -8/Recycling | Spotter reported a threat 3748 | -8/Recycling | Spotter reported a threat 3750 | -8/Recycling | Spotter reported a threat 3765 | -8/Recycling | Spotter reported a threat 3782 | -8/Recycling | Spotter reported a threat 3783 | -8/Recycling | Spotter reported a threat 3787 | -8/Recycling | Spotter reported a threat 3803 | -8/Recycling | Spotter reported a threat 3867 | -8/Recycling | Spotter reported a threat 3887 | -8/Recycling | Spotter reported a threat 3895 | -8/Recycling | Spotter reported a threat 3896 | -8/Recycling | Spotter reported a threat 3920 | -8/Recycling | Spotter reported a threat 3940 | -8/Recycling | Spotter reported a threat 3948 | -8/Recycling | Spotter reported a threat 3948 | -8/Recycling | Spotter reported a threat 3949 | -8/Recycling | Spotter reported a threat 3993 | -8/Recycling | Spotter reported a threat 4000 | -8/Recycling | Spotter reported a threat 4029 | -8/Recycling | Spotter reported a threat 4039 | -8/Recycling | Spotter reported a threat 4053 | -8/Recycling | Spotter reported a threat 4058 | -8/Recycling | Spotter reported a threat 4091 | -8/Recycling | Spotter reported a threat 4104 | -8/Recycling | Spotter reported a threat 4157 | -8/Recycling | Spotter reported a threat 4207 | -8/Recycling | Spotter reported a threat 4246 | -8/Recycling | Spotter reported a threat 4260 | -8/Recycling | Spotter reported a threat 4261 | -8/Recycling | Spotter reported a threat 4264 | -8/Recycling | Spotter reported a threat 4313 | -8/Recycling | Spotter reported a threat 4313 | -8/Recycling | Spotter reported a threat 4314 | -8/Recycling | Spotter reported a threat 4314 | -8/Recycling | Spotter reported a threat 4361 | -8/Recycling | Spotter reported a threat 4366 | -8/Recycling | Spotter reported a threat 4367 | -8/Recycling | Spotter reported a threat 4396 | -8/Recycling | Spotter reported a threat 4414 | -8/Recycling | Spotter reported a threat 4418 | -8/Recycling | Discovered new exit (range 12) 4419 | -8/Recycling | Spotter reported a threat 4420 | -8/Recycling | Spotter reported a threat 4449 | -8/Recycling | Spotter reported a threat 4472 | -8/Recycling | Spotter reported a threat 4491 | -8/Recycling | Entered Factory 4491 | -6/Factory | Accompanied by 6 allies 4491 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4841 | -6/Factory | Search patrols dispatched 5043 | -6/Factory | Build established: Hauler-Assassin 5191 | -6/Factory | Search patrols dispatched 5683 | -6/Factory | Garrison activated, responded to threat 5684 | -6/Factory | Destroyed 7 combat bots 5713 | -6/Factory | Crushed by falling debris 5744 | -6/Factory | Lost 13 parts (1p5n2u5w) 5819 | -6/Factory | Released all parts (5) 5849 | -6/Factory | Lost 7 parts (1p3n1u2w) 5865 | -6/Factory | Core integrity fell below 50% 6119 | -6/Factory | Build established: Mutant 6123 | -6/Factory | Discovered new exit (range 15) 6130 | -6/Factory | Entered another Factory area 6130 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6160 | -5/Factory | Discovered new exit (range 9) 6593 | -5/Factory | Lost 3 parts (1p1u1w) 7164 | -5/Factory | Build established: Scavenger-Skirmisher 9140 | -5/Factory | P-80 Master assimilated hostile G-67 Veteran 9150 | -5/Factory | Lost 3 parts (2p1n) 9363 | -5/Factory | Entered another Factory area 9363 | -4/Factory | Evolved 2 slots: Utility x2 9527 | -4/Factory | Build established: Scavenger-Gunner 9693 | -4/Factory | Allied Derelicts emerged from ambush trap array 9847 | -4/Factory | Repaired Hvy. Treads 10089 | -4/Factory | Build established: Scavenger-Mutant 10404 | -4/Factory | Build established: Scavenger-Gunner 11636 | -4/Factory | Discovered new exit (range 9) 11651 | -4/Factory | Repaired Arm. Medium Treads 11659 | -4/Factory | Entered Research 11659 | -3/Research | Evolved 2 slots: Utility x2 11794 | -3/Research | Build established: Hacker-Gunner 12217 | -3/Research | Repaired Hvy. Treads 12274 | -3/Research | Found Prototype Device 12274 | -3/Research | Identified Exp. Shield Generator 12371 | -3/Research | Found Unknown Launcher 12550 | -3/Research | Found Prototype Device 12550 | -3/Research | Identified Exp. Thermal Shield 13212 | -3/Research | Cargo convoy interrupted 13495 | -3/Research | System corruption reached 10% 13910 | -3/Research | Crushed by falling debris 14325 | -3/Research | Build established: Scavenger-Gunner 14571 | -3/Research | Identified Fusion Bomb Launcher 14573 | -3/Research | Discovered new exit (range 8) 14635 | -3/Research | Entered another Research area 14635 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15045 | -2/Research | Build established: Scavenger-Mutant 15243 | -2/Research | System corruption reached 10% 15280 | -2/Research | Lost 4 parts (1p1u2w) 15464 | -2/Research | Lost 3 parts (1n2u) 15635 | -2/Research | First assault squad dispatched 15662 | -2/Research | Build established: Scavenger-Gunner 15876 | -2/Research | Lost 21 parts (4p4n6u7w) 16009 | -2/Research | Lost 6 parts (1p3n2u) 16143 | -2/Research | Build established: Scavenger-Skirmisher 16250 | -2/Research | System corruption reached 30% 16280 | -2/Research | Crushed by falling debris 16296 | -2/Research | Core integrity fell below 50% 16320 | -2/Research | Released all parts (8) 16354 | -2/Research | Lost 22 parts (5p5n7u5w) 16372 | -2/Research | Identified exit to Garrison 16374 | -2/Research | Entered Garrison 16394 | -2/Garrison | Triggered checkpoint 16413 | -2/Garrison | Spotted B-90 Cyclops 16414 | -2/Garrison | Core integrity fell below 20% 16414 | -2/Garrison | Triggered checkpoint 16417 | -2/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16391_ Field strength at 85. 16392_ Field strength at 70. 16393_ Field strength at 55. 16394_ Beams of light sweep through the air. An alarm sounds. 16394_ Field strength at 16. 16395_ Field strength at 1. 16396_ System corrupted: IFF burst signal emitted. 16396_ Stasis field depleted. 16411_ Penetrated by Slug. 16413_ System corrupted: Energy discharge (-23). 16413_ Penetrated by Slug. 16414_ Beams of light sweep through the air. An alarm sounds. 16414_ Penetrated by Slug. Garrison Door activated. 16416_ C-30 ARC bursts open, deploying its payload. 16416_ S-43 Plague unfolds itself. 16417_ Penetrated by Slug. 16417_ Slug penetrates Wall. 16417_ Field Propulsion Array destroyed. 16417_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #???# #???? | | ?????????????????????????????????### ##### #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##########???? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ??????????????????##?????????????# #????????????? | | ????????????? ??#? g ??#?????????# #????????????? | | ???????????## ## " ###+##??????# #????????????? | | ???????????# g h h######## #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# ???# ## ###########????????????? | | ???????????# ## #; ###????????????????????? | | ?????????? g #????????????????????? | | ?????????? s B g#????????????????????? | | ??????????s s g #????????????????????? | | ?????????? s g #????????????????????? | | ???????????# g## ## h###????????????????????? | | ????????????g???# ## #??????????????????????? | | ???????????# s @#??????????????????????? | | ???????????# s h ?????????????????????? | | ???????????# s ###????????????????????? | | ???????????# ## s## ##??????????????????????? | | ????????????????#CC%"?# #???????????????????????? | | ????????????????####??# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 55 Energy Capacity 570 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 18 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hvy. Treads | -5/Factory | Scanalyzed Adv. Coolant Injector | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab No Signal Omniscient Cartographer Packrat Part-time Excavator Total Silence \\IAMDERELICT Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 06:34:33 Cumulative 45.2 hours Start 2023.02.25 @ 15:04:01 End 2023.02.26 @ 05:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f0ffdc5-e18c-45b9-a364-75402cbe6783