Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:35:22 Player: tartine Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1234) 1234 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1050) 1050 TOTAL SCORE: 6199 Bonus ------- Follower Combat Kills 496 Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Energy Well (350) Improved Matter Compressor (300) Advanced Signal Interpreter Matter Filter Hardened Medium Armor Plating Shock Absorption System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Matter Compressor Hardened Medium Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Lightning Gun Barrage Gun Mace CR-A16's Pointy Stick > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Flexi-carbon Leg Armored Leg Improved Heat Sink Improved Heat Sink Energy Well Improved Matter Compressor Advanced Signal Interpreter Matter Filter Makeshift Transmission Jammer Improved Core Shielding Hardened Medium Armor Plating Improved Light Armor Plating Shock Absorption System EM Disruption Field Flak Gun [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon CR-A16's Pointy Stick Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 1 . . . 2 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 79 | 6 18 . 7 . 4 16 10 18 Power 11 | 1 . . . . 2 6 . 2 Engine 9 | 1 . . . . 2 5 . 1 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 5 . 3 . . 3 4 4 Treads 4 | . . . . . . . 4 . Leg 15 | 2 4 . 2 . . 3 . 4 Wheel . | . . . . . . . . . Hover 2 | . 1 . 1 . . . . . Flight . | . . . . . . . . . Utility 23 | 1 4 . 2 . . 3 5 8 Device 11 | 1 1 . 2 . . 1 2 4 Storage 5 | . 1 . . . . 1 2 1 Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 . . . . 1 1 3 Artifact . | . . . . . . . . . Weapon 24 | 2 9 . 2 . 2 4 1 4 Energy Gun 5 | 2 . . 1 . . 1 . 1 Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 8 | . 3 . . . 1 1 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 3 . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Corrupted Parts 2 | . . . . . . . 2 . System Corruption 11 | . . . . . . . 11 . Parts Lost 37 | . . . 3 . . 6 . 28 Power 4 | . . . . . . 1 . 3 Propulsion 10 | . . . 1 . . 1 . 8 Utility 11 | . . . 1 . . 1 . 9 Weapon 12 | . . . 1 . . 3 . 8 Highest Loss Streak 11 | . . . 2 . . 4 . 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 97 100 87 100 100 86 70 71 Engine 10 | . 14 14 11 11 11 10 6 4 Treads 2 | . . . . . . . 4 16 Leg 17 | . 27 14 8 22 22 19 9 4 Hover 1 | . . 14 13 . . . . . Device 8 | . 11 . 4 11 11 9 6 6 Storage 3 | . 3 . . . . 1 6 11 Processor 7 | . 4 14 11 11 11 11 6 . Protection 8 | . 6 14 11 11 11 11 5 2 Energy Gun 5 | . 1 . 3 11 11 5 6 4 Energy Cannon 1 | . 5 . . . . . . . Ballistic Gun 7 | . 8 28 17 11 6 . 10 5 Launcher 6 | . 10 . 7 11 11 4 . . Piercing Weapon 4 | . . . . . 4 10 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 104 | 7 19 10 15 14 18 61 94 104 Greatest Support 108 | 20 20 10 20 20 20 36 108 108 Greatest Overweight (x) 28 | . 1 1 2 . . 1 2 28 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 5 10 5 5 5 5 20 25 20 Average Capacity 9 | 5 6 5 5 5 5 6 20 20 Most Carried 19 | 4 7 5 5 2 5 9 19 18 Average Carried 6 | . 3 5 3 2 4 4 11 15 Final Capacity 20 | 5 5 5 5 5 5 20 20 20 Final Carried 18 | 3 5 5 2 2 5 8 18 8 Class Distribution -------------------- 58% | Mutant 16% | Bomber 7% | Derelict-Mutant 6% | Gunner 5% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Bomber | -9/Mines Bomber | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Matter Collected 2116 | 250 379 160 76 . 178 366 298 409 Remotely . | . . . . . . . . . Salvage Created 1542 | 83 471 141 106 . . . 138 603 Parts 88 | 7 34 11 7 . . . 8 21 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 5 9 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 34 | 1 15 5 . . . . 3 10 Melee 1 | . . . . . . . . 1 Guns 17 | . 2 5 . . . . 3 7 Cannons 1 | . 1 . . . . . . . AOE 13 | 1 12 . . . . . . . Classes Destroyed 11 | 3 6 . 1 . . . . 1 Worker 3 | 1 1 . . . . . 1 . Builder 2 | . 1 . . . . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | . 1 . 1 . . . . 1 Mechanic 1 | . . . 1 . . . . . Operator 2 | . 2 . . . . . . . Watcher 3 | . 1 . 1 . . . . 1 Swarmer 16 | . 6 3 . . . . 3 4 Grunt 17 | 1 9 2 . . . . . 5 Brawler 1 | . . . . . . . . 1 Best Kill Streak 5 | 3 5 3 3 . . . 3 3 Combat Bots Only 4 | 1 4 3 . . . . 3 2 Max Kills in Single Turn 3 | 2 3 2 1 . . . 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | 1 3 . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Hostile Shots Fired 465 | 9 39 12 36 . . 39 3 327 Missed 113 | 1 11 1 12 . . 11 2 75 Damage Taken 5396 | 96 417 122 339 . . 591 56 3775 Core 1149 | 30 49 34 31 . . 152 . 853 Absorbed by Shields 21 | . . . 21 . . . . . Redirected to Shielding 127 | . . 7 7 . . 32 . 81 Regen/Repaired (Parts) 55 | . 55 . . . . . . . Core Remaining (%) 65 | 88 . 54 . . . 54 . . Volleys Fired 188 | 8 56 5 15 . 8 12 23 61 Largest 3 | 2 2 2 3 . 2 2 3 3 Hottest 108 | 80 90 46 76 . 68 75 108 108 Shots Fired 331 | 16 93 10 28 . 16 14 58 96 Gun 284 | 16 62 10 24 . 16 2 58 96 Cannon 13 | . 13 . . . . . . . Launcher 34 | . 18 . 4 . . 12 . . Special . | . . . . . . . . . Kinetic 199 | . 60 10 24 . 8 . 35 62 Thermal 24 | 8 15 . . . . . . 1 Explosive 34 | . 18 . 4 . . 12 . . Electromagnetic 74 | 8 . . . . 8 2 23 33 Robot Hit Streak 12 | 3 7 10 12 . . 3 5 7 Robot Miss Streak 17 | 2 5 . 8 . . 1 5 17 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 . . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 Shots Hit Robots 159 | 9 37 9 7 . . 4 23 70 Core Hits 95 | 5 32 6 5 . . 10 6 31 Critical Kills 2 | . . 1 . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 6 | . . 1 . . . . . 5 Destroy 1 | . . 1 . . . . . . Smash 4 | . . . . . . . . 4 Impale 1 | . . . . . . . . 1 Melee Attacks 31 | . 9 . . . . . . 22 Impact 17 | . . . . . . . . 17 Slashing 9 | . 9 . . . . . . . Piercing 5 | . . . . . . . . 5 Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 4568 | 313 1300 134 206 . . 593 517 1505 Guns 2058 | 111 287 134 97 . . 47 432 950 Cannons 90 | . 90 . . . . . . . Explosions 1910 | 202 915 . 109 . . 546 85 53 Melee 502 | . . . . . . . . 502 Ramming 8 | . 8 . . . . . . . Kinetic 1384 | . 264 134 97 . . . 235 654 Thermal 518 | 248 113 . . . . . 85 72 Explosive 1570 | . 915 . 109 . . 546 . . Electromagnetic 586 | 65 . . . . . 47 197 277 Impact 406 | . . . . . . . . 406 Slashing . | . . . . . . . . . Piercing 96 | . . . . . . . . 96 Highest Corruption 19 | . . . . . . . 12 19 Average Corruption 15 | . . . . . . . 8 16 Corruption Purged 5 | . . . . . . . 3 2 Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . . 6 43 Message Errors 9 | . . . . . . . 1 8 Matter Fused 6 | . . . . . . . 1 5 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 8 | . . . . . . . 1 7 Data Loss (major) 1 | . . . . . . . . 1 Misfires 4 | . . . . . . . 1 3 Alerts 3 | . . . . . . . 1 2 Misdirections 4 | . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 162 | 21 26 . . . . . . 115 Projectiles . | . . . . . . . . . Explosions 47 | 21 26 . . . . . . . Melee 115 | . . . . . . . . 115 Knockbacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 192 | 9 78 . . . . 61 . 44 Shots 5 | 1 2 . . . . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | 150 100 37 41 . 54 324 123 256 Average Temperature 43 | 61 17 21 6 . 24 125 35 59 Received Heat Transfer 1992 | 48 129 54 81 . . 453 12 1215 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 872 | 450 235 . . . . . 100 87 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 2 . . . . . . 2 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Peak Influence 303 | 35 303 135 52 13 . . 116 155 Initial 22 | . 22 14 . 13 . . . 16 Average 74 | 14 125 86 25 13 . . 26 69 Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 92 | 100 78 100 100 100 . . 100 100 Level 1 7 | . 21 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 5 . 1 . . . 2 1 Investigation 4 | . 2 . 1 . . . . 1 Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . 3 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Distress Signals 3 | . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | 1 34 5 3 . . 8 6 20 Peak Tracking Total 5 | 1 5 3 3 . . 4 3 4 Tactical Retreats 6 | . 2 . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 5 | . 2 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Fabricated Traps 1 | . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 8 | . 5 . 2 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 8 | . 4 . . . . 1 2 1 Terminals 6 | . 3 . . . . 1 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 10 . . . . 1 4 2 Successful 13 | . 9 . . . . 1 3 . Failed 4 | . 1 . . . . . 1 2 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 11 | . 7 . . . . 1 1 2 Fabricators 3 | . . . . . . . 3 . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 6 . . . . 1 1 . Record 4 | . 3 . . . . 1 . . Open Door 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 3 . . . . 1 1 1 Full Trace Events 3 | . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total Allies 4 | . . . . . 4 . . . Largest Group 4 | . . . . . 4 4 3 1 Highest-Rated Group 146 | . . . . . 146 146 110 35 Highest-Rated Ally 38 | . . . . . 38 38 38 35 Total Orders . | . . . . . . . . . Ally Attacks 100 | . . . . . . 51 38 11 Total Damage 1531 | . . . . . . 808 521 202 Kills 14 | . . . . . . 8 4 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Turns Passed 9294 | 165 1871 413 276 21 2120 2022 1474 932 Spaces Moved 5626 | 116 1161 313 189 18 1556 1405 494 374 Core 21 | 18 . . . . . . . 3 Treads 440 | . . . . . . . 153 287 Legs 4880 | 98 1159 180 39 18 1556 1405 341 84 Wheels . | . . . . . . . . . Hover 285 | . 2 133 150 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 56 120 120 120 162 120 Average Speed 138 | 109 120 124 106 120 120 135 245 182 Slowest Speed 1450 | 120 120 130 190 120 120 190 260 1450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 98 51 17 7 84 95 8 34 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 2 4 . . Spaces Dug 39 | . 6 . . . . 33 . . Terrain Destroyed 228 | . 82 . 15 . . 126 1 4 Melee 6 | . 6 . . . . . . . Projectile . | . . . . . . . . . AOE 222 | . 76 . 15 . . 126 1 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total 6774 | 138 1535 329 239 17 1797 1505 713 501 Wait 742 | . 258 12 27 . 212 50 163 20 Move 5618 | 115 1160 312 188 17 1555 1404 493 374 Hop . | . . . . . . . . . Pick Up 77 | 9 18 . 2 . 10 14 17 7 Fast Attach 4 | . 1 . . . . 3 . . Attach 54 | 6 6 . 5 . 1 10 8 18 Detach 5 | . . . . . . . 4 1 Swap 21 | . 11 . 2 . 3 3 2 . Drop 34 | . 14 . . . 8 9 3 . Fire 188 | 8 56 5 15 . 8 12 23 61 Melee 29 | . 9 . . . . . . 20 Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 166 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Discovered new exit (range 13) 1032 | -10/Materials | Repaired Grenade Launcher 1248 | -10/Materials | Discovered new exit (range 5) 1472 | -10/Materials | Discovered new exit (range 5) 1968 | -10/Materials | Discovered new exit (range 16) 2037 | -10/Materials | Entered Mines 2052 | -10/Mines | Met a Derelict bent on vengeance 2100 | -10/Mines | Learned 2 Materials zone layouts 2389 | -10/Mines | Discovered new exit (range 5) 2450 | -10/Mines | Entered Materials 2450 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2451 | -9/Materials | Identified exit to Materials 2714 | -9/Materials | Discovered new exit (range 11) 2726 | -9/Materials | Entered Mines 2727 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2747 | -9/Mines | Entered Zion 2927 | -7/Zion | Build established: Bomber 3070 | -7/Zion | Learned Factory stockpile data 3125 | -7/Zion | Found Prototype Device 3152 | -7/Zion | Found CR-A16's Pointy Stick 3445 | -7/Zion | Imprinted 3447 | -7/Zion | Declared Zion's savior 3453 | -7/Zion | Build established: Mutant 3802 | -7/Zion | Discovered new exit (range 15) 3941 | -7/Zion | Found Prototype Energy Gun 4115 | -7/Zion | Identified exit to Deep Caves 4209 | -7/Zion | Received a visual enhancement algorithm 4236 | -7/Zion | Build established: Bomber 4867 | -7/Zion | Entered Proximity Caves 4867 | -6/Proximity Caves | Accompanied by 4 allies 5399 | -6/Proximity Caves | Build established: Derelict-Mutant 5808 | -6/Proximity Caves | Spotted B-75 Beast 5849 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 6108 | -6/Proximity Caves | Build established: Mutant 6505 | -6/Proximity Caves | Learned location of 1 exit from Factory 6595 | -6/Proximity Caves | Discovered new exit (range 3) 6698 | -6/Proximity Caves | Learned Factory security intel 6889 | -6/Proximity Caves | Entered Factory 6889 | -6/Factory | Accompanied by 3 allies 6889 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6890 | -6/Factory | Identified exit to Factory 6891 | -6/Factory | Identified Bomb Factory No. 2 7817 | -6/Factory | Build established: Derelict-Gunner 8246 | -6/Factory | Build established: Gunner 8272 | -6/Factory | System corruption reached 10% 8352 | -6/Factory | Discovered new exit (range 5) 8354 | -6/Factory | Terminal network hard line cut 8363 | -6/Factory | Entered Extension 8363 | -6/Extension | Accompanied by 1 ally 8541 | -6/Extension | Lost 3 parts (2u1w) 8826 | -6/Extension | Build established: Scavenger-Mutant 8948 | -6/Extension | Lost 5 parts (2n1u2w) 9069 | -6/Extension | Core integrity fell below 50% 9097 | -6/Extension | Lost 7 parts (1p2n2u2w) 9282 | -6/Extension | Core integrity fell below 20% 9295 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09167_ G-50 Soldier destroyed. 09174_ Acquired Hvy. Laser. 09193_ F#HMJYORRDJR=LTCCBD,SN: >8SL&GEXOTZOIRO 09228_ System corrupted: FCS attempts to trigger Hvy. Laser. 09228_ System corrupted: Hvy. Laser misfires. 09253_ Angular Momentum Engine destroyed. 09256_ Critical hit (Burn: +37). 09260_ Carbon-fiber Leg destroyed. 09260_ Arm. Leg destroyed. 09262_ Carbon-fiber Leg destroyed. 09263_ =KOHOHBLWBRAMCGD92 ALWX% 09266_ Hvy. Laser destroyed. 09271_ CR-A16's Pointy Stick destroyed. 09273_ Mak. Transmission Jammer destroyed. 09282_ EM Disruption Field destroyed. 09289_ Mace destroyed. 09292_ Imp. Core Shielding destroyed. 09293_ Imp. Matter Compressor destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################################????????????????? | | u #????????????????? | | #### # #??????????????? | | ???# @ Y "??????????????? | | ???# % % g #T#??????????????? | | ???# ##### ###########+####????????????????? | | ???# #???# #???????? ??????????????????? | | ???# #???# #??????# // #?????????????????? | | ???# #???# #??????# // + ????????????????? | | ???# #???# #??????# / ###???????????????? | | ???# #???# #??????# #?????????????????? | | ???# #???# #??????# ####??????????????? | | ???# #???# ################T#??????????????? | | ???# #???# "??????????????? | | ???#########???################## "??????????????? | | ????????????????????????????????#%#??????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control I'm Back, Baby! Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Remodeling Risk Taker Robot Respite Serviceable Loadout Storm Trooper System Compromised The One Tourist Challenges ------------ None Game ------ Seed TiamatCloakingSpear Manual? 0 Play Time 01:52:46 Cumulative 2.8 hours Start 2024.04.01 @ 16:57:23 End 2024.04.01 @ 21:35:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 104c7d6b-ddf1-4431-8347-c4ba5d2a010b