Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 14:53:08 Player: 7H-NLC Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2460) 2460 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1290) 1290 TOTAL SCORE: 8290 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 182 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 395/700 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit System Shield Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- Improved Datajack Powered Hammer > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Authchip [R/NC] Authchip [Armor] Component Analysis Suite Heavy Missile Launcher Rocket Array Improved Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Microactuators System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Rocket Array Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Authchip [R/NC] Authchip [Armor] Component Analysis Suite Heavy Missile Launcher Improved Datajack Improved Remote Datajack Longsword +1 [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 82 | 8 6 1 . 11 17 7 25 . 7 Power 10 | 2 . . . 2 1 . 3 . 2 Engine 5 | 2 . . . 2 1 . . . . Core 5 | . . . . . . . 3 . 2 Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 . . 4 5 2 10 . 1 Treads 5 | . 2 . . . 3 . . . . Leg 4 | . . . . 4 . . . . . Wheel 7 | 2 . . . . 2 2 1 . . Hover 10 | . . . . . . . 9 . 1 Flight . | . . . . . . . . . . Utility 25 | 2 3 1 . 2 5 2 7 . 3 Device 7 | 1 . . . . 3 . 1 . 2 Storage 4 | 1 3 . . . . . . . . Processor 5 | . . . . . 2 . 2 . 1 Hackware 3 | . . . . . . . 3 . . Protection 6 | . . 1 . 2 . 2 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 1 . . 3 6 3 5 . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 1 . . 3 4 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon 4 | . . . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . 2 . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 20 | . . 1 . 5 . 1 3 . 10 Power 4 | . . 1 . 1 . . 1 . 1 Propulsion 9 | . . . . 1 . 1 2 . 5 Utility 5 | . . . . 1 . . . . 4 Weapon 2 | . . . . 2 . . . . . Highest Loss Streak 5 | . . 1 . 5 . 1 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 2 10 15 15 14 14 14 14 14 14 Power . | . 1 1 . . . . 1 1 2 Propulsion 2 | 1 3 7 7 5 1 1 2 2 . Utility 6 | . 2 4 5 6 7 9 7 7 7 Weapon 3 | . 2 2 2 2 4 4 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 1 . . 3 6 1 6 . 10 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . 1 Utility 18 | . 1 . . 1 5 1 3 . 7 Weapon 3 | . . . . 1 . . 1 . 1 Tool/Special 3 | . . . . . . . 2 . 1 Average Slot Usage (%) 94 | . 100 88 91 89 97 96 94 93 89 Engine 6 | . 14 2 6 13 9 9 1 . . Core 2 | . . . . . . . 5 7 7 Treads 5 | . 21 5 . . 15 1 . . . Leg 4 | . . . . 26 12 . . . . Wheel 12 | . 6 22 28 1 5 34 15 . . Hover 7 | . . . . . . . 13 30 26 Device 6 | . 13 1 . . 11 . 6 7 7 Storage 9 | . 14 14 14 14 9 9 7 7 7 Processor 9 | . . . . . 13 10 15 15 13 Hackware 3 | . . . . . . . 6 15 15 Protection 6 | . . 12 14 13 1 15 5 . . Ballistic Gun 11 | . 28 28 28 19 15 5 1 . . Impact Weapon 1 | . . . . . . . 3 1 6 Slashing Weapon 1 | . . . . . . 6 4 . . Peak Build Rating 55 | 7 8 8 9 17 34 35 54 54 55 Average Rating 29 | 5 7 7 7 13 27 30 44 49 48 On Entrance 20 | . 7 8 7 9 17 30 27 54 48 Avg Prop Armor Cover (%) 10 | . . 8 . . 11 8 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 14 31 32 30 40 43 50 40 32 33 Greatest Support 48 | 32 40 40 32 32 40 48 48 38 40 Greatest Overweight (x) 10 | . . 1 . 1 1 1 1 1 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 10 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 14 14 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Skirmisher 9% | Assassin 7% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Assassin | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 2498 | 270 229 167 . 201 234 817 377 . 203 Remotely . | . . . . . . . . . . Salvage Created 3562 | 16 269 67 . 363 1004 877 672 . 294 Parts 209 | 6 26 8 . 21 55 43 42 . 8 Haulers Intercepted 6 | . 2 . . . . . 2 . 2 Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 57 | . 7 1 . 5 15 18 8 . 3 Melee 9 | . . . . . . . 8 . 1 Guns 17 | . 7 1 . 5 4 . . . . AOE 24 | . . . . . 10 14 . . . Classes Destroyed 13 | 1 4 3 . 1 3 . 1 . . Worker 6 | . . 1 . . 1 . 2 . 2 Builder 9 | . . 1 . . 4 . 3 . 1 Tunneler 2 | 1 . . . . . . . . 1 Hauler 6 | . 2 . . . . . 2 . 2 Recycler 4 | . . . . 2 2 . . . . Operator 3 | . . . . . 1 . 2 . . Watcher 5 | . 2 . . . 2 . 1 . . Swarmer 14 | . 6 . . . 4 4 . . . Grunt 26 | . 1 . . 5 8 10 2 . . Brawler 1 | . . . . . 1 . . . . Sentry 9 | . . . . . 3 4 1 . 1 Programmer 7 | . . . . . . . 5 . 2 Assembled 1 | . . 1 . . . . . . . Best Kill Streak 8 | 1 3 2 . 4 8 4 3 . 1 Combat Bots Only 5 | . 3 1 . 2 5 5 2 . 1 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Hostile Shots Fired 379 | . 31 29 . 42 52 72 98 . 55 Missed 121 | . 9 6 . 15 20 29 26 . 16 Hits 258 | . 22 23 . 27 32 43 72 . 39 Melee 3 | . . . . 3 . . . . . Projectile 255 | . 22 23 . 24 32 43 72 . 39 AOE 1 | . . . . . . . 1 . . Critical Strikes 5 | . . . . . 3 . 1 . 1 Part Disruptions 3 | . . 3 . . . . . . . Damage Taken 3485 | . 182 277 . 393 448 731 743 . 711 Core 467 | . 9 69 . 38 31 15 103 . 202 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 14 | . . . . 8 . . 6 . . Regen/Repaired (Parts) 167 | . . . . . . . 119 . 48 Core Remaining (%) 81 | 100 . . . 53 . 91 . . . Volleys Fired 141 | 2 25 6 . 27 40 41 . . . Largest 2 | 2 2 2 . 2 2 2 . . . Hottest 58 | 40 40 40 . 46 58 56 . . . Shots Fired 207 | 4 50 11 . 36 61 45 . . . Gun 149 | 4 50 11 . 36 41 7 . . . Cannon . | . . . . . . . . . . Launcher 58 | . . . . . 20 38 . . . Special . | . . . . . . . . . . Kinetic 149 | 4 50 11 . 36 41 7 . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 58 | . . . . . 20 38 . . . Robot Hit Streak 16 | 3 5 5 . 16 7 6 . . . Robot Miss Streak 4 | . 4 3 . 3 3 3 . . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 2 | . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 189 | 3 28 6 . 29 36 22 36 . 29 Core Hits 113 | 1 14 4 . 18 37 26 11 . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 12 | . . 1 . 1 1 . 3 . 6 Critical Strikes 18 | . . 1 . 1 1 . 9 . 6 Destroy 3 | . . 1 . 1 1 . . . . Smash 9 | . . . . . . . 3 . 6 Sever 6 | . . . . . . . 6 . . Melee Attacks 189 | . . . . . . 57 81 . 51 Impact 78 | . . . . . . . 30 . 48 Slashing 102 | . . . . . . 57 45 . . Piercing . | . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 13 . 11 Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7430 | 34 349 77 . 363 1727 1423 2026 . 1431 Guns 1341 | 34 349 77 . 360 457 64 . . . Cannons . | . . . . . . . . . . Explosions 2629 | . . . . . 1270 1359 . . . Melee 3457 | . . . . . . . 2026 . 1431 Ramming 3 | . . . . 3 . . . . . Kinetic 1341 | 34 349 77 . 360 457 64 . . . Thermal 426 | . . . . . 297 129 . . . Explosive . | . . . . . . . . . . Electromagnetic 2203 | . . . . . 973 1230 . . . Impact 2096 | . . . . . . . 665 . 1431 Slashing 1361 | . . . . . . . 1361 . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 2 3 12 19 20 Average Corruption 8 | . . . . . 2 2 7 17 19 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 108 | . . . . . 10 16 32 5 45 Message Errors 24 | . . . . . 2 4 11 . 7 Matter Fused 26 | . . . . . 4 5 7 . 10 Heat Flow Errors 11 | . . . . . . 3 5 . 3 Energy Discharges 19 | . . . . . 2 2 3 2 10 Parts Rejected 4 | . . . . . 1 . . 2 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . 9 Data Loss (major) 8 | . . . . . 1 . 4 . 3 Misfires 1 | . . . . . . 1 . . . Alerts 3 | . . . . . . . 2 . 1 Misdirections 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1189 | . . . . . 63 9 603 . 514 Projectiles . | . . . . . . . . . . Explosions 72 | . . . . . 63 9 . . . Melee 1117 | . . . . . . . 603 . 514 Knockbacks 3 | . . . . . . . 1 . 2 Impact 3 | . . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . 96 . . . Shots 6 | . . . . . . 6 . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 287 | . 2 11 . 16 210 286 252 . 287 Average Temperature 70 | . 2 6 . 10 28 51 108 . 122 Received Heat Transfer 1258 | . 18 280 . 159 243 270 246 . 42 Effects 4 | . . . . . . . . . 4 Interference 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 4 1 . 4 Combat Hostiles 7 | . . . . . 1 4 . . 2 Parts Fried 25 | . . . . . 2 7 9 . 7 Impact Corruptions 33 | . . . . . . . 11 . 22 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . Heat Transferred 650 | . . . . . 400 250 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . . . . . 7 6 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Maximum Alert Level 3 | . . . . . 1 3 2 . . Low Security (%) 68 | 100 100 100 . 100 86 21 24 100 100 Level 1 21 | . . . . . 13 18 72 . . Level 2 7 | . . . . . . 40 3 . . Level 3 3 | . . . . . . 19 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 805 | 5 71 62 . 65 266 805 422 18 47 Initial 422 | . . 24 . . 3 148 422 18 . Average 146 | 1 10 19 . 11 71 492 232 7 7 Influence Increases 2368 | 5 230 92 . 186 531 667 398 . 259 Destroy 0b10 Robot/C 1300 | . 140 40 . 140 360 400 160 . 60 Destroy 0b10 Robot/NC 175 | 5 20 10 . 10 50 . 50 . 30 Destroy Leader 252 | . 38 10 . 10 64 30 66 . 34 Allied During Kill 26 | . . 2 . 11 7 6 . . . Successful Hack 160 | . 15 . . . 10 21 27 . 87 Disable Machine 45 | . . 15 . . 15 . . . 15 Destroy Structure 155 | . 2 . . . 25 75 35 . 18 Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 240 | . . 15 . 15 . 135 60 . 15 Influence Decreases 2362 | 5 166 156 . 175 313 91 1149 54 253 Entered New Map 548 | . . 40 . . 8 81 383 36 . Time Decay 1487 | 5 166 92 . 165 275 . 546 18 220 Lost Part 86 | . . 4 . 10 . 10 30 . 32 Lost Ally 91 | . . 20 . . 30 . 40 . 1 Purge Threat 150 | . . . . . . . 150 . . Squads Dispatched 15 | . . . . . 1 . 8 . 6 Investigation 3 | . . . . . . . 3 . . Extermination 8 | . . . . . . . 4 . 4 Reinforcement 4 | . . . . . 1 . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 6 | . . . . . 3 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 13 5 . 9 25 25 18 4 13 Peak Tracking Total 8 | . 4 3 . 3 8 6 3 4 2 Tactical Retreats 11 | . . 1 . 1 . 5 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 17 | . . . . . 1 2 7 . 7 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 4 | . 1 1 . . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 41 | . 4 . 2 . 5 2 13 . 15 Terminals 22 | . 4 . . . 4 2 4 . 8 Fabricators 5 | . . . . . . . 2 . 3 Repair Stations 5 | . . . . . . . 3 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 5 | . . . . . 1 . 3 . 1 Total Hacks 94 | . 10 . 2 . 9 3 34 . 36 Successful 52 | . 8 . 2 . 5 2 16 . 19 Failed 42 | . 2 . . . 4 1 18 . 17 Catastrophic 7 | . . . . . 1 . 2 . 4 Database Lockouts . | . . . . . . . . . . Manual 25 | . . . 1 . 3 . 7 . 14 Terminals 52 | . 10 . . . 8 3 12 . 19 Fabricators 10 | . . . . . . . 4 . 6 Repair Stations 18 | . . . . . . . 12 . 6 Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . . . 3 . 3 Garrison Access 6 | . . . . . 1 . 3 . 2 Terminal Hacks 21 | . 8 . 2 . 3 2 2 . 4 Record 1 | . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . . . 1 Prototype ID Bank 6 | . 2 . . . 1 . 1 . 2 Open Door 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . 1 Hauler Manifests 2 | . 2 . . . . . . . . Zone Layout 4 | . 3 . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . 2 Network Status 2 | . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . 1 . 1 Repair Station Hacks 10 | . . . . . . . 6 . 4 Scan Component 5 | . . . . . . . 3 . 2 Repair 5 | . . . . . . . 3 . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . 3 Insert Component 2 | . . . . . . . 1 . 1 Analyze 2 | . . . . . . . 1 . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks 6 | . . . . . 1 . 3 . 2 Unlock Access 4 | . . . . . 1 . 2 . 1 Seal Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks 6 | . . . . . 1 . 1 . 4 Terminals 4 | . . . . . 1 . . . 3 Assimilate 3 | . . . . . 1 . . . 2 Botnet 1 | . . . . . . . . . 1 Fabricators 2 | . . . . . . . 1 . 1 Liberate 1 | . . . . . . . . . 1 Recompile 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 . . . 4 . 10 . 10 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 Parts Repaired 5 | . . . . . . . 3 . 2 Time 220 | . . . . . . . 120 . 100 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . 1 . 1 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . 1 . 3 Non-combat 1 | . . . . . . . . . 1 Combat 3 | . . . . . . . 1 . 2 Robot Hacks Applied 4 | . . . . . . . 1 . 3 parse_system 1 | . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 11 | . . 2 . 3 1 2 2 . 1 Largest Group 3 | . . 2 1 3 3 2 2 2 1 Highest-Rated Group 66 | . . 40 31 40 40 56 66 66 10 Highest-Rated Ally 34 | . . 31 31 16 16 31 34 34 10 Total Orders . | . . . . . . . . . . Ally Attacks 88 | . . 27 . 18 13 7 23 . . Total Damage 1136 | . . 438 . 220 70 128 280 . . Kills 11 | . . 4 . 2 3 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Active Infowar (turns) 5747 | 35 895 20 . . 1012 1121 1572 65 1027 Optics 4380 | . . . . . 595 1121 1572 65 1027 Terrain 1906 | . . . . . 888 73 945 . . Seismic 1363 | 35 895 20 . . 413 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 7248 | 85 914 298 246 813 1030 1121 1572 65 1104 Spaces Moved 6029 | 64 491 229 245 378 491 824 1724 112 1471 Core 5 | 3 . . . . . . . . 2 Treads 619 | . 290 29 . . 285 15 . . . Legs 574 | . . . . 368 206 . . . . Wheels 2195 | 61 201 200 245 10 . 809 669 . . Hover 2636 | . . . . . . . 1055 112 1469 Flight . | . . . . . . . . . . Fastest Speed 43 | 50 100 100 100 100 160 90 48 48 43 Average Speed 93 | 97 135 107 100 187 172 97 65 48 58 Slowest Speed 550 | 100 160 240 100 190 190 160 112 112 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 71 52 61 83 51 73 50 89 41 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 69 | . . . . . . 16 35 . 18 Terrain Destroyed 111 | . . . . . 19 39 35 . 18 Melee 69 | . . . . . . 16 35 . 18 Projectile . | . . . . . . . . . . AOE 42 | . . . . . 19 23 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Total 7185 | 79 691 267 246 445 623 1008 2052 122 1652 Wait 534 | 1 156 28 . 12 41 42 170 4 80 Move 6021 | 63 490 228 244 377 491 822 1724 111 1471 Hop . | . . . . . . . . . . Pick Up 67 | 5 10 1 1 7 16 7 16 1 3 Fast Attach 29 | 6 . . . 4 1 . 12 1 5 Attach 17 | 1 . . 1 1 6 1 3 1 3 Detach 5 | . . . . . . 1 2 1 1 Swap 66 | 1 7 3 . 6 11 14 19 1 4 Drop 65 | . 3 1 . 9 17 7 25 2 1 Fire 141 | 2 25 6 . 27 40 41 . . . Melee 189 | . . . . . . 57 81 . 51 Ram . | . . . . . . . . . . Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis 49 | . . . . . . 16 . . 33 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / [*Low] / Gar / Gar) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 223 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 15) 1000 | -10/Materials | Entered Mines 1001 | -10/Mines | Assembled infested the area 1165 | -10/Mines | Discovered new exit (range 9) 1174 | -10/Mines | Identified exit to Subcaves 1181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1193 | -10/Mines | Discovered new exit (range 3) 1298 | -10/Mines | Entered Exiles 1298 | -10/Exiles | Accompanied by 1 ally 1323 | -10/Exiles | Met 8R-AWN 1328 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1339 | -10/Exiles | Met EX-HEX 1374 | -10/Exiles | Met EX-BIN 1388 | -10/Exiles | Aligned with FarCom system 1389 | -10/Exiles | Given EX-Vault access code 1414 | -10/Exiles | Opened EX-Vault 1422 | -10/Exiles | Found Longsword +1 1442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1489 | -10/Exiles | Met EX-DEC 1495 | -10/Exiles | Learned location of Zion (-7) 1535 | -10/Exiles | Discovered new exit (range 10) 1544 | -10/Exiles | Left Exiles lab with Longsword +1 1544 | -10/Exiles | Entered Mines 1604 | -9/Mines | Lost 5 parts (1p1n1u2w) 1705 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1709 | -9/Mines | Found Prototype Device 1840 | -9/Mines | Discovered new exit (range 7) 1847 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1862 | -9/Mines | Build established: Scavenger-Mutant 2316 | -9/Mines | Discovered new exit (range 5) 2357 | -9/Mines | Entered Materials 2357 | -8/Materials | Accompanied by 3 allies 2357 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2397 | -8/Materials | Build established: Mutant 2466 | -8/Materials | Lost 3 allies 2497 | -8/Materials | Identified Exp. Sensor Array 2767 | -8/Materials | Build established: Scavenger-Skirmisher 2858 | -8/Materials | Discovered new exit (range 5) 3387 | -8/Materials | Identified exit to Garrison 3387 | -8/Materials | Entered Garrison 3531 | -8/Garrison | Triggered checkpoint 3617 | -8/Garrison | Triggered checkpoint 3707 | -8/Garrison | Triggered checkpoint 3741 | -8/Garrison | Build established: Mutant 4039 | -8/Garrison | Discovered new exit (range 11) 4044 | -8/Garrison | Discovered new exit (range 11) 4044 | -8/Garrison | Discovered new exit (range 69) 4044 | -8/Garrison | Discovered new exit (range 77) 4340 | -8/Garrison | Rescued a captive Derelict 4346 | -8/Garrison | Rescued a captive Derelict 4355 | -8/Garrison | Installed Relay Interface Framework 4409 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Entered Factory 4508 | -7/Factory | Accompanied by 2 allies 4508 | -7/Factory | Evolved 2 slots: Utility x2 4644 | -7/Factory | Repaired Arm. Wheel 4655 | -7/Factory | Discovered new exit (range 8) 4851 | -7/Factory | Build established: Assassin 5149 | -7/Factory | Identified exit to Garrison 5433 | -7/Factory | System corruption reached 10% 5706 | -7/Factory | Identified exit to Garrison 5873 | -7/Factory | Repaired Gravmag System 5970 | -7/Factory | Repaired Gravmag System 6010 | -7/Factory | Build established: Mutant 6061 | -7/Factory | Discovered new exit (range 12) 6080 | -7/Factory | Sucked down chute 6080 | -7/Factory | Entered Waste 6085 | -7/Waste | Spotted C-40 Crusher 6095 | -7/Waste | EMP discharged 6097 | -7/Waste | Spotted C-40 Crusher 6101 | -7/Waste | Spotted C-40 Crusher 6110 | -7/Waste | Spotted C-40 Crusher 6112 | -7/Waste | Spotted C-40 Crusher 6124 | -7/Waste | Spotted C-40 Crusher 6141 | -7/Waste | Discovered new exit (range 10) 6145 | -7/Waste | 2 allies followed down the chute 6145 | -7/Waste | Entered Factory 6279 | -7/Factory | Repaired Linear Gravjet 6325 | -7/Factory | Discovered new exit (range 19) 6372 | -7/Factory | Identified exit to Garrison 6463 | -7/Factory | Repaired Gravmag System+ 6782 | -7/Factory | Found Prototype Launcher 6782 | -7/Factory | Identified Rocket Array 7199 | -7/Factory | Lost 3 parts (2n1u) 7249 | -7/Factory | Self-destructed Last Messages --------------- 07220_ Destroyed Imp. Heat Sink. 07220_ P-60 Hacker system corrupted by crushing effect. 07225_ P-60 Hacker suffers critical hit (Smash). 07225_ Destroyed Gravmag System. 07225_ P-60 Hacker system corrupted by crushing effect. 07229_ Destroyed Gravmag System. 07229_ Destroyed Shock Rifle. 07229_ P-60 Hacker system corrupted by crushing effect. 07231_ P-60 Hacker suffers critical hit (Smash). 07231_ Destroyed Imp. Heat Sink. 07231_ Destroyed Shock Rifle. 07231_ Destroyed Remote Datajack. 07231_ P-60 Hacker system corrupted by crushing effect. 07231_ P-60 Hacker knocked back. 07232_ P-60 Hacker system terminally corrupted. 07234_ &R|XGKFMLDDK5,NRTH66MQKUT&1BY 07236_ Acquired 25 matter. 07236_ Gravmag System+ destroyed. 07242_ Microactuators destroyed. 07245_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | #"" " # """"""""" """"""""" """"""" | | #"" " # | | #" " + """"""""" """"""""" """"""" | | #"" " # | | #"" " # | | #"" " ##### #####+################# | | #"" #???# #! #???????????# | | #" #???# # #???????????# | | # ]#???# # """ "" #???????????# | | # #???# # """ """#???????????# | | ########???# + """ S"#???????????# | | ???????????# # "" """#???????????# | | ?????####### # "" """#???????????## | | ?????# + #????????????? | | ?????# #####+#####????????????? | | ?????# # # #????????????????? | | ?????# ##### ###??????????????? | | ??####+##### #######+###????? | | ?# # ###??? | | ?# # ? | | ?# # ##???? | | ?# """ """ # """ [| #????? | | ?# """ """ # ##### """ || #????? | | ?# """ """ #%#???# """ #????? | | ?# # #???# """ #????? | | ?# * #@#???# [* #????? | | ?###########p##### [! #????? | | ???????# m + [[! ###### | | ???????# = # ######### | | ???????#[ [ # #???????# | | ???????# # #???????# | | ???????#""" """ # #??############### | | ???????#"R """ # #### # | | ???????#""" """ + + # """ | | ??????##% # # # """ | | #######;########## # # """ | | # ##?????# # # | | # """ #??????# ##### # # """ | | #! """ #??????# #???# # # """ | | # """ #????### ###?# # # """ | | #! /%###### #?#^" # | | # """=# #?# # ####### | | # """ + T #?# ############### | | # """ # #?#/######### | | # ###### #?# ## | | # """ #????## ##?# ## | | # """ #?????# #??# ## | | # """ #?????# #??# ## [ | | #! #?????# #??# ## | | ########?????# #??# ## """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 56 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 18 Authchip Count 2 Item Schematics ----------------- Imp. Utility Shielding | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 33% | -7/Factory Gravmag System | 35% | -7/Factory Gravmag System | 48% | -7/Factory Linear Gravjet | 72% | -7/Factory Gravmag System | 26% | -7/Factory Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Challenges ------------ None Game ------ Seed AlphaAlertFist Manual? 0 Play Time 01:11:42 Cumulative 499.1 hours Start 2026.09.15 @ 13:12:24 End 2026.09.15 @ 14:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 10 Types 4/0/4/2/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bef4e7b-2ea9-4bee-82b3-c4cf45fe5877