Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 22:35:41 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (169) 845 Value Destroyed (4238) 4238 Prototype IDs (49) 980 Alien Tech Used (5) 1000 Bonus (7394) 7394 TOTAL SCORE: 23557 Bonus ------- High Alert Combat Kills 94 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1538/1600 Matter 292/300 Energy 498/510 System Corruption 0% Temperature Cool (24) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Experimental Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Reaction Control System Hacking Suite Improved Hacking Suite Combat Drone Bay (0/2) > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (5) ---- Advanced Reaction Control System Graphene Brace Improved Remote Force Field Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite Combat Drone Bay > --- WEAPON ----------- Compact HERF Cannon Thunder Hammer > --- INVENTORY -------- Advanced Reaction Control System Graphene Brace Improved Remote Force Field Compact Linear Accelerator [Rating: 167] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . 1 1 . . . . . . . . 1 . . . . . 1 . . 1 . 2 Utility 10 | . . 1 1 2 . . . . 2 . . 1 . . . . 2 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 6 4 29 19 11 2 . . 1 6 . 7 2 1 . 9 2 4 2 3 1 34 11 4 Power 13 | 1 . 1 3 1 . . . . 1 . 1 . . . . 1 . 1 . . 3 . . Engine 5 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . Propulsion 50 | 2 . 11 9 4 2 . . 1 1 . 2 1 . . 2 . . 1 . . 11 2 1 Treads 20 | 2 . 10 8 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . 1 1 4 2 . . 1 1 . 2 1 . . 2 . . 1 . . 9 2 1 Utility 63 | 1 3 11 4 6 . . . . 3 . 3 1 . . 5 1 3 . 2 1 12 6 1 Device 20 | . . . . 1 . . . . 1 . 1 . . . 3 . 2 . 1 . 5 5 1 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . 1 . . . . . . . . . . 1 . 1 . . . 3 1 . Hackware 13 | . . . . 3 . . . . 1 . 1 1 . . 1 1 . . 1 . 4 . . Protection 20 | . 2 11 4 . . . . . 1 . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 1 6 3 . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 8 3 2 Energy Gun 7 | 1 1 1 . . . . . . . . . . . . 1 . 1 . . . 1 1 . Energy Cannon 6 | . . 1 . . . . . . . . . . 1 . . . . . . . 2 1 1 Ballistic Gun 8 | 1 . 3 3 . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Launcher 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 3 1 . 1 . . . 2 . . . . . 7 . 1 . 2 3 11 7 2 Parts Lost 41 | . . . 10 . 1 . . . . . 1 . . . . 1 . . 2 21 2 . 3 Power 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . Propulsion 16 | . . . 4 . 1 . . . . . . . . . . . . . . 9 1 . 1 Utility 19 | . . . 3 . . . . . . . 1 . . . . 1 . . 2 9 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 5 | . . . 3 . 1 . . . . . 1 . . . . 1 . . 2 5 2 . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Average Backups 11 | 2 7 14 14 9 9 9 10 10 9 10 10 7 8 9 9 9 9 10 9 7 5 5 4 Power 1 | . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Propulsion 2 | 1 2 3 3 . 1 1 1 1 1 3 3 2 2 2 3 4 3 3 3 1 . . . Utility 4 | . 1 4 4 7 7 7 8 8 6 6 6 4 4 5 4 4 4 6 5 5 3 3 3 Weapon 2 | . 2 4 4 . . . . . . . . . . 1 . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 4 5 . 1 . . . 2 . 3 . . . 1 . 1 1 1 . 1 . 4 Power 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Propulsion 6 | . 1 1 2 . . . . . . . 1 . . . . . 1 . . . . . . Utility 8 | . . 1 . . 1 . . . 1 . 1 . . . 1 . . . . . . . 3 Weapon 8 | . 1 2 3 . . . . . . . . . . . . . . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 93 88 91 85 85 87 97 100 96 93 94 94 93 95 90 88 94 57 63 89 89 Engine 5 | . 14 11 8 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 7 7 7 7 7 6 6 6 5 5 5 5 4 . . . . . . . Treads 15 | . 28 33 33 2 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . 27 29 28 28 30 30 31 31 32 33 33 33 33 30 29 31 19 26 33 33 Device 3 | . . . . 5 7 7 7 7 6 6 6 5 5 5 5 5 7 9 8 1 9 18 18 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 3 . . . Processor 3 | . . . . 5 7 7 7 7 6 6 6 5 5 5 5 5 8 9 9 8 6 12 11 Hackware 11 | . . . . 20 22 21 21 21 25 25 24 27 27 27 30 26 25 22 26 19 9 12 9 Protection 11 | . 12 21 23 1 . . . . 5 6 5 5 5 5 2 5 5 4 3 . . . . Energy Gun 1 | . 14 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 19 17 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 . . . . Peak Build Rating 167 | 6 8 19 22 38 43 39 39 44 61 61 65 67 72 66 84 76 93 94 106 94 147 154 167 Average Rating 45 | 4 7 14 19 36 38 39 39 41 56 61 61 65 66 66 70 70 79 90 96 63 89 137 160 On Entrance 55 | . 6 8 19 21 38 39 39 39 44 61 61 60 65 66 66 68 71 85 94 89 11 142 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 32 46 51 18 18 18 18 18 26 26 27 26 26 26 26 36 31 33 33 30 48 51 63 Greatest Support 80 | 40 40 60 80 19 21 21 21 27 28 28 28 33 33 33 39 33 39 33 41 42 51 54 70 Greatest Overweight (x) 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . 3 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 11 | 7 9 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 15 | 4 15 15 15 15 10 10 10 10 10 10 10 8 9 9 10 10 10 10 10 10 5 5 5 Average Carried 11 | 2 7 14 14 9 9 9 10 10 9 10 9 7 8 9 9 9 9 10 9 7 4 5 4 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 4 15 15 15 10 9 10 10 10 10 10 9 7 9 9 10 8 10 10 10 5 5 5 4 Class Distribution -------------------- 30% | Hacker-Sprinter 25% | Scavenger-Mutant 23% | Mutant 9% | Wizard-Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Matter Collected 4214 | 141 224 1240 1024 120 50 30 . . 155 . 90 . 40 10 140 25 40 30 40 65 496 108 146 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6946 | . 263 2531 1945 126 . . . . 535 . 110 . . . . 106 519 120 191 . 363 67 70 Parts 370 | . 23 158 117 6 . . . . 29 . 2 . . . . 4 13 2 6 . 10 . . Haulers Intercepted 23 | . . 6 4 2 . . . . 4 . 1 . . . . . 2 1 1 . 1 . 1 Recyclers Shooed 17 | . 3 8 6 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 1 . . . . . . 3 . . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 95 | . 9 39 32 . . . . . 6 . . . . . . 5 . . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 84 | . 9 39 32 . . . . . . . . . . . . . . . . . 4 . . AOE 10 | . . . . . . . . . 6 . . . . . . 4 . . . . . . . Classes Destroyed 14 | . 4 9 . . . . . . . . . . . . . 1 . . . . . . . Worker 10 | . 2 7 1 . . . . . . . . . . . . . . . . . . . . Builder 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . . 6 4 2 . . . . 4 . 1 . . . . . 2 1 1 . 1 . 1 Recycler 11 | . . 4 3 . . . . . . . . . . . . . 2 . 1 . 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 14 | . 1 5 3 1 . . . . 2 . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 8 | . . 4 1 . . . . . 1 . . . . . . . 1 . . . . 1 . Swarmer 31 | . 6 10 5 . . . . . 6 . . . . . . . . . . . 4 . . Grunt 43 | . 3 18 18 . . . . . . . . . . . . 4 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . 8 7 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 4 9 2 . . . . 5 . 1 . . . . 5 1 1 1 . 4 1 1 Combat Bots Only 6 | . 3 4 6 . . . . . 3 . . . . . . 5 . . . . 4 . . Max Kills in Single Turn 3 | . 2 1 2 1 . . . . 3 . 1 . . . . 2 1 1 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Hostile Shots Fired 883 | . 35 131 220 . 9 . . 2 10 . 39 2 1 . 16 10 23 . 34 250 25 5 71 Missed 394 | . 10 34 61 . 4 . . 1 3 . 25 1 1 . 14 2 13 . 26 146 11 . 42 Hits 489 | . 25 97 159 . 5 . . 1 7 . 14 1 . . 2 8 10 . 8 104 14 5 29 Melee 16 | . . 7 9 . . . . . . . . . . . . . . . . . . . . Projectile 473 | . 25 90 150 . 5 . . 1 7 . 14 1 . . 2 8 10 . 8 104 14 5 29 Critical Strikes 22 | . . 4 8 . . . . . . . . . . . . . . . . 6 . 2 2 Damage Taken 7803 | . 223 1288 2469 . 78 . . 12 119 . 107 20 . . 38 167 149 . 111 2325 343 53 301 Core 2150 | . 52 217 227 . . . . . 30 . 55 20 . . . 38 73 . 7 1167 202 . 62 Absorbed by Shields 120 | . . . . . . . . . . . . . . . . . . . . . 7 19 94 Redirected to Shielding 221 | . 6 . . . . . . . 7 . . . . . . 16 37 . 51 104 . . . Regen/Repaired (Parts) 102 | . . . . . . . . . 44 . . . . . . . 58 . . . . . . Core Remaining (%) 77 | 100 79 45 58 . . . . 100 . . 90 . . . . 94 93 . . 9 . 86 96 Volleys Fired 389 | . 28 194 135 . . . . . 5 . . . . . . 3 . . . . 20 3 1 Largest 2 | . 2 2 2 . . . . . 1 . . . . . . 1 . . . . 1 1 1 Hottest 113 | . 70 70 46 . . . . . 36 . . . . . . . . . . . 113 58 58 Shots Fired 736 | . 56 384 264 . . . . . 5 . . . . . . 3 . . . . 20 3 1 Gun 714 | . 56 384 264 . . . . . . . . . . . . . . . . . 10 . . Cannon 14 | . . . . . . . . . . . . . . . . . . . . . 10 3 1 Launcher 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 592 | . 28 287 264 . . . . . . . . . . . . . . . . . 9 3 1 Thermal 136 | . 28 97 . . . . . . . . . . . . . . . . . . 11 . . Explosive 8 | . . . . . . . . . 5 . . . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 5 15 22 . . . . . . . . . . . . 1 . . . . 8 . . Robot Miss Streak 3 | . 3 3 2 . . . . . 1 . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 4 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 558 | . 34 262 204 6 . . . . 10 . 1 . . . . 2 6 5 6 . 18 2 2 Core Hits 255 | . 17 108 83 2 . . . . 16 . 1 . . . . 9 5 2 3 . 8 . 1 Critical Kills 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 5 11 2 . . . . . . . . . . . . . . . . . 4 . 1 Burn 15 | . 5 10 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 255 | . . 1 2 13 10 1 . 11 30 . 29 10 4 . . 7 24 11 56 6 1 19 20 Impact 40 | . . . . . . . . . . . . . . . . . . . . . 1 19 20 Slashing 215 | . . 1 2 13 10 1 . 11 30 . 29 10 4 . . 7 24 11 56 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 2 . . . . 6 . 1 . . . . . 4 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11401 | . 473 3680 3119 316 . . . . 946 . 74 . . . . 792 434 314 348 . 688 109 108 Guns 7574 | . 473 3680 3119 . . . . . . . . . . . . . . . . . 302 . . Cannons 293 | . . . . . . . . . . . . . . . . . . . . . 293 . . Explosions 1036 | . . . . . . . . . 329 . . . . . . 707 . . . . . . . Melee 2454 | . . . . 316 . . . . 617 . 74 . . . . 41 434 314 348 . 93 109 108 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6444 | . 243 2789 3119 . . . . . . . . . . . . . . . . . 293 . . Thermal 1423 | . 230 891 . . . . . . . . . . . . . . . . . . 302 . . Explosive 1036 | . . . . . . . . . 329 . . . . . . 707 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 310 | . . . . . . . . . . . . . . . . . . . . . 93 109 108 Slashing 2188 | . . . . 316 . . . . 617 . 74 . . . . 85 434 314 348 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . 3 3 . . . . . . . 1 . . . . . . . 1 23 . . . Average Corruption 2 | . . 3 1 . . . . . . . 1 . . . . . . . 1 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . 25 22 . . . . . . . . . . . . . . . . 10 . . . Message Errors 19 | . . 13 6 . . . . . . . . . . . . . . . . . . . . Matter Fused 9 | . . 3 4 . . . . . . . . . . . . . . . . 2 . . . Heat Flow Errors 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . 5 5 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 417 | . . . . 98 . . . . 72 . . . . . . . 65 44 . . 63 75 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 417 | . . . . 98 . . . . 72 . . . . . . . 65 44 . . 63 75 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 81 372 448 . . . . . 10 . . 60 45 81 78 99 23 4 . 124 4 . . Average Temperature 63 | . 37 86 96 . . . . . 4 . . 19 16 40 26 38 3 4 . 47 4 . . Received Heat Transfer 1674 | . 24 381 1098 . . . . . . . 6 . . . 9 30 24 . . 102 . . . Effects 9 | . . 4 5 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 5 . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 4736 | . 1036 3330 . . . . . . . . . . . . . . . . . . 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Maximum Alert Level 2 | . . 2 2 1 . . . . . . . . . . . . 2 1 . . . . . Low Security (%) 59 | 100 100 44 4 67 . . . . 100 100 100 100 . . . . . . 100 100 100 100 100 Level 1 29 | . . 45 64 32 . . . . . . . . . . . . 23 100 . . . . . Level 2 10 | . . 9 30 . . . . . . . . . . . . . 76 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 518 | . 90 438 496 225 . . . . 154 37 25 39 . . . . 518 236 125 180 128 67 81 Initial 500 | . . 29 181 220 . . . . . 37 25 . . . . . 500 228 125 33 33 6 25 Average 172 | . 18 236 328 86 . . . . 93 37 6 11 . . . . 430 227 19 80 73 27 19 Influence Increases 5502 | . 245 1231 961 88 45 . . 45 292 . 94 80 . . 270 140 657 45 262 462 221 183 181 Destroy 0b10 Robot/C 1880 | . 180 780 640 . . . . . 120 . . . . . . 80 . . . . 80 . . Destroy 0b10 Robot/NC 365 | . 15 165 65 15 . . . . 25 . 5 . . . . 5 25 5 10 . 15 10 5 Destroy Leader 500 | . 40 230 160 4 . . . . 30 . . . . . . 10 6 2 2 . 12 2 2 Successful Hack 142 | . 10 5 . 5 . . . . 19 . 8 15 . . . . 26 . 12 . . 27 15 Disable Machine 285 | . . . 30 45 . . . . 45 . . . . . . . 15 . 30 . . 90 30 Destroy Structure 290 | . . 6 6 4 . . . . 23 . 21 20 . . . . 30 8 88 12 9 39 24 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 210 | . . . . 15 . . . . 30 . 15 30 . . . . . 30 . 60 . . 30 Lose Combat Pursuer 1380 | . . 45 60 . 45 . . 45 . . 45 15 . . 270 45 105 . 120 390 105 15 75 Influence Decreases 5431 | . 173 873 905 574 20 25 . 45 184 71 131 51 29 . 100 230 300 259 425 462 269 152 153 Entered New Map 1243 | . . 43 249 266 . 6 . . . 71 12 . 11 . . 170 30 209 98 27 27 6 18 Time Decay 3040 | . 173 680 556 92 20 19 . 45 184 . 103 46 18 . 80 55 110 50 181 205 222 136 65 Lost Part 373 | . . . 100 . . . . . . . 1 . . . . 5 . . 17 200 20 . 30 Lost Ally 90 | . . . . . . . . . . . . . . . 20 . 10 . . 10 . 10 40 Purge Threat 685 | . . 150 . 216 . . . . . . 15 5 . . . . 150 . 129 20 . . . Squads Dispatched 42 | . 2 8 5 . . . . . 3 . 1 . . . . . 1 2 4 2 1 8 5 Investigation 8 | . 1 2 . . . . . . 2 . . . . . . . . . 1 . . . 2 Extermination 8 | . . . . . . . . . 1 . 1 . . . . . . 1 2 1 . 1 1 Reinforcement 21 | . 1 5 4 . . . . . . . . . . . . . 1 1 1 1 1 4 2 Assault 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Distress Signals 31 | . . 9 5 . . . . . 1 . . . . . . . 2 . 1 2 6 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 11 72 55 1 5 . . 1 15 6 6 1 1 . 29 9 12 4 21 52 18 10 16 Peak Tracking Total 22 | . 4 4 9 1 4 . . 3 4 6 2 1 1 . 17 4 6 2 14 22 8 5 13 Tactical Retreats 38 | . . 2 3 . 1 . . 1 . . 3 1 . . 5 1 3 . 3 8 4 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Traps Triggered 9 | . 1 3 1 2 . . . . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Machines Disabled 19 | . . . 2 3 . . . . 3 . . . . . . . 1 . 2 . . 6 2 Max in Single Turn 2 | . . . 1 1 . . . . 2 . . . . . . . 1 . 1 . . 1 1 Garrison Access 6 | . . . . 1 . . . . 2 . . . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Machines Accessed 71 | . 2 4 6 7 . 1 3 . 13 . 6 2 . . 2 . 4 . 5 7 3 5 1 Terminals 45 | . 2 4 5 4 . . . . 5 . 4 2 . . . . 3 . 5 6 . 4 1 Fabricators 10 | . . . . 2 . . . . 4 . 2 . . . . . . . . . 1 1 . Repair Stations 4 | . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 2 . . . . . . . . . . 1 2 . . Total Hacks 188 | . 6 9 14 11 . 3 26 . 31 . 14 12 . . 2 . 18 . 12 12 5 10 3 Successful 130 | . 4 5 3 6 . 3 26 . 21 . 8 8 . . 2 . 15 . 10 7 2 7 3 Failed 58 | . 2 4 11 5 . . . . 10 . 6 4 . . . . 3 . 2 5 3 3 . Catastrophic 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 6 8 12 8 . . . . 14 . 7 10 . . 1 . 14 . 9 6 1 5 1 Terminals 121 | . 6 9 13 7 . . . . 17 . 10 12 . . . . 16 . 12 10 . 6 3 Fabricators 19 | . . . . 3 . . . . 7 . 4 . . . . . . . . . 1 4 . Repair Stations 8 | . . . 1 . . . . . 5 . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . 2 . . . . . . . . . . 2 4 . . Terminal Hacks 80 | . 2 2 . 2 . 3 26 . 5 . 4 6 . . 2 . 11 . 8 5 . 2 2 Record 9 | . . . . . . 3 6 . . . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . 11 . 1 . . 1 . . . . 1 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Branch Access Points 5 | . . . . . . . . . 1 . 1 1 . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Unreport Threat 9 | . . 1 . 2 . . . . . . 1 1 . . . . 1 . 2 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 6 | . 1 1 . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Registered Components 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Zone Layout 6 | . . . . . . . . . . . . . . . . . . . 3 2 . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . 1 . . . . 4 . 1 . . . . . . . . . . 3 . Network Status 5 | . . . . 1 . . . . 2 . 1 . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . . 4 . . . . . . . 2 . . . . . . Scan Component 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . Repair 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . 2 . . . . . . . . . . 1 2 . . Seal Access 6 | . . . . 1 . . . . 2 . . . . . . . . . . 1 2 . . Unauthorized Hacks 29 | . 2 3 3 2 . . . . 6 . 3 2 . . . . 2 . 2 1 . 2 1 Terminals 23 | . 2 3 3 1 . . . . 4 . 1 2 . . . . 2 . 2 1 . 1 1 Assimilate 7 | . . . . . . . . . 2 . . 1 . . . . 1 . 1 1 . 1 . Botnet 11 | . 1 1 2 1 . . . . 2 . 1 . . . . . 1 . 1 . . . 1 Operators 4 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 1 . . . . 2 . 2 . . . . . . . . . . 1 . Fabnet 6 | . . . . 1 . . . . 2 . 2 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 3 6 6 . . . . 10 . 5 2 . . . . 4 . 5 5 2 3 1 Full Trace Events 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 11 . 1 . . 1 . . . . 1 . . . . 3 . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time 123 | . . . . . . . . . 67 . . . . . . . . . . . . 56 . Total Part Build Rating 10 | . . . . . . . . . 4 . . . . . . . . . . . . 6 . Parts Repaired 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . Time 101 | . . . . . . . . . 85 . . . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 13 | . . . . . . . . 3 3 3 3 13 13 13 13 4 4 . . . . . 3 Autooverrided 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Total Allies 11 | . . . . . . . . . 2 . . . . . 5 . 2 . . 1 . 1 . Largest Group 2 | . . . . . . . . . 1 . . . . . 2 . 1 . . 1 . 1 . Highest-Rated Group 58 | . . . . . . . . . 10 . . . . . 58 . 56 . . 26 . 26 . Highest-Rated Ally 56 | . . . . . . . . . 10 . . . . . 29 . 56 . . 26 . 26 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 35 | . . . . . . . . . . . . . . . 8 . 3 . . . . . 24 Total Damage 594 | . . . . . . . . . . . . . . . 134 . 141 . . . . . 319 Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Active Infowar (turns) 4366 | . . . . 208 199 158 23 283 423 19 342 160 351 78 781 230 237 117 541 . . 57 159 Sensors 4364 | . . . . 208 199 158 23 283 423 19 342 160 351 78 780 230 237 117 540 . . 57 159 Cloaking 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . 2 . . . . 1 1 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Turns Passed 11008 | 69 732 2917 1638 244 203 158 23 283 423 19 345 160 351 78 787 230 237 117 572 466 473 324 159 Spaces Moved 15777 | 45 382 1291 621 666 477 552 81 600 836 76 977 501 330 293 1420 481 692 356 1156 1204 1676 627 437 Core 41 | 16 . . . . . . . . . . . . . . . . . . . 7 18 . . Treads 2323 | 29 382 1291 621 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 13413 | . . . . 666 477 552 81 600 836 76 977 501 330 293 1420 481 692 356 1156 1197 1658 627 437 Fastest Speed 15 | 50 160 160 160 27 27 28 28 26 25 25 24 20 21 21 15 21 15 21 19 18 18 18 16 Average Speed 43 | 120 160 160 160 27 27 28 28 27 25 25 24 20 21 21 20 22 20 21 20 25 20 18 16 Slowest Speed 240 | 160 160 240 160 102 28 28 28 28 26 25 25 21 21 21 24 96 21 21 21 200 105 97 19 Overloaded Moves 181 | . . . . . . . . . . . . . . . 4 . 4 . . 173 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 119 | . . . . 5 2 1 . 1 18 . 14 3 . . . 1 1 10 11 16 24 8 4 Potential Cave-ins 39 | . . . . . . . . . . . 3 . . . . . . . 2 34 . . . Cave-ins Triggered 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . Exploration Rate (%) 48 | 3 54 84 45 14 60 70 70 77 24 69 30 6 61 57 93 64 17 12 71 56 47 65 12 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 16 | . . . . . 5 3 . 2 . . . . 2 2 . 2 . . . . . . . Spaces Dug 181 | . . 1 1 4 9 1 . 10 18 . 26 10 4 . . 4 16 4 45 6 1 13 8 Terrain Destroyed 236 | . . 1 1 4 9 1 . 10 23 . 26 10 4 . . 52 16 4 45 6 3 13 8 Melee 179 | . . 1 1 4 9 1 . 10 18 . 26 10 4 . . 4 16 4 45 6 . 12 8 Projectile 6 | . . . . . . . . . . . . . . . . 2 . . . . 3 1 . AOE 51 | . . . . . . . . . 5 . . . . . . 46 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Total 18717 | 60 450 1769 1001 707 534 552 80 699 979 75 1028 534 604 308 1911 586 740 368 1379 1332 1744 792 485 Wait 1902 | . 16 198 187 . 38 . . 89 101 . 7 24 267 16 453 89 13 7 164 103 1 111 18 Move 15532 | 44 381 1290 620 655 472 549 80 597 803 75 948 494 329 292 1419 478 689 335 1134 1169 1639 610 430 Hop 100 | . . . . 5 2 1 . 1 15 . 14 3 . . . 1 1 10 10 15 12 8 2 Pick Up 118 | 10 15 16 17 7 4 1 . . 8 . 5 . 2 . 7 1 5 1 4 6 5 . 4 Fast Attach 101 | . 1 4 7 4 . . . 1 3 . 4 . . . 10 . 4 1 3 2 40 16 1 Attach 68 | 6 1 3 9 11 4 . . . 3 . 1 2 1 . 2 3 . . 3 11 3 . 5 Detach 7 | . . . . . 1 . . . 1 . . . 1 . 2 1 . . . . 1 . . Swap 53 | . 2 27 9 1 . . . . 2 . 5 1 . . 2 1 . 1 . . . 1 1 Drop 166 | . 6 36 15 11 3 . . . 8 . 15 . . . 16 2 4 2 5 1 22 17 3 Fire 389 | . 28 194 135 . . . . . 5 . . . . . . 3 . . . . 20 3 1 Melee 255 | . . 1 2 13 10 1 . 11 30 . 29 10 4 . . 7 24 11 56 6 1 19 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 3 . 7 . Rewire 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1135 | -9/Materials | Discovered new exit (range 9) 1725 | -9/Materials | Discovered new exit (range 13) 2122 | -9/Materials | Discovered new exit (range 4) 2363 | -9/Materials | Build established: Scavenger-Mutant 2644 | -9/Materials | Discovered new exit (range 8) 3236 | -9/Materials | Core integrity fell below 50% 3602 | -9/Materials | First assault squad dispatched 3613 | -9/Materials | Build established: Mutant 3719 | -9/Materials | Entered another Materials area 3719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4008 | -8/Materials | Build established: Scavenger-Mutant 4629 | -8/Materials | Lost 3 parts (1p1u1w) 4680 | -8/Materials | Lost 3 parts (1p1n1u) 5133 | -8/Materials | Discovered new exit (range 13) 5319 | -8/Materials | First assault squad dispatched 5357 | -8/Materials | Entered Factory 5357 | -7/Factory | Evolved 2 slots: Utility x2 5425 | -7/Factory | Discovered new exit (range 13) 5428 | -7/Factory | Identified exit to Factory 5539 | -7/Factory | Discovered new exit (range 14) 5543 | -7/Factory | Identified exit to Lower Caves 5601 | -7/Factory | Entered Lower Caves 5668 | -7/Lower Caves | Build established: Hacker-Sprinter 5781 | -7/Lower Caves | Found Alien Artifact 5782 | -7/Lower Caves | Identified Core Expander 5782 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 5803 | -7/Lower Caves | Discovered new exit (range 3) 5804 | -7/Lower Caves | Identified exit to Lower Caves 5804 | -7/Lower Caves | Entered another Lower Caves area 5810 | -7/Lower Caves | Discovered exit to Factory (range 11) 5829 | -7/Lower Caves | Learned Factory trap positions 5855 | -7/Lower Caves | Learned location of Extension (-5) 5855 | -7/Lower Caves | Learned Armory emergency access door positions 5855 | -7/Lower Caves | Learned Research security intel 5905 | -7/Lower Caves | Discovered new exit (range 7) 5906 | -7/Lower Caves | Identified exit to Data Miner 5962 | -7/Lower Caves | Entered Data Miner 5962 | -7/Data Miner | Discovered new exit (range 6) 5968 | -7/Data Miner | Met Data Miner 5976 | -7/Data Miner | Learned location of Section 7 (-3) 5976 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5978 | -7/Data Miner | Received God Mode back door access code from Data Miner 5985 | -7/Data Miner | Identified exit to Proximity Caves 5985 | -7/Data Miner | Entered Proximity Caves 6070 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6070 | -6/Proximity Caves | Spotted B-75 Beast 6159 | -6/Proximity Caves | Learned Factory garrison access intel 6267 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6268 | -6/Proximity Caves | Entered Factory 6268 | -6/Factory | Evolved 2 slots: Utility x2 6269 | -6/Factory | Loaded intel: 95 trap records 6270 | -6/Factory | Loaded intel: 4 garrison access locations 6453 | -6/Factory | Repaired Imp. VTOL Module 6463 | -6/Factory | Identified exit to Lower Caves 6615 | -6/Factory | Fabricated Cld. VTOL Module? 6632 | -6/Factory | Repaired Imp. Flight Unit 6691 | -6/Factory | Manually triggered Chute Trap 6691 | -6/Factory | Sucked down chute 6691 | -6/Factory | Entered Waste 6697 | -6/Waste | Spotted C-40 Crusher 6700 | -6/Waste | Spotted C-40 Crusher 6701 | -6/Waste | Spotted C-40 Crusher 6704 | -6/Waste | Spotted C-40 Crusher 6705 | -6/Waste | Spotted C-40 Crusher 6705 | -6/Waste | Spotted C-40 Crusher 6707 | -6/Waste | Discovered new exit (range 16) 6710 | -6/Waste | Identified exit to Factory 6710 | -6/Waste | Entered Factory 6927 | -6/Factory | Found Unknown Device 6927 | -6/Factory | Identified Launcher Loader 6997 | -6/Factory | Identified exit to Factory 7000 | -6/Factory | Spotted B-75 Beast 7041 | -6/Factory | Crushed by falling debris 7055 | -6/Factory | Entered another Factory area 7055 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7073 | -5/Factory | Discovered new exit (range 10) 7076 | -5/Factory | Identified exit to Upper Caves 7084 | -5/Factory | Identified exit to Extension 7215 | -5/Factory | Entered Upper Caves 7216 | -5/Upper Caves | Encountered a Warlord checkpoint 7239 | -5/Upper Caves | Learned 4 Factory zone layouts 7276 | -5/Upper Caves | Spotted B-75 Beast 7565 | -5/Upper Caves | Discovered new exit (range 7) 7566 | -5/Upper Caves | Identified exit to Upper Caves 7566 | -5/Upper Caves | Entered another Upper Caves area 7594 | -5/Upper Caves | Learned Factory trap positions 7629 | -5/Upper Caves | Discovered new exit (range 2) 7629 | -5/Upper Caves | Identified exit to Warlord 7644 | -5/Upper Caves | Entered Warlord 7758 | -5/Warlord | Opened Warlord's prototype stash 7772 | -5/Warlord | Found Prototype Device 7772 | -5/Warlord | Identified Thermal Barrier 7774 | -5/Warlord | Found Prototype Hackware 7774 | -5/Warlord | Identified Ghost Barrier 7777 | -5/Warlord | Found Prototype Device 7777 | -5/Warlord | Identified Exp. Cloaking Device 7792 | -5/Warlord | Warlord's base attacked by MAIN.C 7805 | -5/Warlord | Found Prototype Energy Gun 7805 | -5/Warlord | Identified Vortex Rail 7857 | -5/Warlord | Met Warlord 7863 | -5/Warlord | Found Prototype Special Weapon 7863 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8053 | -5/Warlord | Build established: Wizard-Sprinter 8142 | -5/Warlord | Warlord forces counterattacked 8157 | -5/Warlord | Lost 5 allies 8183 | -5/Warlord | Spotted Striker 8189 | -5/Warlord | Spotted Executioner 8279 | -5/Warlord | Opened side exit 8324 | -5/Warlord | Lost 31 allies 8428 | -5/Warlord | Discovered new exit (range 12) 8430 | -5/Warlord | Identified exit to Proximity Caves 8431 | -5/Warlord | Entered Proximity Caves 8466 | -4/Proximity Caves | Build established: Hacker-Sprinter 8488 | -4/Proximity Caves | Spotter reported a threat 8489 | -4/Proximity Caves | Spotter reported a threat 8629 | -4/Proximity Caves | Spotter reported a threat 8649 | -4/Proximity Caves | Discovered new exit (range 10) 8659 | -4/Proximity Caves | Identified exit to Factory 8661 | -4/Proximity Caves | Entered Factory 8661 | -4/Factory | Evolved 2 slots: Utility x2 8662 | -4/Factory | Identified exit to Upper Caves 8663 | -4/Factory | Loaded intel: 79 trap records 8694 | -4/Factory | Repaired Fission Core? 8738 | -4/Factory | Identified exit to Armory 8738 | -4/Factory | Identified exit to Research 8874 | -4/Factory | Local machine network offline 8898 | -4/Factory | Entered Research 8898 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8899 | -3/Research | Identified exit to Quarantine 8916 | -3/Research | Discovered exit to Quarantine (range 6) 9015 | -3/Research | Entered Quarantine 9053 | -3/Quarantine | Spotted Alpha 7 9293 | -3/Quarantine | Found Prototype Launcher 9293 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 9335 | -3/Quarantine | Build established: Wizard-Sprinter 9556 | -3/Quarantine | Found Alien Artifact 9556 | -3/Quarantine | Identified Terrabomb 9556 | -3/Quarantine | Used Terrabomb 9561 | -3/Quarantine | Discovered new exit (range 15) 9574 | -3/Quarantine | Spotted Fortress 9587 | -3/Quarantine | Discovered new exit (range 5) 9587 | -3/Quarantine | Discovered new exit (range 6) 9587 | -3/Quarantine | Identified exit to Section 7 9587 | -3/Quarantine | Entered Section 7 9637 | -3/Section 7 | Spotted B-86 Titan 9681 | -3/Section 7 | Discovered new exit (range 15) 9698 | -3/Section 7 | Spotted Alpha 7 9699 | -3/Section 7 | Spotted Alpha 7 9703 | -3/Section 7 | Spotted B-99 Colossus 9721 | -3/Section 7 | Found Alien Artifact 9722 | -3/Section 7 | Identified LRC Energy Well 9722 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 9724 | -3/Section 7 | Lost 4 parts (2n1u1w) 9793 | -3/Section 7 | Found Terrabomb 9794 | -3/Section 7 | Found Terrabomb 9795 | -3/Section 7 | Found Terrabomb 9850 | -3/Section 7 | Used Terrabomb 9852 | -3/Section 7 | Found Alien Artifact 9853 | -3/Section 7 | Identified Integrated Dissipator 9853 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9871 | -3/Section 7 | Lost 4 parts (2p1n1u) 9888 | -3/Section 7 | Used Terrabomb 9890 | -3/Section 7 | Found Alien Artifact 9891 | -3/Section 7 | Identified Integrated Reactor 9891 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9920 | -3/Section 7 | Used Terrabomb 9932 | -3/Section 7 | Lost 5 parts (4n1u) 9979 | -3/Section 7 | Crushed by falling debris 9979 | -3/Section 7 | Crushed by falling debris 9980 | -3/Section 7 | System corruption reached 10% 9985 | -3/Section 7 | Crushed by falling debris 9986 | -3/Section 7 | Core integrity fell below 50% 10005 | -3/Section 7 | Found Integrated Dissipator 10005 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10007 | -3/Section 7 | Found Integrated Dissipator 10007 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10022 | -3/Section 7 | Lost 5 parts (1n4u) 10031 | -3/Section 7 | Core integrity fell below 20% 10053 | -3/Section 7 | Entered Research 10053 | -2/Research | Warlord forces began assault on 0b10 10053 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10152 | -2/Research | Spotted B-90 Cyclops 10163 | -2/Research | Research machine network offline 10204 | -2/Research | Met up with Warlord 10349 | -2/Research | Discovered new exit (range 10) 10394 | -2/Research | Build established: Scavenger-Sprinter 10400 | -2/Research | Found Prototype Device 10400 | -2/Research | Identified Exp. Shock Absorption System 10464 | -2/Research | Found Prototype Launcher 10464 | -2/Research | Identified Gui. Micro-nuke Launcher 10486 | -2/Research | Borebot progress halted 10490 | -2/Research | Borebot progress halted 10504 | -2/Research | Spotted Striker 10504 | -2/Research | Spotted Striker 10520 | -2/Research | Spotted Striker 10526 | -2/Research | Entered Testing 10584 | -2/Testing | Fabricated Combat Drone Bay (x1) 10660 | -2/Testing | Spotted Superbehemoth 10676 | -2/Testing | Scanned by Researcher 10677 | -2/Testing | Garrison activated, responded to threat 10784 | -2/Testing | Protovariant out of control (PP-NEHQIPZ56L) 10784 | -2/Testing | Unleashed a protovariant (PP-NEHQIPZ56L) 10802 | -2/Testing | Found Prototype Energy Cannon 10802 | -2/Testing | Identified Hpw. Disruptor Cannon 10820 | -2/Testing | Found Prototype Device 10820 | -2/Testing | Identified 2N-1CE's Frost Array 10844 | -2/Testing | Discovered new exit (range 14) 10847 | -2/Testing | Identified exit to Access 10850 | -2/Testing | Entered Access 10850 | -1/Access | Evolved 2 slots: Propulsion x2 10925 | -1/Access | Identified exit to Command 10925 | -1/Access | Identified exit to Surface 10925 | -1/Access | Adv. Hacking Suite fried by hacking feedback 10989 | -1/Access | Spotted B-99 Colossus 10989 | -1/Access | Spotted B-99 Colossus 11009 | *** | Escaped! Last Messages --------------- Slug penetrates B-99 Colossus. B-99 Colossus exits siege mode. Slug penetrates B-99 Colossus. Combat Drone destroyed. Slug penetrates Reinforced Barrier. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Com. Linear Accelerator blasted off. Xenon Bombardment Thruster destroyed. Slug penetrates Sealed Heavy Doors. Main Access Shell breached. Adv. Shield Generator destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Barrier. Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????k??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# """"""????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# % @" "????????????????????? | | ????????????????????# " "" "????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# """"" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#" """"""""#?????????????????? | | ?????????????????????" %"????????????????????????? | | ?????????????????????"]""????????????????????????? | | ????????????????????#" """"""""#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#% #?????????????????? | | ????????????????????#### ####?????????????????? | | ??????????????????????#" "#???????????????????? | | ????????????????#######"] ##???????????????????? | | ????????????????# %% #????????????????????? | | ???###########??# #????????????????????? | | ???# * ??# #????????????????????? | | ???? ?# #????????????????????? | | ???? ?# ####"###????????????????????? | | ?????? " # #?? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 65 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 450 Resistance: EX 75 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 62 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Exp. Signal Interpreter | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Exp. Hacking Suite | -2/Testing | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Combat Drone Bay | x1 | -2/Testing | Authchip Repaired ---------- Imp. VTOL Module | 58% | -6/Factory Imp. Flight Unit | 42% | -6/Factory Fission Core | 35% | -4/Factory Alien Tech Used ----------------- Core Expander Terrabomb LRC Energy Well Integrated Dissipator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalNuclearShearcannon Manual? 0 Play Time 03:10:02 Cumulative 264.1 hours Start 2025.10.12 @ 14:12:53 End 2025.10.12 @ 22:35:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 10/1/2/2/1/0/0/1/0/1 Lore% 94 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3cc72df-7fc7-43ac-a8a6-26dc46eb7852