Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 13:49:05

Player: ZarZap

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (9)       45
Value Destroyed (222)      222
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1067

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     274/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (51)
Movement                   Core (1400) Ox27
Location                   -9/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
         Huge Storage Unit
>        --- WEAPON (2) -------
  Medium Laser
   Light Assault Rifle
>        --- INVENTORY (25) ---
         Flight Unit
         Flight Unit
         Flight Unit
   Light Assault Rifle
         Stasis Trap (100%)
         Stasis Trap (100%)
         Stasis Trap (100%)

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Terrain Scanner
>         --- WEAPON -----------
    Small Laser
    Light Assault Rifle
>         --- INVENTORY --------
    Light Ion Engine
   Medium Laser
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Flight Unit
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Terrain Scanner
  Device                   Terrain Scanner
  Storage                  High-capacity Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             18   | 6   1   6   1   4   
  Power                    2    | 1   .   1   .   .   
    Engine                 2    | 1   .   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               7    | 2   .   5   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  3    | 2   .   1   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 4    | .   .   4   .   .   
  Utility                  4    | 1   1   .   1   1   
    Device                 1    | .   1   .   .   .   
    Storage                3    | 1   .   .   1   1   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   5    | 2   .   .   .   3   
    Energy Gun             2    | 1   .   .   .   1   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          2    | 1   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 8    | .   .   2   .   6   
  Power                    2    | .   .   1   .   1   
  Propulsion               3    | .   .   1   .   2   
  Utility                  1    | .   .   .   .   1   
  Weapon                   2    | .   .   .   .   2   
  Highest Loss Streak      4    | .   .   2   .   4   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     94   | .   92  94  100 86  
  Engine                   11   | .   14  11  14  7   
  Flight                   27   | .   .   21  28  27  
  Device                   11   | .   7   14  14  7   
  Storage                  14   | .   14  14  14  14  
  Energy Gun               13   | .   14  14  14  13  
  Ballistic Gun            13   | .   14  14  14  13  
Peak Build Rating          7    | 6   7   7   7   7   
  Average Rating           6    | 5   6   6   6   6   
  On Entrance              5    | .   6   7   7   7   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             86   | 10  11  11  46  86  
  Greatest Support         26   | 26  26  26  8   8   
  Greatest Overweight (x)  27   | .   .   1   5   27  
  Average Overweight (x)   4    | .   .   .   3   9   
Largest Inventory Capacity 25   | 8   8   8   20  25  
  Average Capacity         20   | 7   8   8   18  24  
  Most Carried             9    | 2   2   4   1   9   
  Average Carried          2    | 1   2   1   1   4   
  Final Capacity           25   | 8   8   8   20  25  
  Final Carried            7    | 2   2   1   1   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           386  | 183 .   113 47  43  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            230  | .   .   76  .   154 
  Parts                    10   | .   .   2   .   8   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  11   | .   .   5   .   6   
  Guns                     9    | .   .   5   .   4   
  AOE                      2    | .   .   .   .   2   
Classes Destroyed          6    | .   .   3   .   3   
  Worker                   1    | .   .   .   .   1   
  Swarmer                  4    | .   .   1   .   3   
  Grunt                    2    | .   .   .   .   2   
  Duelist                  1    | .   .   .   .   1   
  Demolisher               1    | .   .   1   .   .   
  Assembled                3    | .   .   3   .   .   
Best Kill Streak           4    | .   .   4   .   3   
  Combat Bots Only         4    | .   .   4   .   3   
Max Kills in Single Turn   2    | .   .   1   .   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        97   | .   .   26  .   71  
  Missed                   31   | .   .   6   .   25  
Damage Taken               874  | .   .   287 .   587 
  Core                     260  | .   .   85  .   175 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              29   | 1   .   12  .   16  
  Largest                  2    | 2   .   2   .   2   
  Hottest                  73   | 60  .   60  .   73  
Shots Fired                57   | 2   .   24  .   31  
  Gun                      54   | 2   .   24  .   28  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 3    | .   .   .   .   3   
  Special                  .    | .   .   .   .   .   
  Kinetic                  26   | 1   .   12  .   13  
  Thermal                  28   | 1   .   12  .   15  
  Explosive                3    | .   .   .   .   3   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         14   | 2   .   2   .   14  
  Robot Miss Streak        4    | .   .   4   .   4   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        3    | .   .   2   .   1   
    Max Gunslinging Chain  1    | .   .   1   .   1   
Shots Hit Robots           32   | 2   .   9   .   21  
  Core Hits                21   | .   .   6   .   15  
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           618  | 19  .   85  .   514 
  Guns                     316  | 19  .   85  .   212 
  Cannons                  .    | .   .   .   .   .   
  Explosions               302  | .   .   .   .   302 
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  125  | 9   .   55  .   61  
  Thermal                  191  | 10  .   30  .   151 
  Explosive                302  | .   .   .   .   302 
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            6    | .   .   .   .   6   
  Projectiles              .    | .   .   .   .   .   
  Explosions               6    | .   .   .   .   6   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      38   | .   .   .   .   38  
  Shots                    1    | .   .   .   .   1   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        95   | 20  .   67  .   95  
  Average Temperature      37   | 15  .   35  .   40  
  Received Heat Transfer   108  | .   .   .   .   108 
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             2    | .   .   .   .   2   
  Heat Transferred         521  | 25  .   75  .   421 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             70   | .   .   40  .   70  
  Initial                  .    | .   .   .   .   .   
  Average                  14   | .   .   20  .   14  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              21   | .   .   14  .   7   
  Peak Tracking Total      11   | .   .   11  .   3   
  Tactical Retreats        1    | .   .   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   4   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          3    | .   .   .   3   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                26   | .   .   .   26  .   
  Successful               26   | .   .   .   26  .   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             26   | .   .   .   26  .   
  Record                   26   | .   .   .   26  .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               4080 | 61   46   129  2175 1669 
Spaces Moved               1016 | 54   50   75   631  206  
  Core                     4    | 3    .    .    .    1    
  Treads                   .    | .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    
  Wheels                   104  | 51   50   3    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   908  | .    .    72   631  205  
  Fastest Speed            37   | 50   90   90   37   437  
  Average Speed            391  | 88   90   116  344  787  
  Slowest Speed            1400 | 100  90   120  437  1400 
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       32   | 3    10   11   91   47   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             1    | .    .    .    .    1    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          34   | .    .    .    .    34   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      34   | .    .    .    .    34   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1080 | 62  50  94  637 237 
  Wait                     1    | .   .   .   1   .   
  Move                     1012 | 53  49  74  630 206 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  11   | 2   .   .   .   9   
  Fast Attach              10   | 6   1   1   1   1   
  Attach                   4    | .   .   2   .   2   
  Detach                   .    | .   .   .   .   .   
  Swap                     4    | .   .   3   .   1   
  Drop                     5    | .   .   2   1   2   
  Fire                     29   | 1   .   12  .   16  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   4    | .   .   .   4   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 16)
   62 | -11/Scrapyard | Entered Materials
   64 | -10/Materials | Discovered new exit (range 16)
  108 | -10/Materials | Entered Mines
  109 | -10/Mines     | Assembled infested the area
  114 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  231 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  231 | -10/Mines     | Discovered new exit (range 5)
  237 | -10/Mines     | Entered Exiles
  269 | -10/Exiles    | Met 8R-AWN
  289 | -10/Exiles    | Met EX-HEX
  312 | -10/Exiles    | Build established: Mutant
  371 | -10/Exiles    | Met EX-DEC
  628 | -10/Exiles    | Discovered new exit (range 14)
  935 | -10/Exiles    | Visited The Gauntlet
 1516 | -10/Exiles    | Met EX-BIN
 2412 | -10/Exiles    | Entered Mines
 3110 | -9/Mines      | Found a hidden stash of uninstalled traps
 3323 | -9/Mines      | Core integrity fell below 50%
 3520 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 4060 | -9/Mines      | Core integrity fell below 20%
 4081 | -9/Mines      | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
04006_ U-05 Engineer builds a Wall. <x2>
04043_ R-06 Scavenger collects Particle Gun.
04046_ Sml. Laser destroyed.
04047_ R-06 Scavenger collects Lgt. Ion Engine.
04048_ Rocket Launcher destroyed.
04048_ Destroyed Rocket Launcher.
04048_ K-01 Serf destroyed.
04055_ U-05 Engineer lays Concrete. <x3>
04056_ Flight Unit destroyed.
04057_ U-05 Engineer builds a Wall.
04057_ U-05 Engineer lays Concrete. <x2>
04060_ U-05 Engineer builds a Wall.
04060_ L-31 Rogue destroyed.
04061_ U-05 Engineer builds a Wall. <x2>
04066_ U-05 Engineer lays Concrete. <x7>
04070_ Flight Unit destroyed.
04071_ U-05 Engineer builds a Wall.
04072_ U-05 Engineer lays Concrete. <x3>
04075_ U-05 Engineer builds a Wall.
04079_ U-05 Engineer lays Concrete. <x2>

 Map 
-----
+----------------------------------------------------+
|             ????????????????? ?#???????#      ##?# |
|             ??????????????????#??#????##  #  ##??# |
|             ??????????????????#????####   #  #???# |
|             ?????????????????#????##      #  ##??? |
|             ?????????????????????##       #  ##?#? |
|             ?????????????????????#            #??# |
|             ????????????????#             #    #?# |
|             ?????????????#               ##     ## |
|             ??????????????#$#          #####    ## |
|             ????????????????##        #???##    ## |
|             ?????????????????###     #?????#       |
|             ???????????????????######???????#      |
|             ????????????????????????????????###### |
|             ?????????????????????????????????????? |
|             ?????????????????????????????######### |
|             ????????????????????????????##         |
|             ????????????????????????????#          |
|             ???????????????????????????##          |
|             ?????????????????????????###           |
|             ?????????????????????????#             |
|             ?????????????????????????#   ####      |
|             ????????#????????????????#   #??##     |
|             ????????# #######????????##  #???#     |
|             ????????#  %  ##   #??????#  #???##    |
|             ????????#% * % ############  #????##   |
|             ????????# %  @  g            #?????### |
|             ???????#    # u              #???????? |
|             ?????#!=   ##   ##############???????? |
|             ????#     ## # #   ##????????????????? |
|             ????##    ?#########?????????????????? |
|             ?????#   ????????????????????????????? |
|             ?????#   ????????????????????????????? |
|             ?????   ?????????????????????????????? |
|             ????   ??????????????????????????????? |
|             ??? ! ]??????????????????????????????? |
|             ??#   ???????????????????????????????? |
|             ???# ????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|             ?????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Librarian

 Challenges 
------------
None

 Game 
------
Seed              CoilBarrageShotgun
  Manual?         0
Play Time         00:11:18
  Cumulative      7.7 hours
  Start           2024.09.12 @ 13:39:50
  End             2024.09.12 @ 13:49:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          37
  Rogue           37
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          15
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          55x47
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 67cb1596-a3e3-4327-aa79-f616f3e92877