Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 22:07:00 Player: Dadrick Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (94) 470 Value Destroyed (2168) 2168 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 9506 Bonus ------- High Alert Combat Kills 24 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -216 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 170/170 System Corruption 10% Temperature Cool (6) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY (8) ------ Advanced Coolant Injector Enhanced Optical Array Advanced Sensor Array Surveybot 17 Chip Advanced Melee Analysis Suite Cloaking Device Hacking Suite Hacking Suite > --- WEAPON (2) ------- Carbide Saw > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Phase Cannon Mini Grenade Launcher Improved Plasma Cutter Carbide Saw Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Advanced Sensor Array Surveybot 17 Chip Advanced Melee Analysis Suite Cloaking Device Hacking Suite Hacking Suite > --- WEAPON ----------- Hardcell Cannon Carbide Saw > --- INVENTORY -------- Light Antimatter Reactor Heavy Phase Cannon Mini Grenade Launcher Improved Plasma Cutter Carbide Saw [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . 1 1 . . . 1 . . 1 . . Utility 6 | . . . 1 . 1 1 . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 108 | 8 4 1 20 2 12 5 4 1 . 6 . 5 21 . 19 Power 17 | 1 . . 3 1 2 . 2 . . 1 . . 2 . 5 Engine 8 | 1 . . 2 1 1 . 1 . . 1 . . 1 . . Core 4 | . . . 1 . 1 . 1 . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 5 Propulsion 28 | 2 . . 7 1 6 1 1 . . 1 . 1 4 . 4 Treads 7 | 2 . . 5 . . . . . . . . . . . . Leg 5 | . . . . 1 3 . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . . 2 . 3 1 1 . . 1 . 1 3 . 4 Utility 36 | 2 1 . 4 . 4 2 . 1 . 4 . 3 11 . 4 Device 15 | 1 . . 1 . 1 1 . 1 . 2 . 1 3 . 4 Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 8 | . . . . . . 1 . . . 1 . 1 5 . . Hackware 5 | . . . 1 . . . . . . 1 . 1 2 . . Protection 5 | . . . 2 . 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 3 3 1 6 . . 2 1 . . . . 1 4 . 6 Energy Gun 3 | 1 . . 1 . . . . . . . . . 1 . . Energy Cannon 6 | . . . . . . . 1 . . . . 1 1 . 3 Ballistic Gun 8 | 2 2 1 2 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 3 | . . . 2 . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . 1 . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 2 1 . . . 1 1 . 1 Parts Lost 35 | . . 1 1 1 6 1 . 2 . . . 6 12 . 5 Power 7 | . . . . . 2 1 . . . . . . 1 . 3 Propulsion 15 | . . . . 1 3 . . . . . . 5 4 . 2 Utility 9 | . . . 1 . . . . 2 . . . 1 5 . . Weapon 4 | . . 1 . . 1 . . . . . . . 2 . . Highest Loss Streak 6 | . . 1 1 1 5 1 . 2 . . . 4 6 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 3 8 11 14 15 11 7 7 7 8 5 8 7 4 5 4 Power 1 | . 1 1 1 1 . 1 1 1 1 . 2 1 . . . Propulsion 2 | . 1 3 4 5 3 1 1 1 1 . . . . . . Utility 3 | . 3 4 5 6 4 3 3 3 4 3 4 4 1 1 . Weapon 2 | 1 3 3 3 3 2 2 2 2 2 2 2 1 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 . 3 . 1 1 . . 3 . . 3 . . 2 Power 4 | . . . 1 . . . . . . . . 2 . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . 1 1 . . 3 . . 1 . . . Weapon 1 | . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 98 99 95 99 100 100 100 96 100 87 47 36 70 Engine 3 | . 14 14 3 . 5 7 . . . 4 5 1 1 . . Core 5 | . . . 7 11 2 . 7 7 7 5 5 4 . 5 . Treads 15 | . 28 28 31 28 5 . . . . . . . . . . Leg 1 | . . . . 3 8 . . . . . . . . . . Flight 12 | . . . 1 . 20 38 38 38 38 34 35 30 7 5 17 Device 11 | . 14 14 11 11 14 10 15 14 15 14 11 11 5 . 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 5 5 4 . . . Processor 4 | . . . . . . 6 7 7 7 10 11 11 17 15 15 Hackware 7 | . . . 7 11 9 7 7 7 7 6 11 10 6 10 10 Protection 1 | . . . 2 . 1 3 . . . . . . 2 . . Energy Cannon 1 | . . . . . . . 1 7 7 5 5 4 . . 3 Ballistic Gun 11 | . 26 28 18 21 12 7 5 . . . . . . . . Slashing Weapon 2 | . . . . . 5 6 7 7 7 5 5 4 . . 2 Peak Build Rating 113 | 7 10 10 22 19 28 36 39 46 46 67 61 68 59 36 113 Average Rating 30 | 5 9 10 16 18 23 33 37 39 45 62 61 57 45 36 95 On Entrance 30 | . 7 10 10 18 16 27 33 39 45 46 61 61 35 36 36 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 30 30 37 32 35 22 24 26 23 29 29 31 12 5 46 Greatest Support 60 | 40 40 40 60 60 45 25 26 26 26 32 32 32 14 6 48 Greatest Overweight (x) 7 | . . . 7 . . . . . . . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 5 5 5 Average Capacity 10 | 7 12 15 15 15 11 8 8 8 8 8 8 7 5 5 5 Most Carried 15 | 5 12 12 15 15 15 8 8 8 8 8 8 8 5 5 5 Average Carried 10 | 3 8 11 14 15 10 7 7 7 7 5 8 7 4 5 4 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 5 5 5 5 Final Carried 15 | 5 12 11 15 15 8 8 8 8 8 8 8 5 5 5 5 Class Distribution -------------------- 45% | Mutant 12% | Sprinter 11% | Scavenger-Mutant 7% | Scavenger-Sprinter 6% | Hacker-Ninja 5% | Scout 3% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Infiltrator-Sprinter | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Scout | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Matter Collected 2526 | 336 138 73 825 128 336 52 . 159 . . . 117 264 . 98 Remotely 233 | . . . 200 . 33 . . . . . . . . . . Salvage Created 2940 | 123 248 9 1369 104 407 93 . . . . . 212 263 . 112 Parts 185 | 10 12 . 88 8 26 8 . . . . . 7 16 . 10 Haulers Intercepted 11 | . 1 . 5 . 2 . . . . . . 2 1 . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 58 | . 2 1 23 5 10 4 . . . . . 4 3 . 6 Melee 2 | . . . . . 1 . . . . . . . . . 1 Guns 26 | . 2 1 16 5 2 . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . 2 AOE 28 | . . . 7 . 7 4 . . . . . 4 3 . 3 Classes Destroyed 16 | 2 3 1 6 1 1 . . . . . . . 1 . 1 Worker 8 | . . . 2 . 1 3 . . . . . . 2 . . Builder 2 | . . . . . . . . . . . . . 2 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 11 | . 1 . 5 . 2 . . . . . . 2 1 . . Recycler 5 | 1 1 . 3 . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 6 | . . . 4 . 1 . . . . . . . 1 . . Swarmer 26 | . . . 5 3 4 4 . . . . . 4 3 . 3 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 20 | . 2 . 13 1 4 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 5 | . . . 4 . 1 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 2 3 1 13 3 5 7 . . . . . 4 4 . 6 Combat Bots Only 8 | . 2 1 8 3 4 4 . . . . . 4 3 . 6 Max Kills in Single Turn 5 | 1 1 1 3 1 5 3 . . . . . 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 4 3 . . . . . 2 2 . 2 Melee 1 | . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Hostile Shots Fired 459 | . 7 8 99 41 60 19 . . 1 . . 62 64 . 98 Missed 157 | . 4 1 26 9 20 9 . . . . . 23 20 . 45 Hits 302 | . 3 7 73 32 40 10 . . 1 . . 39 44 . 53 Melee 7 | . . . . 2 . . . . . . . . . . 5 Projectile 295 | . 3 7 73 30 40 10 . . 1 . . 39 44 . 48 AOE 11 | . . 9 . . . . . . . . . 1 . . 1 Critical Strikes 8 | . . . 2 . 2 . . . . . . 2 . . 2 Damage Taken 6129 | . 39 322 927 322 623 145 . 136 22 . . 857 1421 . 1315 Core 1937 | . . 103 111 26 64 18 . 31 22 . . 395 774 . 393 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . 51 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 58 . 65 88 . . . 89 . . 60 . . . Volleys Fired 183 | 14 18 6 81 19 25 2 . . . . . 4 6 . 8 Largest 2 | 2 2 2 2 2 2 1 . . . . . 1 1 . 1 Hottest 100 | 40 100 46 100 46 46 30 . . . . . 30 90 . 90 Shots Fired 327 | 28 32 12 155 38 42 2 . . . . . 4 6 . 8 Gun 291 | 28 28 12 148 38 37 . . . . . . . . . . Cannon 8 | . . . . . . . . . . . . . 3 . 5 Launcher 23 | . . . 6 . 5 2 . . . . . 4 3 . 3 Special 5 | . 4 . 1 . . . . . . . . . . . . Kinetic 279 | 28 28 12 136 38 37 . . . . . . . . . . Thermal 25 | . 4 . 13 . . . . . . . . . 3 . 5 Explosive 23 | . . . 6 . 5 2 . . . . . 4 3 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 7 15 11 6 8 10 . . . . . 1 2 . 4 Robot Miss Streak 5 | 4 2 2 5 3 2 . . . . . . 1 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 4 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 242 | 18 20 9 99 18 38 5 . 1 . . . 8 16 . 10 Core Hits 146 | 6 10 5 55 7 21 10 . . . . . 9 14 . 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . . . . . . . . Critical Strikes 8 | . . . 3 1 1 . . . . . . 2 . . 1 Burn 1 | . . . 1 . . . . . . . . . . . . Destroy 3 | . . . 2 1 . . . . . . . . . . . Sever 4 | . . . . . 1 . . . . . . 2 . . 1 Melee Attacks 91 | . . . 3 2 17 11 2 3 . 1 . 18 23 . 11 Impact . | . . . . . . . . . . . . . . . . Slashing 71 | . . . 3 2 17 11 2 3 . 1 . 18 3 . 11 Piercing 20 | . . . . . . . . . . . . . 20 . . Sneak Attacks 14 | . . . . . 4 2 . 1 . . . 2 4 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 Damage Inflicted 7370 | 182 294 139 2034 290 1362 503 . 72 . . . 806 1075 . 613 Guns 2801 | 182 294 139 1492 290 404 . . . . . . . . . . Cannons 183 | . . . . . . . . . . . . . 35 . 148 Explosions 2474 | . . . 542 . 570 302 . . . . . 504 259 . 297 Melee 1912 | . . . . . 388 201 . 72 . . . 302 781 . 168 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2659 | 182 294 139 1350 290 404 . . . . . . . . . . Thermal 325 | . . . 142 . . . . . . . . . 35 . 148 Explosive 2474 | . . . 542 . 570 302 . . . . . 504 259 . 297 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1171 | . . . . . 388 201 . 72 . . . 302 40 . 168 Piercing 741 | . . . . . . . . . . . . . 741 . . Highest Corruption 10 | . . . . . . . . . . . . 7 1 10 10 Average Corruption 5 | . . . . . . . . . . . . 2 1 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . 7 . 2 13 Message Errors 2 | . . . . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . . 2 . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 6 | . . . . . . . . . . . . 2 . 2 2 Data Loss (minor) 5 | . . . . . . . . . . . . 2 . . 3 Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . 88 4 . . . . . 9 17 . 14 Projectiles . | . . . . . . . . . . . . . . . . Explosions 72 | . . . . . 40 4 . . . . . 9 5 . 14 Melee 60 | . . . . . 48 . . . . . . . 12 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . . . . 51 . . Shots 2 | . . . . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 234 | . 40 12 173 . 16 11 . 18 . 5 79 165 4 . 234 Average Temperature 43 | . 11 6 27 . 5 5 . 10 . 5 41 71 3 . 113 Received Heat Transfer 987 | . 21 . 387 48 189 42 . 72 12 . . 120 72 . 24 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 555 | . . . 370 . . . . . . . . . 37 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 . 1 . . . . . . 1 . . 1 Low Security (%) 74 | 100 100 100 21 100 96 100 100 100 . 100 100 90 100 100 58 Level 1 19 | . . . 59 . 3 . . . . . . 9 . . 41 Level 2 5 | . . . 18 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 480 | 5 50 30 480 88 223 125 86 34 . 15 1 223 146 36 237 Initial 88 | . . . 3 88 20 2 25 29 . . 1 . 56 36 18 Average 113 | . 5 14 292 13 103 72 52 8 . . 1 97 24 32 117 Influence Increases 2836 | 20 77 30 876 106 448 166 81 41 . 17 . 370 267 . 337 Destroy 0b10 Robot/C 1140 | . 40 20 460 80 200 80 . . . . . 80 60 . 120 Destroy 0b10 Robot/NC 185 | 20 15 . 75 . 20 15 . . . . . 10 30 . . Destroy Leader 244 | . 12 10 108 10 46 10 . . . . . 14 14 . 20 Successful Hack 154 | . 5 . 39 . 27 13 6 39 . . . 8 17 . . Disable Machine 195 | . . . 120 . . 15 15 . . . . . 45 . . Destroy Structure 228 | . 5 . 29 1 35 18 . 2 . 2 . 48 56 . 32 Partial Spotted 240 | . . . . . 75 15 60 . . 15 . 15 15 . 45 Lose Combat Pursuer 450 | . . . 45 15 45 . . . . . . 195 30 . 120 Influence Decreases 2649 | 20 77 20 657 281 497 115 61 117 . 12 4 254 280 78 176 Entered New Map 405 | . . . 7 141 34 3 31 47 . . 4 1 61 68 8 Time Decay 1599 | 20 77 20 490 140 193 102 30 70 . 12 . 193 124 10 118 Lost Part 270 | . . . 10 . 60 10 . . . . . 60 80 . 50 Lost Ally 15 | . . . . . . . . . . . . . 15 . . Purge Threat 360 | . . . 150 . 210 . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . 6 2 1 . . . . 3 3 . 5 Investigation 5 | . 1 . . . 2 . 1 . . . . 1 . . . Extermination 4 | . . . . . . . . . . . . 2 1 . 1 Reinforcement 13 | . . . 1 . 4 2 . . . . . . 2 . 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Distress Signals 6 | . . . 2 1 2 . . . . . . . 1 . . Communications Jammed 1 | . . . . . . 1 . . . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . . . Times Spotted 173 | . 4 3 37 6 23 12 1 . 6 . 2 32 21 2 24 Peak Tracking Total 12 | . 2 3 7 3 7 6 1 . 5 . 2 12 10 2 11 Tactical Retreats 18 | . . . 2 2 4 . . . . . . 5 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Traps Triggered 14 | . 1 . 1 . 3 . . . . 1 . 4 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Machines Disabled 13 | . . . 8 . . 1 1 . . . . . 3 . . Max in Single Turn 2 | . . . 1 . . 1 1 . . . . . 2 . . Garrison Access 5 | . . . . . 1 1 . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Machines Accessed 66 | . 4 . 9 . 8 7 5 9 5 1 . 13 4 . 1 Terminals 44 | . 4 . 9 . 7 3 5 5 . 1 . 6 3 . 1 Fabricators 3 | . . . . . . 1 . . . . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 6 | . . . . . . 1 . 3 . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 1 . . . . . 2 1 . . Total Hacks 174 | . 10 . 15 . 21 18 11 19 43 2 . 23 11 . 1 Successful 119 | . 4 . 12 . 12 9 2 18 43 . . 13 6 . . Failed 55 | . 6 . 3 . 9 9 9 1 . 2 . 10 5 . 1 Catastrophic 10 | . 1 . 1 . 1 2 2 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 55 | . 9 . 8 . 5 4 3 6 . 2 . 10 7 . 1 Terminals 98 | . 10 . 15 . 18 11 11 8 . 2 . 12 10 . 1 Fabricators 6 | . . . . . . 1 . . . . . 5 . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . Recycling Units 8 | . . . . . . 1 . 5 . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 3 1 . . . . . 3 1 . . Terminal Hacks 82 | . 2 . 6 . 11 5 2 8 43 . . 3 2 . . Record 44 | . 1 . . . . . . 5 38 . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 8 | . 1 . 1 . 1 . . . 5 . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . Locate Traps 6 | . . . 1 . 2 1 . . . . . 1 1 . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . 2 . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . 1 . 1 . . . . . . . Zone Layout 5 | . . . 1 . . 2 . 1 . . . . 1 . . Release Object 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . 3 . . . Network Status 2 | . . . . . . 1 . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 1 . 5 . . . 2 . . . Report Inventory 6 | . . . . . . 1 . 3 . . . 2 . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . 2 1 . . Seal Access 5 | . . . . . 1 1 . . . . . 2 1 . . Unauthorized Hacks 19 | . 2 . 6 . . . . 5 . . . 3 3 . . Terminals 19 | . 2 . 6 . . . . 5 . . . 3 3 . . Assimilate 2 | . . . . . . . . . . . . . 2 . . Botnet 2 | . 2 . . . . . . . . . . . . . . Skim 15 | . . . 6 . . . . 5 . . . 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 40 | . 4 . 7 . 6 5 4 2 . 1 . 8 2 . 1 Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . 51 . . . Total Part Build Rating 2 | . . . . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Total Allies 2 | . . . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . . . 2 . . Highest-Rated Group 49 | . . . . . . . . . . . . . 49 . . Highest-Rated Ally 26 | . . . . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Active Infowar (turns) 5999 | 106 507 62 1632 794 407 239 78 321 330 65 18 576 526 30 308 Optics 2466 | . . . . . . 215 78 321 330 65 18 575 526 30 308 Sensors 559 | . . . . . . . . . . . . . 332 . 227 Terrain 486 | . . . . . . . . . . 13 18 455 . . . Structural 49 | . . . . . . . . . . 49 . . . . . Seismic 4365 | 106 507 62 1632 794 407 239 78 300 . . . 206 34 . . Cloaking 261 | . . . . . . . . . . . . . . . 261 Jamming 112 | . . . . . . 71 41 . . . . . . . . ECM 457 | . . . . . 152 1 24 69 . 3 18 190 . . . Robot Analysis Total 8 | . 1 . 1 . 1 . . . 5 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Turns Passed 6161 | 268 507 62 1632 794 407 239 78 321 330 65 18 576 526 30 308 Spaces Moved 7704 | 138 255 29 601 385 557 580 180 538 1136 162 72 1339 961 74 697 Core 167 | 7 . . . . . . . . . . . . 160 . . Treads 1448 | 131 255 29 600 385 48 . . . . . . . . . . Legs 14 | . . . . . 14 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6075 | . . . 1 . 495 580 180 538 1136 162 72 1339 801 74 697 Fastest Speed 25 | 50 160 160 160 160 31 27 27 28 28 25 25 25 37 40 31 Average Speed 55 | 154 160 160 161 160 44 28 27 28 28 25 25 28 40 40 32 Slowest Speed 570 | 160 160 160 570 160 160 31 28 28 28 28 25 40 200 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . 5 7 . . . . . 12 8 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 9 46 11 69 81 64 22 39 85 87 5 76 48 30 89 27 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 7 | . . . 1 . . . . 2 4 . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . . . . . . Scrap Searched 4 | . . . . 3 . . . . 1 . . . . . . Spaces Dug 45 | . 4 . 4 1 8 8 . 2 . 1 . 11 6 . . Terrain Destroyed 157 | . 4 . 28 1 32 17 . 2 . 1 . 29 27 . 16 Melee 38 | . . . 3 1 8 8 . 2 . 1 . 11 4 . . Projectile 8 | . 4 . 1 . . . . . . . . . 2 . 1 AOE 111 | . . . 24 . 24 9 . . . . . 18 21 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Total 9064 | 164 319 35 1112 519 637 625 204 702 1148 184 71 1491 1043 73 737 Wait 846 | . 30 . 368 107 12 23 12 157 7 10 . 96 24 . . Move 7620 | 137 254 28 600 384 547 565 179 537 1135 162 71 1316 947 73 685 Hop 33 | . . . . . 4 7 . . . . . 10 6 . 6 Pick Up 50 | 4 8 . 13 . 4 4 1 2 3 2 . 5 2 . 2 Fast Attach 73 | 8 2 . 8 2 5 2 4 1 . 2 . 4 18 . 17 Attach 27 | . . 1 3 . 8 2 1 1 . 4 . . 5 . 2 Detach 9 | 1 . . 1 . . 1 . . . 2 . 1 3 . . Swap 44 | . 3 . 17 4 7 4 1 . . 1 . 5 . . 2 Drop 72 | . 4 . 18 1 8 4 4 1 3 . . 14 9 . 6 Fire 183 | 14 18 6 81 19 25 2 . . . . . 4 6 . 8 Melee 89 | . . . 3 2 17 11 2 3 . 1 . 18 23 . 9 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x3 / [*Upp]) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 269 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Entered Mines 777 | -10/Mines | Assembled infested the area 827 | -10/Mines | Discovered new exit (range 6) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Destroyed 8 combat bots 1600 | -9/Materials | Discovered new exit (range 14) 1785 | -9/Materials | Learned 2 Storage zone layouts 1864 | -9/Materials | Identified exit to Mines 1864 | -9/Materials | Identified exit to Materials 1931 | -9/Materials | Learned location of Recycling (-7) 2039 | -9/Materials | Learned Storage security intel 2193 | -9/Materials | Learned 8 Materials zone layouts 2470 | -9/Materials | Entered Mines 2500 | -9/Mines | Learned location of 1 exit from Materials 2783 | -9/Mines | Excavation squad dispatched 2783 | -9/Mines | A large section of the Mines collapsed 2864 | -9/Mines | Learned Materials machine intel 3033 | -9/Mines | Excavation squad dispatched 3264 | -9/Mines | Entered Materials 3264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -8/Materials | Identified exit to Factory 3267 | -8/Materials | Loaded intel: 47 machine locations 3283 | -8/Materials | Build established: Scavenger-Mutant 3461 | -8/Materials | Lost 5 parts (1p3n1w) 3671 | -8/Materials | Entered Factory 3671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3816 | -7/Factory | Identified exit to Storage 3816 | -7/Factory | Identified exit to Lower Caves 3902 | -7/Factory | Build established: Scavenger-Sprinter 3910 | -7/Factory | Entered Storage 3911 | -7/Storage | Identified exit to Factory 3971 | -7/Storage | Met 01-MTF 3984 | -7/Storage | Used back door to open Recycling access 3984 | -7/Storage | Discovered new exit (range 3) 3988 | -7/Storage | Entered Recycling 3988 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4069 | -7/Recycling | Discovered new exit (range 20) 4129 | -7/Recycling | Learned location of Upper Caves (-4) 4165 | -7/Recycling | Learned 8 Factory zone layouts 4192 | -7/Recycling | Learned location of Extension (-6) 4216 | -7/Recycling | Build established: Sprinter 4217 | -7/Recycling | Learned 4 Factory zone layouts 4235 | -7/Recycling | Learned location of 1 exit from Lower Caves 4265 | -7/Recycling | Learned Extension trap positions 4279 | -7/Recycling | Scanned before Scraplab entrance 4305 | -7/Recycling | Entered Scraplab 4309 | -7/Recycling | Discovered new exit (range 3) 4309 | -7/Recycling | Entered Scraptown 4375 | -7/Scraptown | Discovered new exit (range 7) 4394 | -7/Scraptown | Visited Fellowship of the Rings 4397 | -7/Scraptown | Visited Spacefarers 4401 | -7/Scraptown | Visited Shadow of the Wyrm 4442 | -7/Scraptown | Visited TADAMA 4445 | -7/Scraptown | Visited The Evicted 4455 | -7/Scraptown | Visited Cave Peace 4467 | -7/Scraptown | Visited UFD Registry 4467 | -7/Scraptown | Registered with UFD as "Novarider" 4478 | -7/Scraptown | Visited Sword Containment 4483 | -7/Scraptown | Visited Science Testing Area 4490 | -7/Scraptown | Visited Derelict Rescue Squad 4522 | -7/Scraptown | Visited Analyses Database 4528 | -7/Scraptown | Visited Research Penetration Think Tank 4535 | -7/Scraptown | Visited Cartography Club 4542 | -7/Scraptown | Found Surveybot 17 Chip 4556 | -7/Scraptown | Learned location of Proximity Caves (-4) 4556 | -7/Scraptown | Learned location of Zion (-6) 4556 | -7/Scraptown | Learned location of Quarantine (-2) 4556 | -7/Scraptown | Learned 16 Materials zone layouts 4556 | -7/Scraptown | Learned location of Archives (-6) 4556 | -7/Scraptown | Learned 12 Research zone layouts 4556 | -7/Scraptown | Learned 8 Lower Caves zone layouts 4556 | -7/Scraptown | Learned 20 Lower Caves zone layouts 4556 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 4556 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 4556 | -7/Scraptown | Learned 12 Upper Caves zone layouts 4556 | -7/Scraptown | Learned 4 Armory zone layouts 4556 | -7/Scraptown | Learned Storage emergency access door positions 4556 | -7/Scraptown | Learned location of 1 exit from Factory 4556 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 4556 | -7/Scraptown | Identified exit to Factory 4559 | -7/Scraptown | Found Deep Structural Scanner 4595 | -7/Scraptown | Met Optimus 4595 | -7/Scraptown | Accepted into 0bPrime 4616 | -7/Scraptown | Visited Botcube Research 4620 | -7/Scraptown | Civil war broke out across Scraptown 4639 | -7/Scraptown | Entered Factory 4639 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4640 | -5/Factory | Identified exit to Factory 4656 | -5/Factory | Discovered new exit (range 12) 4667 | -5/Factory | Lost 3 allies 4704 | -5/Factory | Sucked down chute 4704 | -5/Factory | Entered Waste 4707 | -5/Waste | Spotted C-40 Crusher 4707 | -5/Waste | Spotted C-40 Crusher 4711 | -5/Waste | Spotted C-40 Crusher 4715 | -5/Waste | Spotted C-40 Crusher 4719 | -5/Waste | Spotted C-40 Crusher 4720 | -5/Waste | Discovered new exit (range 11) 4722 | -5/Waste | Entered Factory 4769 | -5/Factory | Discovered exit to Factory (range 15) 5008 | -5/Factory | Build established: Hacker-Ninja 5044 | -5/Factory | Discovered exit to Factory (range 17) 5052 | -5/Factory | Allied Derelicts emerged from ambush trap array 5128 | -5/Factory | Fabricated Sensor Array (x2) 5146 | -5/Factory | Lost 3 allies 5248 | -5/Factory | Lost 4 parts (3n1u) 5298 | -5/Factory | Entered another Factory area 5298 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5299 | -4/Factory | Identified exit to Research 5363 | -4/Factory | Lost 5 parts (2n2u1w) 5779 | -4/Factory | Core integrity fell below 50% 5809 | -4/Factory | Lost 6 parts (1p1n3u1w) 5824 | -4/Factory | Sucked down chute 5824 | -4/Factory | Entered Waste 5825 | -4/Waste | Spotted C-40 Crusher 5828 | -4/Waste | Spotted C-40 Crusher 5839 | -4/Waste | EMP discharged 5839 | -4/Waste | System corruption reached 10% 5839 | -4/Waste | Spotted C-40 Crusher 5840 | -4/Waste | Spotted C-40 Crusher 5843 | -4/Waste | Spotted C-40 Crusher 5844 | -4/Waste | Spotted C-40 Crusher 5847 | -4/Waste | Discovered new exit (range 14) 5854 | -4/Waste | Entered Factory 5968 | -4/Factory | Discovered exit to Research (range 22) 6117 | -4/Factory | Core integrity fell below 20% 6162 | -4/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 06119_ System corrupted: IFF burst signal emitted. 06122_ Penetrated by Slug. 06125_ Acquired Impulse Thruster. 06132_ Sneak attack on P-70 Sage. 06138_ System corrupted: Energy discharge (-91). 06143_ Triggered Gamma Bomb Trap. 06143_ A bubble of electromagnetic force engulfs the area. 06143_ Field Propulsion Array destroyed. 06143_ Fabricator disabled. 06143_ Nuclear Reactor explodes. 06143_ W-44 Eye destroyed. 06143_ Dropped Hardcell Cannon. 06145_ K-01 Serf collects debris. 06148_ U-05 Engineer lays Concrete. 06148_ K-01 Serf collects debris. 06149_ U-05 Engineer lays Concrete. 06162_ Triggered Tesla Bomb Trap. 06162_ A bubble of electromagnetic force engulfs the area. 06162_ Nuclear Reactor explodes. 06162_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????########### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ] # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ???????????????????????????????????????? #? | | ?????? ????????????????????????????????? ??? | | ?????? g #####+#############+#############+##### | | ?????? A k | | ????? w | | ????? | | ???? | | ????????? k | | ???????????????????# @ A ############+##### | | ???????????????????# #????????? ??? | | ???????????????????# #???????# """ ? | | ???????????????????# +???????# """ # | | ???????????????????# #???????# [ """ # | | ???????????????????+ """ """ #???????# # | | ???????????????????# """ """ #???????# """ # | | ???????????????????# """ """ #???????# """ # | | ???????????????????# #???????# ! """ # | | ???????????????????# """ """ #???????# ??# | | ???????????????????# """ """ #???????#######??? | | ???????????????????+ """ """ +????????????????? | | ???????????????????# ?? #????????????????? | | ???????????????????# ??? #????????????????? | | ???????????????????##????###### #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????? ??? | | ??????????????????????????????? ?????????????? ?? | | ??????????????????????????????? ???????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointOpticalDriver Manual? 0 Play Time 02:09:37 Cumulative 220.1 hours Start 2025.06.18 @ 07:09:18 End 2025.06.18 @ 22:07:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 88 Adventurer 21 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43b20db5-3799-43cd-83f0-a968d3bb6d6e