Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 10:52:42 Player: RAT Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1163) 1163 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4862 Bonus ------- Follower Combat Kills 30 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 17/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Plasma Cannon Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Plasma Cannon Heavy Assault Rifle Light Cannon Heavy Missile Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 54 | 6 5 1 2 4 1 2 21 . 6 6 Power 5 | 1 1 . . . . 1 2 . . . Engine 4 | 1 1 . . . . 1 1 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 1 . 1 2 . . 10 . 2 2 Treads 13 | 2 1 . 1 2 . . 7 . . . Leg 7 | . . . . . . . 3 . 2 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 7 | 1 2 . . . 1 . 2 . . 1 Device 4 | . 2 . . . . . 1 . . 1 Storage 2 | 1 . . . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 1 1 2 . 1 7 . 4 3 Energy Gun 5 | 1 . . . . . . 1 . 2 1 Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 5 | 1 . . 1 2 . . 1 . . . Ballistic Cannon 6 | . 1 . . . . . 2 . 1 2 Launcher 4 | . . 1 . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 20 | . . . . . . 2 10 . 5 3 Power 1 | . . . . . . . 1 . . . Propulsion 8 | . . . . . . . 6 . . 2 Utility 3 | . . . . . . . 1 . 2 . Weapon 8 | . . . . . . 2 2 . 3 1 Highest Loss Streak 6 | . . . . . . 2 6 . 5 3 Average Slot Usage (%) 87 | . 97 100 88 95 100 89 85 76 53 21 Engine 8 | . 14 14 11 11 11 11 5 . . . Core 1 | . . . . . . . 2 7 4 . Treads 32 | . 28 28 33 40 44 44 27 30 17 . Device 10 | . 12 14 11 11 11 11 14 7 4 2 Storage 10 | . 14 14 11 11 11 11 9 7 4 . Processor 2 | . . . . . . . 9 7 4 . Energy Gun 2 | . 14 4 . . . . . 7 3 4 Ballistic Gun 10 | . 12 . 9 19 22 12 3 . . . Ballistic Cannon 3 | . 1 14 1 . . . 5 7 5 3 Launcher 2 | . . 9 11 2 . . 2 . 3 . Naked Turns 26 | . . . . . . . . . 7 19 Heaviest Build 56 | 13 15 15 15 15 42 43 56 47 51 11 Greatest Support 80 | 40 40 40 60 80 80 80 80 80 80 25 Greatest Overweight (x) 11 | . . . . . . . 2 . 11 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 12 12 12 4 Average Capacity 8 | 4 6 6 6 6 6 12 12 12 8 4 Most Carried 12 | 4 6 6 6 6 8 8 12 12 12 4 Average Carried 6 | 2 3 6 5 6 6 7 9 11 7 1 Final Capacity 12 | 6 6 6 6 6 12 12 12 12 4 4 Final Carried 12 | 3 6 6 6 6 8 7 11 12 1 . Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 974 | 238 41 33 35 164 . . 227 22 214 . Remotely . | . . . . . . . . . . . Salvage Created 1244 | . 115 22 102 64 . 128 566 22 180 45 Parts 64 | . 7 5 6 5 . 3 34 . 1 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 35 | . 2 3 3 4 . 3 17 1 1 1 Guns 16 | . 2 . 3 4 . . 5 1 . 1 Cannons 13 | . . 1 . . . . 12 . . . AOE 6 | . . 2 . . . 3 . . 1 . Classes Destroyed 7 | . 2 1 . 1 . . 2 . 1 . Tunneler 1 | . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 14 | . . 3 . 4 . . 7 . . . Grunt 13 | . 2 . 3 . . 3 4 . . 1 Sentry 5 | . . . . . . . 5 . . . Hunter 2 | . . . . . . . 1 1 . . Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . 2 3 2 5 . 3 3 1 1 1 Combat Bots Only 4 | . 2 3 2 4 . 3 3 1 1 1 Max Kills in Single Turn 3 | . 1 2 1 1 . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 3635 | . 176 66 123 175 . 491 1301 213 307 783 Core 978 | . 31 29 12 34 . 83 81 . 203 505 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . 76 . . . 67 85 . . . Volleys Fired 171 | . 13 3 13 19 . 6 81 9 22 5 Largest 2 | . 2 2 1 2 . 2 2 1 2 1 Hottest 160 | . 70 68 23 43 . 56 160 63 107 69 Shots Fired 190 | . 16 4 13 20 . 12 88 9 23 5 Gun 100 | . 16 . 13 20 . 11 22 9 4 5 Cannon 75 | . . 3 . . . . 65 . 7 . Launcher 15 | . . 1 . . . 1 1 . 12 . Special . | . . . . . . . . . . . Kinetic 102 | . 3 3 13 20 . 11 45 . 7 . Thermal 73 | . 13 . . . . . 42 9 4 5 Explosive 15 | . . 1 . . . 1 1 . 12 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . 3 1 14 6 . 9 24 9 12 9 Robot Miss Streak 3 | . 2 2 . 3 . 3 2 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 137 | . 10 1 13 10 . 8 64 9 18 4 Core Hits 62 | . 7 3 4 5 . 6 25 2 7 3 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4992 | . 138 127 206 177 . 340 1440 154 2310 100 Guns 1199 | . 138 . 206 177 . 126 229 154 69 100 Cannons 1333 | . . 17 . . . . 1149 . 167 . Explosions 2460 | . . 110 . . . 214 62 . 2074 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1246 | . 25 17 206 177 . 126 528 . 167 . Thermal 1452 | . 113 . . . . 166 850 154 69 100 Explosive 2294 | . . 110 . . . 48 62 . 2074 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . . Average Corruption 2 | . . . 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . Effects 16 | . . . 1 9 4 2 . . . . Message Errors 7 | . . . 1 4 2 . . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . Energy Discharges 2 | . . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . 2 1 . . . . . Targeting Errors 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 39 | . . . . . . 5 34 . . . Projectiles 22 | . . . . . . . 22 . . . Explosions 17 | . . . . . . 5 12 . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 138 | . . 28 . . . 57 30 . 23 . Shots 6 | . . 1 . . . 3 1 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 200 | . 164 6 . . 200 135 18 . . . Average Temperature 53 | . 80 3 . . 108 31 7 . . . Received Heat Transfer 876 | . 105 . 66 . . 225 207 . . 273 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 1 . . Heat Transferred 2849 | . 333 . . . . 200 1650 333 148 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 375 | . 72 112 143 150 . 145 375 201 118 68 Initial 156 | . . 27 43 55 . . 56 156 70 33 Average 105 | . 28 69 66 54 . 125 216 184 74 43 Maximum Alert Level 1 | . . . . . . . 1 1 . . Low Security (%) 82 | 100 100 100 100 100 . 100 38 45 100 100 Level 1 17 | . . . . . . . 62 54 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . 1 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . . . 1 . . . 5 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 63 | . 5 3 7 4 . 3 31 1 6 3 Peak Tracking Total 6 | . 4 3 3 4 . 3 6 1 4 3 Tactical Retreats 4 | . . . . . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . . . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . 1 . . . 4 1 . . . Max in Single Turn 4 | . . 1 . . . 4 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . Successful . | . . . . . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . 23 . Total Damage 400 | . . . . . . . . . 400 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3739 | 74 215 305 326 793 501 270 650 297 186 122 Spaces Moved 2043 | 43 107 186 180 460 312 154 252 161 110 78 Core 69 | 7 . . . . . . . . 29 33 Treads 1863 | 36 107 186 180 460 312 154 230 161 37 . Legs 111 | . . . . . . . 22 . 44 45 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 150 160 50 50 Average Speed 155 | 142 160 160 160 160 160 160 162 160 120 95 Slowest Speed 600 | 160 160 160 160 160 160 160 200 160 600 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 26 55 20 58 77 35 29 6 73 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 164 | . . 5 . . . 25 23 . 111 . Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . 9 . . . AOE 155 | . . 5 . . . 25 14 . 111 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 2413 | 56 135 190 205 496 315 165 402 193 137 119 Wait 101 | . 2 . 8 12 . 4 27 22 . 26 Move 2034 | 42 106 185 179 459 311 153 251 161 109 78 Hop . | . . . . . . . . . . . Pick Up 41 | 8 6 . 2 . 2 . 19 1 . 3 Fast Attach 7 | 1 . 1 . 2 . . . . 1 2 Attach 28 | 5 1 . 1 . . 1 12 . 4 4 Detach . | . . . . . . . . . . . Swap 19 | . 4 . 1 2 1 1 9 . 1 . Drop 12 | . 3 1 1 2 1 . 3 . . 1 Fire 171 | . 13 3 13 19 . 6 81 9 22 5 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 378 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 503 | -10/Mines | Learned location of Zion (-6) 570 | -10/Mines | Discovered new exit (range 15) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Propulsion x2 764 | -9/Materials | Discovered new exit (range 4) 812 | -9/Materials | Met 8R-AWN 921 | -9/Materials | Entered Mines 923 | -9/Mines | Followed 8R-AWN into the Mines 982 | -9/Mines | Learned Materials terminal intel 1185 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1303 | -9/Mines | Learned 2 Materials zone layouts 1494 | -9/Mines | Build established: Scavenger-Mutant 1577 | -9/Mines | Discovered new exit (range 5) 1714 | -9/Mines | Entered Exiles 1738 | -9/Exiles | Discovered new exit (range 15) 1777 | -9/Exiles | Welcomed by 8R-AWN 1809 | -9/Exiles | Met EX-HEX 1870 | -9/Exiles | Met EX-DEC 1923 | -9/Exiles | Visited The Gauntlet 2199 | -9/Exiles | Discovered new exit (range 10) 2215 | -9/Exiles | Entered Mines 2475 | -8/Mines | Discovered new exit (range 6) 2485 | -8/Mines | Entered Materials 2485 | -8/Materials | Evolved 2 slots: Utility x2 2487 | -8/Materials | Loaded intel: 12 terminal locations 2774 | -8/Materials | Lost 6 parts (4n2w) 2946 | -8/Materials | Lost 3 parts (1p1n1u) 3128 | -8/Materials | Discovered new exit (range 3) 3133 | -8/Materials | Identified exit to Factory 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3200 | -7/Factory | Build established: Mutant 3432 | -7/Factory | Sucked down chute 3432 | -7/Factory | Entered Waste 3433 | -7/Waste | Met a frightened Derelict 3448 | -7/Waste | Spotted C-40 Crusher 3450 | -7/Waste | Spotted C-40 Crusher 3467 | -7/Waste | Destroyed C-40 Crusher 3467 | -7/Waste | Allies destroyed C-40 Crusher 3480 | -7/Waste | Spotted C-40 Crusher 3485 | -7/Waste | Spotted C-40 Crusher 3493 | -7/Waste | Spotted C-40 Crusher 3534 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3537 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3540 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3542 | -7/Waste | Spotted C-40 Crusher 3546 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3555 | -7/Waste | Crushed by Compactor (1 part destroyed) 3586 | -7/Waste | Lost 5 parts (2u3w) 3598 | -7/Waste | Discovered new exit (range 15) 3618 | -7/Waste | Entered Factory 3665 | -7/Factory | Discovered new exit (range 15) 3681 | -7/Factory | Core integrity fell below 50% 3740 | -7/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- 03670_ Massive razor-sharp blades shoot up from within the floor. 03670_ Aluminum Leg severed. 03672_ Acquired Aluminum Leg. 03678_ Acquired Hvy. Laser. 03679_ Acquired Adv. Assault Cannon. 03681_ Triggered Blade Trap. 03681_ Massive razor-sharp blades shoot up from within the floor. 03681_ Adv. Assault Cannon severed. 03683_ Acquired Adv. Assault Cannon. 03684_ U-05 Engineer lays Concrete. 03689_ Dropped Adv. Assault Cannon. 03690_ R-06 Scavenger collects Adv. Assault Cannon. 03720_ G-47 Trooper destroyed. 03724_ R-06 Scavenger collects Imp. Heat Sink. 03729_ Carbon-fiber Leg destroyed. 03733_ Hvy. Laser destroyed. 03739_ R-06 Scavenger destroyed. 03739_ Aluminum Leg destroyed. 03740_ Fusion Modulator explodes. 03740_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????? #?????????????? | | ????????? < ??????????????? | | ????????? ??????????????? | | ????????? ??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ??######## #??????????????? | | ?? # #??????????????? | | ?? """" # #??????????????? | | ?? """" # #??????????????? | | ? 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"""" # #??????????????? | | ?? # #??????????????? | | ??########^ #????????#####?? | | ?????????# #???????? #?? | | ???####### #????? #?? | | #### ## #?????""" #?? | | #;;;;;;;;; #????"""" ! #?? | | # ; # ??"" #?? | | ; ; # #?? | | ; # """ #?? | | ; = # """ #?? | | ; =@% Y ; # """ #?? | | ; #? #?? | | # ; + ? ! ??? | | # =% ; #????? ????? | | # [ ; #???####+##### | | ########## #???# | | ?????????# ##### | | ?????????# | | ?????????# ##### | | ?????????# #???# | | ?????????# #???######" #### | | ?????????# #?????????"T#??? | | ?????????# #?????????###??? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# ???????????????? | | ?????????# ???????????????? | | ?????????? ???????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoDynamicCompactor Manual? 0 Play Time 00:28:03 Cumulative 6.6 hours Start 2020.09.29 @ 10:25:48 End 2020.09.29 @ 10:52:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2304b4b0-3c8e-4870-94d1-257f341933dd