Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 09:27:37 Player: Annull999 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (17) 85 Value Destroyed (688) 688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4693 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Beamcaster Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Transmission Jammer ECM Suite Hacking Suite > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Cesium-ion Thruster Transmission Jammer Missile Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 3 | . . . 2 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 43 | . 1 . 2 1 15 6 . 8 2 2 . 6 Power 9 | . . . . 1 1 2 . 3 1 . . 1 Engine 3 | . . . . . . 1 . 1 1 . . . Core 6 | . . . . 1 1 1 . 2 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 16 | . . . . . 8 1 . 3 . 1 . 3 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . Wheel 4 | . . . . . 3 . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . 4 1 . 3 . 1 . 2 Utility 10 | . 1 . 1 . 3 3 . 1 . . . 1 Device 6 | . 1 . 1 . 1 2 . . . . . 1 Storage 1 | . . . . . 1 . . . . . . . Processor 2 | . . . . . 1 1 . . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | . . . 1 . 3 . . 1 1 1 . 1 Energy Gun 4 | . . . . . 1 . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 36 | . . . . 4 14 . . 4 . 2 . 12 Power 6 | . . . . 1 . . . 3 . . . 2 Propulsion 17 | . . . . . 9 . . 1 . 2 . 5 Utility 5 | . . . . 1 2 . . . . . . 2 Weapon 8 | . . . . 2 3 . . . . . . 3 Highest Loss Streak 10 | . . . . 4 10 . . 3 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . 6 8 7 7 6 4 5 4 3 4 4 2 Power . | . 1 1 1 . 1 2 2 . . . 1 . Propulsion 1 | . 4 3 2 2 1 . . 1 1 . . . Utility . | . . 2 1 1 1 . . . 1 1 1 . Weapon 2 | . 1 2 3 3 2 1 3 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 7 . 1 2 2 1 . 1 . . . 5 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 6 | . 3 . 1 . 2 . . . . . . . Utility 3 | . 1 . . . . . . . . . . 2 Weapon 8 | . 2 . . 2 . 1 . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 88 100 88 67 59 34 53 74 90 76 76 48 Engine 4 | . 14 14 11 4 . . . 3 6 7 7 2 Core 2 | . . . . 2 . 3 7 3 7 3 . 1 Leg 7 | . 28 28 22 22 11 . . . . . . . Flight 10 | . . . . . 3 9 15 29 30 22 23 8 Device 12 | . 3 14 22 16 9 7 15 15 15 15 15 9 Storage 4 | . 14 14 11 11 7 . . . . . . . Processor 9 | . . . . . 7 13 15 15 15 15 15 14 Hackware 2 | . . . . . . . . 4 7 7 7 2 Energy Gun 3 | . . . . . 6 . . . 6 4 7 6 Ballistic Gun 6 | . 28 28 22 12 6 . . . . . . . Peak Build Rating 40 | . 7 7 9 11 18 19 19 39 40 40 33 40 Average Rating 18 | . 6 7 8 7 13 11 19 32 39 32 33 18 On Entrance 17 | 6 6 7 7 9 5 8 19 19 32 40 33 33 Avg Prop Armor Cover (%) 14 | . . . . . 15 . . 2 . . . . Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 88 | 13 14 14 16 16 88 8 8 19 21 19 14 23 Greatest Support 28 | 20 20 20 20 20 28 11 11 22 25 21 16 20 Greatest Overweight (x) 5 | . . . . . 5 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 25 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 12 5 5 5 5 5 5 5 Most Carried 10 | . 8 8 8 8 10 5 5 5 4 5 4 5 Average Carried 4 | . 6 8 7 7 5 4 5 4 3 4 4 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 5 3 4 4 2 Class Distribution -------------------- 60% | Mutant 28% | Infiltrator-Sprinter 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 915 | 200 . 66 . 69 13 188 . . . 163 . 216 Remotely . | . . . . . . . . . . . . . Salvage Created 576 | . . 114 . 95 83 . . . . . . 284 Parts 28 | . . 7 . 2 5 . . . . . . 14 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 1 . 11 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 17 | . . 4 . 2 3 . . . . . . 8 Guns 10 | . . 4 . 2 . . . . . . . 4 AOE 6 | . . . . . 3 . . . . . . 3 Classes Destroyed 2 | . . 2 . . . . . . . . . . Swarmer 5 | . . 2 . . . . . . . . . 3 Grunt 12 | . . 2 . 2 3 . . . . . . 5 Best Kill Streak 4 | . . 4 . 2 3 . . . . . . 3 Combat Bots Only 4 | . . 4 . 2 3 . . . . . . 3 Max Kills in Single Turn 3 | . . 1 . 1 2 . . . . . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 319 | . . 23 . 48 64 9 . 89 . 12 . 74 Missed 108 | . . 4 . 20 20 5 . 35 . 5 . 19 Hits 211 | . . 19 . 28 44 4 . 54 . 7 . 55 Melee 10 | . . . . . 9 . . . . . . 1 Projectile 201 | . . 19 . 28 35 4 . 54 . 7 . 54 AOE 3 | . . . . 3 . . . . . . . . Critical Strikes 9 | . . . . . 4 . . . . . . 5 Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 3429 | . . 233 . 453 1130 32 . 445 . 101 . 1035 Core 1277 | . . 9 . 113 454 16 . 137 . 30 . 518 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 96 . 71 17 . . . . . . . Volleys Fired 52 | . . 14 . 8 6 . . 5 . . . 19 Largest 2 | . . 2 . 2 2 . . 1 . . . 2 Hottest 165 | . . 40 . 40 79 . . 36 . . . 165 Shots Fired 87 | . . 28 . 16 9 . . 5 . . . 29 Gun 76 | . . 28 . 16 6 . . . . . . 26 Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . . 3 . . 5 . . . 3 Special . | . . . . . . . . . . . . . Kinetic 47 | . . 28 . 16 3 . . . . . . . Thermal 29 | . . . . . 3 . . . . . . 26 Explosive 11 | . . . . . 3 . . 5 . . . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . . 10 . 7 3 . . 8 . . . 16 Robot Miss Streak 5 | . . 3 . 2 3 . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 65 | . . 22 . 12 4 . . 5 . . . 22 Core Hits 48 | . . 9 . 5 5 . . 2 . . . 27 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . 5 Burn 5 | . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1704 | . 4 226 12 149 403 . . 151 . . . 759 Guns 873 | . . 226 . 149 30 . . . . . . 468 Cannons . | . . . . . . . . . . . . . Explosions 815 | . . . . . 373 . . 151 . . . 291 Melee . | . . . . . . . . . . . . . Ramming 16 | . 4 . 12 . . . . . . . . . Kinetic 375 | . . 226 . 149 . . . . . . . . Thermal 498 | . . . . . 30 . . . . . . 468 Explosive 815 | . . . . . 373 . . 151 . . . 291 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 5 5 6 6 6 Average Corruption 5 | . . . . . . . 5 5 5 5 6 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . . . 4 2 4 . 15 Message Errors 3 | . . . . . . . . 1 . . . 2 Matter Fused 6 | . . . . . . . . 1 1 . . 4 Heat Flow Errors 3 | . . . . . . . . . . 2 . 1 Energy Discharges 4 | . . . . . . . . 1 1 . . 2 Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 33 | . . . . . 33 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 33 | . . . . . 33 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . 154 . . . . . . . Shots 3 | . . . . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 652 | . . 18 . 1 34 . . 36 . 268 . 652 Average Temperature 195 | . . 9 . 1 13 . . 15 . 142 . 290 Received Heat Transfer 1204 | . . 111 . 181 288 12 . 69 . 36 . 507 Effects 15 | . . . . . . . . . . 1 . 14 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 1699 | . . . . . 74 . . . . . . 1625 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 169 | . . 95 33 40 169 76 17 35 . . . . Initial 76 | . . . 33 . 3 76 17 4 . . . . Average 16 | . . 44 17 12 9 58 15 6 . . . . Influence Increases 826 | . . 115 11 80 231 15 . 49 . 30 . 295 Destroy 0b10 Robot/C 340 | . . 80 . 40 60 . . . . . . 160 Destroy Leader 70 | . . 20 . 10 10 . . . . . . 30 Successful Hack 27 | . . . 11 . 12 . . 4 . . . . Destroy Structure 14 | . . . . . 14 . . . . . . . Partial Spotted 30 | . . . . . . 15 . 15 . . . . Lose Combat Pursuer 345 | . . 15 . 30 135 . . 30 . 30 . 105 Influence Decreases 777 | . . 30 96 70 72 133 44 56 . 30 . 246 Entered New Map 189 | . . . 52 . 7 93 34 3 . . . . Time Decay 396 | . . 30 44 50 28 40 10 38 . 30 . 126 Lost Part 192 | . . . . 20 37 . . 15 . . . 120 Squads Dispatched 8 | . . . 1 . 3 . . 3 . . . 1 Investigation 3 | . . . 1 . . . . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . 3 . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . . 5 2 22 18 1 6 10 . 12 . 21 Peak Tracking Total 19 | . . 3 1 19 15 1 6 3 . 6 . 11 Tactical Retreats 18 | . . 1 . 2 3 . . 4 . 4 . 4 ECM-based Alert Blocks 13 | . . . . . . . . 4 . 9 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 13 | . . . 2 . 4 1 . 6 . . . . Terminals 13 | . . . 2 . 4 1 . 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 37 | . . . 6 . 16 1 . 14 . . . . Successful 19 | . . . 5 . 6 . . 8 . . . . Failed 18 | . . . 1 . 10 1 . 6 . . . . Catastrophic 5 | . . . . . 3 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . . . 6 . 15 . . 5 . . . . Terminals 37 | . . . 6 . 16 1 . 14 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . 3 . 3 . . 7 . . . . Open DSF 2 | . . . . . . . . 2 . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Terminal Index 3 | . . . 1 . 1 . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . 2 . . . . Security Status 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 . 3 . . 1 . . . . Terminals 6 | . . . 2 . 3 . . 1 . . . . Botnet 6 | . . . 2 . 3 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . 2 . 4 1 . 5 . . . . Full Trace Events 4 | . . . 1 . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 1330 | . 26 64 108 219 177 94 22 229 66 143 2 180 Optics 883 | . . . . . 147 94 22 229 66 143 2 180 Terrain 205 | . . . 108 97 . . . . . . . . Structural 470 | . 26 64 108 219 53 . . . . . . . Traps 115 | . . . . . 115 . . . . . . . Jamming 220 | . . . . . . 19 22 107 . 30 . 42 ECM 321 | . . . . . . 32 22 107 63 79 . 18 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 1735 | . 86 64 108 219 177 94 22 229 66 143 2 525 Spaces Moved 2732 | 1 67 21 83 158 155 198 61 570 230 471 7 710 Core 356 | . . . . . 1 . . . . . . 355 Treads . | . . . . . . . . . . . . . Legs 355 | 1 67 21 83 158 25 . . . . . . . Wheels 70 | . . . . . 70 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1951 | . . . . . 59 198 61 570 230 471 7 355 Fastest Speed 20 | 120 120 120 120 120 29 34 34 24 20 24 30 26 Average Speed 51 | 120 120 120 120 120 83 38 34 27 26 28 30 61 Slowest Speed 250 | 120 120 120 120 120 250 115 34 34 27 34 30 250 Overloaded Moves 267 | . . . . . . . . 18 2 234 . 13 Propulsion Burnouts 1 | . . . . . . . . . . 1 . . Robots Hopped 9 | . . . . . 4 1 . 2 . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 1 18 12 15 57 19 8 60 14 50 55 25 71 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . Known Exits Taken 5 | . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . . 2 . 4 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 47 | . . . . . 21 . . . . . . 26 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 47 | . . . . . 21 . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Total 2958 | . 73 34 91 172 188 219 61 632 232 480 6 770 Wait 52 | . . . 1 . 3 . 1 35 . 4 . 8 Move 2703 | . 66 20 82 157 146 196 60 565 229 466 6 710 Hop 9 | . . . . . 4 1 . 2 . 2 . . Pick Up 55 | . 4 . 3 3 12 9 . 12 . 2 . 10 Fast Attach . | . . . . . . . . . . . . . Attach 44 | . 1 . 1 . 15 6 . 7 2 3 . 9 Detach 7 | . . . . . . 2 . . . 2 . 3 Swap 9 | . . . 1 1 1 . . 1 1 . . 4 Drop 25 | . 1 . 2 3 1 5 . 5 . 1 . 7 Fire 52 | . . 14 . 8 6 . . 5 . . . 19 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 9) 87 | -10/Materials | Entered Mines 122 | -10/Mines | Learned location of Storage (-7) 126 | -10/Mines | Identified exit to Subcaves 126 | -10/Mines | Discovered new exit (range 10) 151 | -10/Mines | Entered Materials 151 | -9/Materials | Evolved 2 slots: Utility x2 208 | -9/Materials | Identified exit to Mines 259 | -9/Materials | Entered Mines 306 | -9/Mines | Build established: Mutant 342 | -9/Mines | Assembled infested the area 407 | -9/Mines | Lost 4 parts (1p1u2w) 468 | -9/Mines | Discovered new exit (range 8) 472 | -9/Mines | Learned Materials emergency access door positions 478 | -9/Mines | Entered Materials 478 | -8/Materials | Evolved 2 slots: Propulsion x2 566 | -8/Materials | Lost 4 parts (3n1u) 633 | -8/Materials | Discovered new exit (range 8) 638 | -8/Materials | Core integrity fell below 50% 648 | -8/Materials | Core integrity fell below 20% 655 | -8/Materials | Entered Factory 655 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 678 | -7/Factory | Lost 10 parts (6n1u3w) 737 | -7/Factory | Discovered new exit (range 8) 749 | -7/Factory | Sucked down chute 749 | -7/Factory | Entered Waste 753 | -7/Waste | Spotted C-40 Crusher 756 | -7/Waste | Spotted C-40 Crusher 757 | -7/Waste | Spotted C-40 Crusher 760 | -7/Waste | Spotted C-40 Crusher 762 | -7/Waste | Spotted C-40 Crusher 762 | -7/Waste | Spotted C-40 Crusher 764 | -7/Waste | EMP discharged 765 | -7/Waste | Discovered new exit (range 18) 771 | -7/Waste | Identified exit to Factory 771 | -7/Waste | Entered Factory 834 | -7/Factory | Identified exit to DSF 963 | -7/Factory | Discovered new exit (range 18) 999 | -7/Factory | Identified exit to Lower Caves 1000 | -7/Factory | Entered Lower Caves 1026 | -7/Lower Caves | Lost 3 parts (2p1n) 1031 | -7/Lower Caves | Encountered a Warlord checkpoint 1032 | -7/Lower Caves | Learned Factory terminal intel 1042 | -7/Lower Caves | Identified exit to Lower Caves 1066 | -7/Lower Caves | Entered another Lower Caves area 1067 | -7/Lower Caves | Found DCF Scrap (12 items) 1208 | -7/Lower Caves | Discovered new exit (range 5) 1209 | -7/Lower Caves | Identified exit to Data Miner 1209 | -7/Lower Caves | Entered Data Miner 1209 | -7/Data Miner | Discovered new exit (range 6) 1211 | -7/Data Miner | Identified exit to Proximity Caves 1211 | -7/Data Miner | Entered Proximity Caves 1303 | -6/Proximity Caves | Build established: Infiltrator-Sprinter 1359 | -6/Proximity Caves | Lost 3 parts (2n1w) 1394 | -6/Proximity Caves | Core integrity fell below 50% 1430 | -6/Proximity Caves | Lost 8 parts (2p3n2u1w) 1675 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1675 | -6/Proximity Caves | Core integrity fell below 20% 1715 | -6/Proximity Caves | Build established: Mutant 1736 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01674_ Penetrated by Slug. 01674_ G-50 Soldier springs to life. 01675_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01679_ Y-64 Sentinel: "REQUESTING BACKUP." 01694_ System corrupted: Energy discharge (-23). 01709_ System corrupted: Component data lost. 01709_ Gatling Laser destroyed. 01721_ Searching scrap... 01721_ Found Beamcaster. 01721_ Found Greatsword. 01721_ Found 49 Matter. 01722_ Acquired Beamcaster. 01723_ Acquired 5 matter. 01727_ C-45 Heavy ARC bursts open, deploying its payload. 01727_ B-48 Gladiator unfolds itself. 01727_ E-15 Imp unfolds itself. 01728_ Adv. Heat Sink blown off. 01728_ Signal Interpreter blown off. 01728_ Visual Processing Unit blown off. 01728_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????? g ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????#?? ?????????????????????????? | | ???????????????????#g? ?????????????????????????? | | ?????????????????### # ###??????????????????????? | | ?????????????????#! # ##??#####??????????????? | | ?????????????????# ### #??????????????? | | ?????????????????# ?????????????????? | | ?????????????????# #???????????????????? | | ??????????????????# @ #????????????????????? | | ??????????????????## ## ##???????????????????? | | ???????????????????# ?# #???????????????????? | | ???? ?????????????# ## ####????????????????? | | ??? ?????????????# ##???????????????? | | ??# ?????????????# #???????????????? | | ?# ??????????????## #???????????????? | | # ????????????????# #???????????????? | | ????????????######### ##???????????????? | | ??????????????# ##?# ##????????????????? | | ????###?????????# ### ##$ ##?????????????????? | | ????# ##????????# ##g #? #??????????????????? | | #???# ####??????# " b ## ##?????????????????? | | ##### #??????# "%" ?????????????? | | ## #?????## " ###### ???????????? | | ####### % ##????? ??? #???????????? | | % = ##??????? ???????????????? | | / ##???????? ??????????????? | | ########## ##?????????? #?????????????? | | #????????####???????????????????????????? | | ### #???????????????????????????????????????? | | ##?## ##???????????????????????????????????????? | | ##########????????????####???????????????????????? | | #####??????### ###?????????????????????? | | ######## # ##????## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed PersonalElectronCleaver Manual? 0 Play Time 00:39:47 Cumulative 31.2 hours Start 2026.05.25 @ 21:17:52 End 2026.05.26 @ 09:27:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2512287d-e5e9-40d9-8bb8-b3bade41d825