Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 05:13:05 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (980) 980 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3230 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 68/400 Matter 228/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (145) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (4) ------ Lightpack 2.0 Improved Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (40) --- Advanced Treads Advanced Treads Large Storage Unit Light Armor Plating Light Armor Plating Particle Cannon Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Lightpack 2.0 Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Advanced Treads Light Armor Plating Particle Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 40 | 7 5 21 3 4 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 2 | . . 2 . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 4 6 1 1 Device 5 | 2 2 1 . . Storage 3 | . 2 . . 1 Processor 3 | . . 3 . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 16 | 2 1 9 2 2 Energy Gun 4 | 1 . 3 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 5 | . 1 1 1 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 10 1 2 Power 3 | . . 1 1 1 Propulsion 3 | . . 2 . 1 Utility 4 | . . 4 . . Weapon 3 | . . 3 . . Highest Loss Streak 7 | . . 7 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 89 88 82 Engine 10 | . 14 10 6 10 Treads 12 | . . 9 22 21 Leg 10 | . 28 11 . . Device 8 | . 16 11 . . Storage 11 | . 11 11 11 11 Processor 7 | . . 7 11 11 Protection 9 | . . 7 15 18 Energy Gun 2 | . 8 2 . . Energy Cannon 4 | . . 8 4 . Ballistic Gun 8 | . 14 8 10 2 Ballistic Cannon 3 | . 5 . 7 6 Peak Build Rating 44 | 9 10 17 17 44 Average Rating 13 | 4 8 12 16 19 On Entrance 9 | . 9 8 16 16 Naked Turns . | . . . . . Heaviest Build 38 | 9 29 36 35 38 Greatest Support 44 | 20 20 44 44 44 Greatest Overweight (x) 7 | . 1 7 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 40 | 5 15 15 15 40 Average Capacity 15 | 5 10 15 15 19 Most Carried 15 | 1 10 10 10 15 Average Carried 8 | . 8 7 9 9 Final Capacity 40 | 5 15 15 15 40 Final Carried 11 | 1 10 10 9 11 Class Distribution -------------------- 75% | Mutant 19% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 871 | 285 89 407 90 . Remotely . | . . . . . Salvage Created 1122 | 103 87 858 74 . Parts 63 | 9 6 46 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 25 | 1 2 20 2 . Guns 7 | 1 . 5 1 . Cannons 18 | . 2 15 1 . Classes Destroyed 7 | 3 1 2 1 . Worker 2 | 1 . 1 . . Tunneler 2 | 2 . . . . Watcher 1 | . 1 . . . Swarmer 1 | . . 1 . . Grunt 18 | 1 2 14 1 . Brawler 1 | . . . 1 . Sentry 5 | . . 5 . . Best Kill Streak 3 | 3 2 3 2 . Combat Bots Only 3 | 1 2 3 2 . Max Kills in Single Turn 2 | 2 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 153 | 4 12 116 9 12 Missed 25 | 1 1 18 2 3 Damage Taken 1842 | 36 146 1210 102 348 Core 373 | 12 29 233 . 99 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 95 83 . . . Volleys Fired 99 | 5 10 75 9 . Largest 2 | 2 2 2 2 . Hottest 108 | 60 60 108 91 . Shots Fired 174 | 10 20 125 18 1 Gun 103 | 10 13 71 9 . Cannon 71 | . 7 54 9 1 Launcher . | . . . . . Special . | . . . . . Kinetic 105 | 5 17 66 16 1 Thermal 50 | . . 48 2 . Explosive . | . . . . . Electromagnetic 19 | 5 3 11 . . Robot Hit Streak 23 | 2 3 23 3 . Robot Miss Streak 3 | 1 3 3 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 123 | 5 12 94 12 . Core Hits 44 | 5 5 32 2 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Destroy 1 | . . 1 . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2016 | 74 187 1542 213 . Guns 965 | 74 97 701 93 . Cannons 1033 | . 90 823 120 . Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 1074 | 36 165 680 193 . Thermal 734 | . . 714 20 . Explosive . | . . . . . Electromagnetic 190 | 38 22 130 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 3 . 5 5 Average Corruption 4 | . 2 . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 4 . 2 19 Message Errors 4 | . . . 1 3 Matter Fused 8 | . 3 . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . 1 . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 3 | . . 3 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 226 | 12 17 226 69 208 Average Temperature 59 | 10 8 62 42 93 Received Heat Transfer 678 | 18 81 549 30 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1398 | . . 1361 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 267 | 35 74 267 88 . Initial 48 | . 22 27 48 . Average 65 | 8 35 81 62 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 93 100 . Level 1 4 | . . 6 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 9 36 2 5 Peak Tracking Total 11 | 1 3 6 2 11 Tactical Retreats 6 | . . 5 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 12 | . 3 4 . 5 Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 5 15 . 50 Successful 59 | . 3 6 . 50 Failed 11 | . 2 9 . . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 17 | . 4 13 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 57 | . 2 5 . 50 Record 49 | . . . . 49 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . 1 . . Unreport Threat 3 | . 1 2 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 4 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 1 4 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 2937 | 127 476 1312 193 829 Spaces Moved 1564 | 94 275 527 109 559 Core 21 | 17 . 4 . . Treads 930 | . . 262 109 559 Legs 613 | 77 275 261 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 145 145 145 Average Speed 149 | 107 134 169 145 145 Slowest Speed 400 | 120 190 400 145 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 41 39 28 92 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1986 | 106 362 815 125 578 Wait 235 | . 59 171 5 . Move 1560 | 93 274 526 108 559 Hop . | . . . . . Pick Up 36 | 1 11 14 . 10 Fast Attach 12 | 7 . 3 . 2 Attach 13 | . . 10 1 2 Detach 4 | . . . . 4 Swap 15 | . 5 8 2 . Drop 9 | . 3 5 . 1 Fire 99 | 5 10 75 9 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 4) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Identified exit to Materials 885 | -9/Materials | Lost 7 parts (1p2n1u3w) 949 | -9/Materials | Discovered new exit (range 5) 1187 | -9/Materials | Build established: Scavenger-Mutant 1625 | -9/Materials | Core integrity fell below 50% 1746 | -9/Materials | Build established: Mutant 1786 | -9/Materials | Discovered new exit (range 10) 1916 | -9/Materials | Entered Mines 1999 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2100 | -9/Mines | Discovered new exit (range 5) 2109 | -9/Mines | Entered Exiles 2133 | -9/Exiles | Discovered new exit (range 14) 2150 | -9/Exiles | Met 8R-AWN 2187 | -9/Exiles | Met EX-HEX 2270 | -9/Exiles | Met EX-DEC 2303 | -9/Exiles | Visited The Gauntlet 2494 | -9/Exiles | Learned location of Zion (-7) 2561 | -9/Exiles | Discovered new exit (range 10) 2665 | -9/Exiles | Met EX-BIN 2699 | -9/Exiles | Aligned with FarCom system 2700 | -9/Exiles | Given EX-Vault access code 2778 | -9/Exiles | Opened EX-Vault 2792 | -9/Exiles | Found Lightpack 2.0 2871 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2918 | -9/Exiles | Attacked by the Exiles 2938 | -9/Exiles | Core integrity fell below 20% 2938 | -9/Exiles | Self-destructed Last Messages --------------- circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02917_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 02917_ System corrupted: Imp. Light Cannon misfires. 02917_ Machine disabled. 02918_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02920_ EX-DEC deploys DAS Turret. 02920_ Adv. Treads destroyed. 02925_ Ion Engine destroyed. 02928_ EX-BIN: "I just want to science!" 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