Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 10:34:48 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (637) 637 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2666 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 408/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer System Shield > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Advanced Visual Processing Unit Advanced ECM Suite Improved Light Armor Plating Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Targeting Computer Advanced ECM Suite System Shield > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Medium Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Shield Generator Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 48 | . 5 8 13 22 Power 5 | . . 1 2 2 Engine 5 | . . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 2 3 4 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 11 | . 2 3 4 2 Utility 14 | . . 1 4 9 Device 10 | . . . 3 7 Storage 2 | . . . . 2 Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | . 3 3 3 7 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 11 | . 2 2 3 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 3 | . 1 . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . 1 8 Power 2 | . . . . 2 Propulsion 6 | . . . 1 5 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 84 81 92 95 Engine 15 | . 14 11 16 16 Leg 4 | . 23 . . 2 Flight 29 | . 4 38 36 30 Device 5 | . . . 9 7 Storage 2 | . 13 . . 1 Processor 7 | . . 10 9 9 Hackware 4 | . . . 4 9 Energy Gun 1 | . 5 1 . . Ballistic Gun 17 | . 16 20 16 16 Special Weapon 1 | . 5 . . 1 Peak Build Rating 28 | 6 6 12 22 28 Average Rating 16 | 6 5 10 17 21 On Entrance 10 | 6 6 5 12 22 Naked Turns . | . . . . . Heaviest Build 24 | 11 11 9 14 24 Greatest Support 30 | 20 20 16 17 30 Greatest Overweight (x) 2 | . 2 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 Average Capacity 5 | 8 7 5 5 5 Most Carried 8 | 6 8 5 5 5 Average Carried 5 | 6 6 4 4 4 Final Capacity 10 | 8 5 5 5 10 Final Carried 6 | 6 4 5 5 5 Class Distribution -------------------- 68% | Scavenger-Sprinter 21% | Mutant 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1167 | 200 37 209 291 430 Remotely . | . . . . . Salvage Created 960 | . 37 246 305 372 Parts 68 | . 7 15 16 30 Haulers Intercepted 5 | . . 1 . 4 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 23 | . 3 6 9 5 Guns 23 | . 3 6 9 5 Classes Destroyed 7 | . 1 3 1 2 Builder 1 | . . . . 1 Hauler 5 | . . 1 . 4 Swarmer 12 | . 3 3 4 2 Grunt 5 | . . 2 3 . Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 4 | . . . 2 2 Best Kill Streak 6 | . 2 4 6 5 Combat Bots Only 6 | . 2 3 6 2 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 148 | . 21 12 36 79 Missed 45 | . 6 3 12 24 Damage Taken 1162 | . 113 79 218 752 Core 161 | . . 19 30 112 Absorbed by Shields 158 | . . . 66 92 Regen/Repaired (Parts) 92 | . . . 77 15 Core Remaining (%) 98 | 100 100 95 . . Volleys Fired 84 | . 8 15 22 39 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 46 46 100 Shots Fired 159 | . 15 30 44 70 Gun 145 | . 7 30 44 64 Cannon . | . . . . . Launcher 1 | . . . . 1 Special 13 | . 8 . . 5 Kinetic 145 | . 7 30 44 64 Thermal 13 | . 8 . . 5 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 2 9 7 12 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 108 | . 6 22 33 47 Core Hits 47 | . 3 8 16 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1762 | . 101 337 484 840 Guns 1667 | . 53 337 484 793 Cannons . | . . . . . Explosions 43 | . . . . 43 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 1667 | . 53 337 484 793 Thermal 48 | . 48 . . . Explosive 43 | . . . . 43 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles 4 | . 4 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 140 | . 140 28 64 127 Average Temperature 32 | . 64 9 21 30 Received Heat Transfer 285 | . . 24 66 195 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 572 | . 102 330 428 572 Initial 180 | . . 42 139 180 Average 299 | . 52 154 362 424 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 30 | 100 100 73 6 1 Level 1 33 | . . 26 48 37 Level 2 36 | . . . 45 61 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 6 9 9 40 Peak Tracking Total 16 | . 3 5 5 16 Tactical Retreats 12 | . . 3 1 8 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 4 1 3 5 Terminals 9 | . 4 1 1 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 19 3 8 15 Successful 23 | . 8 1 5 9 Failed 22 | . 11 2 3 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 28 | . 12 3 3 10 Terminals 34 | . 19 3 2 10 Fabricators . | . . . . . Repair Stations 6 | . . . 4 2 Recycling Units 5 | . . . 2 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . . 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Patrol Status 2 | . 1 . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 4 2 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 1 1 2 Terminals 5 | . 3 1 . 1 Botnet 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Tunnel 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 1 3 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 109 | . . . 77 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 83 | . . . . 83 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1000 | 5 150 165 357 323 Spaces Moved 755 | 5 89 220 163 278 Core . | . . . . . Treads . | . . . . . Legs 91 | 5 63 . . 23 Wheels . | . . . . . Hover . | . . . . . Flight 664 | . 26 220 163 255 Fastest Speed 28 | 120 37 31 28 28 Average Speed 43 | 120 104 33 30 37 Slowest Speed 200 | 120 200 34 31 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 1 . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 19 22 11 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . 1 . . 4 Terrain Destroyed 15 | . 2 . . 13 Melee . | . . . . . Projectile 6 | . 2 . . 4 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1244 | 4 117 283 428 412 Wait 311 | . 1 31 222 57 Move 747 | 4 88 217 162 276 Hop 2 | . . 1 . 1 Pick Up 16 | . 3 5 2 6 Fast Attach 21 | . 5 4 8 4 Attach 8 | . . 1 3 4 Detach 4 | . 1 . 2 1 Swap 19 | . . 3 2 14 Drop 30 | . 11 6 5 8 Fire 84 | . 8 15 22 39 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Discovered new exit (range 13) 321 | -9/Materials | Entered another Materials area 321 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 324 | -8/Materials | Discovered new exit (range 10) 439 | -8/Materials | Repaired Imp. Assault Rifle 467 | -8/Materials | Repaired Lgt. Ion Engine 546 | -8/Materials | Build established: Scavenger-Sprinter 678 | -8/Materials | Entered Storage 857 | -8/Storage | Met a pair of Derelict thieves 907 | -8/Storage | Repaired Shield Generator 961 | -8/Storage | Lost 3 parts (1p2n) 1001 | -8/Storage | Self-destructed Last Messages --------------- 00961_ Acquired 29 matter. 00961_ K-01 Serf collects debris. 00964_ Flight Unit destroyed. 00965_ C-30 ARC bursts open, deploying its payload. 00965_ G-50 Soldier unfolds itself. 00965_ G-47 Trooper unfolds itself. 00965_ L-31 Rogue unfolds itself. 00965_ I-25 Savior unfolds itself. 00965_ W-25 Informer sends out distress signal. 00965_ K-01 Serf collects debris. 00967_ Dropped Cesium-ion Thruster. 00967_ Dropped Adv. ECM Suite. 00969_ K-01 Serf collects debris. 00970_ Acquired Adv. ECM Suite. 00985_ Lgt. Ion Engine destroyed. 00991_ B-36 Bruiser destroyed. 00991_ Carbon-fiber Leg destroyed. 00994_ Acquired 46 matter. 01000_ Hpw. Shotgun destroyed. 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"#[ """ #???????? | | #?########?# """"[ ### !! ## """ #???????? | | ???????????# """" #?# !! ## #???????? | | ???????????##########?####################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionElectronCanceller Manual? 0 Play Time 00:37:39 Cumulative 49.2 hours Start 2024.10.12 @ 09:47:46 End 2024.10.12 @ 10:34:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 54d31d81-be97-47f0-8035-4b530b477662