Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 13:56:48 Player: Maelyn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 760 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Medium Laser Beam Cannon > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Battery (150) Structural Scanner Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Assault Rifle [Rating: 8] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 4 5 2 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 3 . Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 5 | 3 4 5 Power . | . 1 . Propulsion 1 | 1 2 2 Utility 1 | . 1 2 Weapon . | 1 . 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 91 | . 97 86 Engine 6 | . 14 1 Core 6 | . . 11 Treads 21 | . 28 15 Device 10 | . 4 14 Storage 17 | . 22 14 Energy Gun 13 | . 12 14 Energy Cannon 11 | . 7 14 Ballistic Gun 2 | . 6 . Peak Build Rating 8 | 4 7 8 Average Rating 7 | 2 6 7 On Entrance 3 | . 4 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 10 35 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 8 | 6 6 8 Average Carried 5 | 3 4 5 Final Capacity 15 | 8 15 15 Final Carried 8 | 5 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 346 | 94 202 50 Remotely . | . . . Salvage Created 519 | . 325 194 Parts 22 | . 18 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 2 | . 2 . Cannons 4 | . 3 1 Classes Destroyed 4 | . 4 . Builder 1 | . 1 . Recycler 2 | . 1 1 Operator 2 | . 2 . Grunt 7 | . 5 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 99 | . 68 31 Missed 27 | . 21 6 Hits 72 | . 47 25 Projectile 72 | . 47 25 Critical Strikes 2 | . . 2 Damage Taken 828 | . 469 359 Core 251 | . 135 116 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 37 11 Largest 2 | . 2 2 Hottest 110 | . 110 110 Shots Fired 93 | . 71 22 Gun 62 | . 51 11 Cannon 31 | . 20 11 Launcher . | . . . Special . | . . . Kinetic 17 | . 17 . Thermal 76 | . 54 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 35 15 Core Hits 19 | . 14 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 4 | . 2 2 Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 721 | . 500 221 Guns 476 | . 378 98 Cannons 245 | . 122 123 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 117 | . 117 . Thermal 604 | . 383 221 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 392 | . 392 222 Average Temperature 103 | . 101 109 Received Heat Transfer 384 | . 192 192 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 3 1 Heat Transferred 1887 | . 1184 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 50 40 Initial . | . . . Average 6 | . 11 2 Influence Increases 201 | . 146 55 Destroy 0b10 Robot/C 140 | . 100 40 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 30 | . 20 10 Successful Hack 5 | . 5 . Destroy Structure 1 | . 1 . Influence Decreases 201 | . 146 55 Time Decay 186 | . 141 45 Lost Part 15 | . 5 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1275 | 57 516 702 Spaces Moved 570 | 31 250 289 Core 3 | 3 . . Treads 567 | 28 250 289 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 194 | 149 160 228 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 34 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 641 | 40 294 307 Wait 2 | . . 2 Move 568 | 30 249 289 Hop . | . . . Pick Up 12 | 6 3 3 Fast Attach 5 | 3 1 1 Attach 4 | 1 2 1 Detach . | . . . Swap 2 | . 2 . Drop . | . . . Fire 48 | . 37 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: Sub) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Discovered new exit (range 6) 574 | -10/Materials | Entered Mines 612 | -10/Mines | Identified exit to Subcaves 632 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 663 | -10/Mines | Core integrity fell below 20% 1182 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1276 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01130_ Found Flight Unit. 01130_ Found Med. Battery. 01130_ Found 44 Matter. 01134_ Acquired Med. Battery. 01147_ Acquired Structural Scanner. 01176_ A derelict emerges from the shadows. 01177_ 5Q-0SU(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01178_ 5Q-0SU(g): "They are crazy." 01179_ 5Q-0SU(g): "Everyone knows a good old rocket launcher goes a long way." 01180_ 5Q-0SU(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01181_ 5Q-0SU(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01182_ 5Q-0SU(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01182_ 5Q-0SU(g) slips back into the shadows. 01192_ Acquired Rocket Launcher. 01268_ Critical hit (Burn: +37). 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