Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.26 @ 12:22:52 Player: UdenTiso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1467 Bonus ------- None Cogmind --------- Core Integrity 342/400 Matter 270/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Light Treads Improved Treads Visual Processing Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Treads Visual Processing Unit Hardened Light Armor Plating [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Parts Attached 19 | . 6 13 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | . 3 7 Treads 5 | . 2 3 Leg 1 | . 1 . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device 2 | . 1 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 98 | . 99 97 Engine 10 | . 12 10 Treads 13 | . 2 22 Leg 10 | . 21 . Wheel 8 | . . 15 Device 9 | . 10 9 Storage 10 | . 12 10 Protection 12 | . 13 10 Energy Gun 20 | . 25 16 Ballistic Gun 1 | . . 2 Naked Turns . | . . . Heaviest Build 34 | 16 19 34 Greatest Support 83 | 20 40 83 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 8 8 8 Most Carried 8 | 7 8 8 Average Carried 6 | 7 6 6 Final Capacity 10 | 8 8 10 Final Carried 7 | 7 7 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 394 | 200 50 144 Remotely . | . . . Salvage Created 712 | . 415 297 Parts 45 | . 24 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 9 4 Guns 10 | . 6 4 AOE 3 | . 3 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Recycler 2 | . 1 1 Watcher 4 | . 2 2 Swarmer 5 | . 4 1 Grunt 6 | . 5 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 496 | . 259 237 Core 83 | . 25 58 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 48 | . 28 20 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 88 | . 56 32 Gun 88 | . 56 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 35 | . 28 7 Explosive . | . . . Electromagnetic 35 | . 28 7 Robot Hit Streak 32 | . 30 32 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | . 46 25 Core Hits 31 | . 19 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1141 | . 823 318 Guns 895 | . 577 318 Cannons . | . . . Explosions 233 | . 233 . Melee . | . . . Ramming 13 | . 13 . Kinetic 200 | . . 200 Thermal 328 | . 303 25 Explosive 145 | . 145 . Electromagnetic 455 | . 362 93 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 93 | . 93 . Shots 2 | . 2 . Rammed 2 | . 2 . Targets Rammed 6 | . 6 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 377 | . 377 126 Average Temperature 96 | . 120 30 Received Heat Transfer 243 | . 93 150 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 803 | . 729 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 413 | . 347 413 Initial 104 | . . 104 Average 180 | . 147 214 Maximum Alert Level 2 | . 1 2 Low Security (%) 52 | 100 69 36 Level 1 45 | . 30 60 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 4 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 4 | . 4 4 Tactical Retreats 8 | . 3 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 7 10 Successful 12 | . 5 7 Failed 5 | . 2 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 1 | . 1 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 63 | . 63 . Retrieved Matter 63 | . 63 . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 807 | 4 394 409 Spaces Moved 354 | 4 167 183 Core . | . . . Treads 130 | . 27 103 Legs 144 | 4 140 . Wheels 80 | . . 80 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 130 | 120 127 133 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 2 30 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 29 . Melee . | . . . Projectile . | . . . AOE 29 | . 29 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 611 | 3 289 319 Wait 159 | . 79 80 Move 352 | 3 166 183 Hop . | . . . Pick Up 13 | . 3 10 Fast Attach 5 | . 1 4 Attach 8 | . 1 7 Detach 1 | . . 1 Swap 6 | . 4 2 Drop 13 | . 1 12 Fire 48 | . 28 20 Melee . | . . . Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 332 | -10/Materials | Identified exit to Materials 332 | -10/Materials | Discovered exit to Materials (range 15) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x2 438 | -9/Materials | Identified exit to Mines 438 | -9/Materials | Identified exit to Storage 808 | -9/Materials | Self-destructed Last Messages --------------- 00632_ R-06 Scavenger destroyed. 00636_ Acquired 22 matter. 00638_ Dropped Lgt. Treads. 00639_ Dropped Imp. Treads. 00641_ Acquired 10 matter. 00645_ Acquired Imp. Treads. 00647_ Acquired Lgt. Treads. 00684_ Y-45 Defender destroyed. 00693_ Acquired 10 matter. 00715_ Dropped Med. Storage Unit. 00729_ EM Pulse Gun destroyed. 00745_ W-16 Scout distress signal alerts nearby ally. 00745_ Med. Laser destroyed. 00758_ Y-45 Defender destroyed. 00760_ W-16 Scout destroyed. 00764_ Acquired Hvy. Assault Rifle. 00766_ Acquired 44 matter. 00779_ G-47 Trooper destroyed. 00795_ W-16 Scout distress signal alerts nearby ally. 00799_ Destroyed Sml. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####?????######????????????????? | | ?????????????????# #######!!!!##???????????????? | | ?????????????????# ##! !#???????????????? | | ???##########????# ### ##! !#???????????????? | | ???# #????## ##?# ## #####???????????? | | ???# "" #?????# #??# @ +???????????? | | #### ""S #?????#=#??# ##### #???????????? | | # "" #?????#%#??# #?????????????????? | | # #######+#### #?????????????????? | | + """ ## !! # #?????????????????? | | # """ ## ! !#= ####??????????????? | | # """ ##[ !=#* g +??????????????? | | ## ## """=w%* #??????????????? | | ######+##### """ """!#%= gg #??????????????? | | #????# #???# "R """%######## / ???????????? | | #????# #???# """ =!#??????? # [?????????? | | #????# #???# #??????? #? [!????????? | | #????# #########+#####??????? #?? ????????? | | #????# ## #??????????? #???? ?????????? | | ##### ## #??????????? #??????????????? | | # #???????????? #??????????????? | | / #???????????? #??????????????? | | # #????????????? #??????????????? | | #### # =% #????????????? #??????????????? | | ####??# # =!! #????????????? #??????????????? | | ??????# # [!= #????????????? ??????????????? | | ??????# # =!!* #?????????????? ??????????????? | | ??????# ##########?????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterTachyonPlating Manual? 0 Play Time 00:11:49 Cumulative 12.1 hours Start 2021.08.26 @ 12:08:51 End 2021.08.26 @ 12:22:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 0 Adventurer 9 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 710f417e-e87f-48c9-9823-ed7aac4b1797