Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 19:40:20 Player: A Foxgirl OWO Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (18) 90 Value Destroyed (470) 470 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1459) 1459 TOTAL SCORE: 8799 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 134 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 38/100 System Corruption 31% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Improved Terrain Scanner Advanced ECM Suite Cloaking Device Improved Cloaking Device Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Field Propulsion Array Advanced Power Amplifier Improved Reaction Control System [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . 1 . Utility 9 | . . . . . 2 1 1 2 . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 77 | 6 3 9 . . 16 18 8 2 2 . 5 4 4 Power 11 | 1 . 1 . . 2 4 1 . . . . 1 1 Engine 6 | 1 . . . . 1 3 . . . . . 1 . Core 4 | . . 1 . . 1 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 31 | 2 . 4 . . 9 9 2 . . . 1 2 2 Treads 3 | 2 . 1 . . . . . . . . . . . Leg 6 | . . 3 . . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 22 | . . . . . 6 9 2 . . . 1 2 2 Utility 25 | 1 2 1 . . 4 4 3 2 2 . 4 1 1 Device 13 | . 1 . . . 1 3 2 2 . . 2 1 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . Hackware 5 | . . . . . 3 . . . 1 . 1 . . Protection 3 | . . 1 . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 2 1 3 . . 1 1 2 . . . . . . Energy Gun 2 | 1 . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 2 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 26 | . . 3 . . . . 1 . . . . . 22 Power 2 | . . . . . . . . . . . . . 2 Propulsion 9 | . . 1 . . . . 1 . . . . . 7 Utility 13 | . . 1 . . . . . . . . . . 12 Weapon 2 | . . 1 . . . . . . . . . . 1 Highest Loss Streak 20 | . . 2 . . . . 1 . . . . . 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 95 100 100 98 87 95 100 100 100 100 95 86 Engine 5 | . 14 12 . . . 6 6 5 5 5 5 3 3 Core 4 | . . 1 14 14 8 1 2 5 5 5 5 4 . Treads 4 | . 28 13 . . . . . . . . . . . Leg 3 | . . 13 28 28 . . . . . . . . . Flight 22 | . . . . . 35 29 33 29 29 29 26 26 25 Device 12 | . 5 5 . . 8 10 13 23 23 23 25 27 24 Storage 4 | . 16 14 14 14 . . . . . . . . . Hackware 15 | . . . . . 25 23 20 17 17 17 21 19 19 Protection 3 | . . 5 14 14 . . 5 5 5 5 5 4 3 Energy Gun 1 | . 10 . . . . . . . . . . . . Ballistic Gun 10 | . 17 24 28 28 9 7 5 5 5 5 5 2 . Impact Weapon 4 | . . . . . 8 7 6 5 5 5 5 4 4 Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 42 | 13 15 18 16 16 16 20 25 27 34 34 35 35 42 Greatest Support 48 | 40 40 40 25 25 45 29 35 35 35 35 35 43 48 Greatest Overweight (x) 5 | . . . . . 5 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 7 5 4 3 4 4 5 4 4 Average Carried 5 | 2 7 7 7 8 5 4 3 2 3 3 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 5 5 3 3 3 4 4 4 1 Class Distribution -------------------- 37% | Hacker-Sprinter 29% | Mutant 29% | Hacker-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Matter Collected 1125 | 237 188 185 . . 140 190 . . 126 . . . 59 Remotely 129 | . 45 84 . . . . . . . . . . . Salvage Created 535 | . 219 193 . . . . . . . . . . 123 Parts 40 | . 20 16 . . . . . . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 20 | . 9 9 . . . . . . . . . . 2 Guns 15 | . 9 6 . . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . Classes Destroyed 4 | . 3 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 9 | . 6 3 . . . . . . . . . . . Grunt 8 | . 3 3 . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . . . . Best Kill Streak 3 | . 3 3 . . . . . . . . . . 2 Combat Bots Only 3 | . 3 3 . . . . . . . . . . 2 Max Kills in Single Turn 2 | . 2 1 . . . . . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 301 | . 28 50 . . 20 . 4 13 10 . 4 12 160 Missed 104 | . 7 9 . . 5 . 3 11 6 . 1 5 57 Damage Taken 3926 | . 213 499 . . 210 . 50 43 59 . 62 283 2507 Core 1488 | . 50 68 . . 42 . . . . . 16 56 1256 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 23 | . . . . . . . 16 7 . . . . . Ignored by Resistances 18 | . . 18 . . . . . . . . . . . Regen/Repaired (Parts) 180 | . . . . . 113 . . . . . 28 39 . Core Remaining (%) 91 | 100 . . . 52 92 100 100 . . 100 98 . . Volleys Fired 53 | . 24 28 . . . . 1 . . . . . . Largest 2 | . 2 2 . . . . 1 . . . . . . Hottest 70 | . 70 40 . . . . 20 . . . . . . Shots Fired 91 | . 48 42 . . . . 1 . . . . . . Gun 84 | . 48 35 . . . . 1 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 71 | . 35 35 . . . . 1 . . . . . . Thermal 13 | . 13 . . . . . . . . . . . . Explosive 7 | . . 7 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 9 . . . . . . . . . . . Robot Miss Streak 4 | . 4 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 63 | . 31 28 . . . . . . . . . . 4 Core Hits 34 | . 14 20 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 2 | . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . 2 Melee Attacks 100 | . . . . . 18 3 9 12 1 . 11 14 32 Impact 100 | . . . . . 18 3 9 12 1 . 11 14 32 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 895 | . 272 381 . . . . . . . . . . 242 Guns 480 | . 272 208 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 173 | . . 173 . . . . . . . . . . . Melee 234 | . . . . . . . . . . . . . 234 Ramming 8 | . . . . . . . . . . . . . 8 Kinetic 379 | . 171 208 . . . . . . . . . . . Thermal 101 | . 101 . . . . . . . . . . . . Explosive 173 | . . 173 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 234 | . . . . . . . . . . . . . 234 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . . . 31 Average Corruption 14 | . . . . . . . . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 128 | . . 20 . . . . . . . . . . 108 Projectiles . | . . . . . . . . . . . . . . Explosions 20 | . . 20 . . . . . . . . . . . Melee 108 | . . . . . . . . . . . . . 108 Knockbacks 3 | . . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 13 | . . 9 . . . . . . . . . . 4 Shots 1 | . . 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 239 | . 120 31 . . 101 . 43 20 239 65 . . 4 Average Temperature 50 | . 44 13 . . 54 . 14 7 78 32 . . 4 Received Heat Transfer 788 | . 72 241 . . 153 . . 9 . . 33 30 250 Effects 2 | . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 296 | . 296 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Peak Influence 1814 | . 294 168 . . 102 56 64 271 . . 227 107 1814 Initial 193 | . . 31 . . . 46 . 26 . . 193 . 16 Average 83 | . 61 66 . . 9 34 53 138 . . 69 28 1696 Maximum Alert Level 5 | . 1 . . . . . . 1 . . 1 . 5 Low Security (%) 93 | 100 89 100 . 100 100 100 100 69 . . 94 100 . Level 1 3 | . 10 . . . . . . 30 . . 5 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . 99 Squads Dispatched 17 | . 2 1 . . 2 . . . . . 1 4 7 Investigation 4 | . 1 1 . . . . . . . . 1 1 . Extermination 2 | . . . . . . . . . . . . 2 . Reinforcement 4 | . 1 . . . 2 . . . . . . 1 . Assault 7 | . . . . . . . . . . . . . 7 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Distress Signals 9 | . 5 1 . . 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 19 15 . . 15 . 2 8 15 1 4 7 40 Peak Tracking Total 27 | . 8 17 . . 14 . 1 4 4 1 3 5 27 Tactical Retreats 23 | . 2 . . . 4 . 1 5 4 . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Traps Triggered 6 | . 1 . . . . 1 . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Machines Accessed 41 | . 6 . 1 . 5 7 3 3 . . 9 7 . Terminals 24 | . 5 . . . 4 5 1 1 . . 4 4 . Fabricators 4 | . . . . . . 1 1 . . . 2 . . Repair Stations 4 | . . . . . 1 . . 1 . . 1 1 . Recycling Units 4 | . 1 . . . . . . 1 . . . 2 . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 124 | . 20 . 1 . 26 14 20 8 . . 16 19 . Successful 72 | . 13 . 1 . 13 9 10 3 . . 10 13 . Failed 51 | . 7 . . . 13 5 10 5 . . 6 5 . Catastrophic 8 | . . . . . . 3 2 1 . . 2 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 59 | . 12 . 1 . 16 5 8 3 . . 6 8 . Terminals 95 | . 19 . . . 22 11 16 5 . . 8 14 . Fabricators 6 | . . . . . . 2 1 . . . 3 . . Repair Stations 9 | . . . . . 4 . . 1 . . 2 2 . Recycling Units 6 | . 1 . . . . . . 2 . . . 3 . Scanalyzers 4 | . . . . . . . 3 . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . Terminal Hacks 50 | . 12 . 1 . 9 6 7 2 . . 4 9 . Record 7 | . 1 . . . . 1 3 . . . . 2 . Part Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 7 | . 4 . . . 2 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 5 | . 3 . . . 1 . . . . . . 1 . Alert Level 7 | . 1 . . . 1 1 . 1 . . 2 1 . Unreport Threat 3 | . 1 . . . . . . . . . 1 1 . Locate Traps 2 | . 1 . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . Security Status 4 | . . . . . 1 . 1 1 . . . 1 . Surveillance Status 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks 9 | . . . . . 4 . . 1 . . 2 2 . Scan Component 5 | . . . . . 2 . . 1 . . 1 1 . Repair 4 | . . . . . 2 . . . . . 1 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 2 . Report Inventory 2 | . 1 . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 3 . . . 1 . . Insert Component 2 | . . . . . . . 1 . . . 1 . . Analyze 2 | . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . . . 5 6 2 3 . . 6 5 . Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . Parts Repaired 4 | . . . . . 2 . . . . . 1 1 . Time 106 | . . . . . 76 . . . . . 16 14 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Total Allies 2 | . . 1 . . . 1 . . . . . . . Largest Group 1 | . . 1 . . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . 6 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . 6 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . Total Damage 63 | . . 63 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Turns Passed 7647 | 91 975 678 283 176 1993 819 358 391 302 76 809 528 168 Spaces Moved 6459 | 53 448 390 235 138 388 1188 454 558 916 67 715 678 231 Core 7 | 6 . . . . 1 . . . . . . . . Treads 649 | 47 448 154 . . . . . . . . . . . Legs 627 | . . 236 235 138 18 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5176 | . . . . . 369 1188 454 558 916 67 715 678 231 Fastest Speed 21 | 50 160 120 120 120 26 26 24 24 24 24 24 21 22 Average Speed 47 | 147 160 135 120 120 32 26 24 24 24 24 24 22 23 Slowest Speed 300 | 160 160 160 120 120 300 66 96 24 24 24 24 24 101 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . 1 . . . . . . 2 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 37 | 4 71 76 60 39 43 22 11 14 95 7 16 18 45 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . 1 . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . . . . 2 . . . . Spaces Dug 67 | . . . . . 9 3 6 12 1 . 9 10 17 Terrain Destroyed 96 | . . 29 . . 9 3 6 12 1 . 9 10 17 Melee 67 | . . . . . 9 3 6 12 1 . 9 10 17 Projectile . | . . . . . . . . . . . . . . AOE 29 | . . 29 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Tes Total 10761 | 63 665 502 236 148 2218 1687 684 793 994 126 1333 1027 285 Wait 3993 | . 184 74 . 11 1786 443 209 220 75 59 593 321 18 Move 6431 | 52 447 389 234 137 385 1187 453 557 915 66 714 673 222 Hop 7 | . . . . . 1 . . . . . . 2 4 Pick Up 33 | 5 4 . 1 . 2 11 1 2 1 1 5 . . Fast Attach 38 | 6 3 1 . . 11 6 4 . . . 1 4 2 Attach 13 | . . 2 . . 2 . 3 2 . . 2 . 2 Detach 2 | . . . . . 1 1 . . . . . . . Swap 26 | . . 6 . . 3 12 1 . 2 . 2 . . Drop 45 | . 3 2 1 . 9 18 3 . . . 5 2 2 Fire 53 | . 24 28 . . . . 1 . . . . . . Melee 100 | . . . . . 18 3 9 12 1 . 11 14 32 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 6 . . . . . 11 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Identified exit to Mines 1067 | -10/Materials | Entered Mines 1331 | -10/Mines | Assembled infested the area 1449 | -10/Mines | Met a Derelict shopkeep closing up shop 1531 | -10/Mines | Escorted by a lone wolf Derelict 1551 | -10/Mines | Learned location of Storage (-7) 1703 | -10/Mines | Learned location of Mines (-9) 1741 | -10/Mines | Discovered new exit (range 5) 1745 | -10/Mines | Entered Exiles 1774 | -10/Exiles | Met 8R-AWN 1795 | -10/Exiles | Met EX-HEX 1830 | -10/Exiles | Met EX-BIN 1844 | -10/Exiles | Aligned with FarCom system 1846 | -10/Exiles | Given EX-Vault access code 1876 | -10/Exiles | Opened EX-Vault 1886 | -10/Exiles | Found Modified TNC 1913 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1945 | -10/Exiles | Met EX-DEC 2017 | -10/Exiles | Discovered new exit (range 10) 2028 | -10/Exiles | Left Exiles lab with Modified TNC 2028 | -10/Exiles | Entered Mines 2030 | -9/Mines | Learned Materials terminal intel 2188 | -9/Mines | Discovered new exit (range 6) 2204 | -9/Mines | Entered Materials 2204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2205 | -8/Materials | Loaded intel: 11 terminal locations 2530 | -8/Materials | Build established: Hacker-Sprinter 4148 | -8/Materials | Repaired Surge Thruster 4187 | -8/Materials | Repaired Surge Thruster 4196 | -8/Materials | Discovered new exit (range 4) 4197 | -8/Materials | Entered Factory 4197 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4247 | -7/Factory | Fabricated K-01 Serf (x1) 4623 | -7/Factory | Discovered new exit (range 5) 4826 | -7/Factory | Discovered new exit (range 15) 5016 | -7/Factory | Entered another Factory area 5016 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5071 | -6/Factory | Discovered new exit (range 13) 5308 | -6/Factory | Build established: Hacker-Ninja 5349 | -6/Factory | Discovered new exit (range 14) 5374 | -6/Factory | Entered another Factory area 5374 | -5/Factory | Evolved 2 slots: Utility x2 5761 | -5/Factory | Discovered new exit (range 4) 5765 | -5/Factory | Entered Upper Caves 5955 | -5/Upper Caves | Encountered a Warlord checkpoint 6064 | -5/Upper Caves | Discovered new exit (range 10) 6067 | -5/Upper Caves | Entered another Upper Caves area 6070 | -5/Upper Caves | Build established: Hacker-Sprinter 6080 | -5/Upper Caves | Encountered a Warlord checkpoint 6080 | -5/Upper Caves | Discovered new exit (range 10) 6143 | -5/Upper Caves | Entered Factory 6143 | -4/Factory | Evolved 2 slots: Utility x2 6253 | -4/Factory | Discovered new exit (range 15) 6321 | -4/Factory | Fabricated Imp. VTOL Module? 6434 | -4/Factory | Build established: Hacker-Ninja 6671 | -4/Factory | Repaired Imp. Reaction Control System 6952 | -4/Factory | Entered Research 6952 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6973 | -3/Research | Repaired Imp. Deuterium Engine 7150 | -3/Research | Identified exit to Armory 7150 | -3/Research | Identified exit to Testing 7308 | -3/Research | Spotted B-86 Titan 7450 | -3/Research | Central database locked down 7480 | -3/Research | Entered Testing 7481 | -3/Testing | Maximum security lockdown engaged 7626 | -3/Testing | Crushed by falling debris 7632 | -3/Testing | Crushed by falling debris 7637 | -3/Testing | Spotted Striker 7642 | -3/Testing | System corruption reached 10% 7644 | -3/Testing | Core integrity fell below 50% 7644 | -3/Testing | System corruption reached 30% 7648 | -3/Testing | Core integrity fell below 20% 7648 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slug penetrates G-67 Veteran. G-67 Veteran suffers critical hit (Destroy). Slug penetrates I-47 Archangel. Slug penetrates B-74 Champion. Penetrated by Slug. System corrupted: Matter fused (-8). Penetrated by Slug. B-74 Champion suffers critical hit (Destroy). Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Knocked back. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. G-67 Veteran unfolds itself. Slammed into H-77 Assassin. Slug penetrates Wall. Slug penetrates I-47 Archangel. Map ----- +----------------------------------------------------+ | ??# """ "" """?# #?# """"#?????????????? | | ??# "?" 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""" #????? | | ????? ?# #?# """ #????? | | ###########????????????#i?# """ ### """ #????? | | ???????????????????????#g?# """ #?# #????? | | ???????????????????????#l?# """" #??? ?????? | | ???????????????????#???#g?# "%" #??###+###????? | | ????????????????????#?##K######+####### #????? | | ???????????#???????????#gbhbhm g #????? | | ???????????????????????#g gbg lg #????? | | ???????????????????????#i@hbi h g % #????? | | ???????????????????????#g############## ##???? | | ??????????????????????# i??#??## #????### ###????? | | ?????????????????????## ???#### #????#?# ##?####? | | ????????????????????#?# ???"!####??????# #?""""" | | ??????????????????????# ????"!## #??#???# #?""R"" | | ?????????????????#????# ?"??"!##=#??????# # " " | | ??????????????????????# ????#!!*%##?????# # | | ??????????????????????##??#?#####[#????## + | | ??????????????#?????????????????# ##??##" ######## | | ??????????????????#????????#???########"# #??????? | | ???????????????????????????#??##" # # ?????? | | ????????????????#???????????#??## [# #??????? | | ????????????????????????????????# # # ???? ? | | ????????????????????????????????# + #??????? | | ????????????????????????????????# = # # ?????? | | ????????????????????????????????######### #??????? | | ???????????????????????#???????????????? #??????? | | ???????????????????????##??????????????? ???????? | | ????????????????????????????#?#????????? ? ?????? | | ?????????????????????#??#??????????????? ???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????#??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 34 Energy Capacity 370 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dodgeball, But With Guns GoHome() Leap Before You Look Part-time Excavator Safety First Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed CoolantDrainedAnalyzer Manual? 0 Play Time 02:06:45 Cumulative 17.4 hours Start 2024.04.30 @ 13:30:06 End 2024.04.30 @ 19:40:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6ba8f11-5236-4516-bd42-ad2214f52f2e