Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 12:10:08 Player: carterz30cal Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (1888) 1888 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4453 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 3/300 Energy 280/280 System Corruption 0% Temperature Hot (210) Movement Core (650) Ox12 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Heat Sink Improved Heat Sink Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Heat Sink High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 50 | 3 15 16 1 3 12 Power 5 | . 2 2 . . 1 Engine 5 | . 2 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 4 3 . 2 2 Treads 5 | 2 2 . . . 1 Leg 7 | . 2 3 . 2 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 4 6 . 1 4 Device 3 | . 3 . . . . Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . . 5 . 1 4 Artifact . | . . . . . . Weapon 17 | 1 5 5 1 . 5 Energy Gun 9 | 1 4 2 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 7 | . 1 2 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 28 | . 5 6 . . 17 Power 3 | . 1 1 . . 1 Propulsion 8 | . 2 1 . . 5 Utility 6 | . . 3 . . 3 Weapon 11 | . 2 1 . . 8 Highest Loss Streak 8 | . 2 4 . . 8 To Critical Strikes . | . . . . . . Average Backups 12 | 6 9 14 15 15 11 Power . | 1 . . 1 1 . Propulsion 1 | 4 3 1 1 1 . Utility 3 | . 1 4 5 5 4 Weapon 6 | 1 3 7 8 8 5 Tool/Special . | . . . . . . Unused Backups 15 | . 4 6 . 1 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 8 | . 2 2 . 1 3 Weapon 6 | . 2 4 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 92 97 100 100 82 Engine 10 | . 9 10 11 11 11 Treads 7 | . 19 . . . 5 Leg 21 | . 7 32 33 33 10 Device 10 | . 12 11 11 11 2 Storage 12 | . 14 11 11 11 11 Protection 7 | . . 10 11 11 19 Energy Gun 16 | . 25 12 9 11 7 Ballistic Cannon 5 | . . 6 11 11 1 Launcher 1 | . . 2 1 . 11 Peak Build Rating 24 | 6 10 17 18 24 24 Average Rating 14 | 6 8 15 17 18 20 On Entrance 13 | 6 6 10 17 18 24 Naked Turns . | . . . . . . Heaviest Build 96 | 14 90 96 38 39 44 Greatest Support 47 | 40 40 30 30 47 47 Greatest Overweight (x) 13 | . 4 3 1 1 13 Average Overweight (x) 1 | . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 15 15 15 Average Capacity 17 | 8 19 16 15 15 15 Most Carried 17 | 6 15 17 15 15 15 Average Carried 12 | 6 9 14 15 15 11 Final Capacity 25 | 8 25 15 15 15 15 Final Carried 15 | 6 15 15 15 15 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1506 | 219 420 502 34 143 188 Remotely . | . . . . . . Salvage Created 2126 | . 708 1140 30 . 248 Parts 132 | . 46 75 2 . 9 Haulers Intercepted 6 | . 2 4 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 2 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 52 | . 16 22 1 . 13 Guns 24 | . 14 8 . . 2 Cannons 11 | . . 10 1 . . AOE 16 | . 1 4 . . 11 Classes Destroyed 13 | . 8 3 . . 2 Worker 8 | . 4 3 1 . . Builder 3 | . 1 2 . . . Tunneler 4 | . 3 1 . . . Hauler 6 | . 2 4 . . . Recycler 3 | . 1 2 . . . Mechanic 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 19 | . 9 5 1 . 4 Grunt 21 | . 7 11 . . 3 Brawler 4 | . . 1 . . 3 Duelist 1 | . . . . . 1 Sentry 6 | . . 5 . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 11 | . 6 11 1 . 8 Combat Bots Only 8 | . 3 7 1 . 8 Max Kills in Single Turn 5 | . 4 5 1 . 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 2 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 415 | . 118 122 6 4 165 Missed 136 | . 29 40 5 2 60 Hits 279 | . 89 82 1 2 105 Melee 4 | . . 2 . . 2 Projectile 275 | . 89 80 1 2 103 Critical Strikes 6 | . 1 1 . . 4 Damage Taken 4667 | . 1116 964 6 41 2540 Core 597 | . 194 153 . 19 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 22 . . . . Volleys Fired 193 | . 83 81 5 . 24 Largest 2 | . 2 2 2 . 2 Hottest 112 | . 100 110 86 . 112 Shots Fired 356 | . 162 138 10 1 45 Gun 255 | . 161 80 5 . 9 Cannon 60 | . . 54 5 1 . Launcher 41 | . 1 4 . . 36 Special . | . . . . . . Kinetic 62 | . 2 54 5 1 . Thermal 240 | . 159 67 5 . 9 Explosive 41 | . 1 4 . . 36 Electromagnetic 13 | . . 13 . . . Robot Hit Streak 16 | . 8 12 2 . 16 Robot Miss Streak 5 | . 3 4 5 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 227 | . 102 91 3 . 31 Core Hits 136 | . 40 46 2 . 48 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . 14 5 . . 1 Burn 18 | . 14 3 . . 1 Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5994 | . 1871 1892 47 . 2184 Guns 2271 | . 1309 877 14 . 71 Cannons 674 | . . 641 33 . . Explosions 3049 | . 562 374 . . 2113 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 687 | . 13 641 33 . . Thermal 2659 | . 1817 757 14 . 71 Explosive 2438 | . 41 284 . . 2113 Electromagnetic 210 | . . 210 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 2 8 8 8 . Average Corruption 5 | . 2 6 8 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 71 | . 19 39 6 7 . Message Errors 24 | . 7 12 4 1 . Matter Fused 18 | . 4 12 1 1 . Heat Flow Errors 5 | . 2 2 . 1 . Energy Discharges 5 | . . 2 1 2 . Parts Rejected 2 | . . 2 . . . Parts Fused 2 | . 1 1 . . . Data Loss (minor) 7 | . 3 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . 1 . Alerts 4 | . 2 1 . 1 . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 206 | . 167 7 . . 32 Projectiles . | . . . . . . Explosions 206 | . 167 7 . . 32 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 501 | . 173 7 . . 321 Shots 18 | . 2 2 . . 14 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | . 376 183 . 86 213 Average Temperature 85 | . 95 39 . 52 73 Received Heat Transfer 1077 | . 369 297 . . 411 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 15 | . 11 3 . . 1 Heat Transferred 7554 | . 5184 2074 37 . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 60 | 100 42 77 100 . . Level 1 39 | . 57 22 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 339 | . 339 338 166 . . Initial 111 | . . 110 111 . . Average 162 | . 196 127 118 . . Influence Increases 1801 | . 741 680 70 . 310 Destroy 0b10 Robot/C 1040 | . 320 440 20 . 260 Destroy 0b10 Robot/NC 145 | . 65 75 5 . . Destroy Leader 210 | . 78 112 . . 20 Successful Hack 17 | . 5 12 . . . Disable Machine 135 | . 120 15 . . . Destroy Structure 44 | . 33 11 . . . Lose Combat Pursuer 210 | . 120 15 45 . 30 Influence Decreases 1729 | . 478 658 284 71 238 Entered New Map 398 | . . 153 174 71 . Time Decay 1081 | . 428 445 110 . 98 Lost Part 250 | . 50 60 . . 140 Squads Dispatched 5 | . 2 2 . . 1 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 2 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 27 37 5 1 16 Peak Tracking Total 9 | . 5 7 4 1 9 Tactical Retreats 11 | . 7 1 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 9 | . 8 1 . . . Max in Single Turn 8 | . 8 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 12 11 . . . Successful 11 | . 7 4 . . . Failed 12 | . 5 7 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 2 6 . 2 . Terminals 19 | . 8 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 2 . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 2 | . . 2 . . . Botnet 1 | . . 1 . . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 5 | . 3 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 2 Highest-Rated Group 350 | . . . . 350 135 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 190 | . . . . . 190 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1303 | . 1211 92 . . . Terrain 1303 | . 1211 92 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5766 | 55 2040 1442 230 1521 478 Spaces Moved 2387 | 32 672 536 113 856 178 Core 3 | . . . . . 3 Treads 641 | 32 538 . . . 71 Legs 1726 | . 134 536 113 856 87 Wheels 17 | . . . . . 17 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 126 | 160 160 190 190 126 126 Average Speed 208 | 160 257 202 190 177 215 Slowest Speed 700 | 160 480 330 190 193 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 75 45 33 69 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 105 | . 28 10 . . 67 Melee . | . . . . . . Projectile . | . . . . . . AOE 105 | . 28 10 . . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2817 | 34 821 756 118 863 225 Wait 107 | . 22 85 . . . Move 2382 | 31 671 535 112 855 178 Hop . | . . . . . . Pick Up 44 | . 20 21 . 1 2 Fast Attach 4 | . 1 2 . . 1 Attach 27 | . 6 8 . . 13 Detach . | . . . . . . Swap 34 | 3 9 12 1 3 6 Drop 26 | . 9 12 . 4 1 Fire 193 | . 83 81 5 . 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 928 | -10/Materials | Discovered new exit (range 8) 1000 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | Discovered new exit (range 16) 2096 | -10/Materials | Entered another Materials area 2096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2743 | -9/Materials | Lost 4 parts (1p1n1u1w) 3259 | -9/Materials | Destroyed 7 combat bots 3307 | -9/Materials | Discovered new exit (range 15) 3385 | -9/Materials | Discovered new exit (range 15) 3538 | -9/Materials | Entered Mines 3698 | -9/Mines | Learned Materials emergency access door positions 3753 | -9/Mines | Discovered new exit (range 11) 3759 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3768 | -9/Mines | Entered Zion 3789 | -7/Zion | Given A8's code to call for help 4019 | -7/Zion | System corruption cleaned by Quarantine Array 4086 | -7/Zion | Identified exit to Deep Caves 4490 | -7/Zion | Met Imprinter 4534 | -7/Zion | Imprinted 4536 | -7/Zion | Declared Zion's savior 4824 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4826 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5092 | -7/Zion | Learned location of Warlord (-5) 5274 | -7/Zion | Discovered new exit (range 13) 5289 | -7/Zion | Entered Proximity Caves 5289 | -6/Proximity Caves | Accompanied by 2 allies 5321 | -6/Proximity Caves | Spotted B-75 Beast 5366 | -6/Proximity Caves | Core integrity fell below 50% 5408 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5521 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 5536 | -6/Proximity Caves | Destroyed B-75 Beast 5713 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5740 | -6/Proximity Caves | Core integrity fell below 20% 5767 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05751_ Y-64 Sentinel destroyed. 05753_ Critical hit (Burn: +37). 05754_ L-41 Fighter destroyed. 05754_ B-48 Gladiator destroyed. 05754_ Grenade Launcher destroyed. 05754_ Destroyed Grenade Launcher. 05754_ Mak. Light Armor Plating destroyed. 05754_ Destroyed Mak. Light Armor Plating. 05754_ B-48 Gladiator destroyed. 05755_ The unstable cave ceiling collapses. 05757_ Lyr. Medium Armor Plating destroyed. 05758_ The unstable cave ceiling collapses. 05759_ Lgt. Treads fries itself beyond repair. 05759_ Mni. Grenade Launcher destroyed. 05761_ The unstable cave ceiling collapses. 05761_ Grenade Launcher destroyed. 05761_ Critical hit (Burn: +37). 05764_ G-50 Soldier destroyed. 05766_ The unstable cave ceiling collapses. 05767_ Dropped Hcp. Matter Pod. Map ----- +----------------------------------------------------+ | ??????????????????????## ### #" ! "### | | ???????????????????????######" #" ""#?? | | ????????????????????????????##% # " #?? | | ??????????????????????##??#### "#### | | ??????????????????????# ##" " ! ## | | ???????????????????????# ##" | | ???????????????????????## | | ?????????????????? ##" | | ?????????????????? # | | ????????????????? "# | | ????????????????? "####? | | ?????????????????? ### ##???? | | ??????????????????# ###### #????? | | ???????????????????# ##??## #????? | | ?????????????###????# ##?## #????? | | ????????????? ##### ### #????? | | ????????????## # # ?# #### #????? | | ????????????# # #?# #???# #????? | | ??????????? # # ### #???? #????? | | ?????????? # ### #???? #????? | | ?????????? #?# #?????#????? | | ????????????# % #?# #??????????? | | ????????????# ##?# ??????????? | | ????????????# %g ####??# ?????????? | | ???????? % #?????## ?????????? | | ???????????????# @ #???????####????????? | | ????????????????### #???????????????????? | | ??????????????????### ##???????????????????? | | ????????????????????########????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Flak Gun | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places The One Challenges ------------ None Game ------ Seed ArcNetworkBotcube Manual? 0 Play Time 00:37:26 Cumulative 22.6 hours Start 2025.07.23 @ 11:32:02 End 2025.07.23 @ 12:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91d77046-8ba7-48b0-880d-d56311d9b4c9