Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:23:30 Player: Vinsi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1096) 1096 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4711 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 223/350 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Compact Battery Melee Analysis Suite Utility Shielding > --- WEAPON (2) ------- Tesla Rifle Tesla Rifle > --- INVENTORY (5) ---- Compact Battery (200) Compact Battery (200) Compact Battery (200) Compact Battery (200) Gatling Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Compact Battery Melee Analysis Suite Utility Shielding > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Compact Battery Compact Battery Compact Battery Compact Battery Gatling Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 60 | 9 11 2 . 7 15 16 Power 8 | 2 2 . . 1 2 1 Engine 6 | 2 2 . . 1 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 4 2 . . 1 6 1 Treads 3 | 2 . . . 1 . . Leg 8 | 1 2 . . . 5 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 1 1 Utility 18 | 1 3 1 . 2 4 7 Device 7 | . 2 . . . 2 3 Storage 6 | 1 1 . . 1 1 2 Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 20 | 2 4 1 . 3 3 7 Energy Gun 9 | 1 1 . . 1 2 4 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 1 . . . . 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 2 | . 1 . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 33 | . 4 . . 8 3 18 Power 5 | . 1 . . 2 . 2 Propulsion 9 | . 2 . . 2 . 5 Utility 8 | . . . . 1 2 5 Weapon 11 | . 1 . . 3 1 6 Highest Loss Streak 15 | . 4 . . 3 3 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 86 88 88 65 77 62 Engine 6 | . 11 11 11 7 7 1 Core 2 | . . . . . 3 5 Treads 3 | . 10 . . 7 . . Leg 10 | . 14 22 22 3 20 5 Device 7 | . 7 11 11 2 5 11 Storage 10 | . 14 11 11 9 11 8 Processor 9 | . . 11 11 17 9 7 Protection 2 | . . . . . . 6 Energy Gun 6 | . 10 . . 1 4 10 Energy Cannon 1 | . . . . 4 2 . Ballistic Gun 3 | . 14 6 . . . 1 Ballistic Cannon 1 | . . . . . 7 1 Launcher 1 | . . 4 11 2 . . Slashing Weapon 3 | . . 11 11 8 . . Naked Turns . | . . . . . . . Heaviest Build 36 | 13 14 15 15 21 34 36 Greatest Support 40 | 40 40 20 20 20 20 20 Greatest Overweight (x) 8 | . 2 . . 5 8 6 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 6 Most Carried 9 | 5 8 8 8 9 8 6 Average Carried 5 | 3 4 7 8 8 4 4 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 9 | 4 8 8 8 9 4 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 971 | 264 97 . . 298 119 193 Remotely . | . . . . . . . Salvage Created 1042 | . 299 . . 396 119 228 Parts 55 | . 16 . . 19 7 13 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 25 | . 7 . . 8 3 7 Melee 1 | . . . . 1 . . Guns 12 | . 7 . . 1 . 4 Cannons 8 | . . . . 4 3 1 AOE 4 | . . . . 2 . 2 Classes Destroyed 7 | . 3 . . 3 . 1 Worker 2 | . . . . 2 . . Hauler 1 | . . . . 1 . . Watcher 3 | . 1 . . 2 . . Swarmer 6 | . 2 . . 1 . 3 Grunt 12 | . 5 . . 4 3 . Sentry 5 | . . . . 3 . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 4 . . 5 3 3 Combat Bots Only 3 | . 3 . . 3 3 3 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 510 | . 84 3 . 95 25 303 Missed 157 | . 19 . . 25 5 108 Damage Taken 4067 | . 629 44 73 1028 306 1987 Core 1045 | . 97 18 . 217 94 619 Absorbed by Shields . | . . . . . . . Redirected to Shielding 19 | . . . . . . 19 Core Remaining (%) 79 | 100 61 . 95 60 . . Volleys Fired 135 | . 27 . 4 50 8 46 Largest 2 | . 2 . 1 1 2 2 Hottest 130 | . 60 . 33 68 112 130 Shots Fired 181 | . 45 . 4 50 12 70 Gun 116 | . 45 . . 14 . 57 Cannon 44 | . . . . 22 12 10 Launcher 21 | . . . 4 14 . 3 Special . | . . . . . . . Kinetic 67 | . 27 . . . 8 32 Thermal 63 | . 12 . . 22 4 25 Explosive 21 | . . . 4 14 . 3 Electromagnetic 30 | . 6 . . 14 . 10 Robot Hit Streak 14 | . 10 . . 14 7 14 Robot Miss Streak 6 | . 3 . . 3 4 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 138 | . 35 . . 41 12 50 Core Hits 78 | . 15 . . 23 12 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . . . 7 . . Impact . | . . . . . . . Slashing 7 | . . . . 7 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2716 | . 328 . 9 1306 233 840 Guns 1115 | . 326 . . 200 . 589 Cannons 729 | . . . . 370 233 126 Explosions 720 | . . . 9 586 . 125 Melee 150 | . . . . 150 . . Ramming 2 | . 2 . . . . . Kinetic 664 | . 162 . . . 150 352 Thermal 897 | . 105 . . 370 83 339 Explosive 720 | . . . 9 586 . 125 Electromagnetic 283 | . 59 . . 200 . 24 Impact . | . . . . . . . Slashing 150 | . . . . 150 . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . 7 . 23 Projectiles 7 | . . . . 7 . . Explosions 23 | . . . . . . 23 Melee . | . . . . . . . Knockbacks 8 | . . . . . 7 1 Impact . | . . . . . . . Kinetic 7 | . . . . . 6 1 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 163 | . . . 73 . . 90 Shots 5 | . . . 3 . . 2 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 241 | . 58 . . 134 91 241 Average Temperature 47 | . 21 . . 53 33 64 Received Heat Transfer 1224 | . 198 9 . 495 180 342 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . 1 . 1 Heat Transferred 1742 | . 250 . . 666 148 678 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 372 | . 121 27 24 372 104 142 Initial 82 | . . 12 10 9 64 82 Average 94 | . 44 26 18 205 90 111 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 90 | 100 100 100 100 52 100 100 Level 1 9 | . . . . 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 5 | . . 1 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 11 3 . 18 4 8 Peak Tracking Total 9 | . 4 2 . 9 3 4 Tactical Retreats 4 | . . . . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 6 | . 3 . . 1 2 . Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 18 | . 15 . . 1 2 . Successful 14 | . 11 . . 1 2 . Failed 4 | . 4 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 15 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 12 | . 11 . . . 1 . Record 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . 2 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 2091 | 271 329 76 113 425 307 570 Spaces Moved 923 | 167 172 60 88 151 115 170 Core 120 | 5 7 . . 6 2 100 Treads 305 | 140 54 . . 111 . . Legs 434 | 4 111 60 88 34 97 40 Wheels 18 | 18 . . . . . . Hover . | . . . . . . . Flight 46 | . . . . . 16 30 Fastest Speed 50 | 50 120 120 120 120 190 50 Average Speed 175 | 147 133 120 120 192 227 246 Slowest Speed 450 | 160 160 120 120 300 450 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 11 32 12 23 25 3 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 44 | . . . 44 . . . Terrain Destroyed 132 | . . . 44 61 . 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 132 | . . . 44 61 . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1199 | 191 230 64 91 223 148 252 Wait 17 | 5 3 . . 1 . 8 Move 918 | 166 171 59 87 150 115 170 Hop . | . . . . . . . Pick Up 49 | 10 13 2 . 5 8 11 Fast Attach 6 | 1 . . . 2 . 3 Attach 38 | 5 5 1 . 4 13 10 Detach 1 | . . . . . 1 . Swap 16 | 3 6 1 . 1 2 3 Drop 11 | 1 4 1 . 3 1 1 Fire 135 | . 27 . 4 50 8 46 Melee 7 | . . . . 7 . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 272 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 439 | -10/Materials | Lost 4 parts (1p2n1w) 556 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Discovered new exit (range 16) 677 | -9/Materials | Entered Mines 771 | -9/Mines | Discovered new exit (range 13) 790 | -9/Mines | Entered Materials 790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -8/Materials | Lost 3 parts (1p2w) 1161 | -8/Materials | Discovered new exit (range 14) 1215 | -8/Materials | Entered Factory 1215 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1245 | -7/Factory | Lost 3 parts (1p1n1w) 1349 | -7/Factory | Lost 3 parts (2u1w) 1522 | -7/Factory | Identified exit to Garrison 1522 | -7/Factory | Entered Garrison 1600 | -7/Garrison | Triggered checkpoint 1659 | -7/Garrison | Core integrity fell below 50% 1717 | -7/Garrison | Lost 15 parts (2p4n4u5w) 1751 | -7/Garrison | Core integrity fell below 20% 1789 | -7/Garrison | Lost 3 parts (1n1u1w) 1834 | -7/Garrison | Installed Relay Interface Framework 2070 | -7/Garrison | Build established: Scavenger-Mutant 2092 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Com. Battery destroyed. Autogun destroyed. Imp. Heat Sink melted. P-70 Sage destroyed. System corrupted: Heat flow error (+159). Acquired Tesla Rifle. Acquired 99 matter. Acquired Imp. Heat Sink. Acquired Mic. Fission Core. Initiating installation procedure... Relay Interface Framework installed. System corrupted: Heat flow error (+295). Dropped Imp. Heat Sink. System corrupted: Component data lost. System corrupted: Heat flow error (+235). 0HC:N>0B5ZRL9 >FM8MY9FE|5CPBO System corrupted: Substantial component data lost. P-60 Hacker misfires. |V6QRSPC5QH7 HVI&9 PDN=YW=G6 Map ----- +----------------------------------------------------+ | #"""" """#??????????????????????????????????????? | | #" ""#??????????????????????????????????????? | | #"""" "#??????????????????????????????????????? | | ##### "#??????????????????????????????????????? | | """"" "##??????????????????????????????????????? | | " "#???????????????????????????????????????? | | " ^ "##??????????????????????????????????????? | | " "#??????????????????????????????????????? | | """#??????????????????????????????????????? | | ### #######??????????????????????????????????????? | | #"# #????????????????????????????????????????????? | | #"#!#????????????????????????????????????????????? | | ""# ##???????#####???????????????????????????????? | | " #???????#"""#???????????????????????????????? | | #####???# "#???????????????????????????????? | | " # ##### "#??#####????????????????????????? | | """ + + "#### ###??????????????????????? | | " # ##### "# ## ####????????????????????? | | #####???# "## # #????????????????????? | | #???????# ##????????????????????? | | ######???????####### ## #?????????????????????? | | #????????????????###* # #?????????????????????? | | #??????????????????## ### ##?????????????????????? | | #???????????????????#%#?# #??????????????????????? | | #???????###?????????# #?# #??????????????????????? | | ######### ###########+###@###++##????????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ######################## ###CC# #?????????????? | | #??????????????????????# #??###? #?????????????? | | ##??????????????????????# #????????#?????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#p ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Made in Tau Ceti IV Oops Risk Taker Challenges ------------ None Game ------ Seed LongswordAlertTerrabomb Manual? 0 Play Time 00:26:25 Cumulative 1.3 hours Start 2024.04.05 @ 22:58:57 End 2024.04.05 @ 23:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 674cabbd-167c-452e-95bb-58d88ba11ba1