Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 23:31:12 Player: Megaknight51 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (2977) 2977 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6452 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Nuclear Core Structural Scanner Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Structural Scanner Advanced Targeting Computer Hacking Suite System Shield System Shield Heavy Assault Rifle Heavy Assault Cannon Heavy Assault Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . 2 2 . 1 Weapon . | . . . . . . . Parts Attached 55 | 7 7 . 10 7 9 15 Power 10 | 1 1 . 1 1 2 4 Engine 6 | 1 1 . 1 1 2 . Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 13 | 2 1 . 2 2 . 6 Treads 13 | 2 1 . 2 2 . 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 . 5 4 3 3 Device 3 | 1 . . 1 1 . . Storage 2 | 1 1 . . . . . Processor 7 | . . . 3 2 2 . Hackware 1 | . . . . . . 1 Protection 6 | . 1 . 1 1 1 2 Artifact . | . . . . . . . Weapon 13 | 2 3 . 2 . 4 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon 6 | . 1 . 2 . 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 1 Parts Lost 20 | . 1 . 3 . 2 14 Power 2 | . . . . . 1 1 Propulsion 7 | . . . 1 . . 6 Utility 6 | . 1 . 2 . . 3 Weapon 5 | . . . . . 1 4 Highest Loss Streak 12 | . 1 . 1 . 1 12 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 10 14 14 14 14 12 Power 2 | . 2 3 2 2 2 2 Propulsion 2 | . 1 3 3 2 2 1 Utility 6 | . 3 5 6 9 9 5 Weapon 1 | . 2 2 . . . 2 Tool/Special . | . . . . . . . Unused Backups 33 | . 1 2 13 3 5 9 Power 11 | . . . 5 . 2 4 Propulsion 6 | . 1 . 3 2 . . Utility 13 | . . . 4 1 3 5 Weapon 2 | . . 2 . . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 96 | . 95 100 99 99 97 91 Engine 9 | . 14 14 11 9 8 1 Treads 22 | . 28 28 21 18 18 22 Device 3 | . 2 . 10 9 . . Storage 10 | . 14 14 11 9 9 6 Processor 19 | . . . 16 31 36 30 Hackware 1 | . . . . . . 6 Protection 7 | . 8 14 5 4 9 6 Energy Cannon 7 | . 10 28 11 . . . Ballistic Gun 2 | . 8 . . . . . Ballistic Cannon 9 | . 5 . 10 18 15 6 Peak Build Rating 44 | 7 12 12 19 30 35 44 Average Rating 22 | 5 9 12 17 25 31 41 On Entrance 16 | . 7 12 12 19 30 35 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 43 | 13 36 36 39 38 43 43 Greatest Support 72 | 40 40 40 40 44 44 72 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 Average Carried 13 | 1 10 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 2 15 14 15 15 15 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 2163 | 263 208 . 345 227 612 508 Remotely . | . . . . . . . Salvage Created 3379 | 99 466 44 1246 214 789 521 Parts 202 | 4 35 4 59 7 52 41 Haulers Intercepted 13 | . 2 . 2 4 5 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 74 | . 11 3 18 2 21 19 Guns 6 | . 6 . . . . . Cannons 68 | . 5 3 18 2 21 19 Classes Destroyed 12 | 2 4 . 3 . . 3 Worker 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Hauler 13 | . 2 . 2 4 5 . Recycler 7 | 1 1 . 5 . . . Mechanic 3 | . . . 1 . . 2 Operator 5 | . 1 . 2 . 1 1 Watcher 2 | . . . 1 1 . . Swarmer 22 | . 6 3 . . 3 10 Grunt 30 | . 5 . 12 2 8 3 Sentry 18 | . . . 6 . 10 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 4 | 3 4 3 4 2 3 4 Combat Bots Only 4 | . 4 3 4 1 3 4 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 522 | . 37 15 47 11 67 345 Missed 144 | . 8 6 14 5 13 98 Hits 378 | . 29 9 33 6 54 247 Projectile 378 | . 29 9 33 6 54 247 AOE 1 | . . . . . . 1 Critical Strikes 15 | . 1 . . . 3 11 Damage Taken 5629 | . 387 84 425 104 765 3864 Core 929 | . 23 8 26 36 119 717 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 87 93 . 71 . Volleys Fired 259 | 6 51 5 51 20 68 58 Largest 2 | 2 2 2 2 2 2 1 Hottest 136 | 60 136 136 136 66 66 50 Shots Fired 453 | 12 101 10 102 40 131 57 Gun 89 | 12 75 . . . 1 1 Cannon 364 | . 26 10 102 40 130 56 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 365 | 6 71 . 60 40 131 57 Thermal 88 | 6 30 10 42 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | 6 8 4 10 22 24 25 Robot Miss Streak 4 | 1 4 1 2 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 311 | 9 52 7 64 34 100 45 Core Hits 128 | 4 27 3 32 8 37 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 23 | . . . 4 1 7 11 Destroy 1 | . . . . . . 1 Blast 22 | . . . 4 1 7 10 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7635 | 95 583 162 1475 699 2192 2429 Guns 520 | 92 395 . . . 16 17 Cannons 6998 | . 185 146 1429 696 2163 2379 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 117 | 3 3 16 46 3 13 33 Kinetic 6503 | 37 340 . 855 696 2179 2396 Thermal 1015 | 55 240 146 574 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 312 | . . 1 . 21 21 269 Projectiles 312 | . . 1 . 21 21 269 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 44 | . . . 6 13 11 14 Impact . | . . . . . . . Kinetic 38 | . . . 6 10 10 12 Secondary 6 | . . . . 3 1 2 Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 20 | 1 1 2 5 1 2 8 Targets Rammed 21 | 1 1 2 5 1 2 9 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 420 | 20 192 420 249 12 81 133 Average Temperature 65 | 15 57 213 79 6 24 22 Received Heat Transfer 1170 | . 168 . 192 54 351 405 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1894 | 125 511 259 999 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 183 | 10 118 70 183 73 179 134 Initial 73 | . . . . 73 . 62 Average 47 | 1 19 9 52 15 104 52 Influence Increases 2243 | 15 316 70 569 104 663 506 Destroy 0b10 Robot/C 1480 | . 220 60 360 40 420 380 Destroy 0b10 Robot/NC 165 | 15 20 . 55 25 30 20 Destroy Leader 380 | . 44 10 116 20 130 60 Successful Hack 69 | . 32 . . 2 31 4 Disable Machine 60 | . . . 30 . . 30 Destroy Structure 29 | . . . 8 2 7 12 Lose Combat Pursuer 60 | . . . . 15 45 . Influence Decreases 2243 | 15 316 70 394 279 526 643 Entered New Map 177 | . . . . 102 . 75 Time Decay 1913 | 15 316 70 364 177 506 465 Lost Part 153 | . . . 30 . 20 103 Squads Dispatched 11 | . 2 . 3 3 . 3 Investigation 2 | . 1 . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . 2 2 . 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 11 | . 2 . 1 3 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 24 4 30 6 27 34 Peak Tracking Total 10 | . 4 5 3 4 5 10 Tactical Retreats 4 | . . 1 . 1 2 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 12 | . . . 6 . 6 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 4 | . . . 2 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 28 | . 7 . 4 1 13 3 Terminals 24 | . 7 . 3 . 12 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 2 | . . . . . 1 1 Total Hacks 75 | . 24 . 16 2 29 4 Successful 33 | . 9 . 11 1 10 2 Failed 41 | . 15 . 5 . 19 2 Catastrophic 7 | . 1 . 1 . 5 . Database Lockouts 1 | . . . . 1 . . Manual 39 | . 17 . 3 . 18 1 Terminals 63 | . 24 . 10 . 27 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 6 2 . . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 23 | . 9 . 5 . 8 1 Record 1 | . . . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 6 | . 3 . 2 . 1 . Open Door 4 | . . . . . 4 . Open DSF 1 | . . . . . . 1 Terminal Index 3 | . 1 . 1 . 1 . Locate Traps 2 | . 2 . . . . . Disarm Traps 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 6 1 . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks 3 | . . . . . 2 1 Seal Access 2 | . . . . . 1 1 Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 22 | . 7 . 4 . 10 1 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 5267 | 15 259 . 1461 690 1477 1365 Terrain 1824 | . . . 1461 363 . . Structural 337 | . . . . 337 . . Seismic 274 | 15 259 . . . . . Machine Analysis 3532 | . . . . 690 1477 1365 Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 7438 | 111 1782 551 1462 690 1477 1365 Spaces Moved 3997 | 52 963 326 746 394 814 702 Core 7 | 2 . . . . . 5 Treads 3990 | 50 963 326 746 394 814 697 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 50 Average Speed 155 | 155 160 160 160 151 145 156 Slowest Speed 240 | 160 160 160 240 160 145 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 99 60 48 31 89 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 17 | . . . 1 1 3 12 Melee . | . . . . . . . Projectile 17 | . . . 1 1 3 12 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 4767 | 67 1110 345 924 450 984 887 Wait 322 | . 75 10 68 19 68 82 Move 3992 | 52 962 325 745 393 813 702 Hop . | . . . . . . . Pick Up 57 | 2 12 1 23 5 7 7 Fast Attach 12 | 7 1 . 1 . 3 . Attach 18 | . . . 5 2 2 9 Detach 2 | . . . 1 . 1 . Swap 29 | . 6 . 5 5 4 9 Drop 52 | . 2 2 20 5 12 11 Fire 259 | 6 51 5 51 20 68 58 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush 14 | . 1 2 5 1 2 3 Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 10) 1164 | -10/Materials | Discovered new exit (range 8) 1650 | -10/Materials | Discovered new exit (range 5) 1894 | -10/Materials | Entered Mines 2051 | -10/Mines | Discovered new exit (range 13) 2062 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2287 | -10/Mines | Assembled infested the area 2288 | -10/Mines | Learned Materials security intel 2292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2445 | -10/Mines | Entered Materials 2445 | -9/Materials | Evolved 2 slots: Utility x2 3092 | -9/Materials | Discovered new exit (range 15) 3638 | -9/Materials | Build established: Scavenger-Mutant 3816 | -9/Materials | Discovered new exit (range 6) 3907 | -9/Materials | Entered another Materials area 3907 | -8/Materials | Evolved 2 slots: Utility x2 3932 | -8/Materials | Central database locked down 4040 | -8/Materials | Garrison activated, responded to threat 4304 | -8/Materials | Met 7R-MNS 4363 | -8/Materials | Discovered new exit (range 12) 4514 | -8/Materials | Build established: Mutant 4597 | -8/Materials | Entered Storage 6053 | -8/Storage | Discovered new exit (range 15) 6074 | -8/Storage | Entered Factory 6074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7389 | -7/Factory | Cargo convoy interrupted 7410 | -7/Factory | Core integrity fell below 50% 7430 | -7/Factory | Core integrity fell below 20% 7438 | -7/Factory | System corruption reached 10% 7439 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07426_ Enh. Nuclear Core destroyed. 07427_ X-57 Shotgunner suffers critical hit (Destroy). 07427_ Destroyed Shotgun. 07427_ Penetrated by Slug. 07427_ Slug penetrates Wall. 07427_ Penetrated by Slug. 07429_ Dropped Lrg. Storage Unit. 07429_ Acquired 41 matter. 07430_ M-28 Smith suffers critical hit (Destroy). 07430_ M-28 Smith destroyed. 07430_ Arm. Treads destroyed. 07432_ Hvy. Assault Rifle destroyed. 07433_ Penetrated by Slug. 07433_ Slammed into H-55 Commando. 07435_ Destabilizing: System corrupted (+1). 07436_ The unstable cave ceiling collapses. 07436_ Wheel crushed. 07436_ Slug penetrates Wall. 07436_ Slammed into H-55 Commando. 07439_ Penetrated by Slug. 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" h@ pxx%!!###?????""""" | | ?????????? ##############[|!# #?????""""" | | ?????????????????????????????????##*!#? #????????? | | ???????????????????????????????????###??#????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SuperdenseNodeCalibrator Manual? 0 Play Time 00:48:07 Cumulative 38.4 hours Start 2026.02.01 @ 22:42:08 End 2026.02.01 @ 23:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 397603c8-469a-42c5-b021-29706ef13ec4