Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 01:48:11 Player: luckinvolved Result: Destroyed by X9-NQI(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (30) 150 Value Destroyed (349) 349 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 5189 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (245) Ox3 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Improved Deuterium Engine Improved Heat Sink Large Matter Pod (150) Advanced Weight Redist. System Makeshift Terrain Scan Processor Transmission Jammer Advanced ECM Suite Utility Shielding Improved Light Armor Plating Heavy Rocket Launcher Guided Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Improved VTOL Module Improved Heat Sink Large Matter Pod Advanced Weight Redist. System Sensor Array Transmission Jammer Advanced ECM Suite Utility Shielding Improved Light Armor Plating Heavy Rocket Launcher Axe Chainsword [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 50 | 5 6 1 6 3 . 1 7 5 . 11 . 5 Power 5 | 1 . . . . . . 1 2 . 1 . . Engine 2 | 1 . . . . . . . 1 . . . . Core 3 | . . . . . . . 1 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . . 3 . . . 1 1 . 2 . 1 Treads 4 | 2 . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . 1 . . . 1 1 . 2 . 1 Utility 15 | 1 3 1 1 . . 1 1 2 . 5 . . Device 5 | . 1 . . . . 1 1 1 . 1 . . Storage 4 | 1 2 . . . . . . . . 1 . . Processor 6 | . . 1 1 . . . . 1 . 3 . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 1 3 . 2 3 . . 4 . . 3 . 4 Energy Gun 6 | 1 . . 1 2 . . 2 . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 4 | . 3 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 1 . 1 . 1 Parts Lost 8 | . . . . . . . 1 . . . . 7 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . . . . . . 2 Utility 2 | . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . . . 1 . . . . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 94 100 94 100 100 100 60 76 76 75 76 72 Engine 7 | . 14 14 11 11 11 11 7 1 7 . . . Core 2 | . . . . . . . 1 5 . 6 7 6 Treads 14 | . 28 28 32 33 33 33 . . . . . . Flight 6 | . . . . . . . 9 15 15 15 15 14 Device 9 | . 9 13 . . . 4 9 15 15 15 15 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 12 | . . . 17 22 22 17 9 15 15 15 15 15 Energy Gun 5 | . . . . 15 22 22 9 . . . . . Ballistic Gun 7 | . 26 28 22 6 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 5 7 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 11 50 50 49 51 51 52 52 54 54 54 33 37 Greatest Support 60 | 40 40 40 60 60 60 60 50 55 55 55 55 55 Greatest Overweight (x) 6 | 1 1 1 . . . . 1 . . 6 . 5 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 17 | 7 9 20 20 20 20 20 20 20 20 15 15 15 Most Carried 20 | 8 11 11 20 20 20 20 20 20 20 20 15 15 Average Carried 15 | 4 7 11 15 20 19 19 18 18 19 15 15 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 Final Carried 20 | 7 11 11 20 20 20 19 20 20 20 15 15 14 Class Distribution -------------------- 61% | Mutant 34% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Matter Collected 1018 | 215 62 61 226 92 . 10 58 47 . 199 5 43 Remotely 113 | . 62 51 . . . . . . . . . . Salvage Created 790 | . 62 . 169 103 . 89 113 61 . 193 . . Parts 57 | . 9 . 10 14 . 8 3 1 . 12 . . Haulers Intercepted 7 | . 1 . 2 . . . 1 1 . 2 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Combat Hostiles Destroyed 17 | . . . 1 7 . 6 1 . . 2 . . Melee 2 | . . . . . . . . . . 2 . . Guns 15 | . . . 1 7 . 6 1 . . . . . Classes Destroyed 8 | . 2 . 1 1 . . . 2 . 2 . . Worker 1 | . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 7 | . 1 . 2 . . . 1 1 . 2 . . Operator 1 | . . . . . . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . . . . . . Swarmer 15 | . . . . 7 . 6 . . . 2 . . Sentry 2 | . . . 1 . . . 1 . . . . . Best Kill Streak 6 | . 1 . 1 4 . 6 1 2 . 2 . . Combat Bots Only 6 | . . . 1 4 . 6 1 . . 2 . . Max Kills in Single Turn 1 | . 1 . 1 1 . 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Hostile Shots Fired 303 | . 8 2 4 24 . 43 44 . 1 69 . 108 Missed 117 | . 3 . 1 4 . 9 21 . . 31 . 48 Damage Taken 2712 | . 54 21 41 173 . 277 413 . 53 462 . 1218 Core 842 | . . 10 . 16 . 32 80 . . 81 . 623 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 96 . . . 88 85 . . . . . Volleys Fired 54 | . 2 1 10 13 . 12 7 . . 9 . . Largest 2 | . 2 2 2 2 . 2 2 . . 1 . . Hottest 133 | . 40 40 40 133 . 130 130 . . 5 . . Shots Fired 94 | . 4 2 20 26 . 24 9 . . 9 . . Gun 84 | . 4 2 20 25 . 24 9 . . . . . Cannon 1 | . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 9 | . . . . . . . . . . 9 . . Kinetic 32 | . 4 2 20 6 . . . . . . . . Thermal 53 | . . . . 20 . 24 9 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 4 6 8 5 . 4 3 . . 10 . . Robot Miss Streak 4 | . . . 2 3 . 4 3 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . 3 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . Shots Hit Robots 79 | . 4 2 13 14 . 10 7 10 . 19 . . Core Hits 29 | . 3 1 5 7 . 6 2 . . 5 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 64 | . . . . . . . 15 22 . 25 . 2 Impact 27 | . . . . . . . 10 16 . 1 . . Slashing 26 | . . . . . . . . . . 24 . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 2 6 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1510 | . 50 22 161 185 . 182 116 264 . 530 . . Guns 648 | . 50 22 161 185 . 182 48 . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 862 | . . . . . . . 68 264 . 530 . . Ramming . | . . . . . . . . . . . . . Kinetic 287 | . 50 22 161 54 . . . . . . . . Thermal 361 | . . . . 131 . 182 48 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 423 | . . . . . . . 68 264 . 91 . . Slashing 439 | . . . . . . . . . . 439 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 10 10 10 Average Corruption 10 | . . . . . . . . . 10 10 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 3 18 5 2 Message Errors 6 | . . . . . . . . . . 6 . . Matter Fused 5 | . . . . . . . . . . 4 1 . Heat Flow Errors 6 | . . . . . . . . . . 2 2 2 Energy Discharges 3 | . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 1 . 1 . Data Loss (major) 3 | . . . . . . . . . 1 2 . . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 158 | . . . . . . . 23 84 . 51 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 158 | . . . . . . . 23 84 . 51 . . Knockbacks 2 | . . . . . . . . 1 . 1 . . Impact 2 | . . . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 317 | . . 13 . 317 . 219 82 . . 223 216 178 Average Temperature 112 | . . 9 . 145 . 124 38 . . 102 108 85 Received Heat Transfer 312 | . 30 40 18 . . . 135 . . 24 . 65 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . Impact Corruptions 9 | . . . . . . . 2 5 . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . 3 1 . . . . . Heat Transferred 888 | . . . . 333 . 444 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Peak Influence 215 | . 14 5 128 140 . 155 114 69 54 215 . . Initial 34 | . . 5 . 12 . . . 14 24 34 . . Average 32 | . 3 2 41 80 . 34 24 52 38 84 . . Maximum Alert Level 1 | . . . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 96 . . Level 1 . | . . . . . . . . . . 3 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 3 . . 2 . . Investigation 5 | . 1 . 1 . . . 1 . . 2 . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Distress Signals 2 | . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 85 | . 4 2 5 7 . 8 14 1 6 9 . 29 Peak Tracking Total 21 | . 3 1 2 3 . 5 7 1 5 3 . 21 Tactical Retreats 13 | . . . . . . 1 3 . 1 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Traps Triggered 5 | . 1 . . . . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Machines Accessed 11 | . . . 1 . . . 3 1 . 6 . . Terminals 10 | . . . . . . . 3 1 . 6 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . . . 2 . . . 6 1 . 17 . . Successful 6 | . . . 2 . . . 1 1 . 2 . . Failed 20 | . . . . . . . 5 . . 15 . . Catastrophic 7 | . . . . . . . 1 . . 6 . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . . . . . 1 . 6 . . 14 . 6 Terminals 24 | . . . . . . . 6 1 . 17 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . 1 1 . 2 . . Record 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . . . 3 1 . 6 . . Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . . 15 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 1 5 . 3 . . Non-combat 9 | . . . . . . . 1 5 . 3 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 1 5 . 5 . . parse_system 1 | . . . . . . . . . . 1 . . no_distress 4 | . . . . . . . 1 2 . 1 . . find_chute 1 | . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . 1 . . find_dsf 1 | . . . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . 1 . 1 . . check_alert 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Total Allies 4 | . . 3 . . . . . . 1 . . . Largest Group 3 | . . 3 3 2 . . . . 1 . . . Highest-Rated Group 40 | . . 40 40 24 . . . . 31 . . . Highest-Rated Ally 31 | . . 16 16 16 . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . 15 13 2 . . . . 10 . . . Total Damage 443 | . . 94 163 . . . . . 186 . . . Kills 5 | . . 2 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Turns Passed 5420 | 83 343 775 418 180 335 467 861 202 54 488 203 1011 Spaces Moved 5008 | 47 180 270 224 80 208 222 452 244 132 812 314 1823 Core 8 | 8 . . . . . . . . . . . . Treads 1223 | 39 180 270 224 80 208 222 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3777 | . . . . . . . 452 244 132 812 314 1823 Fastest Speed 39 | 50 160 240 160 160 160 160 50 39 39 39 39 39 Average Speed 76 | 146 169 240 160 160 160 160 60 39 39 39 39 42 Slowest Speed 455 | 160 240 240 160 160 160 160 150 39 39 455 39 385 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 27 69 18 19 41 48 35 9 94 22 57 90 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 7 | . . 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . Scrap Searched 9 | . . 2 . 1 . 1 . . . . 2 3 Spaces Dug 27 | . . . . . . . 7 8 . 12 . . Terrain Destroyed 27 | . . . . . . . 7 8 . 12 . . Melee 27 | . . . . . . . 7 8 . 12 . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Total 6428 | 59 217 395 265 105 212 311 1016 323 134 938 393 2060 Wait 1146 | . 14 124 9 8 . 74 512 47 1 60 80 217 Move 4995 | 46 179 269 223 79 207 221 451 244 131 809 313 1823 Hop 1 | . . . . . . . . . . 1 . . Pick Up 56 | 8 9 . 11 1 1 1 12 3 1 3 . 6 Fast Attach 19 | 4 2 . 3 . . . . 1 . 9 . . Attach 18 | 1 1 . 3 . . 1 5 3 . . . 4 Detach 7 | . . . 3 . . . 3 1 . . . . Swap 13 | . 3 1 . 3 . . 2 1 . 2 . 1 Drop 52 | . 7 . 3 1 4 2 9 1 1 17 . 7 Fire 54 | . 2 1 10 13 . 12 7 . . 9 . . Melee 64 | . . . . . . . 15 22 . 25 . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Entered Mines 531 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 582 | -10/Mines | Assembled infested the area 1123 | -10/Mines | Discovered new exit (range 6) 1199 | -10/Mines | Identified exit to Materials 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Accompanied by 3 allies 1202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -9/Materials | Identified exit to Storage 1573 | -9/Materials | Discovered new exit (range 14) 1602 | -9/Materials | Identified exit to Mines 1620 | -9/Materials | Entered Mines 1620 | -9/Mines | Accompanied by 2 allies 1688 | -9/Mines | Met a Derelict bent on vengeance 1792 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1793 | -9/Mines | Discovered new exit (range 5) 1798 | -9/Mines | Identified exit to Exiles 1800 | -9/Mines | Entered Exiles 1839 | -9/Exiles | Met 8R-AWN 1868 | -9/Exiles | Met EX-HEX 1912 | -9/Exiles | Met EX-BIN 1932 | -9/Exiles | Aligned with FarCom system 1933 | -9/Exiles | Given EX-Vault access code 1970 | -9/Exiles | Opened EX-Vault 1980 | -9/Exiles | Found Prototype Flight Unit 2016 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2117 | -9/Exiles | Discovered new exit (range 14) 2133 | -9/Exiles | Identified exit to Mines 2135 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2135 | -9/Exiles | Entered Mines 2592 | -8/Mines | Discovered new exit (range 6) 2600 | -8/Mines | Identified exit to Materials 2602 | -8/Mines | Entered Materials 2602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2604 | -8/Materials | Identified Flying Fortress v7 3442 | -8/Materials | Discovered new exit (range 11) 3462 | -8/Materials | Identified exit to Factory 3463 | -8/Materials | Entered Factory 3463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3665 | -7/Factory | Sucked down chute 3665 | -7/Factory | Entered Waste 3666 | -7/Waste | Met a frightened Derelict 3672 | -7/Waste | Spotted C-40 Crusher 3677 | -7/Waste | Spotted C-40 Crusher 3680 | -7/Waste | EMP discharged 3680 | -7/Waste | System corruption reached 10% 3680 | -7/Waste | Spotted C-40 Crusher 3680 | -7/Waste | Spotted C-40 Crusher 3709 | -7/Waste | Spotted C-40 Crusher 3711 | -7/Waste | Discovered new exit (range 13) 3711 | -7/Waste | Spotted C-40 Crusher 3718 | -7/Waste | Identified exit to Factory 3719 | -7/Waste | Entered Factory 3784 | -7/Factory | Build established: Scout 4001 | -7/Factory | Identified exit to Lower Caves 4207 | -7/Factory | Entered Lower Caves 4326 | -7/Lower Caves | Encountered a Warlord checkpoint 4334 | -7/Lower Caves | Learned location of Extension (-4) 4408 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4410 | -7/Lower Caves | Entered Zion 4425 | -6/Zion | Discovered new exit (range 16) 4430 | -6/Zion | Identified exit to Proximity Caves 4466 | -6/Zion | Found Prototype Launcher 4468 | -6/Zion | Identified Gui. Missile Launcher 4483 | -6/Zion | System corruption cleaned by Quarantine Array 4609 | -6/Zion | Rebuked by Imprinter 4678 | -6/Zion | Discovered new exit (range 12) 4795 | -6/Zion | Learned Factory emergency access door positions 5000 | -6/Zion | Received a hallucinogenic algorithm 5296 | -6/Zion | Attempted to imprint without authorization 5296 | -6/Zion | Attacked by Zionites 5343 | -6/Zion | Spotted X9-NQI(B) 5345 | -6/Zion | Spotted N6-LE3(B) 5362 | -6/Zion | Core integrity fell below 50% 5393 | -6/Zion | Core integrity fell below 20% 5420 | -6/Zion | Lost 7 parts (1p2n2u2w) 5421 | -6/Zion | Destroyed by X9-NQI(B) with Heavy Battle Rifle Last Messages --------------- 05350_ Chainsword destroyed. 05350_ Knocked back. 05350_ System Quarantine Field Array disabled. 05352_ AJ-YBM(z) pulls a Mak. Axe out of the Twisted Machinery. 05353_ Imp. Terrain Scanner destroyed. 05355_ Knocked back. 05361_ Acquired 8 matter. 05363_ Knocked back. 05365_ Acquired 2 matter. 05368_ Imp. VTOL Module destroyed. 05368_ Structural Scanner destroyed. 05368_ Knocked back. 05378_ E6-MUS(z) destroyed. 05381_ Critical hit (Burn: +37). 05389_ Axe destroyed. 05389_ 4T-S9G(z) destroyed. 05407_ Penetrated by Slug. 05407_ Knocked back. 05418_ AJ-YBM(z) destroyed. 05421_ C4-MEB(l) suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????#????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????#???????????????????? | | ???????????????????????#??#?????????????????????? | | ?????????????????????#????#?????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????#?????? | | ??????????????????????????????????#????##???????? | | ???????????????????#???#??????????#?????#???????? | | ???????????????#?????#??#???#######?#???#???????? | | ?#???#??#??????????????##?#########???##????????? | | ??##??????#????#???#????###### ###?????????????? | | ?##?##?#??#?????#??####??### ###????????????? | | ?????#??????#????#?#?????## > ###??#?##??????? | | #?????#?#??????#???#?###?## ##?????#??????? | | ?#?#????#??????#???#??#??### ##?#??#????#??? | | ?????#?#???#######???#??#### ##?#??????????? | | #??????###??#??#?##???#???## ####?##????????? | | #??#?#?##?#??#####?##?##??### #####???#???????? | | ?####?#?############?????#### #####????????????? | | ????######################### ##########??#????? | | ##???#?### ############;## #######???????? | | ###?##### #### #### @ ###??????? | | ########## ## ##BBlBB ###?##????? | | ?####### lBB*BB ####??????? | | #### # l z#### ###???#????? | | ####[ " ###### ########??#?????? | | ###][ %######### #######?????#???? | | ####] " z ####?##### #####????#??????? | | ####]]## #####??### ##?###?????#????? | | ######### ##??##?## ###?#####??#????? | | ########## ##?###### ###########?????? | | """""""#### ##??##### ##### ###??????? | | "" ""##### % #####?### # ##?#?????? | | #####" "############# ## ##?#?????? | | %= ####### ##### ## ##??#?#??? | | % % %=%* "##?### ## ##??#?#??? | | ###/ ##??### ### ##?###???? | | """""## ###?## ### ##??#????? | | " """""## ###### ## ##?#?????? | | ######### ####### ###??????? | | ########## ######### ##??????#? | | #???###### ### ##### ###???????? | | ??#??#??### ############ ######?????? | | #?###??##### ###?######### #####?#????? | | ?#####?##### ####?##???### ##????#????? | | ###??###### ####?#???#?## ###?#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Plasma Rifle | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDamperLog Manual? 0 Play Time 01:01:12 Cumulative 52.4 hours Start 2024.04.27 @ 22:24:45 End 2024.04.28 @ 01:48:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 81 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f27d4968-5db9-4896-9f4d-5b0f1ba721bc