Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.15 @ 15:19:22 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (286) 1430 Value Destroyed (8499) 8499 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (3153) 3153 TOTAL SCORE: 20042 Bonus ------- High Alert Combat Kills 1071 Follower Combat Kills 904 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -22 Cogmind --------- Core Integrity 753/850 Matter 142/300 Energy 150/150 System Corruption 18% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Cooling System Huge Storage Unit Seismic Detector Transmission Jammer > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (25) --- Nuclear Core Neutrino Core Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Improved Cooling System High-capacity Matter Pod (68) Triangulator Seismic Detector Encrypted Comm Array Improved Salvage Targeting Computer Transmission Jammer Layered Medium Armor Plating Hacking Suite Advanced Hacking Suite Makeshift System Shield Long-range Proton Cannon Long-range Proton Cannon Compact Ion Cannon Mini Grenade Launcher Improved Datajack Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Cooling System Huge Storage Unit Advanced Sensor Array Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Neutrino Core Light Treads Light Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Cooling System Improved Cooling System High-capacity Matter Pod Seismic Detector Encrypted Comm Array Improved Salvage Targeting Computer Transmission Jammer Layered Medium Armor Plating Hacking Suite Makeshift System Shield Long-range Proton Cannon Long-range Proton Cannon Enhanced Autogun Mini Grenade Launcher Improved Datajack Plasma Cutter Heavy Flail [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 4 9 . 35 4 1 1 31 5 12 12 3 4 6 16 8 3 . 1 16 2 Power 12 | . 2 . 4 . . . 1 . . 1 . . . 2 1 . . . 1 . Engine 11 | . 2 . 4 . . . 1 . . 1 . . . 2 1 . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 54 | 2 . . 11 . . . 10 1 6 6 2 2 3 4 1 . . . 6 . Treads 53 | 2 . . 10 . . . 10 1 6 6 2 2 3 4 1 . . . 6 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . 9 3 . 1 8 2 6 3 1 1 1 6 4 2 . 1 8 . Device 27 | 1 1 . 3 1 . 1 2 . 2 1 . . . 3 3 1 . 1 7 . Storage 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . Hackware 4 | . . . . . . . 1 1 . . 1 1 . . . . . . . . Protection 22 | . . . 5 2 . . 4 1 3 2 . . 1 2 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 1 5 . 11 1 1 . 12 2 . 2 . 1 2 4 2 1 . . 1 2 Energy Gun 5 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . 2 1 2 1 . . 1 . Ballistic Gun 21 | 1 2 . 8 1 . . 5 . . 1 . . . 1 . . . . . 2 Ballistic Cannon 6 | . 2 . . . . . 2 . . 1 . . . 1 . . . . . . Launcher 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . 3 . . . . . . 1 . 1 . . . . Parts Lost 32 | . 1 . 4 . . . 6 1 . 2 . . 6 5 . 4 . . . 3 Power 3 | . 1 . . . . . . . . 1 . . . 1 . . . . . . Propulsion 10 | . . . . . . . 3 . . . . . 3 2 . 1 . . . 1 Utility 13 | . . . 3 . . . 3 1 . 1 . . 1 1 . 2 . . . 1 Weapon 6 | . . . 1 . . . . . . . . . 2 1 . 1 . . . 1 Highest Loss Streak 3 | . 1 . 2 . . . 3 1 . 1 . . 3 1 . 2 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 23 | 6 12 15 23 25 25 25 24 24 24 24 24 25 24 24 24 24 24 24 24 25 Power 2 | 1 2 1 3 3 3 3 2 2 2 1 1 1 2 1 2 2 2 2 2 2 Propulsion 4 | 4 2 3 4 5 5 5 5 5 4 4 4 4 3 3 3 5 5 5 4 5 Utility 8 | . 2 3 5 6 7 7 7 8 9 11 12 11 10 11 10 9 9 9 9 10 Weapon 7 | 1 5 7 9 9 9 9 9 8 6 6 5 6 6 5 6 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 5 . 9 1 . . 7 . . . . 3 2 4 . . . . 1 11 Power 9 | . . . 6 . . . . . . . . . . . . . . . 1 2 Propulsion 6 | . 2 . . . . . . . . . . . 1 . . . . . . 3 Utility 14 | . 1 . . 1 . . 1 . . . . 3 . 2 . . . . . 6 Weapon 14 | . 2 . 3 . . . 6 . . . . . 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 98 99 99 99 100 100 99 99 99 99 100 100 99 100 Engine 11 | . 13 14 11 11 11 11 9 9 9 9 9 9 9 14 15 15 15 15 9 6 Treads 29 | . 27 28 32 33 33 33 26 27 27 27 27 27 26 29 30 29 30 30 33 33 Device 12 | . 14 14 11 11 11 11 9 8 8 6 8 9 7 9 22 22 23 22 25 26 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 7 7 7 7 7 6 6 Processor 1 | . . . . . . . 8 4 . . . . . . . . . . . . Hackware 7 | . . . . . . . 8 13 18 15 17 18 18 12 7 2 . . . . Protection 7 | . . . 9 11 11 11 8 9 9 14 9 8 10 7 . 5 7 7 6 6 Energy Cannon 2 | . . . . . . . . . . . . . . 2 13 14 . 15 8 2 Ballistic Gun 13 | . 25 . 21 22 12 22 14 13 16 13 17 10 17 9 1 . . . . 7 Ballistic Cannon 1 | . . 28 . . . . 2 1 . . . . . . . . . . . . Impact Weapon 1 | . 2 . . . . . . 1 . 3 . 6 . 2 . . 6 . 3 2 Peak Build Rating 66 | 7 9 8 19 19 19 19 34 35 37 37 37 44 48 51 52 52 49 49 66 64 Average Rating 30 | 6 7 8 16 18 18 19 28 32 33 33 34 39 43 44 45 45 43 45 58 63 On Entrance 31 | 6 7 8 8 18 19 19 19 34 31 37 37 34 40 40 49 47 45 48 45 63 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 14 32 32 104 102 102 102 104 105 110 112 112 110 115 126 128 127 127 126 122 116 Greatest Support 138 | 40 40 40 60 60 60 60 69 66 69 69 60 62 66 86 90 90 90 90 138 132 Greatest Overweight (x) 8 | . . . 8 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 23 | 6 12 15 23 25 25 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 25 25 25 25 25 23 25 25 25 25 25 24 25 24 24 25 25 25 Class Distribution -------------------- 45% | Mutant 39% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Matter Collected 12149 | 272 397 332 1718 117 . 85 1685 813 1475 1279 203 851 756 873 292 266 . 294 441 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10610 | 97 554 140 2425 160 . 105 1351 551 1563 1006 160 565 774 502 151 143 . 122 241 . Parts 655 | 11 32 9 156 6 . 15 83 38 88 72 12 39 50 20 2 12 . 4 6 . Haulers Intercepted 17 | . 2 . 4 . . . 5 . 3 . 1 . 1 . . . . . 1 . Recyclers Shooed 10 | . . . 1 . . . 2 . 3 . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . 2 8 . 4 . . Prevented 9 | . . . . . . . . . . . . . . . . 9 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 212 | . 11 5 44 2 . 6 24 21 23 27 2 18 10 10 1 2 . 4 2 . Melee 4 | . . . 1 . . . . . 1 2 . . . . . . . . . . Guns 141 | . 11 . 37 2 . 6 15 9 22 15 2 8 8 6 . . . . . . Cannons 27 | . . 5 . . . . 8 . . . . . 2 4 1 1 . 4 2 . AOE 39 | . . . 6 . . . 1 12 . 10 . 10 . . . . . . . . Classes Destroyed 17 | 2 5 . 3 . . . 3 2 . . . . 1 . . 1 . . . . Worker 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Builder 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Tunneler 15 | 3 2 . 2 3 . 1 1 . 3 . . . . . . . . . . . Hauler 17 | . 2 . 4 . . . 5 . 3 . 1 . 1 . . . . . 1 . Recycler 16 | 1 . . 7 . . . 1 . 5 . . . 1 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 6 | . 1 . 3 . . . 1 . 1 . . . . . . . . . . . Watcher 14 | . 2 . 3 . . . 3 . 3 . . 1 1 . . . . . 1 . Swarmer 69 | . 3 2 13 . . 6 6 10 8 8 . 8 . 2 . . . 3 . . Grunt 74 | . 8 3 21 2 . . 11 5 6 4 . 6 4 4 . . . . . . Brawler 7 | . . . 1 . . . 1 . . 4 . . . 1 . . . . . . Duelist 4 | . . . 1 . . . . . . 2 . 1 . . . . . . . . Sentry 40 | . . . 8 . . . 6 2 8 8 2 2 3 . 1 . . . . . Hunter 8 | . . . . . . . . 3 1 1 . . 2 1 . . . . . . Programmer 8 | . . . . . . . . 1 . . . 1 . 2 . 1 . 1 2 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 3 2 4 2 . 3 5 4 3 8 1 5 5 3 1 1 . 3 1 . Combat Bots Only 8 | . 3 2 4 2 . 3 4 4 3 8 1 5 2 3 1 1 . 3 1 . Max Kills in Single Turn 3 | 1 1 1 3 1 . 2 2 3 1 3 1 3 1 1 1 1 . 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 3 . 3 . 3 . . . . . . . . Melee 1 | . . . 1 . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Hostile Shots Fired 913 | . 48 10 173 6 . 28 131 35 76 60 9 47 79 89 4 74 . 26 16 2 Missed 261 | . 11 3 49 1 . 9 30 12 23 23 2 13 24 13 . 32 . 9 7 . Damage Taken 10408 | . 439 94 1584 66 . 153 1685 351 823 644 110 485 1187 1213 67 875 . 243 137 252 Core 1014 | . 47 8 166 18 . 8 190 30 72 60 28 20 99 47 14 98 . 12 . 97 Absorbed by Shields 193 | . . . . . . . . . . . . 5 . 40 25 123 . . . . Regen/Repaired (Parts) 877 | . 158 . 145 . . . 125 . 147 . 143 . . 159 . . . . . . Core Remaining (%) 62 | 100 . 78 . . . 52 . . . . . . 9 . . . . 75 . . Volleys Fired 801 | 15 56 11 159 12 . 10 108 38 83 49 12 33 69 45 15 53 . 13 10 10 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 130 | 40 40 60 46 46 . 46 74 100 100 100 50 55 81 90 130 130 . 130 130 90 Shots Fired 1535 | 30 112 22 311 24 . 20 212 66 167 95 22 59 131 83 23 99 . 28 13 18 Gun 1242 | 30 112 . 308 24 . 20 166 50 167 87 20 50 127 64 . . . . . 17 Cannon 261 | . . 22 . . . . 44 5 . 1 2 . 4 19 23 99 . 28 13 1 Launcher 32 | . . . 3 . . . 2 11 . 7 . 9 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1304 | 30 112 22 308 24 . 20 210 51 163 84 22 50 127 64 . . . . . 17 Thermal 171 | . . . . . . . . . . . . . . 13 23 93 . 28 13 1 Explosive 32 | . . . 3 . . . 2 11 . 7 . 9 . . . . . . . . Electromagnetic 28 | . . . . . . . . 4 4 4 . . 4 6 . 6 . . . . Robot Hit Streak 19 | 9 11 3 16 5 . 3 19 10 16 14 10 5 10 11 6 14 . 11 8 10 Robot Miss Streak 6 | 3 3 2 6 2 . 3 3 1 6 3 3 3 3 3 1 3 . 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . 2 . 1 . 1 . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Shots Hit Robots 994 | 21 75 11 205 17 4 10 141 37 110 80 13 28 85 62 14 40 1 16 12 12 Core Hits 422 | 8 26 6 88 6 . 7 63 31 50 42 3 24 29 22 3 5 . 3 5 1 Critical Kills 5 | . . . 1 . . . 1 1 . 1 . 1 . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . 1 . . 2 . 1 2 . . . . . . . Critical Strikes 16 | . . . 2 . . . 4 2 . 3 . 2 2 . . . . . . 1 Destroy 10 | . . . 2 . . . 2 2 . 1 . . 2 . . . . . . 1 Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . 2 . 2 . . . . . . . . Melee Attacks 181 | . 11 . 13 . 4 . 15 14 13 54 1 18 2 18 . . 1 . 16 1 Impact 159 | . 11 . 13 . . . 15 14 13 37 1 18 2 18 . . . . 16 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . 1 . 1 . 4 . . . 2 19 . 1 . 2 . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22225 | 212 988 195 3545 252 . 165 2821 1736 2175 2127 238 1642 1694 1537 382 1165 . 498 525 328 Guns 13217 | 212 848 . 3057 252 . 158 1863 639 1941 997 238 420 1475 789 . . . . . 328 Cannons 3908 | . . 194 . . . . 747 . . . . . 153 410 382 1165 . 498 359 . Explosions 3262 | . . . 261 . . . 211 1049 . 726 . 984 31 . . . . . . . Melee 1728 | . 132 . 205 . . . . 48 216 404 . 238 . 338 . . . . 147 . Ramming 110 | . 8 1 22 . . 7 . . 18 . . . 35 . . . . . 19 . Kinetic 13958 | 212 848 194 3057 252 . 158 2610 584 1852 941 238 420 1475 789 . . . . . 328 Thermal 2599 | . . . . . . . . . . . . . 31 293 382 1036 . 498 359 . Explosive 3231 | . . . 261 . . . 211 1049 . 726 . 984 . . . . . . . . Electromagnetic 599 | . . . . . . . . 55 89 56 . . 153 117 . 129 . . . . Impact 1728 | . 132 . 205 . . . . 48 216 404 . 238 . 338 . . . . 147 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 1 3 5 5 6 6 3 3 3 3 3 2 18 Average Corruption 3 | . . . . . . . . 1 1 3 5 5 6 2 3 3 3 3 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 367 | . . . . . . . . 4 47 54 20 44 42 15 46 45 4 35 6 5 Message Errors 95 | . . . . . . . . 1 14 13 7 13 19 6 6 8 1 7 . . Matter Fused 96 | . . . . . . . . 2 14 15 2 11 6 3 10 12 1 16 3 1 Heat Flow Errors 50 | . . . . . . . . . 6 7 5 8 4 1 11 4 1 3 . . Energy Discharges 39 | . . . . . . . . 1 4 6 5 2 5 . 6 6 . 2 1 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 7 | . . . . . . . . . . 1 . 1 . 2 . 2 . 1 . . Data Loss (minor) 34 | . . . . . . . . . 4 4 . 3 6 2 5 7 1 1 1 . Data Loss (major) 17 | . . . . . . . . . 2 2 . 2 1 . 1 4 . 2 1 2 Misfires 10 | . . . . . . . . . 2 2 . 1 . 1 1 1 . 2 . . Alerts 14 | . . . . . . . . . 1 3 1 1 . . 6 1 . 1 . . Weapon Failures 3 | . . . . . . . . . . . . 2 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 743 | . 51 6 8 . . . 12 69 130 110 . 201 . 107 8 3 . 38 . . Projectiles 67 | . . 6 . . . . 12 . . . . . . . 8 3 . 38 . . Explosions 164 | . . . 8 . . . . 61 . 14 . 81 . . . . . . . . Melee 512 | . 51 . . . . . . 8 130 96 . 120 . 107 . . . . . . Knockbacks 13 | . . 3 . . . . 5 . . 2 . 1 1 1 . . . . . . Impact 5 | . . . . . . . . . . 2 . 1 1 1 . . . . . . Kinetic 8 | . . 3 . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . 7 . . . 59 20 . 40 . 49 . . . . . . . . Shots 6 | . . . 1 . . . 2 1 . 1 . 1 . . . . . . . . Rammed 14 | . 1 1 4 . . 1 . . 2 . . . 4 . . . . . 1 . Targets Rammed 15 | . 1 1 4 . . 1 . . 3 . . . 4 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 273 | . 12 15 43 16 . 16 258 83 257 273 229 271 214 202 222 189 239 180 . 2 Average Temperature 50 | . 7 12 8 5 . 6 43 27 48 67 57 82 51 48 74 54 128 69 . 1 Received Heat Transfer 2991 | . 204 33 624 36 . . 774 108 225 117 45 162 225 333 12 93 . . . . Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 2 . . . . . . 1 1 1 . 1 . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 15 | . 4 . . . . . . 2 4 1 . 2 . 2 . . . . . . Impact Corruptions 17 | . 3 . . . . . . 1 3 3 . 4 . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . 2 . 2 3 . Heat Transferred 3269 | . . . . . . . . . . . . . 50 407 518 1295 . 592 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Maximum Alert Level 5 | . . . 3 1 . . 1 4 2 5 3 4 2 . . . . . . . Low Security (%) 55 | 100 100 100 53 81 . 100 67 . 53 . . . . 100 . . . . 100 100 Level 1 17 | . . . 20 18 . . 32 25 33 10 . . 46 . . . . . . . Level 2 11 | . . . 16 . . . . 34 13 19 . 25 53 . . . . . . . Level 3 12 | . . . 8 . . . . 37 . 42 100 56 . . . . . . . . Level 4 2 | . . . . . . . . 2 . 20 . 17 . . . . . . . . Level 5 . | . . . . . . . . . . 7 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1818 | 5 99 59 823 320 . 70 377 1106 538 1818 977 1160 595 123 . . . . 31 2 Initial 885 | . . 30 9 320 . . 3 228 538 315 885 473 565 110 . . . . . 1 Average 287 | 1 34 13 251 76 . 15 128 634 194 938 832 897 413 43 . . . . 3 . Influence Increases 8889 | 20 487 230 1476 71 . 175 882 888 845 1603 435 707 439 355 25 60 . 100 89 2 Destroy 0b10 Robot/C 4860 | . 220 180 880 40 . 120 480 420 460 760 260 420 240 200 20 40 . 80 40 . Destroy 0b10 Robot/NC 390 | 20 35 . 95 15 . 5 70 5 75 5 5 10 30 5 5 . . . 10 . Destroy Leader 1000 | . 58 30 204 10 . 20 136 30 152 30 92 20 104 50 . 20 . 20 24 . Allied During Kill 202 | . . 20 . . . . . . . 113 43 16 10 . . . . . . . Successful Hack 190 | . 17 . 49 6 . . 24 10 11 10 2 18 17 26 . . . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . Disable Machine 225 | . . . 60 . . 15 30 30 15 60 . 15 . . . . . . . . Anti-Garrison Action 1050 | . . . . . . . . 350 . 550 . 150 . . . . . . . . Destroy Structure 297 | . 7 . 38 . . . 37 43 12 75 3 43 8 14 . . . . 15 2 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 570 | . 90 . 120 . . 15 105 . 120 . 15 15 30 60 . . . . . . Influence Decreases 5484 | 20 410 234 662 391 . 166 533 10 898 100 592 20 760 392 70 38 . 100 85 3 Time Decay 4142 | 20 400 176 510 391 . 166 329 . 640 . 362 . 510 342 70 38 . 100 85 3 Lost Part 244 | . 10 . 40 . . . 54 10 . 20 . . 60 50 . . . . . . Lost Ally 278 | . . 58 . . . . . . . 80 80 20 40 . . . . . . . Purge Threat 820 | . . . 112 . . . 150 . 258 . 150 . 150 . . . . . . . Squads Dispatched 22 | . 4 . 4 . . . 1 . 3 . 2 . 3 4 . . . . 1 . Investigation 8 | . 3 . 1 . . . . . 1 . 1 . 2 . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Reinforcement 9 | . 1 . 2 . . . 1 . 1 . 1 . 1 2 . . . . . . Assault 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Distress Signals 29 | . 5 . 6 1 . . 6 . 7 . 2 . 2 . . . . . . . Communications Jammed 22 | . . . . . . . . . . . . . 22 . . . . . . . Distress Signals 22 | . . . . . . . . . . . . . 22 . . . . . . . Times Spotted 330 | . 24 9 74 2 . 7 50 14 42 28 12 16 19 18 1 2 . 4 4 4 Peak Tracking Total 6 | . 4 3 5 2 . 3 5 4 6 3 5 6 3 4 1 1 . 3 1 4 Tactical Retreats 31 | . 4 . 6 . . 1 7 . 6 . 1 1 1 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Traps Triggered 31 | . 1 . 2 . . . . 7 1 9 . 6 1 . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . 14 . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 4 . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Machines Disabled 22 | . . . 4 . . 1 2 3 1 6 . 3 . . 1 1 . . . . Max in Single Turn 1 | . . . 1 . . 1 1 1 1 1 . 1 . . 1 1 . . . . Garrison Relay 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Machines Accessed 82 | . 10 . 15 2 1 . 12 3 15 3 4 3 3 5 . 1 4 . 1 . Terminals 56 | . 7 . 10 2 . . 8 3 11 3 2 3 3 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . . . 1 . 2 . 1 . . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . 1 . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . Total Hacks 262 | . 29 . 41 6 1 . 41 7 50 6 13 6 9 17 . 1 31 . 4 . Successful 162 | . 15 . 22 2 1 . 24 1 33 2 8 3 6 13 . 1 31 . . . Failed 99 | . 14 . 19 3 . . 17 6 17 4 5 3 3 4 . . . . 4 . Catastrophic 13 | . . . 2 1 . . 2 1 3 1 . . 1 . . . . . 2 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . Manual 133 | . 21 . 25 4 . . 27 3 30 2 8 1 8 . . . . . 4 . Terminals 168 | . 22 . 27 6 . . 31 7 38 6 4 6 9 8 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 29 | . 5 . 9 . . . 4 . 5 . 3 . . 3 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 3 . . . 5 . 6 . . . . 6 . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 6 . . . . . . . . . Terminal Hacks 69 | . 2 . 3 2 1 . 5 1 9 2 1 3 4 4 . 1 31 . . . Record 14 | . . . . . 1 . . . . . . . . 1 . 1 11 . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . Robot Analysis 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 2 . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Alert Level 4 | . . . 1 . . . . . 2 . . . 1 . . . . . . . Unreport Threat 7 | . . . 1 . . . 1 . 3 . 1 . 1 . . . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . 2 . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . 4 . 5 . . . 4 . 4 . 2 . . 3 . . . . . . Scan Component 12 | . 2 . 3 . . . 2 . 2 . 1 . . 2 . . . . . . Repair 10 | . 2 . 2 . . . 2 . 2 . 1 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 2 . . . 5 . 6 . . . . 6 . . . . . . Insert Component 8 | . . . 1 . . . 2 . 3 . . . . 2 . . . . . . Analyze 11 | . . . 1 . . . 3 . 3 . . . . 4 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . Unauthorized Hacks 49 | . 9 . 12 . . . 9 . 13 . 4 . 2 . . . . . . . Terminals 43 | . 7 . 11 . . . 9 . 13 . 1 . 2 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Operators 6 | . 1 . 1 . . . 2 . 1 . . . 1 . . . . . . . Skim 34 | . 6 . 10 . . . 6 . 11 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 8 . 14 2 . . 10 2 14 3 4 3 3 5 . . . . 1 . Full Trace Events 5 | . 1 . . . . . 1 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . 2 . 3 . . . . 1 . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 2 . 2 . . . 2 . 2 . 1 . . 1 . . . . . . Time 424 | . 52 . 62 . . . 70 . 120 . 60 . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 2 . 3 . . . . 2 . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 2 . 3 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . 1 . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . . 1 . . . parse_system 5 | . . . . . 4 . . . . . . . . . . . 1 . . . Relay Couplers Released 15 | . . . . . . . . 4 . 3 . 8 . . . . . . . . Machine Destruction 8 | . . . . . . . . . . 3 . 5 . . . . . . . . Programmers 7 | . . . . . . . . 4 . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Total Allies 18 | . . 3 . . . . . . . 12 . 2 . . . . . . . 1 Largest Group 10 | . . 3 . . . . . . . 10 5 2 2 . . . . . . 1 Highest-Rated Group 179 | . . 40 . . . . . . . 179 93 62 62 . . . . . . 31 Highest-Rated Ally 39 | . . 16 . . . . . . . 39 24 31 31 . . . . . . 31 Total Orders 6 | . . . . . . . . . . 2 . 4 . . . . . . . . STAY 3 | . . . . . . . . . . 1 . 2 . . . . . . . . FOLLOW 3 | . . . . . . . . . . 1 . 2 . . . . . . . . Ally Attacks 156 | . . 28 . . . . . . . 48 54 11 10 . . . . . . 5 Total Damage 2370 | . . 189 . . . . . . . 787 1018 226 85 . . . . . . 65 Kills 31 | . . 4 . . . . . . . 11 11 3 2 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Active Infowar (turns) 38355 | 58 2741 984 5482 1812 1313 1485 4393 2128 3697 1049 762 1323 1021 1373 2664 2696 242 1922 1081 129 Optics 5360 | . . . . . . . 4366 994 . . . . . . . . . . . . Sensors 8513 | . . . . . . . . . . . . . . . 2640 2694 242 1920 892 125 Seismic 37168 | 58 2741 984 5482 1812 1313 1485 4048 2026 3697 1049 762 932 795 1361 2659 2685 241 1900 1009 129 Triangulation 6 | . . . . . . . . . . . . . . . . . . . 6 . Jamming 2480 | . . . . . . . 437 . 131 . . 465 226 12 . . . . 1080 129 ECM 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Turns Passed 41545 | 143 2741 984 5656 1812 1313 1485 4393 2143 4017 2428 821 1452 1383 1722 2776 2900 244 1922 1081 129 Spaces Moved 15249 | 55 1197 581 1795 729 544 537 1330 780 1274 851 288 520 460 629 1112 1117 99 769 534 48 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 15235 | 55 1197 581 1781 729 544 537 1330 780 1274 851 288 520 460 629 1112 1117 99 769 534 48 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 14 | . . . 14 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 154 | 160 160 160 200 240 240 240 240 240 240 240 240 235 225 228 238 238 238 238 154 154 Average Speed 226 | 160 160 160 239 240 240 240 240 240 240 240 240 235 230 229 238 238 238 238 175 154 Slowest Speed 320 | 160 160 160 320 240 240 240 240 320 240 240 240 240 235 238 238 238 238 238 239 154 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 6 99 98 95 98 86 97 90 69 88 85 22 67 40 19 95 98 74 77 15 29 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 11 | . 3 2 1 . 1 . . . 1 . . . . . 2 . 1 . . . Known Exits Taken 11 | . 1 1 . . . 1 1 . 1 . 1 . 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 . . 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 22 | . . 1 . 3 . 2 . . . . . . . . 8 5 . 3 . . Spaces Dug 167 | . 6 . 19 . . . 23 17 9 24 2 21 2 13 2 12 . . 15 2 Terrain Destroyed 241 | . 6 . 27 . . . 38 19 9 43 2 32 6 13 3 24 . 2 15 2 Melee 108 | . 6 . 8 . . . 12 8 9 21 1 12 2 13 . . . . 15 1 Projectile 38 | . . . . . . . 7 . . . 1 . . . 3 24 . 2 . 1 AOE 95 | . . . 19 . . . 19 11 . 22 . 20 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Total 20612 | 81 1897 613 2813 772 549 715 2331 962 2100 1103 402 655 686 812 1217 1242 105 834 642 81 Wait 3444 | 6 598 19 682 22 . 166 735 72 640 67 88 17 102 58 61 41 . 45 8 17 Move 15231 | 54 1196 580 1794 728 543 536 1330 778 1274 849 287 519 460 628 1111 1116 98 768 534 48 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 2 13 1 35 1 . . 24 2 11 2 2 7 10 13 4 4 . 2 5 1 Fast Attach 62 | 1 3 . 11 . . . 7 1 4 4 . 2 3 6 3 3 . . 13 1 Attach 45 | . 1 . 9 . . . 7 2 1 2 . . 5 10 1 4 . . 3 . Detach 14 | . . . 4 . . . 1 1 1 . . 1 . 4 . . . . 2 . Swap 420 | 3 11 . 59 4 2 1 56 39 49 50 9 31 27 17 14 12 6 5 22 3 Drop 183 | . 7 1 43 5 . 1 34 3 18 8 3 9 5 13 8 2 . 1 22 . Fire 801 | 15 56 11 159 12 . 10 108 38 83 49 12 33 69 45 15 53 . 13 10 10 Melee 181 | . 11 . 13 . 4 . 15 14 13 54 1 18 2 18 . . 1 . 16 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 1 4 . . 1 . . 3 . . . 3 . . . . . 1 . Escape Stasis 46 | . . . . . . . . 12 . 18 . 10 . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 17 | . . . . . . . 14 . 3 . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . 8 . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 144 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 10) 710 | -10/Materials | Discovered new exit (range 14) 953 | -10/Materials | Discovered new exit (range 13) 1163 | -10/Materials | Discovered new exit (range 8) 2029 | -10/Materials | Identified exit to Materials 2029 | -10/Materials | Identified exit to Mines 2029 | -10/Materials | Identified exit to Subcaves 2072 | -10/Materials | Learned Storage stockpile data 2073 | -10/Materials | Learned location of Mines (-9) 2076 | -10/Materials | Learned 2 Materials zone layouts 2089 | -10/Materials | Learned 4 Subcaves zone layouts 2500 | -10/Materials | Repaired Lgt. Treads 2532 | -10/Materials | Repaired Lgt. Treads 2885 | -10/Materials | Entered Mines 2999 | -10/Mines | Learned location of Zion (-6) 3025 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3448 | -10/Mines | Discovered exit to Materials (range 9) 3449 | -10/Mines | Learned location of Storage (-9) 3772 | -10/Mines | Discovered exit to Materials (range 8) 3869 | -10/Mines | Entered Materials 3869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3870 | -9/Materials | Identified exit to Storage 3870 | -9/Materials | Identified exit to Materials 4460 | -9/Materials | Repaired Broken Lgt. Treads 4932 | -9/Materials | Discovered new exit (range 8) 5016 | -9/Materials | Build established: Scavenger-Mutant 5262 | -9/Materials | Loaded intel: 12 terminal locations 5322 | -9/Materials | Learned Storage trap positions 5461 | -9/Materials | Learned Storage trap positions 5523 | -9/Materials | Learned location of 2 exits from Materials 6781 | -9/Materials | Build established: Mutant 7148 | -9/Materials | Repaired Lgt. Treads 8132 | -9/Materials | Build established: Scavenger-Mutant 8572 | -9/Materials | Build established: Mutant 8669 | -9/Materials | First assault squad dispatched 8801 | -9/Materials | Learned Materials stockpile data 8842 | -9/Materials | Learned Storage non-interactive machine intel 8874 | -9/Materials | Learned 4 Recycling zone layouts 8895 | -9/Materials | Learned Materials terminal intel 8905 | -9/Materials | Learned Storage stockpile data 8912 | -9/Materials | Learned Materials emergency access door positions 8929 | -9/Materials | Learned Storage garrison access intel 8953 | -9/Materials | Build established: Scavenger-Mutant 9525 | -9/Materials | Entered Mines 9654 | -9/Mines | Learned location of 1 exit from Materials 9662 | -9/Mines | Assembled infested the area 9673 | -9/Mines | Learned Materials emergency access door positions 9784 | -9/Mines | Discovered exit to Materials (range 6) 10111 | -9/Mines | Discovered exit to Materials (range 9) 10218 | -9/Mines | Discovered new exit (range 5) 10282 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10450 | -9/Mines | Central database locked down 10597 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 10788 | -9/Mines | Found a hidden stash of uninstalled traps 11337 | -9/Mines | Entered Exiles 11395 | -9/Exiles | Met 8R-AWN 11456 | -9/Exiles | Discovered new exit (range 14) 11552 | -9/Exiles | Met EX-HEX 11680 | -9/Exiles | Met EX-DEC 11772 | -9/Exiles | Visited The Gauntlet 12080 | -9/Exiles | Discovered new exit (range 12) 12217 | -9/Exiles | Met EX-BIN 12650 | -9/Exiles | Entered Mines 14066 | -8/Mines | Discovered exit to Materials (range 8) 14135 | -8/Mines | Entered Materials 14135 | -8/Materials | Evolved 2 slots: Utility x2 14136 | -8/Materials | Identified exit to Factory 14139 | -8/Materials | Loaded intel: 11 terminal locations 16154 | -8/Materials | Lost 3 parts (1n2u) 16640 | -8/Materials | Build established: Mutant 16964 | -8/Materials | Repaired Assault Cannon 17006 | -8/Materials | Repaired Mni. Grenade Launcher 17270 | -8/Materials | Learned location of 1 exit from Lower Caves 17306 | -8/Materials | Learned 8 Factory zone layouts 17330 | -8/Materials | Learned location of 2 exits from Lower Caves 17349 | -8/Materials | Learned Storage security intel 17350 | -8/Materials | Learned location of 1 exit from Recycling 17353 | -8/Materials | Learned Factory emergency access door positions 17368 | -8/Materials | Learned Factory trap positions 17394 | -8/Materials | Learned location of 2 exits from Factory 18528 | -8/Materials | Identified exit to Garrison 18528 | -8/Materials | Entered Garrison 19082 | -8/Garrison | Triggered checkpoint 19281 | -8/Garrison | Triggered checkpoint 19451 | -8/Garrison | Triggered checkpoint 19582 | -8/Garrison | Build established: Scavenger-Mutant 19610 | -8/Garrison | Discovered new exit (range 13) 19811 | -8/Garrison | Triggered checkpoint 20026 | -8/Garrison | Triggered checkpoint 20135 | -8/Garrison | Discovered new exit (range 11) 20135 | -8/Garrison | Discovered new exit (range 29) 20135 | -8/Garrison | Discovered new exit (range 75) 20422 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20671 | -8/Garrison | Entered Materials 20845 | -8/Materials | Repaired Enh. Autogun 20907 | -8/Materials | Repaired Enh. Autogun 21734 | -8/Materials | Discovered exit to Factory (range 16) 21889 | -8/Materials | Core integrity fell below 50% 23216 | -8/Materials | Learned Storage emergency access door positions 23223 | -8/Materials | Build established: Hacker-Mutant 23268 | -8/Materials | Learned location of 1 exit from Lower Caves 23277 | -8/Materials | Learned location of 1 exit from Lower Caves 23279 | -8/Materials | Learned 4 Lower Caves zone layouts 24671 | -8/Materials | First assault squad dispatched 24688 | -8/Materials | Identified exit to Garrison 24688 | -8/Materials | Entered Garrison 24909 | -8/Garrison | Triggered checkpoint 25160 | -8/Garrison | Triggered checkpoint 25172 | -8/Garrison | Triggered checkpoint 25198 | -8/Garrison | Destroyed 8 combat bots 25201 | -8/Garrison | Build established: Scavenger-Mutant 25345 | -8/Garrison | Discovered new exit (range 10) 25866 | -8/Garrison | Triggered checkpoint 25998 | -8/Garrison | Discovered new exit (range 9) 26156 | -8/Garrison | Triggered checkpoint 26392 | -8/Garrison | Triggered checkpoint 26749 | -8/Garrison | Discovered new exit (range 5) 26752 | -8/Garrison | Triggered checkpoint 26831 | -8/Garrison | Triggered checkpoint 26861 | -8/Garrison | Build established: Commander-Mutant 26870 | -8/Garrison | Lost 4 allies 26892 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27116 | -8/Garrison | Entered Materials 27116 | -8/Materials | Accompanied by 5 allies 27291 | -8/Materials | Lost 3 allies 27470 | -8/Materials | Build established: Scavenger-Mutant 27644 | -8/Materials | Identified exit to Garrison 27859 | -8/Materials | Repaired Enh. Autogun 27937 | -8/Materials | Entered Garrison 27937 | -8/Garrison | Accompanied by 1 ally 28068 | -8/Garrison | Triggered checkpoint 28272 | -8/Garrison | Learned Materials security intel 28461 | -8/Garrison | Triggered checkpoint 28495 | -8/Garrison | Build established: Hacker-Mutant 28503 | -8/Garrison | Triggered checkpoint 28749 | -8/Garrison | Rescued a captive Derelict 28760 | -8/Garrison | Rescued a captive Derelict 28888 | -8/Garrison | Discovered new exit (range 10) 28965 | -8/Garrison | Triggered checkpoint 29135 | -8/Garrison | Triggered checkpoint 29305 | -8/Garrison | Discovered new exit (range 14) 29342 | -8/Garrison | Discovered new exit (range 15) 29342 | -8/Garrison | Discovered new exit (range 56) 29342 | -8/Garrison | Discovered new exit (range 57) 29389 | -8/Garrison | Entered Materials 29389 | -8/Materials | Accompanied by 2 allies 30020 | -8/Materials | Core integrity fell below 20% 30056 | -8/Materials | Lost 3 parts (2n1u) 30772 | -8/Materials | Entered Factory 30772 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 30773 | -7/Factory | Identified exit to Lower Caves 30774 | -7/Factory | Identified exit to Factory 30776 | -7/Factory | Loaded intel: 110 trap records 31068 | -7/Factory | Repaired Enh. Autogun? 32181 | -7/Factory | Build established: Mutant 32494 | -7/Factory | Entered Lower Caves 32495 | -7/Lower Caves | Identified exit to Lower Caves 32647 | -7/Lower Caves | Met a Warlord Commander 32648 | -7/Lower Caves | Learned location of Warlord (-5) 32649 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 32653 | -7/Lower Caves | Found Unknown Device 32654 | -7/Lower Caves | Identified Encrypted Comm Array 32663 | -7/Lower Caves | Entered a destroyed Warlord outpost 33889 | -7/Lower Caves | Learned location of Extension (-5) 34498 | -7/Lower Caves | Learned Factory stockpile data 34576 | -7/Lower Caves | Encountered a Warlord checkpoint 34990 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 35270 | -7/Lower Caves | Entered another Lower Caves area 35271 | -7/Lower Caves | Identified exit to Data Miner 36227 | -7/Lower Caves | Spotted B-75 Beast 36265 | -7/Lower Caves | Destroyed B-75 Beast 37540 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 37593 | -7/Lower Caves | Encountered a Warlord checkpoint 37897 | -7/Lower Caves | Found Alien Artifact 37897 | -7/Lower Caves | Identified Dimensional Node Initializer 37897 | -7/Lower Caves | Initialized slip node 38132 | -7/Lower Caves | Learned Factory security intel 38170 | -7/Lower Caves | Entered Data Miner 38173 | -7/Data Miner | Discovered new exit (range 6) 38219 | -7/Data Miner | Met Data Miner 38278 | -7/Data Miner | Learned location of Section 7 (-2) 38278 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 38312 | -7/Data Miner | Received God Mode back door access code from Data Miner 38414 | -7/Data Miner | Entered Proximity Caves 40336 | -6/Proximity Caves | Entered Factory 40336 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40610 | -6/Factory | Found Unknown Device 40610 | -6/Factory | Identified Launcher Loader 41417 | -6/Factory | Sucked down chute 41417 | -6/Factory | Entered Waste 41418 | -6/Waste | Met a frightened Derelict 41432 | -6/Waste | EMP discharged 41432 | -6/Waste | System corruption reached 10% 41475 | -6/Waste | Spotted C-40 Crusher 41494 | -6/Waste | Spotted C-40 Crusher 41508 | -6/Waste | Spotted C-40 Crusher 41511 | -6/Waste | Spotted C-40 Crusher 41532 | -6/Waste | EMP discharged 41542 | -6/Waste | Crushed by falling debris 41542 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 41545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 41546 | -6/Waste | Self-destructed Last Messages --------------- 41512_ Imp. Heat Sink crushed. 41513_ 62 Matter crushed. 41514_ System corrupted: Seismic Detector rejected. 41514_ Acquired Seismic Detector. 41522_ ALERT: Foreign system detected. Charging EMP. 41532_ System corrupted (+5). 41532_ Slug penetrates Wall. 41532_ Slug penetrates C-40 Crusher. 41535_ C-40 Crusher suffers critical hit (Destroy). 41541_ Slug penetrates C-40 Crusher. 41542_ The unstable cave ceiling collapses. 41542_ Crushed by falling debris. 41542_ Adv. Sensor Array destroyed. 41542_ System corrupted by crushing effect (+3). 41542_ Coil Gun crushed. 41542_ Adv. Treads crushed. 41542_ Imp. Medium Armor Plating crushed. 41543_ System corrupted: Energy discharge (-105). 41545_ Adv. Treads crushed. 41545_ Hvy. Ion Engine crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????????????????### ######## ?????????? | | ????????????????????????#= ?????????? | | ????????????????????????#CC ????????? | | ????????????????????????#CCCC ????????? | | ???????????????????????##@ CC ????????? | | ??????????????????????##### ###???????????????? | | ????????????###########"### #?????????????????? | | ????????????# ##?# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #### #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #### #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# = #??# #?????????????????? | | ????????????############??# #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????### #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 40 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 24 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -10/Materials Lgt. Treads | 50% | -10/Materials Lgt. Treads | 85% | -9/Materials | Broken Lgt. Treads | 11% | -9/Materials Assault Cannon | 25% | -8/Materials Mni. Grenade Launcher | 74% | -8/Materials Enh. Autogun | 53% | -8/Materials Enh. Autogun | 55% | -8/Materials Enh. Autogun | 10% | -8/Materials Enh. Autogun | 1% | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSurveybotReplica Manual? 0 Play Time 04:11:42 Cumulative 282.0 hours Start 2025.02.14 @ 19:58:51 End 2025.02.15 @ 15:19:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/1/0/0 Lore% 64 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86be3293-aa45-4482-ac0c-f7f8b2601f02