Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.24 @ 02:07:47 Player: AlmondRoll Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (2169) 2169 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 7300 Bonus ------- High Alert Combat Kills 126 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (16) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Cooling System Advanced ECM Suite Hardened Light Armor Plating GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Makeshift Flight Unit Improved Cooling System Structural Scanner Advanced ECM Suite Hardened Light Armor Plating Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . . . 2 1 . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 83 | 2 13 4 25 . 4 1 17 9 3 2 2 1 . Power 12 | . 4 2 2 . . . 2 2 . . . . . Engine 10 | . 3 1 2 . . . 2 2 . . . . . Core 2 | . 1 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 2 . 10 . . . 6 1 . 1 . 1 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 14 | 2 2 . 10 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . . . 6 1 . 1 . 1 . Utility 31 | . 5 1 8 . 4 1 4 5 3 . . . . Device 14 | . . . 2 . 4 1 2 3 2 . . . . Storage 3 | . 2 . . . . . 1 . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . 3 1 6 . . . 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | . 2 1 5 . . . 5 1 . 1 2 . . Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon 4 | . . . 2 . . . 2 . . . . . . Ballistic Gun 8 | . 2 1 2 . . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . Parts Lost 27 | . 6 4 3 . . . . . . 1 . 2 11 Power 6 | . 2 2 1 . . . . . . . . . 1 Propulsion 10 | . . . 1 . . . . . . 1 . 1 7 Utility 6 | . 2 1 1 . . . . . . . . . 2 Weapon 5 | . 2 1 . . . . . . . . . 1 1 Highest Loss Streak 11 | . 2 2 2 . . . . . . 1 . 1 11 Average Slot Usage (%) 98 | . 98 92 98 100 100 100 94 100 100 100 100 95 77 Engine 10 | . 10 1 10 11 11 11 9 15 15 15 15 15 11 Wheel 34 | . 28 28 43 44 44 44 . . . . . . . Flight 8 | . . . . . . . 50 53 53 53 53 53 45 Device 4 | . . . . . 8 11 4 6 4 7 7 7 5 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Protection 6 | . 13 14 10 11 2 . 4 . 2 . . . . Energy Cannon 12 | . . . 13 22 22 22 1 . . . . . . Ballistic Gun 7 | . 27 27 8 . . . 14 12 7 5 . . . Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 108 | 10 94 94 108 108 108 100 87 33 33 30 31 31 29 Greatest Support 48 | 32 32 24 48 48 48 48 30 35 35 35 35 38 38 Greatest Overweight (x) 3 | . 3 3 2 2 2 2 2 . . . . . . Average Overweight (x) 1 | . 2 3 1 2 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 Average Capacity 22 | 8 23 25 25 25 25 25 10 8 8 8 8 8 7 Most Carried 25 | 7 25 25 25 25 25 25 25 8 8 8 8 8 8 Average Carried 21 | 4 17 24 24 25 25 25 9 7 8 7 7 7 6 Final Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 5 Final Carried 25 | 7 25 25 25 25 25 25 8 8 8 8 8 7 5 Class Distribution -------------------- 77% | Mutant 14% | Sprinter 7% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 1896 | 234 340 186 701 10 . 50 . 24 180 93 45 33 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3599 | 100 1012 347 1775 24 . 264 . 24 . 43 . 10 . Parts 256 | 7 74 25 124 3 . 16 . 4 . 3 . . . Haulers Intercepted 7 | . 1 . 6 . . . . . . . . . . Recyclers Shooed 4 | 1 . 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 . . . 3 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 66 | . 18 7 35 . . 5 . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . Guns 47 | . 18 7 22 . . . . . . . . . . Cannons 18 | . . . 13 . . 5 . . . . . . . Classes Destroyed 13 | 2 6 1 2 . . . . . . 1 . 1 . Worker 8 | . 2 . 4 . . . . 2 . . . . . Builder 4 | . 2 . 1 . . 1 . . . . . . . Tunneler 4 | 1 2 . . 1 . . . . . . . . . Hauler 7 | . 1 . 6 . . . . . . . . . . Recycler 5 | 1 . 3 . . . 1 . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . Swarmer 21 | . . 6 12 . . 3 . . . . . . . Grunt 34 | . 18 1 13 . . 2 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 9 | . . . 9 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . Assembled 1 | . . . . . . . . . . . . 1 . Best Kill Streak 10 | 2 5 4 10 1 . 2 . 2 . . . 1 . Combat Bots Only 5 | . 4 3 5 . . 2 . . . . . 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 2 . 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 4374 | . 976 403 1102 . . 268 78 92 133 43 . 200 1079 Core 1133 | . 155 68 144 . . 44 . 1 37 14 . 55 615 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 10 . . . 53 100 . . . . . . Volleys Fired 326 | 7 106 30 106 1 51 20 . 3 2 . . . . Largest 2 | 2 2 2 2 2 2 2 . 1 1 . . . . Hottest 136 | 40 46 46 136 136 136 136 . 30 30 . . . . Shots Fired 647 | 14 212 60 212 2 102 40 . 3 2 . . . . Gun 426 | 14 212 60 140 . . . . . . . . . . Cannon 216 | . . . 72 2 102 40 . . . . . . . Launcher 5 | . . . . . . . . 3 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 426 | 14 212 60 140 . . . . . . . . . . Thermal 216 | . . . 72 2 102 40 . . . . . . . Explosive 5 | . . . . . . . . 3 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 11 7 11 8 . 14 . . . . . . . Robot Miss Streak 6 | 1 4 6 5 . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 345 | 8 134 28 136 1 . 31 . . . 1 . 1 5 Core Hits 154 | 5 63 12 58 1 . 10 . 2 . 1 . . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . Melee Attacks 30 | . . . . . . . . . . 1 16 4 9 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . 1 16 4 9 Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5289 | 57 1282 392 2503 20 . 620 . 72 . 86 . 76 181 Guns 3217 | 57 1282 392 1486 . . . . . . . . . . Cannons 1657 | . . . 1017 20 . 620 . . . . . . . Explosions 72 | . . . . . . . . 72 . . . . . Melee 343 | . . . . . . . . . . 86 . 76 181 Ramming . | . . . . . . . . . . . . . . Kinetic 3217 | 57 1282 392 1486 . . . . . . . . . . Thermal 1657 | . . . 1017 20 . 620 . . . . . . . Explosive 72 | . . . . . . . . 72 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 343 | . . . . . . . . . . 86 . 76 181 Highest Corruption 7 | . . . . . . . . . . . . 3 7 Average Corruption 3 | . . . . . . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 1 2 Matter Fused 2 | . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 55 | . . . 14 . . 5 . . . . . 36 . Projectiles 19 | . . . 14 . . 5 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 36 | . . . . . . . . . . . . 36 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . 2 25 . . . . Shots 2 | . . . . . . . . 1 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 442 | . 43 56 442 93 238 105 204 168 109 1 . 12 4 Average Temperature 59 | . 15 32 101 50 57 34 79 66 37 1 . 7 4 Received Heat Transfer 1394 | . 531 72 321 . . 126 18 36 15 27 . 49 199 Effects 1 | . . . 1 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 . . 3 . . . . . . . Heat Transferred 2812 | . . . 1702 37 . 1073 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 635 | 10 252 207 635 203 . 175 242 354 . . . . . Initial 198 | . 6 62 80 198 . . 68 109 . . . . . Average 239 | 5 119 108 373 199 . 142 105 177 . . . . . Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 . . . . . Low Security (%) 54 | 100 93 85 12 64 . 100 89 63 . . . . . Level 1 23 | . 6 14 37 35 . . 10 36 . . . . . Level 2 22 | . . . 49 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 7 . 4 . . . 3 2 . . . . 1 Investigation 10 | . 5 . 3 . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 2 . 1 . . . 3 . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 5 | . 1 . 3 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 182 | . 28 8 51 . . 7 21 12 11 4 . 17 23 Peak Tracking Total 18 | . 4 3 7 . . 3 13 7 8 4 . 14 18 Tactical Retreats 16 | . . . 2 . . 2 2 3 . 1 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 6 | . 4 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 11 | . . . 1 . 7 1 . 2 . . . . . Max in Single Turn 1 | . . . 1 . 1 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 29 | . 3 . 12 . 4 . 4 5 . 1 . . . Terminals 19 | . 3 . 8 . . . 3 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 98 | . 13 . 54 . 4 . 16 10 . 1 . . . Successful 63 | . 6 . 38 . 4 . 9 5 . 1 . . . Failed 34 | . 6 . 16 . . . 7 5 . . . . . Catastrophic 5 | . 1 . 1 . . . . 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 49 | . 12 . 19 . . . 13 4 . . 1 . . Terminals 65 | . 13 . 30 . . . 12 10 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . . . 14 . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 29 | . 4 . 13 . 4 . 4 3 . 1 . . . Record 4 | . . . . . 4 . . . . . . . . Robot Analysis 8 | . 4 . 4 . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 14 . . . . . . . . . . Scan Component 7 | . . . 7 . . . . . . . . . . Repair 7 | . . . 7 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 4 . . . 5 2 . . . . . Terminals 9 | . 2 . 2 . . . 3 2 . . . . . Botnet 8 | . 2 . 2 . . . 2 2 . . . . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 9 . . . 4 5 . . . . . Full Trace Events 5 | . 3 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 7 . . . . . . . . . . Time 230 | . . . 230 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 4 | . . . . 2 . . . . . . 2 . . Largest Group 2 | . . . . 2 2 . . . . . 2 2 . Highest-Rated Group 190 | . . . . 42 42 . . . . . 190 190 . Highest-Rated Ally 95 | . . . . 31 31 . . . . . 95 95 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . . 31 . Total Damage 629 | . . . . . . . . . . . . 629 . Kills 2 | . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 8 | . 4 . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 3 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 7970 | 38 1048 277 1791 241 3009 341 138 177 105 223 291 169 122 Spaces Moved 7763 | 10 539 124 966 191 2362 220 222 458 370 359 1047 515 380 Core 1 | . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 4412 | 10 539 124 966 191 2362 220 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3350 | . . . . . . . 222 458 370 359 1047 515 379 Fastest Speed 22 | 100 100 135 105 120 120 120 25 22 22 22 22 22 24 Average Speed 78 | 100 129 135 114 120 120 120 27 22 22 22 22 22 24 Slowest Speed 165 | 100 140 135 120 120 120 120 165 22 22 22 22 25 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 1 2 1 . . 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 89 28 91 43 99 61 31 16 51 52 86 66 51 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . . . 1 . 1 . . 2 3 3 . . Spaces Dug 10 | . . . . . . . . 8 . . 2 . . Terrain Destroyed 45 | . . . . . . . . 24 19 . 2 . . Melee 2 | . . . . . . . . . . . 2 . . Projectile . | . . . . . . . . . . . . . . AOE 43 | . . . . . . . . 24 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 8992 | 27 716 179 1444 201 2432 256 300 526 388 500 1081 551 391 Wait 657 | 2 24 6 280 8 16 16 44 54 13 138 15 37 4 Move 7724 | 9 538 123 965 190 2361 219 219 453 367 358 1046 502 374 Hop 13 | . . . . . . . 1 2 1 . . 6 3 Pick Up 84 | 4 27 9 34 . . . 4 3 1 1 1 . . Fast Attach 21 | . 2 2 11 . . . 4 . . . 2 . . Attach 26 | . 6 2 8 . . . 6 2 . 1 . 1 . Detach 4 | . . . 1 . . . 1 . . . 1 . 1 Swap 36 | 2 5 . 6 . 4 1 7 7 3 1 . . . Drop 71 | 3 8 7 33 . . . 14 2 1 . 3 . . Fire 326 | 7 106 30 106 1 51 20 . 3 2 . . . . Melee 27 | . . . . . . . . . . 1 13 4 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . 2 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 254 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Discovered new exit (range 6) 824 | -10/Materials | Core integrity fell below 50% 885 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Central database locked down 1087 | -10/Materials | Entered Mines 1166 | -10/Mines | Found a hidden stash of uninstalled traps 1231 | -10/Mines | Core integrity fell below 20% 1294 | -10/Mines | Learned location of Recycling (-8) 1312 | -10/Mines | Discovered new exit (range 6) 1364 | -10/Mines | Entered Materials 1364 | -9/Materials | Evolved 2 slots: Propulsion x2 1576 | -9/Materials | Repaired Arm. Wheel 1609 | -9/Materials | Repaired Arm. Wheel 1642 | -9/Materials | Repaired Hvy. Assault Rifle 1717 | -9/Materials | Discovered new exit (range 15) 1841 | -9/Materials | Discovered new exit (range 4) 2144 | -9/Materials | Identified exit to Mines 2225 | -9/Materials | Build established: Trapper-Mutant 2372 | -9/Materials | Repaired Arm. Wheel 2406 | -9/Materials | Repaired Arm. Wheel 2439 | -9/Materials | Repaired Arm. Wheel 2479 | -9/Materials | Repaired Reactive Plating 2849 | -9/Materials | Build established: Mutant 2973 | -9/Materials | Discovered new exit (range 15) 3155 | -9/Materials | Entered Mines 3364 | -9/Mines | Learned location of 1 exit from Materials 3381 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3382 | -9/Mines | Discovered new exit (range 5) 3396 | -9/Mines | Entered Exiles 3396 | -9/Exiles | Found Exiles lab abandoned 3396 | -9/Exiles | Accompanied by 2 allies 3426 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4048 | -9/Exiles | Discovered new exit (range 10) 5360 | -9/Exiles | Discovered new exit (range 15) 6405 | -9/Exiles | Entered Mines 6735 | -8/Mines | Discovered new exit (range 10) 6746 | -8/Mines | Entered Materials 6746 | -8/Materials | Evolved 2 slots: Propulsion x2 6747 | -8/Materials | Identified exit to Factory 6812 | -8/Materials | Identified exit to Storage 6884 | -8/Materials | Entered Factory 6884 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7023 | -7/Factory | Discovered new exit (range 9) 7043 | -7/Factory | Identified exit to Lower Caves 7061 | -7/Factory | Entered Lower Caves 7080 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7081 | -7/Lower Caves | Learned location of 1 exit from Factory 7106 | -7/Lower Caves | Build established: Sprinter 7164 | -7/Lower Caves | Discovered new exit (range 10) 7166 | -7/Lower Caves | Entered another Lower Caves area 7168 | -7/Lower Caves | Learned Factory interactive machine intel 7322 | -7/Lower Caves | Encountered a Warlord checkpoint 7365 | -7/Lower Caves | Learned Factory trap positions 7369 | -7/Lower Caves | Discovered new exit (range 15) 7389 | -7/Lower Caves | Entered Zion 7402 | -7/Zion | Given A8's code to call for help 7403 | -7/Zion | Discovered new exit (range 11) 7434 | -7/Zion | Learned Factory emergency access door positions 7445 | -7/Zion | Found CR-A16's Pointy Stick 7526 | -7/Zion | Discovered new exit (range 5) 7527 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7534 | -7/Zion | Found GAL Module 7557 | -7/Zion | Learned location of Data Miner (-6) 7569 | -7/Zion | Learned Factory security intel 7668 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7672 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7680 | -7/Zion | Entered Deep Caves 7680 | -7/Deep Caves | Accompanied by 2 allies 7758 | -7/Deep Caves | Z-Facility disabled 7847 | -7/Deep Caves | Discovered new exit (range 7) 7849 | -7/Deep Caves | Entered Proximity Caves 7892 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7917 | -6/Proximity Caves | Spotted B-75 Beast 7960 | -6/Proximity Caves | Core integrity fell below 50% 7969 | -6/Proximity Caves | Core integrity fell below 20% 7971 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07953_ E-15 Imp unfolds itself. 07955_ E-15 Imp destroyed. 07956_ Imp. Flight Unit destroyed. 07956_ Knocked back. 07956_ Imp. Flight Unit destroyed. 07957_ System corrupted: Energy discharge (-32). 07959_ Knocked back. 07960_ Imp. Flight Unit destroyed. 07960_ System corrupted by crushing effect (+1). 07961_ Imp. Flight Unit destroyed. 07963_ Segregator fries itself beyond repair. 07963_ Knocked back. 07965_ Imp. Flight Unit destroyed. 07965_ System corrupted by crushing effect (+2). 07966_ Cesium-ion Thruster fries itself beyond repair. 07968_ Knocked back. 07970_ Lgt. Ion Engine fries itself beyond repair. 07970_ Critical hit (Burn: +50). 07970_ CR-A16's Pointy Stick destroyed. 07970_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | # ?## ### #????????????????????????????? | | #?## ## ### #????????????????????????????? | | ## ### #????????????????????????????? | | ## ##????????????????????????????? | | #?????????????????????????????? | | ##?????????????????????????????? | | #### ##?????????????????????????????? | | ???#### ##????????????????????????????? | | ??????# #????????????????????????????? | | ??????# ## ##????????????????????????????? | | ??????##### #####?????????????????????????????? | | ?????????## ###?????????????????????????????????? | | ????????## ##???????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# ###??????????????????????????????????? | | ???????## ^ ##?????????????????????????????????? | | ???????# ##????????????????????????????????? | | #??????## ##???????????????????????????????? | | #???????# ###?????????##??????????????????? | | #???????# ##???????# ???????????????????? | | ##??????## ########;????????????????????? | | ##??????##### ## #????????????????????? | | #????????### ### #????????????????????? | | ###????????# ##?# BB % ###??????????????????? | | ??###?????## #?## BB@ ; #??????????????????? | | ?## ##?### ##?# gbb%###??????????????????? | | ?# ### ##??# % #????????????????????? | | ?# #??## ! g#????????????????????? | | ??# ### #??# ## #????????????????????? | | #?## ##?# #??# % ## #????????????????????? | | #??# ###??# #??# ##% #????????????????????? | | #?## #????# #### ## ????????????????????? | | ### ##???# ##? #???????????????????? | | #???# #?? #???????????????????? | | ###???##########?? ## #???????????????????? | | ## #####????????????????? ??##???????????????????? | | ?# #????????????????????? ???????????????????????? | | ? ????????????????????? ???????????????????????? | | #???????????????????? ???????????????????????? | | ##???????????????????? ???????????????????????? | | #????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 65 Item Schematics ----------------- Salvage Targeting Computer | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Arm. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilSensorComputer Manual? 0 Play Time 01:11:20 Cumulative 281.1 hours Start 2021.07.24 @ 00:57:23 End 2021.07.24 @ 02:07:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbd0f162-343a-4bdd-a152-9f2aeebe0538