Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 21:14:26 Player: LVNA Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1414) 1414 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 5285 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 304 Friendly Fire -110 Cogmind --------- Core Integrity 220/850 Matter 51/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Force Field Beam Rifle Gatling Laser Grenade Launcher Improved Concussive RPG (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scan Processor Matter Filter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Heavy Assault Rifle Flak Cannon Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Force Field Beam Rifle Advanced Beam Rifle Gatling Laser Heavy Assault Rifle Gauss Cannon Improved Concussive RPG [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . . . 1 1 2 Weapon 2 | . . . 1 . . 1 . Parts Attached 67 | 9 2 3 5 15 6 12 15 Power 8 | 2 . . 1 2 . 1 2 Engine 5 | 2 . . . . . 1 2 Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 17 | 3 . 1 3 5 2 2 1 Treads . | . . . . . . . . Leg 16 | 2 . 1 3 5 2 2 1 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 1 . . 1 4 5 3 Device 8 | 1 1 . . 1 1 2 2 Storage 3 | 1 . . . . 2 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 1 2 1 Artifact . | . . . . . . . . Weapon 26 | 2 1 2 1 7 . 4 9 Energy Gun 6 | 1 1 . 1 1 . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . 1 . 3 . 1 2 Ballistic Cannon 7 | . . 1 . 2 . 3 1 Launcher 4 | . . . . 1 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 22 | . . . . . 1 2 19 Power 3 | . . . . . . . 3 Propulsion 7 | . . . . . . 2 5 Utility 5 | . . . . . 1 . 4 Weapon 7 | . . . . . . . 7 Highest Loss Streak 19 | . . . . . 1 1 19 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 98 100 98 77 Engine 6 | . 14 14 5 . . 6 4 Core 3 | . . . 5 11 9 . . Leg 29 | . 28 28 33 32 36 30 18 Device 10 | . 13 14 11 11 9 7 9 Storage 9 | . 14 14 11 11 9 7 4 Processor 2 | . . . . . . 6 6 Protection 3 | . . . . . 9 7 9 Energy Gun 7 | . 14 13 11 11 9 2 . Ballistic Gun 9 | . 14 14 11 11 9 7 4 Ballistic Cannon 9 | . . . 11 9 9 18 11 Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 15 22 23 26 44 51 59 Greatest Support 40 | 20 20 20 30 30 40 40 40 Greatest Overweight (x) 10 | 2 . 1 . . 1 1 10 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 9 Most Carried 10 | 8 8 8 8 8 10 10 10 Average Carried 8 | 6 7 7 6 7 6 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 10 | 6 8 8 8 8 10 8 5 Class Distribution -------------------- 43% | Scavenger-Tank 27% | Mutant 11% | Scavenger-Skirmisher 10% | Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 1495 | 249 . 98 104 405 255 324 60 Remotely . | . . . . . . . . Salvage Created 1480 | 19 . 117 284 269 338 312 141 Parts 91 | 3 . 6 14 17 24 17 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 35 | . . 3 5 8 10 6 3 Guns 10 | . . 3 1 1 4 . 1 Cannons 22 | . . . 4 4 6 6 2 AOE 3 | . . . . 3 . . . Classes Destroyed 7 | 1 . 2 2 1 . . 1 Worker 3 | . . . 1 . 2 . . Tunneler 2 | 1 . . . . . . 1 Recycler 2 | . . . . 1 . 1 . Swarmer 8 | . . 1 . 3 3 . 1 Grunt 15 | . . 2 4 3 4 2 . Sentry 12 | . . . 2 2 3 4 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 1 . 2 2 3 5 2 2 Combat Bots Only 4 | . . 2 2 3 4 2 2 Max Kills in Single Turn 3 | 1 . 1 2 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 449 | . . 13 20 30 38 108 240 Missed 154 | . . 3 9 12 10 33 87 Damage Taken 3984 | . . 134 133 257 381 640 2439 Core 873 | . . 39 40 27 72 65 630 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 278 | . . . . 168 . 110 . Core Remaining (%) 88 | 100 . 84 . 83 86 90 . Volleys Fired 90 | 1 1 7 12 18 19 19 13 Largest 4 | 2 2 2 3 3 3 4 4 Hottest 172 | 60 70 70 117 120 136 172 161 Shots Fired 271 | 2 2 14 36 53 57 76 31 Gun 147 | 2 2 14 24 35 38 27 5 Cannon 120 | . . . 12 17 19 49 23 Launcher 4 | . . . . 1 . . 3 Special . | . . . . . . . . Kinetic 193 | 1 1 7 24 35 38 72 15 Thermal 74 | 1 1 7 12 17 19 4 13 Explosive 4 | . . . . 1 . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . . 9 3 4 8 6 12 Robot Miss Streak 12 | . . 1 3 4 3 12 6 Penetration Max 1 | . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 144 | . . 11 19 28 30 39 17 Core Hits 89 | 1 . 6 9 14 18 24 17 Critical Kills 9 | . . . 3 2 2 2 . Critical Parts Destroyed 12 | . . . . 8 3 . 1 Critical Strikes 27 | . . 1 3 10 8 4 1 Burn 2 | . . 1 . . 1 . . Destroy 24 | . . . 3 10 7 3 1 Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3126 | 12 . 143 293 659 807 661 551 Guns 1162 | 12 . 143 202 229 289 216 71 Cannons 1515 | . . . 91 285 340 445 354 Explosions 414 | . . . . 127 173 . 114 Melee . | . . . . . . . . Ramming 35 | . . . . 18 5 . 12 Kinetic 2026 | . . 67 194 450 454 661 200 Thermal 651 | 12 . 76 99 64 175 . 225 Explosive 414 | . . . . 127 173 . 114 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . . 8 5 . . Projectiles 13 | . . . . 8 5 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . 3 . 5 . Impact . | . . . . . . . . Kinetic 8 | . . . . 3 . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . . . . 22 . . 6 Shots 1 | . . . . 1 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 6 | . . . . 4 1 . 1 Kicked 5 | . . . . 4 1 . . Crushed . | . . . . . . . . Highest Temperature 418 | . 9 111 326 418 337 324 219 Average Temperature 127 | . 6 56 132 149 159 114 47 Received Heat Transfer 1317 | . . 63 54 120 144 222 714 Effects 5 | . . . . 1 1 3 . Shutdowns 1 | . . . . 1 . . . Interference 3 | . . . . . . 3 . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 1 . . . . Heat Transferred 1510 | 25 . 296 225 150 518 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Peak Influence 541 | 5 47 103 222 541 534 356 259 Initial 242 | . 3 18 39 93 154 242 169 Average 199 | . 24 67 129 302 307 259 186 Maximum Alert Level 2 | . . . 1 2 2 1 1 Low Security (%) 53 | 100 100 100 84 13 37 22 74 Level 1 41 | . . . 15 74 35 77 25 Level 2 4 | . . . . 12 26 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . 1 2 4 2 4 Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 1 1 1 2 1 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 10 | . . . 1 2 6 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 2 5 9 20 15 9 18 Peak Tracking Total 11 | . 1 3 5 4 6 2 11 Tactical Retreats 7 | . . . 2 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 6 | . . . 1 1 2 1 1 Max in Single Turn 2 | . . . 1 1 2 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 13 | . 1 . 1 7 . 4 . Terminals 10 | . 1 . 1 6 . 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 1 . 2 23 . 9 . Successful 18 | . 1 . 1 12 . 4 . Failed 17 | . . . 1 11 . 5 . Catastrophic 3 | . . . . 2 . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 1 . 2 13 . 3 . Fabricators . | . . . . . . . . Repair Stations 16 | . . . . 10 . 6 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 1 4 . 1 . Robot Analysis 1 | . . . . 1 . . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . . 8 . 3 . Scan Component 6 | . . . . 4 . 2 . Repair 5 | . . . . 4 . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 1 5 . 3 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . . 4 . 1 . Time 184 | . . . . 134 . 50 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 14 | . . 4 . 10 . . . Largest Group 10 | . . 4 3 10 . . . Highest-Rated Group 88 | . . 71 40 88 . . . Highest-Rated Ally 31 | . . 31 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 83 | . . 3 13 67 . . . Total Damage 802 | . . 45 132 625 . . . Kills 13 | . . 2 1 10 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 3134 | 60 207 574 205 650 256 788 394 Spaces Moved 1703 | 35 161 435 98 299 142 355 178 Core 55 | 17 . . . . . . 38 Treads . | . . . . . . . . Legs 1647 | 17 161 435 98 299 142 355 140 Wheels 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 138 | 105 120 121 120 120 121 179 180 Slowest Speed 550 | 150 120 190 120 120 190 190 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 24 76 12 52 17 14 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 91 | . . . 5 15 47 23 1 Melee . | . . . . . . . . Projectile 44 | . . . 5 6 9 23 1 AOE 47 | . . . . 9 38 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 2276 | 53 174 469 160 551 182 462 225 Wait 325 | . . 16 38 197 6 61 7 Move 1696 | 34 160 434 97 298 141 354 178 Hop . | . . . . . . . . Pick Up 50 | 9 6 4 4 7 7 6 7 Fast Attach 16 | 4 1 . . 4 . 4 3 Attach 18 | 3 . . 2 . 3 3 7 Detach . | . . . . . . . . Swap 33 | 2 1 3 3 11 3 5 5 Drop 42 | . 5 5 4 12 2 10 4 Fire 90 | 1 1 7 12 18 19 19 13 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 5 | . . . . 4 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 327 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 508 | -10/Mines | Received a Mining Laser from a helpful Derelict 820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 833 | -10/Mines | Discovered new exit (range 6) 842 | -10/Mines | Entered Materials 842 | -9/Materials | Accompanied by 3 allies 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 843 | -9/Materials | Identified exit to Mines 956 | -9/Materials | Lost 3 allies 981 | -9/Materials | Discovered new exit (range 16) 1047 | -9/Materials | Entered Storage 1134 | -9/Storage | Build established: Skirmisher 1336 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1451 | -9/Storage | Lost 4 allies 1515 | -9/Storage | Repaired Bore Cannon 1542 | -9/Storage | Repaired Aluminum Leg 1570 | -9/Storage | Repaired Lgt. Armor Plating 1603 | -9/Storage | Repaired Beam Rifle 1645 | -9/Storage | Lost 4 allies 1665 | -9/Storage | Discovered new exit (range 15) 1697 | -9/Storage | Entered Materials 1697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -8/Materials | Garrison activated, responded to threat 1916 | -8/Materials | Discovered new exit (range 16) 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2002 | -7/Factory | Build established: Scavenger-Tank 2499 | -7/Factory | Repaired Bore Cannon 2730 | -7/Factory | Discovered new exit (range 4) 2741 | -7/Factory | Entered another Factory area 2741 | -6/Factory | Evolved 2 slots: Utility x2 3096 | -6/Factory | Core integrity fell below 50% 3135 | -6/Factory | Self-destructed Last Messages --------------- 03064_ Bore Cannon destroyed. 03064_ Cld. Particle Cannon destroyed. 03064_ Critical hit (Blast). 03064_ Knocked back. 03068_ Dropped Med. Storage Unit. 03092_ Imp. Deuterium Engine destroyed. 03095_ S-27 Virus destroyed. 03097_ R-10 Processor collects Gauss Cannon. 03098_ S-27 Virus destroyed. 03098_ Adv. Beam Rifle destroyed. 03104_ Slammed into T-07 Excavator. 03104_ T-07 Excavator destroyed. 03105_ Acquired 30 matter. 03105_ Acquired Lgt. Ion Engine. 03109_ Acquired Imp. Field Recycling Unit. 03117_ Dropped Imp. Field Recycling Unit. 03119_ Acquired Flexi-carbon Leg. 03119_ Lgt. Ion Engine destroyed. 03133_ Flexi-carbon Leg destroyed. 03133_ Critical hit (Burn: +37). 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[ # #???????????????? | | ##????# ##### # #???????????????? | | ??????#######???# # #???????????????? | | ????????????????######### #???????????????? | | ?????????????????????????#########???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier Challenges ------------ None Game ------ Seed ColdThrusterLattice Manual? 0 Play Time 00:48:02 Cumulative 9.6 hours Start 2024.06.10 @ 20:26:02 End 2024.06.10 @ 21:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 241e870f-f4b4-4e0e-b033-22522dce8d7e