Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 16:54:03 Player: Omewes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (172) 860 Value Destroyed (6672) 6672 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3453) 3453 TOTAL SCORE: 15985 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 229 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Brawler] (31) Phase Cannon Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Cryofiber Web Energy Well Large Matter Pod Improved Sensor Array Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Proton Cannon Phase Cannon Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Scatter Rocket Array Remote Datajack [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 180 | 6 7 . 1 . 14 4 19 7 29 18 27 27 10 11 Power 12 | 1 1 . . . 2 . . 1 1 3 1 2 . . Engine 9 | 1 . . . . 2 . . 1 1 2 1 1 . . Core 2 | . 1 . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 30 | 2 . . . . 5 . 3 . 8 . 5 4 2 1 Treads 27 | 2 . . . . 5 . 3 . 8 . 5 3 . 1 Leg 3 | . . . . . . . . . . . . 1 2 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 63 | 1 2 . 1 . 5 1 7 1 9 4 12 9 7 4 Device 28 | . 1 . . . . . 3 . 6 4 6 3 4 1 Storage 7 | 1 1 . 1 . . . . . 1 . 1 2 . . Processor 3 | . . . . . . . . 1 1 . . 1 . . Hackware 6 | . . . . . . . . . 1 . . 1 2 2 Protection 19 | . . . . . 5 1 4 . . . 5 2 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 75 | 2 4 . . . 2 3 9 5 11 11 9 12 1 6 Energy Gun 29 | . 2 . . . 2 2 5 4 5 3 4 2 . . Energy Cannon 3 | . . . . . . . . . 1 . 2 . . . Ballistic Gun 28 | 2 2 . . . . 1 4 . 3 5 2 6 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 1 1 2 1 3 . 1 Special Weapon 5 | . . . . . . . . . . 1 . 1 1 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . . 1 3 . . . 2 . . . Parts Lost 51 | . . . . . . 3 1 7 3 9 4 8 1 15 Power 3 | . . . . . . . . . . 1 . 1 . 1 Propulsion 11 | . . . . . . . . . . . 2 5 . 4 Utility 12 | . . . . . . 1 . 2 1 1 1 . 1 5 Weapon 25 | . . . . . . 2 1 5 2 7 1 2 . 5 Highest Loss Streak 13 | . . . . . . 2 1 3 2 3 1 2 1 13 Average Slot Usage (%) 96 | . 96 100 100 100 96 100 99 87 96 99 97 95 96 87 Engine 5 | . 3 . . . 5 9 9 9 7 5 3 5 6 5 Core 2 | . 10 14 14 14 3 . . . . 1 2 . . . Treads 21 | . 28 28 28 28 24 27 26 27 22 23 19 12 3 3 Leg 1 | . . . . . . . . . . . . 2 13 13 Device 13 | . 11 14 14 14 9 9 9 9 19 15 18 17 19 9 Storage 13 | . 14 14 14 14 9 9 9 9 8 15 13 19 20 19 Processor 7 | . . . . . . . . 5 13 15 13 13 13 11 Protection 5 | . . . . . 17 18 17 6 . . 5 1 . 4 Energy Gun 11 | . 12 28 28 28 27 21 19 3 4 11 8 3 . . Ballistic Gun 10 | . 15 . . . . 5 7 11 12 10 9 15 19 15 Naked Turns 20 | . . . . . . . . . . . . . . 20 Heaviest Build 130 | 11 28 28 44 44 58 58 68 67 72 72 95 130 123 127 Greatest Support 70 | 40 40 40 40 40 60 60 60 60 69 69 70 70 54 54 Greatest Overweight (x) 36 | . . . 1 1 1 . 1 1 1 1 2 6 6 36 Average Overweight (x) . | . . . . 1 . . . . . . . 3 4 2 Largest Inventory Capacity 28 | 6 10 10 12 12 12 12 12 12 18 18 26 28 28 28 Average Capacity 16 | 5 6 10 10 12 12 12 12 12 13 18 19 27 28 26 Most Carried 27 | 2 7 8 9 11 12 12 12 12 17 18 20 26 27 26 Average Carried 14 | . 5 7 8 9 11 11 11 9 11 16 18 20 25 23 Final Capacity 28 | 6 10 10 12 12 12 12 12 12 18 18 20 28 28 4 Final Carried 25 | 2 7 8 9 11 12 12 12 12 17 15 20 25 25 4 Class Distribution -------------------- 32% | Bothacker-Gunner 25% | Tank 23% | Mutant 7% | Botlord-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 4501 | 251 316 111 . 60 120 53 316 458 615 504 612 534 147 404 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6837 | . 348 116 . . 651 220 1431 662 722 531 1379 494 82 201 Parts 378 | . 30 13 . . 35 14 85 31 38 38 56 19 7 12 Haulers Intercepted 8 | . 1 . . . 1 . 4 . 1 . 1 . . . Recyclers Shooed 5 | . . . . . 1 . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 138 | . 11 3 . . 12 8 22 19 11 16 17 12 3 4 Guns 116 | . 11 3 . . 10 8 20 13 7 15 15 7 3 4 Cannons 4 | . . . . . . . . . 2 . 2 . . . AOE 18 | . . . . . 2 . 2 6 2 1 . 5 . . Classes Destroyed 16 | . 4 1 . . 3 . 3 1 2 . . 1 . 1 Worker 7 | . . . . . 1 . 2 . 2 . 2 . . . Builder 4 | . . . . . . . 2 . 1 . 1 . . . Tunneler 5 | . . 2 . . . . . . 1 . 2 . . . Hauler 8 | . 1 . . . 1 . 4 . 1 . 1 . . . Recycler 4 | . . . . . 1 . 1 . . . 2 . . . Operator 1 | . . . . . . . . . 1 . . . . . Watcher 4 | . 1 . . . 1 . 1 . . . 1 . . . Swarmer 48 | . 6 3 . . 6 6 3 3 1 11 . 4 3 2 Grunt 48 | . 5 . . . 3 . 8 10 4 2 10 6 . . Brawler 5 | . . . . . . . . 3 2 . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . . . Sentry 24 | . . . . . 3 2 7 3 3 2 3 1 . . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . 2 . . 1 2 . . 1 Programmer 3 | . . . . . . . . . 1 . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 6 3 . . 6 4 5 8 4 4 5 3 3 2 Combat Bots Only 8 | . 6 3 . . 6 4 4 8 4 4 4 3 3 2 Max Kills in Single Turn 3 | . 1 1 . . 2 2 2 2 2 3 2 3 2 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . Exploded 3 | . . . . . 2 . 1 2 1 1 . 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 9872 | . 505 51 . . 442 292 736 1475 572 934 1051 996 149 2669 Core 1355 | . 140 16 . . 44 9 . 156 34 93 51 45 . 767 Absorbed by Shields 47 | . . . . . . . . . . 41 . 6 . . Core Remaining (%) 70 | 100 . . . 37 . . . 62 . 81 . . . . Volleys Fired 388 | 4 32 7 . . 25 11 54 57 36 32 48 40 8 34 Largest 3 | 2 2 2 . . 3 3 3 3 3 3 3 3 3 3 Hottest 224 | 40 90 90 . . 140 140 166 107 215 215 224 144 90 90 Shots Fired 957 | 8 64 14 . . 75 31 153 103 87 86 144 100 19 73 Gun 909 | 8 64 14 . . 75 31 153 91 73 85 141 92 17 65 Cannon 15 | . . . . . . . . . 12 . 3 . . . Launcher 19 | . . . . . . . . 12 2 1 . 4 . . Special 14 | . . . . . . . . . . . . 4 2 8 Kinetic 465 | 8 58 . . . . 3 38 65 59 23 65 64 17 65 Thermal 251 | . . . . . . . 64 26 12 45 76 28 . . Explosive 19 | . . . . . . . . 12 2 1 . 4 . . Electromagnetic 208 | . 6 14 . . 75 28 51 . 14 17 3 . . . Robot Hit Streak 47 | 8 13 3 . . 8 6 18 47 17 21 21 19 9 11 Robot Miss Streak 8 | . 2 2 . . 2 3 5 3 8 7 6 5 2 3 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 . Secondary Targets 20 | . . . . . 4 4 3 3 . 3 3 . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . 1 1 . . . Shots Hit Robots 694 | 8 47 8 . . 43 19 108 86 71 63 115 69 12 45 Core Hits 452 | 1 18 5 . . 23 10 53 41 70 56 129 34 3 9 Critical Hits 6 | . . . . . . . 1 1 . . . . 1 3 Critical Kills 2 | . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . 2 Melee Attacks 1 | . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15529 | 85 664 129 . . 812 234 2366 2380 2098 1092 2548 2109 187 825 Guns 12149 | 85 617 129 . . 597 234 2006 1400 1217 972 2461 1419 187 825 Cannons 436 | . . . . . . . . . 349 . 87 . . . Explosions 2944 | . 47 . . . 215 . 360 980 532 120 . 690 . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6541 | 85 569 . . . . 18 466 1052 965 303 1058 1013 187 825 Thermal 4301 | . 47 . . . 215 . 1066 348 343 473 1403 406 . . Explosive 2213 | . . . . . . . . 980 423 120 . 690 . . Electromagnetic 2474 | . 48 129 . . 597 216 834 . 367 196 87 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 1 4 5 5 2 3 3 3 Average Corruption 2 | . . . . . 1 1 1 3 4 5 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 131 | . . . . . . 2 4 24 21 25 7 30 6 12 Message Errors 26 | . . . . . . . . 5 2 5 1 8 1 4 Matter Fused 28 | . . . . . . . . 2 7 5 . 11 . 3 Heat Flow Errors 21 | . . . . . . . . 6 3 4 . 4 2 2 Energy Discharges 13 | . . . . . . . . 3 1 3 3 2 1 . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . Data Loss (minor) 13 | . . . . . . 1 2 3 2 . 1 2 1 1 Targeting Errors 23 | . . . . . . 1 2 4 4 6 2 3 . 1 Weapon Failures 5 | . . . . . . . . 1 1 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . . . 66 7 82 . . 8 . . Projectiles 12 | . . . . . . . . . 12 . . . . . Explosions 151 | . . . . . . . 66 7 70 . . 8 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . 4 . . . 40 . . 132 34 10 . . . . Shots 11 | . 1 . . . 1 . . 7 1 1 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 560 | . 10 . . . 198 117 378 228 355 388 560 379 110 114 Average Temperature 97 | . 5 . . . 55 44 102 66 103 105 167 146 65 34 Received Heat Transfer 2321 | . 201 . . . 90 27 261 621 186 53 279 258 12 333 Effects 5 | . . . . . . . 1 . 1 . 2 1 . . Energy Bleed 2 | . . . . . . . 1 . . . 1 . . . Interference 2 | . . . . . . . . . . . 1 1 . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 5 1 2 . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . 1 . 2 1 1 2 12 4 . . Heat Transferred 8259 | . 50 . . . 300 . 1793 696 575 981 3039 825 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 4 . 5 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 768 | . 253 167 . . 348 283 366 768 517 680 574 767 423 410 Initial 403 | . . 52 . . . 138 137 213 403 288 357 345 402 282 Average 372 | . 156 81 . . 118 220 211 523 423 540 422 601 389 342 Maximum Alert Level 3 | . 1 . . . 1 1 1 3 2 2 2 3 2 2 Low Security (%) 23 | 100 59 100 . 100 89 39 47 . . . . . . . Level 1 29 | . 40 . . . 10 60 52 36 14 12 34 8 45 71 Level 2 42 | . . . . . . . . 54 85 87 65 64 54 28 Level 3 5 | . . . . . . . . 9 . . . 26 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 . . . . 2 . 3 . 3 . 2 . Investigation 3 | . 1 1 . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . 1 . 1 . . . Reinforcement 7 | . 1 . . . . . 1 . 2 . 2 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 3 | . . . . . 2 . 1 . . . . . . . Communications Jammed 27 | . . . . . . . . . 3 . 24 . . . Distress Signals 27 | . . . . . . . . . 3 . 24 . . . Times Spotted 195 | . 14 4 . . 17 9 31 23 13 18 20 22 6 18 Peak Tracking Total 8 | . 6 3 . . 6 4 5 5 5 5 4 4 4 8 Tactical Retreats 13 | . 1 1 . . 1 . . 6 . 1 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 19 | . 1 . . . 1 . 1 3 2 2 4 5 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 7 | . . . . . . . . 1 . 1 . 2 . 3 Max in Single Turn 2 | . . . . . . . . 1 . 1 . 1 . 2 Garrison Relay 5 | . . . . . . . . 1 . 1 . 2 . 1 Phase Generator 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 15 | . 2 1 1 . 1 . 3 . 3 . 3 . 1 . Terminals 7 | . 2 . . . . . 1 . 2 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 36 | . 7 1 1 . 2 . 12 . 4 . 8 . 1 . Successful 28 | . 5 1 1 . 1 . 10 . 2 . 7 . 1 . Failed 8 | . 2 . . . 1 . 2 . 2 . 1 . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 4 . . . . . 1 . 1 . 5 . . . Terminals 21 | . 7 . . . . . 4 . 3 . 7 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . 1 . 1 . 1 . Terminal Hacks 11 | . 2 1 1 . . . 2 . 1 . 4 . . . Record 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 6 | . 3 . . . . . 1 . . . 2 . . . Terminals 6 | . 3 . . . . . 1 . . . 2 . . . Track 4 | . 2 . . . . . 1 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 . 3 . 1 . 2 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . Time 114 | . . . . . . . 114 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . Robots Hacked 12 | . . . . . . . . . 1 . . 3 2 6 Non-combat 1 | . . . . . . . . . 1 . . . . . Combat 11 | . . . . . . . . . . . . 3 2 6 Autooverrided 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 12 | . . . . . . . . . 1 . . 4 2 5 map_walls 1 | . . . . . . . . . 1 . . . . . link_fov 1 | . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . . . 3 . . formatsys_high 5 | . . . . . . . . . . . . . 2 3 Relay Couplers Released 22 | . . . . . . . . 5 . 4 . 10 . 3 Machine Destruction 22 | . . . . . . . . 5 . 4 . 10 . 3 Attached 6 | . . . . . . . . . 1 . . 1 2 2 Robots Rewired 7 | . . . . . . . . . 1 . . 6 . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 16 | . . . . . . . . . 1 . . 9 2 4 Largest Group 5 | . . . . . . . . . 1 . . 5 3 2 Highest-Rated Group 196 | . . . . . . . . . 20 . . 196 120 41 Highest-Rated Ally 47 | . . . . . . . . . 20 . . 47 41 41 Total Orders 2 | . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . 1 . . Ally Attacks 47 | . . . . . . . . . 11 . . 27 4 5 Total Damage 1346 | . . . . . . . . . 122 . . 787 289 148 Kills 8 | . . . . . . . . . . . . 7 1 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 9939 | 88 569 502 379 56 506 418 1344 929 893 764 1086 1631 357 417 Spaces Moved 4422 | 46 271 300 232 31 213 221 555 433 404 352 470 606 117 171 Core 49 | 7 . . . . . . . . . . . . . 42 Treads 4194 | 39 271 300 232 31 213 221 555 433 404 352 470 605 57 11 Legs 179 | . . . . . . . . . . . . 1 60 118 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 170 170 170 163 160 160 180 180 50 Average Speed 181 | 143 160 160 163 180 166 170 180 175 171 175 178 227 235 175 Slowest Speed 1850 | 160 160 160 180 180 180 170 190 190 185 180 200 300 300 1850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 59 70 58 10 21 40 51 71 15 59 15 80 5 45 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 239 | . . . . . 14 . 21 63 17 15 . 29 . 80 Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . 2 . . . 1 . 3 AOE 233 | . . . . . 14 . 21 61 17 15 . 28 . 77 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 5561 | 57 346 308 232 32 315 240 779 511 526 422 606 778 180 229 Wait 331 | . 19 1 . . 37 . 125 . 34 6 17 41 41 10 Move 4412 | 45 270 299 231 30 213 220 555 432 404 351 470 604 117 171 Hop . | . . . . . . . . . . . . . . . Pick Up 85 | 2 8 1 . 2 9 3 9 6 8 7 15 12 1 2 Fast Attach 54 | 6 4 . . . 4 1 10 . 7 2 13 4 2 1 Attach 49 | . . . . . 4 3 2 6 5 9 7 7 2 4 Detach 25 | . 2 . . . 3 1 1 1 2 1 7 4 2 1 Swap 78 | . 3 . 1 . 6 . 7 1 17 7 8 16 6 6 Drop 77 | . 8 . . . 14 1 16 2 9 4 19 4 . . Fire 388 | 4 32 7 . . 25 11 54 57 36 32 48 40 8 34 Melee 1 | . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 6 . 3 2 8 . . Rewire 42 | . . . . . . . . . 3 . . 38 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 50% 371 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Entered Mines 666 | -10/Mines | Met a Derelict shopkeep closing up shop 762 | -10/Mines | Learned Materials stockpile data 978 | -10/Mines | Discovered new exit (range 10) 1153 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1153 | -10/Mines | Discovered new exit (range 5) 1160 | -10/Mines | Entered Exiles 1160 | -10/Exiles | Found Exiles lab abandoned 1516 | -10/Exiles | Discovered new exit (range 11) 1539 | -10/Exiles | Entered Mines 1563 | -9/Mines | Met a Derelict bent on vengeance 1563 | -9/Mines | Discovered new exit (range 8) 1595 | -9/Mines | Entered Materials 1595 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1895 | -8/Materials | Build established: Tank 2101 | -8/Materials | Identified exit to Garrison 2101 | -8/Materials | Entered Garrison 2132 | -8/Garrison | Triggered checkpoint 2264 | -8/Garrison | Triggered checkpoint 2355 | -8/Garrison | Discovered new exit (range 10) 2385 | -8/Garrison | Installed Relay Interface Framework 2444 | -8/Garrison | Triggered checkpoint 2519 | -8/Garrison | Entered Materials 3079 | -8/Materials | Discovered new exit (range 15) 3322 | -8/Materials | Discovered new exit (range 15) 3667 | -8/Materials | Repaired Arm. Treads 3706 | -8/Materials | Repaired Arm. Treads 3746 | -8/Materials | Repaired Arm. Treads 3863 | -8/Materials | Identified exit to Garrison 3863 | -8/Materials | Entered Garrison 4010 | -8/Garrison | Triggered checkpoint 4146 | -8/Garrison | Triggered checkpoint 4186 | -8/Garrison | Lost 3 parts (1u2w) 4208 | -8/Garrison | Triggered checkpoint 4208 | -8/Garrison | Triggered checkpoint 4256 | -8/Garrison | Destroyed 8 combat bots 4331 | -8/Garrison | Discovered new exit (range 12) 4447 | -8/Garrison | Build established: Mutant 4533 | -8/Garrison | Discovered new exit (range 10) 4635 | -8/Garrison | Discovered new exit (range 9) 4657 | -8/Garrison | Expanded RIF knowledge: Program Shield 4688 | -8/Garrison | Triggered checkpoint 4726 | -8/Garrison | Garrison Relay disabled 4792 | -8/Garrison | Entered Factory 4792 | -7/Factory | Evolved 2 slots: Utility x2 5521 | -7/Factory | Discovered new exit (range 8) 5685 | -7/Factory | Identified exit to Garrison 5685 | -7/Factory | Entered Garrison 5752 | -7/Garrison | Triggered checkpoint 5801 | -7/Garrison | Garrison Relay disabled 5802 | -7/Garrison | Build established: Scavenger-Gunner 5943 | -7/Garrison | Spotted B-75 Beast 5943 | -7/Garrison | Spotted B-75 Beast 6030 | -7/Garrison | Lost 3 parts (3w) 6068 | -7/Garrison | Triggered checkpoint 6119 | -7/Garrison | Build established: Bothacker-Gunner 6159 | -7/Garrison | Discovered new exit (range 9) 6331 | -7/Garrison | Lost 3 parts (1u2w) 6349 | -7/Garrison | Discovered new exit (range 14) 6380 | -7/Garrison | Expanded RIF knowledge: Autooverride 6449 | -7/Garrison | Entered Factory 6449 | -6/Factory | Evolved 2 slots: Utility x2 6607 | -6/Factory | Discovered new exit (range 11) 6846 | -6/Factory | Found Prototype Launcher 6847 | -6/Factory | Identified Scatter Rocket Array 6852 | -6/Factory | Found Scatter Rocket Array 7236 | -6/Factory | Discovered new exit (range 9) 7535 | -6/Factory | Identified exit to Garrison 7535 | -6/Factory | Entered Garrison 7580 | -6/Garrison | Triggered checkpoint 7670 | -6/Garrison | Garrison Relay disabled 7736 | -6/Garrison | Triggered checkpoint 7851 | -6/Garrison | Discovered new exit (range 14) 7960 | -6/Garrison | Triggered checkpoint 8025 | -6/Garrison | Discovered new exit (range 12) 8379 | -6/Garrison | Discovered new exit (range 15) 8598 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8719 | -6/Garrison | Triggered checkpoint 8930 | -6/Garrison | Triggered checkpoint 8987 | -6/Garrison | Garrison Relay disabled 9166 | -6/Garrison | Entered Factory 9166 | -6/Factory | Accompanied by 3 allies 9309 | -6/Factory | Build established: Botlord-Gunner 9476 | -6/Factory | Garrison activated, responded to threat 9523 | -6/Factory | Identified exit to Garrison 9523 | -6/Factory | Entered Garrison 9523 | -6/Garrison | Accompanied by 1 ally 9548 | -6/Garrison | Triggered checkpoint 9604 | -6/Garrison | Garrison Relay disabled 9697 | -6/Garrison | Triggered checkpoint 9744 | -6/Garrison | Phase Generator disabled 9820 | -6/Garrison | Spotted B-75 Beast 9868 | -6/Garrison | Destroyed B-75 Beast 9888 | -6/Garrison | Triggered checkpoint 9893 | -6/Garrison | Triggered checkpoint 9908 | -6/Garrison | Core integrity fell below 50% 9920 | -6/Garrison | Core integrity fell below 20% 9920 | -6/Garrison | Released all parts (3) 9935 | -6/Garrison | Lost 13 parts (1p3n5u4w) 9940 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09888_ Beams of light sweep through the air. An alarm sounds. 09890_ Coil Gun destroyed. 09893_ Beams of light sweep through the air. An alarm sounds. 09895_ Coil Gun destroyed. 09897_ Arm. Treads destroyed. 09897_ Lgt. Angular Momentum Engine destroyed. 09898_ Imp. Light Armor Plating destroyed. 09899_ Adv. Heat Sink destroyed. 09900_ Imp. Carbon-fiber Leg destroyed. 09901_ Acquired 97 matter. 09903_ Coil Gun destroyed. 09903_ Scatter Rocket Array destroyed. 09904_ Adv. Targeting Computer destroyed. 09913_ S-27 Virus destroyed. 09918_ OGJO|&AUWXU8R2FPZZF56EJVSAKJTAD/>:XB 09918_ S-27 Virus destroyed. 09920_ Released Hcp. Storage Unit. 09921_ Extracted 1 energy. 09923_ Acquired 60 matter. 09937_ NPZO|BK2IVBV6WBEPDCHQQZ,8VI%Z:HUWTL Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ????????????????????????#####?# ??????????????? | | ????????????????????????# gg?? ??????????????? | | ????????????????????????#@#???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????"#??????? | | ????????????????????????# #???# #???? "#??????? | | ????????????????????????# #???# #### "#??????? | | ??????????#???????#######s##### "#??????? | | ??????????# ?????# Y #????????? | | ??????????# ??#### ###### ##### ##### #????????? | | ??????????# ?# #????#Y#???# #??????????????? | | ?????????## ## ###### ##### #??????????????? | | ???????### ##### #????????? | | ???????? #????????? | | ?????????# [ * #######????????? | | ?????????# ??# ## =###########??????????????? | | ?????????# ## ! ## ###??????????????????????? | | ?????????" ![!*! #??????????????????????? | | ?????????" !!!]=! #??????????????????????? | | ?????????" !!!!!! #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 27 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyReclamationDriver Manual? 0 Play Time 01:15:36 Cumulative 234.8 hours Start 2021.03.30 @ 15:39:55 End 2021.03.30 @ 16:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1/0/0 Lore% 75 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 20f32364-f9e2-4434-8206-681a0e97b48c